frontend/mario/Maps/World33.js
2023-05-21 22:06:04 -04:00

71 lines
2.1 KiB
JavaScript

map.time = 300;
map.locs = [
new Location(0, true)
];
map.areas = [
new Area("Overworld Night", function() {
setLocationGeneration(0);
pushPreCastle();
pushPrePattern("backcloud", 0, 4, 7);
pushPreFloor(0, 0, 16);
pushPreTree(144, 24, 5);
pushPreTree(176, 48, 6);
pushPreThing(Goomba, 208, 56);
pushPreThing(Platform, 240, 72, 6, [moveSliding, 228, 260]);
pushPreTree(240, 0, 3);
fillPreThing(Coin, 249, 7, 2, 1, 8);
pushPreThing(Platform, 264, 40, 6, [moveSliding, 244, 276]);
pushPreTree(288, 8, 7);
pushPreThing(Coin, 298, 55);
fillPreThing(Coin, 337, 55, 3, 1, 8);
pushPreTree(344, 32, 4);
pushPreTree(368, 16, 10);
pushPreTree(376, 48, 6);
pushPreThing(Block, 392, 80, Mushroom);
fillPreThing(Coin, 417, 31, 3, 1, 8);
pushPreThing(Koopa, 416, 60, true);
pushPreThing(Koopa, 432, 28, true);
pushPreTree(440, 80, 4);
fillPreThing(Coin, 449, 87, 2, 1, 8);
pushPreThing(Platform, 482, 56, 6, moveFalling);
pushPreTree(520, 0, 16);
pushPreTree(520, 48, 3);
pushPreThing(Coin, 529, 55);
pushPreTree(552, 48, 3);
pushPreThing(Coin, 561, 55);
pushPreThing(Koopa, 584, 12, true);
pushPreTree(584, 48, 3);
pushPreThing(Coin, 593, 55);
pushPreTree(616, 72, 3);
pushPreThing(Coin, 625, 79);
pushPreScale(660, 86, 14, [6, 6, 10]);
pushPreTree(672, 16, 4);
pushPreThing(Platform, 752, 32, 6, moveFalling);
pushPreThing(Platform, 768, 64, 6, moveFalling);
pushPreTree(776, 32, 3);
pushPreThing(Platform, 824, 16, 6, moveFalling);
pushPreTree(832, 64, 4);
fillPreThing(Coin, 841, 71, 2, 1, 8);
pushPreTree(856, 16, 5);
pushPreThing(Coin, 865, 23);
pushPreTree(864, 48, 3);
pushPreThing(Coin, 873, 55);
pushPreThing(Koopa, 912, 66, true, [14, 66]);
pushPreTree(928, 0, 3);
pushPreTree(952, 24, 12);
fillPreThing(Koopa, 992, 36, 2, 1, 14, 0, true);
pushPreThing(Platform, 1056, 56, 6);
pushPreScale(1100, 86, 8, [6, 4, 10]);
pushPreFloor(1152, 0, 32);
endCastleOutside(1204, 0, true, 13, 28);
})
];