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https://gitlab.com/skysthelimit.dev/selenite.git
synced 2025-06-17 11:02:08 -05:00
42 lines
866 B
Plaintext
42 lines
866 B
Plaintext
shaders = 8
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shader0 = shaders/scalefx-pass0.glsl
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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float_framebuffer0 = true
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shader1 = shaders/scalefx-pass1.glsl
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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float_framebuffer1 = true
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shader2 = shaders/scalefx-pass2.glsl
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filter_linear2 = false
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scale_type2 = source
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scale2 = 1.0
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shader3 = shaders/scalefx-pass3.glsl
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filter_linear3 = false
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scale_type3 = source
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scale3 = 1.0
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shader4 = shaders/scalefx-pass4.glsl
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filter_linear4 = false
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scale_type4 = source
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scale4 = 3.0
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shader5 = ../anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass0.glsl
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filter_linear5 = false
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scale_type5 = source
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scale5 = 1.0
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shader6 = ../anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass1.glsl
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filter_linear6 = false
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scale_type6 = source
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scale6 = 1.0
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shader7 = ../stock.glsl
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filter_linear7 = true
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