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8 lines
202 B
Plaintext
8 lines
202 B
Plaintext
shaders = 2
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shader0 = shaders/crt-lottes-multipass/bloompass.glsl
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alias0 = BloomPass
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#doesn't work in GL_ES anyway, AFAICT
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srgb_framebuffer0 = true
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shader1 = shaders/crt-lottes-multipass/scanpass.glsl |