frontend/mario/Maps/World53.js
2023-05-21 22:06:04 -04:00

59 lines
1.9 KiB
JavaScript

map.time = 300;
map.locs = [
new Location(0, true)
];
map.areas = [
new Area("Overworld", function() {
setLocationGeneration(0);
pushPreCastle(0, 0);
pushPrePattern("backcloud", 0, 4, 8);
pushPreFloor(0, 0, 16);
pushPreTree(144, 8, 4);
pushPreTree(192, 32, 8);
pushPreTree(208, 64, 5);
fillPreThing(Coin, 217, 71, 3, 1, 8, 8);
pushPreThing(Koopa, 240, 76, true);
pushPreTree(256, 8, 3);
pushPreThing(Coin, 266, 15);
pushPreTree(280, 40, 5);
fillPreThing(Coin, 297, 87, 2, 1, 8);
pushPreTree(320, 72, 7);
fillPreThing(Goomba, 352, 80, 2, 1, 16);
pushPreTree(400, 0, 4);
fillPreThing(Coin, 402, 55, 2, 1, 8, 8);
pushPreThing(Platform, 440, 56, 6, [moveFloating, -4, 56]);
pushPreTree(472, 0, 5);
pushPreThing(Block, 472, 24, Mushroom);
pushPreTree(480, 64, 4);
fillPreThing(Coin, 482, 71, 4, 1, 8);
pushPreTree(520, 0, 5);
pushPreTree(560, 32, 3);
pushPreThing(Koopa, 592, 76, true, [16, 88]);
pushPreTree(608, 56, 6);
pushPreThing(Goomba, 640, 64);
fillPreThing(Coin, 681, 63, 2, 1, 8, 8);
pushPreThing(Platform, 688, 40, 6, [moveSliding, 660, 720]);
fillPreThing(Coin, 745, 71, 2, 1, 8, 8);
pushPreThing(Platform, 752, 32, 6, [moveSliding, 700, 776]);
fillPreThing(Coin, 777, 71, 2, 1, 8, 8);
pushPreTree(784, 16, 4);
pushPreTree(832, 48, 8);
pushPreThing(Koopa, 880, 60, true);
pushPreTree(904, 0, 3);
fillPreThing(Coin, 906, 7, 3, 1, 8, 8);
pushPreThing(Koopa, 912, 68, true, [4, 76]);
pushPreTree(928, 32, 4);
fillPreThing(Coin, 962, 63, 2, 1, 8, 8);
pushPreTree(976, 32, 4);
pushPreFloor(1032, 0, 47);
pushPreThing(Platform, 1048, 56, 6, [moveSliding, 1008, 1076]);
pushPreThing(Koopa, 1064, 12, true);
pushPreThing(Stone, 1112, 32, 2, 4);
pushPreThing(Stone, 1120, 48, 2, 6);
pushPreThing(Stone, 1136, 64, 2, 8);
endCastleOutside(1212, 0, true, 13);
})
];