mirror of
https://gitlab.com/skysthelimit.dev/selenite.git
synced 2025-06-16 10:32:08 -05:00
161 lines
5.1 KiB
HTML
161 lines
5.1 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<!-- Generated by GameMaker:Studio http://www.yoyogames.com/gamemaker/studio -->
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta http-equiv="pragma" content="no-cache"/>
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<meta id="viewport" name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta charset="utf-8"/>
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<script>
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window.addEventListener ("touchmove", function (event) { event.preventDefault (); }, { capture: false, passive: false });
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if (typeof window.devicePixelRatio != 'undefined' && window.devicePixelRatio > 2) {
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var meta = document.getElementById ("viewport");
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meta.setAttribute ('canvas', 'width=device-width, initial-scale=' + (2 / window.devicePixelRatio) + ', user-scalable=no');
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}
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</script>
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<!-- Set the title bar of the page -->
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<title>Dadish 3 / Играть на igroutka.ru</title>
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<!-- Set the background colour of the document -->
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<style>
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body {
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background: #0;
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color:#cccccc;
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margin: 0px;
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padding: 0px;
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border: 0px;
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}
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html,body { margin: 0; padding: 0; height: 100%; overflow: hidden; }
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#content { background: #000000; width: 100%; height: 100%; }
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canvas {
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image-rendering: optimizeSpeed;
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-webkit-interpolation-mode: nearest-neighbor;
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-ms-touch-action: none;
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margin: 0px;
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padding: 0px;
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border: 0px;
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}
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:-webkit-full-screen #canvas {
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width: 100%;
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height: 100%;
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}
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div.gm4html5_div_class
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{
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margin: 0px;
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padding: 0px;
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border: 0px;
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width: 100%;
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height: 100%;
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}
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/* START - Login Dialog Box */
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div.gm4html5_login
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{
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padding: 20px;
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position: absolute;
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border: solid 2px #000000;
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background-color: #404040;
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color:#00ff00;
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border-radius: 15px;
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box-shadow: #101010 20px 20px 40px;
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}
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div.gm4html5_cancel_button
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{
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float: right;
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}
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div.gm4html5_login_button
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{
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float: left;
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}
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div.gm4html5_login_header
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{
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text-align: center;
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}
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/* END - Login Dialog Box */
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:-webkit-full-screen {
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width: 100%;
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height: 100%;
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}
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#canvas, #loading_screen{
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width: 100%;
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height: auto;
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image-rendering: optimizeQuality;
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}
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#loading_screen{
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background-repeat: repeat;
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background-size: 100%;
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}
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#canvas div{
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width: 100%;
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}
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canvas, #canvas {
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-webkit-tap-highlight-color: transparent;
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-webkit-touch-callout: none;
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-webkit-user-select: none;
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-khtml-user-select: none;
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-moz-user-select: none;
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-ms-user-select: none;
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user-select: none;
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}
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#gm4html5_div_id{
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background-image: url("dadish3/splashy.jpg");
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background-size: 100% auto;
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background-repeat: no-repeat;
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}
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</style>
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<script type="text/javascript" src="asset/files/scripts/scr.js"></script></head>
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<body>
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<div class="gm4html5_div_class" id="gm4html5_div_id">
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<!-- Create the canvas element the game draws to -->
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<canvas id="canvas" width="960" height="540" >
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</canvas>
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</div>
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<!-- Run the game code -->
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<script type="text/javascript" src="asset/games/164/v6t0YAuTK1POpkF2/dadish_3/dadish3/Dadish 3 Poki.js"></script>
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<!-- Poki start -->
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<script src="asset/games/164/v6t0YAuTK1POpkF2/dadish_3/poki-sdk.js"></script>
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<script>(function() {
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function fin(ok) {
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window.PokiSDK_OK = ok;
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GameMaker_Init();
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}
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window.addEventListener("load", function(_) {
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window.PokiSDK_loadState = 0;
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if (window.PokiSDK) {
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PokiSDK.init().then(function() {
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fin(true);
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}).catch(function() {
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fin(false);
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});
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} else {
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window.PokiSDK = null;
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fin(false);
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}
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//PokiSDK.setDebug(true); <-- Uncomment this line for debugging
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});
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})();
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</script>
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<!-- Poki end -->
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</body>
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</html>
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