mirror of
https://gitlab.com/skysthelimit.dev/selenite.git
synced 2025-06-16 02:22:07 -05:00
53 lines
1.3 KiB
HTML
53 lines
1.3 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<!-- Google tag (gtag.js) -->
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<script async src="https://www.googletagmanager.com/gtag/js?id=G-XVTVBR1D5V"></script>
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<script>
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window.dataLayer = window.dataLayer || [];
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function gtag(){dataLayer.push(arguments);}
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gtag('js', new Date());
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gtag('config', 'G-XVTVBR1D5V');
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</script>
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<meta charset="utf-8" />
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<meta http-equiv="x-ua-compatible" content="ie=edge">
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<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, shrink-to-fit=no" />
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<title>Vex 3</title>
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<link rel="stylesheet" href="assets/css/app.css" type="text/css" />
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</head>
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<body>
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<p></p>
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<div id="content"></div>
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<div id="loader"></div>
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<script type="text/javascript">
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var gameName = 'vex-3.min.js';
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//This all here is for cache busting;
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function addScript(src, buster, callback) {
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var s = document.createElement('script');
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s.setAttribute('src', src + '?v=' + buster);
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if (typeof callback === 'function') {
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s.onload = callback;
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}
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document.body.appendChild(s);
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}
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addScript('version.js', 1, function() {
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addScript(gameName, version, function() {
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new Vex3.Game();
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})
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})
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</script>
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</body>
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</html>
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