/************************************ SCENE MANAGER Basically just swaps out scenes. *************************************/ function SceneManager(){ var self = this; self.gotoScene = function(sceneName){ // Old scene Game.stage.removeChildren(); var oldScene = Game.scene; if(oldScene) oldScene.kill(); // New scene var Scene_Class = window["Scene_"+sceneName]; var newScene = new Scene_Class(); Game.scene = newScene; }; self.update = function(){ if(Game.scene){ Game.scene.update(); } }; }