bunch of games (some are broken and missing icons but thats later me issue)

This commit is contained in:
Sky 2023-09-01 20:25:19 -04:00
parent 774fe0042f
commit f28b762d6c
149 changed files with 144585 additions and 140 deletions

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drifthunters/dh.json Normal file
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{
"TOTAL_MEMORY": 1073741824,
"dataUrl": "dh.data.unityweb",
"asmCodeUrl": "dh.asm.code.unityweb",
"asmMemoryUrl": "dh.asm.memory.unityweb",
"asmFrameworkUrl": "dh.asm.framework.unityweb",
"backgroundUrl": "",
"splashScreenStyle": "Dark",
"backgroundColor": "#111111",
"totalFile": 6,
"size": 134902255,
"split_size": 22483710
}

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drifthunters/index.html Normal file
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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="width=device-width, initial-scale=1.0, user-scalable=no"
/>
<title>Drift Hunters</title>
<meta
name="description"
content="Drift Hunters is an online 3D car drifting game. Race on multiple challenging racetracks and customize your cars."
/>
<script type="text/javascript" src="/js/all.js"></script>
<meta name="robots" content="noindex,nofollow" />
<style>
body {
margin: 0;
padding: 0;
}
.webgl-content * {
border: 0;
margin: 0;
padding: 0;
}
.webgl-content {
position: absolute;
}
.webgl-content,
#gameContainer,
#unityContainer,
canvas {
width: 100% !important;
height: 100% !important;
}
.webgl-content .logo,
.progress {
position: absolute;
left: 50%;
top: 50%;
-webkit-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
}
.webgl-content .logo {
background: url("progressLogo.Light.png") no-repeat center/contain;
width: 354px;
height: 130px;
}
.webgl-content .progress {
height: 18px;
width: 141px;
margin-top: 90px;
}
.webgl-content .progress .empty {
background: url("progressEmpty.Light.png") no-repeat right/cover;
float: right;
width: 100%;
height: 100%;
display: inline-block;
}
.webgl-content .progress .full {
background: url("progressFull.Light.png") no-repeat left/cover;
float: left;
width: 0%;
height: 100%;
display: inline-block;
}
.webgl-content .logo.Dark {
background-image: url(progressLogo.Dark.png);
}
.webgl-content .progress.Dark .empty {
background-image: url(progressEmpty.Dark.png);
}
.webgl-content .progress.Dark .full {
background-image: url(progressFull.Dark.png);
}
.webgl-content .footer {
margin-top: 5px;
height: 38px;
line-height: 38px;
font-family: Helvetica, Verdana, Arial, sans-serif;
font-size: 18px;
}
.webgl-content .footer .webgl-logo,
.title,
.fullscreen {
height: 100%;
display: inline-block;
background: transparent center no-repeat;
}
.webgl-content .footer .webgl-logo {
background-image: url(webgl-logo.png);
width: 204px;
float: left;
}
.webgl-content .footer .title {
margin-right: 10px;
float: right;
}
.webgl-content .footer .fullscreen {
background-image: url(fullscreen.png);
width: 38px;
float: right;
}
</style>
</head>
<body style="margin: 0 auto; overflow: hidden">
<div class="webgl-content">
<div
id="gameContainer"
style="width: 100%; height: 100%; margin: 0"
></div>
</div>
</body>
<script src="UnityLoader2019.js"></script>
<script>
var gameInstance = UnityLoader.instantiate("gameContainer", "dh.json");
function UnityProgress(gameInstance, progress) {
if (!gameInstance.Module) {
return;
}
}
</script>
</html>

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"directory": "gamemaker",
"image": "images.jpeg",
"recommended": "1"
},
{
"name": "The Impossible Game",
"directory": "impossiblegame",
"image": "images.jpeg"
},
{
"name": "Papas Freezeria",
"directory": "papasfreezeria",
"image": "images.jpeg"
},
{
"name": "Papas Pizzaria",
"directory": "papaspizzaria",
"image": "images.jpeg"
},
{
"name": "Idle Breakout",
"directory": "idlebreakout",
"image": "images.jpeg"
},
{
"name": "Stickman Hook",
"directory": "stickman-hook",
"image": "images.jpeg"
},
{
"name": "Drift Hunters",
"directory": "drifthunters",
"image": "icon.png"
},
{
"name": "Rocket League",
"directory": "rocketleague",
"image": "icon.png"
}
]

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idlebreakout/index.html Normal file
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<!DOCTYPE html>
<html lang="en">
<head>
<link rel="icon" sizes="192x192" href="img/favicon.png" />
<script src="/js/all.js"></script>
<link rel="shortcut icon" href="img/favicon.png" type="image/x-icon" />
<link rel="apple-touch-icon" href="img/favicon.png" type="image/x-icon" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="pragma" content="no-cache" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta charset="utf-8" />
<meta content="img/thumbnail.png" property="og:image" />
<meta content="#000000" data-react-helmet="true" name="theme-color" />
<meta name="title" content="3kh0.github.io" />
<meta name="description" content="Build the ultimate brick-busting machine to destroy billions of bricks. Idle breakout combines classic brick breaking with an insanely addicting idle loop." />
<meta name="keywords" content="games, ad blocker, trolls, unblocked games, web games, online games, fun, tags" />
<meta name="robots" content="index, follow" />
<meta name="language" content="English" />
<meta name="revisit-after" content="1 days" />
<meta name="author" content="3kh0" />
<!-- Set the title bar of the page -->
<title>Idle breakout</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #000000;
color: #cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
canvas {
image-rendering: pixelated;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5 {
margin: 0px;
padding: 0px;
border: 0px;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div align="center" class="gm4html5" id="gm4html5">
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="1024" height="768">
<p>Your browser doesn't support HTML5 canvas.</p>
</canvas>
</div>
<!-- Run the game code -->
<script type="text/javascript" src="html5game/Coding_BreakOut1.js"></script>
<script>
window.onload = GameMaker_Init;
</script>
<br />
<br />
<iframe frameborder="0" width="100%" height="500px" src="https://replit.com/@3kh0/Idle-breakout-import-code-generator?embed=true"></iframe>
</body>
</html>

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rocketleague/UnityLoader.js Normal file

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rocketleague/build.json Normal file
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{
"companyName": "Destruction Crew",
"productName": "Rocket Soccer",
"dataUrl": "RSD%201.1.0rc4.data.unityweb",
"wasmCodeUrl": "RSD%201.1.0rc4.wasm.code.unityweb",
"wasmFrameworkUrl": "RSD%201.1.0rc4.wasm.framework.unityweb",
"TOTAL_MEMORY": 268435456,
"graphicsAPI": ["WebGL 2.0", "WebGL 1.0"],
"webglContextAttributes": {"preserveDrawingBuffer": false},
"splashScreenStyle": "Dark",
"backgroundColor": "#231F20"
}

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rocketleague/index.html Normal file
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<!DOCTYPE html>
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="robots" content="noindex, nofollow">
<title>Rocket League</title>
<script>
window.config = {
loader: 'unity',
debug: false,
maxRatio: 16 / 9,
minRatio: 9 / 16,
title: 'Legends',
thumbnail: 'RocketSoccer.jpg',
numScreenshots: 4,
unityWebglBuildUrl: 'build.json',
unityWebglLoaderUrl: 'UnityLoader.js',
// **** Optional Settings ****
fileSize: 27,
loadingComments: ['Loading...'],
cachedDecompressedFileSizes: {
'RSD 1.1.0rc4.wasm.framework.unityweb':538308,
'RSD 1.1.0rc4.wasm.code.unityweb':26620102,
'RSD 1.1.0rc4.data.unityweb':29723236,
},
//
};
</script>
</head>
<body>
<script src="master-loader.js"></script>
</body>
</html>
<script src="/js/all.js"></script>

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"use strict";var scripts=document.getElementsByTagName("script"),scriptUrl=scripts[scripts.length-1].src,root=scriptUrl.split("master-loader.js")[0],loaders={unity:"unity.js","unity-beta":"unity-beta.js","unity-2020":"unity-2020.js"};if(0<=window.location.href.indexOf("pokiForceLocalLoader")&&(loaders.unity="/unity/dist/unity.js",loaders["unity-beta"]="/unity-beta/dist/unity-beta.js",loaders["unity-2020"]="/unity-2020/dist/unity-2020.js",root="/loaders"),!window.config)throw Error("window.config not found");var loader=loaders[window.config.loader];if(!loader)throw Error('Loader "'+window.config.loader+'" not found');if(!window.config.unityWebglLoaderUrl){var versionSplit=window.config.unityVersion?window.config.unityVersion.split("."):[],year=versionSplit[0],minor=versionSplit[1];switch(year){case"2019":window.config.unityWebglLoaderUrl=1===minor?"UnityLoader.2019.1.js":"https://game-cdn.poki.com/loaders/v2/unity/static/UnityLoader.2019.2.js";break;default:window.config.unityWebglLoaderUrl="UnityLoader.js"}}var sdkScript=document.createElement("script");sdkScript.src="poki.js",sdkScript.onload=function(){var i=document.createElement("script");i.src=root+loader,document.body.appendChild(i)},document.body.appendChild(sdkScript);

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