improved 60s burger run mod menu

This commit is contained in:
Sky 2023-06-03 16:08:17 -04:00
parent 3e90411099
commit ecb9411636

View File

@ -83,6 +83,7 @@
</head>
<body>
<script> // my custom code
let infjump;
document.onkeydown = keydown;
function keydown (evt) {
@ -99,7 +100,7 @@
tim = 0;
} else if (evt.altKey && evt.key === "q") {
cheat = prompt("dev menu made by egamepass:\n1: level changer\n2. fps changer\n3. time go bye bye\n4. no clip\n5. get picked up")
cheat = prompt("dev menu made by egamepass:\n1: level changer\n2. fps changer\n3. time go bye bye\n4. no clip\n5. get picked up\n6: inf jump\n7: jump height\n8: no ground\n9: walk speed")
if(cheat == 1){
levl = prompt("set levl (complete level)\nlevl 0 = title\n-9 = game over\n1-6 = levels");
} else if(cheat == 2){
@ -112,16 +113,26 @@
} else if(cheat == 4){
setInterval(() => {
spikes = "";
}, 700);
}, 100);
} else if(cheat == 5){
callBus();
} else if(cheat == 6){
infjump = 1;
} else if(cheat == 7){
sprt.jh = prompt("set jump height (negative = up, default is -13)")
} else if(cheat == 8){
plats = "";
} else if(cheat == 9){
sprt.spd = prompt("set speed (default is 4)")
} else {
alert("idk what u want");
}
}
}
document.addEventListener('keydown', event => {
if (event.code === 'Space' && infjump == 1) {
fxPlay(sfx.fxJump); fxPlay(sfx.fxHup); sprt.yy = sprt.jh; sprt.ju = true; sprt.keyDown = null;
}
})
}
</script>
<script src="js/main.js"></script>