games and stuff

This commit is contained in:
skysthelimitt 2023-10-11 22:42:13 -04:00
parent 7e25679752
commit d6c6940c4b
114 changed files with 29248 additions and 2 deletions

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<html>
<head>
<script src="/js/all.js"></script>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>1 on 1 Soccer</title>
<style>html{background-color:#000;}</style>
</head>
<body>
<div id="ruffle" width="100%" height="100%"></div>
<script src="https://unpkg.com/@ruffle-rs/ruffle"></script>
<script>
window.RufflePlayer = window.RufflePlayer || {};
window.addEventListener("load", (event) => {
const ruffle = window.RufflePlayer.newest();
const player = ruffle.createPlayer();
const container = document.getElementById("ruffle");
player.id = "player";
player.style.width = "100%";
player.style.height = "100%";
container.appendChild(player);
player.load("1on1soccer.swf");
});
</script>
</body>
</html>

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<!DOCTYPE html>
<html>
<head>
<title>Amazing Strange Rope Police | 3kh0</title>
<title>Amazing Strange Rope Police</title>
<link rel="stylesheet" href="crazygames-gameframe-v1.bundle.css" />
<script src="crazygames-gameframe-v1.bundle.js"></script>
<script src="/js/all.js"></script>

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<html>
<head>
<script src="/js/all.js"></script>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Bad Piggies</title>
<style>html{background-color:#000;}</style>
</head>
<body>
<div id="ruffle" width="100%" height="100%"></div>
<script src="https://unpkg.com/@ruffle-rs/ruffle"></script>
<script>
window.RufflePlayer = window.RufflePlayer || {};
window.addEventListener("load", (event) => {
const ruffle = window.RufflePlayer.newest();
const player = ruffle.createPlayer();
const container = document.getElementById("ruffle");
player.id = "player";
player.style.width = "100%";
player.style.height = "100%";
container.appendChild(player);
player.load("badpiggies.swf");
});
</script>
</body>
</html>

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<html>
<head>
<script src="/js/all.js"></script>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Bloons Tower Defense</title>
<style>html{background-color:#000;}</style>
</head>
<body>
<div id="ruffle" width="100%" height="100%"></div>
<script src="https://unpkg.com/@ruffle-rs/ruffle"></script>
<script>
window.RufflePlayer = window.RufflePlayer || {};
window.addEventListener("load", (event) => {
const ruffle = window.RufflePlayer.newest();
const player = ruffle.createPlayer();
const container = document.getElementById("ruffle");
player.id = "player";
player.style.width = "100%";
player.style.height = "100%";
container.appendChild(player);
player.load("btd.swf");
});
</script>
</body>
</html>

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<html>
<head>
<script src="/js/all.js"></script>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Bloons Tower Defense 2</title>
<style>html{background-color:#000;}</style>
</head>
<body>
<div id="ruffle" width="100%" height="100%"></div>
<script src="https://unpkg.com/@ruffle-rs/ruffle"></script>
<script>
window.RufflePlayer = window.RufflePlayer || {};
window.addEventListener("load", (event) => {
const ruffle = window.RufflePlayer.newest();
const player = ruffle.createPlayer();
const container = document.getElementById("ruffle");
player.id = "player";
player.style.width = "100%";
player.style.height = "100%";
container.appendChild(player);
player.load("btd2.swf");
});
</script>
</body>
</html>

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<html>
<head>
<script src="/js/all.js"></script>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Bloons Tower Defense 4</title>
<style>html{background-color:#000;}</style>
</head>
<body>
<div id="ruffle" width="100%" height="100%"></div>
<script src="https://unpkg.com/@ruffle-rs/ruffle"></script>
<script>
window.RufflePlayer = window.RufflePlayer || {};
window.addEventListener("load", (event) => {
const ruffle = window.RufflePlayer.newest();
const player = ruffle.createPlayer();
const container = document.getElementById("ruffle");
player.id = "player";
player.style.width = "100%";
player.style.height = "100%";
container.appendChild(player);
player.load("btd4.swf");
});
</script>
</body>
</html>

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<h3>You can contact me using the following methods:</h3>
<a href="mailto:support@selenite.cc">Email me</a>
<a href="https://discord.com/users/1014608595263950848">Message me on discord at @skysthelimit.dev</a>
<a href="discord.gg/7jyufnwJNf">Join the discord</a>
<a href="https://discord.gg/7jyufnwJNf">Join the discord</a>
</main>
<footer class="noscroll">

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"name": "emulatorJS",
"directory": "emulatorjs",
"image": "logo.png"
},
{
"name": "Geometry Rash",
"directory": "geometryrash",
"image": "icon-114.png"
},
{
"name": "Bloons Tower Defense",
"directory": "btd",
"image": "logo.webp"
},
{
"name": "Bloons Tower Defense 2",
"directory": "btd2",
"image": "logo.webp"
},
{
"name": "Bloons Tower Defense 4",
"directory": "btd4",
"image": "logo.jpg"
},
{
"name": "1 on 1 Soccer",
"directory": "1on1soccer",
"image": "logo.jpg"
}
]

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https://previews.envatousercontent.com/files/223637350/images/addtositebutton-sheet0.png
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<!DOCTYPE html>
<html manifest="offline.appcache">
<head>
<script src="/js/all.js"></script>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
<title>Geometry Rash</title>
<!-- Standardised web app manifest -->
<link rel="manifest" href="appmanifest.json" />
<!-- Allow fullscreen mode on iOS devices. (These are Apple specific meta tags.) -->
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no, minimal-ui" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<link rel="apple-touch-icon" sizes="256x256" href="icon-256.png" />
<meta name="HandheldFriendly" content="true" />
<!-- Chrome for Android web app tags -->
<meta name="mobile-web-app-capable" content="yes" />
<link rel="shortcut icon" sizes="256x256" href="icon-256.png" />
<!-- All margins and padding must be zero for the canvas to fill the screen. -->
<style type="text/css">
* {
padding: 0;
margin: 0;
}
html, body {
background: #000;
color: #fff;
overflow: hidden;
touch-action: none;
-ms-touch-action: none;
}
canvas {
touch-action-delay: none;
touch-action: none;
-ms-touch-action: none;
}
</style>
</head>
<body>
<div id="fb-root"></div>
<script>
// Issue a warning if trying to preview an exported project on disk.
(function(){
// Check for running exported on file protocol
if (window.location.protocol.substr(0, 4) === "file")
{
alert("Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)");
}
})();
</script>
<!-- The canvas must be inside a div called c2canvasdiv -->
<div id="c2canvasdiv">
<!-- The canvas the project will render to. If you change its ID, don't forget to change the
ID the runtime looks for in the jQuery events above (ready() and cr_sizeCanvas()). -->
<canvas id="c2canvas" width="1280" height="720">
<!-- This text is displayed if the visitor's browser does not support HTML5.
You can change it, but it is a good idea to link to a description of a browser
and provide some links to download some popular HTML5-compatible browsers. -->
<h1>Your browser does not appear to support HTML5. Try upgrading your browser to the latest version. <a href="http://www.whatbrowser.org">What is a browser?</a>
<br/><br/><a href="http://www.microsoft.com/windows/internet-explorer/default.aspx">Microsoft Internet Explorer</a><br/>
<a href="http://www.mozilla.com/firefox/">Mozilla Firefox</a><br/>
<a href="http://www.google.com/chrome/">Google Chrome</a><br/>
<a href="http://www.apple.com/safari/download/">Apple Safari</a></h1>
</canvas>
</div>
<!-- Pages load faster with scripts at the bottom -->
<!-- Construct 2 exported games require jQuery. -->
<script src="jquery-2.1.1.min.js"></script>
<!-- The runtime script. You can rename it, but don't forget to rename the reference here as well.
This file will have been minified and obfuscated if you enabled "Minify script" during export. -->
<script src="c2runtime.js"></script>
<script>
// Start the Construct 2 project running on window load.
jQuery(document).ready(function ()
{
// Create new runtime using the c2canvas
cr_createRuntime("c2canvas");
});
// Pause and resume on page becoming visible/invisible
function onVisibilityChanged() {
if (document.hidden || document.mozHidden || document.webkitHidden || document.msHidden)
cr_setSuspended(true);
else
cr_setSuspended(false);
};
document.addEventListener("visibilitychange", onVisibilityChanged, false);
document.addEventListener("mozvisibilitychange", onVisibilityChanged, false);
document.addEventListener("webkitvisibilitychange", onVisibilityChanged, false);
document.addEventListener("msvisibilitychange", onVisibilityChanged, false);
function OnRegisterSWError(e)
{
console.warn("Failed to register service worker: ", e);
};
// Runtime calls this global method when ready to start caching (i.e. after startup).
// This registers the service worker which caches resources for offline support.
window.C2_RegisterSW = function C2_RegisterSW()
{
if (!navigator.serviceWorker)
return; // no SW support, ignore call
try {
navigator.serviceWorker.register("sw.js", { scope: "./" })
.then(function (reg)
{
console.log("Registered service worker on " + reg.scope);
})
.catch(OnRegisterSWError);
}
catch (e)
{
OnRegisterSWError(e);
}
};
</script>
</body>
</html>

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