diff --git a/semag/solitaire/archive/game.arcd0 b/semag/solitaire/archive/game.arcd0 new file mode 100644 index 00000000..3c055b0b Binary files /dev/null and b/semag/solitaire/archive/game.arcd0 differ diff --git a/semag/solitaire/archive/game.arci0 b/semag/solitaire/archive/game.arci0 new file mode 100644 index 00000000..f5c77d9d Binary files /dev/null and b/semag/solitaire/archive/game.arci0 differ diff --git a/semag/solitaire/archive/game.dmanifest0 b/semag/solitaire/archive/game.dmanifest0 new file mode 100644 index 00000000..4d62eca0 Binary files /dev/null and b/semag/solitaire/archive/game.dmanifest0 differ diff --git a/semag/solitaire/archive/game.projectc0 b/semag/solitaire/archive/game.projectc0 new file mode 100644 index 00000000..9d63a58a --- /dev/null +++ b/semag/solitaire/archive/game.projectc0 @@ -0,0 +1,200 @@ +[project] +title = solitaire_windows_xp +version = 1.3.0 +write_log = 0 +compress_archive = 1 +publisher = Indiesoft LLC +developer = unnamed + +[display] +width = 584 +height = 438 +high_dpi = 1 +samples = 0 +fullscreen = 0 +update_frequency = 60 +vsync = 1 +display_profiles = /builtins/render/default.display_profilesc +dynamic_orientation = 0 + +[render] +clear_color_red = 0 +clear_color_green = 0 +clear_color_blue = 0 +clear_color_alpha = 1.0 + +[physics] +type = 2D +gravity_y = 0.0 +debug = 0 +debug_alpha = 0.9 +world_count = 4 +gravity_x = 0 +gravity_z = 0 +scale = 0.01 +allow_dynamic_transforms = 0 +debug_scale = 30 +max_collisions = 1024 +max_contacts = 1024 +contact_impulse_limit = 0 +ray_cast_limit_2d = 1024 +ray_cast_limit_3d = 128 +trigger_overlap_capacity = 1024 + +[bootstrap] +main_collection = /main/main.collectionc +render = /main/render/orthographic.renderc + +[graphics] +default_texture_min_filter = linear +default_texture_mag_filter = linear +max_draw_calls = 1024 +max_characters = 8192 +max_debug_vertices = 100000 +texture_profiles = /builtins/graphics/default.texture_profiles +verify_graphics_calls = 1 +memory_size = 512 + +[shader] +output_spirv = 0 + +[sound] +gain = 1 +max_sound_data = 128 +max_sound_buffers = 32 +max_sound_sources = 16 +max_sound_instances = 256 +max_component_count = 32 +use_thread = 1 + +[resource] +http_cache = 0 +max_resources = 1024 + +[input] +repeat_delay = 0.5 +repeat_interval = 0.2 +gamepads = /builtins/input/default.gamepadsc +game_binding = /input/game.input_bindingc +use_accelerometer = 1 + +[sprite] +max_count = 1024 +subpixels = 1 + +[spine] +max_count = 128 + +[model] +max_count = 128 + +[mesh] +max_count = 128 + +[gui] +max_count = 64 +max_particlefx_count = 64 +max_particle_count = 1024 + +[collection] +max_instances = 1024 +max_input_stack_entries = 16 + +[collection_proxy] +max_count = 10 + +[collectionfactory] +max_count = 128 + +[factory] +max_count = 128 + +[ios] +launch_screen = /builtins/manifests/ios/LaunchScreen.storyboardc +pre_renderered_icons = 0 +bundle_identifier = example.unnamed +infoplist = /builtins/manifests/ios/Info.plist +default_language = en +localizations = en + +[android] +version_code = 1 +minimum_sdk_version = 16 +target_sdk_version = 29 +package = com.example.todo +manifest = /builtins/manifests/android/AndroidManifest.xml +iap_provider = GooglePlay +input_method = KeyEvent +immersive_mode = 0 +display_cutout = 1 +debuggable = 0 + +[osx] +infoplist = /builtins/manifests/osx/Info.plist +bundle_identifier = example.unnamed +bundle_version = 1 +default_language = en +localizations = en + +[windows] + +[html5] +custom_heap_size = 0 +heap_size = 64 +htmlfile = /builtins/manifests/web/engine_template.html +cssfile = /builtins/manifests/web/dark_theme.css +archive_location_prefix = archive +show_fullscreen_button = 0 +show_made_with_defold = 0 +scale_mode = fit +engine_arguments = --verify-graphics-calls=false + +[particle_fx] +max_count = 64 +max_particle_count = 1024 + +[iap] +auto_finish_transactions = 1 + +[network] +http_timeout = 0 +http_thread_count = 4 +http_cache_enabled = 1 + +[library] + +[script] +shared_state = 1 + +[label] +max_count = 512 +subpixels = 1 + +[profiler] +track_cpu = 0 + +[liveupdate] +settings = /liveupdate.settings +enabled = 1 + +[tilemap] +max_count = 16 +max_tile_count = 2048 + +[engine] +run_while_iconified = 0 + +[gameanalytics] +build_html5 = 1.3.0 +custom_dimensions_01 = desktop,mobile +custom_dimensions_02 = portrait,landscape +game_key_html5 = 113014aa98e1e8ca9df76b162a69575d +secret_key_html5 = c4d23b1b2bf22149d8517865d6d7084ec86f688b + +[native_extension] +app_manifest = /generated.appmanifest + +[sentinel] +sentry_dsn = https://0e3657338e044006ab8fb328491c8519@o43904.ingest.sentry.io/5208132 +sentry_release = 3ff06a912439682d54efe74e698304f464930a96 + diff --git a/semag/solitaire/archive/game.public.der0 b/semag/solitaire/archive/game.public.der0 new file mode 100644 index 00000000..b6be1513 Binary files /dev/null and b/semag/solitaire/archive/game.public.der0 differ