mirror of
https://gitlab.com/skysthelimit.dev/selenite.git
synced 2025-06-15 10:12:06 -05:00
some n64 games !
This commit is contained in:
parent
8cffd3c832
commit
95a101ff9e
BIN
semag/banjokazooie/Banjo-Kazooie (USA) (Rev A).n64
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semag/banjokazooie/Banjo-Kazooie (USA) (Rev A).n64
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semag/banjokazooie/index.html
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semag/banjokazooie/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Banjo Kazooie</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Banjo-Kazooie (USA) (Rev A).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/donkeykong64/Donkey Kong 64 (USA).n64
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BIN
semag/donkeykong64/Donkey Kong 64 (USA).n64
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semag/donkeykong64/index.html
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semag/donkeykong64/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Donkey Kong 64</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Donkey Kong 64 (USA).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/doom64/Doom 64 (USA) (Rev A).n64
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BIN
semag/doom64/Doom 64 (USA) (Rev A).n64
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semag/doom64/index.html
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semag/doom64/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Doom 64</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Doom 64 (USA) (Rev A).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/goldeneye/007 - GoldenEye (USA).n64
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semag/goldeneye/007 - GoldenEye (USA).n64
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semag/goldeneye/index.html
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semag/goldeneye/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Goldeneye</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "007 - GoldenEye (USA).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/majorasmask/Legend of Zelda, The - Majora's Mask (USA).n64
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semag/majorasmask/Legend of Zelda, The - Majora's Mask (USA).n64
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semag/majorasmask/index.html
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semag/majorasmask/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Majora's Mask</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Legend of Zelda, The - Majora's Mask (USA).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/marioparty/Mario Party (Europe) (En,Fr,De).n64
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BIN
semag/marioparty/Mario Party (Europe) (En,Fr,De).n64
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semag/marioparty/index.html
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semag/marioparty/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Mario Party</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Mario Party (Europe) (En,Fr,De).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/marioparty2/Mario Party 2 (USA).n64
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BIN
semag/marioparty2/Mario Party 2 (USA).n64
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semag/marioparty2/index.html
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semag/marioparty2/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Mario Party 2</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Mario Party 2 (USA).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/marioparty3/Mario Party 3 (USA).n64
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BIN
semag/marioparty3/Mario Party 3 (USA).n64
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semag/marioparty3/index.html
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semag/marioparty3/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Mario Party 3</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Mario Party 3 (USA).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/papermario/Paper Mario (USA).n64
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BIN
semag/papermario/Paper Mario (USA).n64
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semag/papermario/index.html
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semag/papermario/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Paper Mario</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Paper Mario (USA).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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BIN
semag/starfox64/Star Fox 64 (USA) (Rev A).n64
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BIN
semag/starfox64/Star Fox 64 (USA) (Rev A).n64
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semag/starfox64/index.html
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semag/starfox64/index.html
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<html>
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<head>
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<script src="/js/all.js"></script>
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<title>Star Fox 64</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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}
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</style>
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</head>
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<body>
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<div style="width:100%;height:100%;max-width:100%">
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<div id="game"></div>
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</div>
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<script>
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EJS_player = "#game";
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EJS_core = "n64";
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EJS_color = "#0064ff";
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EJS_startOnLoaded = true;
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EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
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EJS_gameUrl = "Star Fox 64 (USA) (Rev A).n64";
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</script>
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<script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script>
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</html>
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