Add files via upload

This commit is contained in:
khaybarkhaybaryayahud 2024-01-19 19:39:13 -05:00 committed by GitHub
parent e1b852c3b3
commit 92fb72c9de
4 changed files with 40514 additions and 0 deletions

View File

@ -0,0 +1,11 @@
(function(m,e,t,r,i,k,a){m[i]=m[i]||function(){(m[i].a=m[i].a||[]).push(arguments)};
m[i].l=1*new Date();
for (var j = 0; j < document.scripts.length; j++) {if (document.scripts[j].src === r) { return; }}
k=e.createElement(t),a=e.getElementsByTagName(t)[0],k.async=1,k.src=r,a.parentNode.insertBefore(k,a)})
(window, document, "script", "https://cdn.jsdelivr.net/npm/yandex-metrica-watch/tag.js", "ym");
ym(93577277, "init", {
clickmap:true,
trackLinks:true,
accurateTrackBounce:true
});

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,127 @@
! function(e) {
var n = {};
function t(o) {
if (n[o]) return n[o].exports;
var r = n[o] = {
i: o,
l: !1,
exports: {}
};
return e[o].call(r.exports, r, r.exports, t), r.l = !0, r.exports
}
t.m = e, t.c = n, t.d = function(e, n, o) {
t.o(e, n) || Object.defineProperty(e, n, {
enumerable: !0,
get: o
})
}, t.r = function(e) {
"undefined" != typeof Symbol && Symbol.toStringTag && Object.defineProperty(e, Symbol.toStringTag, {
value: "Module"
}), Object.defineProperty(e, "__esModule", {
value: !0
})
}, t.t = function(e, n) {
if (1 & n && (e = t(e)), 8 & n) return e;
if (4 & n && "object" == typeof e && e && e.__esModule) return e;
var o = Object.create(null);
if (t.r(o), Object.defineProperty(o, "default", {
enumerable: !0,
value: e
}), 2 & n && "string" != typeof e)
for (var r in e) t.d(o, r, function(n) {
return e[n]
}.bind(null, r));
return o
}, t.n = function(e) {
var n = e && e.__esModule ? function() {
return e.default
} : function() {
return e
};
return t.d(n, "a", n), n
}, t.o = function(e, n) {
return Object.prototype.hasOwnProperty.call(e, n)
}, t.p = "", t(t.s = 68)
}({
68: function(e, n, t) {
var o = new(function() {
function e() {
var e = this;
this.queue = [], this.init = function(n) {
return void 0 === n && (n = {}), new Promise((function(t, o) {
e.enqueue("init", n, t, o)
}))
}, this.rewardedBreak = function() {
return new Promise((function(e) {
e(!1)
}))
}, this.noArguments = function(n) {
return function() {
e.enqueue(n)
}
}, this.oneArgument = function(n) {
return function(t) {
e.enqueue(n, t)
}
}, this.handleAutoResolvePromise = function() {
return new Promise((function(e) {
e()
}))
}, this.handleAutoResolvePromiseObj = function() {
return new Promise((function(e) {
e()
}))
}, this.throwNotLoaded = function() {
console.debug("PokiSDK is not loaded yet. Not all methods are available.")
}
}
return e.prototype.enqueue = function(e, n, t, o) {
var r = {
fn: e,
options: n,
resolveFn: t,
rejectFn: o
};
this.queue.push(r)
}, e.prototype.dequeue = function() {
for (var e = function() {
var e = n.queue.shift(),
t = e,
o = t.fn,
r = t.options;
"function" == typeof window.PokiSDK[o] ? (null == e ? void 0 : e.resolveFn) || (null == e ? void 0 : e.rejectFn) ? window.PokiSDK[o](r).then((function() {
for (var n = [], t = 0; t < arguments.length; t++) n[t] = arguments[t];
"function" == typeof e.resolveFn && e.resolveFn.apply(e, n)
})).catch((function() {
for (var n = [], t = 0; t < arguments.length; t++) n[t] = arguments[t];
"function" == typeof e.rejectFn && e.rejectFn.apply(e, n)
})) : void 0 !== (null == e ? void 0 : e.fn) && window.PokiSDK[o](r) : console.error("Cannot execute " + e.fn)
}, n = this; this.queue.length > 0;) e()
}, e
}());
window.PokiSDK = {
init: o.init,
initWithVideoHB: o.init,
customEvent: o.throwNotLoaded,
commercialBreak: o.handleAutoResolvePromise,
rewardedBreak: o.rewardedBreak,
displayAd: o.throwNotLoaded,
destroyAd: o.throwNotLoaded,
getLeaderboard: o.handleAutoResolvePromiseObj
}, ["disableProgrammatic", "gameLoadingStart", "gameLoadingFinished", "gameInteractive", "roundStart", "roundEnd", "muteAd"].forEach((function(e) {
window.PokiSDK[e] = o.noArguments(e)
})), ["setDebug", "gameplayStart", "gameplayStop", "gameLoadingProgress", "happyTime", "setPlayerAge", "togglePlayerAdvertisingConsent", "toggleNonPersonalized", "setConsentString", "logError", "sendHighscore", "setDebugTouchOverlayController"].forEach((function(e) {
window.PokiSDK[e] = o.oneArgument(e)
}));
var r = function() {
var e, n = window.pokiSDKVersion;
n || (n = (e = RegExp("[?&]" + "ab" + "=([^&]*)").exec(window.location.search)) && decodeURIComponent(e[1].replace(/\+/g, " ")) || "v2");
return "./poki-sdk-core.js"
}(),
i = document.createElement("script");
i.setAttribute("src", r), i.setAttribute("type", "text/javascript"), i.onload = function() {
return o.dequeue()
}, document.head.appendChild(i)
}
});

160
dadish3/index.html Normal file
View File

@ -0,0 +1,160 @@
<!DOCTYPE html>
<html lang="en">
<head>
<!-- Generated by GameMaker:Studio http://www.yoyogames.com/gamemaker/studio -->
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="pragma" content="no-cache"/>
<meta id="viewport" name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes">
<meta charset="utf-8"/>
<script>
window.addEventListener ("touchmove", function (event) { event.preventDefault (); }, { capture: false, passive: false });
if (typeof window.devicePixelRatio != 'undefined' && window.devicePixelRatio > 2) {
var meta = document.getElementById ("viewport");
meta.setAttribute ('canvas', 'width=device-width, initial-scale=' + (2 / window.devicePixelRatio) + ', user-scalable=no');
}
</script>
<!-- Set the title bar of the page -->
<title>Dadish 3 / Играть на igroutka.ru</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #0;
color:#cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
html,body { margin: 0; padding: 0; height: 100%; overflow: hidden; }
#content { background: #000000; width: 100%; height: 100%; }
canvas {
image-rendering: optimizeSpeed;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5_div_class
{
margin: 0px;
padding: 0px;
border: 0px;
width: 100%;
height: 100%;
}
/* START - Login Dialog Box */
div.gm4html5_login
{
padding: 20px;
position: absolute;
border: solid 2px #000000;
background-color: #404040;
color:#00ff00;
border-radius: 15px;
box-shadow: #101010 20px 20px 40px;
}
div.gm4html5_cancel_button
{
float: right;
}
div.gm4html5_login_button
{
float: left;
}
div.gm4html5_login_header
{
text-align: center;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
#canvas, #loading_screen{
width: 100%;
height: auto;
image-rendering: optimizeQuality;
}
#loading_screen{
background-repeat: repeat;
background-size: 100%;
}
#canvas div{
width: 100%;
}
canvas, #canvas {
-webkit-tap-highlight-color: transparent;
-webkit-touch-callout: none;
-webkit-user-select: none;
-khtml-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
}
#gm4html5_div_id{
background-image: url("dadish3/splashy.jpg");
background-size: 100% auto;
background-repeat: no-repeat;
}
</style>
<script type="text/javascript" src="asset/files/scripts/scr.js"></script></head>
<body>
<div class="gm4html5_div_class" id="gm4html5_div_id">
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="960" height="540" >
</canvas>
</div>
<!-- Run the game code -->
<script type="text/javascript" src="asset/games/164/v6t0YAuTK1POpkF2/dadish_3/dadish3/Dadish 3 Poki.js"></script>
<!-- Poki start -->
<script src="asset/games/164/v6t0YAuTK1POpkF2/dadish_3/poki-sdk.js"></script>
<script>(function() {
function fin(ok) {
window.PokiSDK_OK = ok;
GameMaker_Init();
}
window.addEventListener("load", function(_) {
window.PokiSDK_loadState = 0;
if (window.PokiSDK) {
PokiSDK.init().then(function() {
fin(true);
}).catch(function() {
fin(false);
});
} else {
window.PokiSDK = null;
fin(false);
}
//PokiSDK.setDebug(true); <-- Uncomment this line for debugging
});
})();
</script>
<!-- Poki end -->
</body>
</html>