diff --git a/404.html b/404.html index 17aa9463..c05adfed 100644 --- a/404.html +++ b/404.html @@ -1,31 +1,59 @@ - - + + + + - - - e-gamepass - - - - - - + + + + + + Selenite + + + + + + - + + + -
- +
+
+ - - - -

e-gamepass🥺🥺

-

۶( ゚д゚) oopsies.. we couwdn't find the page you wewe wooking fow >w<

- (๑•﹏•)⋆* ⁑⋆* pwease go home.. 👉👈
- awso wepowt a bug by cwicking hewe.. (*/ω\*) me wouwd appweciate it.. this isnt nyowmaw :゚(ノω\)゚・。 -
+
+ +

Selenite🥺🥺

+
+

۶( ゚д゚) oopsies.. we couwdn't find the page you wewe wooking fow >w<

+ (๑•﹏•)⋆* ⁑⋆* pwease go home.. 👉👈
+ awso wepowt a bug by cwicking hewe.. (*/ω\*) me wouwd appweciate it.. this isnt nyowmaw :゚(ノω\)゚・。 +
diff --git a/README.md b/README.md index 98e348aa..ba5e6d56 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,3 @@ -## e-gamepass +## Selenite game website \ No newline at end of file diff --git a/bitlife/Build/BitLife.data.unityweb b/bitlife/Build/BitLife.data.unityweb new file mode 100644 index 00000000..fcf01edf Binary files /dev/null and b/bitlife/Build/BitLife.data.unityweb differ diff --git a/bitlife/Build/BitLife.json b/bitlife/Build/BitLife.json new file mode 100644 index 00000000..3c987349 --- /dev/null +++ b/bitlife/Build/BitLife.json @@ -0,0 +1,16 @@ +{ + "companyName": "Moana Games", + "productName": "BitLife", + "productVersion": "1.0", + "dataUrl": "BitLife.data.unityweb", + "wasmCodeUrl": "BitLife.wasm.code.unityweb", + "wasmFrameworkUrl": "BitLife.wasm.framework.unityweb", + "graphicsAPI": ["WebGL 2.0", "WebGL 1.0"], + "webglContextAttributes": { "preserveDrawingBuffer": false }, + "splashScreenStyle": "Dark", + "backgroundColor": "#231F20", + "cacheControl": { "default": "must-revalidate" }, + "developmentBuild": false, + "multithreading": false, + "unityVersion": "2019.4.21f1" +} diff --git a/bitlife/Build/BitLife.wasm.code.unityweb b/bitlife/Build/BitLife.wasm.code.unityweb new file mode 100644 index 00000000..a28f43c7 Binary files /dev/null and b/bitlife/Build/BitLife.wasm.code.unityweb differ diff --git a/bitlife/Build/BitLife.wasm.framework.unityweb b/bitlife/Build/BitLife.wasm.framework.unityweb new file mode 100644 index 00000000..0d64129d Binary files /dev/null and b/bitlife/Build/BitLife.wasm.framework.unityweb differ diff --git a/bitlife/Build/UnityLoader.js b/bitlife/Build/UnityLoader.js new file mode 100644 index 00000000..1105a778 --- /dev/null +++ b/bitlife/Build/UnityLoader.js @@ -0,0 +1,4338 @@ +var UnityLoader = UnityLoader || { + Compression: { + identity: { + require: function () { + return {}; + }, + decompress: function (e) { + return e; + } + }, + gzip: { + require: function (e) { + var t = { + 'inflate.js': function (e, t, r) { + 'use strict'; + function n(e) { + if (!(this instanceof n)) return new n(e); + this.options = s.assign({ chunkSize: 16384, windowBits: 0, to: '' }, e || {}); + var t = this.options; + t.raw && + t.windowBits >= 0 && + t.windowBits < 16 && + ((t.windowBits = -t.windowBits), 0 === t.windowBits && (t.windowBits = -15)), + !(t.windowBits >= 0 && t.windowBits < 16) || + (e && e.windowBits) || + (t.windowBits += 32), + t.windowBits > 15 && + t.windowBits < 48 && + 0 === (15 & t.windowBits) && + (t.windowBits |= 15), + (this.err = 0), + (this.msg = ''), + (this.ended = !1), + (this.chunks = []), + (this.strm = new c()), + (this.strm.avail_out = 0); + var r = a.inflateInit2(this.strm, t.windowBits); + if (r !== l.Z_OK) throw new Error(u[r]); + (this.header = new f()), a.inflateGetHeader(this.strm, this.header); + } + function o(e, t) { + var r = new n(t); + if ((r.push(e, !0), r.err)) throw r.msg || u[r.err]; + return r.result; + } + function i(e, t) { + return (t = t || {}), (t.raw = !0), o(e, t); + } + var a = e('./zlib/inflate'), + s = e('./utils/common'), + d = e('./utils/strings'), + l = e('./zlib/constants'), + u = e('./zlib/messages'), + c = e('./zlib/zstream'), + f = e('./zlib/gzheader'), + h = Object.prototype.toString; + (n.prototype.push = function (e, t) { + var r, + n, + o, + i, + u, + c, + f = this.strm, + p = this.options.chunkSize, + m = this.options.dictionary, + w = !1; + if (this.ended) return !1; + (n = t === ~~t ? t : t === !0 ? l.Z_FINISH : l.Z_NO_FLUSH), + 'string' == typeof e + ? (f.input = d.binstring2buf(e)) + : '[object ArrayBuffer]' === h.call(e) + ? (f.input = new Uint8Array(e)) + : (f.input = e), + (f.next_in = 0), + (f.avail_in = f.input.length); + do { + if ( + (0 === f.avail_out && + ((f.output = new s.Buf8(p)), (f.next_out = 0), (f.avail_out = p)), + (r = a.inflate(f, l.Z_NO_FLUSH)), + r === l.Z_NEED_DICT && + m && + ((c = + 'string' == typeof m + ? d.string2buf(m) + : '[object ArrayBuffer]' === h.call(m) + ? new Uint8Array(m) + : m), + (r = a.inflateSetDictionary(this.strm, c))), + r === l.Z_BUF_ERROR && w === !0 && ((r = l.Z_OK), (w = !1)), + r !== l.Z_STREAM_END && r !== l.Z_OK) + ) + return this.onEnd(r), (this.ended = !0), !1; + f.next_out && + ((0 !== f.avail_out && + r !== l.Z_STREAM_END && + (0 !== f.avail_in || (n !== l.Z_FINISH && n !== l.Z_SYNC_FLUSH))) || + ('string' === this.options.to + ? ((o = d.utf8border(f.output, f.next_out)), + (i = f.next_out - o), + (u = d.buf2string(f.output, o)), + (f.next_out = i), + (f.avail_out = p - i), + i && s.arraySet(f.output, f.output, o, i, 0), + this.onData(u)) + : this.onData(s.shrinkBuf(f.output, f.next_out)))), + 0 === f.avail_in && 0 === f.avail_out && (w = !0); + } while ((f.avail_in > 0 || 0 === f.avail_out) && r !== l.Z_STREAM_END); + return ( + r === l.Z_STREAM_END && (n = l.Z_FINISH), + n === l.Z_FINISH + ? ((r = a.inflateEnd(this.strm)), this.onEnd(r), (this.ended = !0), r === l.Z_OK) + : n !== l.Z_SYNC_FLUSH || (this.onEnd(l.Z_OK), (f.avail_out = 0), !0) + ); + }), + (n.prototype.onData = function (e) { + this.chunks.push(e); + }), + (n.prototype.onEnd = function (e) { + e === l.Z_OK && + ('string' === this.options.to + ? (this.result = this.chunks.join('')) + : (this.result = s.flattenChunks(this.chunks))), + (this.chunks = []), + (this.err = e), + (this.msg = this.strm.msg); + }), + (r.Inflate = n), + (r.inflate = o), + (r.inflateRaw = i), + (r.ungzip = o); + }, + 'utils/common.js': function (e, t, r) { + 'use strict'; + var n = + 'undefined' != typeof Uint8Array && + 'undefined' != typeof Uint16Array && + 'undefined' != typeof Int32Array; + (r.assign = function (e) { + for (var t = Array.prototype.slice.call(arguments, 1); t.length; ) { + var r = t.shift(); + if (r) { + if ('object' != typeof r) throw new TypeError(r + 'must be non-object'); + for (var n in r) r.hasOwnProperty(n) && (e[n] = r[n]); + } + } + return e; + }), + (r.shrinkBuf = function (e, t) { + return e.length === t ? e : e.subarray ? e.subarray(0, t) : ((e.length = t), e); + }); + var o = { + arraySet: function (e, t, r, n, o) { + if (t.subarray && e.subarray) return void e.set(t.subarray(r, r + n), o); + for (var i = 0; i < n; i++) e[o + i] = t[r + i]; + }, + flattenChunks: function (e) { + var t, r, n, o, i, a; + for (n = 0, t = 0, r = e.length; t < r; t++) n += e[t].length; + for (a = new Uint8Array(n), o = 0, t = 0, r = e.length; t < r; t++) + (i = e[t]), a.set(i, o), (o += i.length); + return a; + } + }, + i = { + arraySet: function (e, t, r, n, o) { + for (var i = 0; i < n; i++) e[o + i] = t[r + i]; + }, + flattenChunks: function (e) { + return [].concat.apply([], e); + } + }; + (r.setTyped = function (e) { + e + ? ((r.Buf8 = Uint8Array), + (r.Buf16 = Uint16Array), + (r.Buf32 = Int32Array), + r.assign(r, o)) + : ((r.Buf8 = Array), (r.Buf16 = Array), (r.Buf32 = Array), r.assign(r, i)); + }), + r.setTyped(n); + }, + 'utils/strings.js': function (e, t, r) { + 'use strict'; + function n(e, t) { + if (t < 65537 && ((e.subarray && a) || (!e.subarray && i))) + return String.fromCharCode.apply(null, o.shrinkBuf(e, t)); + for (var r = '', n = 0; n < t; n++) r += String.fromCharCode(e[n]); + return r; + } + var o = e('./common'), + i = !0, + a = !0; + try { + String.fromCharCode.apply(null, [0]); + } catch (e) { + i = !1; + } + try { + String.fromCharCode.apply(null, new Uint8Array(1)); + } catch (e) { + a = !1; + } + for (var s = new o.Buf8(256), d = 0; d < 256; d++) + s[d] = d >= 252 ? 6 : d >= 248 ? 5 : d >= 240 ? 4 : d >= 224 ? 3 : d >= 192 ? 2 : 1; + (s[254] = s[254] = 1), + (r.string2buf = function (e) { + var t, + r, + n, + i, + a, + s = e.length, + d = 0; + for (i = 0; i < s; i++) + (r = e.charCodeAt(i)), + 55296 === (64512 & r) && + i + 1 < s && + ((n = e.charCodeAt(i + 1)), + 56320 === (64512 & n) && + ((r = 65536 + ((r - 55296) << 10) + (n - 56320)), i++)), + (d += r < 128 ? 1 : r < 2048 ? 2 : r < 65536 ? 3 : 4); + for (t = new o.Buf8(d), a = 0, i = 0; a < d; i++) + (r = e.charCodeAt(i)), + 55296 === (64512 & r) && + i + 1 < s && + ((n = e.charCodeAt(i + 1)), + 56320 === (64512 & n) && + ((r = 65536 + ((r - 55296) << 10) + (n - 56320)), i++)), + r < 128 + ? (t[a++] = r) + : r < 2048 + ? ((t[a++] = 192 | (r >>> 6)), (t[a++] = 128 | (63 & r))) + : r < 65536 + ? ((t[a++] = 224 | (r >>> 12)), + (t[a++] = 128 | ((r >>> 6) & 63)), + (t[a++] = 128 | (63 & r))) + : ((t[a++] = 240 | (r >>> 18)), + (t[a++] = 128 | ((r >>> 12) & 63)), + (t[a++] = 128 | ((r >>> 6) & 63)), + (t[a++] = 128 | (63 & r))); + return t; + }), + (r.buf2binstring = function (e) { + return n(e, e.length); + }), + (r.binstring2buf = function (e) { + for (var t = new o.Buf8(e.length), r = 0, n = t.length; r < n; r++) + t[r] = e.charCodeAt(r); + return t; + }), + (r.buf2string = function (e, t) { + var r, + o, + i, + a, + d = t || e.length, + l = new Array(2 * d); + for (o = 0, r = 0; r < d; ) + if (((i = e[r++]), i < 128)) l[o++] = i; + else if (((a = s[i]), a > 4)) (l[o++] = 65533), (r += a - 1); + else { + for (i &= 2 === a ? 31 : 3 === a ? 15 : 7; a > 1 && r < d; ) + (i = (i << 6) | (63 & e[r++])), a--; + a > 1 + ? (l[o++] = 65533) + : i < 65536 + ? (l[o++] = i) + : ((i -= 65536), + (l[o++] = 55296 | ((i >> 10) & 1023)), + (l[o++] = 56320 | (1023 & i))); + } + return n(l, o); + }), + (r.utf8border = function (e, t) { + var r; + for ( + t = t || e.length, t > e.length && (t = e.length), r = t - 1; + r >= 0 && 128 === (192 & e[r]); + + ) + r--; + return r < 0 ? t : 0 === r ? t : r + s[e[r]] > t ? r : t; + }); + }, + 'zlib/inflate.js': function (e, t, r) { + 'use strict'; + function n(e) { + return ( + ((e >>> 24) & 255) + ((e >>> 8) & 65280) + ((65280 & e) << 8) + ((255 & e) << 24) + ); + } + function o() { + (this.mode = 0), + (this.last = !1), + (this.wrap = 0), + (this.havedict = !1), + (this.flags = 0), + (this.dmax = 0), + (this.check = 0), + (this.total = 0), + (this.head = null), + (this.wbits = 0), + (this.wsize = 0), + (this.whave = 0), + (this.wnext = 0), + (this.window = null), + (this.hold = 0), + (this.bits = 0), + (this.length = 0), + (this.offset = 0), + (this.extra = 0), + (this.lencode = null), + (this.distcode = null), + (this.lenbits = 0), + (this.distbits = 0), + (this.ncode = 0), + (this.nlen = 0), + (this.ndist = 0), + (this.have = 0), + (this.next = null), + (this.lens = new y.Buf16(320)), + (this.work = new y.Buf16(288)), + (this.lendyn = null), + (this.distdyn = null), + (this.sane = 0), + (this.back = 0), + (this.was = 0); + } + function i(e) { + var t; + return e && e.state + ? ((t = e.state), + (e.total_in = e.total_out = t.total = 0), + (e.msg = ''), + t.wrap && (e.adler = 1 & t.wrap), + (t.mode = P), + (t.last = 0), + (t.havedict = 0), + (t.dmax = 32768), + (t.head = null), + (t.hold = 0), + (t.bits = 0), + (t.lencode = t.lendyn = new y.Buf32(me)), + (t.distcode = t.distdyn = new y.Buf32(we)), + (t.sane = 1), + (t.back = -1), + M) + : R; + } + function a(e) { + var t; + return e && e.state + ? ((t = e.state), (t.wsize = 0), (t.whave = 0), (t.wnext = 0), i(e)) + : R; + } + function s(e, t) { + var r, n; + return e && e.state + ? ((n = e.state), + t < 0 ? ((r = 0), (t = -t)) : ((r = (t >> 4) + 1), t < 48 && (t &= 15)), + t && (t < 8 || t > 15) + ? R + : (null !== n.window && n.wbits !== t && (n.window = null), + (n.wrap = r), + (n.wbits = t), + a(e))) + : R; + } + function d(e, t) { + var r, n; + return e + ? ((n = new o()), + (e.state = n), + (n.window = null), + (r = s(e, t)), + r !== M && (e.state = null), + r) + : R; + } + function l(e) { + return d(e, ye); + } + function u(e) { + if (ge) { + var t; + for (w = new y.Buf32(512), b = new y.Buf32(32), t = 0; t < 144; ) e.lens[t++] = 8; + for (; t < 256; ) e.lens[t++] = 9; + for (; t < 280; ) e.lens[t++] = 7; + for (; t < 288; ) e.lens[t++] = 8; + for (U(E, e.lens, 0, 288, w, 0, e.work, { bits: 9 }), t = 0; t < 32; ) + e.lens[t++] = 5; + U(k, e.lens, 0, 32, b, 0, e.work, { bits: 5 }), (ge = !1); + } + (e.lencode = w), (e.lenbits = 9), (e.distcode = b), (e.distbits = 5); + } + function c(e, t, r, n) { + var o, + i = e.state; + return ( + null === i.window && + ((i.wsize = 1 << i.wbits), + (i.wnext = 0), + (i.whave = 0), + (i.window = new y.Buf8(i.wsize))), + n >= i.wsize + ? (y.arraySet(i.window, t, r - i.wsize, i.wsize, 0), + (i.wnext = 0), + (i.whave = i.wsize)) + : ((o = i.wsize - i.wnext), + o > n && (o = n), + y.arraySet(i.window, t, r - n, o, i.wnext), + (n -= o), + n + ? (y.arraySet(i.window, t, r - n, n, 0), (i.wnext = n), (i.whave = i.wsize)) + : ((i.wnext += o), + i.wnext === i.wsize && (i.wnext = 0), + i.whave < i.wsize && (i.whave += o))), + 0 + ); + } + function f(e, t) { + var r, + o, + i, + a, + s, + d, + l, + f, + h, + p, + m, + w, + b, + me, + we, + be, + ye, + ge, + ve, + Ae, + Ue, + xe, + Ee, + ke, + Be = 0, + Le = new y.Buf8(4), + We = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; + if (!e || !e.state || !e.output || (!e.input && 0 !== e.avail_in)) return R; + (r = e.state), + r.mode === j && (r.mode = X), + (s = e.next_out), + (i = e.output), + (l = e.avail_out), + (a = e.next_in), + (o = e.input), + (d = e.avail_in), + (f = r.hold), + (h = r.bits), + (p = d), + (m = l), + (xe = M); + e: for (;;) + switch (r.mode) { + case P: + if (0 === r.wrap) { + r.mode = X; + break; + } + for (; h < 16; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (2 & r.wrap && 35615 === f) { + (r.check = 0), + (Le[0] = 255 & f), + (Le[1] = (f >>> 8) & 255), + (r.check = v(r.check, Le, 2, 0)), + (f = 0), + (h = 0), + (r.mode = T); + break; + } + if ( + ((r.flags = 0), + r.head && (r.head.done = !1), + !(1 & r.wrap) || (((255 & f) << 8) + (f >> 8)) % 31) + ) { + (e.msg = 'incorrect header check'), (r.mode = fe); + break; + } + if ((15 & f) !== S) { + (e.msg = 'unknown compression method'), (r.mode = fe); + break; + } + if (((f >>>= 4), (h -= 4), (Ue = (15 & f) + 8), 0 === r.wbits)) r.wbits = Ue; + else if (Ue > r.wbits) { + (e.msg = 'invalid window size'), (r.mode = fe); + break; + } + (r.dmax = 1 << Ue), + (e.adler = r.check = 1), + (r.mode = 512 & f ? G : j), + (f = 0), + (h = 0); + break; + case T: + for (; h < 16; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (((r.flags = f), (255 & r.flags) !== S)) { + (e.msg = 'unknown compression method'), (r.mode = fe); + break; + } + if (57344 & r.flags) { + (e.msg = 'unknown header flags set'), (r.mode = fe); + break; + } + r.head && (r.head.text = (f >> 8) & 1), + 512 & r.flags && + ((Le[0] = 255 & f), + (Le[1] = (f >>> 8) & 255), + (r.check = v(r.check, Le, 2, 0))), + (f = 0), + (h = 0), + (r.mode = D); + case D: + for (; h < 32; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + r.head && (r.head.time = f), + 512 & r.flags && + ((Le[0] = 255 & f), + (Le[1] = (f >>> 8) & 255), + (Le[2] = (f >>> 16) & 255), + (Le[3] = (f >>> 24) & 255), + (r.check = v(r.check, Le, 4, 0))), + (f = 0), + (h = 0), + (r.mode = F); + case F: + for (; h < 16; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + r.head && ((r.head.xflags = 255 & f), (r.head.os = f >> 8)), + 512 & r.flags && + ((Le[0] = 255 & f), + (Le[1] = (f >>> 8) & 255), + (r.check = v(r.check, Le, 2, 0))), + (f = 0), + (h = 0), + (r.mode = z); + case z: + if (1024 & r.flags) { + for (; h < 16; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (r.length = f), + r.head && (r.head.extra_len = f), + 512 & r.flags && + ((Le[0] = 255 & f), + (Le[1] = (f >>> 8) & 255), + (r.check = v(r.check, Le, 2, 0))), + (f = 0), + (h = 0); + } else r.head && (r.head.extra = null); + r.mode = V; + case V: + if ( + 1024 & r.flags && + ((w = r.length), + w > d && (w = d), + w && + (r.head && + ((Ue = r.head.extra_len - r.length), + r.head.extra || (r.head.extra = new Array(r.head.extra_len)), + y.arraySet(r.head.extra, o, a, w, Ue)), + 512 & r.flags && (r.check = v(r.check, o, w, a)), + (d -= w), + (a += w), + (r.length -= w)), + r.length) + ) + break e; + (r.length = 0), (r.mode = q); + case q: + if (2048 & r.flags) { + if (0 === d) break e; + w = 0; + do + (Ue = o[a + w++]), + r.head && + Ue && + r.length < 65536 && + (r.head.name += String.fromCharCode(Ue)); + while (Ue && w < d); + if ( + (512 & r.flags && (r.check = v(r.check, o, w, a)), (d -= w), (a += w), Ue) + ) + break e; + } else r.head && (r.head.name = null); + (r.length = 0), (r.mode = Z); + case Z: + if (4096 & r.flags) { + if (0 === d) break e; + w = 0; + do + (Ue = o[a + w++]), + r.head && + Ue && + r.length < 65536 && + (r.head.comment += String.fromCharCode(Ue)); + while (Ue && w < d); + if ( + (512 & r.flags && (r.check = v(r.check, o, w, a)), (d -= w), (a += w), Ue) + ) + break e; + } else r.head && (r.head.comment = null); + r.mode = Y; + case Y: + if (512 & r.flags) { + for (; h < 16; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (f !== (65535 & r.check)) { + (e.msg = 'header crc mismatch'), (r.mode = fe); + break; + } + (f = 0), (h = 0); + } + r.head && ((r.head.hcrc = (r.flags >> 9) & 1), (r.head.done = !0)), + (e.adler = r.check = 0), + (r.mode = j); + break; + case G: + for (; h < 32; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (e.adler = r.check = n(f)), (f = 0), (h = 0), (r.mode = J); + case J: + if (0 === r.havedict) + return ( + (e.next_out = s), + (e.avail_out = l), + (e.next_in = a), + (e.avail_in = d), + (r.hold = f), + (r.bits = h), + N + ); + (e.adler = r.check = 1), (r.mode = j); + case j: + if (t === L || t === W) break e; + case X: + if (r.last) { + (f >>>= 7 & h), (h -= 7 & h), (r.mode = le); + break; + } + for (; h < 3; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + switch (((r.last = 1 & f), (f >>>= 1), (h -= 1), 3 & f)) { + case 0: + r.mode = K; + break; + case 1: + if ((u(r), (r.mode = re), t === W)) { + (f >>>= 2), (h -= 2); + break e; + } + break; + case 2: + r.mode = $; + break; + case 3: + (e.msg = 'invalid block type'), (r.mode = fe); + } + (f >>>= 2), (h -= 2); + break; + case K: + for (f >>>= 7 & h, h -= 7 & h; h < 32; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if ((65535 & f) !== ((f >>> 16) ^ 65535)) { + (e.msg = 'invalid stored block lengths'), (r.mode = fe); + break; + } + if (((r.length = 65535 & f), (f = 0), (h = 0), (r.mode = Q), t === W)) break e; + case Q: + r.mode = _; + case _: + if ((w = r.length)) { + if ((w > d && (w = d), w > l && (w = l), 0 === w)) break e; + y.arraySet(i, o, a, w, s), + (d -= w), + (a += w), + (l -= w), + (s += w), + (r.length -= w); + break; + } + r.mode = j; + break; + case $: + for (; h < 14; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if ( + ((r.nlen = (31 & f) + 257), + (f >>>= 5), + (h -= 5), + (r.ndist = (31 & f) + 1), + (f >>>= 5), + (h -= 5), + (r.ncode = (15 & f) + 4), + (f >>>= 4), + (h -= 4), + r.nlen > 286 || r.ndist > 30) + ) { + (e.msg = 'too many length or distance symbols'), (r.mode = fe); + break; + } + (r.have = 0), (r.mode = ee); + case ee: + for (; r.have < r.ncode; ) { + for (; h < 3; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (r.lens[We[r.have++]] = 7 & f), (f >>>= 3), (h -= 3); + } + for (; r.have < 19; ) r.lens[We[r.have++]] = 0; + if ( + ((r.lencode = r.lendyn), + (r.lenbits = 7), + (Ee = { bits: r.lenbits }), + (xe = U(x, r.lens, 0, 19, r.lencode, 0, r.work, Ee)), + (r.lenbits = Ee.bits), + xe) + ) { + (e.msg = 'invalid code lengths set'), (r.mode = fe); + break; + } + (r.have = 0), (r.mode = te); + case te: + for (; r.have < r.nlen + r.ndist; ) { + for ( + ; + (Be = r.lencode[f & ((1 << r.lenbits) - 1)]), + (we = Be >>> 24), + (be = (Be >>> 16) & 255), + (ye = 65535 & Be), + !(we <= h); + + ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (ye < 16) (f >>>= we), (h -= we), (r.lens[r.have++] = ye); + else { + if (16 === ye) { + for (ke = we + 2; h < ke; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (((f >>>= we), (h -= we), 0 === r.have)) { + (e.msg = 'invalid bit length repeat'), (r.mode = fe); + break; + } + (Ue = r.lens[r.have - 1]), (w = 3 + (3 & f)), (f >>>= 2), (h -= 2); + } else if (17 === ye) { + for (ke = we + 3; h < ke; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (f >>>= we), (h -= we), (Ue = 0), (w = 3 + (7 & f)), (f >>>= 3), (h -= 3); + } else { + for (ke = we + 7; h < ke; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (f >>>= we), + (h -= we), + (Ue = 0), + (w = 11 + (127 & f)), + (f >>>= 7), + (h -= 7); + } + if (r.have + w > r.nlen + r.ndist) { + (e.msg = 'invalid bit length repeat'), (r.mode = fe); + break; + } + for (; w--; ) r.lens[r.have++] = Ue; + } + } + if (r.mode === fe) break; + if (0 === r.lens[256]) { + (e.msg = 'invalid code -- missing end-of-block'), (r.mode = fe); + break; + } + if ( + ((r.lenbits = 9), + (Ee = { bits: r.lenbits }), + (xe = U(E, r.lens, 0, r.nlen, r.lencode, 0, r.work, Ee)), + (r.lenbits = Ee.bits), + xe) + ) { + (e.msg = 'invalid literal/lengths set'), (r.mode = fe); + break; + } + if ( + ((r.distbits = 6), + (r.distcode = r.distdyn), + (Ee = { bits: r.distbits }), + (xe = U(k, r.lens, r.nlen, r.ndist, r.distcode, 0, r.work, Ee)), + (r.distbits = Ee.bits), + xe) + ) { + (e.msg = 'invalid distances set'), (r.mode = fe); + break; + } + if (((r.mode = re), t === W)) break e; + case re: + r.mode = ne; + case ne: + if (d >= 6 && l >= 258) { + (e.next_out = s), + (e.avail_out = l), + (e.next_in = a), + (e.avail_in = d), + (r.hold = f), + (r.bits = h), + A(e, m), + (s = e.next_out), + (i = e.output), + (l = e.avail_out), + (a = e.next_in), + (o = e.input), + (d = e.avail_in), + (f = r.hold), + (h = r.bits), + r.mode === j && (r.back = -1); + break; + } + for ( + r.back = 0; + (Be = r.lencode[f & ((1 << r.lenbits) - 1)]), + (we = Be >>> 24), + (be = (Be >>> 16) & 255), + (ye = 65535 & Be), + !(we <= h); + + ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (be && 0 === (240 & be)) { + for ( + ge = we, ve = be, Ae = ye; + (Be = r.lencode[Ae + ((f & ((1 << (ge + ve)) - 1)) >> ge)]), + (we = Be >>> 24), + (be = (Be >>> 16) & 255), + (ye = 65535 & Be), + !(ge + we <= h); + + ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (f >>>= ge), (h -= ge), (r.back += ge); + } + if (((f >>>= we), (h -= we), (r.back += we), (r.length = ye), 0 === be)) { + r.mode = de; + break; + } + if (32 & be) { + (r.back = -1), (r.mode = j); + break; + } + if (64 & be) { + (e.msg = 'invalid literal/length code'), (r.mode = fe); + break; + } + (r.extra = 15 & be), (r.mode = oe); + case oe: + if (r.extra) { + for (ke = r.extra; h < ke; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (r.length += f & ((1 << r.extra) - 1)), + (f >>>= r.extra), + (h -= r.extra), + (r.back += r.extra); + } + (r.was = r.length), (r.mode = ie); + case ie: + for ( + ; + (Be = r.distcode[f & ((1 << r.distbits) - 1)]), + (we = Be >>> 24), + (be = (Be >>> 16) & 255), + (ye = 65535 & Be), + !(we <= h); + + ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (0 === (240 & be)) { + for ( + ge = we, ve = be, Ae = ye; + (Be = r.distcode[Ae + ((f & ((1 << (ge + ve)) - 1)) >> ge)]), + (we = Be >>> 24), + (be = (Be >>> 16) & 255), + (ye = 65535 & Be), + !(ge + we <= h); + + ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (f >>>= ge), (h -= ge), (r.back += ge); + } + if (((f >>>= we), (h -= we), (r.back += we), 64 & be)) { + (e.msg = 'invalid distance code'), (r.mode = fe); + break; + } + (r.offset = ye), (r.extra = 15 & be), (r.mode = ae); + case ae: + if (r.extra) { + for (ke = r.extra; h < ke; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + (r.offset += f & ((1 << r.extra) - 1)), + (f >>>= r.extra), + (h -= r.extra), + (r.back += r.extra); + } + if (r.offset > r.dmax) { + (e.msg = 'invalid distance too far back'), (r.mode = fe); + break; + } + r.mode = se; + case se: + if (0 === l) break e; + if (((w = m - l), r.offset > w)) { + if (((w = r.offset - w), w > r.whave && r.sane)) { + (e.msg = 'invalid distance too far back'), (r.mode = fe); + break; + } + w > r.wnext ? ((w -= r.wnext), (b = r.wsize - w)) : (b = r.wnext - w), + w > r.length && (w = r.length), + (me = r.window); + } else (me = i), (b = s - r.offset), (w = r.length); + w > l && (w = l), (l -= w), (r.length -= w); + do i[s++] = me[b++]; + while (--w); + 0 === r.length && (r.mode = ne); + break; + case de: + if (0 === l) break e; + (i[s++] = r.length), l--, (r.mode = ne); + break; + case le: + if (r.wrap) { + for (; h < 32; ) { + if (0 === d) break e; + d--, (f |= o[a++] << h), (h += 8); + } + if ( + ((m -= l), + (e.total_out += m), + (r.total += m), + m && + (e.adler = r.check = + r.flags ? v(r.check, i, m, s - m) : g(r.check, i, m, s - m)), + (m = l), + (r.flags ? f : n(f)) !== r.check) + ) { + (e.msg = 'incorrect data check'), (r.mode = fe); + break; + } + (f = 0), (h = 0); + } + r.mode = ue; + case ue: + if (r.wrap && r.flags) { + for (; h < 32; ) { + if (0 === d) break e; + d--, (f += o[a++] << h), (h += 8); + } + if (f !== (4294967295 & r.total)) { + (e.msg = 'incorrect length check'), (r.mode = fe); + break; + } + (f = 0), (h = 0); + } + r.mode = ce; + case ce: + xe = O; + break e; + case fe: + xe = C; + break e; + case he: + return H; + case pe: + default: + return R; + } + return ( + (e.next_out = s), + (e.avail_out = l), + (e.next_in = a), + (e.avail_in = d), + (r.hold = f), + (r.bits = h), + (r.wsize || (m !== e.avail_out && r.mode < fe && (r.mode < le || t !== B))) && + c(e, e.output, e.next_out, m - e.avail_out) + ? ((r.mode = he), H) + : ((p -= e.avail_in), + (m -= e.avail_out), + (e.total_in += p), + (e.total_out += m), + (r.total += m), + r.wrap && + m && + (e.adler = r.check = + r.flags + ? v(r.check, i, m, e.next_out - m) + : g(r.check, i, m, e.next_out - m)), + (e.data_type = + r.bits + + (r.last ? 64 : 0) + + (r.mode === j ? 128 : 0) + + (r.mode === re || r.mode === Q ? 256 : 0)), + ((0 === p && 0 === m) || t === B) && xe === M && (xe = I), + xe) + ); + } + function h(e) { + if (!e || !e.state) return R; + var t = e.state; + return t.window && (t.window = null), (e.state = null), M; + } + function p(e, t) { + var r; + return e && e.state + ? ((r = e.state), 0 === (2 & r.wrap) ? R : ((r.head = t), (t.done = !1), M)) + : R; + } + function m(e, t) { + var r, + n, + o, + i = t.length; + return e && e.state + ? ((r = e.state), + 0 !== r.wrap && r.mode !== J + ? R + : r.mode === J && ((n = 1), (n = g(n, t, i, 0)), n !== r.check) + ? C + : (o = c(e, t, i, i)) + ? ((r.mode = he), H) + : ((r.havedict = 1), M)) + : R; + } + var w, + b, + y = e('../utils/common'), + g = e('./adler32'), + v = e('./crc32'), + A = e('./inffast'), + U = e('./inftrees'), + x = 0, + E = 1, + k = 2, + B = 4, + L = 5, + W = 6, + M = 0, + O = 1, + N = 2, + R = -2, + C = -3, + H = -4, + I = -5, + S = 8, + P = 1, + T = 2, + D = 3, + F = 4, + z = 5, + V = 6, + q = 7, + Z = 8, + Y = 9, + G = 10, + J = 11, + j = 12, + X = 13, + K = 14, + Q = 15, + _ = 16, + $ = 17, + ee = 18, + te = 19, + re = 20, + ne = 21, + oe = 22, + ie = 23, + ae = 24, + se = 25, + de = 26, + le = 27, + ue = 28, + ce = 29, + fe = 30, + he = 31, + pe = 32, + me = 852, + we = 592, + be = 15, + ye = be, + ge = !0; + (r.inflateReset = a), + (r.inflateReset2 = s), + (r.inflateResetKeep = i), + (r.inflateInit = l), + (r.inflateInit2 = d), + (r.inflate = f), + (r.inflateEnd = h), + (r.inflateGetHeader = p), + (r.inflateSetDictionary = m), + (r.inflateInfo = 'pako inflate (from Nodeca project)'); + }, + 'zlib/constants.js': function (e, t, r) { + 'use strict'; + t.exports = { + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_BUF_ERROR: -5, + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + Z_BINARY: 0, + Z_TEXT: 1, + Z_UNKNOWN: 2, + Z_DEFLATED: 8 + }; + }, + 'zlib/messages.js': function (e, t, r) { + 'use strict'; + t.exports = { + 2: 'need dictionary', + 1: 'stream end', + 0: '', + '-1': 'file error', + '-2': 'stream error', + '-3': 'data error', + '-4': 'insufficient memory', + '-5': 'buffer error', + '-6': 'incompatible version' + }; + }, + 'zlib/zstream.js': function (e, t, r) { + 'use strict'; + function n() { + (this.input = null), + (this.next_in = 0), + (this.avail_in = 0), + (this.total_in = 0), + (this.output = null), + (this.next_out = 0), + (this.avail_out = 0), + (this.total_out = 0), + (this.msg = ''), + (this.state = null), + (this.data_type = 2), + (this.adler = 0); + } + t.exports = n; + }, + 'zlib/gzheader.js': function (e, t, r) { + 'use strict'; + function n() { + (this.text = 0), + (this.time = 0), + (this.xflags = 0), + (this.os = 0), + (this.extra = null), + (this.extra_len = 0), + (this.name = ''), + (this.comment = ''), + (this.hcrc = 0), + (this.done = !1); + } + t.exports = n; + }, + 'zlib/adler32.js': function (e, t, r) { + 'use strict'; + function n(e, t, r, n) { + for (var o = (65535 & e) | 0, i = ((e >>> 16) & 65535) | 0, a = 0; 0 !== r; ) { + (a = r > 2e3 ? 2e3 : r), (r -= a); + do (o = (o + t[n++]) | 0), (i = (i + o) | 0); + while (--a); + (o %= 65521), (i %= 65521); + } + return o | (i << 16) | 0; + } + t.exports = n; + }, + 'zlib/crc32.js': function (e, t, r) { + 'use strict'; + function n() { + for (var e, t = [], r = 0; r < 256; r++) { + e = r; + for (var n = 0; n < 8; n++) e = 1 & e ? 3988292384 ^ (e >>> 1) : e >>> 1; + t[r] = e; + } + return t; + } + function o(e, t, r, n) { + var o = i, + a = n + r; + e ^= -1; + for (var s = n; s < a; s++) e = (e >>> 8) ^ o[255 & (e ^ t[s])]; + return e ^ -1; + } + var i = n(); + t.exports = o; + }, + 'zlib/inffast.js': function (e, t, r) { + 'use strict'; + var n = 30, + o = 12; + t.exports = function (e, t) { + var r, i, a, s, d, l, u, c, f, h, p, m, w, b, y, g, v, A, U, x, E, k, B, L, W; + (r = e.state), + (i = e.next_in), + (L = e.input), + (a = i + (e.avail_in - 5)), + (s = e.next_out), + (W = e.output), + (d = s - (t - e.avail_out)), + (l = s + (e.avail_out - 257)), + (u = r.dmax), + (c = r.wsize), + (f = r.whave), + (h = r.wnext), + (p = r.window), + (m = r.hold), + (w = r.bits), + (b = r.lencode), + (y = r.distcode), + (g = (1 << r.lenbits) - 1), + (v = (1 << r.distbits) - 1); + e: do { + w < 15 && ((m += L[i++] << w), (w += 8), (m += L[i++] << w), (w += 8)), + (A = b[m & g]); + t: for (;;) { + if (((U = A >>> 24), (m >>>= U), (w -= U), (U = (A >>> 16) & 255), 0 === U)) + W[s++] = 65535 & A; + else { + if (!(16 & U)) { + if (0 === (64 & U)) { + A = b[(65535 & A) + (m & ((1 << U) - 1))]; + continue t; + } + if (32 & U) { + r.mode = o; + break e; + } + (e.msg = 'invalid literal/length code'), (r.mode = n); + break e; + } + (x = 65535 & A), + (U &= 15), + U && + (w < U && ((m += L[i++] << w), (w += 8)), + (x += m & ((1 << U) - 1)), + (m >>>= U), + (w -= U)), + w < 15 && ((m += L[i++] << w), (w += 8), (m += L[i++] << w), (w += 8)), + (A = y[m & v]); + r: for (;;) { + if ( + ((U = A >>> 24), (m >>>= U), (w -= U), (U = (A >>> 16) & 255), !(16 & U)) + ) { + if (0 === (64 & U)) { + A = y[(65535 & A) + (m & ((1 << U) - 1))]; + continue r; + } + (e.msg = 'invalid distance code'), (r.mode = n); + break e; + } + if ( + ((E = 65535 & A), + (U &= 15), + w < U && + ((m += L[i++] << w), (w += 8), w < U && ((m += L[i++] << w), (w += 8))), + (E += m & ((1 << U) - 1)), + E > u) + ) { + (e.msg = 'invalid distance too far back'), (r.mode = n); + break e; + } + if (((m >>>= U), (w -= U), (U = s - d), E > U)) { + if (((U = E - U), U > f && r.sane)) { + (e.msg = 'invalid distance too far back'), (r.mode = n); + break e; + } + if (((k = 0), (B = p), 0 === h)) { + if (((k += c - U), U < x)) { + x -= U; + do W[s++] = p[k++]; + while (--U); + (k = s - E), (B = W); + } + } else if (h < U) { + if (((k += c + h - U), (U -= h), U < x)) { + x -= U; + do W[s++] = p[k++]; + while (--U); + if (((k = 0), h < x)) { + (U = h), (x -= U); + do W[s++] = p[k++]; + while (--U); + (k = s - E), (B = W); + } + } + } else if (((k += h - U), U < x)) { + x -= U; + do W[s++] = p[k++]; + while (--U); + (k = s - E), (B = W); + } + for (; x > 2; ) + (W[s++] = B[k++]), (W[s++] = B[k++]), (W[s++] = B[k++]), (x -= 3); + x && ((W[s++] = B[k++]), x > 1 && (W[s++] = B[k++])); + } else { + k = s - E; + do (W[s++] = W[k++]), (W[s++] = W[k++]), (W[s++] = W[k++]), (x -= 3); + while (x > 2); + x && ((W[s++] = W[k++]), x > 1 && (W[s++] = W[k++])); + } + break; + } + } + break; + } + } while (i < a && s < l); + (x = w >> 3), + (i -= x), + (w -= x << 3), + (m &= (1 << w) - 1), + (e.next_in = i), + (e.next_out = s), + (e.avail_in = i < a ? 5 + (a - i) : 5 - (i - a)), + (e.avail_out = s < l ? 257 + (l - s) : 257 - (s - l)), + (r.hold = m), + (r.bits = w); + }; + }, + 'zlib/inftrees.js': function (e, t, r) { + 'use strict'; + var n = e('../utils/common'), + o = 15, + i = 852, + a = 592, + s = 0, + d = 1, + l = 2, + u = [ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, + 115, 131, 163, 195, 227, 258, 0, 0 + ], + c = [ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, + 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 + ], + f = [ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, + 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 + ], + h = [ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, + 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 + ]; + t.exports = function (e, t, r, p, m, w, b, y) { + var g, + v, + A, + U, + x, + E, + k, + B, + L, + W = y.bits, + M = 0, + O = 0, + N = 0, + R = 0, + C = 0, + H = 0, + I = 0, + S = 0, + P = 0, + T = 0, + D = null, + F = 0, + z = new n.Buf16(o + 1), + V = new n.Buf16(o + 1), + q = null, + Z = 0; + for (M = 0; M <= o; M++) z[M] = 0; + for (O = 0; O < p; O++) z[t[r + O]]++; + for (C = W, R = o; R >= 1 && 0 === z[R]; R--); + if ((C > R && (C = R), 0 === R)) + return (m[w++] = 20971520), (m[w++] = 20971520), (y.bits = 1), 0; + for (N = 1; N < R && 0 === z[N]; N++); + for (C < N && (C = N), S = 1, M = 1; M <= o; M++) + if (((S <<= 1), (S -= z[M]), S < 0)) return -1; + if (S > 0 && (e === s || 1 !== R)) return -1; + for (V[1] = 0, M = 1; M < o; M++) V[M + 1] = V[M] + z[M]; + for (O = 0; O < p; O++) 0 !== t[r + O] && (b[V[t[r + O]]++] = O); + if ( + (e === s + ? ((D = q = b), (E = 19)) + : e === d + ? ((D = u), (F -= 257), (q = c), (Z -= 257), (E = 256)) + : ((D = f), (q = h), (E = -1)), + (T = 0), + (O = 0), + (M = N), + (x = w), + (H = C), + (I = 0), + (A = -1), + (P = 1 << C), + (U = P - 1), + (e === d && P > i) || (e === l && P > a)) + ) + return 1; + for (;;) { + (k = M - I), + b[O] < E + ? ((B = 0), (L = b[O])) + : b[O] > E + ? ((B = q[Z + b[O]]), (L = D[F + b[O]])) + : ((B = 96), (L = 0)), + (g = 1 << (M - I)), + (v = 1 << H), + (N = v); + do (v -= g), (m[x + (T >> I) + v] = (k << 24) | (B << 16) | L | 0); + while (0 !== v); + for (g = 1 << (M - 1); T & g; ) g >>= 1; + if ((0 !== g ? ((T &= g - 1), (T += g)) : (T = 0), O++, 0 === --z[M])) { + if (M === R) break; + M = t[r + b[O]]; + } + if (M > C && (T & U) !== A) { + for ( + 0 === I && (I = C), x += N, H = M - I, S = 1 << H; + H + I < R && ((S -= z[H + I]), !(S <= 0)); + + ) + H++, (S <<= 1); + if (((P += 1 << H), (e === d && P > i) || (e === l && P > a))) return 1; + (A = T & U), (m[A] = (C << 24) | (H << 16) | (x - w) | 0); + } + } + return 0 !== T && (m[x + T] = ((M - I) << 24) | (64 << 16) | 0), (y.bits = C), 0; + }; + } + }; + for (var r in t) t[r].folder = r.substring(0, r.lastIndexOf('/') + 1); + var n = function (e) { + var r = []; + return ( + (e = e.split('/').every(function (e) { + return '..' == e ? r.pop() : '.' == e || '' == e || r.push(e); + }) + ? r.join('/') + : null), + e ? t[e] || t[e + '.js'] || t[e + '/index.js'] : null + ); + }, + o = function (e, t) { + return e ? n(e.folder + 'node_modules/' + t) || o(e.parent, t) : null; + }, + i = function (e, t) { + var r = t.match(/^\//) + ? null + : e + ? t.match(/^\.\.?\//) + ? n(e.folder + t) + : o(e, t) + : n(t); + if (!r) throw 'module not found: ' + t; + return ( + r.exports || ((r.parent = e), r(i.bind(null, r), r, (r.exports = {}))), r.exports + ); + }; + return i(null, e); + }, + decompress: function (e) { + this.exports || (this.exports = this.require('inflate.js')); + try { + return this.exports.inflate(e); + } catch (e) {} + }, + hasUnityMarker: function (e) { + var t = 10, + r = 'UnityWeb Compressed Content (gzip)'; + if (t > e.length || 31 != e[0] || 139 != e[1]) return !1; + var n = e[3]; + if (4 & n) { + if (t + 2 > e.length) return !1; + if (((t += 2 + e[t] + (e[t + 1] << 8)), t > e.length)) return !1; + } + if (8 & n) { + for (; t < e.length && e[t]; ) t++; + if (t + 1 > e.length) return !1; + t++; + } + return ( + 16 & n && String.fromCharCode.apply(null, e.subarray(t, t + r.length + 1)) == r + '\0' + ); + } + }, + brotli: { + require: function (e) { + var t = { + 'decompress.js': function (e, t, r) { + t.exports = e('./dec/decode').BrotliDecompressBuffer; + }, + 'dec/bit_reader.js': function (e, t, r) { + function n(e) { + (this.buf_ = new Uint8Array(i)), (this.input_ = e), this.reset(); + } + const o = 4096, + i = 8224, + a = 8191, + s = new Uint32Array([ + 0, 1, 3, 7, 15, 31, 63, 127, 255, 511, 1023, 2047, 4095, 8191, 16383, 32767, 65535, + 131071, 262143, 524287, 1048575, 2097151, 4194303, 8388607, 16777215 + ]); + (n.READ_SIZE = o), + (n.IBUF_MASK = a), + (n.prototype.reset = function () { + (this.buf_ptr_ = 0), + (this.val_ = 0), + (this.pos_ = 0), + (this.bit_pos_ = 0), + (this.bit_end_pos_ = 0), + (this.eos_ = 0), + this.readMoreInput(); + for (var e = 0; e < 4; e++) + (this.val_ |= this.buf_[this.pos_] << (8 * e)), ++this.pos_; + return this.bit_end_pos_ > 0; + }), + (n.prototype.readMoreInput = function () { + if (!(this.bit_end_pos_ > 256)) + if (this.eos_) { + if (this.bit_pos_ > this.bit_end_pos_) + throw new Error( + 'Unexpected end of input ' + this.bit_pos_ + ' ' + this.bit_end_pos_ + ); + } else { + var e = this.buf_ptr_, + t = this.input_.read(this.buf_, e, o); + if (t < 0) throw new Error('Unexpected end of input'); + if (t < o) { + this.eos_ = 1; + for (var r = 0; r < 32; r++) this.buf_[e + t + r] = 0; + } + if (0 === e) { + for (var r = 0; r < 32; r++) this.buf_[8192 + r] = this.buf_[r]; + this.buf_ptr_ = o; + } else this.buf_ptr_ = 0; + this.bit_end_pos_ += t << 3; + } + }), + (n.prototype.fillBitWindow = function () { + for (; this.bit_pos_ >= 8; ) + (this.val_ >>>= 8), + (this.val_ |= this.buf_[this.pos_ & a] << 24), + ++this.pos_, + (this.bit_pos_ = (this.bit_pos_ - 8) >>> 0), + (this.bit_end_pos_ = (this.bit_end_pos_ - 8) >>> 0); + }), + (n.prototype.readBits = function (e) { + 32 - this.bit_pos_ < e && this.fillBitWindow(); + var t = (this.val_ >>> this.bit_pos_) & s[e]; + return (this.bit_pos_ += e), t; + }), + (t.exports = n); + }, + 'dec/context.js': function (e, t, r) { + (r.lookup = new Uint8Array([ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 8, 12, 16, 12, 12, 20, 12, 16, 24, 28, 12, 12, 32, 12, 36, 12, 44, 44, 44, + 44, 44, 44, 44, 44, 44, 44, 32, 32, 24, 40, 28, 12, 12, 48, 52, 52, 52, 48, 52, 52, + 52, 48, 52, 52, 52, 52, 52, 48, 52, 52, 52, 52, 52, 48, 52, 52, 52, 52, 52, 24, 12, + 28, 12, 12, 12, 56, 60, 60, 60, 56, 60, 60, 60, 56, 60, 60, 60, 60, 60, 56, 60, 60, + 60, 60, 60, 56, 60, 60, 60, 60, 60, 24, 12, 28, 12, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, + 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, + 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 3, 2, 3, + 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, + 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, + 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 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(((o.is_metadata = !0), 0 !== e.readBits(1))) + throw new Error('Invalid reserved bit'); + if (((r = e.readBits(2)), 0 === r)) return o; + for (n = 0; n < r; n++) { + var a = e.readBits(8); + if (n + 1 === r && r > 1 && 0 === a) throw new Error('Invalid size byte'); + o.meta_block_length |= a << (8 * n); + } + } else + for (n = 0; n < t; ++n) { + var s = e.readBits(4); + if (n + 1 === t && t > 4 && 0 === s) throw new Error('Invalid size nibble'); + o.meta_block_length |= s << (4 * n); + } + return ( + ++o.meta_block_length, + o.input_end || o.is_metadata || (o.is_uncompressed = e.readBits(1)), + o + ); + } + function s(e, t, r) { + var n; + return ( + r.fillBitWindow(), + (t += (r.val_ >>> r.bit_pos_) & D), + (n = e[t].bits - T), + n > 0 && + ((r.bit_pos_ += T), + (t += e[t].value), + (t += (r.val_ >>> r.bit_pos_) & ((1 << n) - 1))), + (r.bit_pos_ += e[t].bits), + e[t].value + ); + } + function d(e, t, r, n) { + for (var o = 0, i = N, a = 0, s = 0, d = 32768, l = [], u = 0; u < 32; u++) + l.push(new B(0, 0)); + for (L(l, 0, 5, e, z); o < t && d > 0; ) { + var c, + f = 0; + if ( + (n.readMoreInput(), + n.fillBitWindow(), + (f += (n.val_ >>> n.bit_pos_) & 31), + (n.bit_pos_ += l[f].bits), + (c = 255 & l[f].value), + c < R) + ) + (a = 0), (r[o++] = c), 0 !== c && ((i = c), (d -= 32768 >> c)); + else { + var h, + p, + m = c - 14, + w = 0; + if ( + (c === R && (w = i), + s !== w && ((a = 0), (s = w)), + (h = a), + a > 0 && ((a -= 2), (a <<= m)), + (a += n.readBits(m) + 3), + (p = a - h), + o + p > t) + ) + throw new Error('[ReadHuffmanCodeLengths] symbol + repeat_delta > num_symbols'); + for (var b = 0; b < p; b++) r[o + b] = s; + (o += p), 0 !== s && (d -= p << (15 - s)); + } + } + if (0 !== d) throw new Error('[ReadHuffmanCodeLengths] space = ' + d); + for (; o < t; o++) r[o] = 0; + } + function l(e, t, r, n) { + var o, + i = 0, + a = new Uint8Array(e); + if ((n.readMoreInput(), (o = n.readBits(2)), 1 === o)) { + for (var s, l = e - 1, u = 0, c = new Int32Array(4), f = n.readBits(2) + 1; l; ) + (l >>= 1), ++u; + for (s = 0; s < f; ++s) (c[s] = n.readBits(u) % e), (a[c[s]] = 2); + switch (((a[c[0]] = 1), f)) { + case 1: + break; + case 3: + if (c[0] === c[1] || c[0] === c[2] || c[1] === c[2]) + throw new Error('[ReadHuffmanCode] invalid symbols'); + break; + case 2: + if (c[0] === c[1]) throw new Error('[ReadHuffmanCode] invalid symbols'); + a[c[1]] = 1; + break; + case 4: + if ( + c[0] === c[1] || + c[0] === c[2] || + c[0] === c[3] || + c[1] === c[2] || + c[1] === c[3] || + c[2] === c[3] + ) + throw new Error('[ReadHuffmanCode] invalid symbols'); + n.readBits(1) ? ((a[c[2]] = 3), (a[c[3]] = 3)) : (a[c[0]] = 2); + } + } else { + var s, + h = new Uint8Array(z), + p = 32, + m = 0, + w = [ + new B(2, 0), + new B(2, 4), + new B(2, 3), + new B(3, 2), + new B(2, 0), + new B(2, 4), + new B(2, 3), + new B(4, 1), + new B(2, 0), + new B(2, 4), + new B(2, 3), + new B(3, 2), + new B(2, 0), + new B(2, 4), + new B(2, 3), + new B(4, 5) + ]; + for (s = o; s < z && p > 0; ++s) { + var b, + y = V[s], + g = 0; + n.fillBitWindow(), + (g += (n.val_ >>> n.bit_pos_) & 15), + (n.bit_pos_ += w[g].bits), + (b = w[g].value), + (h[y] = b), + 0 !== b && ((p -= 32 >> b), ++m); + } + if (1 !== m && 0 !== p) + throw new Error('[ReadHuffmanCode] invalid num_codes or space'); + d(h, e, a, n); + } + if (((i = L(t, r, T, a, e)), 0 === i)) + throw new Error('[ReadHuffmanCode] BuildHuffmanTable failed: '); + return i; + } + function u(e, t, r) { + var n, o; + return ( + (n = s(e, t, r)), + (o = M.kBlockLengthPrefixCode[n].nbits), + M.kBlockLengthPrefixCode[n].offset + r.readBits(o) + ); + } + function c(e, t, r) { + var n; + return e < q ? ((r += Z[e]), (r &= 3), (n = t[r] + Y[e])) : (n = e - q + 1), n; + } + function f(e, t) { + for (var r = e[t], n = t; n; --n) e[n] = e[n - 1]; + e[0] = r; + } + function h(e, t) { + var r, + n = new Uint8Array(256); + for (r = 0; r < 256; ++r) n[r] = r; + for (r = 0; r < t; ++r) { + var o = e[r]; + (e[r] = n[o]), o && f(n, o); + } + } + function p(e, t) { + (this.alphabet_size = e), + (this.num_htrees = t), + (this.codes = new Array(t + t * G[(e + 31) >>> 5])), + (this.htrees = new Uint32Array(t)); + } + function m(e, t) { + var r, + n, + i, + a = { num_htrees: null, context_map: null }, + d = 0; + t.readMoreInput(); + var u = (a.num_htrees = o(t) + 1), + c = (a.context_map = new Uint8Array(e)); + if (u <= 1) return a; + for (r = t.readBits(1), r && (d = t.readBits(4) + 1), n = [], i = 0; i < F; i++) + n[i] = new B(0, 0); + for (l(u + d, n, 0, t), i = 0; i < e; ) { + var f; + if ((t.readMoreInput(), (f = s(n, 0, t)), 0 === f)) (c[i] = 0), ++i; + else if (f <= d) + for (var p = 1 + (1 << f) + t.readBits(f); --p; ) { + if (i >= e) throw new Error('[DecodeContextMap] i >= context_map_size'); + (c[i] = 0), ++i; + } + else (c[i] = f - d), ++i; + } + return t.readBits(1) && h(c, e), a; + } + function w(e, t, r, n, o, i, a) { + var d, + l = 2 * r, + u = r, + c = s(t, r * F, a); + (d = 0 === c ? o[l + (1 & i[u])] : 1 === c ? o[l + ((i[u] - 1) & 1)] + 1 : c - 2), + d >= e && (d -= e), + (n[r] = d), + (o[l + (1 & i[u])] = d), + ++i[u]; + } + function b(e, t, r, n, o, i) { + var a, + s = o + 1, + d = r & o, + l = i.pos_ & E.IBUF_MASK; + if (t < 8 || i.bit_pos_ + (t << 3) < i.bit_end_pos_) + for (; t-- > 0; ) + i.readMoreInput(), (n[d++] = i.readBits(8)), d === s && (e.write(n, s), (d = 0)); + else { + if (i.bit_end_pos_ < 32) + throw new Error('[CopyUncompressedBlockToOutput] br.bit_end_pos_ < 32'); + for (; i.bit_pos_ < 32; ) + (n[d] = i.val_ >>> i.bit_pos_), (i.bit_pos_ += 8), ++d, --t; + if (((a = (i.bit_end_pos_ - i.bit_pos_) >> 3), l + a > E.IBUF_MASK)) { + for (var u = E.IBUF_MASK + 1 - l, c = 0; c < u; c++) n[d + c] = i.buf_[l + c]; + (a -= u), (d += u), (t -= u), (l = 0); + } + for (var c = 0; c < a; c++) n[d + c] = i.buf_[l + c]; + if (((d += a), (t -= a), d >= s)) { + e.write(n, s), (d -= s); + for (var c = 0; c < d; c++) n[c] = n[s + c]; + } + for (; d + t >= s; ) { + if (((a = s - d), i.input_.read(n, d, a) < a)) + throw new Error('[CopyUncompressedBlockToOutput] not enough bytes'); + e.write(n, s), (t -= a), (d = 0); + } + if (i.input_.read(n, d, t) < t) + throw new Error('[CopyUncompressedBlockToOutput] not enough bytes'); + i.reset(); + } + } + function y(e) { + var t = (e.bit_pos_ + 7) & -8, + r = e.readBits(t - e.bit_pos_); + return 0 == r; + } + function g(e) { + var t = new U(e), + r = new E(t); + n(r); + var o = a(r); + return o.meta_block_length; + } + function v(e, t) { + var r = new U(e); + null == t && (t = g(e)); + var n = new Uint8Array(t), + o = new x(n); + return ( + A(r, o), + o.pos < o.buffer.length && (o.buffer = o.buffer.subarray(0, o.pos)), + o.buffer + ); + } + function A(e, t) { + var r, + i, + d, + f, + h, + g, + v, + A, + U, + x = 0, + L = 0, + N = 0, + R = 0, + T = [16, 15, 11, 4], + D = 0, + z = 0, + V = 0, + Z = [new p(0, 0), new p(0, 0), new p(0, 0)]; + const Y = 128 + E.READ_SIZE; + (U = new E(e)), + (N = n(U)), + (i = (1 << N) - 16), + (d = 1 << N), + (f = d - 1), + (h = new Uint8Array(d + Y + k.maxDictionaryWordLength)), + (g = d), + (v = []), + (A = []); + for (var G = 0; G < 3240; G++) (v[G] = new B(0, 0)), (A[G] = new B(0, 0)); + for (; !L; ) { + var J, + j, + X, + K, + Q, + _, + $, + ee, + te, + re = 0, + ne = [1 << 28, 1 << 28, 1 << 28], + oe = [0], + ie = [1, 1, 1], + ae = [0, 1, 0, 1, 0, 1], + se = [0], + de = null, + le = null, + ue = null, + ce = 0, + fe = null, + he = 0, + pe = 0, + me = null, + we = 0, + be = 0, + ye = 0; + for (r = 0; r < 3; ++r) (Z[r].codes = null), (Z[r].htrees = null); + U.readMoreInput(); + var ge = a(U); + if (((re = ge.meta_block_length), x + re > t.buffer.length)) { + var ve = new Uint8Array(x + re); + ve.set(t.buffer), (t.buffer = ve); + } + if (((L = ge.input_end), (J = ge.is_uncompressed), ge.is_metadata)) + for (y(U); re > 0; --re) U.readMoreInput(), U.readBits(8); + else if (0 !== re) + if (J) (U.bit_pos_ = (U.bit_pos_ + 7) & -8), b(t, re, x, h, f, U), (x += re); + else { + for (r = 0; r < 3; ++r) + (ie[r] = o(U) + 1), + ie[r] >= 2 && + (l(ie[r] + 2, v, r * F, U), + l(I, A, r * F, U), + (ne[r] = u(A, r * F, U)), + (se[r] = 1)); + for ( + U.readMoreInput(), + j = U.readBits(2), + X = q + (U.readBits(4) << j), + K = (1 << j) - 1, + Q = X + (48 << j), + le = new Uint8Array(ie[0]), + r = 0; + r < ie[0]; + ++r + ) + U.readMoreInput(), (le[r] = U.readBits(2) << 1); + var Ae = m(ie[0] << S, U); + (_ = Ae.num_htrees), (de = Ae.context_map); + var Ue = m(ie[2] << P, U); + for ( + $ = Ue.num_htrees, + ue = Ue.context_map, + Z[0] = new p(C, _), + Z[1] = new p(H, ie[1]), + Z[2] = new p(Q, $), + r = 0; + r < 3; + ++r + ) + Z[r].decode(U); + for ( + fe = 0, + me = 0, + ee = le[oe[0]], + be = W.lookupOffsets[ee], + ye = W.lookupOffsets[ee + 1], + te = Z[1].htrees[0]; + re > 0; + + ) { + var xe, Ee, ke, Be, Le, We, Me, Oe, Ne, Re, Ce; + for ( + U.readMoreInput(), + 0 === ne[1] && + (w(ie[1], v, 1, oe, ae, se, U), + (ne[1] = u(A, F, U)), + (te = Z[1].htrees[oe[1]])), + --ne[1], + xe = s(Z[1].codes, te, U), + Ee = xe >> 6, + Ee >= 2 ? ((Ee -= 2), (Me = -1)) : (Me = 0), + ke = M.kInsertRangeLut[Ee] + ((xe >> 3) & 7), + Be = M.kCopyRangeLut[Ee] + (7 & xe), + Le = + M.kInsertLengthPrefixCode[ke].offset + + U.readBits(M.kInsertLengthPrefixCode[ke].nbits), + We = + M.kCopyLengthPrefixCode[Be].offset + + U.readBits(M.kCopyLengthPrefixCode[Be].nbits), + z = h[(x - 1) & f], + V = h[(x - 2) & f], + Re = 0; + Re < Le; + ++Re + ) + U.readMoreInput(), + 0 === ne[0] && + (w(ie[0], v, 0, oe, ae, se, U), + (ne[0] = u(A, 0, U)), + (ce = oe[0] << S), + (fe = ce), + (ee = le[oe[0]]), + (be = W.lookupOffsets[ee]), + (ye = W.lookupOffsets[ee + 1])), + (Ne = W.lookup[be + z] | W.lookup[ye + V]), + (he = de[fe + Ne]), + --ne[0], + (V = z), + (z = s(Z[0].codes, Z[0].htrees[he], U)), + (h[x & f] = z), + (x & f) === f && t.write(h, d), + ++x; + if (((re -= Le), re <= 0)) break; + if (Me < 0) { + var Ne; + if ( + (U.readMoreInput(), + 0 === ne[2] && + (w(ie[2], v, 2, oe, ae, se, U), + (ne[2] = u(A, 2160, U)), + (pe = oe[2] << P), + (me = pe)), + --ne[2], + (Ne = 255 & (We > 4 ? 3 : We - 2)), + (we = ue[me + Ne]), + (Me = s(Z[2].codes, Z[2].htrees[we], U)), + Me >= X) + ) { + var He, Ie, Se; + (Me -= X), + (Ie = Me & K), + (Me >>= j), + (He = (Me >> 1) + 1), + (Se = ((2 + (1 & Me)) << He) - 4), + (Me = X + ((Se + U.readBits(He)) << j) + Ie); + } + } + if (((Oe = c(Me, T, D)), Oe < 0)) + throw new Error('[BrotliDecompress] invalid distance'); + if (((R = x < i && R !== i ? x : i), (Ce = x & f), Oe > R)) { + if (!(We >= k.minDictionaryWordLength && We <= k.maxDictionaryWordLength)) + throw new Error( + 'Invalid backward reference. pos: ' + + x + + ' distance: ' + + Oe + + ' len: ' + + We + + ' bytes left: ' + + re + ); + var Se = k.offsetsByLength[We], + Pe = Oe - R - 1, + Te = k.sizeBitsByLength[We], + De = (1 << Te) - 1, + Fe = Pe & De, + ze = Pe >> Te; + if (((Se += Fe * We), !(ze < O.kNumTransforms))) + throw new Error( + 'Invalid backward reference. pos: ' + + x + + ' distance: ' + + Oe + + ' len: ' + + We + + ' bytes left: ' + + re + ); + var Ve = O.transformDictionaryWord(h, Ce, Se, We, ze); + if (((Ce += Ve), (x += Ve), (re -= Ve), Ce >= g)) { + t.write(h, d); + for (var qe = 0; qe < Ce - g; qe++) h[qe] = h[g + qe]; + } + } else { + if ((Me > 0 && ((T[3 & D] = Oe), ++D), We > re)) + throw new Error( + 'Invalid backward reference. pos: ' + + x + + ' distance: ' + + Oe + + ' len: ' + + We + + ' bytes left: ' + + re + ); + for (Re = 0; Re < We; ++Re) + (h[x & f] = h[(x - Oe) & f]), (x & f) === f && t.write(h, d), ++x, --re; + } + (z = h[(x - 1) & f]), (V = h[(x - 2) & f]); + } + x &= 1073741823; + } + } + t.write(h, x & f); + } + var U = e('./streams').BrotliInput, + x = e('./streams').BrotliOutput, + E = e('./bit_reader'), + k = e('./dictionary'), + B = e('./huffman').HuffmanCode, + L = e('./huffman').BrotliBuildHuffmanTable, + W = e('./context'), + M = e('./prefix'), + O = e('./transform'); + const N = 8, + R = 16, + C = 256, + H = 704, + I = 26, + S = 6, + P = 2, + T = 8, + D = 255, + F = 1080, + z = 18, + V = new Uint8Array([1, 2, 3, 4, 0, 5, 17, 6, 16, 7, 8, 9, 10, 11, 12, 13, 14, 15]), + q = 16, + Z = new Uint8Array([3, 2, 1, 0, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2]), + Y = new Int8Array([0, 0, 0, 0, -1, 1, -2, 2, -3, 3, -1, 1, -2, 2, -3, 3]), + G = new Uint16Array([ + 256, 402, 436, 468, 500, 534, 566, 598, 630, 662, 694, 726, 758, 790, 822, 854, 886, + 920, 952, 984, 1016, 1048, 1080 + ]); + (p.prototype.decode = function (e) { + var t, + r, + n = 0; + for (t = 0; t < this.num_htrees; ++t) + (this.htrees[t] = n), (r = l(this.alphabet_size, this.codes, n, e)), (n += r); + }), + (r.BrotliDecompressedSize = g), + (r.BrotliDecompressBuffer = v), + (r.BrotliDecompress = A), + k.init(); + }, + 'dec/dictionary.js': function (e, t, r) { + var n = e('./dictionary-browser'); + (r.init = function () { + r.dictionary = n.init(); + }), + (r.offsetsByLength = new Uint32Array([ + 0, 0, 0, 0, 0, 4096, 9216, 21504, 35840, 44032, 53248, 63488, 74752, 87040, 93696, + 100864, 104704, 106752, 108928, 113536, 115968, 118528, 119872, 121280, 122016 + ])), + (r.sizeBitsByLength = new Uint8Array([ + 0, 0, 0, 0, 10, 10, 11, 11, 10, 10, 10, 10, 10, 9, 9, 8, 7, 7, 8, 7, 7, 6, 6, 5, 5 + ])), + (r.minDictionaryWordLength = 4), + (r.maxDictionaryWordLength = 24); + }, + 'dec/dictionary.bin.js': function (e, t, r) { + t.exports = + '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'; + }, + 'dec/dictionary-browser.js': function (e, t, r) { + var n = e('base64-js'); + r.init = function () { + var t = e('./decode').BrotliDecompressBuffer, + r = n.toByteArray(e('./dictionary.bin.js')); + return t(r); + }; + }, + 'dec/huffman.js': function (e, t, r) { + function n(e, t) { + (this.bits = e), (this.value = t); + } + function o(e, t) { + for (var r = 1 << (t - 1); e & r; ) r >>= 1; + return (e & (r - 1)) + r; + } + function i(e, t, r, o, i) { + do (o -= r), (e[t + o] = new n(i.bits, i.value)); + while (o > 0); + } + function a(e, t, r) { + for (var n = 1 << (t - r); t < s && ((n -= e[t]), !(n <= 0)); ) ++t, (n <<= 1); + return t - r; + } + r.HuffmanCode = n; + const s = 15; + r.BrotliBuildHuffmanTable = function (e, t, r, d, l) { + var u, + c, + f, + h, + p, + m, + w, + b, + y, + g, + v, + A = t, + U = new Int32Array(16), + x = new Int32Array(16); + for (v = new Int32Array(l), f = 0; f < l; f++) U[d[f]]++; + for (x[1] = 0, c = 1; c < s; c++) x[c + 1] = x[c] + U[c]; + for (f = 0; f < l; f++) 0 !== d[f] && (v[x[d[f]]++] = f); + if (((b = r), (y = 1 << b), (g = y), 1 === x[s])) { + for (h = 0; h < g; ++h) e[t + h] = new n(0, 65535 & v[0]); + return g; + } + for (h = 0, f = 0, c = 1, p = 2; c <= r; ++c, p <<= 1) + for (; U[c] > 0; --U[c]) + (u = new n(255 & c, 65535 & v[f++])), i(e, t + h, p, y, u), (h = o(h, c)); + for (w = g - 1, m = -1, c = r + 1, p = 2; c <= s; ++c, p <<= 1) + for (; U[c] > 0; --U[c]) + (h & w) !== m && + ((t += y), + (b = a(U, c, r)), + (y = 1 << b), + (g += y), + (m = h & w), + (e[A + m] = new n((b + r) & 255, (t - A - m) & 65535))), + (u = new n((c - r) & 255, 65535 & v[f++])), + i(e, t + (h >> r), p, y, u), + (h = o(h, c)); + return g; + }; + }, + 'dec/prefix.js': function (e, t, r) { + function n(e, t) { + (this.offset = e), (this.nbits = t); + } + (r.kBlockLengthPrefixCode = [ + new n(1, 2), + new n(5, 2), + new n(9, 2), + new n(13, 2), + new n(17, 3), + new n(25, 3), + new n(33, 3), + new n(41, 3), + new n(49, 4), + new n(65, 4), + new n(81, 4), + new n(97, 4), + new n(113, 5), + new n(145, 5), + new n(177, 5), + new n(209, 5), + new n(241, 6), + new n(305, 6), + new n(369, 7), + new n(497, 8), + new n(753, 9), + new n(1265, 10), + new n(2289, 11), + new n(4337, 12), + new n(8433, 13), + new n(16625, 24) + ]), + (r.kInsertLengthPrefixCode = [ + new n(0, 0), + new n(1, 0), + new n(2, 0), + new n(3, 0), + new n(4, 0), + new n(5, 0), + new n(6, 1), + new n(8, 1), + new n(10, 2), + new n(14, 2), + new n(18, 3), + new n(26, 3), + new n(34, 4), + new n(50, 4), + new n(66, 5), + new n(98, 5), + new n(130, 6), + new n(194, 7), + new n(322, 8), + new n(578, 9), + new n(1090, 10), + new n(2114, 12), + new n(6210, 14), + new n(22594, 24) + ]), + (r.kCopyLengthPrefixCode = [ + new n(2, 0), + new n(3, 0), + new n(4, 0), + new n(5, 0), + new n(6, 0), + new n(7, 0), + new n(8, 0), + new n(9, 0), + new n(10, 1), + new n(12, 1), + new n(14, 2), + new n(18, 2), + new n(22, 3), + new n(30, 3), + new n(38, 4), + new n(54, 4), + new n(70, 5), + new n(102, 5), + new n(134, 6), + new n(198, 7), + new n(326, 8), + new n(582, 9), + new n(1094, 10), + new n(2118, 24) + ]), + (r.kInsertRangeLut = [0, 0, 8, 8, 0, 16, 8, 16, 16]), + (r.kCopyRangeLut = [0, 8, 0, 8, 16, 0, 16, 8, 16]); + }, + 'dec/streams.js': function (e, t, r) { + function n(e) { + (this.buffer = e), (this.pos = 0); + } + function o(e) { + (this.buffer = e), (this.pos = 0); + } + (n.prototype.read = function (e, t, r) { + this.pos + r > this.buffer.length && (r = this.buffer.length - this.pos); + for (var n = 0; n < r; n++) e[t + n] = this.buffer[this.pos + n]; + return (this.pos += r), r; + }), + (r.BrotliInput = n), + (o.prototype.write = function (e, t) { + if (this.pos + t > this.buffer.length) + throw new Error('Output buffer is not large enough'); + return this.buffer.set(e.subarray(0, t), this.pos), (this.pos += t), t; + }), + (r.BrotliOutput = o); + }, + 'dec/transform.js': function (e, t, r) { + function n(e, t, r) { + (this.prefix = new Uint8Array(e.length)), + (this.transform = t), + (this.suffix = new Uint8Array(r.length)); + for (var n = 0; n < e.length; n++) this.prefix[n] = e.charCodeAt(n); + for (var n = 0; n < r.length; n++) this.suffix[n] = r.charCodeAt(n); + } + function o(e, t) { + return e[t] < 192 + ? (e[t] >= 97 && e[t] <= 122 && (e[t] ^= 32), 1) + : e[t] < 224 + ? ((e[t + 1] ^= 32), 2) + : ((e[t + 2] ^= 5), 3); + } + var i = e('./dictionary'); + const a = 0, + s = 1, + d = 2, + l = 3, + u = 4, + c = 5, + f = 6, + h = 7, + p = 8, + m = 9, + w = 10, + b = 11, + y = 12, + g = 13, + v = 14, + A = 15, + U = 16, + x = 17, + E = 18, + k = 20; + var B = [ + new n('', a, ''), + new n('', a, ' '), + new n(' ', a, ' '), + new n('', y, ''), + new n('', w, ' '), + new n('', a, ' the '), + new n(' ', a, ''), + new n('s ', a, ' '), + new n('', a, ' of '), + new n('', w, ''), + new n('', a, ' and '), + new n('', g, ''), + new n('', s, ''), + new n(', ', a, ' '), + new n('', a, ', '), + new n(' ', w, ' '), + new n('', a, ' in '), + new n('', a, ' to '), + new n('e ', a, ' '), + new n('', a, '"'), + new n('', a, '.'), + new n('', a, '">'), + new n('', a, '\n'), + new n('', l, ''), + new n('', a, ']'), + new n('', a, ' for '), + new n('', v, ''), + new n('', d, ''), + new n('', a, ' a '), + new n('', a, ' that '), + new n(' ', w, ''), + new n('', a, '. '), + new n('.', a, ''), + new n(' ', a, ', '), + new n('', A, ''), + new n('', a, ' with '), + new n('', a, "'"), + new n('', a, ' from '), + new n('', a, ' by '), + new n('', U, ''), + new n('', x, ''), + new n(' the ', a, ''), + new n('', u, ''), + new n('', a, '. The '), + new n('', b, ''), + new n('', a, ' on '), + new n('', a, ' as '), + new n('', a, ' is '), + new n('', h, ''), + new n('', s, 'ing '), + new n('', a, '\n\t'), + new n('', a, ':'), + new n(' ', a, '. '), + new n('', a, 'ed '), + new n('', k, ''), + new n('', E, ''), + new n('', f, ''), + new n('', a, '('), + new n('', w, ', '), + new n('', p, ''), + new n('', a, ' at '), + new n('', a, 'ly '), + new n(' the ', a, ' of '), + new n('', c, ''), + new n('', m, ''), + new n(' ', w, ', '), + new n('', w, '"'), + new n('.', a, '('), + new n('', b, ' '), + new n('', w, '">'), + new n('', a, '="'), + new n(' ', a, '.'), + new n('.com/', a, ''), + new n(' the ', a, ' of the '), + new n('', w, "'"), + new n('', a, '. This '), + new n('', a, ','), + new n('.', a, ' '), + new n('', w, '('), + new n('', w, '.'), + new n('', a, ' not '), + new n(' ', a, '="'), + new n('', a, 'er '), + new n(' ', b, ' '), + new n('', a, 'al '), + new n(' ', b, ''), + new n('', a, "='"), + new n('', b, '"'), + new n('', w, '. '), + new n(' ', a, '('), + new n('', a, 'ful '), + new n(' ', w, '. '), + new n('', a, 'ive '), + new n('', a, 'less '), + new n('', b, "'"), + new n('', a, 'est '), + new n(' ', w, '.'), + new n('', b, '">'), + new n(' ', a, "='"), + new n('', w, ','), + new n('', a, 'ize '), + new n('', b, '.'), + new n('\xc2\xa0', a, ''), + new n(' ', a, ','), + new n('', w, '="'), + new n('', b, '="'), + new n('', a, 'ous '), + new n('', b, ', '), + new n('', w, "='"), + new n(' ', w, ','), + new n(' ', b, '="'), + new n(' ', b, ', '), + new n('', b, ','), + new n('', b, '('), + new n('', b, '. '), + new n(' ', b, '.'), + new n('', b, "='"), + new n(' ', b, '. '), + new n(' ', w, '="'), + new n(' ', b, "='"), + new n(' ', w, "='") + ]; + (r.kTransforms = B), + (r.kNumTransforms = B.length), + (r.transformDictionaryWord = function (e, t, r, n, a) { + var s, + d = B[a].prefix, + l = B[a].suffix, + u = B[a].transform, + c = u < y ? 0 : u - 11, + f = 0, + h = t; + c > n && (c = n); + for (var p = 0; p < d.length; ) e[t++] = d[p++]; + for (r += c, n -= c, u <= m && (n -= u), f = 0; f < n; f++) + e[t++] = i.dictionary[r + f]; + if (((s = t - n), u === w)) o(e, s); + else if (u === b) + for (; n > 0; ) { + var g = o(e, s); + (s += g), (n -= g); + } + for (var v = 0; v < l.length; ) e[t++] = l[v++]; + return t - h; + }); + }, + 'node_modules/base64-js/index.js': function (e, t, r) { + 'use strict'; + function n(e) { + var t = e.length; + if (t % 4 > 0) throw new Error('Invalid string. Length must be a multiple of 4'); + return '=' === e[t - 2] ? 2 : '=' === e[t - 1] ? 1 : 0; + } + function o(e) { + return (3 * e.length) / 4 - n(e); + } + function i(e) { + var t, + r, + o, + i, + a, + s, + d = e.length; + (a = n(e)), (s = new c((3 * d) / 4 - a)), (o = a > 0 ? d - 4 : d); + var l = 0; + for (t = 0, r = 0; t < o; t += 4, r += 3) + (i = + (u[e.charCodeAt(t)] << 18) | + (u[e.charCodeAt(t + 1)] << 12) | + (u[e.charCodeAt(t + 2)] << 6) | + u[e.charCodeAt(t + 3)]), + (s[l++] = (i >> 16) & 255), + (s[l++] = (i >> 8) & 255), + (s[l++] = 255 & i); + return ( + 2 === a + ? ((i = (u[e.charCodeAt(t)] << 2) | (u[e.charCodeAt(t + 1)] >> 4)), + (s[l++] = 255 & i)) + : 1 === a && + ((i = + (u[e.charCodeAt(t)] << 10) | + (u[e.charCodeAt(t + 1)] << 4) | + (u[e.charCodeAt(t + 2)] >> 2)), + (s[l++] = (i >> 8) & 255), + (s[l++] = 255 & i)), + s + ); + } + function a(e) { + return l[(e >> 18) & 63] + l[(e >> 12) & 63] + l[(e >> 6) & 63] + l[63 & e]; + } + function s(e, t, r) { + for (var n, o = [], i = t; i < r; i += 3) + (n = (e[i] << 16) + (e[i + 1] << 8) + e[i + 2]), o.push(a(n)); + return o.join(''); + } + function d(e) { + for ( + var t, r = e.length, n = r % 3, o = '', i = [], a = 16383, d = 0, u = r - n; + d < u; + d += a + ) + i.push(s(e, d, d + a > u ? u : d + a)); + return ( + 1 === n + ? ((t = e[r - 1]), (o += l[t >> 2]), (o += l[(t << 4) & 63]), (o += '==')) + : 2 === n && + ((t = (e[r - 2] << 8) + e[r - 1]), + (o += l[t >> 10]), + (o += l[(t >> 4) & 63]), + (o += l[(t << 2) & 63]), + (o += '=')), + i.push(o), + i.join('') + ); + } + (r.byteLength = o), (r.toByteArray = i), (r.fromByteArray = d); + for ( + var l = [], + u = [], + c = 'undefined' != typeof Uint8Array ? Uint8Array : Array, + f = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/', + h = 0, + p = f.length; + h < p; + ++h + ) + (l[h] = f[h]), (u[f.charCodeAt(h)] = h); + (u['-'.charCodeAt(0)] = 62), (u['_'.charCodeAt(0)] = 63); + } + }; + for (var r in t) t[r].folder = r.substring(0, r.lastIndexOf('/') + 1); + var n = function (e) { + var r = []; + return ( + (e = e.split('/').every(function (e) { + return '..' == e ? r.pop() : '.' == e || '' == e || r.push(e); + }) + ? r.join('/') + : null), + e ? t[e] || t[e + '.js'] || t[e + '/index.js'] : null + ); + }, + o = function (e, t) { + return e ? n(e.folder + 'node_modules/' + t) || o(e.parent, t) : null; + }, + i = function (e, t) { + var r = t.match(/^\//) + ? null + : e + ? t.match(/^\.\.?\//) + ? n(e.folder + t) + : o(e, t) + : n(t); + if (!r) throw 'module not found: ' + t; + return ( + r.exports || ((r.parent = e), r(i.bind(null, r), r, (r.exports = {}))), r.exports + ); + }; + return i(null, e); + }, + decompress: function (e) { + this.exports || (this.exports = this.require('decompress.js')); + try { + return this.exports(e); + } catch (e) {} + }, + hasUnityMarker: function (e) { + var t = 'UnityWeb Compressed Content (brotli)'; + if (!e.length) return !1; + var r = 1 & e[0] ? (14 & e[0] ? 4 : 7) : 1, + n = e[0] & ((1 << r) - 1), + o = 1 + ((Math.log(t.length - 1) / Math.log(2)) >> 3); + if ( + ((commentOffset = (r + 1 + 2 + 1 + 2 + (o << 3) + 7) >> 3), + 17 == n || commentOffset > e.length) + ) + return !1; + for ( + var i = n + ((6 + (o << 4) + ((t.length - 1) << 6)) << r), a = 0; + a < commentOffset; + a++, i >>>= 8 + ) + if (e[a] != (255 & i)) return !1; + return ( + String.fromCharCode.apply(null, e.subarray(commentOffset, commentOffset + t.length)) == t + ); + } + }, + decompress: function (e, t) { + var r = this.gzip.hasUnityMarker(e) + ? this.gzip + : this.brotli.hasUnityMarker(e) + ? this.brotli + : this.identity; + if ( + (this.serverSetupWarningEnabled && + r != this.identity && + (console.log( + 'You can reduce your startup time if you configure your web server to host .unityweb files using ' + + (r == this.gzip ? 'gzip' : 'brotli') + + ' compression.' + ), + (this.serverSetupWarningEnabled = !1)), + 'function' != typeof t) + ) + return r.decompress(e); + if (!r.worker) { + var n = URL.createObjectURL( + new Blob( + [ + 'this.require = ', + r.require.toString(), + '; this.decompress = ', + r.decompress.toString(), + '; this.onmessage = ', + function (e) { + var t = { id: e.data.id, decompressed: this.decompress(e.data.compressed) }; + postMessage(t, t.decompressed ? [t.decompressed.buffer] : []); + }.toString(), + '; postMessage({ ready: true });' + ], + { type: 'text/javascript' } + ) + ); + (r.worker = new Worker(n)), + (r.worker.onmessage = function (e) { + return e.data.ready + ? void URL.revokeObjectURL(n) + : (this.callbacks[e.data.id](e.data.decompressed), + void delete this.callbacks[e.data.id]); + }), + (r.worker.callbacks = {}), + (r.worker.nextCallbackId = 0); + } + var o = r.worker.nextCallbackId++; + (r.worker.callbacks[o] = t), r.worker.postMessage({ id: o, compressed: e }, [e.buffer]); + }, + serverSetupWarningEnabled: !0 + }, + Cryptography: { + crc32: function (e) { + var t = UnityLoader.Cryptography.crc32.module; + if (!t) { + var r = new ArrayBuffer(16777216), + n = (function (e, t, r) { + 'use asm'; + var n = new e.Uint8Array(r); + var o = new e.Uint32Array(r); + function i(e, t) { + e = e | 0; + t = t | 0; + var r = 0; + for (r = o[1024 >> 2] | 0; t; e = (e + 1) | 0, t = (t - 1) | 0) + r = o[(((r & 255) ^ n[e]) << 2) >> 2] ^ (r >>> 8) ^ 4278190080; + o[1024 >> 2] = r; + } + return { process: i }; + })({ Uint8Array: Uint8Array, Uint32Array: Uint32Array }, null, r); + t = UnityLoader.Cryptography.crc32.module = { + buffer: r, + HEAPU8: new Uint8Array(r), + HEAPU32: new Uint32Array(r), + process: n.process, + crc32: 1024, + data: 1028 + }; + for (var o = 0; o < 256; o++) { + for (var i = 255 ^ o, a = 0; a < 8; a++) i = (i >>> 1) ^ (1 & i ? 3988292384 : 0); + t.HEAPU32[o] = i; + } + } + t.HEAPU32[t.crc32 >> 2] = 0; + for (var s = 0; s < e.length; ) { + var d = Math.min(t.HEAPU8.length - t.data, e.length - s); + t.HEAPU8.set(e.subarray(s, s + d), t.data), (crc = t.process(t.data, d)), (s += d); + } + var l = t.HEAPU32[t.crc32 >> 2]; + return new Uint8Array([l >> 24, l >> 16, l >> 8, l]); + }, + md5: function (e) { + var t = UnityLoader.Cryptography.md5.module; + if (!t) { + var r = new ArrayBuffer(16777216), + n = (function (e, t, r) { + 'use asm'; + var n = new e.Uint32Array(r); + function o(e, t) { + e = e | 0; + t = t | 0; + var r = 0, + o = 0, + i = 0, + a = 0, + s = 0, + d = 0, + l = 0, + u = 0, + c = 0, + f = 0, + h = 0, + p = 0; + (r = n[128] | 0), (o = n[129] | 0), (i = n[130] | 0), (a = n[131] | 0); + for (; t; e = (e + 64) | 0, t = (t - 1) | 0) { + s = r; + d = o; + l = i; + u = a; + for (f = 0; (f | 0) < 512; f = (f + 8) | 0) { + p = n[f >> 2] | 0; + r = + (r + + (n[(f + 4) >> 2] | 0) + + (n[(e + (p >>> 14)) >> 2] | 0) + + ((f | 0) < 128 + ? a ^ (o & (i ^ a)) + : (f | 0) < 256 + ? i ^ (a & (o ^ i)) + : (f | 0) < 384 + ? o ^ i ^ a + : i ^ (o | ~a))) | + 0; + h = (((r << (p & 31)) | (r >>> (32 - (p & 31)))) + o) | 0; + r = a; + a = i; + i = o; + o = h; + } + r = (r + s) | 0; + o = (o + d) | 0; + i = (i + l) | 0; + a = (a + u) | 0; + } + n[128] = r; + n[129] = o; + n[130] = i; + n[131] = a; + } + return { process: o }; + })({ Uint32Array: Uint32Array }, null, r); + (t = UnityLoader.Cryptography.md5.module = + { + buffer: r, + HEAPU8: new Uint8Array(r), + HEAPU32: new Uint32Array(r), + process: n.process, + md5: 512, + data: 576 + }), + t.HEAPU32.set( + new Uint32Array([ + 7, 3614090360, 65548, 3905402710, 131089, 606105819, 196630, 3250441966, 262151, + 4118548399, 327692, 1200080426, 393233, 2821735955, 458774, 4249261313, 524295, + 1770035416, 589836, 2336552879, 655377, 4294925233, 720918, 2304563134, 786439, + 1804603682, 851980, 4254626195, 917521, 2792965006, 983062, 1236535329, 65541, + 4129170786, 393225, 3225465664, 720910, 643717713, 20, 3921069994, 327685, 3593408605, + 655369, 38016083, 983054, 3634488961, 262164, 3889429448, 589829, 568446438, 917513, + 3275163606, 196622, 4107603335, 524308, 1163531501, 851973, 2850285829, 131081, + 4243563512, 458766, 1735328473, 786452, 2368359562, 327684, 4294588738, 524299, + 2272392833, 720912, 1839030562, 917527, 4259657740, 65540, 2763975236, 262155, + 1272893353, 458768, 4139469664, 655383, 3200236656, 851972, 681279174, 11, 3936430074, + 196624, 3572445317, 393239, 76029189, 589828, 3654602809, 786443, 3873151461, 983056, + 530742520, 131095, 3299628645, 6, 4096336452, 458762, 1126891415, 917519, 2878612391, + 327701, 4237533241, 786438, 1700485571, 196618, 2399980690, 655375, 4293915773, 65557, + 2240044497, 524294, 1873313359, 983050, 4264355552, 393231, 2734768916, 851989, + 1309151649, 262150, 4149444226, 720906, 3174756917, 131087, 718787259, 589845, + 3951481745 + ]) + ); + } + t.HEAPU32.set(new Uint32Array([1732584193, 4023233417, 2562383102, 271733878]), t.md5 >> 2); + for (var o = 0; o < e.length; ) { + var i = Math.min(t.HEAPU8.length - t.data, e.length - o) & -64; + if ( + (t.HEAPU8.set(e.subarray(o, o + i), t.data), + (o += i), + t.process(t.data, i >> 6), + e.length - o < 64) + ) { + if ( + ((i = e.length - o), + t.HEAPU8.set(e.subarray(e.length - i, e.length), t.data), + (o += i), + (t.HEAPU8[t.data + i++] = 128), + i > 56) + ) { + for (var a = i; a < 64; a++) t.HEAPU8[t.data + a] = 0; + t.process(t.data, 1), (i = 0); + } + for (var a = i; a < 64; a++) t.HEAPU8[t.data + a] = 0; + for (var s = e.length, d = 0, a = 56; a < 64; a++, d = (224 & s) >> 5, s /= 256) + t.HEAPU8[t.data + a] = ((31 & s) << 3) + d; + t.process(t.data, 1); + } + } + return new Uint8Array(t.HEAPU8.subarray(t.md5, t.md5 + 16)); + }, + sha1: function (e) { + var t = UnityLoader.Cryptography.sha1.module; + if (!t) { + var r = new ArrayBuffer(16777216), + n = (function (e, t, r) { + 'use asm'; + var n = new e.Uint32Array(r); + function o(e, t) { + e = e | 0; + t = t | 0; + var r = 0, + o = 0, + i = 0, + a = 0, + s = 0, + d = 0, + l = 0, + u = 0, + c = 0, + f = 0, + h = 0, + p = 0; + (r = n[80] | 0), (o = n[81] | 0), (i = n[82] | 0), (a = n[83] | 0), (s = n[84] | 0); + for (; t; e = (e + 64) | 0, t = (t - 1) | 0) { + d = r; + l = o; + u = i; + c = a; + f = s; + for ( + p = 0; + (p | 0) < 320; + p = (p + 4) | 0, s = a, a = i, i = (o << 30) | (o >>> 2), o = r, r = h + ) { + if ((p | 0) < 64) { + h = n[(e + p) >> 2] | 0; + h = + ((h << 24) & 4278190080) | + ((h << 8) & 16711680) | + ((h >>> 8) & 65280) | + ((h >>> 24) & 255); + } else { + h = n[(p - 12) >> 2] ^ n[(p - 32) >> 2] ^ n[(p - 56) >> 2] ^ n[(p - 64) >> 2]; + h = (h << 1) | (h >>> 31); + } + n[p >> 2] = h; + h = + (h + + (((r << 5) | (r >>> 27)) + s) + + ((p | 0) < 80 + ? (((o & i) | (~o & a) | 0) + 1518500249) | 0 + : (p | 0) < 160 + ? ((o ^ i ^ a) + 1859775393) | 0 + : (p | 0) < 240 + ? (((o & i) | (o & a) | (i & a)) + 2400959708) | 0 + : ((o ^ i ^ a) + 3395469782) | 0)) | + 0; + } + r = (r + d) | 0; + o = (o + l) | 0; + i = (i + u) | 0; + a = (a + c) | 0; + s = (s + f) | 0; + } + n[80] = r; + n[81] = o; + n[82] = i; + n[83] = a; + n[84] = s; + } + return { process: o }; + })({ Uint32Array: Uint32Array }, null, r); + t = UnityLoader.Cryptography.sha1.module = { + buffer: r, + HEAPU8: new Uint8Array(r), + HEAPU32: new Uint32Array(r), + process: n.process, + sha1: 320, + data: 384 + }; + } + t.HEAPU32.set( + new Uint32Array([1732584193, 4023233417, 2562383102, 271733878, 3285377520]), + t.sha1 >> 2 + ); + for (var o = 0; o < e.length; ) { + var i = Math.min(t.HEAPU8.length - t.data, e.length - o) & -64; + if ( + (t.HEAPU8.set(e.subarray(o, o + i), t.data), + (o += i), + t.process(t.data, i >> 6), + e.length - o < 64) + ) { + if ( + ((i = e.length - o), + t.HEAPU8.set(e.subarray(e.length - i, e.length), t.data), + (o += i), + (t.HEAPU8[t.data + i++] = 128), + i > 56) + ) { + for (var a = i; a < 64; a++) t.HEAPU8[t.data + a] = 0; + t.process(t.data, 1), (i = 0); + } + for (var a = i; a < 64; a++) t.HEAPU8[t.data + a] = 0; + for (var s = e.length, d = 0, a = 63; a >= 56; a--, d = (224 & s) >> 5, s /= 256) + t.HEAPU8[t.data + a] = ((31 & s) << 3) + d; + t.process(t.data, 1); + } + } + for (var l = new Uint8Array(20), a = 0; a < l.length; a++) + l[a] = t.HEAPU8[t.sha1 + (a & -4) + 3 - (3 & a)]; + return l; + } + }, + Error: { + init: (function () { + return ( + (Error.stackTraceLimit = 50), + window.addEventListener('error', function (e) { + var t = UnityLoader.Error.getModule(e); + if (!t) return UnityLoader.Error.handler(e); + var r = t.useWasm ? t.wasmSymbolsUrl : t.asmSymbolsUrl; + if (!r) return UnityLoader.Error.handler(e, t); + var n = new XMLHttpRequest(); + n.open('GET', t.resolveBuildUrl(r)), + (n.responseType = 'arraybuffer'), + (n.onload = function () { + UnityLoader.loadCode( + t, + UnityLoader.Compression.decompress(new Uint8Array(n.response)), + function (r) { + (t.demangleSymbol = UnityLoader[r]()), UnityLoader.Error.handler(e, t); + }, + { isModularized: !1 } + ); + }), + n.send(); + }), + !0 + ); + })(), + stackTraceFormat: + navigator.userAgent.indexOf('Chrome') != -1 + ? '(\\s+at\\s+)(([\\w\\d_\\.]*?)([\\w\\d_$]+)(/[\\w\\d_\\./]+|))(\\s+\\[.*\\]|)\\s*\\((blob:.*)\\)' + : '(\\s*)(([\\w\\d_\\.]*?)([\\w\\d_$]+)(/[\\w\\d_\\./]+|))(\\s+\\[.*\\]|)\\s*@(blob:.*)', + stackTraceFormatWasm: + navigator.userAgent.indexOf('Chrome') != -1 + ? '((\\s+at\\s*)\\s\\(\\[(\\d+)\\]\\+\\d+\\))()' + : '((\\s*)wasm-function\\[(\\d+)\\])@(blob:.*)', + blobParseRegExp: new RegExp('^(blob:.*)(:\\d+:\\d+)$'), + getModule: function (e) { + var t = e.message.match(new RegExp(this.stackTraceFormat, 'g')); + for (var r in t) { + var n = t[r].match(new RegExp('^' + this.stackTraceFormat + '$')), + o = n[7].match(this.blobParseRegExp); + if (o && UnityLoader.Blobs[o[1]] && UnityLoader.Blobs[o[1]].Module) + return UnityLoader.Blobs[o[1]].Module; + } + }, + demangle: function (e, t) { + var r = e.message; + return t + ? ((r = r.replace( + new RegExp(this.stackTraceFormat, 'g'), + function (e) { + var r = e.match(new RegExp('^' + this.stackTraceFormat + '$')), + n = r[7].match(this.blobParseRegExp), + o = t.demangleSymbol ? t.demangleSymbol(r[4]) : r[4], + i = + n && UnityLoader.Blobs[n[1]] && UnityLoader.Blobs[n[1]].url + ? UnityLoader.Blobs[n[1]].url + : 'blob'; + return ( + r[1] + + o + + (r[2] != o ? ' [' + r[2] + ']' : '') + + ' (' + + (n ? i.substr(i.lastIndexOf('/') + 1) + n[2] : r[7]) + + ')' + ); + }.bind(this) + )), + t.useWasm && + (r = r.replace( + new RegExp(this.stackTraceFormatWasm, 'g'), + function (e) { + var r = e.match(new RegExp('^' + this.stackTraceFormatWasm + '$')), + n = t.demangleSymbol ? t.demangleSymbol(r[3]) : r[3], + o = r[4].match(this.blobParseRegExp), + i = + o && UnityLoader.Blobs[o[1]] && UnityLoader.Blobs[o[1]].url + ? UnityLoader.Blobs[o[1]].url + : 'blob'; + return ( + (n == r[3] ? r[1] : r[2] + n + ' [wasm:' + r[3] + ']') + + (r[4] ? ' (' + (o ? i.substr(i.lastIndexOf('/') + 1) + o[2] : r[4]) + ')' : '') + ); + }.bind(this) + )), + r) + : r; + }, + handler: function (e, t) { + var r = t ? this.demangle(e, t) : e.message; + if ( + !( + (t && t.errorhandler && t.errorhandler(r, e.filename, e.lineno)) || + (console.log('Invoking error handler due to\n' + r), + 'function' == typeof dump && dump('Invoking error handler due to\n' + r), + r.indexOf('UnknownError') != -1 || + r.indexOf('Program terminated with exit(0)') != -1 || + this.didShowErrorMessage) + ) + ) { + var r = + 'An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:\n' + + r; + r.indexOf('DISABLE_EXCEPTION_CATCHING') != -1 + ? (r = + 'An exception has occurred, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project WebGL player settings to be able to catch the exception or see the stack trace.') + : r.indexOf('Cannot enlarge memory arrays') != -1 + ? (r = + 'Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings.') + : (r.indexOf('Invalid array buffer length') == -1 && + r.indexOf('Invalid typed array length') == -1 && + r.indexOf('out of memory') == -1 && + r.indexOf('could not allocate memory') == -1) || + (r = + 'The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.'), + alert(r), + (this.didShowErrorMessage = !0); + } + }, + popup: function (e, t, r) { + r = r || [{ text: 'OK' }]; + var n = document.createElement('div'); + n.style.cssText = + 'position: absolute; top: 50%; left: 50%; -webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%); text-align: center; border: 1px solid black; padding: 5px; background: #E8E8E8'; + var o = document.createElement('span'); + (o.textContent = t), n.appendChild(o), n.appendChild(document.createElement('br')); + for (var i = 0; i < r.length; i++) { + var a = document.createElement('button'); + r[i].text && (a.textContent = r[i].text), + r[i].callback && (a.onclick = r[i].callback), + (a.style.margin = '5px'), + a.addEventListener('click', function () { + e.container.removeChild(n); + }), + n.appendChild(a); + } + e.container.appendChild(n); + } + }, + Job: { + schedule: 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-webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%);'; + e.logo || + ((e.logo = document.createElement('div')), + (e.logo.style.cssText = + a + + "background: url('" + + n + + "') no-repeat center / contain; width: 154px; height: 130px;"), + e.container.appendChild(e.logo)), + e.progress || + ((e.progress = document.createElement('div')), + (e.progress.style.cssText = a + ' height: 18px; width: 141px; margin-top: 90px;'), + (e.progress.empty = document.createElement('div')), + (e.progress.empty.style.cssText = + "background: url('" + + o + + "') no-repeat right / cover; float: right; width: 100%; height: 100%; display: inline-block;"), + e.progress.appendChild(e.progress.empty), + (e.progress.full = document.createElement('div')), + (e.progress.full.style.cssText = + "background: url('" + + i + + "') no-repeat left / cover; float: left; width: 0%; height: 100%; display: inline-block;"), + e.progress.appendChild(e.progress.full), + e.container.appendChild(e.progress)), + (e.progress.full.style.width = 100 * t + '%'), + (e.progress.empty.style.width = 100 * (1 - t) + '%'), + 1 == t && (e.logo.style.display = e.progress.style.display = 'none'); + } + }, + update: function (e, t, r) { + var n = e.buildDownloadProgress[t]; + n || + (n = e.buildDownloadProgress[t] = + { started: !1, finished: !1, lengthComputable: !1, total: 0, loaded: 0 }), + 'object' != typeof r || + ('progress' != r.type && 'load' != r.type) || + (n.started || + ((n.started = !0), (n.lengthComputable = r.lengthComputable), (n.total = r.total)), + (n.loaded = r.loaded), + 'load' == r.type && (n.finished = !0)); + var o = 0, + i = 0, + a = 0, + s = 0, + d = 0; + for (var t in e.buildDownloadProgress) { + var n = e.buildDownloadProgress[t]; + if (!n.started) return 0; + a++, n.lengthComputable ? ((o += n.loaded), (i += n.total), s++) : n.finished || d++; + } + var l = a ? (a - d - (i ? (s * (i - o)) / i : 0)) / a : 0; + e.unityInstance.onProgress(e.unityInstance, 0.9 * l); + } + }, + SystemInfo: (function () { + var e, + t, + r, + n = '-', + o = navigator.appVersion, + i = navigator.userAgent, + a = navigator.appName, + s = navigator.appVersion, + d = parseInt(navigator.appVersion, 10); + (t = i.indexOf('Opera')) != -1 + ? ((a = 'Opera'), + (s = i.substring(t + 6)), + (t = i.indexOf('Version')) != -1 && (s = i.substring(t + 8))) + : (t = i.indexOf('MSIE')) != -1 + ? ((a = 'Microsoft Internet Explorer'), (s = i.substring(t + 5))) + : (t = i.indexOf('Edge')) != -1 + ? ((a = 'Edge'), (s = i.substring(t + 5))) + : (t = i.indexOf('Chrome')) != -1 + ? ((a = 'Chrome'), (s = i.substring(t + 7))) + : (t = i.indexOf('Safari')) != -1 + ? ((a = 'Safari'), + (s = i.substring(t + 7)), + (t = i.indexOf('Version')) != -1 && (s = i.substring(t + 8))) + : (t = i.indexOf('Firefox')) != -1 + ? ((a = 'Firefox'), (s = i.substring(t + 8))) + : i.indexOf('Trident/') != -1 + ? ((a = 'Microsoft Internet Explorer'), (s = i.substring(i.indexOf('rv:') + 3))) + : (e = i.lastIndexOf(' ') + 1) < (t = i.lastIndexOf('/')) && + ((a = i.substring(e, t)), + (s = i.substring(t + 1)), + a.toLowerCase() == a.toUpperCase() && (a = navigator.appName)), + (r = s.indexOf(';')) != -1 && (s = s.substring(0, r)), + (r = s.indexOf(' ')) != -1 && (s = s.substring(0, r)), + (r = s.indexOf(')')) != -1 && (s = s.substring(0, r)), + (d = parseInt('' + s, 10)), + isNaN(d) + ? ((s = '' + parseFloat(navigator.appVersion)), (d = parseInt(navigator.appVersion, 10))) + : (s = '' + parseFloat(s)); + var l = /Mobile|mini|Fennec|Android|iP(ad|od|hone)/.test(o), + u = n, + c = [ + { s: 'Windows 3.11', r: /Win16/ }, + { s: 'Windows 95', r: /(Windows 95|Win95|Windows_95)/ }, + { s: 'Windows ME', r: /(Win 9x 4.90|Windows ME)/ }, + { s: 'Windows 98', r: /(Windows 98|Win98)/ }, + { s: 'Windows CE', r: /Windows CE/ }, + { s: 'Windows 2000', r: /(Windows NT 5.0|Windows 2000)/ }, + { s: 'Windows XP', r: /(Windows NT 5.1|Windows XP)/ }, + { s: 'Windows Server 2003', r: /Windows NT 5.2/ }, + { s: 'Windows Vista', r: /Windows NT 6.0/ }, + { s: 'Windows 7', r: /(Windows 7|Windows NT 6.1)/ }, + { s: 'Windows 8.1', r: /(Windows 8.1|Windows NT 6.3)/ }, + { s: 'Windows 8', r: /(Windows 8|Windows NT 6.2)/ }, + { s: 'Windows 10', r: /(Windows 10|Windows NT 10.0)/ }, + { s: 'Windows NT 4.0', r: /(Windows NT 4.0|WinNT4.0|WinNT|Windows NT)/ }, + { s: 'Windows ME', r: /Windows ME/ }, + { s: 'Android', r: /Android/ }, + { s: 'Open BSD', r: /OpenBSD/ }, + { s: 'Sun OS', r: /SunOS/ }, + { s: 'Linux', r: /(Linux|X11)/ }, + { s: 'iOS', r: /(iPhone|iPad|iPod)/ }, + { s: 'Mac OS X', r: /Mac OS X/ }, + { s: 'Mac OS', r: /(MacPPC|MacIntel|Mac_PowerPC|Macintosh)/ }, + { s: 'QNX', r: /QNX/ }, + { s: 'UNIX', r: /UNIX/ }, + { s: 'BeOS', r: /BeOS/ }, + { s: 'OS/2', r: /OS\/2/ }, + { + s: 'Search Bot', + r: /(nuhk|Googlebot|Yammybot|Openbot|Slurp|MSNBot|Ask Jeeves\/Teoma|ia_archiver)/ + } + ]; + for (var f in c) { + var h = c[f]; + if (h.r.test(i)) { + u = h.s; + break; + } + } + var p = n; + try { + switch ((/Windows/.test(u) && ((p = /Windows (.*)/.exec(u)[1]), (u = 'Windows')), u)) { + case 'Mac OS X': + p = /Mac OS X ([\.\_\d]+)/.exec(i)[1]; + break; + case 'Android': + p = /Android ([\.\_\d]+)/.exec(i)[1]; + break; + case 'iOS': + (p = /OS (\d+)_(\d+)_?(\d+)?/.exec(o)), (p = p[1] + '.' + p[2] + '.' + (0 | p[3])); + } + } catch (e) {} + return { + width: screen.width ? screen.width : 0, + height: screen.height ? screen.height : 0, + browser: a, + browserVersion: s, + mobile: l, + os: u, + osVersion: p, + gpu: (function () { + var e = document.createElement('canvas'), + t = e.getContext('experimental-webgl'); + if (t) { + var r = t.getExtension('WEBGL_debug_renderer_info'); + if (r) return t.getParameter(r.UNMASKED_RENDERER_WEBGL); + } + return n; + })(), + language: window.navigator.userLanguage || window.navigator.language, + hasWebGL: (function () { + if (!window.WebGLRenderingContext) return 0; + var e = document.createElement('canvas'), + t = e.getContext('webgl2'); + return t + ? 2 + : ((t = e.getContext('experimental-webgl2')), + t + ? 2 + : ((t = e.getContext('webgl')), + t || (t = e.getContext('experimental-webgl')) ? 1 : 0)); + })(), + hasCursorLock: (function () { + var e = document.createElement('canvas'); + return e.requestPointerLock || + e.mozRequestPointerLock || + e.webkitRequestPointerLock || + e.msRequestPointerLock + ? 1 + : 0; + })(), + hasFullscreen: (function () { + var e = document.createElement('canvas'); + return (e.requestFullScreen || + e.mozRequestFullScreen || + e.msRequestFullscreen || + e.webkitRequestFullScreen) && + (a.indexOf('Safari') == -1 || s >= 10.1) + ? 1 + : 0; + })(), + hasThreads: 'undefined' != typeof SharedArrayBuffer, + hasWasm: + 'object' == typeof WebAssembly && + 'function' == typeof WebAssembly.validate && + 'function' == typeof WebAssembly.compile, + hasWasmThreads: (function () { + if ('object' != typeof WebAssembly) return !1; + if ('undefined' == typeof SharedArrayBuffer) return !1; + var e = new WebAssembly.Memory({ initial: 1, maximum: 1, shared: !0 }), + t = e.buffer instanceof SharedArrayBuffer; + return delete e, t; + })() + }; + })(), + compatibilityCheck: function (e, t, r) { + UnityLoader.SystemInfo.hasWebGL + ? UnityLoader.SystemInfo.mobile + ? e.popup( + 'Please note that Unity WebGL is not currently supported on mobiles. Press OK if you wish to continue anyway.', + [{ text: 'OK', callback: t }] + ) + : ['Edge', 'Firefox', 'Chrome', 'Safari'].indexOf(UnityLoader.SystemInfo.browser) == -1 + ? e.popup( + 'Please note that your browser is not currently supported for this Unity WebGL content. Press OK if you wish to continue anyway.', + [{ text: 'OK', callback: t }] + ) + : t() + : e.popup('Your browser does not support WebGL', [{ text: 'OK', callback: r }]); + }, + buildCompatibilityCheck: function (e, t, r) { + function n() { + if ('undefined' == typeof e.graphicsAPI) return !0; + for (var t = 0; t < e.graphicsAPI.length; t++) { + var r = e.graphicsAPI[t]; + if ('WebGL 2.0' == r && 2 == UnityLoader.SystemInfo.hasWebGL) return !0; + if ('WebGL 1.0' == r && UnityLoader.SystemInfo.hasWebGL >= 1) return !0; + e.print('Warning: Unsupported graphics API ' + r); + } + return !1; + } + n() + ? !UnityLoader.SystemInfo.hasThreads && e.multithreading + ? r('Your browser does not support multithreading.') + : t() + : r('Your browser does not support any of the required graphics API for this content.'); + }, + Blobs: {}, + loadCode: function (e, t, r, n) { + var o = [].slice + .call(UnityLoader.Cryptography.md5(t)) + .map(function (e) { + return ('0' + e.toString(16)).substr(-2); + }) + .join(''), + i = document.createElement('script'), + a = ( + n.isModularized + ? function (e) { + return new Blob([e], { type: 'application/javascript' }); + } + : function (e, t) { + return new Blob(['UnityLoader["' + t + '"]=', e], { type: 'text/javascript' }); + } + )(t, o), + s = URL.createObjectURL(a); + (UnityLoader.Blobs[s] = n), + e.deinitializers.push(function () { + delete UnityLoader.Blobs[s], + delete UnityLoader[o], + document.body.removeChild(document.getElementById(o)); + }), + (i.src = s), + (i.id = o), + (i.onload = function () { + e.developmentBuild || URL.revokeObjectURL(s), r(o, a), delete i.onload; + }), + document.body.appendChild(i); + }, + setupIndexedDBJob: function (e, t) { + function r(n) { + r.called || ((r.called = !0), (e.indexedDB = n), t.complete()); + } + try { + var n = + window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB, + o = n.open('/idbfs-test'); + (o.onerror = function (e) { + e.preventDefault(), r(); + }), + (o.onsuccess = function () { + o.result.close(), r(n); + }); + } catch (e) { + r(); + } + }, + processWasmCodeJob: function (e, t) { + (e.wasmBinary = UnityLoader.Job.result(e, 'downloadWasmCode')), t.complete(); + }, + processWasmFrameworkJob: function (e, t) { + var r = UnityLoader.Job.result(e, 'downloadWasmFramework'); + UnityLoader.loadCode( + e, + r, + function (r, n) { + (e.mainScriptUrlOrBlob = n), + e.isModularized && (UnityLoader[r] = UnityModule), + UnityLoader[r](e), + t.complete(); + }, + { Module: e, url: e.wasmFrameworkUrl, isModularized: e.isModularized } + ); + }, + processAsmCodeJob: function (e, t) { + var r = UnityLoader.Job.result(e, 'downloadAsmCode'); + UnityLoader.loadCode( + e, + Math.fround ? r : UnityLoader.Utils.optimizeMathFround(r), + function (r, n) { + e.isModularized ? (e.asmJsUrlOrBlob = n) : (e.asm = UnityLoader[r]), t.complete(); + }, + { Module: e, url: e.asmCodeUrl, isModularized: e.isModularized } + ); + }, + processAsmFrameworkJob: function (e, t) { + var r = UnityLoader.Job.result(e, 'downloadAsmFramework'); + UnityLoader.loadCode( + e, + r, + function (r, n) { + e.isModularized && ((e.mainScriptUrlOrBlob = n), (UnityLoader[r] = UnityModule)), + UnityLoader[r](e), + t.complete(); + }, + { Module: e, url: e.asmFrameworkUrl, isModularized: e.isModularized } + ); + }, + processMemoryInitializerJob: function (e, t) { + (e.memoryInitializerRequest.status = 200), + (e.memoryInitializerRequest.response = UnityLoader.Job.result( + e, + 'downloadMemoryInitializer' + )), + e.memoryInitializerRequest.callback && e.memoryInitializerRequest.callback(), + t.complete(); + }, + processDataJob: function (e, t) { + var r = UnityLoader.Job.result(e, 'downloadData'), + n = new DataView(r.buffer, r.byteOffset, r.byteLength), + o = 0, + i = 'UnityWebData1.0\0'; + if (!String.fromCharCode.apply(null, r.subarray(o, o + i.length)) == i) + throw 'unknown data format'; + o += i.length; + var a = n.getUint32(o, !0); + for (o += 4; o < a; ) { + var s = n.getUint32(o, !0); + o += 4; + var d = n.getUint32(o, !0); + o += 4; + var l = n.getUint32(o, !0); + o += 4; + var u = String.fromCharCode.apply(null, r.subarray(o, o + l)); + o += l; + for (var c = 0, f = u.indexOf('/', c) + 1; f > 0; c = f, f = u.indexOf('/', c) + 1) + e.FS_createPath(u.substring(0, c), u.substring(c, f - 1), !0, !0); + e.FS_createDataFile(u, null, r.subarray(s, s + d), !0, !0, !0); + } + e.removeRunDependency('processDataJob'), t.complete(); + }, + downloadJob: function (e, t) { + var r = t.parameters.objParameters + ? new UnityLoader.UnityCache.XMLHttpRequest(t.parameters.objParameters) + : new XMLHttpRequest(); + r.open('GET', t.parameters.url), + (r.responseType = 'arraybuffer'), + (r.onload = function () { + UnityLoader.Compression.decompress(new Uint8Array(r.response), function (e) { + t.complete(e); + }); + }), + t.parameters.onprogress && r.addEventListener('progress', t.parameters.onprogress), + t.parameters.onload && r.addEventListener('load', t.parameters.onload), + r.send(); + }, + scheduleBuildDownloadJob: function (e, t, r) { + UnityLoader.Progress.update(e, t); + var n = e.resolveBuildUrl(e[r]), + o = + 'function' == typeof e.cacheControl + ? e.cacheControl(n) + : e.cacheControl + ? e.cacheControl[r] || e.cacheControl.default + : 'no-cache'; + UnityLoader.Job.schedule(e, t, [], UnityLoader.downloadJob, { + url: n, + onprogress: function (r) { + UnityLoader.Progress.update(e, t, r); + }, + onload: function (r) { + UnityLoader.Progress.update(e, t, r); + }, + objParameters: + e.companyName && e.productName && o && 'no-cache' != o + ? { companyName: e.companyName, productName: e.productName, cacheControl: o } + : null + }); + }, + loadModule: function (e, t) { + if (((e.useWasm = e.wasmCodeUrl && UnityLoader.SystemInfo.hasWasm), e.useWasm)) { + if (e.multithreading && !UnityLoader.SystemInfo.hasWasmThreads) + return void t('Your browser does not support WebAssembly Threads.'); + var r = ['downloadWasmFramework', 'setupIndexedDB']; + e.wasmCodeUrl.endsWith('.unityweb') && + (UnityLoader.scheduleBuildDownloadJob(e, 'downloadWasmCode', 'wasmCodeUrl'), + UnityLoader.Job.schedule( + e, + 'processWasmCode', + ['downloadWasmCode'], + UnityLoader.processWasmCodeJob + ), + r.push('processWasmCode')), + e.wasmMemoryUrl && + (UnityLoader.scheduleBuildDownloadJob(e, 'downloadMemoryInitializer', 'wasmMemoryUrl'), + UnityLoader.Job.schedule( + e, + 'processMemoryInitializer', + ['downloadMemoryInitializer'], + UnityLoader.processMemoryInitializerJob + ), + (e.memoryInitializerRequest = { + addEventListener: function (t, r) { + e.memoryInitializerRequest.callback = r; + } + })), + UnityLoader.scheduleBuildDownloadJob(e, 'downloadWasmFramework', 'wasmFrameworkUrl'), + UnityLoader.Job.schedule(e, 'processWasmFramework', r, UnityLoader.processWasmFrameworkJob); + } else { + if (!e.asmCodeUrl) return void t('Your browser does not support WebAssembly.'); + UnityLoader.scheduleBuildDownloadJob(e, 'downloadAsmCode', 'asmCodeUrl'), + UnityLoader.Job.schedule( + e, + 'processAsmCode', + ['downloadAsmCode'], + UnityLoader.processAsmCodeJob + ), + UnityLoader.scheduleBuildDownloadJob(e, 'downloadMemoryInitializer', 'asmMemoryUrl'), + UnityLoader.Job.schedule( + e, + 'processMemoryInitializer', + ['downloadMemoryInitializer'], + UnityLoader.processMemoryInitializerJob + ), + (e.memoryInitializerRequest = { + addEventListener: function (t, r) { + e.memoryInitializerRequest.callback = r; + } + }), + e.asmLibraryUrl && (e.dynamicLibraries = [e.asmLibraryUrl].map(e.resolveBuildUrl)), + UnityLoader.scheduleBuildDownloadJob(e, 'downloadAsmFramework', 'asmFrameworkUrl'), + UnityLoader.Job.schedule( + e, + 'processAsmFramework', + ['downloadAsmFramework', 'processAsmCode', 'setupIndexedDB'], + UnityLoader.processAsmFrameworkJob + ); + } + UnityLoader.scheduleBuildDownloadJob(e, 'downloadData', 'dataUrl'), + UnityLoader.Job.schedule(e, 'setupIndexedDB', [], UnityLoader.setupIndexedDBJob), + e.preRun.push(function () { + e.addRunDependency('processDataJob'), + UnityLoader.Job.schedule(e, 'processData', ['downloadData'], UnityLoader.processDataJob); + }); + }, + instantiate: function (e, t, r) { + function n(e, n) { + if ('string' == typeof e && !(e = document.getElementById(e))) return !1; + (e.innerHTML = ''), + (e.style.border = e.style.margin = e.style.padding = 0), + 'static' == getComputedStyle(e).getPropertyValue('position') && + (e.style.position = 'relative'), + (e.style.width = n.width || e.style.width), + (e.style.height = n.height || e.style.height), + (n.container = e); + var o = n.Module; + (o.canvas = document.createElement('canvas')), + (o.canvas.style.width = '100%'), + (o.canvas.style.height = '100%'), + o.canvas.addEventListener('contextmenu', function (e) { + e.preventDefault(); + }), + o.canvas.addEventListener('dragstart', function (e) { + e.preventDefault(); + }), + (o.canvas.id = '#canvas'), + e.appendChild(o.canvas), + o.deinitializers.push(function () { + e.removeChild(o.canvas); + }); + var i = !0; + return ( + n.compatibilityCheck( + n, + function () { + var t = new XMLHttpRequest(); + t.open('GET', n.url, !0), + (t.responseType = 'text'), + (t.onerror = function () { + o.print('Could not download ' + n.url), + 0 == document.URL.indexOf('file:') && + alert( + 'It seems your browser does not support running Unity WebGL content from file:// urls. Please upload it to an http server, or try a different browser.' + ); + }), + (t.onload = function () { + var a = JSON.parse(t.responseText); + for (var s in a) 'undefined' == typeof o[s] && (o[s] = a[s]); + if (o.unityVersion) { + var d = o.unityVersion.match(/(\d+)\.(\d+)\.(\d+)(.+)/); + d && + (o.unityVersion = { + string: o.unityVersion, + version: parseInt(d[0]), + major: parseInt(d[1]), + minor: parseInt(d[2]), + suffix: d[3] + }); + } + (o.isModularized = o.unityVersion && o.unityVersion.version >= 2019), + UnityLoader.buildCompatibilityCheck( + o, + function () { + (e.style.background = o.backgroundUrl + ? "center/cover url('" + o.resolveBuildUrl(o.backgroundUrl) + "')" + : o.backgroundColor + ? ' ' + o.backgroundColor + : ''), + n.onProgress(n, 0), + (i = UnityLoader.loadModule(o, r.onerror)); + }, + r.onerror + ); + }), + t.send(); + }, + function () { + var e = + "Instantiation of '" + t + "' terminated due to the failed compatibility check."; + 'object' == typeof r && 'function' == typeof r.onerror ? r.onerror(e) : o.printErr(e); + } + ), + i + ); + } + function o(e) { + return (o.link = o.link || document.createElement('a')), (o.link.href = e), o.link.href; + } + 'undefined' == typeof r && (r = {}), + 'undefined' == typeof r.onerror && + (r.onerror = function (e) { + i.popup(e, [{ text: 'OK' }]); + }); + var i = { + url: t, + onProgress: UnityLoader.Progress.handler, + compatibilityCheck: UnityLoader.compatibilityCheck, + Module: { + deinitializers: [], + intervals: {}, + setInterval: function (e, t) { + var r = window.setInterval(e, t); + return (this.intervals[r] = !0), r; + }, + clearInterval: function (e) { + delete this.intervals[e], window.clearInterval(e); + }, + onAbort: function (e) { + throw ( + (void 0 !== e ? (this.print(e), this.printErr(e), (e = JSON.stringify(e))) : (e = ''), + 'abort(' + e + ') at ' + this.stackTrace()) + ); + }, + preRun: [], + postRun: [], + print: function (e) { + console.log(e); + }, + printErr: function (e) { + console.error(e); + }, + Jobs: {}, + buildDownloadProgress: {}, + resolveBuildUrl: function (e) { + return e.match(/(http|https|ftp|file):\/\//) + ? e + : t.substring(0, t.lastIndexOf('/') + 1) + e; + }, + streamingAssetsUrl: function () { + return o(this.resolveBuildUrl('../StreamingAssets')); + }, + locateFile: function (e) { + return 'Build/'.concat('build.wasm' == e ? this.wasmCodeUrl : e); + } + }, + SetFullscreen: function () { + if (i.Module.SetFullscreen) return i.Module.SetFullscreen.apply(i.Module, arguments); + }, + SendMessage: function () { + if (i.Module.SendMessage) return i.Module.SendMessage.apply(i.Module, arguments); + }, + Quit: function (e) { + 'function' == typeof e && (i.Module.onQuit = e), (i.Module.shouldQuit = !0); + } + }; + (i.Module.unityInstance = i), + (i.popup = function (e, t) { + return UnityLoader.Error.popup(i, e, t); + }), + i.Module.postRun.push(function () { + i.onProgress(i, 1), + 'object' == typeof r && 'function' == typeof r.onsuccess && r.onsuccess(i.Module); + }); + for (var a in r) + if ('Module' == a) for (var s in r[a]) i.Module[s] = r[a][s]; + else i[a] = r[a]; + return ( + n(e, i) || + document.addEventListener('DOMContentLoaded', function () { + n(e, i); + }), + i + ); + }, + instantiateAsync: function (e, t, r) { + return new Promise(function (n, o) { + const i = Object.assign( + { + onsuccess: function (e) { + n(e); + }, + onerror: function (e) { + o(e); + } + }, + r + ); + UnityLoader.instantiate(e, t, i); + }); + }, + Utils: { + assert: function (e, t) { + e || abort('Assertion failed: ' + t); + }, + optimizeMathFround: function (e, t) { + console.log('optimizing out Math.fround calls'); + for ( + var r = { + LOOKING_FOR_MODULE: 0, + SCANNING_MODULE_VARIABLES: 1, + SCANNING_MODULE_FUNCTIONS: 2 + }, + n = ['EMSCRIPTEN_START_ASM', 'EMSCRIPTEN_START_FUNCS', 'EMSCRIPTEN_END_FUNCS'], + o = 'var', + i = 'global.Math.fround;', + a = 0, + s = t ? r.LOOKING_FOR_MODULE : r.SCANNING_MODULE_VARIABLES, + d = 0, + l = 0; + s <= r.SCANNING_MODULE_FUNCTIONS && a < e.length; + a++ + ) + if ( + 47 == e[a] && + 47 == e[a + 1] && + 32 == e[a + 2] && + String.fromCharCode.apply(null, e.subarray(a + 3, a + 3 + n[s].length)) === n[s] + ) + s++; + else if ( + s != r.SCANNING_MODULE_VARIABLES || + l || + 61 != e[a] || + String.fromCharCode.apply(null, e.subarray(a + 1, a + 1 + i.length)) !== i + ) { + if (l && 40 == e[a]) { + for (var u = 0; u < l && e[a - 1 - u] == e[d - u]; ) u++; + if (u == l) { + var c = e[a - 1 - u]; + if ( + c < 36 || + (36 < c && c < 48) || + (57 < c && c < 65) || + (90 < c && c < 95) || + (95 < c && c < 97) || + 122 < c + ) + for (; u; u--) e[a - u] = 32; + } + } + } else { + for (d = a - 1; 32 != e[d - l]; ) l++; + (l && String.fromCharCode.apply(null, e.subarray(d - l - o.length, d - l)) === o) || + (d = l = 0); + } + return e; + } + }, + UnityCache: (function () { + function e(e) { + console.log('[UnityCache] ' + e); + } + function t(e) { + return (t.link = t.link || document.createElement('a')), (t.link.href = e), t.link.href; + } + function r(e) { + var t = window.location.href.match(/^[a-z]+:\/\/[^\/]+/); + return !t || e.lastIndexOf(t[0], 0); + } + function n() { + function t(t) { + if ('undefined' == typeof n.database) + for ( + n.database = t, n.database || e('indexedDB database could not be opened'); + n.queue.length; + + ) { + var r = n.queue.shift(); + n.database + ? n.execute.apply(n, r) + : 'function' == typeof r.onerror && r.onerror(new Error('operation cancelled')); + } + } + function r() { + var e = o.open(a.name, a.version); + (e.onupgradeneeded = function (e) { + var t = e.target.result; + t.objectStoreNames.contains(d.name) || t.createObjectStore(d.name); + }), + (e.onsuccess = function (e) { + t(e.target.result); + }), + (e.onerror = function () { + t(null); + }); + } + var n = this; + n.queue = []; + try { + var o = + window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB, + i = o.open(a.name); + (i.onupgradeneeded = function (e) { + var t = e.target.result.createObjectStore(s.name, { keyPath: 'url' }); + ['version', 'company', 'product', 'updated', 'revalidated', 'accessed'].forEach(function ( + e + ) { + t.createIndex(e, e); + }); + }), + (i.onsuccess = function (e) { + var n = e.target.result; + n.version < a.version ? (n.close(), r()) : t(n); + }), + (i.onerror = function () { + t(null); + }); + } catch (e) { + t(null); + } + } + function o(e, t, r, n, o) { + var i = { + url: e, + version: s.version, + company: t, + product: r, + updated: n, + revalidated: n, + accessed: n, + responseHeaders: {}, + xhr: {} + }; + return ( + o && + (['Last-Modified', 'ETag'].forEach(function (e) { + i.responseHeaders[e] = o.getResponseHeader(e); + }), + ['responseURL', 'status', 'statusText', 'response'].forEach(function (e) { + i.xhr[e] = o[e]; + })), + i + ); + } + function i(t) { + (this.cache = { enabled: !1 }), + t && + ((this.cache.control = t.cacheControl), + (this.cache.company = t.companyName), + (this.cache.product = t.productName)), + (this.xhr = new XMLHttpRequest(t)), + this.xhr.addEventListener( + 'load', + function () { + var t = this.xhr, + r = this.cache; + r.enabled && + !r.revalidated && + (304 == t.status + ? ((r.result.revalidated = r.result.accessed), + (r.revalidated = !0), + l.execute(s.name, 'put', [r.result]), + e( + "'" + + r.result.url + + "' successfully revalidated and served from the indexedDB cache" + )) + : 200 != t.status + ? e( + "'" + + r.result.url + + "' request failed with status: " + + t.status + + ' ' + + t.statusText + ) + : (t.getResponseHeader('Last-Modified') || t.getResponseHeader('ETag')) && + ((r.result = o(r.result.url, r.company, r.product, r.result.accessed, t)), + (r.revalidated = !0), + l.execute( + s.name, + 'put', + [r.result], + function (t) { + e( + "'" + + r.result.url + + "' successfully downloaded and stored in the indexedDB cache" + ); + }, + function (t) { + e( + "'" + + r.result.url + + "' successfully downloaded but not stored in the indexedDB cache due to the error: " + + t + ); + } + ))); + }.bind(this) + ); + } + var a = { name: 'UnityCache', version: 2 }, + s = { name: 'XMLHttpRequest', version: 1 }, + d = { name: 'WebAssembly', version: 1 }; + n.prototype.execute = function (e, t, r, n, o) { + if (this.database) + try { + var i = this.database + .transaction( + [e], + ['put', 'delete', 'clear'].indexOf(t) != -1 ? 'readwrite' : 'readonly' + ) + .objectStore(e); + 'openKeyCursor' == t && ((i = i.index(r[0])), (r = r.slice(1))); + var a = i[t].apply(i, r); + 'function' == typeof n && + (a.onsuccess = function (e) { + n(e.target.result); + }), + (a.onerror = o); + } catch (e) { + 'function' == typeof o && o(e); + } + else + 'undefined' == typeof this.database + ? this.queue.push(arguments) + : 'function' == typeof o && o(new Error('indexedDB access denied')); + }; + var l = new n(); + (i.prototype.send = function (t) { + var n = this.xhr, + o = this.cache, + i = arguments; + return ( + (o.enabled = o.enabled && 'arraybuffer' == n.responseType && !t), + o.enabled + ? void l.execute( + s.name, + 'get', + [o.result.url], + function (t) { + if (!t || t.version != s.version) return void n.send.apply(n, i); + if (((o.result = t), (o.result.accessed = Date.now()), 'immutable' == o.control)) + (o.revalidated = !0), + l.execute(s.name, 'put', [o.result]), + n.dispatchEvent(new Event('load')), + e( + "'" + o.result.url + "' served from the indexedDB cache without revalidation" + ); + else if ( + r(o.result.url) && + (o.result.responseHeaders['Last-Modified'] || o.result.responseHeaders.ETag) + ) { + var a = new XMLHttpRequest(); + a.open('HEAD', o.result.url), + (a.onload = function () { + (o.revalidated = ['Last-Modified', 'ETag'].every(function (e) { + return ( + !o.result.responseHeaders[e] || + o.result.responseHeaders[e] == a.getResponseHeader(e) + ); + })), + o.revalidated + ? ((o.result.revalidated = o.result.accessed), + l.execute(s.name, 'put', [o.result]), + n.dispatchEvent(new Event('load')), + e( + "'" + + o.result.url + + "' successfully revalidated and served from the indexedDB cache" + )) + : n.send.apply(n, i); + }), + a.send(); + } else + o.result.responseHeaders['Last-Modified'] + ? (n.setRequestHeader( + 'If-Modified-Since', + o.result.responseHeaders['Last-Modified'] + ), + n.setRequestHeader('Cache-Control', 'no-cache')) + : o.result.responseHeaders.ETag && + (n.setRequestHeader('If-None-Match', o.result.responseHeaders.ETag), + n.setRequestHeader('Cache-Control', 'no-cache')), + n.send.apply(n, i); + }, + function (e) { + n.send.apply(n, i); + } + ) + : n.send.apply(n, i) + ); + }), + (i.prototype.open = function (e, r, n, i, a) { + return ( + (this.cache.result = o(t(r), this.cache.company, this.cache.product, Date.now())), + (this.cache.enabled = + ['must-revalidate', 'immutable'].indexOf(this.cache.control) != -1 && + 'GET' == e && + this.cache.result.url.match('^https?://') && + ('undefined' == typeof n || n) && + 'undefined' == typeof i && + 'undefined' == typeof a), + (this.cache.revalidated = !1), + this.xhr.open.apply(this.xhr, arguments) + ); + }), + (i.prototype.setRequestHeader = function (e, t) { + return (this.cache.enabled = !1), this.xhr.setRequestHeader.apply(this.xhr, arguments); + }); + var u = new XMLHttpRequest(); + for (var c in u) + i.prototype.hasOwnProperty(c) || + !(function (e) { + Object.defineProperty( + i.prototype, + e, + 'function' == typeof u[e] + ? { + value: function () { + return this.xhr[e].apply(this.xhr, arguments); + } + } + : { + get: function () { + return this.cache.revalidated && this.cache.result.xhr.hasOwnProperty(e) + ? this.cache.result.xhr[e] + : this.xhr[e]; + }, + set: function (t) { + this.xhr[e] = t; + } + } + ); + })(c); + return { + XMLHttpRequest: i, + WebAssembly: { + get: function (e, r) { + var n = { url: t(e), version: d.version, module: null, md5: null }; + l.execute( + d.name, + 'get', + [n.url], + function (e) { + r(e && e.version == d.version ? e : n); + }, + function () { + r(n); + } + ); + }, + put: function (e, t, r) { + l.execute(d.name, 'put', [e, e.url], t, r); + } + } + }; + })() +}; diff --git a/bitlife/TemplateData/UnityProgress.js b/bitlife/TemplateData/UnityProgress.js new file mode 100644 index 00000000..17d974bd --- /dev/null +++ b/bitlife/TemplateData/UnityProgress.js @@ -0,0 +1,23 @@ +function UnityProgress(unityInstance, progress) { + if (!unityInstance.Module) return; + if (!unityInstance.logo) { + unityInstance.logo = document.createElement('div'); + unityInstance.logo.className = 'logo ' + unityInstance.Module.splashScreenStyle; + unityInstance.container.appendChild(unityInstance.logo); + } + if (!unityInstance.progress) { + unityInstance.progress = document.createElement('div'); + unityInstance.progress.className = 'progress ' + unityInstance.Module.splashScreenStyle; + unityInstance.progress.empty = document.createElement('div'); + unityInstance.progress.empty.className = 'empty'; + unityInstance.progress.appendChild(unityInstance.progress.empty); + unityInstance.progress.full = document.createElement('div'); + unityInstance.progress.full.className = 'full'; + unityInstance.progress.appendChild(unityInstance.progress.full); + unityInstance.container.appendChild(unityInstance.progress); + } + unityInstance.progress.full.style.width = 100 * progress + '%'; + unityInstance.progress.empty.style.width = 100 * (1 - progress) + '%'; + if (progress == 1) + unityInstance.logo.style.display = unityInstance.progress.style.display = 'none'; +} diff --git a/bitlife/TemplateData/progressEmpty.Dark.png b/bitlife/TemplateData/progressEmpty.Dark.png new file mode 100644 index 00000000..7e01b495 Binary files /dev/null and b/bitlife/TemplateData/progressEmpty.Dark.png differ diff --git a/bitlife/TemplateData/progressFull.Dark.png b/bitlife/TemplateData/progressFull.Dark.png new file mode 100644 index 00000000..8a1c77b9 Binary files /dev/null and b/bitlife/TemplateData/progressFull.Dark.png differ diff --git a/bitlife/bitlife.png b/bitlife/bitlife.png new file mode 100644 index 00000000..e46bf734 Binary files /dev/null and b/bitlife/bitlife.png differ diff --git a/bitlife/index.html b/bitlife/index.html new file mode 100644 index 00000000..b4994255 --- /dev/null +++ b/bitlife/index.html @@ -0,0 +1,284 @@ + + + + + + + + BitLife + + + + + + + + + + + +
+ +
+
+ + diff --git a/bitlife/logo.png b/bitlife/logo.png new file mode 100644 index 00000000..cf19e62f Binary files /dev/null and b/bitlife/logo.png differ diff --git a/bitlife/splash.png b/bitlife/splash.png new file mode 100644 index 00000000..0888d472 Binary files /dev/null and b/bitlife/splash.png differ diff --git a/bookmarklets.html b/bookmarklets.html index d891e2c2..813ce2c0 100644 --- a/bookmarklets.html +++ b/bookmarklets.html @@ -1,55 +1,79 @@ + + + - + + + + + Bookmarklets | Selenite + + + - - - Bookmarklets | e-gamepass - - - + - - - + + + - + +
+
+ +

Bookmarklets

-
- + Edit any page +

Drag the link above to your bookmarks bar. This allows you to edit the text of any webpage.

+ X-Ray Goggles +

Drag the link above to your bookmarks bar. This allows you to view and edit the source code of any website, like a more powerful version of "Edit any page".

+ Dark Mode +

Drag the link above to your bookmarks bar. This sets any page to dark mode.

+ Piano +

Drag the link above to your bookmarks bar. This adds a piano to the page.

+ Developer Console +

Drag the link above to your bookmarks bar. This adds all features of the developer console to whatever page your on.

+ Asteroids +

Drag the link above to your bookmarks bar. This allows you to play Asteroids on the website you are on, destroying everything.

+ Katamari +

Drag the link above to your bookmarks bar. This allows you to collect the words on the page into a ball. Fun game, I recommend playing it.

-

Bookmarklets

- - - Edit any page -

Drag the link above to your bookmarks bar. This allows you to edit the text of any webpage.

- X-Ray Goggles -

Drag the link above to your bookmarks bar. This allows you to view and edit the source code of any website, like a more powerful version of "Edit any page".

- Dark Mode -

Drag the link above to your bookmarks bar. This sets any page to dark mode.

- Piano -

Drag the link above to your bookmarks bar. This adds a piano to the page.

- Developer Console -

Drag the link above to your bookmarks bar. This adds all features of the developer console to whatever page your on.

- Asteroids -

Drag the link above to your bookmarks bar. This allows you to play Asteroids on the website you are on, destroying everything.

- Katamari -

Drag the link above to your bookmarks bar. This allows you to collect the words on the page into a ball. Fun game, I recommend playing it.

- -

Tab Cloaks

- The Ultimate Tab Cloak -

Drag the link above to your bookmarks bar. This adds multiple cloaks in one bookmarklet.

- Tab Cloak (Canvas) -

Drag the link above to your bookmarks bar. This disguises whatever website you're on as the Canvas Dashboard.

- Tab Cloak (Google Drive) -

Drag the link above to your bookmarks bar. This disguises whatever website you're on as Google Drive.

- Tab Cloak (Desmos) -

Drag the link above to your bookmarks bar. This disguises whatever website you're on Desmos.

-
+

Tab Cloaks

+ The Ultimate Tab Cloak +

Drag the link above to your bookmarks bar. This adds multiple cloaks in one bookmarklet.

+ Tab Cloak (Canvas) +

Drag the link above to your bookmarks bar. This disguises whatever website you're on as the Canvas Dashboard.

+ Tab Cloak (Google Drive) +

Drag the link above to your bookmarks bar. This disguises whatever website you're on as Google Drive.

+ Tab Cloak (Desmos) +

Drag the link above to your bookmarks bar. This disguises whatever website you're on Desmos.

+
diff --git a/changelog.html b/changelog.html deleted file mode 100644 index cdc99ef0..00000000 --- a/changelog.html +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - Changelog | e-gamepass - - - - - - - - - - -
- -

e-gamepass

-

v. 2023.05.24

-

Added 3 games (Slope, This is the only level, achievement unlocked 2)
Fixed web analytics + google analytics (only affects me lol)

-

v. 2023.05.23

-

Major update?!
Added saves
Complete backend remake
Fixed flash pages to make them full screen automatically
Added 2 games (Cell Machine and Death Run 3D)
Added more bookmarklets
Tetris Update!

- Back to home -
- - diff --git a/cloak.html b/cloak.html deleted file mode 100644 index 5d371217..00000000 --- a/cloak.html +++ /dev/null @@ -1,48 +0,0 @@ - - - - - - - - - - Tab Cloak | e-gamepass - - - - - - - - - - - - - - -
- - - - - -

e-gamepass

- -
-
-

Website Name


-
-

Website Icon


-

- -
- -
- -
- -
- - diff --git a/ducklife1/ducklife1.png b/ducklife1/ducklife1.png new file mode 100644 index 00000000..e0fdd066 Binary files /dev/null and b/ducklife1/ducklife1.png differ diff --git a/ducklife1/ducklife1.swf b/ducklife1/ducklife1.swf new file mode 100644 index 00000000..1b057e31 Binary files /dev/null and b/ducklife1/ducklife1.swf differ diff --git a/ducklife1/index.html b/ducklife1/index.html new file mode 100644 index 00000000..89981304 --- /dev/null +++ b/ducklife1/index.html @@ -0,0 +1,27 @@ + + + + + + + Duck Life 1 + + + +
+ + + + diff --git a/ducklife2/ducklife2.png b/ducklife2/ducklife2.png new file mode 100644 index 00000000..806bbe4b Binary files /dev/null and b/ducklife2/ducklife2.png differ diff --git a/ducklife2/ducklife2.swf b/ducklife2/ducklife2.swf new file mode 100644 index 00000000..afd92d1e Binary files /dev/null and b/ducklife2/ducklife2.swf differ diff --git a/ducklife2/index.html b/ducklife2/index.html new file mode 100644 index 00000000..4ed1be16 --- /dev/null +++ b/ducklife2/index.html @@ -0,0 +1,27 @@ + + + + + + + Duck Life 2 + + + +
+ + + + diff --git a/ducklife3/ducklife3-evolution.swf b/ducklife3/ducklife3-evolution.swf new file mode 100644 index 00000000..52d4c715 Binary files /dev/null and b/ducklife3/ducklife3-evolution.swf differ diff --git a/ducklife3/ducklife3.png b/ducklife3/ducklife3.png new file mode 100644 index 00000000..596d26c0 Binary files /dev/null and b/ducklife3/ducklife3.png differ diff --git a/ducklife3/index.html b/ducklife3/index.html new file mode 100644 index 00000000..14691ae9 --- /dev/null +++ b/ducklife3/index.html @@ -0,0 +1,27 @@ + + + + + + + Duck Life 3 + + + +
+ + + + diff --git a/favicon.ico b/favicon.ico new file mode 100644 index 00000000..f713b1e2 Binary files /dev/null and b/favicon.ico differ diff --git a/favicon.png b/favicon.png index 84a0c2ac..313b9c9a 100644 Binary files a/favicon.png and b/favicon.png differ diff --git a/games.json b/games.json index 30fc93a4..88d8d09d 100644 --- a/games.json +++ b/games.json @@ -1,347 +1,387 @@ [ - { - "name": "ADOFAI", - "directory": "adofai", - "image": "icon.png" - }, - { - "name": "Online Minecraft", - "directory": "resent-client", - "image": "logo.png" - }, - { - "name": "Offline Minecraft", - "directory": "offline-mc", - "image": "logo.png" - }, - { - "name": "Friday Night Funkin", - "directory": "fridaynightfunkin", - "image": "fnf-icon.jpg" - }, - { - "name": "Worlds Hardest Game", - "directory": "hardestgame", - "image": "icon.png" - }, - { - "name": "GBA Emulator", - "directory": "gba", - "image": "icon.png" - }, - { - "name": "Celeste", - "directory": "celeste", - "image": "icon.png" - }, - { - "name": "Mario", - "directory": "mario", - "image": "icon.png" - }, - { - "name": "60s Burger Run", - "directory": "60sburgerrun", - "image": "icon.png" - }, - { - "name": "Cluster Rush", - "directory": "cluster-rush", - "image": "icon.jpg" - }, - { - "name": "Vex 3", - "directory": "vex3", - "image": "icon.png" - }, - { - "name": "Adventure Capitalist", - "directory": "adventure-capitalist", - "image": "icon.png" - }, - { - "name": "Bloons TD 3", - "directory": "btd3", - "image": "icon.png" - }, - { - "name": "Avalanche", - "directory": "avalanche", - "image": "icon.png" - }, - { - "name": "Slope", - "directory": "slope", - "image": "slope4.jpeg" - }, - { - "name": "Cell Machine", - "directory": "cell-machine", - "image": "img/icon.png" - }, - { - "name": "Run 2", - "directory": "run2", - "image": "icon.jpg" - }, - { - "name": "Vex 5", - "directory": "vex5", - "image": "icon.png" - }, - { - "name": "Vex 4", - "directory": "vex4", - "image": "vex4.png" - }, - { - "name": "Vex 2", - "directory": "vex2", - "image": "icon.png" - }, - { - "name": "Crossy Road", - "directory": "crossyroad", - "image": "chicken.png" - }, - { - "name": "Wall Smash", - "directory": "wallsmash", - "image": "icon.png" - }, - { - "name": "Death Run 3D", - "directory": "death-run-3d", - "image": "img/death.png" - }, - { - "name": "Gun Mayhem 2", - "directory": "gunmayhem2", - "image": "icon.png" - }, - { - "name": "CircloO", - "directory": "circloo", - "image": "icon.png" - }, - { - "name": "Vex", - "directory": "vex", - "image": "icon.png" - }, - { - "name": "Stack", - "directory": "stack", - "image": "icon.png" - }, - { - "name": "xx142-b2.exe", - "directory": "xx142-b2.exe", - "image": "icon.png" - }, - { - "name": "paper.io", - "directory": "paperio", - "image": "icon.png" - }, - { - "name": "Chibi Knight", - "directory": "chibiknight", - "image": "icon.png" - }, - { - "name": "1v1.lol", - "directory": "1v1lol", - "image": "splash.png" - }, - { - "name": "Dino", - "directory": "dino", - "image": "icon.png" - }, - { - "name": "Turbowarp Packager", - "directory": "turbowarp", - "image": "icon.png" - }, - { - "name": "Tetris", - "directory": "tetris", - "image": "icon.png" - }, - { - "name": "Geometry Dash", - "directory": "gd", - "image": "icon.png" - }, - { - "name": "Sand Game", - "directory": "sand", - "image": "icon.png" - }, - { - "name": "Dante", - "directory": "dante", - "image": "icon.png" - }, - { - "name": "Wordle", - "directory": "wordle", - "image": "icon.png" - }, - { - "name": "Offline Paradise", - "directory": "offlineparadise", - "image": "icon.png" - }, - { - "name": "2048", - "directory": "2048", - "image": "icon.png" - }, - { - "name": "Doodle Jump", - "directory": "doodlejump", - "image": "icon.png" - }, - { - "name": "Weave Silk", - "directory": "weavesilk", - "image": "icon.png" - }, - { - "name": "Super Meat Boy", - "directory": "supermeatboy", - "image": "icon.png" - }, - { - "name": "Vex 6", - "directory": "vex6", - "image": "icon.png" - }, - { - "name": "WebGL Fluid Sim", - "directory": "fluidsim", - "image": "icon.png" - }, - { - "name": "Basketball Stars", - "directory": "basketball-stars", - "image": "icon.png" - }, - { - "name": "osu!", - "directory": "osu", - "image": "icon.png" - }, - { - "name": "Cookie Clicker", - "directory": "cookieclicker", - "image": "img/perfectCookie.png" - }, - { - "name": "Superhot", - "directory": "superhot", - "image": "icon.png" - }, - { - "name": "Super Mario 64", - "directory": "sm64", - "image": "icon.png" - }, - { - "name": "Gun Mayhem Redux", - "directory": "gunmayhemredux", - "image": "icon.png" - }, - { - "name": "I Wanna Be Thy Copy", - "directory": "iwbtc", - "image": "icon.png" - }, - { - "name": "HexGL", - "directory": "hexgl", - "image": "icon_128.png" - }, - { - "name": "Champion Island", - "directory": "championisland", - "image": "icon.png" - }, - { - "name": "Learn to Fly", - "directory": "ltf", - "image": "icon.png" - }, - { - "name": "Turbowarp Editor", - "directory": "turbowarp-editor", - "image": "icon.png" - }, - { - "name": "Wordle Bot", - "directory": "wordlebot", - "image": "icon.png" - }, - { - "name": "Cut The Rope", - "directory": "ctr", - "image": "icon.png" - }, - { - "name": "Chess", - "directory": "chess", - "image": "icon.png" - }, - { - "name": "Flappy Bird", - "directory": "flappybird", - "image": "icon.png" - }, - { - "name": "Lows Adventures 2", - "directory": "lowsadventures2", - "image": "icon.png" - }, - { - "name": "Drift Boss", - "directory": "drift-boss", - "image": "icon.png" - }, - { - "name": "Fireboy Watergirl", - "directory": "fireboywatergirl", - "image": "icon.png" - }, - { - "name": "Gun Mayhem", - "directory": "gunmayhem", - "image": "icon.png" - }, - { - "name": "Duck Life 4", - "directory": "ducklife4", - "image": "icon.png" - }, - { - "name": "Achievement Unlocked", - "directory": "achieveunlocked", - "image": "icon.png" - }, - { - "name": "Achievement Unlocked 2", - "directory": "achieveunlocked2", - "image": "icon.png" - }, - { - "name": "This Is The Only Level", - "directory": "thisistheonlylevel", - "image": "logo.png" - }, - { - "name": "This Is The Only Level 2", - "directory": "thisistheonlylevel2", - "image": "icon.png" - } - ] \ No newline at end of file + { + "name": "ADOFAI", + "directory": "adofai", + "image": "icon.png" + }, + { + "name": "Online Minecraft", + "directory": "resent-client", + "image": "logo.png" + }, + { + "name": "Offline Minecraft", + "directory": "offline-mc", + "image": "logo.png" + }, + { + "name": "Friday Night Funkin", + "directory": "fridaynightfunkin", + "image": "fnf-icon.jpg" + }, + { + "name": "Worlds Hardest Game", + "directory": "hardestgame", + "image": "icon.png" + }, + { + "name": "GBA Emulator", + "directory": "gba", + "image": "icon.png" + }, + { + "name": "Celeste", + "directory": "celeste", + "image": "icon.png" + }, + { + "name": "Mario", + "directory": "mario", + "image": "icon.png" + }, + { + "name": "60s Burger Run", + "directory": "60sburgerrun", + "image": "icon.png" + }, + { + "name": "Cluster Rush", + "directory": "cluster-rush", + "image": "icon.jpg" + }, + { + "name": "Vex 3", + "directory": "vex3", + "image": "icon.png" + }, + { + "name": "Adventure Capitalist", + "directory": "adventure-capitalist", + "image": "icon.png" + }, + { + "name": "Bloons TD 3", + "directory": "btd3", + "image": "icon.png" + }, + { + "name": "Avalanche", + "directory": "avalanche", + "image": "icon.png" + }, + { + "name": "Slope", + "directory": "slope", + "image": "slope4.jpeg" + }, + { + "name": "Cell Machine", + "directory": "cell-machine", + "image": "img/icon.png" + }, + { + "name": "Run 2", + "directory": "run2", + "image": "icon.jpg" + }, + { + "name": "Vex 5", + "directory": "vex5", + "image": "icon.png" + }, + { + "name": "Vex 4", + "directory": "vex4", + "image": "vex4.png" + }, + { + "name": "Vex 2", + "directory": "vex2", + "image": "icon.png" + }, + { + "name": "Crossy Road", + "directory": "crossyroad", + "image": "chicken.png" + }, + { + "name": "Wall Smash", + "directory": "wallsmash", + "image": "icon.png" + }, + { + "name": "Death Run 3D", + "directory": "death-run-3d", + "image": "img/death.png" + }, + { + "name": "Gun Mayhem 2", + "directory": "gunmayhem2", + "image": "icon.png" + }, + { + "name": "CircloO", + "directory": "circloo", + "image": "icon.png" + }, + { + "name": "Vex", + "directory": "vex", + "image": "icon.png" + }, + { + "name": "Stack", + "directory": "stack", + "image": "icon.png" + }, + { + "name": "xx142-b2.exe", + "directory": "xx142-b2.exe", + "image": "icon.png" + }, + { + "name": "paper.io", + "directory": "paperio", + "image": "icon.png" + }, + { + "name": "Chibi Knight", + "directory": "chibiknight", + "image": "icon.png" + }, + { + "name": "1v1.lol", + "directory": "1v1lol", + "image": "splash.png" + }, + { + "name": "Dino", + "directory": "dino", + "image": "icon.png" + }, + { + "name": "Turbowarp Packager", + "directory": "turbowarp", + "image": "icon.png" + }, + { + "name": "Tetris", + "directory": "tetris", + "image": "icon.png" + }, + { + "name": "Geometry Dash", + "directory": "gd", + "image": "icon.png" + }, + { + "name": "Sand Game", + "directory": "sand", + "image": "icon.png" + }, + { + "name": "Dante", + "directory": "dante", + "image": "icon.png" + }, + { + "name": "Wordle", + "directory": "wordle", + "image": "icon.png" + }, + { + "name": "Offline Paradise", + "directory": "offlineparadise", + "image": "icon.png" + }, + { + "name": "2048", + "directory": "2048", + "image": "icon.png" + }, + { + "name": "Doodle Jump", + "directory": "doodlejump", + "image": "icon.png" + }, + { + "name": "Weave Silk", + "directory": "weavesilk", + "image": "icon.png" + }, + { + "name": "Super Meat Boy", + "directory": "supermeatboy", + "image": "icon.png" + }, + { + "name": "Vex 6", + "directory": "vex6", + "image": "icon.png" + }, + { + "name": "WebGL Fluid Sim", + "directory": "fluidsim", + "image": "icon.png" + }, + { + "name": "Basketball Stars", + "directory": "basketball-stars", + "image": "icon.png" + }, + { + "name": "osu!", + "directory": "osu", + "image": "icon.png" + }, + { + "name": "Cookie Clicker", + "directory": "cookieclicker", + "image": "img/perfectCookie.png" + }, + { + "name": "Superhot", + "directory": "superhot", + "image": "icon.png" + }, + { + "name": "Super Mario 64", + "directory": "sm64", + "image": "icon.png" + }, + { + "name": "Gun Mayhem Redux", + "directory": "gunmayhemredux", + "image": "icon.png" + }, + { + "name": "I Wanna Be Thy Copy", + "directory": "iwbtc", + "image": "icon.png" + }, + { + "name": "HexGL", + "directory": "hexgl", + "image": "icon_128.png" + }, + { + "name": "Champion Island", + "directory": "championisland", + "image": "icon.png" + }, + { + "name": "Learn to Fly", + "directory": "ltf", + "image": "icon.png" + }, + { + "name": "Turbowarp Editor", + "directory": "turbowarp-editor", + "image": "icon.png" + }, + { + "name": "Wordle Bot", + "directory": "wordlebot", + "image": "icon.png" + }, + { + "name": "Cut The Rope", + "directory": "ctr", + "image": "icon.png" + }, + { + "name": "Chess", + "directory": "chess", + "image": "icon.png" + }, + { + "name": "Flappy Bird", + "directory": "flappybird", + "image": "icon.png" + }, + { + "name": "Lows Adventures 2", + "directory": "lowsadventures2", + "image": "icon.png" + }, + { + "name": "Drift Boss", + "directory": "drift-boss", + "image": "icon.png" + }, + { + "name": "Fireboy Watergirl", + "directory": "fireboywatergirl", + "image": "icon.png" + }, + { + "name": "Gun Mayhem", + "directory": "gunmayhem", + "image": "icon.png" + }, + { + "name": "Duck Life 4", + "directory": "ducklife4", + "image": "icon.png" + }, + { + "name": "Achievement Unlocked", + "directory": "achieveunlocked", + "image": "icon.png" + }, + { + "name": "Achievement Unlocked 2", + "directory": "achieveunlocked2", + "image": "icon.png" + }, + { + "name": "This Is The Only Level", + "directory": "thisistheonlylevel", + "image": "logo.png" + }, + { + "name": "This Is The Only Level 2", + "directory": "thisistheonlylevel2", + "image": "icon.png" + }, + { + "name": "Bitlife", + "directory": "bitlife", + "image": "bitlife.png" + }, + { + "name": "Duck Life 1", + "directory": "ducklife1", + "image": "ducklife1.png" + }, + { + "name": "Duck Life 2", + "directory": "ducklife2", + "image": "ducklife2.png" + }, + { + "name": "Duck Life 3", + "directory": "ducklife3", + "image": "ducklife3.png" + }, + { + "name": "ovo", + "directory": "ovo", + "image": "ovo3.png" + }, + { + "name": "There Is No Game", + "directory": "thereisnogame", + "image": "icon-256.png" + }, + { + "name": "Universal Paperclips", + "directory": "universal-paperclips", + "image": "universal-paperclips.png" + }, + { + "name": "Windows 11", + "directory": "win11", + "image": "favicon.png" + } +] diff --git a/index.html b/index.html index dc2755b8..a04fd12d 100644 --- a/index.html +++ b/index.html @@ -1,42 +1,100 @@ - - - - + + + + - - - e-gamepass - - - - - - + + + + + + + + + + + + + Selenite + + + + + + - - - - - - + + + + + + + + -
- +
+
+ - + - -

e-gamepass

- Download SaveUpload Save -
-
-
- -
- -
+
+ +

selenite

+
+ Download SaveUpload Save +
+

+ + +
+
+

Pinned Games

+
+

It looks like you haven't pinned any games, click the star icon next to any game in order to pin them up here! Your pinned games will also save in your save backups!

+
+

All Games

+

Please wait for the games to load.. If you see this for more than a second, try reloading and reporting a bug report.

+
+
diff --git a/js/all.js b/js/all.js index 4efbbf4f..e666e97e 100644 --- a/js/all.js +++ b/js/all.js @@ -1,43 +1,68 @@ function setCloak() { - var tabicon = getCookie("tabicon"); + var tabicon = getCookie("tabicon"); - if (tabicon) { - var link = document.querySelector("link[rel~='icon']"); - if(link){ - link.remove(); - } - var link = document.querySelector("link[rel~='shortcut icon']"); - if(link){ - link.remove(); - } - link = document.createElement('link'); - link.rel = 'icon'; - document.head.appendChild(link); - link.href = tabicon; + if (tabicon) { + var link = document.querySelector("link[rel~='icon']"); + if (link) { + link.remove(); } - - var tabname = getCookie("tabname"); - - if (tabname) { - document.title = tabname; + var link = document.querySelector("link[rel~='shortcut icon']"); + if (link) { + link.remove(); } + link = document.createElement("link"); + link.rel = "icon"; + document.head.appendChild(link); + link.href = tabicon; + } + + var tabname = getCookie("tabname"); + + if (tabname) { + document.title = tabname; + } } function getCookie(cname) { - let name = cname + "="; - let decodedCookie = decodeURIComponent(document.cookie); - let ca = decodedCookie.split(';'); - for(let i = 0; i 0) { + $("#panicmode").prop({ href: panicurl }); + } + const pressed = []; + const secretCode = "safemode"; + window.addEventListener("keyup", (e) => { + pressed.push(e.key); + pressed.splice(-secretCode.length - 1, pressed.length - secretCode.length); + if (pressed.join("").includes(secretCode)) { + window.location.href = panicurl; + } + }); +} +document.addEventListener("DOMContentLoaded", function () { + let jquery_loader = document.createElement("script"); + jquery_loader.setAttribute("src", "https://ajax.googleapis.com/ajax/libs/jquery/3.7.0/jquery.min.js"); + jquery_loader.async = false; + document.body.appendChild(jquery_loader); + window.addEventListener("load", function () { + panicMode(); + }); + setCloak(); +}); diff --git a/js/cloak.js b/js/cloak.js index f4bb5056..e9c325d9 100644 --- a/js/cloak.js +++ b/js/cloak.js @@ -1,24 +1,37 @@ function cloakExceptions(url) { - if (url.includes('harrisonburg.instructure.com') == true) { - return "learn.canvas.net"; - } - return url; + if (url.includes("harrisonburg.instructure.com") == true) { + return "learn.canvas.net"; + } + return url; } function setCloakCookie() { - url = cloakExceptions($('#webicon').val()) - document.cookie = 'tabicon=https://s2.googleusercontent.com/s2/favicons?domain_url=' + url; - document.cookie = 'tabname=' + $('#webname').val(); - setCloak(); + url = cloakExceptions($("#webicon").val()); + document.cookie = "tabicon=https://s2.googleusercontent.com/s2/favicons?domain_url=" + url; + document.cookie = "tabname=" + $("#webname").val(); + Toastify({ + text: "Tab cloak saved!", + duration: 2000, + gravity: "top", // `top` or `bottom` + position: "center", // `left`, `center` or `right` + style: { + background: "linear-gradient(var(--bg-1), var(--bg-2))", + width: "25%", + boxShadow: "0px 0px 5px 5px var(--input-bg-color)", + }, + onClick: function () {}, // Callback after click + }).showToast(); + setCloak(); } function clearCloak() { - document.cookie = "tabicon=; expires=Thu, 01 Jan 1970 00:00:00 UTC; path=/;"; - document.cookie = "tabname=; expires=Thu, 01 Jan 1970 00:00:00 UTC; path=/;"; - var link = document.querySelector("link[rel~='icon']");link.remove(); - document.title = "Tab Cloak | e-gamepass"; - link = document.createElement('link'); - link.rel = 'icon'; - document.head.appendChild(link); - link.href = "/favicon.png"; -} \ No newline at end of file + document.cookie = "tabicon=; expires=Thu, 01 Jan 1970 00:00:00 UTC; path=/;"; + document.cookie = "tabname=; expires=Thu, 01 Jan 1970 00:00:00 UTC; path=/;"; + var link = document.querySelector("link[rel~='icon']"); + link.remove(); + document.title = "Tab Cloak | Selenite"; + link = document.createElement("link"); + link.rel = "icon"; + document.head.appendChild(link); + link.href = "/favicon.png"; +} diff --git a/js/cookie.js b/js/cookie.js index c31e798c..a8d8b8ab 100644 --- a/js/cookie.js +++ b/js/cookie.js @@ -2,7 +2,7 @@ function getMainSave() { var mainSave = {}; // List of items in localStorage that should not be saved - var localStorageDontSave = ['tabicon', 'tabname']; + var localStorageDontSave = ["tabicon", "tabname"]; // Convert localStorage to an array of key-value pairs and remove the items that should not be saved localStorageSave = Object.entries(localStorage); @@ -28,7 +28,7 @@ function getMainSave() { mainSave = btoa(JSON.stringify(mainSave)); // Encrypt the mainSave data using AES encryption with the key 'save' - mainSave = CryptoJS.AES.encrypt(mainSave, 'egamepass').toString(); + mainSave = CryptoJS.AES.encrypt(mainSave, "egamepass").toString(); // Return the encrypted mainSave data return mainSave; @@ -39,9 +39,9 @@ function downloadMainSave() { var data = new Blob([getMainSave()]); var dataURL = URL.createObjectURL(data); - var fakeElement = document.createElement('a'); + var fakeElement = document.createElement("a"); fakeElement.href = dataURL; - fakeElement.download = 'your.e-gamepass.save'; + fakeElement.download = "your.Selenite.save"; fakeElement.click(); URL.revokeObjectURL(dataURL); Toastify({ @@ -50,16 +50,18 @@ function downloadMainSave() { gravity: "top", // `top` or `bottom` position: "center", // `left`, `center` or `right` style: { - background: "linear-gradient(42deg, rgba(36, 69, 128, 1) 100%, rgb(24, 17, 87) 0%)", + background: "linear-gradient(var(--bg-1), var(--bg-2))", + width: "25%", + boxShadow: "0px 0px 5px 5px var(--input-bg-color)", }, - onClick: function(){} // Callback after click + onClick: function () {}, // Callback after click }).showToast(); } // Function to get the main save data from an uploaded file function getMainSaveFromUpload(data) { // Decrypt the uploaded data using AES decryption with the key 'save' - data = CryptoJS.AES.decrypt(data, 'egamepass').toString(CryptoJS.enc.Utf8); + data = CryptoJS.AES.decrypt(data, "egamepass").toString(CryptoJS.enc.Utf8); // Parse the decrypted data as JSON var mainSave = JSON.parse(atob(data)); @@ -77,11 +79,11 @@ function getMainSaveFromUpload(data) { // Function to handle the file upload function uploadMainSave() { - var hiddenUpload = document.querySelector('.hiddenUpload'); + var hiddenUpload = document.querySelector(".hiddenUpload"); hiddenUpload.click(); // Listen for the change event on the file input element - hiddenUpload.addEventListener('change', function (e) { + hiddenUpload.addEventListener("change", function (e) { var files = e.target.files; var file = files[0]; if (!file) { @@ -102,11 +104,12 @@ function uploadMainSave() { position: "center", // `left`, `center` or `right` stopOnFocus: true, // Prevents dismissing of toast on hover style: { - background: "linear-gradient(42deg, rgba(36, 69, 128, 1) 100%, rgb(24, 17, 87) 0%)", + background: "linear-gradient(var(--bg-1), var(--bg-2))", + width: "25%", + boxShadow: "0px 0px 5px 5px var(--input-bg-color)", }, - onClick: function(){} // Callback after click + onClick: function () {}, // Callback after click }).showToast(); - }; reader.readAsText(file); diff --git a/js/games.js b/js/games.js index 60556fae..a89a314a 100644 --- a/js/games.js +++ b/js/games.js @@ -1,45 +1,157 @@ $.getJSON("/games.json", function (data) { - data.sort(dynamicSort("name")); - for (let i = 0; i < data.length; i++) { - $('#games').append( - $('
').prop({ - id: 'game', - style: 'cursor: pointer;', - dir: data[i].directory - }).append( - $('').prop({ - src: data[i].directory + "/" + data[i].image, - alt: data[i].name + " logo" - }) - ).append( - $('

').text(data[i].name) - ) - ); + starredgames = getCookie("starred"); + if (starredgames == "") { + starredgames = []; + } else { + starredgames = JSON.parse(starredgames); + } + console.log(starredgames); + $("#gamesearch").prop({ placeholder: "Click here to search through our " + data.length + " games!" }); + data.sort(dynamicSort("name")); + gamelist = data; + for (let i = 0; i < data.length; i++) { + let $element = $("
") + .prop({ + class: "game", + style: "cursor: pointer;", + id: data[i].directory, + }) + .append( + $("").prop({ + src: data[i].directory + "/" + data[i].image, + alt: data[i].name + " logo", + }) + ) + .append($("

").text(data[i].name)) + .append( + $("") + .prop({ + class: "material-symbols-rounded", + }) + .text("star") + ); + + if (starredgames.includes(data[i].directory)) { + $element.find("mat-icon").attr("id", "starred"); + let $pinnedelement = $element.clone(); + $("#pinnedgames").append($pinnedelement); + if ($("#pinnedgames #message")) { + $("#pinnedmessage").hide(); + } } + + $("#games").append($element); + } + $("#games #message").remove(); }); -$(document).ready(function() { - $(document).on("click", "#game", function(event) { - redirectGame($(this).attr("dir")); - }); +$(document).ready(function () { + let starred; + $(document).on("click", ".game", function (event) { + if ($(event.target).is("mat-icon")) { + if (!$(event.target).attr("id")) { + $(event.target).prop({ id: "starred" }); + starred = Cookies.get("starred"); + if (starred) { + starred = JSON.parse(starred); + } else { + starred = []; + } + starred.push($(this).attr("id")); + Cookies.set("starred", JSON.stringify(starred)); + $element = $(this).clone(); + $("#pinnedgames").append($element); + $("#pinnedmessage").hide(); + temp = $("#pinnedgames")[0].childNodes; + pinnedarray = [...temp]; + + pinnedarray.sort(dynamicSort("id")); + $("#pinnedgames").empty(); + for (let i = 0; i < pinnedarray.length; i++) { + pinnedarraynodes = pinnedarray[i].childNodes; + pinnedarraynodes = [...pinnedarraynodes]; + let $element = $("
") + .prop({ + class: "game", + style: "cursor: pointer;", + id: pinnedarray[i].id, + }) + .append( + $("").prop({ + src: pinnedarraynodes[0].src, + alt: pinnedarraynodes[0].alt, + }) + ) + .append($("

").text(pinnedarraynodes[1].innerHTML)) + .append( + $("") + .prop({ + class: "material-symbols-rounded", + id: "starred", + }) + .text("star") + ); + $("#pinnedgames").append($element); + } + } else { + $(event.target).removeAttr("id"); + $thisdiv = "#" + $(this).attr("id"); + $thisdiv = $thisdiv.replace(".", "\\."); + starred = Cookies.get("starred"); + starred = JSON.parse(starred); + ourindex = starred.indexOf($(this).attr("id")); + starred.splice(ourindex, 1); + Cookies.set("starred", JSON.stringify(starred)); + $("#pinnedgames " + $thisdiv).remove(); + if ($("#pinnedgames").is(":empty")) { + $("#pinnedmessage").show(); + } + $($thisdiv + " #starred").removeAttr("id"); + } + } else { + redirectGame($(this).attr("id")); + } + }); + $(document).on("click", "#game span", function (event) { + $(this).prop({ class: "material-symbols-outlined fill" }); + }); }); function redirectGame(dir) { - window.location.href = window.location.origin + "/" + dir + "/index.html"; + window.location.href = window.location.origin + "/" + dir + "/index.html"; } function dynamicSort(property) { - var sortOrder = 1; + var sortOrder = 1; - if(property[0] === "-") { - sortOrder = -1; - property = property.substr(1); - } + if (property[0] === "-") { + sortOrder = -1; + property = property.substr(1); + } - return function (a,b) { - if(sortOrder == -1){ - return b[property].localeCompare(a[property]); - }else{ - return a[property].localeCompare(b[property]); - } + return function (a, b) { + if (sortOrder == -1) { + return b[property].localeCompare(a[property]); + } else { + return a[property].localeCompare(b[property]); } + }; +} + +function selectRandomGame() { + randomgame = Math.floor(Math.random() * gamelist.length - 1); + Toastify({ + text: 'You will be redirected to ' + gamelist[randomgame].name + ' in 3 seconds', + duration: 3000, + gravity: "top", // `top` or `bottom` + position: "center", // `left`, `center` or `right` + style: { + background: "linear-gradient(42deg, rgba(36, 69, 128, 1) 100%, rgb(24, 17, 87) 0%)", + width: "25%", + }, + onClick: function () {}, // Callback after click + }).showToast(); + setTimeout(() => { + redirectGame(gamelist[randomgame].directory);s + }, 3000); + } \ No newline at end of file diff --git a/js/open.js b/js/open.js index 9f54e850..07ab2dff 100644 --- a/js/open.js +++ b/js/open.js @@ -18,4 +18,4 @@ document.getElementById("create").onclick = function () { iframe.allow = "fullscreen"; iframe.src = url.value; win.document.body.appendChild(iframe); -} \ No newline at end of file +}; diff --git a/js/particles/app.js b/js/particles/app.js new file mode 100644 index 00000000..1e688f01 --- /dev/null +++ b/js/particles/app.js @@ -0,0 +1,3 @@ +/* particlesJS.load(@dom-id, @path-json, @callback (optional)); */ +particlesJS.load('particles-js', '/js/particles/particles.json', function() { + }); \ No newline at end of file diff --git a/js/particles/particles.json b/js/particles/particles.json new file mode 100644 index 00000000..7d44dab9 --- /dev/null +++ b/js/particles/particles.json @@ -0,0 +1,110 @@ +{ + "particles": { + "number": { + "value": 100, + "density": { + "enable": true, + "value_area": 800 + } + }, + "color": { + "value": "#ffffff" + }, + "shape": { + "type": "circle", + "stroke": { + "width": 0, + "color": "#808080" + }, + "polygon": { + "nb_sides": 5 + }, + "image": { + "src": "img/github.svg", + "width": 100, + "height": 100 + } + }, + "opacity": { + "value": 0.5, + "random": true, + "anim": { + "enable": false, + "speed": 1, + "opacity_min": 0.1, + "sync": false + } + }, + "size": { + "value": 3, + "random": true, + "anim": { + "enable": false, + "speed": 40, + "size_min": 0.1, + "sync": false + } + }, + "line_linked": { + "enable": true, + "distance": 150, + "color": "#ffffff", + "opacity": 0.4, + "width": 1 + }, + "move": { + "enable": true, + "speed": 6, + "direction": "none", + "random": false, + "straight": false, + "out_mode": "out", + "bounce": false, + "attract": { + "enable": false, + "rotateX": 600, + "rotateY": 1200 + } + } + }, + "interactivity": { + "detect_on": "canvas", + "events": { + "onhover": { + "enable": true, + "mode": "repulse" + }, + "onclick": { + "enable": true, + "mode": "push" + }, + "resize": true + }, + "modes": { + "grab": { + "distance": 400, + "line_linked": { + "opacity": 1 + } + }, + "bubble": { + "distance": 400, + "size": 40, + "duration": 2, + "opacity": 8, + "speed": 3 + }, + "repulse": { + "distance": 87.90646751856022, + "duration": 0.4 + }, + "push": { + "particles_nb": 4 + }, + "remove": { + "particles_nb": 2 + } + } + }, + "retina_detect": true + } \ No newline at end of file diff --git a/js/particles/particles.min.js b/js/particles/particles.min.js new file mode 100644 index 00000000..b3d46d12 --- /dev/null +++ b/js/particles/particles.min.js @@ -0,0 +1,9 @@ +/* ----------------------------------------------- +/* Author : Vincent Garreau - vincentgarreau.com +/* MIT license: http://opensource.org/licenses/MIT +/* Demo / Generator : vincentgarreau.com/particles.js +/* GitHub : github.com/VincentGarreau/particles.js +/* How to use? : Check the GitHub README +/* v2.0.0 +/* ----------------------------------------------- */ +function hexToRgb(e){var a=/^#?([a-f\d])([a-f\d])([a-f\d])$/i;e=e.replace(a,function(e,a,t,i){return a+a+t+t+i+i});var t=/^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(e);return t?{r:parseInt(t[1],16),g:parseInt(t[2],16),b:parseInt(t[3],16)}:null}function clamp(e,a,t){return Math.min(Math.max(e,a),t)}function isInArray(e,a){return a.indexOf(e)>-1}var pJS=function(e,a){var t=document.querySelector("#"+e+" > .particles-js-canvas-el");this.pJS={canvas:{el:t,w:t.offsetWidth,h:t.offsetHeight},particles:{number:{value:400,density:{enable:!0,value_area:800}},color:{value:"#fff"},shape:{type:"circle",stroke:{width:0,color:"#ff0000"},polygon:{nb_sides:5},image:{src:"",width:100,height:100}},opacity:{value:1,random:!1,anim:{enable:!1,speed:2,opacity_min:0,sync:!1}},size:{value:20,random:!1,anim:{enable:!1,speed:20,size_min:0,sync:!1}},line_linked:{enable:!0,distance:100,color:"#fff",opacity:1,width:1},move:{enable:!0,speed:2,direction:"none",random:!1,straight:!1,out_mode:"out",bounce:!1,attract:{enable:!1,rotateX:3e3,rotateY:3e3}},array:[]},interactivity:{detect_on:"canvas",events:{onhover:{enable:!0,mode:"grab"},onclick:{enable:!0,mode:"push"},resize:!0},modes:{grab:{distance:100,line_linked:{opacity:1}},bubble:{distance:200,size:80,duration:.4},repulse:{distance:200,duration:.4},push:{particles_nb:4},remove:{particles_nb:2}},mouse:{}},retina_detect:!1,fn:{interact:{},modes:{},vendors:{}},tmp:{}};var i=this.pJS;a&&Object.deepExtend(i,a),i.tmp.obj={size_value:i.particles.size.value,size_anim_speed:i.particles.size.anim.speed,move_speed:i.particles.move.speed,line_linked_distance:i.particles.line_linked.distance,line_linked_width:i.particles.line_linked.width,mode_grab_distance:i.interactivity.modes.grab.distance,mode_bubble_distance:i.interactivity.modes.bubble.distance,mode_bubble_size:i.interactivity.modes.bubble.size,mode_repulse_distance:i.interactivity.modes.repulse.distance},i.fn.retinaInit=function(){i.retina_detect&&window.devicePixelRatio>1?(i.canvas.pxratio=window.devicePixelRatio,i.tmp.retina=!0):(i.canvas.pxratio=1,i.tmp.retina=!1),i.canvas.w=i.canvas.el.offsetWidth*i.canvas.pxratio,i.canvas.h=i.canvas.el.offsetHeight*i.canvas.pxratio,i.particles.size.value=i.tmp.obj.size_value*i.canvas.pxratio,i.particles.size.anim.speed=i.tmp.obj.size_anim_speed*i.canvas.pxratio,i.particles.move.speed=i.tmp.obj.move_speed*i.canvas.pxratio,i.particles.line_linked.distance=i.tmp.obj.line_linked_distance*i.canvas.pxratio,i.interactivity.modes.grab.distance=i.tmp.obj.mode_grab_distance*i.canvas.pxratio,i.interactivity.modes.bubble.distance=i.tmp.obj.mode_bubble_distance*i.canvas.pxratio,i.particles.line_linked.width=i.tmp.obj.line_linked_width*i.canvas.pxratio,i.interactivity.modes.bubble.size=i.tmp.obj.mode_bubble_size*i.canvas.pxratio,i.interactivity.modes.repulse.distance=i.tmp.obj.mode_repulse_distance*i.canvas.pxratio},i.fn.canvasInit=function(){i.canvas.ctx=i.canvas.el.getContext("2d")},i.fn.canvasSize=function(){i.canvas.el.width=i.canvas.w,i.canvas.el.height=i.canvas.h,i&&i.interactivity.events.resize&&window.addEventListener("resize",function(){i.canvas.w=i.canvas.el.offsetWidth,i.canvas.h=i.canvas.el.offsetHeight,i.tmp.retina&&(i.canvas.w*=i.canvas.pxratio,i.canvas.h*=i.canvas.pxratio),i.canvas.el.width=i.canvas.w,i.canvas.el.height=i.canvas.h,i.particles.move.enable||(i.fn.particlesEmpty(),i.fn.particlesCreate(),i.fn.particlesDraw(),i.fn.vendors.densityAutoParticles()),i.fn.vendors.densityAutoParticles()})},i.fn.canvasPaint=function(){i.canvas.ctx.fillRect(0,0,i.canvas.w,i.canvas.h)},i.fn.canvasClear=function(){i.canvas.ctx.clearRect(0,0,i.canvas.w,i.canvas.h)},i.fn.particle=function(e,a,t){if(this.radius=(i.particles.size.random?Math.random():1)*i.particles.size.value,i.particles.size.anim.enable&&(this.size_status=!1,this.vs=i.particles.size.anim.speed/100,i.particles.size.anim.sync||(this.vs=this.vs*Math.random())),this.x=t?t.x:Math.random()*i.canvas.w,this.y=t?t.y:Math.random()*i.canvas.h,this.x>i.canvas.w-2*this.radius?this.x=this.x-this.radius:this.x<2*this.radius&&(this.x=this.x+this.radius),this.y>i.canvas.h-2*this.radius?this.y=this.y-this.radius:this.y<2*this.radius&&(this.y=this.y+this.radius),i.particles.move.bounce&&i.fn.vendors.checkOverlap(this,t),this.color={},"object"==typeof e.value)if(e.value instanceof Array){var s=e.value[Math.floor(Math.random()*i.particles.color.value.length)];this.color.rgb=hexToRgb(s)}else void 0!=e.value.r&&void 0!=e.value.g&&void 0!=e.value.b&&(this.color.rgb={r:e.value.r,g:e.value.g,b:e.value.b}),void 0!=e.value.h&&void 0!=e.value.s&&void 0!=e.value.l&&(this.color.hsl={h:e.value.h,s:e.value.s,l:e.value.l});else"random"==e.value?this.color.rgb={r:Math.floor(256*Math.random())+0,g:Math.floor(256*Math.random())+0,b:Math.floor(256*Math.random())+0}:"string"==typeof e.value&&(this.color=e,this.color.rgb=hexToRgb(this.color.value));this.opacity=(i.particles.opacity.random?Math.random():1)*i.particles.opacity.value,i.particles.opacity.anim.enable&&(this.opacity_status=!1,this.vo=i.particles.opacity.anim.speed/100,i.particles.opacity.anim.sync||(this.vo=this.vo*Math.random()));var n={};switch(i.particles.move.direction){case"top":n={x:0,y:-1};break;case"top-right":n={x:.5,y:-.5};break;case"right":n={x:1,y:-0};break;case"bottom-right":n={x:.5,y:.5};break;case"bottom":n={x:0,y:1};break;case"bottom-left":n={x:-.5,y:1};break;case"left":n={x:-1,y:0};break;case"top-left":n={x:-.5,y:-.5};break;default:n={x:0,y:0}}i.particles.move.straight?(this.vx=n.x,this.vy=n.y,i.particles.move.random&&(this.vx=this.vx*Math.random(),this.vy=this.vy*Math.random())):(this.vx=n.x+Math.random()-.5,this.vy=n.y+Math.random()-.5),this.vx_i=this.vx,this.vy_i=this.vy;var r=i.particles.shape.type;if("object"==typeof r){if(r instanceof Array){var c=r[Math.floor(Math.random()*r.length)];this.shape=c}}else this.shape=r;if("image"==this.shape){var o=i.particles.shape;this.img={src:o.image.src,ratio:o.image.width/o.image.height},this.img.ratio||(this.img.ratio=1),"svg"==i.tmp.img_type&&void 0!=i.tmp.source_svg&&(i.fn.vendors.createSvgImg(this),i.tmp.pushing&&(this.img.loaded=!1))}},i.fn.particle.prototype.draw=function(){function e(){i.canvas.ctx.drawImage(r,a.x-t,a.y-t,2*t,2*t/a.img.ratio)}var a=this;if(void 0!=a.radius_bubble)var t=a.radius_bubble;else var t=a.radius;if(void 0!=a.opacity_bubble)var s=a.opacity_bubble;else var s=a.opacity;if(a.color.rgb)var n="rgba("+a.color.rgb.r+","+a.color.rgb.g+","+a.color.rgb.b+","+s+")";else var n="hsla("+a.color.hsl.h+","+a.color.hsl.s+"%,"+a.color.hsl.l+"%,"+s+")";switch(i.canvas.ctx.fillStyle=n,i.canvas.ctx.beginPath(),a.shape){case"circle":i.canvas.ctx.arc(a.x,a.y,t,0,2*Math.PI,!1);break;case"edge":i.canvas.ctx.rect(a.x-t,a.y-t,2*t,2*t);break;case"triangle":i.fn.vendors.drawShape(i.canvas.ctx,a.x-t,a.y+t/1.66,2*t,3,2);break;case"polygon":i.fn.vendors.drawShape(i.canvas.ctx,a.x-t/(i.particles.shape.polygon.nb_sides/3.5),a.y-t/.76,2.66*t/(i.particles.shape.polygon.nb_sides/3),i.particles.shape.polygon.nb_sides,1);break;case"star":i.fn.vendors.drawShape(i.canvas.ctx,a.x-2*t/(i.particles.shape.polygon.nb_sides/4),a.y-t/1.52,2*t*2.66/(i.particles.shape.polygon.nb_sides/3),i.particles.shape.polygon.nb_sides,2);break;case"image":if("svg"==i.tmp.img_type)var r=a.img.obj;else var r=i.tmp.img_obj;r&&e()}i.canvas.ctx.closePath(),i.particles.shape.stroke.width>0&&(i.canvas.ctx.strokeStyle=i.particles.shape.stroke.color,i.canvas.ctx.lineWidth=i.particles.shape.stroke.width,i.canvas.ctx.stroke()),i.canvas.ctx.fill()},i.fn.particlesCreate=function(){for(var e=0;e=i.particles.opacity.value&&(a.opacity_status=!1),a.opacity+=a.vo):(a.opacity<=i.particles.opacity.anim.opacity_min&&(a.opacity_status=!0),a.opacity-=a.vo),a.opacity<0&&(a.opacity=0)),i.particles.size.anim.enable&&(1==a.size_status?(a.radius>=i.particles.size.value&&(a.size_status=!1),a.radius+=a.vs):(a.radius<=i.particles.size.anim.size_min&&(a.size_status=!0),a.radius-=a.vs),a.radius<0&&(a.radius=0)),"bounce"==i.particles.move.out_mode)var s={x_left:a.radius,x_right:i.canvas.w,y_top:a.radius,y_bottom:i.canvas.h};else var s={x_left:-a.radius,x_right:i.canvas.w+a.radius,y_top:-a.radius,y_bottom:i.canvas.h+a.radius};switch(a.x-a.radius>i.canvas.w?(a.x=s.x_left,a.y=Math.random()*i.canvas.h):a.x+a.radius<0&&(a.x=s.x_right,a.y=Math.random()*i.canvas.h),a.y-a.radius>i.canvas.h?(a.y=s.y_top,a.x=Math.random()*i.canvas.w):a.y+a.radius<0&&(a.y=s.y_bottom,a.x=Math.random()*i.canvas.w),i.particles.move.out_mode){case"bounce":a.x+a.radius>i.canvas.w?a.vx=-a.vx:a.x-a.radius<0&&(a.vx=-a.vx),a.y+a.radius>i.canvas.h?a.vy=-a.vy:a.y-a.radius<0&&(a.vy=-a.vy)}if(isInArray("grab",i.interactivity.events.onhover.mode)&&i.fn.modes.grabParticle(a),(isInArray("bubble",i.interactivity.events.onhover.mode)||isInArray("bubble",i.interactivity.events.onclick.mode))&&i.fn.modes.bubbleParticle(a),(isInArray("repulse",i.interactivity.events.onhover.mode)||isInArray("repulse",i.interactivity.events.onclick.mode))&&i.fn.modes.repulseParticle(a),i.particles.line_linked.enable||i.particles.move.attract.enable)for(var n=e+1;n0){var c=i.particles.line_linked.color_rgb_line;i.canvas.ctx.strokeStyle="rgba("+c.r+","+c.g+","+c.b+","+r+")",i.canvas.ctx.lineWidth=i.particles.line_linked.width,i.canvas.ctx.beginPath(),i.canvas.ctx.moveTo(e.x,e.y),i.canvas.ctx.lineTo(a.x,a.y),i.canvas.ctx.stroke(),i.canvas.ctx.closePath()}}},i.fn.interact.attractParticles=function(e,a){var t=e.x-a.x,s=e.y-a.y,n=Math.sqrt(t*t+s*s);if(n<=i.particles.line_linked.distance){var r=t/(1e3*i.particles.move.attract.rotateX),c=s/(1e3*i.particles.move.attract.rotateY);e.vx-=r,e.vy-=c,a.vx+=r,a.vy+=c}},i.fn.interact.bounceParticles=function(e,a){var t=e.x-a.x,i=e.y-a.y,s=Math.sqrt(t*t+i*i),n=e.radius+a.radius;n>=s&&(e.vx=-e.vx,e.vy=-e.vy,a.vx=-a.vx,a.vy=-a.vy)},i.fn.modes.pushParticles=function(e,a){i.tmp.pushing=!0;for(var t=0;e>t;t++)i.particles.array.push(new i.fn.particle(i.particles.color,i.particles.opacity.value,{x:a?a.pos_x:Math.random()*i.canvas.w,y:a?a.pos_y:Math.random()*i.canvas.h})),t==e-1&&(i.particles.move.enable||i.fn.particlesDraw(),i.tmp.pushing=!1)},i.fn.modes.removeParticles=function(e){i.particles.array.splice(0,e),i.particles.move.enable||i.fn.particlesDraw()},i.fn.modes.bubbleParticle=function(e){function a(){e.opacity_bubble=e.opacity,e.radius_bubble=e.radius}function t(a,t,s,n,c){if(a!=t)if(i.tmp.bubble_duration_end){if(void 0!=s){var o=n-p*(n-a)/i.interactivity.modes.bubble.duration,l=a-o;d=a+l,"size"==c&&(e.radius_bubble=d),"opacity"==c&&(e.opacity_bubble=d)}}else if(r<=i.interactivity.modes.bubble.distance){if(void 0!=s)var v=s;else var v=n;if(v!=a){var d=n-p*(n-a)/i.interactivity.modes.bubble.duration;"size"==c&&(e.radius_bubble=d),"opacity"==c&&(e.opacity_bubble=d)}}else"size"==c&&(e.radius_bubble=void 0),"opacity"==c&&(e.opacity_bubble=void 0)}if(i.interactivity.events.onhover.enable&&isInArray("bubble",i.interactivity.events.onhover.mode)){var s=e.x-i.interactivity.mouse.pos_x,n=e.y-i.interactivity.mouse.pos_y,r=Math.sqrt(s*s+n*n),c=1-r/i.interactivity.modes.bubble.distance;if(r<=i.interactivity.modes.bubble.distance){if(c>=0&&"mousemove"==i.interactivity.status){if(i.interactivity.modes.bubble.size!=i.particles.size.value)if(i.interactivity.modes.bubble.size>i.particles.size.value){var o=e.radius+i.interactivity.modes.bubble.size*c;o>=0&&(e.radius_bubble=o)}else{var l=e.radius-i.interactivity.modes.bubble.size,o=e.radius-l*c;o>0?e.radius_bubble=o:e.radius_bubble=0}if(i.interactivity.modes.bubble.opacity!=i.particles.opacity.value)if(i.interactivity.modes.bubble.opacity>i.particles.opacity.value){var v=i.interactivity.modes.bubble.opacity*c;v>e.opacity&&v<=i.interactivity.modes.bubble.opacity&&(e.opacity_bubble=v)}else{var v=e.opacity-(i.particles.opacity.value-i.interactivity.modes.bubble.opacity)*c;v=i.interactivity.modes.bubble.opacity&&(e.opacity_bubble=v)}}}else a();"mouseleave"==i.interactivity.status&&a()}else if(i.interactivity.events.onclick.enable&&isInArray("bubble",i.interactivity.events.onclick.mode)){if(i.tmp.bubble_clicking){var s=e.x-i.interactivity.mouse.click_pos_x,n=e.y-i.interactivity.mouse.click_pos_y,r=Math.sqrt(s*s+n*n),p=((new Date).getTime()-i.interactivity.mouse.click_time)/1e3;p>i.interactivity.modes.bubble.duration&&(i.tmp.bubble_duration_end=!0),p>2*i.interactivity.modes.bubble.duration&&(i.tmp.bubble_clicking=!1,i.tmp.bubble_duration_end=!1)}i.tmp.bubble_clicking&&(t(i.interactivity.modes.bubble.size,i.particles.size.value,e.radius_bubble,e.radius,"size"),t(i.interactivity.modes.bubble.opacity,i.particles.opacity.value,e.opacity_bubble,e.opacity,"opacity"))}},i.fn.modes.repulseParticle=function(e){function a(){var a=Math.atan2(d,p);if(e.vx=u*Math.cos(a),e.vy=u*Math.sin(a),"bounce"==i.particles.move.out_mode){var t={x:e.x+e.vx,y:e.y+e.vy};t.x+e.radius>i.canvas.w?e.vx=-e.vx:t.x-e.radius<0&&(e.vx=-e.vx),t.y+e.radius>i.canvas.h?e.vy=-e.vy:t.y-e.radius<0&&(e.vy=-e.vy)}}if(i.interactivity.events.onhover.enable&&isInArray("repulse",i.interactivity.events.onhover.mode)&&"mousemove"==i.interactivity.status){var t=e.x-i.interactivity.mouse.pos_x,s=e.y-i.interactivity.mouse.pos_y,n=Math.sqrt(t*t+s*s),r={x:t/n,y:s/n},c=i.interactivity.modes.repulse.distance,o=100,l=clamp(1/c*(-1*Math.pow(n/c,2)+1)*c*o,0,50),v={x:e.x+r.x*l,y:e.y+r.y*l};"bounce"==i.particles.move.out_mode?(v.x-e.radius>0&&v.x+e.radius0&&v.y+e.radius=m&&a()}else 0==i.tmp.repulse_clicking&&(e.vx=e.vx_i,e.vy=e.vy_i)},i.fn.modes.grabParticle=function(e){if(i.interactivity.events.onhover.enable&&"mousemove"==i.interactivity.status){var a=e.x-i.interactivity.mouse.pos_x,t=e.y-i.interactivity.mouse.pos_y,s=Math.sqrt(a*a+t*t);if(s<=i.interactivity.modes.grab.distance){var n=i.interactivity.modes.grab.line_linked.opacity-s/(1/i.interactivity.modes.grab.line_linked.opacity)/i.interactivity.modes.grab.distance;if(n>0){var r=i.particles.line_linked.color_rgb_line;i.canvas.ctx.strokeStyle="rgba("+r.r+","+r.g+","+r.b+","+n+")",i.canvas.ctx.lineWidth=i.particles.line_linked.width,i.canvas.ctx.beginPath(),i.canvas.ctx.moveTo(e.x,e.y),i.canvas.ctx.lineTo(i.interactivity.mouse.pos_x,i.interactivity.mouse.pos_y),i.canvas.ctx.stroke(),i.canvas.ctx.closePath()}}}},i.fn.vendors.eventsListeners=function(){"window"==i.interactivity.detect_on?i.interactivity.el=window:i.interactivity.el=i.canvas.el,(i.interactivity.events.onhover.enable||i.interactivity.events.onclick.enable)&&(i.interactivity.el.addEventListener("mousemove",function(e){if(i.interactivity.el==window)var a=e.clientX,t=e.clientY;else var a=e.offsetX||e.clientX,t=e.offsetY||e.clientY;i.interactivity.mouse.pos_x=a,i.interactivity.mouse.pos_y=t,i.tmp.retina&&(i.interactivity.mouse.pos_x*=i.canvas.pxratio,i.interactivity.mouse.pos_y*=i.canvas.pxratio),i.interactivity.status="mousemove"}),i.interactivity.el.addEventListener("mouseleave",function(e){i.interactivity.mouse.pos_x=null,i.interactivity.mouse.pos_y=null,i.interactivity.status="mouseleave"})),i.interactivity.events.onclick.enable&&i.interactivity.el.addEventListener("click",function(){if(i.interactivity.mouse.click_pos_x=i.interactivity.mouse.pos_x,i.interactivity.mouse.click_pos_y=i.interactivity.mouse.pos_y,i.interactivity.mouse.click_time=(new Date).getTime(),i.interactivity.events.onclick.enable)switch(i.interactivity.events.onclick.mode){case"push":i.particles.move.enable?i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb,i.interactivity.mouse):1==i.interactivity.modes.push.particles_nb?i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb,i.interactivity.mouse):i.interactivity.modes.push.particles_nb>1&&i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb);break;case"remove":i.fn.modes.removeParticles(i.interactivity.modes.remove.particles_nb);break;case"bubble":i.tmp.bubble_clicking=!0;break;case"repulse":i.tmp.repulse_clicking=!0,i.tmp.repulse_count=0,i.tmp.repulse_finish=!1,setTimeout(function(){i.tmp.repulse_clicking=!1},1e3*i.interactivity.modes.repulse.duration)}})},i.fn.vendors.densityAutoParticles=function(){if(i.particles.number.density.enable){var e=i.canvas.el.width*i.canvas.el.height/1e3;i.tmp.retina&&(e/=2*i.canvas.pxratio);var a=e*i.particles.number.value/i.particles.number.density.value_area,t=i.particles.array.length-a;0>t?i.fn.modes.pushParticles(Math.abs(t)):i.fn.modes.removeParticles(t)}},i.fn.vendors.checkOverlap=function(e,a){for(var t=0;tv;v++)e.lineTo(i,0),e.translate(i,0),e.rotate(l);e.fill(),e.restore()},i.fn.vendors.exportImg=function(){window.open(i.canvas.el.toDataURL("image/png"),"_blank")},i.fn.vendors.loadImg=function(e){if(i.tmp.img_error=void 0,""!=i.particles.shape.image.src)if("svg"==e){var a=new XMLHttpRequest;a.open("GET",i.particles.shape.image.src),a.onreadystatechange=function(e){4==a.readyState&&(200==a.status?(i.tmp.source_svg=e.currentTarget.response,i.fn.vendors.checkBeforeDraw()):(console.log("Error pJS - Image not found"),i.tmp.img_error=!0))},a.send()}else{var t=new Image;t.addEventListener("load",function(){i.tmp.img_obj=t,i.fn.vendors.checkBeforeDraw()}),t.src=i.particles.shape.image.src}else console.log("Error pJS - No image.src"),i.tmp.img_error=!0},i.fn.vendors.draw=function(){"image"==i.particles.shape.type?"svg"==i.tmp.img_type?i.tmp.count_svg>=i.particles.number.value?(i.fn.particlesDraw(),i.particles.move.enable?i.fn.drawAnimFrame=requestAnimFrame(i.fn.vendors.draw):cancelRequestAnimFrame(i.fn.drawAnimFrame)):i.tmp.img_error||(i.fn.drawAnimFrame=requestAnimFrame(i.fn.vendors.draw)):void 0!=i.tmp.img_obj?(i.fn.particlesDraw(),i.particles.move.enable?i.fn.drawAnimFrame=requestAnimFrame(i.fn.vendors.draw):cancelRequestAnimFrame(i.fn.drawAnimFrame)):i.tmp.img_error||(i.fn.drawAnimFrame=requestAnimFrame(i.fn.vendors.draw)):(i.fn.particlesDraw(),i.particles.move.enable?i.fn.drawAnimFrame=requestAnimFrame(i.fn.vendors.draw):cancelRequestAnimFrame(i.fn.drawAnimFrame))},i.fn.vendors.checkBeforeDraw=function(){"image"==i.particles.shape.type?"svg"==i.tmp.img_type&&void 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window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(e){window.setTimeout(e,1e3/60)}}(),window.cancelRequestAnimFrame=function(){return window.cancelAnimationFrame||window.webkitCancelRequestAnimationFrame||window.mozCancelRequestAnimationFrame||window.oCancelRequestAnimationFrame||window.msCancelRequestAnimationFrame||clearTimeout}(),window.pJSDom=[],window.particlesJS=function(e,a){"string"!=typeof e&&(a=e,e="particles-js"),e||(e="particles-js");var t=document.getElementById(e),i="particles-js-canvas-el",s=t.getElementsByClassName(i);if(s.length)for(;s.length>0;)t.removeChild(s[0]);var n=document.createElement("canvas");n.className=i,n.style.width="100%",n.style.height="100%";var r=document.getElementById(e).appendChild(n);null!=r&&pJSDom.push(new pJS(e,a))},window.particlesJS.load=function(e,a,t){var i=new XMLHttpRequest;i.open("GET",a),i.onreadystatechange=function(a){if(4==i.readyState)if(200==i.status){var s=JSON.parse(a.currentTarget.response);window.particlesJS(e,s),t&&t()}else console.log("Error pJS - XMLHttpRequest status: "+i.status),console.log("Error pJS - File config not found")},i.send()}; \ No newline at end of file diff --git a/js/search.js b/js/search.js index cc9d1416..00b5c68a 100644 --- a/js/search.js +++ b/js/search.js @@ -1,11 +1,11 @@ -$(document).ready(function() { - $('#gamesearch').on('input propertychange paste', function() { - $('#games #game').hide(); - var txt = $('#gamesearch').val(); - $('#games #game').each(function(){ - if($(this).text().toUpperCase().indexOf(txt.toUpperCase()) != -1){ - $(this).show(); - } - }); - }); -}); \ No newline at end of file +$(document).ready(function () { + $("#gamesearch").on("input propertychange paste", function () { + $("#games .game").hide(); + var txt = $("#gamesearch").val(); + $("#games .game").each(function () { + if ($(this).text().toUpperCase().indexOf(txt.toUpperCase()) != -1) { + $(this).show(); + } + }); + }); +}); diff --git a/js/themes.js b/js/themes.js new file mode 100644 index 00000000..e45b9801 --- /dev/null +++ b/js/themes.js @@ -0,0 +1,27 @@ +$.getJSON("/themes.json", function (data) { + loadedthemes = data; + let currenttheme = getCookie("theme"); + if (currenttheme == "") { + setTheme("selenite"); + } else { + setTheme(currenttheme); + } +}); + +var r = document.querySelector(":root"); +function setTheme(themename) { + if (!loadedthemes[themename]) { + alert("woah, you loaded a non-existant theme! if you found this during normal usage of the website, please send a bug report at https://forms.gle/j75WUn6UhdqsRZgf7"); + return; + } + r.style.setProperty("--input-bg-color", loadedthemes[themename]["--input-bg-color"]); + r.style.setProperty("--main-text-color", loadedthemes[themename]["--main-text-color"]); + r.style.setProperty("--p-text-color", loadedthemes[themename]["--p-text-color"]); + r.style.setProperty("--border-color", loadedthemes[themename]["--border-color"]); + r.style.setProperty("--star-color", loadedthemes[themename]["--star-color"]); + r.style.setProperty("--game-color", loadedthemes[themename]["--game-color"]); + r.style.setProperty("--bg-1", loadedthemes[themename]["--bg-1"]); + r.style.setProperty("--bg-2", loadedthemes[themename]["--bg-2"]); + r.style.setProperty("--invert-logo", loadedthemes[themename]["--invert-logo"]); + Cookies.set("theme", themename); +} diff --git a/js/ultimatetabcloak.js b/js/ultimatetabcloak.js index f53a2777..36e80689 100644 --- a/js/ultimatetabcloak.js +++ b/js/ultimatetabcloak.js @@ -1,17 +1,5 @@ - -var l = - document.querySelector("link[rel*='icon']") || document.createElement('link') -l.type = 'image/x-icon' -l.rel = 'shortcut icon' -var c = prompt('Select a tab cloak\n1. Canvas\n2. e-hallpass\n3. New Tab') -1 == c - ? ((l.href = 'https://harrisonburg.instructure.com/favicon.ico'), - (document.title = 'Dashboard')) - : 2 == c - ? ((l.href = - 'https://eduspiresolutions.org/wp-content/uploads/2020/09/cropped-favicon-270x270-1-150x150.png'), - (document.title = 'Digital Hall Pass | e-Hall Pass | Eduspire Solutions')) - : 3 == c && - ((l.href = - 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAA/UlEQVR42q2S0Q3CMAxEGYERGIFP1FJ0JEXikw1gA9gANqAbwCaMwAgdoSNAHpVRE7UIISKd1Dq+s33O6O9H0ngudyzk67n8o0V5z+UvM60nH8kL+W0gNJAG0ORyh15yJrcj6RtQaKj1V/VQhfb3M2kyhIgckqtWoDxBJiHTakoc2Ozh/ogXIOoCkwqVZ0QK+Q2ExIsGQea3WBCp3wIWJKn9X1Y9s1d01o2lAuD2k0C8cymTpmYo4BtyvCl373pw6s6GBxDMRATTQsR7V2giuIwId7aBtKOvHhJC6VZylf2vkTXFnbi6jfurVS5CodGnY7Njkr0JZscnG+ev5wl1Bukqc4CB7gAAAABJRU5ErkJggg=='), - (document.title = 'New Tab')) +var l = document.querySelector("link[rel*='icon']") || document.createElement("link"); +l.type = "image/x-icon"; +l.rel = "shortcut icon"; +var c = prompt("Select a tab cloak\n1. Canvas\n2. e-hallpass\n3. New Tab"); +1 == c ? ((l.href = "https://harrisonburg.instructure.com/favicon.ico"), (document.title = "Dashboard")) : 2 == c ? ((l.href = "https://eduspiresolutions.org/wp-content/uploads/2020/09/cropped-favicon-270x270-1-150x150.png"), (document.title = "Digital Hall Pass | e-Hall Pass | Eduspire Solutions")) : 3 == c && ((l.href = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAA/UlEQVR42q2S0Q3CMAxEGYERGIFP1FJ0JEXikw1gA9gANqAbwCaMwAgdoSNAHpVRE7UIISKd1Dq+s33O6O9H0ngudyzk67n8o0V5z+UvM60nH8kL+W0gNJAG0ORyh15yJrcj6RtQaKj1V/VQhfb3M2kyhIgckqtWoDxBJiHTakoc2Ozh/ogXIOoCkwqVZ0QK+Q2ExIsGQea3WBCp3wIWJKn9X1Y9s1d01o2lAuD2k0C8cymTpmYo4BtyvCl373pw6s6GBxDMRATTQsR7V2giuIwId7aBtKOvHhJC6VZylf2vkTXFnbi6jfurVS5CodGnY7Njkr0JZscnG+ev5wl1Bukqc4CB7gAAAABJRU5ErkJggg=="), (document.title = "New Tab")); diff --git a/new.svg b/new.svg new file mode 100644 index 00000000..5aadccd1 --- /dev/null +++ b/new.svg @@ -0,0 +1,78 @@ + + + + + + + + + + + + + + diff --git a/ovo/GameAnalytics.js b/ovo/GameAnalytics.js new file mode 100644 index 00000000..5b2c4efc --- /dev/null +++ b/ovo/GameAnalytics.js @@ -0,0 +1,7 @@ +(function(scope){ +var CryptoJS=CryptoJS||function(e,n){var t={},i=t.lib={},r=function(){},s=i.Base={extend:function(e){r.prototype=this;var n=new r;return e&&n.mixIn(e),n.hasOwnProperty("init")||(n.init=function(){n.$super.init.apply(this,arguments)}),n.init.prototype=n,n.$super=this,n},create:function(){var e=this.extend();return e.init.apply(e,arguments),e},init:function(){},mixIn:function(e){for(var n in e)e.hasOwnProperty(n)&&(this[n]=e[n]);e.hasOwnProperty("toString")&&(this.toString=e.toString)},clone:function(){return this.init.prototype.extend(this)}},o=i.WordArray=s.extend({init:function(e,n){e=this.words=e||[],this.sigBytes=void 0!=n?n:4*e.length},toString:function(e){return(e||u).stringify(this)},concat:function(e){var n=this.words,t=e.words,i=this.sigBytes;if(e=e.sigBytes,this.clamp(),i%4)for(var r=0;r>>2]|=(t[r>>>2]>>>24-r%4*8&255)<<24-(i+r)%4*8;else if(65535>>2]=t[r>>>2];else n.push.apply(n,t);return this.sigBytes+=e,this},clamp:function(){var n=this.words,t=this.sigBytes;n[t>>>2]&=4294967295<<32-t%4*8,n.length=e.ceil(t/4)},clone:function(){var e=s.clone.call(this);return e.words=this.words.slice(0),e},random:function(n){for(var t=[],i=0;i>>2]>>>24-i%4*8&255;t.push((r>>>4).toString(16)),t.push((15&r).toString(16))}return t.join("")},parse:function(e){for(var n=e.length,t=[],i=0;i>>3]|=parseInt(e.substr(i,2),16)<<24-i%8*4;return new o.init(t,n/2)}},c=a.Latin1={stringify:function(e){var n=e.words;e=e.sigBytes;for(var t=[],i=0;i>>2]>>>24-i%4*8&255));return t.join("")},parse:function(e){for(var n=e.length,t=[],i=0;i>>2]|=(255&e.charCodeAt(i))<<24-i%4*8;return new o.init(t,n)}},d=a.Utf8={stringify:function(e){try{return decodeURIComponent(escape(c.stringify(e)))}catch(e){throw Error("Malformed UTF-8 data")}},parse:function(e){return c.parse(unescape(encodeURIComponent(e)))}},l=i.BufferedBlockAlgorithm=s.extend({reset:function(){this._data=new o.init,this._nDataBytes=0},_append:function(e){"string"==typeof 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g=v[f-15],m=v[f-2];v[f]=((g<<25|g>>>7)^(g<<14|g>>>18)^g>>>3)+v[f-7]+((m<<15|m>>>17)^(m<<13|m>>>19)^m>>>10)+v[f-16]}g=l+((u<<26|u>>>6)^(u<<21|u>>>11)^(u<<7|u>>>25))+(u&c^~u&d)+o[f]+v[f],m=((i<<30|i>>>2)^(i<<19|i>>>13)^(i<<10|i>>>22))+(i&r^i&s^r&s),l=d,d=c,c=u,u=a+g|0,a=s,s=r,r=i,i=g+m|0}t[0]=t[0]+i|0,t[1]=t[1]+r|0,t[2]=t[2]+s|0,t[3]=t[3]+a|0,t[4]=t[4]+u|0,t[5]=t[5]+c|0,t[6]=t[6]+d|0,t[7]=t[7]+l|0},_doFinalize:function(){var n=this._data,t=n.words,i=8*this._nDataBytes,r=8*n.sigBytes;return t[r>>>5]|=128<<24-r%32,t[14+(r+64>>>9<<4)]=e.floor(i/4294967296),t[15+(r+64>>>9<<4)]=i,n.sigBytes=4*t.length,this._process(),this._hash},clone:function(){var e=r.clone.call(this);return e._hash=this._hash.clone(),e}});n.SHA256=r._createHelper(t),n.HmacSHA256=r._createHmacHelper(t)}(Math),function(){var e=CryptoJS,n=e.enc.Utf8;e.algo.HMAC=e.lib.Base.extend({init:function(e,t){e=this._hasher=new e.init,"string"==typeof t&&(t=n.parse(t));var 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user id: id cannot be (null), empty or above 64 characters."),!1)},n.validateShortString=function(e,n){return!(!n||e)||!(!e||e.length>32)},n.validateString=function(e,n){return!(!n||e)||!(!e||e.length>64)},n.validateLongString=function(e,n){return!(!n||e)||!(!e||e.length>8192)},n.validateConnectionType=function(e){return r.stringMatch(e,/^(wwan|wifi|lan|offline)$/)},n.validateCustomDimensions=function(e){return n.validateArrayOfStrings(20,32,!1,"custom dimensions",e)},n.validateResourceCurrencies=function(e){if(!n.validateArrayOfStrings(20,64,!1,"resource currencies",e))return!1;for(var i=0;i0&&s.length>e)return t.i(o+" validation failed: array cannot exceed "+e+" values. It has "+s.length+" values."),!1;for(var a=0;a9999)||(t.i("Validation fail - birthYear: Cannot be (null) or invalid range."),!1)},n.validateClientTs=function(e){return!(e<-4294967294||e>4294967294)},n}();n.GAValidator=s}(e.validators||(e.validators={}))}(gameanalytics||(gameanalytics={}));var gameanalytics;!function(e){!function(e){var n=function(){function e(e,n,t){this.name=e,this.value=n,this.version=t}return e}();e.NameValueVersion=n;var t=function(){function e(e,n){this.name=e,this.version=n}return e}();e.NameVersion=t;var i=function(){function e(){}return e.touch=function(){},e.getRelevantSdkVersion=function(){return e.sdkGameEngineVersion?e.sdkGameEngineVersion:e.sdkWrapperVersion},e.getConnectionType=function(){return e.connectionType},e.updateConnectionType=function(){navigator.onLine?"ios"===e.buildPlatform||"android"===e.buildPlatform?e.connectionType="wwan":e.connectionType="lan":e.connectionType="offline"},e.getOSVersionString=function(){return e.buildPlatform+" "+e.osVersionPair.version},e.runtimePlatformToString=function(){return e.osVersionPair.name},e.getBrowserVersionString=function(){var e,n=navigator.userAgent,t=n.match(/(opera|chrome|safari|firefox|ubrowser|msie|trident|fbav(?=\/))\/?\s*(\d+)/i)||[];if(/trident/i.test(t[1]))return e=/\brv[ :]+(\d+)/g.exec(n)||[],"IE "+(e[1]||"");if("Chrome"===t[1]&&null!=(e=n.match(/\b(OPR|Edge|UBrowser)\/(\d+)/)))return e.slice(1).join(" ").replace("OPR","Opera").replace("UBrowser","UC").toLowerCase();if("fbav"===t[1].toLowerCase()&&(t[1]="facebook",t[2]))return"facebook "+t[2];var i=t[2]?[t[1],t[2]]:[navigator.appName,navigator.appVersion,"-?"];return null!=(e=n.match(/version\/(\d+)/i))&&i.splice(1,1,e[1]),i.join(" ").toLowerCase()},e.getDeviceModel=function(){return"unknown"},e.getDeviceManufacturer=function(){return"unknown"},e.matchItem=function(e,n){var i,r,s,o,a,u=new t("unknown","0.0.0"),c=0,d=0;for(c=0;c0},e.prototype.dequeue=function(){if(this.hasItems())return this.dequeueFromHighPriorityQueue();throw new Error("The queue is empty")},e.prototype.dequeueFromHighPriorityQueue=function(){var e=this._sortedKeys[0],n=this._subQueues[e].shift();return 0===this._subQueues[e].length&&(this._sortedKeys.shift(),delete this._subQueues[e]),n},e}();e.PriorityQueue=n}(e.threading||(e.threading={}))}(gameanalytics||(gameanalytics={}));var gameanalytics;!function(e){!function(n){var t,i=e.logging.GALogger;!function(e){e[e.Equal=0]="Equal",e[e.LessOrEqual=1]="LessOrEqual",e[e.NotEqual=2]="NotEqual"}(t=n.EGAStoreArgsOperator||(n.EGAStoreArgsOperator={}));var r;!function(e){e[e.Events=0]="Events",e[e.Sessions=1]="Sessions",e[e.Progression=2]="Progression"}(r=n.EGAStore||(n.EGAStore={}));var s=function(){function e(){this.eventsStore=[],this.sessionsStore=[],this.progressionStore=[],this.storeItems={};try{"object"==typeof localStorage?(localStorage.setItem("testingLocalStorage","yes"),localStorage.removeItem("testingLocalStorage"),e.storageAvailable=!0):e.storageAvailable=!1}catch(e){}}return e.isStorageAvailable=function(){return e.storageAvailable},e.isStoreTooLargeForEvents=function(){return e.instance.eventsStore.length+e.instance.sessionsStore.length>e.MaxNumberOfEntries},e.select=function(n,i,r,s){void 0===i&&(i=[]),void 0===r&&(r=!1),void 0===s&&(s=0);var o=e.getStore(n);if(!o)return null;for(var a=[],u=0;u0&&a.length>s&&(a=a.slice(0,s+1)),a},e.update=function(n,i,r){void 0===r&&(r=[]);var s=e.getStore(n);if(!s)return!1;for(var o=0;o0)return n.instance.sdkConfig;var e,t=0;for(var i in n.instance.sdkConfigCached)0===t&&(e=i),++t +;return e&&t>0?n.instance.sdkConfigCached:n.instance.sdkConfigDefault},n.isEnabled=function(){var e=n.getSdkConfig();return(!e.enabled||"false"!=e.enabled)&&!!n.instance.initAuthorized},n.setCustomDimension01=function(e){n.instance.currentCustomDimension01=e,s.setItem(n.Dimension01Key,e),r.i("Set custom01 dimension value: "+e)},n.setCustomDimension02=function(e){n.instance.currentCustomDimension02=e,s.setItem(n.Dimension02Key,e),r.i("Set custom02 dimension value: "+e)},n.setCustomDimension03=function(e){n.instance.currentCustomDimension03=e,s.setItem(n.Dimension03Key,e),r.i("Set custom03 dimension value: "+e)},n.setFacebookId=function(e){n.instance.facebookId=e,s.setItem(n.FacebookIdKey,e),r.i("Set facebook id: "+e)},n.setGender=function(t){n.instance.gender=isNaN(Number(e.EGAGender[t]))?e.EGAGender[t].toString().toLowerCase():e.EGAGender[e.EGAGender[t]].toString().toLowerCase(),s.setItem(n.GenderKey,n.instance.gender),r.i("Set gender: "+n.instance.gender)},n.setBirthYear=function(e){n.instance.birthYear=e,s.setItem(n.BirthYearKey,e.toString()),r.i("Set birth year: "+e)},n.incrementSessionNum=function(){var e=n.getSessionNum()+1;n.instance.sessionNum=e},n.incrementTransactionNum=function(){var e=n.getTransactionNum()+1;n.instance.transactionNum=e},n.incrementProgressionTries=function(e){var t=n.getProgressionTries(e)+1;n.instance.progressionTries[e]=t;var i={};i.progression=e,i.tries=t,s.insert(a.Progression,i,!0,"progression")},n.getProgressionTries=function(e){return e in n.instance.progressionTries?n.instance.progressionTries[e]:0},n.clearProgressionTries=function(e){e in n.instance.progressionTries&&delete n.instance.progressionTries[e];var t=[];t.push(["progression",u.Equal,e]),s.delete(a.Progression,t)},n.setKeys=function(e,t){n.instance.gameKey=e,n.instance.gameSecret=t},n.setManualSessionHandling=function(e){n.instance.useManualSessionHandling=e,r.i("Use manual session handling: "+e)},n.getEventAnnotations=function(){var e={};e.v=2,e.user_id=n.instance.identifier,e.client_ts=n.getClientTsAdjusted(),e.sdk_version=o.getRelevantSdkVersion(),e.os_version=o.osVersion,e.manufacturer=o.deviceManufacturer,e.device=o.deviceModel,e.browser_version=o.browserVersion,e.platform=o.buildPlatform,e.session_id=n.instance.sessionId,e[n.SessionNumKey]=n.instance.sessionNum;var i=o.getConnectionType();return t.validateConnectionType(i)&&(e.connection_type=i),o.gameEngineVersion&&(e.engine_version=o.gameEngineVersion),n.instance.build&&(e.build=n.instance.build),n.instance.facebookId&&(e[n.FacebookIdKey]=n.instance.facebookId),n.instance.gender&&(e[n.GenderKey]=n.instance.gender),0!=n.instance.birthYear&&(e[n.BirthYearKey]=n.instance.birthYear),e},n.getSdkErrorEventAnnotations=function(){var e={};e.v=2,e.category=n.CategorySdkError,e.sdk_version=o.getRelevantSdkVersion(),e.os_version=o.osVersion,e.manufacturer=o.deviceManufacturer,e.device=o.deviceModel,e.platform=o.buildPlatform;var i=o.getConnectionType();return t.validateConnectionType(i)&&(e.connection_type=i),o.gameEngineVersion&&(e.engine_version=o.gameEngineVersion),e},n.getInitAnnotations=function(){var e={};return e.sdk_version=o.getRelevantSdkVersion(),e.os_version=o.osVersion,e.platform=o.buildPlatform,e},n.getClientTsAdjusted=function(){var e=i.timeIntervalSince1970(),r=e+n.instance.clientServerTimeOffset;return t.validateClientTs(r)?r:e},n.sessionIsStarted=function(){return 0!=n.instance.sessionStart},n.cacheIdentifier=function(){n.instance.userId?n.instance.identifier=n.instance.userId:n.instance.defaultUserId&&(n.instance.identifier=n.instance.defaultUserId)},n.ensurePersistedStates=function(){s.isStorageAvailable()&&s.load();var e=n.instance;e.setDefaultId(null!=s.getItem(n.DefaultUserIdKey)?s.getItem(n.DefaultUserIdKey):i.createGuid()),e.sessionNum=null!=s.getItem(n.SessionNumKey)?Number(s.getItem(n.SessionNumKey)):0,e.transactionNum=null!=s.getItem(n.TransactionNumKey)?Number(s.getItem(n.TransactionNumKey)):0,e.facebookId?s.setItem(n.FacebookIdKey,e.facebookId):(e.facebookId=null!=s.getItem(n.FacebookIdKey)?s.getItem(n.FacebookIdKey):"",e.facebookId),e.gender?s.setItem(n.GenderKey,e.gender):(e.gender=null!=s.getItem(n.GenderKey)?s.getItem(n.GenderKey):"",e.gender),e.birthYear&&0!=e.birthYear?s.setItem(n.BirthYearKey,e.birthYear.toString()):(e.birthYear=null!=s.getItem(n.BirthYearKey)?Number(s.getItem(n.BirthYearKey)):0,e.birthYear),e.currentCustomDimension01?s.setItem(n.Dimension01Key,e.currentCustomDimension01):(e.currentCustomDimension01=null!=s.getItem(n.Dimension01Key)?s.getItem(n.Dimension01Key):"",e.currentCustomDimension01),e.currentCustomDimension02?s.setItem(n.Dimension02Key,e.currentCustomDimension02):(e.currentCustomDimension02=null!=s.getItem(n.Dimension02Key)?s.getItem(n.Dimension02Key):"",e.currentCustomDimension02),e.currentCustomDimension03?s.setItem(n.Dimension03Key,e.currentCustomDimension03):(e.currentCustomDimension03=null!=s.getItem(n.Dimension03Key)?s.getItem(n.Dimension03Key):"",e.currentCustomDimension03);var t=null!=s.getItem(n.SdkConfigCachedKey)?s.getItem(n.SdkConfigCachedKey):"";if(t){var r=JSON.parse(i.decode64(t));r&&(e.sdkConfigCached=r)}var o=s.select(a.Progression);if(o)for(var u=0;u=e.MaxCount)){var a=t.getHmac(o,s),u=new XMLHttpRequest;u.onreadystatechange=function(){if(4===u.readyState){if(!u.responseText)return;if(200!=u.status)return void i.w("sdk error failed. response code not 200. status code: "+u.status+", description: "+u.statusText+", body: "+u.responseText);e.countMap[r]=e.countMap[r]+1}},u.open("POST",n,!0),u.setRequestHeader("Content-Type","application/json"),u.setRequestHeader("Authorization",a);try{u.send(s)}catch(e){console.error(e)}}},e}();r.MaxCount=10,r.countMap={},n.SdkErrorTask=r}(e.tasks||(e.tasks={}))}(gameanalytics||(gameanalytics={}));var gameanalytics;!function(e){!function(n){var t=e.state.GAState,i=e.logging.GALogger,r=e.utilities.GAUtilities,s=e.validators.GAValidator,o=e.tasks.SdkErrorTask,a=function(){function e(){this.protocol="https",this.hostName="api.gameanalytics.com",this.version="v2",this.baseUrl=this.protocol+"://"+this.hostName+"/"+this.version,this.initializeUrlPath="init",this.eventsUrlPath="events",this.useGzip=!1}return e.prototype.requestInit=function(i){var r=t.getGameKey(),s=this.baseUrl+"/"+r+"/"+this.initializeUrlPath,o=t.getInitAnnotations(),a=JSON.stringify(o);if(!a)return void i(n.EGAHTTPApiResponse.JsonEncodeFailed,null);var u=this.createPayloadData(a,this.useGzip),c=[];c.push(a),e.sendRequest(s,u,c,this.useGzip,e.initRequestCallback,i)},e.prototype.sendEventsInArray=function(i,r,s){if(0!=i.length){var o=t.getGameKey(),a=this.baseUrl+"/"+o+"/"+this.eventsUrlPath,u=JSON.stringify(i);if(!u)return void s(n.EGAHTTPApiResponse.JsonEncodeFailed,null,r,i.length);var c=this.createPayloadData(u,this.useGzip),d=[];d.push(u),d.push(r),d.push(i.length.toString()),e.sendRequest(a,c,d,this.useGzip,e.sendEventInArrayRequestCallback,s)}},e.prototype.sendSdkErrorEvent=function(n){var r=t.getGameKey(),a=t.getGameSecret();if(s.validateSdkErrorEvent(r,a,n)){var u=this.baseUrl+"/"+r+"/"+this.eventsUrlPath,c="",d=t.getSdkErrorEventAnnotations(),l=e.sdkErrorTypeToString(n);d.type=l;var f=[];if(f.push(d),!(c=JSON.stringify(f)))return void i.w("sendSdkErrorEvent: JSON encoding failed.");o.execute(u,n,c,a)}},e.sendEventInArrayRequestCallback=function(t,i,r,s){void 0===s&&(s=null);var o=(s[0],s[1],s[2]),a=parseInt(s[3]),u="",c=0;u=t.responseText,c=t.status;var d=e.instance.processRequestResponse(c,t.statusText,u,"Events");if(d!=n.EGAHTTPApiResponse.Ok&&d!=n.EGAHTTPApiResponse.BadRequest)return void r(d,null,o,a);var l=u?JSON.parse(u):{};if(null==l)return void r(n.EGAHTTPApiResponse.JsonDecodeFailed,null,o,a);n.EGAHTTPApiResponse.BadRequest,r(d,l,o,a)},e.sendRequest=function(e,n,i,s,o,a){var u=new XMLHttpRequest,c=t.getGameSecret(),d=r.getHmac(c,n),l=[];l.push(d);for(var f in i)l.push(i[f]);if(u.onreadystatechange=function(){4===u.readyState&&o(u,e,a,l)},u.open("POST",e,!0),u.setRequestHeader("Content-Type","text/plain"),u.setRequestHeader("Authorization",d),s)throw new Error("gzip not supported");try{u.send(n)}catch(e){console.error(e.stack)}},e.initRequestCallback=function(t,i,r,o){void 0===o&&(o=null);var a=(o[0],o[1],""),u=0;a=t.responseText,u=t.status;var c=a?JSON.parse(a):{},d=e.instance.processRequestResponse(u,t.statusText,a,"Init");if(d!=n.EGAHTTPApiResponse.Ok&&d!=n.EGAHTTPApiResponse.BadRequest)return void r(d,null);if(null==c)return void r(n.EGAHTTPApiResponse.JsonDecodeFailed,null);if(d===n.EGAHTTPApiResponse.BadRequest)return void r(d,null);var l=s.validateAndCleanInitRequestResponse(c);if(!l)return void r(n.EGAHTTPApiResponse.BadResponse,null);r(n.EGAHTTPApiResponse.Ok,l)},e.prototype.createPayloadData=function(e,n){if(n)throw new Error("gzip not supported");return e},e.prototype.processRequestResponse=function(e,t,i,r){return i?200===e?n.EGAHTTPApiResponse.Ok:0===e||401===e?n.EGAHTTPApiResponse.Unauthorized:400===e?n.EGAHTTPApiResponse.BadRequest:500===e?n.EGAHTTPApiResponse.InternalServerError:n.EGAHTTPApiResponse.UnknownResponseCode:n.EGAHTTPApiResponse.NoResponse},e.sdkErrorTypeToString=function(e){switch(e){case n.EGASdkErrorType.Rejected:return"rejected";default:return""}},e}();a.instance=new a,n.GAHTTPApi=a}(e.http||(e.http={}))}(gameanalytics||(gameanalytics={}));var gameanalytics;!function(e){!function(n){var t=e.store.GAStore,i=e.store.EGAStore,r=e.store.EGAStoreArgsOperator,s=e.state.GAState,o=e.logging.GALogger,a=e.utilities.GAUtilities,u=e.http.EGAHTTPApiResponse,c=e.http.GAHTTPApi,d=e.validators.GAValidator,l=e.http.EGASdkErrorType,f=function(){function n(){}return n.addSessionStartEvent=function(){var e={};e.category=n.CategorySessionStart,s.incrementSessionNum(),t.setItem(s.SessionNumKey,s.getSessionNum().toString()),n.addDimensionsToEvent(e),n.addEventToStore(e),o.i("Add SESSION START event"),n.processEvents(n.CategorySessionStart,!1)},n.addSessionEndEvent=function(){var e=s.getSessionStart(),t=s.getClientTsAdjusted(),i=t-e;i<0&&(o.w("Session length was calculated to be less then 0. Should not be possible. Resetting to 0."),i=0);var r={};r.category=n.CategorySessionEnd,r.length=i,n.addDimensionsToEvent(r),n.addEventToStore(r),o.i("Add SESSION END event."),n.processEvents("",!1)},n.addBusinessEvent=function(e,i,r,a,u){if(void 0===u&&(u=null),!d.validateBusinessEvent(e,i,u,r,a))return void c.instance.sendSdkErrorEvent(l.Rejected);var f={};s.incrementTransactionNum(),t.setItem(s.TransactionNumKey,s.getTransactionNum().toString()),f.event_id=r+":"+a,f.category=n.CategoryBusiness,f.currency=e,f.amount=i,f[s.TransactionNumKey]=s.getTransactionNum(),u&&(f.cart_type=u),n.addDimensionsToEvent(f),o.i("Add BUSINESS event: {currency:"+e+", amount:"+i+", itemType:"+r+", itemId:"+a+", cartType:"+u+"}"),n.addEventToStore(f)},n.addResourceEvent=function(t,i,r,a,u){if(!d.validateResourceEvent(t,i,r,a,u,s.getAvailableResourceCurrencies(),s.getAvailableResourceItemTypes()))return void c.instance.sendSdkErrorEvent(l.Rejected);t===e.EGAResourceFlowType.Sink&&(r*=-1);var f={},v=n.resourceFlowTypeToString(t);f.event_id=v+":"+i+":"+a+":"+u,f.category=n.CategoryResource,f.amount=r,n.addDimensionsToEvent(f),o.i("Add RESOURCE event: {currency:"+i+", amount:"+r+", itemType:"+a+", itemId:"+u+"}"),n.addEventToStore(f)},n.addProgressionEvent=function(t,i,r,a,u,f){var v=n.progressionStatusToString(t);if(!d.validateProgressionEvent(t,i,r,a))return void c.instance.sendSdkErrorEvent(l.Rejected);var g,m={};g=r?a?i+":"+r+":"+a:i+":"+r:i,m.category=n.CategoryProgression,m.event_id=v+":"+g;var p=0;f&&t!=e.EGAProgressionStatus.Start&&(m.score=u),t===e.EGAProgressionStatus.Fail&&s.incrementProgressionTries(g),t===e.EGAProgressionStatus.Complete&&(s.incrementProgressionTries(g),p=s.getProgressionTries(g),m.attempt_num=p,s.clearProgressionTries(g)),n.addDimensionsToEvent(m),o.i("Add PROGRESSION event: {status:"+v+", progression01:"+i+", progression02:"+r+", progression03:"+a+", score:"+u+", attempt:"+p+"}"),n.addEventToStore(m)},n.addDesignEvent=function(e,t,i){if(!d.validateDesignEvent(e,t))return void c.instance.sendSdkErrorEvent(l.Rejected);var r={};r.category=n.CategoryDesign,r.event_id=e,i&&(r.value=t),o.i("Add DESIGN event: {eventId:"+e+", value:"+t+"}"),n.addEventToStore(r)},n.addErrorEvent=function(e,t){var i=n.errorSeverityToString(e);if(!d.validateErrorEvent(e,t))return void c.instance.sendSdkErrorEvent(l.Rejected);var r={};r.category=n.CategoryError,r.severity=i,r.message=t,o.i("Add ERROR event: {severity:"+i+", message:"+t+"}"),n.addEventToStore(r)},n.processEvents=function(e,s){try{var u=a.createGuid();s&&(n.cleanupEvents(),n.fixMissingSessionEndEvents());var d=[];d.push(["status",r.Equal,"new"]);var l=[];l.push(["status",r.Equal,"new"]),e&&(d.push(["category",r.Equal,e]),l.push(["category",r.Equal,e]));var f=[];f.push(["status",u]);var v=t.select(i.Events,d);if(!v||0==v.length)return void o.i("Event queue: No events to send");if(v.length>n.MaxEventCount){if(!(v=t.select(i.Events,d,!0,n.MaxEventCount)))return;var g=v[v.length-1],m=g.client_ts;if(d.push(["client_ts",r.LessOrEqual,m]),!(v=t.select(i.Events,d)))return;l.push(["client_ts",r.LessOrEqual,m])}if(o.i("Event queue: Sending "+v.length+" events."),!t.update(i.Events,f,l))return;for(var p=[],h=0;h0&&(e.ProcessEventsIntervalInSeconds=n)},e.prototype.addTimedBlock=function(e){this.blocks.enqueue(e.deadline.getTime(),e)},e.run=function(){clearTimeout(e.runTimeoutId);try{for(var n;n=e.getNextBlock();)if(!n.ignore)if(n.async){if(!n.running){n.running=!0,n.block();break}}else n.block();return void(e.runTimeoutId=setTimeout(e.run,e.ThreadWaitTimeInMs))}catch(e){t.e("Error on GA thread"),t.e(e.stack)}},e.startThread=function(){e.runTimeoutId=setTimeout(e.run,0)},e.getNextBlock=function(){var n=new Date;return e.instance.blocks.hasItems()&&e.instance.blocks.peek().deadline.getTime()<=n.getTime()?e.instance.blocks.peek().async&&e.instance.blocks.peek().running?e.instance.blocks.peek():e.instance.blocks.dequeue():null},e.processEventQueue=function(){r.processEvents("",!0),e.instance.keepRunning?e.scheduleTimer(e.ProcessEventsIntervalInSeconds,e.processEventQueue):e.instance.isRunning=!1},e}();s.instance=new s,s.ThreadWaitTimeInMs=1e3,s.ProcessEventsIntervalInSeconds=8,n.GAThreading=s}(e.threading||(e.threading={}))}(gameanalytics||(gameanalytics={}));var gameanalytics;!function(e){var n=e.threading.GAThreading,t=e.logging.GALogger,i=e.store.GAStore,r=e.state.GAState,s=e.http.GAHTTPApi,o=e.device.GADevice,a=e.validators.GAValidator,u=e.http.EGAHTTPApiResponse,c=e.utilities.GAUtilities,d=e.events.GAEvents,l=function(){function l(){}return l.init=function(){if(o.touch(),l.methodMap.configureAvailableCustomDimensions01=l.configureAvailableCustomDimensions01,l.methodMap.configureAvailableCustomDimensions02=l.configureAvailableCustomDimensions02,l.methodMap.configureAvailableCustomDimensions03=l.configureAvailableCustomDimensions03,l.methodMap.configureAvailableResourceCurrencies=l.configureAvailableResourceCurrencies,l.methodMap.configureAvailableResourceItemTypes=l.configureAvailableResourceItemTypes,l.methodMap.configureBuild=l.configureBuild,l.methodMap.configureSdkGameEngineVersion=l.configureSdkGameEngineVersion,l.methodMap.configureGameEngineVersion=l.configureGameEngineVersion,l.methodMap.configureUserId=l.configureUserId,l.methodMap.initialize=l.initialize,l.methodMap.addBusinessEvent=l.addBusinessEvent,l.methodMap.addResourceEvent=l.addResourceEvent,l.methodMap.addProgressionEvent=l.addProgressionEvent,l.methodMap.addDesignEvent=l.addDesignEvent,l.methodMap.addErrorEvent=l.addErrorEvent,l.methodMap.addErrorEvent=l.addErrorEvent,l.methodMap.setEnabledInfoLog=l.setEnabledInfoLog,l.methodMap.setEnabledVerboseLog=l.setEnabledVerboseLog,l.methodMap.setEnabledManualSessionHandling=l.setEnabledManualSessionHandling,l.methodMap.setCustomDimension01=l.setCustomDimension01,l.methodMap.setCustomDimension02=l.setCustomDimension02,l.methodMap.setCustomDimension03=l.setCustomDimension03,l.methodMap.setFacebookId=l.setFacebookId,l.methodMap.setGender=l.setGender,l.methodMap.setBirthYear=l.setBirthYear,l.methodMap.setEventProcessInterval=l.setEventProcessInterval,l.methodMap.startSession=l.startSession,l.methodMap.endSession=l.endSession,l.methodMap.onStop=l.onStop,l.methodMap.onResume=l.onResume,"undefined"!=typeof window&&void 0!==window.GameAnalytics&&void 0!==window.GameAnalytics.q){var e=window.GameAnalytics.q;for(var n in e)l.gaCommand.apply(null,e[n])}},l.gaCommand=function(){for(var n=[],t=0;t0&&n[0]in e.GameAnalytics.methodMap&&(n.length>1?e.GameAnalytics.methodMap[n[0]].apply(null,Array.prototype.slice.call(n,1)):e.GameAnalytics.methodMap[n[0]]())},l.configureAvailableCustomDimensions01=function(e){void 0===e&&(e=[]),n.performTaskOnGAThread(function(){if(l.isSdkReady(!0,!1))return void t.w("Available custom dimensions must be set before SDK is initialized");r.setAvailableCustomDimensions01(e)})},l.configureAvailableCustomDimensions02=function(e){void 0===e&&(e=[]),n.performTaskOnGAThread(function(){if(l.isSdkReady(!0,!1))return void t.w("Available custom dimensions must be set before SDK is initialized");r.setAvailableCustomDimensions02(e)})},l.configureAvailableCustomDimensions03=function(e){void 0===e&&(e=[]),n.performTaskOnGAThread(function(){if(l.isSdkReady(!0,!1))return void t.w("Available custom dimensions must be set before SDK is initialized");r.setAvailableCustomDimensions03(e)})},l.configureAvailableResourceCurrencies=function(e){void 0===e&&(e=[]),n.performTaskOnGAThread(function(){if(l.isSdkReady(!0,!1))return void t.w("Available resource currencies must be set before SDK is initialized");r.setAvailableResourceCurrencies(e)})},l.configureAvailableResourceItemTypes=function(e){void 0===e&&(e=[]),n.performTaskOnGAThread(function(){if(l.isSdkReady(!0,!1))return void t.w("Available resource item types must be set before SDK is initialized");r.setAvailableResourceItemTypes(e)})},l.configureBuild=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){return l.isSdkReady(!0,!1)?void t.w("Build version must be set before SDK is initialized."):a.validateBuild(e)?void r.setBuild(e):void t.i("Validation fail - configure build: Cannot be null, empty or above 32 length. String: "+e)})},l.configureSdkGameEngineVersion=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){if(!l.isSdkReady(!0,!1))return a.validateSdkWrapperVersion(e)?void(o.sdkGameEngineVersion=e):void t.i("Validation fail - configure sdk version: Sdk version not supported. String: "+e)})},l.configureGameEngineVersion=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){if(!l.isSdkReady(!0,!1))return a.validateEngineVersion(e)?void(o.gameEngineVersion=e):void t.i("Validation fail - configure game engine version: Game engine version not supported. String: "+e)})},l.configureUserId=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){return l.isSdkReady(!0,!1)?void t.w("A custom user id must be set before SDK is initialized."):a.validateUserId(e)?void r.setUserId(e):void t.i("Validation fail - configure user_id: Cannot be null, empty or above 64 length. Will use default user_id method. Used string: "+e)})},l.initialize=function(e,i){void 0===e&&(e=""),void 0===i&&(i=""),o.updateConnectionType();var s=n.createTimedBlock();s.async=!0,l.initTimedBlockId=s.id,s.block=function(){return l.isSdkReady(!0,!1)?void t.w("SDK already initialized. Can only be called once."):a.validateKeys(e,i)?(r.setKeys(e,i),void l.internalInitialize()):void t.w("SDK failed initialize. Game key or secret key is invalid. Can only contain characters A-z 0-9, gameKey is 32 length, gameSecret is 40 length. Failed keys - gameKey: "+e+", secretKey: "+i)},n.performTimedBlockOnGAThread(s)},l.addBusinessEvent=function(e,t,i,r,s){void 0===e&&(e=""),void 0===t&&(t=0),void 0===i&&(i=""),void 0===r&&(r=""),void 0===s&&(s=""),o.updateConnectionType(),n.performTaskOnGAThread(function(){l.isSdkReady(!0,!0,"Could not add business event")&&d.addBusinessEvent(e,t,i,r,s)})},l.addResourceEvent=function(t,i,r,s,a){void 0===t&&(t=e.EGAResourceFlowType.Undefined),void 0===i&&(i=""),void 0===r&&(r=0),void 0===s&&(s=""),void 0===a&&(a=""),o.updateConnectionType(),n.performTaskOnGAThread(function(){l.isSdkReady(!0,!0,"Could not add resource event")&&d.addResourceEvent(t,i,r,s,a)})},l.addProgressionEvent=function(t,i,r,s,a){void 0===t&&(t=e.EGAProgressionStatus.Undefined),void 0===i&&(i=""),void 0===r&&(r=""),void 0===s&&(s=""),o.updateConnectionType(),n.performTaskOnGAThread(function(){if(l.isSdkReady(!0,!0,"Could not add progression event")){var e=void 0!==a;d.addProgressionEvent(t,i,r,s,e?a:0,e)}})},l.addDesignEvent=function(e,t){o.updateConnectionType(),n.performTaskOnGAThread(function(){if(l.isSdkReady(!0,!0,"Could not add design event")){var n=void 0!==t;d.addDesignEvent(e,n?t:0,n)}})},l.addErrorEvent=function(t,i){void 0===t&&(t=e.EGAErrorSeverity.Undefined),void 0===i&&(i=""),o.updateConnectionType(),n.performTaskOnGAThread(function(){l.isSdkReady(!0,!0,"Could not add error event")&&d.addErrorEvent(t,i)})},l.setEnabledInfoLog=function(e){void 0===e&&(e=!1),n.performTaskOnGAThread(function(){e?(t.setInfoLog(e),t.i("Info logging enabled")):(t.i("Info logging disabled"),t.setInfoLog(e))})},l.setEnabledVerboseLog=function(e){void 0===e&&(e=!1),n.performTaskOnGAThread(function(){e?(t.setVerboseLog(e),t.i("Verbose logging enabled")):(t.i("Verbose logging disabled"),t.setVerboseLog(e))})},l.setEnabledManualSessionHandling=function(e){void 0===e&&(e=!1),n.performTaskOnGAThread(function(){r.setManualSessionHandling(e)})},l.setCustomDimension01=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){if(!a.validateDimension01(e,r.getAvailableCustomDimensions01()))return void t.w("Could not set custom01 dimension value to '"+e+"'. Value not found in available custom01 dimension values");r.setCustomDimension01(e)})},l.setCustomDimension02=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){if(!a.validateDimension02(e,r.getAvailableCustomDimensions02()))return void t.w("Could not set custom02 dimension value to '"+e+"'. Value not found in available custom02 dimension values");r.setCustomDimension02(e)})},l.setCustomDimension03=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){if(!a.validateDimension03(e,r.getAvailableCustomDimensions03()))return void t.w("Could not set custom03 dimension value to '"+e+"'. Value not found in available custom03 dimension values");r.setCustomDimension03(e)})},l.setFacebookId=function(e){void 0===e&&(e=""),n.performTaskOnGAThread(function(){a.validateFacebookId(e)&&r.setFacebookId(e)})},l.setGender=function(t){void 0===t&&(t=e.EGAGender.Undefined),n.performTaskOnGAThread(function(){a.validateGender(t)&&r.setGender(t)})},l.setBirthYear=function(e){void 0===e&&(e=0),n.performTaskOnGAThread(function(){a.validateBirthyear(e)&&r.setBirthYear(e)})},l.setEventProcessInterval=function(e){n.performTaskOnGAThread(function(){n.setEventProcessInterval(e)})},l.startSession=function(){if(r.getUseManualSessionHandling()){if(!r.isInitialized())return;var e=n.createTimedBlock();e.async=!0,l.initTimedBlockId=e.id,e.block=function(){r.isEnabled()&&r.sessionIsStarted()&&n.endSessionAndStopQueue(),l.resumeSessionAndStartQueue()},n.performTimedBlockOnGAThread(e)}},l.endSession=function(){r.getUseManualSessionHandling()&&l.onStop()},l.onStop=function(){n.performTaskOnGAThread(function(){try{n.endSessionAndStopQueue()}catch(e){}})},l.onResume=function(){var e=n.createTimedBlock();e.async=!0,l.initTimedBlockId=e.id,e.block=function(){l.resumeSessionAndStartQueue()},n.performTimedBlockOnGAThread(e)},l.internalInitialize=function(){r.ensurePersistedStates(),i.setItem(r.DefaultUserIdKey,r.getDefaultId()),r.setInitialized(!0),l.newSession(),r.isEnabled()&&n.ensureEventQueueIsRunning()},l.newSession=function(){t.i("Starting a new session."),r.validateAndFixCurrentDimensions(),s.instance.requestInit(l.startNewSessionCallback)},l.startNewSessionCallback=function(e,s){if(e===u.Ok&&s){var o=0;if(s.server_ts){var a=s.server_ts;o=r.calculateServerTimeOffset(a)}s.time_offset=o,i.setItem(r.SdkConfigCachedKey,c.encode64(JSON.stringify(s))),r.instance.sdkConfigCached=s,r.instance.sdkConfig=s,r.instance.initAuthorized=!0}else e==u.Unauthorized?(t.w("Initialize SDK failed - Unauthorized"),r.instance.initAuthorized=!1):(e===u.NoResponse||e===u.RequestTimeout?t.i("Init call (session start) failed - no response. Could be offline or timeout."):e===u.BadResponse||e===u.JsonEncodeFailed||e===u.JsonDecodeFailed?t.i("Init call (session start) failed - bad response. Could be bad response from proxy or GA servers."):e!==u.BadRequest&&e!==u.UnknownResponseCode||t.i("Init call (session start) failed - bad request or unknown response."),null==r.instance.sdkConfig?null!=r.instance.sdkConfigCached?(t.i("Init call (session start) failed - using cached init values."),r.instance.sdkConfig=r.instance.sdkConfigCached):(t.i("Init call (session start) failed - using default init values."), +r.instance.sdkConfig=r.instance.sdkConfigDefault):t.i("Init call (session start) failed - using cached init values."),r.instance.initAuthorized=!0);if(r.instance.clientServerTimeOffset=r.instance.sdkConfig.time_offset?r.instance.sdkConfig.time_offset:0,!r.isEnabled())return t.w("Could not start session: SDK is disabled."),void n.stopEventQueue();n.ensureEventQueueIsRunning();var f=c.createGuid();r.instance.sessionId=f,r.instance.sessionStart=r.getClientTsAdjusted(),d.addSessionStartEvent();var v=n.getTimedBlockById(l.initTimedBlockId);null!=v&&(v.running=!1),l.initTimedBlockId=-1},l.resumeSessionAndStartQueue=function(){r.isInitialized()&&(t.i("Resuming session."),r.sessionIsStarted()||l.newSession())},l.isSdkReady=function(e,n,i){return void 0===n&&(n=!0),void 0===i&&(i=""),i&&(i+=": "),e&&!r.isInitialized()?(n&&t.w(i+"SDK is not initialized"),!1):!(e&&!r.isEnabled())||(n&&t.w(i+"SDK is disabled"),!1)},l}();l.initTimedBlockId=-1,l.methodMap={},e.GameAnalytics=l}(gameanalytics||(gameanalytics={})),gameanalytics.GameAnalytics.init();var GameAnalytics=gameanalytics.GameAnalytics.gaCommand; +scope.gameanalytics=gameanalytics; +scope.GameAnalytics=GameAnalytics; +})(this); diff --git a/ovo/Tween.js b/ovo/Tween.js new file mode 100644 index 00000000..78b1d97b --- /dev/null +++ b/ovo/Tween.js @@ -0,0 +1,814 @@ +/** + * Tween.js - Licensed under the MIT license + * https://github.com/tweenjs/tween.js + * ---------------------------------------------- + * + * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors. + * Thank you all, you're awesome! + */ + +var TWEEN = TWEEN || (function () { + + var _tweens = []; + + return { + + getAll: function () { + + return _tweens; + + }, + + removeAll: function () { + + _tweens = []; + + }, + + add: function (tween) { + + _tweens.push(tween); + + }, + + remove: function (tween) { + + var i = _tweens.indexOf(tween); + + if (i !== -1) { + _tweens.splice(i, 1); + } + + }, + + update: function (time, preserve) { + + if (_tweens.length === 0) { + return false; + } + + var i = 0; + + time = time !== undefined ? time : TWEEN.now(); + + while (i < _tweens.length) { + + if (_tweens[i].update(time) || preserve) { + i++; + } else { + _tweens.splice(i, 1); + } + + } + + return true; + + } + }; + +})(); + + +// Include a performance.now polyfill. +// In node.js, use process.hrtime. +if (typeof (window) === 'undefined' && typeof (process) !== 'undefined') { + TWEEN.now = function () { + var time = process.hrtime(); + + // Convert [seconds, nanoseconds] to milliseconds. + return time[0] * 1000 + time[1] / 1000000; + }; +} +// In a browser, use window.performance.now if it is available. +else if (typeof (window) !== 'undefined' && + window.performance !== undefined && + window.performance.now !== undefined) { + // This must be bound, because directly assigning this function + // leads to an invocation exception in Chrome. + TWEEN.now = window.performance.now.bind(window.performance); +} +// Use Date.now if it is available. +else if (Date.now !== undefined) { + TWEEN.now = Date.now; +} +// Otherwise, use 'new Date().getTime()'. +else { + TWEEN.now = function () { + return new Date().getTime(); + }; +} + + +TWEEN.Tween = function (object) { + + var _object = null; + if(object) _object = object; + + + var _duration = 1000; + var _time = 0; + var _startTime = null; + + var _reversed = false; + this.isPlaying = false; + + + var _easingFunction = TWEEN.Easing.Linear.None; + var _interpolationFunction = TWEEN.Interpolation.Linear; + + + var _valuesStartOrigin = null; + var _valuesEndOrigin = null; + var _valuesStart = {}; + var _valuesEnd = {}; + + + + var _isReset = true; + + + + var _deltas = {}; + var _deltas_init = {}; + + var _onCompleteCallback = null; + var _onCompleteCallbackScope = null; + var _onReverseCompleteCallback = null; + var _onReverseCompleteCallbackScope = null; + + + this.setObject = function (object) { + if(object) + _object = object; + }; + + //Computes new deltas to tween to + this.to = function (properties, duration) { + _isReset = true; + if (duration !== undefined) { + _duration = duration; + } + + var property, start=0, end=0; + for (property in properties) + { + if (_object[property] === undefined) { + continue; + } + + start = _object[property]; + end = properties[property]; + _deltas[property] = end - start; + _deltas_init[property] = _deltas[property]; + } + + return this; + }; + + + this.reverse = function () { + + var property; + + if(this.isPlaying){ + this.isPlaying = false; + for (property in _deltas) { + if(_reversed){ + _deltas[property] = (1-_value)*_deltas[property]; + }else{ + _deltas[property] = _deltas_init[property]-(1-_value)*_deltas[property]; + } + } + + if(_reversed){ + //console.log("start reverse, currently playing, reverse"); + }else{ + //console.log("start reverse, currently playing, no reverse"); + } + }else{ + //console.log("start reverse, currently not playing; "); + for (property in _deltas) + { + _deltas[property] = _deltas_init[property]; + } + } + + _isReset = false; + _prevValue = 0; + _reversed = true; + _time = TWEEN.now(); + _startTime = TWEEN.now(); + this.isPlaying = true; + + + return this; + }; + + this.start = function (time) { + var property; + + + if(this.isPlaying){ + this.isPlaying = false; + + if(!_isReset){ + for (property in _deltas) { + if(_reversed){ + _deltas[property] = _deltas_init[property]-(1-_value)*_deltas[property]; + }else{ + _deltas[property] = (1-_value)*_deltas[property]; + } + } + } + + + if(_reversed){ + //console.log("start, currently playing, reverse"); + }else{ + //console.log("start, currently playing, no reverse"); + } + }else{ + //console.log("start, currently not playing; "); + for (property in _deltas) + { + _deltas[property] = _deltas_init[property]; + } + } + + + + _isReset = false; + _reversed = false; + _prevValue = 0; + _time = TWEEN.now(); + _startTime = _time; + this.isPlaying = true; + + + return this; + }; + + + + + var _value = 0; //from 0 to 1 ; output of the tween function + var _dvalue = 0; //delta _value and the one of the previous dt + var _prevValue = 0; //_value of the previous dt + + this.update = function (dt) { + + var property; + var elapsed; //% of the duration; from 0 to 1; + + _time = _time + dt; + if (_time < _startTime) { + return true; + } + elapsed = (_time - _startTime) / _duration; + elapsed = elapsed > 1 ? 1 : elapsed; + + + _value = _easingFunction(elapsed); + _dvalue = _value - _prevValue; + _prevValue = _value; + + var dv = 0; + + for (property in _deltas) { + if(_reversed){ + _object[property] += -_dvalue*_deltas[property]; + }else{ + _object[property] += _dvalue*_deltas[property]; + } + + + /*_object[property] = start + dValues[property] * value; + dv = (start + (end - start) * value) - _object[property];*/ + } + + + + if (elapsed === 1) { + if (_onCompleteCallback !== null && !_reversed) { + if(_onCompleteCallbackScope!=null){ + _onCompleteCallback.call(_onCompleteCallbackScope); + }else{ + _onCompleteCallback.call(_object, _object); + } + + } + + if ((_onReverseCompleteCallback !== null) && _reversed) { + if(_onReverseCompleteCallbackScope!=null){ + _onReverseCompleteCallback.call(_onReverseCompleteCallbackScope); + }else{ + _onReverseCompleteCallback.call(_object, _object); + } + } + + this.isPlaying = false; + return false; + } + + return true; + + }; + + + + + + + this.onComplete = function (callback,scope) { + _onCompleteCallback = callback; + _onCompleteCallbackScope = scope; + return this; + }; + + this.onReverseComplete = function (callback,scope) { + + _onReverseCompleteCallback = callback; + _onReverseCompleteCallbackScope = scope; + return this; + + }; + + + this.easing = function (easing) { + + _easingFunction = easing; + return this; + + }; + + this.interpolation = function (interpolation) { + + _interpolationFunction = interpolation; + return this; + + }; + +}; + +TWEEN.Easing = { + + Linear: { + + None: function (k) { + + return k; + + } + + }, + + Quadratic: { + + In: function (k) { + + return k * k; + + }, + + Out: function (k) { + + return k * (2 - k); + + }, + + InOut: function (k) { + + if ((k *= 2) < 1) { + return 0.5 * k * k; + } + + return - 0.5 * (--k * (k - 2) - 1); + + } + + }, + + Cubic: { + + In: function (k) { + + return k * k * k; + + }, + + Out: function (k) { + + return --k * k * k + 1; + + }, + + InOut: function (k) { + + if ((k *= 2) < 1) { + return 0.5 * k * k * k; + } + + return 0.5 * ((k -= 2) * k * k + 2); + + } + + }, + + Quartic: { + + In: function (k) { + + return k * k * k * k; + + }, + + Out: function (k) { + + return 1 - (--k * k * k * k); + + }, + + InOut: function (k) { + + if ((k *= 2) < 1) { + return 0.5 * k * k * k * k; + } + + return - 0.5 * ((k -= 2) * k * k * k - 2); + + } + + }, + + Quintic: { + + In: function (k) { + + return k * k * k * k * k; + + }, + + Out: function (k) { + + return --k * k * k * k * k + 1; + + }, + + InOut: function (k) { + + if ((k *= 2) < 1) { + return 0.5 * k * k * k * k * k; + } + + return 0.5 * ((k -= 2) * k * k * k * k + 2); + + } + + }, + + Sinusoidal: { + + In: function (k) { + + return 1 - Math.cos(k * Math.PI / 2); + + }, + + Out: function (k) { + + return Math.sin(k * Math.PI / 2); + + }, + + InOut: function (k) { + + return 0.5 * (1 - Math.cos(Math.PI * k)); + + } + + }, + + Exponential: { + + In: function (k) { + + return k === 0 ? 0 : Math.pow(1024, k - 1); + + }, + + Out: function (k) { + + return k === 1 ? 1 : 1 - Math.pow(2, - 10 * k); + + }, + + InOut: function (k) { + + if (k === 0) { + return 0; + } + + if (k === 1) { + return 1; + } + + if ((k *= 2) < 1) { + return 0.5 * Math.pow(1024, k - 1); + } + + return 0.5 * (- Math.pow(2, - 10 * (k - 1)) + 2); + + } + + }, + + Circular: { + + In: function (k) { + + return 1 - Math.sqrt(1 - k * k); + + }, + + Out: function (k) { + + return Math.sqrt(1 - (--k * k)); + + }, + + InOut: function (k) { + + if ((k *= 2) < 1) { + return - 0.5 * (Math.sqrt(1 - k * k) - 1); + } + + return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1); + + } + + }, + + Elastic: { + + In: function (k) { + + if (k === 0) { + return 0; + } + + if (k === 1) { + return 1; + } + + return -Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI); + + }, + + Out: function (k) { + + if (k === 0) { + return 0; + } + + if (k === 1) { + return 1; + } + + return Math.pow(2, -10 * k) * Math.sin((k - 0.1) * 5 * Math.PI) + 1; + + }, + + InOut: function (k) { + + if (k === 0) { + return 0; + } + + if (k === 1) { + return 1; + } + + k *= 2; + + if (k < 1) { + return -0.5 * Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI); + } + + return 0.5 * Math.pow(2, -10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI) + 1; + + } + + }, + + Back: { + + In: function (k) { + + var s = 1.70158; + + return k * k * ((s + 1) * k - s); + + }, + + Out: function (k) { + + var s = 1.70158; + + return --k * k * ((s + 1) * k + s) + 1; + + }, + + InOut: function (k) { + + var s = 1.70158 * 1.525; + + if ((k *= 2) < 1) { + return 0.5 * (k * k * ((s + 1) * k - s)); + } + + return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2); + + } + + }, + + Bounce: { + + In: function (k) { + + return 1 - TWEEN.Easing.Bounce.Out(1 - k); + + }, + + Out: function (k) { + + if (k < (1 / 2.75)) { + return 7.5625 * k * k; + } else if (k < (2 / 2.75)) { + return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75; + } else if (k < (2.5 / 2.75)) { + return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375; + } else { + return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375; + } + + }, + + InOut: function (k) { + + if (k < 0.5) { + return TWEEN.Easing.Bounce.In(k * 2) * 0.5; + } + + return TWEEN.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5; + + } + + } + +}; + +TWEEN.Interpolation = { + + Linear: function (v, k) { + + var m = v.length - 1; + var f = m * k; + var i = Math.floor(f); + var fn = TWEEN.Interpolation.Utils.Linear; + + if (k < 0) { + return fn(v[0], v[1], f); + } + + if (k > 1) { + return fn(v[m], v[m - 1], m - f); + } + + return fn(v[i], v[i + 1 > m ? m : i + 1], f - i); + + }, + + Bezier: function (v, k) { + + var b = 0; + var n = v.length - 1; + var pw = Math.pow; + var bn = TWEEN.Interpolation.Utils.Bernstein; + + for (var i = 0; i <= n; i++) { + b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i); + } + + return b; + + }, + + CatmullRom: function (v, k) { + + var m = v.length - 1; + var f = m * k; + var i = Math.floor(f); + var fn = TWEEN.Interpolation.Utils.CatmullRom; + + if (v[0] === v[m]) { + + if (k < 0) { + i = Math.floor(f = m * (1 + k)); + } + + return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i); + + } else { + + if (k < 0) { + return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]); + } + + if (k > 1) { + return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]); + } + + return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i); + + } + + }, + + Utils: { + + Linear: function (p0, p1, t) { + + return (p1 - p0) * t + p0; + + }, + + Bernstein: function (n, i) { + + var fc = TWEEN.Interpolation.Utils.Factorial; + + return fc(n) / fc(i) / fc(n - i); + + }, + + Factorial: (function () { + + var a = [1]; + + return function (n) { + + var s = 1; + + if (a[n]) { + return a[n]; + } + + for (var i = n; i > 1; i--) { + s *= i; + } + + a[n] = s; + return s; + + }; + + })(), + + CatmullRom: function (p0, p1, p2, p3, t) { + + var v0 = (p2 - p0) * 0.5; + var v1 = (p3 - p1) * 0.5; + var t2 = t * t; + var t3 = t * t2; + + return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (- 3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1; + + } + + } + +}; + +// UMD (Universal Module Definition) +(function (root) { + + if (typeof define === 'function' && define.amd) { + + // AMD + define([], function () { + return TWEEN; + }); + + } else if (typeof module !== 'undefined' && typeof exports === 'object') { + + // Node.js + module.exports = TWEEN; + + } else if (root !== undefined) { + + // Global variable + root.TWEEN = TWEEN; + + } + +})(this); diff --git a/ovo/achievements.json b/ovo/achievements.json new file mode 100644 index 00000000..e3e70b6a --- /dev/null +++ b/ovo/achievements.json @@ -0,0 +1,222 @@ +[ + { + "name": "OvO", + "description": "What's this?", + "hidden": false, + "icon": "ovo.png", + "callback": "Skins > Gold", + "params": "5,achievements,0", + "divider": ",", + "type": "n,s,n" + }, + { + "name": "Hittin da head", + "description": "Stop it please", + "hidden": true, + "icon": "ovo2.png", + "callback": "Skins > Gold", + "params": "10,achievements,1", + "divider": ",", + "type": "n,s,n" + }, + { + "name": "Hurtin da head", + "description": ":(", + "hidden": true, + "icon": "ovo3.png", + "callback": "Skins > Gold", + "params": "20,achievements,2", + "divider": ",", + "type": "n,s,n" + }, + { + "name": "Tutorials", + "description": "Finish the tutorial section", + "hidden": false, + "icon": "tutorials.png", + "callback": "Skins > Gold", + "params": "5,achievements,3", + "divider": ",", + "type": "n,s,n" + }, + { + "name": "Getting Serious", + "description": "Finish the getting serious section", + "hidden": false, + "icon": "gettingserious.png", + "callback": "Skins > Gold", + "params": "5,achievements,3", + "divider": ",", + "type": "n,s,n" + }, + { + "name": "Higher Order", + "description": "Finish the higher order section", + "hidden": false, + "icon": "higherorder.png", + "callback": "Skins > Unlock", + "params": "4", + "divider": ",", + "type": "n" + }, + { + "name": "Mechanics", + "description": "Finish the mechanics section", + "hidden": false, + "icon": "mechanics.png", + "callback": "Skins > Unlock", + "params": "1", + "divider": ",", + "type": "n" + }, + { + "name": "OvO Space Program", + "description": "Finish the OvO Space Program section", + "hidden": false, + "icon": "ovospaceprogram.png", + "callback": "Skins > Unlock", + "params": "8", + "divider": ",", + "type": "n" + }, + { + "name": "A mystical journey", + "description": "Finish the Journey through the portal section", + "hidden": false, + "icon": "jttp.png", + "callback": "Skins > Unlock", + "params": "14", + "divider": ",", + "type": "n" + }, + { + "name": "Community Work", + "description": "Finish the Community levels", + "hidden": false, + "icon": "community.png", + "callback": "Skins > Unlock", + "params": "15", + "divider": ",", + "type": "n" + }, + { + "name": "Purified", + "description": "Finish every level", + "hidden": false, + "icon": "purified.png", + "callback": "Skins > Unlock", + "params": "11", + "divider": ",", + "type": "n" + }, + { + "name": "Coins!", + "description": "Collect a coin", + "hidden": false, + "icon": "coin.png", + "callback": "", + "params": "", + "divider": ",", + "type": "" + }, + { + "name": "Coin enthusiast", + "description": "Collect 5 coins", + "hidden": false, + "icon": "coin5.png", + "callback": "", + "params": "", + "divider": ",", + "type": "" + }, + { + "name": "Coin connoisseur", + "description": "Collect 10 coins", + "hidden": false, + "icon": "coin10.png", + "callback": "", + "params": "", + "divider": ",", + "type": "" + }, + { + "name": "Coin hunter", + "description": "Collect 30 coins", + "hidden": false, + "icon": "coin30.png", + "callback": "", + "params": "", + "divider": ",", + "type": "n" + }, + { + "name": "Coin god", + "description": "Collect 40 coins", + "hidden": false, + "icon": "coin40.png", + "callback": "Skins > Unlock", + "params": "7", + "divider": ",", + "type": "n" + }, + { + "name": "Secret Coin", + "description": "Collect the secret coin", + "hidden": true, + "icon": "coinsecret.png", + "callback": "", + "params": "", + "divider": ",", + "type": "n" + }, + { + "name": "Runner", + "description": "Finish OvO in less than 30mn", + "hidden": false, + "icon": "runner.png", + "callback": "", + "params": "", + "divider": ",", + "type": "n" + }, + { + "name": "Speedrunner", + "description": "Finish OvO in less than 20mn", + "hidden": false, + "icon": "speedrunner.png", + "callback": "", + "params": "", + "divider": ",", + "type": "n" + }, + { + "name": "Velocity master", + "description": "Finish OvO in less than 15mn", + "hidden": false, + "icon": "velocity.png", + "callback": "", + "params": "", + "divider": ",", + "type": "n" + }, + { + "name": "Top charts", + "description": "Finish OvO in less than 12mn", + "hidden": false, + "icon": "topcharts.png", + "callback": "Skins > Unlock", + "params": "13", + "divider": ",", + "type": "n" + }, + { + "name": "Light speed", + "description": "Finish OvO in less than 10mn", + "hidden": false, + "icon": "lightspeed.png", + "callback": "", + "params": "", + "divider": ",", + "type": "n" + } +] diff --git a/ovo/ada.png b/ovo/ada.png new file mode 100644 index 00000000..1ec682fc Binary files /dev/null and b/ovo/ada.png differ diff --git a/ovo/adconfig.json b/ovo/adconfig.json new file mode 100644 index 00000000..67073ea7 --- /dev/null +++ b/ovo/adconfig.json @@ -0,0 +1,16 @@ +{ + "networks": [ + "Poki", + "CrazyGames", + "GamePix", + "GameDistribution", + "GameMonetize", + "CoolMathGames" + ], + "name": "CoolMathGames", + "gameId": "1377b99c10284c229423118a941af3b1", + "removeSocials": true, + "stopAudioInBackground": false, + "removeMidrollRewarded": true, + "noReligion": true +} diff --git a/ovo/alien.png b/ovo/alien.png new file mode 100644 index 00000000..5da253d5 Binary files /dev/null and b/ovo/alien.png differ diff --git a/ovo/animate.css b/ovo/animate.css new file mode 100644 index 00000000..823ce358 --- /dev/null +++ b/ovo/animate.css @@ -0,0 +1,3504 @@ +@charset "UTF-8"; + +/*! + * animate.css -http://daneden.me/animate + * Version - 3.5.0 + * Licensed under the MIT license - http://opensource.org/licenses/MIT + * + * Copyright (c) 2015 Daniel Eden + */ + +.animated { + -webkit-animation-duration: 1s; + animation-duration: 1s; + -webkit-animation-fill-mode: both; + animation-fill-mode: both; +} + +.animated.infinite { + -webkit-animation-iteration-count: infinite; + animation-iteration-count: infinite; +} + +.animated.hinge { + -webkit-animation-duration: 2s; + animation-duration: 2s; +} + +.animated.flipOutX, +.animated.flipOutY, +.animated.bounceIn, +.animated.bounceOut { + -webkit-animation-duration: .75s; + animation-duration: .75s; +} + +@-webkit-keyframes bounce { + from, 20%, 53%, 80%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + -webkit-transform: translate3d(0,0,0); + transform: translate3d(0,0,0); + } + + 40%, 43% { + -webkit-animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + -webkit-transform: translate3d(0, -30px, 0); + transform: translate3d(0, -30px, 0); + } + + 70% { + -webkit-animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + -webkit-transform: translate3d(0, -15px, 0); + transform: translate3d(0, -15px, 0); + } + + 90% { + -webkit-transform: translate3d(0,-4px,0); + transform: translate3d(0,-4px,0); + } +} + +@keyframes bounce { + from, 20%, 53%, 80%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + -webkit-transform: translate3d(0,0,0); + transform: translate3d(0,0,0); + } + + 40%, 43% { + -webkit-animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + -webkit-transform: translate3d(0, -30px, 0); + transform: translate3d(0, -30px, 0); + } + + 70% { + -webkit-animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); + -webkit-transform: translate3d(0, -15px, 0); + transform: translate3d(0, -15px, 0); + } + + 90% { + -webkit-transform: translate3d(0,-4px,0); + transform: translate3d(0,-4px,0); + } +} + +.bounce { + -webkit-animation-name: bounce; + animation-name: bounce; + -webkit-transform-origin: center bottom; + transform-origin: center bottom; +} + +@-webkit-keyframes flash { + from, 50%, to { + opacity: 1; + } + + 25%, 75% { + opacity: 0; + } +} + +@keyframes flash { + from, 50%, to { + opacity: 1; + } + + 25%, 75% { + opacity: 0; + } +} + +.flash { + -webkit-animation-name: flash; + animation-name: flash; +} + +/* originally authored by Nick Pettit - https://github.com/nickpettit/glide */ + +@-webkit-keyframes pulse { + from { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } + + 50% { + -webkit-transform: scale3d(1.05, 1.05, 1.05); + transform: scale3d(1.05, 1.05, 1.05); + } + + to { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +@keyframes pulse { + from { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } + + 50% { + -webkit-transform: scale3d(1.05, 1.05, 1.05); + transform: scale3d(1.05, 1.05, 1.05); + } + + to { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +.pulse { + -webkit-animation-name: pulse; + animation-name: pulse; +} + +@-webkit-keyframes rubberBand { + from { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } + + 30% { + -webkit-transform: scale3d(1.25, 0.75, 1); + transform: scale3d(1.25, 0.75, 1); + } + + 40% { + -webkit-transform: scale3d(0.75, 1.25, 1); + transform: scale3d(0.75, 1.25, 1); + } + + 50% { + -webkit-transform: scale3d(1.15, 0.85, 1); + transform: scale3d(1.15, 0.85, 1); + } + + 65% { + -webkit-transform: scale3d(.95, 1.05, 1); + transform: scale3d(.95, 1.05, 1); + } + + 75% { + -webkit-transform: scale3d(1.05, .95, 1); + transform: scale3d(1.05, .95, 1); + } + + to { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +@keyframes rubberBand { + from { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } + + 30% { + -webkit-transform: scale3d(1.25, 0.75, 1); + transform: scale3d(1.25, 0.75, 1); + } + + 40% { + -webkit-transform: scale3d(0.75, 1.25, 1); + transform: scale3d(0.75, 1.25, 1); + } + + 50% { + -webkit-transform: scale3d(1.15, 0.85, 1); + transform: scale3d(1.15, 0.85, 1); + } + + 65% { + -webkit-transform: scale3d(.95, 1.05, 1); + transform: scale3d(.95, 1.05, 1); + } + + 75% { + -webkit-transform: scale3d(1.05, .95, 1); + transform: scale3d(1.05, .95, 1); + } + + to { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +.rubberBand { + -webkit-animation-name: rubberBand; + animation-name: rubberBand; +} + +@-webkit-keyframes shake { + from, to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + 10%, 30%, 50%, 70%, 90% { + -webkit-transform: translate3d(-10px, 0, 0); + transform: translate3d(-10px, 0, 0); + } + + 20%, 40%, 60%, 80% { + -webkit-transform: translate3d(10px, 0, 0); + transform: translate3d(10px, 0, 0); + } +} + +@keyframes shake { + from, to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + 10%, 30%, 50%, 70%, 90% { + -webkit-transform: translate3d(-10px, 0, 0); + transform: translate3d(-10px, 0, 0); + } + + 20%, 40%, 60%, 80% { + -webkit-transform: translate3d(10px, 0, 0); + transform: translate3d(10px, 0, 0); + } +} + +.shake { + -webkit-animation-name: shake; + animation-name: shake; +} + +@-webkit-keyframes headShake { + 0% { + -webkit-transform: translateX(0); + transform: translateX(0); + } + + 6.5% { + -webkit-transform: translateX(-6px) rotateY(-9deg); + transform: translateX(-6px) rotateY(-9deg); + } + + 18.5% { + -webkit-transform: translateX(5px) rotateY(7deg); + transform: translateX(5px) rotateY(7deg); + } + + 31.5% { + -webkit-transform: translateX(-3px) rotateY(-5deg); + transform: translateX(-3px) rotateY(-5deg); + } + + 43.5% { + -webkit-transform: translateX(2px) rotateY(3deg); + transform: translateX(2px) rotateY(3deg); + } + + 50% { + -webkit-transform: translateX(0); + transform: translateX(0); + } +} + +@keyframes headShake { + 0% { + -webkit-transform: translateX(0); + transform: translateX(0); + } + + 6.5% { + -webkit-transform: translateX(-6px) rotateY(-9deg); + transform: translateX(-6px) rotateY(-9deg); + } + + 18.5% { + -webkit-transform: translateX(5px) rotateY(7deg); + transform: translateX(5px) rotateY(7deg); + } + + 31.5% { + -webkit-transform: translateX(-3px) rotateY(-5deg); + transform: translateX(-3px) rotateY(-5deg); + } + + 43.5% { + -webkit-transform: translateX(2px) rotateY(3deg); + transform: translateX(2px) rotateY(3deg); + } + + 50% { + -webkit-transform: translateX(0); + transform: translateX(0); + } +} + +.headShake { + -webkit-animation-timing-function: ease-in-out; + animation-timing-function: ease-in-out; + -webkit-animation-name: headShake; + animation-name: headShake; +} + +@-webkit-keyframes swing { + 20% { + -webkit-transform: rotate3d(0, 0, 1, 15deg); + transform: rotate3d(0, 0, 1, 15deg); + } + + 40% { + -webkit-transform: rotate3d(0, 0, 1, -10deg); + transform: rotate3d(0, 0, 1, -10deg); + } + + 60% { + -webkit-transform: rotate3d(0, 0, 1, 5deg); + transform: rotate3d(0, 0, 1, 5deg); + } + + 80% { + -webkit-transform: rotate3d(0, 0, 1, -5deg); + transform: rotate3d(0, 0, 1, -5deg); + } + + to { + -webkit-transform: rotate3d(0, 0, 1, 0deg); + transform: rotate3d(0, 0, 1, 0deg); + } +} + +@keyframes swing { + 20% { + -webkit-transform: rotate3d(0, 0, 1, 15deg); + transform: rotate3d(0, 0, 1, 15deg); + } + + 40% { + -webkit-transform: rotate3d(0, 0, 1, -10deg); + transform: rotate3d(0, 0, 1, -10deg); + } + + 60% { + -webkit-transform: rotate3d(0, 0, 1, 5deg); + transform: rotate3d(0, 0, 1, 5deg); + } + + 80% { + -webkit-transform: rotate3d(0, 0, 1, -5deg); + transform: rotate3d(0, 0, 1, -5deg); + } + + to { + -webkit-transform: rotate3d(0, 0, 1, 0deg); + transform: rotate3d(0, 0, 1, 0deg); + } +} + +.swing { + -webkit-transform-origin: top center; + transform-origin: top center; + -webkit-animation-name: swing; + animation-name: swing; +} + +@-webkit-keyframes tada { + from { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } + + 10%, 20% { + -webkit-transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg); + transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg); + } + + 30%, 50%, 70%, 90% { + -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg); + transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg); + } + + 40%, 60%, 80% { + -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg); + transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg); + } + + to { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +@keyframes tada { + from { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } + + 10%, 20% { + -webkit-transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg); + transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg); + } + + 30%, 50%, 70%, 90% { + -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg); + transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg); + } + + 40%, 60%, 80% { + -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg); + transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg); + } + + to { + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +.tada { + -webkit-animation-name: tada; + animation-name: tada; +} + +/* originally authored by Nick Pettit - https://github.com/nickpettit/glide */ + +@-webkit-keyframes wobble { + from { + -webkit-transform: none; + transform: none; + } + + 15% { + -webkit-transform: translate3d(-25%, 0, 0) rotate3d(0, 0, 1, -5deg); + transform: translate3d(-25%, 0, 0) rotate3d(0, 0, 1, -5deg); + } + + 30% { + -webkit-transform: translate3d(20%, 0, 0) rotate3d(0, 0, 1, 3deg); + transform: translate3d(20%, 0, 0) rotate3d(0, 0, 1, 3deg); + } + + 45% { + -webkit-transform: translate3d(-15%, 0, 0) rotate3d(0, 0, 1, -3deg); + transform: translate3d(-15%, 0, 0) rotate3d(0, 0, 1, -3deg); + } + + 60% { + -webkit-transform: translate3d(10%, 0, 0) rotate3d(0, 0, 1, 2deg); + transform: translate3d(10%, 0, 0) rotate3d(0, 0, 1, 2deg); + } + + 75% { + -webkit-transform: translate3d(-5%, 0, 0) rotate3d(0, 0, 1, -1deg); + transform: translate3d(-5%, 0, 0) rotate3d(0, 0, 1, -1deg); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +@keyframes wobble { + from { + -webkit-transform: none; + transform: none; + } + + 15% { + -webkit-transform: translate3d(-25%, 0, 0) rotate3d(0, 0, 1, -5deg); + transform: translate3d(-25%, 0, 0) rotate3d(0, 0, 1, -5deg); + } + + 30% { + -webkit-transform: translate3d(20%, 0, 0) rotate3d(0, 0, 1, 3deg); + transform: translate3d(20%, 0, 0) rotate3d(0, 0, 1, 3deg); + } + + 45% { + -webkit-transform: translate3d(-15%, 0, 0) rotate3d(0, 0, 1, -3deg); + transform: translate3d(-15%, 0, 0) rotate3d(0, 0, 1, -3deg); + } + + 60% { + -webkit-transform: translate3d(10%, 0, 0) rotate3d(0, 0, 1, 2deg); + transform: translate3d(10%, 0, 0) rotate3d(0, 0, 1, 2deg); + } + + 75% { + -webkit-transform: translate3d(-5%, 0, 0) rotate3d(0, 0, 1, -1deg); + transform: translate3d(-5%, 0, 0) rotate3d(0, 0, 1, -1deg); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +.wobble { + -webkit-animation-name: wobble; + animation-name: wobble; +} + +@-webkit-keyframes jello { + from, 11.1%, to { + -webkit-transform: none; + transform: none; + } + + 22.2% { + -webkit-transform: skewX(-12.5deg) skewY(-12.5deg); + transform: skewX(-12.5deg) skewY(-12.5deg); + } + + 33.3% { + -webkit-transform: skewX(6.25deg) skewY(6.25deg); + transform: skewX(6.25deg) skewY(6.25deg); + } + + 44.4% { + -webkit-transform: skewX(-3.125deg) skewY(-3.125deg); + transform: skewX(-3.125deg) skewY(-3.125deg); + } + + 55.5% { + -webkit-transform: skewX(1.5625deg) skewY(1.5625deg); + transform: skewX(1.5625deg) skewY(1.5625deg); + } + + 66.6% { + -webkit-transform: skewX(-0.78125deg) skewY(-0.78125deg); + transform: skewX(-0.78125deg) skewY(-0.78125deg); + } + + 77.7% { + -webkit-transform: skewX(0.390625deg) skewY(0.390625deg); + transform: skewX(0.390625deg) skewY(0.390625deg); + } + + 88.8% { + -webkit-transform: skewX(-0.1953125deg) skewY(-0.1953125deg); + transform: skewX(-0.1953125deg) skewY(-0.1953125deg); + } +} + +@keyframes jello { + from, 11.1%, to { + -webkit-transform: none; + transform: none; + } + + 22.2% { + -webkit-transform: skewX(-12.5deg) skewY(-12.5deg); + transform: skewX(-12.5deg) skewY(-12.5deg); + } + + 33.3% { + -webkit-transform: skewX(6.25deg) skewY(6.25deg); + transform: skewX(6.25deg) skewY(6.25deg); + } + + 44.4% { + -webkit-transform: skewX(-3.125deg) skewY(-3.125deg); + transform: skewX(-3.125deg) skewY(-3.125deg); + } + + 55.5% { + -webkit-transform: skewX(1.5625deg) skewY(1.5625deg); + transform: skewX(1.5625deg) skewY(1.5625deg); + } + + 66.6% { + -webkit-transform: skewX(-0.78125deg) skewY(-0.78125deg); + transform: skewX(-0.78125deg) skewY(-0.78125deg); + } + + 77.7% { + -webkit-transform: skewX(0.390625deg) skewY(0.390625deg); + transform: skewX(0.390625deg) skewY(0.390625deg); + } + + 88.8% { + -webkit-transform: skewX(-0.1953125deg) skewY(-0.1953125deg); + transform: skewX(-0.1953125deg) skewY(-0.1953125deg); + } +} + +.jello { + -webkit-animation-name: jello; + animation-name: jello; + -webkit-transform-origin: center; + transform-origin: center; +} + +@-webkit-keyframes bounceIn { + from, 20%, 40%, 60%, 80%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + 0% { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } + + 20% { + -webkit-transform: scale3d(1.1, 1.1, 1.1); + transform: scale3d(1.1, 1.1, 1.1); + } + + 40% { + -webkit-transform: scale3d(.9, .9, .9); + transform: scale3d(.9, .9, .9); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(1.03, 1.03, 1.03); + transform: scale3d(1.03, 1.03, 1.03); + } + + 80% { + -webkit-transform: scale3d(.97, .97, .97); + transform: scale3d(.97, .97, .97); + } + + to { + opacity: 1; + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +@keyframes bounceIn { + from, 20%, 40%, 60%, 80%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + 0% { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } + + 20% { + -webkit-transform: scale3d(1.1, 1.1, 1.1); + transform: scale3d(1.1, 1.1, 1.1); + } + + 40% { + -webkit-transform: scale3d(.9, .9, .9); + transform: scale3d(.9, .9, .9); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(1.03, 1.03, 1.03); + transform: scale3d(1.03, 1.03, 1.03); + } + + 80% { + -webkit-transform: scale3d(.97, .97, .97); + transform: scale3d(.97, .97, .97); + } + + to { + opacity: 1; + -webkit-transform: scale3d(1, 1, 1); + transform: scale3d(1, 1, 1); + } +} + +.bounceIn { + -webkit-animation-name: bounceIn; + animation-name: bounceIn; +} + +@-webkit-keyframes bounceInDown { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + 0% { + opacity: 0; + -webkit-transform: translate3d(0, -3000px, 0); + transform: translate3d(0, -3000px, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(0, 25px, 0); + transform: translate3d(0, 25px, 0); + } + + 75% { + -webkit-transform: translate3d(0, -10px, 0); + transform: translate3d(0, -10px, 0); + } + + 90% { + -webkit-transform: translate3d(0, 5px, 0); + transform: translate3d(0, 5px, 0); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +@keyframes bounceInDown { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + 0% { + opacity: 0; + -webkit-transform: translate3d(0, -3000px, 0); + transform: translate3d(0, -3000px, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(0, 25px, 0); + transform: translate3d(0, 25px, 0); + } + + 75% { + -webkit-transform: translate3d(0, -10px, 0); + transform: translate3d(0, -10px, 0); + } + + 90% { + -webkit-transform: translate3d(0, 5px, 0); + transform: translate3d(0, 5px, 0); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +.bounceInDown { + -webkit-animation-name: bounceInDown; + animation-name: bounceInDown; +} + +@-webkit-keyframes bounceInLeft { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + 0% { + opacity: 0; + -webkit-transform: translate3d(-3000px, 0, 0); + transform: translate3d(-3000px, 0, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(25px, 0, 0); + transform: translate3d(25px, 0, 0); + } + + 75% { + -webkit-transform: translate3d(-10px, 0, 0); + transform: translate3d(-10px, 0, 0); + } + + 90% { + -webkit-transform: translate3d(5px, 0, 0); + transform: translate3d(5px, 0, 0); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +@keyframes bounceInLeft { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + 0% { + opacity: 0; + -webkit-transform: translate3d(-3000px, 0, 0); + transform: translate3d(-3000px, 0, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(25px, 0, 0); + transform: translate3d(25px, 0, 0); + } + + 75% { + -webkit-transform: translate3d(-10px, 0, 0); + transform: translate3d(-10px, 0, 0); + } + + 90% { + -webkit-transform: translate3d(5px, 0, 0); + transform: translate3d(5px, 0, 0); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +.bounceInLeft { + -webkit-animation-name: bounceInLeft; + animation-name: bounceInLeft; +} + +@-webkit-keyframes bounceInRight { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + from { + opacity: 0; + -webkit-transform: translate3d(3000px, 0, 0); + transform: translate3d(3000px, 0, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(-25px, 0, 0); + transform: translate3d(-25px, 0, 0); + } + + 75% { + -webkit-transform: translate3d(10px, 0, 0); + transform: translate3d(10px, 0, 0); + } + + 90% { + -webkit-transform: translate3d(-5px, 0, 0); + transform: translate3d(-5px, 0, 0); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +@keyframes bounceInRight { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + from { + opacity: 0; + -webkit-transform: translate3d(3000px, 0, 0); + transform: translate3d(3000px, 0, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(-25px, 0, 0); + transform: translate3d(-25px, 0, 0); + } + + 75% { + -webkit-transform: translate3d(10px, 0, 0); + transform: translate3d(10px, 0, 0); + } + + 90% { + -webkit-transform: translate3d(-5px, 0, 0); + transform: translate3d(-5px, 0, 0); + } + + to { + -webkit-transform: none; + transform: none; + } +} + +.bounceInRight { + -webkit-animation-name: bounceInRight; + animation-name: bounceInRight; +} + +@-webkit-keyframes bounceInUp { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + from { + opacity: 0; + -webkit-transform: translate3d(0, 3000px, 0); + transform: translate3d(0, 3000px, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(0, -20px, 0); + transform: translate3d(0, -20px, 0); + } + + 75% { + -webkit-transform: translate3d(0, 10px, 0); + transform: translate3d(0, 10px, 0); + } + + 90% { + -webkit-transform: translate3d(0, -5px, 0); + transform: translate3d(0, -5px, 0); + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +@keyframes bounceInUp { + from, 60%, 75%, 90%, to { + -webkit-animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); + } + + from { + opacity: 0; + -webkit-transform: translate3d(0, 3000px, 0); + transform: translate3d(0, 3000px, 0); + } + + 60% { + opacity: 1; + -webkit-transform: translate3d(0, -20px, 0); + transform: translate3d(0, -20px, 0); + } + + 75% { + -webkit-transform: translate3d(0, 10px, 0); + transform: translate3d(0, 10px, 0); + } + + 90% { + -webkit-transform: translate3d(0, -5px, 0); + transform: translate3d(0, -5px, 0); + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +.bounceInUp { + -webkit-animation-name: bounceInUp; + animation-name: bounceInUp; +} + +@-webkit-keyframes bounceOut { + 20% { + -webkit-transform: scale3d(.9, .9, .9); + transform: scale3d(.9, .9, .9); + } + + 50%, 55% { + opacity: 1; + -webkit-transform: scale3d(1.1, 1.1, 1.1); + transform: scale3d(1.1, 1.1, 1.1); + } + + to { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } +} + +@keyframes bounceOut { + 20% { + -webkit-transform: scale3d(.9, .9, .9); + transform: scale3d(.9, .9, .9); + } + + 50%, 55% { + opacity: 1; + -webkit-transform: scale3d(1.1, 1.1, 1.1); + transform: scale3d(1.1, 1.1, 1.1); + } + + to { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } +} + +.bounceOut { + -webkit-animation-name: bounceOut; + animation-name: bounceOut; +} + +@-webkit-keyframes bounceOutDown { + 20% { + -webkit-transform: translate3d(0, 10px, 0); + transform: translate3d(0, 10px, 0); + } + + 40%, 45% { + opacity: 1; + -webkit-transform: translate3d(0, -20px, 0); + transform: translate3d(0, -20px, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, 2000px, 0); + transform: translate3d(0, 2000px, 0); + } +} + +@keyframes bounceOutDown { + 20% { + -webkit-transform: translate3d(0, 10px, 0); + transform: translate3d(0, 10px, 0); + } + + 40%, 45% { + opacity: 1; + -webkit-transform: translate3d(0, -20px, 0); + transform: translate3d(0, -20px, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, 2000px, 0); + transform: translate3d(0, 2000px, 0); + } +} + +.bounceOutDown { + -webkit-animation-name: bounceOutDown; + animation-name: bounceOutDown; +} + +@-webkit-keyframes bounceOutLeft { + 20% { + opacity: 1; + -webkit-transform: translate3d(20px, 0, 0); + transform: translate3d(20px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(-2000px, 0, 0); + transform: translate3d(-2000px, 0, 0); + } +} + +@keyframes bounceOutLeft { + 20% { + opacity: 1; + -webkit-transform: translate3d(20px, 0, 0); + transform: translate3d(20px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(-2000px, 0, 0); + transform: translate3d(-2000px, 0, 0); + } +} + +.bounceOutLeft { + -webkit-animation-name: bounceOutLeft; + animation-name: bounceOutLeft; +} + +@-webkit-keyframes bounceOutRight { + 20% { + opacity: 1; + -webkit-transform: translate3d(-20px, 0, 0); + transform: translate3d(-20px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(2000px, 0, 0); + transform: translate3d(2000px, 0, 0); + } +} + +@keyframes bounceOutRight { + 20% { + opacity: 1; + -webkit-transform: translate3d(-20px, 0, 0); + transform: translate3d(-20px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(2000px, 0, 0); + transform: translate3d(2000px, 0, 0); + } +} + +.bounceOutRight { + -webkit-animation-name: bounceOutRight; + animation-name: bounceOutRight; +} + +@-webkit-keyframes bounceOutUp { + 20% { + -webkit-transform: translate3d(0, -10px, 0); + transform: translate3d(0, -10px, 0); + } + + 40%, 45% { + opacity: 1; + -webkit-transform: translate3d(0, 20px, 0); + transform: translate3d(0, 20px, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, -2000px, 0); + transform: translate3d(0, -2000px, 0); + } +} + +@keyframes bounceOutUp { + 20% { + -webkit-transform: translate3d(0, -10px, 0); + transform: translate3d(0, -10px, 0); + } + + 40%, 45% { + opacity: 1; + -webkit-transform: translate3d(0, 20px, 0); + transform: translate3d(0, 20px, 0); + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, -2000px, 0); + transform: translate3d(0, -2000px, 0); + } +} + +.bounceOutUp { + -webkit-animation-name: bounceOutUp; + animation-name: bounceOutUp; +} + +@-webkit-keyframes fadeIn { + from { + opacity: 0; + } + + to { + opacity: 1; + } +} + +@keyframes fadeIn { + from { + opacity: 0; + } + + to { + opacity: 1; + } +} + +.fadeIn { + -webkit-animation-name: fadeIn; + animation-name: fadeIn; +} + +@-webkit-keyframes fadeInDown { + from { + opacity: 0; + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInDown { + from { + opacity: 0; + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInDown { + -webkit-animation-name: fadeInDown; + animation-name: fadeInDown; +} + +@-webkit-keyframes fadeInDownBig { + from { + opacity: 0; + -webkit-transform: translate3d(0, -2000px, 0); + transform: translate3d(0, -2000px, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInDownBig { + from { + opacity: 0; + -webkit-transform: translate3d(0, -2000px, 0); + transform: translate3d(0, -2000px, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInDownBig { + -webkit-animation-name: fadeInDownBig; + animation-name: fadeInDownBig; +} + +@-webkit-keyframes fadeInLeft { + from { + opacity: 0; + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInLeft { + from { + opacity: 0; + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInLeft { + -webkit-animation-name: fadeInLeft; + animation-name: fadeInLeft; +} + +@-webkit-keyframes fadeInLeftBig { + from { + opacity: 0; + -webkit-transform: translate3d(-2000px, 0, 0); + transform: translate3d(-2000px, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInLeftBig { + from { + opacity: 0; + -webkit-transform: translate3d(-2000px, 0, 0); + transform: translate3d(-2000px, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInLeftBig { + -webkit-animation-name: fadeInLeftBig; + animation-name: fadeInLeftBig; +} + +@-webkit-keyframes fadeInRight { + from { + opacity: 0; + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInRight { + from { + opacity: 0; + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInRight { + -webkit-animation-name: fadeInRight; + animation-name: fadeInRight; +} + +@-webkit-keyframes fadeInRightBig { + from { + opacity: 0; + -webkit-transform: translate3d(2000px, 0, 0); + transform: translate3d(2000px, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInRightBig { + from { + opacity: 0; + -webkit-transform: translate3d(2000px, 0, 0); + transform: translate3d(2000px, 0, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInRightBig { + -webkit-animation-name: fadeInRightBig; + animation-name: fadeInRightBig; +} + +@-webkit-keyframes fadeInUp { + from { + opacity: 0; + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInUp { + from { + opacity: 0; + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInUp { + -webkit-animation-name: fadeInUp; + animation-name: fadeInUp; +} + +@-webkit-keyframes fadeInUpBig { + from { + opacity: 0; + -webkit-transform: translate3d(0, 2000px, 0); + transform: translate3d(0, 2000px, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes fadeInUpBig { + from { + opacity: 0; + -webkit-transform: translate3d(0, 2000px, 0); + transform: translate3d(0, 2000px, 0); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.fadeInUpBig { + -webkit-animation-name: fadeInUpBig; + animation-name: fadeInUpBig; +} + +@-webkit-keyframes fadeOut { + from { + opacity: 1; + } + + to { + opacity: 0; + } +} + +@keyframes fadeOut { + from { + opacity: 1; + } + + to { + opacity: 0; + } +} + +.fadeOut { + -webkit-animation-name: fadeOut; + animation-name: fadeOut; +} + +@-webkit-keyframes fadeOutDown { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + } +} + +@keyframes fadeOutDown { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + } +} + +.fadeOutDown { + -webkit-animation-name: fadeOutDown; + animation-name: fadeOutDown; +} + +@-webkit-keyframes fadeOutDownBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, 2000px, 0); + transform: translate3d(0, 2000px, 0); + } +} + +@keyframes fadeOutDownBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, 2000px, 0); + transform: translate3d(0, 2000px, 0); + } +} + +.fadeOutDownBig { + -webkit-animation-name: fadeOutDownBig; + animation-name: fadeOutDownBig; +} + +@-webkit-keyframes fadeOutLeft { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + } +} + +@keyframes fadeOutLeft { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + } +} + +.fadeOutLeft { + -webkit-animation-name: fadeOutLeft; + animation-name: fadeOutLeft; +} + +@-webkit-keyframes fadeOutLeftBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(-2000px, 0, 0); + transform: translate3d(-2000px, 0, 0); + } +} + +@keyframes fadeOutLeftBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(-2000px, 0, 0); + transform: translate3d(-2000px, 0, 0); + } +} + +.fadeOutLeftBig { + -webkit-animation-name: fadeOutLeftBig; + animation-name: fadeOutLeftBig; +} + +@-webkit-keyframes fadeOutRight { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + } +} + +@keyframes fadeOutRight { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + } +} + +.fadeOutRight { + -webkit-animation-name: fadeOutRight; + animation-name: fadeOutRight; +} + +@-webkit-keyframes fadeOutRightBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(2000px, 0, 0); + transform: translate3d(2000px, 0, 0); + } +} + +@keyframes fadeOutRightBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(2000px, 0, 0); + transform: translate3d(2000px, 0, 0); + } +} + +.fadeOutRightBig { + -webkit-animation-name: fadeOutRightBig; + animation-name: fadeOutRightBig; +} + +@-webkit-keyframes fadeOutUp { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + } +} + +@keyframes fadeOutUp { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + } +} + +.fadeOutUp { + -webkit-animation-name: fadeOutUp; + animation-name: fadeOutUp; +} + +@-webkit-keyframes fadeOutUpBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, -2000px, 0); + transform: translate3d(0, -2000px, 0); + } +} + +@keyframes fadeOutUpBig { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(0, -2000px, 0); + transform: translate3d(0, -2000px, 0); + } +} + +.fadeOutUpBig { + -webkit-animation-name: fadeOutUpBig; + animation-name: fadeOutUpBig; +} + +@-webkit-keyframes flip { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -360deg); + transform: perspective(400px) rotate3d(0, 1, 0, -360deg); + -webkit-animation-timing-function: ease-out; + animation-timing-function: ease-out; + } + + 40% { + -webkit-transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -190deg); + transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -190deg); + -webkit-animation-timing-function: ease-out; + animation-timing-function: ease-out; + } + + 50% { + -webkit-transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -170deg); + transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -170deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + 80% { + -webkit-transform: perspective(400px) scale3d(.95, .95, .95); + transform: perspective(400px) scale3d(.95, .95, .95); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + to { + -webkit-transform: perspective(400px); + transform: perspective(400px); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } +} + +@keyframes flip { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -360deg); + transform: perspective(400px) rotate3d(0, 1, 0, -360deg); + -webkit-animation-timing-function: ease-out; + animation-timing-function: ease-out; + } + + 40% { + -webkit-transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -190deg); + transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -190deg); + -webkit-animation-timing-function: ease-out; + animation-timing-function: ease-out; + } + + 50% { + -webkit-transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -170deg); + transform: perspective(400px) translate3d(0, 0, 150px) rotate3d(0, 1, 0, -170deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + 80% { + -webkit-transform: perspective(400px) scale3d(.95, .95, .95); + transform: perspective(400px) scale3d(.95, .95, .95); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + to { + -webkit-transform: perspective(400px); + transform: perspective(400px); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } +} + +.animated.flip { + -webkit-backface-visibility: visible; + backface-visibility: visible; + -webkit-animation-name: flip; + animation-name: flip; +} + +@-webkit-keyframes flipInX { + from { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + opacity: 0; + } + + 40% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + 60% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 10deg); + transform: perspective(400px) rotate3d(1, 0, 0, 10deg); + opacity: 1; + } + + 80% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, -5deg); + transform: perspective(400px) rotate3d(1, 0, 0, -5deg); + } + + to { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } +} + +@keyframes flipInX { + from { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + opacity: 0; + } + + 40% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + 60% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 10deg); + transform: perspective(400px) rotate3d(1, 0, 0, 10deg); + opacity: 1; + } + + 80% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, -5deg); + transform: perspective(400px) rotate3d(1, 0, 0, -5deg); + } + + to { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } +} + +.flipInX { + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; + -webkit-animation-name: flipInX; + animation-name: flipInX; +} + +/************************************/ + +.animated.flipOutXX, +.animated.flipInXX, +.animated.flipInYY, +.animated.flipOutYY +{ + -webkit-animation-duration: .30s !important; + animation-duration: .30s !important; +} + +@-webkit-keyframes flipInXX { + from { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 270deg); + transform: perspective(400px) rotate3d(1, 0, 0, 270deg); + -webkit-animation-timing-function: linear; + animation-timing-function: linear; + opacity: 0; + } + to { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 360deg); + transform: perspective(400px) rotate3d(1, 0, 0, 360deg); + } +} + +@keyframes flipInXX { + from { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 270deg); + transform: perspective(400px) rotate3d(1, 0, 0, 270deg); + -webkit-animation-timing-function: linear; + animation-timing-function: linear; + opacity: 0; + } + to { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 360deg); + transform: perspective(400px) rotate3d(1, 0, 0, 360deg); + } +} + +.flipInXX { + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; + -webkit-animation-name: flipInXX; + animation-name: flipInXX; +} + +@-webkit-keyframes flipOutXX { + from { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 0deg); + transform: perspective(400px) rotate3d(1, 0, 0, 0deg); + -webkit-animation-timing-function: linear; + animation-timing-function: linear; + } + to { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + opacity: 0; + } +} + +@keyframes flipOutXX { + from { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 0deg); + transform: perspective(400px) rotate3d(1, 0, 0, 0deg); + -webkit-animation-timing-function: linear; + animation-timing-function: linear; + } + to { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + opacity: 0; + } +} + +.flipOutXX { + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; + -webkit-animation-name: flipOutXX; + animation-name: flipOutXX; +} + + +@-webkit-keyframes flipInYY { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + -webkit-animation-timing-function: ease-out; + animation-timing-function: ease-out; + opacity: 0; + } + to { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 360deg); + transform: perspective(400px) rotate3d(0, 1, 0, 360deg); + } +} + +@keyframes flipInYY { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 270deg); + transform: perspective(400px) rotate3d(0, 1, 0, 270deg); + -webkit-animation-timing-function: ease-out; + animation-timing-function: ease-out; + opacity: 0; + } + to { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 360deg); + transform: perspective(400px) rotate3d(0, 1, 0, 360deg); + } +} + +.flipInYY { + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; + -webkit-animation-name: flipInYY; + animation-name: flipInYY; +} + + +@-webkit-keyframes flipOutYY { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 0deg); + transform: perspective(400px) rotate3d(0, 1, 0, 0deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + to { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + opacity: 0; + } +} + +@keyframes flipOutYY { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 0deg); + transform: perspective(400px) rotate3d(0, 1, 0, 0deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + to { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + opacity: 0; + } +} + +.flipOutYY { + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; + -webkit-animation-name: flipOutYY; + animation-name: flipOutYY; +} + + + + + + + + + + +/**************************************/ + +@-webkit-keyframes flipInY { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + opacity: 0; + } + + 40% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -20deg); + transform: perspective(400px) rotate3d(0, 1, 0, -20deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + 60% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 10deg); + transform: perspective(400px) rotate3d(0, 1, 0, 10deg); + opacity: 1; + } + + 80% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -5deg); + transform: perspective(400px) rotate3d(0, 1, 0, -5deg); + } + + to { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } +} + +@keyframes flipInY { + from { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + opacity: 0; + } + + 40% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -20deg); + transform: perspective(400px) rotate3d(0, 1, 0, -20deg); + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; + } + + 60% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 10deg); + transform: perspective(400px) rotate3d(0, 1, 0, 10deg); + opacity: 1; + } + + 80% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -5deg); + transform: perspective(400px) rotate3d(0, 1, 0, -5deg); + } + + to { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } +} + +.flipInY { + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; + -webkit-animation-name: flipInY; + animation-name: flipInY; +} + +@-webkit-keyframes flipOutX { + from { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } + + 30% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + opacity: 1; + } + + to { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + opacity: 0; + } +} + +@keyframes flipOutX { + from { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } + + 30% { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + transform: perspective(400px) rotate3d(1, 0, 0, -20deg); + opacity: 1; + } + + to { + -webkit-transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + transform: perspective(400px) rotate3d(1, 0, 0, 90deg); + opacity: 0; + } +} + +.flipOutX { + -webkit-animation-name: flipOutX; + animation-name: flipOutX; + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; +} + +@-webkit-keyframes flipOutY { + from { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } + + 30% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -15deg); + transform: perspective(400px) rotate3d(0, 1, 0, -15deg); + opacity: 1; + } + + to { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + opacity: 0; + } +} + +@keyframes flipOutY { + from { + -webkit-transform: perspective(400px); + transform: perspective(400px); + } + + 30% { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, -15deg); + transform: perspective(400px) rotate3d(0, 1, 0, -15deg); + opacity: 1; + } + + to { + -webkit-transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + transform: perspective(400px) rotate3d(0, 1, 0, 90deg); + opacity: 0; + } +} + +.flipOutY { + -webkit-backface-visibility: visible !important; + backface-visibility: visible !important; + -webkit-animation-name: flipOutY; + animation-name: flipOutY; +} + +@-webkit-keyframes lightSpeedIn { + from { + -webkit-transform: translate3d(100%, 0, 0) skewX(-30deg); + transform: translate3d(100%, 0, 0) skewX(-30deg); + opacity: 0; + } + + 60% { + -webkit-transform: skewX(20deg); + transform: skewX(20deg); + opacity: 1; + } + + 80% { + -webkit-transform: skewX(-5deg); + transform: skewX(-5deg); + opacity: 1; + } + + to { + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +@keyframes lightSpeedIn { + from { + -webkit-transform: translate3d(100%, 0, 0) skewX(-30deg); + transform: translate3d(100%, 0, 0) skewX(-30deg); + opacity: 0; + } + + 60% { + -webkit-transform: skewX(20deg); + transform: skewX(20deg); + opacity: 1; + } + + 80% { + -webkit-transform: skewX(-5deg); + transform: skewX(-5deg); + opacity: 1; + } + + to { + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +.lightSpeedIn { + -webkit-animation-name: lightSpeedIn; + animation-name: lightSpeedIn; + -webkit-animation-timing-function: ease-out; + animation-timing-function: ease-out; +} + +@-webkit-keyframes lightSpeedOut { + from { + opacity: 1; + } + + to { + -webkit-transform: translate3d(100%, 0, 0) skewX(30deg); + transform: translate3d(100%, 0, 0) skewX(30deg); + opacity: 0; + } +} + +@keyframes lightSpeedOut { + from { + opacity: 1; + } + + to { + -webkit-transform: translate3d(100%, 0, 0) skewX(30deg); + transform: translate3d(100%, 0, 0) skewX(30deg); + opacity: 0; + } +} + +.lightSpeedOut { + -webkit-animation-name: lightSpeedOut; + animation-name: lightSpeedOut; + -webkit-animation-timing-function: ease-in; + animation-timing-function: ease-in; +} + +@-webkit-keyframes rotateIn { + from { + -webkit-transform-origin: center; + transform-origin: center; + -webkit-transform: rotate3d(0, 0, 1, -200deg); + transform: rotate3d(0, 0, 1, -200deg); + opacity: 0; + } + + to { + -webkit-transform-origin: center; + transform-origin: center; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +@keyframes rotateIn { + from { + -webkit-transform-origin: center; + transform-origin: center; + -webkit-transform: rotate3d(0, 0, 1, -200deg); + transform: rotate3d(0, 0, 1, -200deg); + opacity: 0; + } + + to { + -webkit-transform-origin: center; + transform-origin: center; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +.rotateIn { + -webkit-animation-name: rotateIn; + animation-name: rotateIn; +} + +@-webkit-keyframes rotateInDownLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, -45deg); + transform: rotate3d(0, 0, 1, -45deg); + opacity: 0; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +@keyframes rotateInDownLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, -45deg); + transform: rotate3d(0, 0, 1, -45deg); + opacity: 0; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +.rotateInDownLeft { + -webkit-animation-name: rotateInDownLeft; + animation-name: rotateInDownLeft; +} + +@-webkit-keyframes rotateInDownRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, 45deg); + transform: rotate3d(0, 0, 1, 45deg); + opacity: 0; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +@keyframes rotateInDownRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, 45deg); + transform: rotate3d(0, 0, 1, 45deg); + opacity: 0; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +.rotateInDownRight { + -webkit-animation-name: rotateInDownRight; + animation-name: rotateInDownRight; +} + +@-webkit-keyframes rotateInUpLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, 45deg); + transform: rotate3d(0, 0, 1, 45deg); + opacity: 0; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +@keyframes rotateInUpLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, 45deg); + transform: rotate3d(0, 0, 1, 45deg); + opacity: 0; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +.rotateInUpLeft { + -webkit-animation-name: rotateInUpLeft; + animation-name: rotateInUpLeft; +} + +@-webkit-keyframes rotateInUpRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, -90deg); + transform: rotate3d(0, 0, 1, -90deg); + opacity: 0; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +@keyframes rotateInUpRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, -90deg); + transform: rotate3d(0, 0, 1, -90deg); + opacity: 0; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: none; + transform: none; + opacity: 1; + } +} + +.rotateInUpRight { + -webkit-animation-name: rotateInUpRight; + animation-name: rotateInUpRight; +} + +@-webkit-keyframes rotateOut { + from { + -webkit-transform-origin: center; + transform-origin: center; + opacity: 1; + } + + to { + -webkit-transform-origin: center; + transform-origin: center; + -webkit-transform: rotate3d(0, 0, 1, 200deg); + transform: rotate3d(0, 0, 1, 200deg); + opacity: 0; + } +} + +@keyframes rotateOut { + from { + -webkit-transform-origin: center; + transform-origin: center; + opacity: 1; + } + + to { + -webkit-transform-origin: center; + transform-origin: center; + -webkit-transform: rotate3d(0, 0, 1, 200deg); + transform: rotate3d(0, 0, 1, 200deg); + opacity: 0; + } +} + +.rotateOut { + -webkit-animation-name: rotateOut; + animation-name: rotateOut; +} + +@-webkit-keyframes rotateOutDownLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, 45deg); + transform: rotate3d(0, 0, 1, 45deg); + opacity: 0; + } +} + +@keyframes rotateOutDownLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, 45deg); + transform: rotate3d(0, 0, 1, 45deg); + opacity: 0; + } +} + +.rotateOutDownLeft { + -webkit-animation-name: rotateOutDownLeft; + animation-name: rotateOutDownLeft; +} + +@-webkit-keyframes rotateOutDownRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, -45deg); + transform: rotate3d(0, 0, 1, -45deg); + opacity: 0; + } +} + +@keyframes rotateOutDownRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, -45deg); + transform: rotate3d(0, 0, 1, -45deg); + opacity: 0; + } +} + +.rotateOutDownRight { + -webkit-animation-name: rotateOutDownRight; + animation-name: rotateOutDownRight; +} + +@-webkit-keyframes rotateOutUpLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, -45deg); + transform: rotate3d(0, 0, 1, -45deg); + opacity: 0; + } +} + +@keyframes rotateOutUpLeft { + from { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: left bottom; + transform-origin: left bottom; + -webkit-transform: rotate3d(0, 0, 1, -45deg); + transform: rotate3d(0, 0, 1, -45deg); + opacity: 0; + } +} + +.rotateOutUpLeft { + -webkit-animation-name: rotateOutUpLeft; + animation-name: rotateOutUpLeft; +} + +@-webkit-keyframes rotateOutUpRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, 90deg); + transform: rotate3d(0, 0, 1, 90deg); + opacity: 0; + } +} + +@keyframes rotateOutUpRight { + from { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + opacity: 1; + } + + to { + -webkit-transform-origin: right bottom; + transform-origin: right bottom; + -webkit-transform: rotate3d(0, 0, 1, 90deg); + transform: rotate3d(0, 0, 1, 90deg); + opacity: 0; + } +} + +.rotateOutUpRight { + -webkit-animation-name: rotateOutUpRight; + animation-name: rotateOutUpRight; +} + +@-webkit-keyframes hinge { + 0% { + -webkit-transform-origin: top left; + transform-origin: top left; + -webkit-animation-timing-function: ease-in-out; + animation-timing-function: ease-in-out; + } + + 20%, 60% { + -webkit-transform: rotate3d(0, 0, 1, 80deg); + transform: rotate3d(0, 0, 1, 80deg); + -webkit-transform-origin: top left; + transform-origin: top left; + -webkit-animation-timing-function: ease-in-out; + animation-timing-function: ease-in-out; + } + + 40%, 80% { + -webkit-transform: rotate3d(0, 0, 1, 60deg); + transform: rotate3d(0, 0, 1, 60deg); + -webkit-transform-origin: top left; + transform-origin: top left; + -webkit-animation-timing-function: ease-in-out; + animation-timing-function: ease-in-out; + opacity: 1; + } + + to { + -webkit-transform: translate3d(0, 700px, 0); + transform: translate3d(0, 700px, 0); + opacity: 0; + } +} + +@keyframes hinge { + 0% { + -webkit-transform-origin: top left; + transform-origin: top left; + -webkit-animation-timing-function: ease-in-out; + animation-timing-function: ease-in-out; + } + + 20%, 60% { + -webkit-transform: rotate3d(0, 0, 1, 80deg); + transform: rotate3d(0, 0, 1, 80deg); + -webkit-transform-origin: top left; + transform-origin: top left; + -webkit-animation-timing-function: ease-in-out; + animation-timing-function: ease-in-out; + } + + 40%, 80% { + -webkit-transform: rotate3d(0, 0, 1, 60deg); + transform: rotate3d(0, 0, 1, 60deg); + -webkit-transform-origin: top left; + transform-origin: top left; + -webkit-animation-timing-function: ease-in-out; + animation-timing-function: ease-in-out; + opacity: 1; + } + + to { + -webkit-transform: translate3d(0, 700px, 0); + transform: translate3d(0, 700px, 0); + opacity: 0; + } +} + +.hinge { + -webkit-animation-name: hinge; + animation-name: hinge; +} + +/* originally authored by Nick Pettit - https://github.com/nickpettit/glide */ + +@-webkit-keyframes rollIn { + from { + opacity: 0; + -webkit-transform: translate3d(-100%, 0, 0) rotate3d(0, 0, 1, -120deg); + transform: translate3d(-100%, 0, 0) rotate3d(0, 0, 1, -120deg); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +@keyframes rollIn { + from { + opacity: 0; + -webkit-transform: translate3d(-100%, 0, 0) rotate3d(0, 0, 1, -120deg); + transform: translate3d(-100%, 0, 0) rotate3d(0, 0, 1, -120deg); + } + + to { + opacity: 1; + -webkit-transform: none; + transform: none; + } +} + +.rollIn { + -webkit-animation-name: rollIn; + animation-name: rollIn; +} + +/* originally authored by Nick Pettit - https://github.com/nickpettit/glide */ + +@-webkit-keyframes rollOut { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(100%, 0, 0) rotate3d(0, 0, 1, 120deg); + transform: translate3d(100%, 0, 0) rotate3d(0, 0, 1, 120deg); + } +} + +@keyframes rollOut { + from { + opacity: 1; + } + + to { + opacity: 0; + -webkit-transform: translate3d(100%, 0, 0) rotate3d(0, 0, 1, 120deg); + transform: translate3d(100%, 0, 0) rotate3d(0, 0, 1, 120deg); + } +} + +.rollOut { + -webkit-animation-name: rollOut; + animation-name: rollOut; +} + +@-webkit-keyframes zoomIn { + from { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } + + 50% { + opacity: 1; + } +} + +@keyframes zoomIn { + from { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } + + 50% { + opacity: 1; + } +} + +.zoomIn { + -webkit-animation-name: zoomIn; + animation-name: zoomIn; +} + +@-webkit-keyframes zoomInDown { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, -1000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, -1000px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +@keyframes zoomInDown { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, -1000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, -1000px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +.zoomInDown { + -webkit-animation-name: zoomInDown; + animation-name: zoomInDown; +} + +@-webkit-keyframes zoomInLeft { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(-1000px, 0, 0); + transform: scale3d(.1, .1, .1) translate3d(-1000px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(10px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(10px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +@keyframes zoomInLeft { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(-1000px, 0, 0); + transform: scale3d(.1, .1, .1) translate3d(-1000px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(10px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(10px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +.zoomInLeft { + -webkit-animation-name: zoomInLeft; + animation-name: zoomInLeft; +} + +@-webkit-keyframes zoomInRight { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(1000px, 0, 0); + transform: scale3d(.1, .1, .1) translate3d(1000px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(-10px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(-10px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +@keyframes zoomInRight { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(1000px, 0, 0); + transform: scale3d(.1, .1, .1) translate3d(1000px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(-10px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(-10px, 0, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +.zoomInRight { + -webkit-animation-name: zoomInRight; + animation-name: zoomInRight; +} + +@-webkit-keyframes zoomInUp { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, 1000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, 1000px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +@keyframes zoomInUp { + from { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, 1000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, 1000px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + 60% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +.zoomInUp { + -webkit-animation-name: zoomInUp; + animation-name: zoomInUp; +} + +@-webkit-keyframes zoomOut { + from { + opacity: 1; + } + + 50% { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } + + to { + opacity: 0; + } +} + +@keyframes zoomOut { + from { + opacity: 1; + } + + 50% { + opacity: 0; + -webkit-transform: scale3d(.3, .3, .3); + transform: scale3d(.3, .3, .3); + } + + to { + opacity: 0; + } +} + +.zoomOut { + -webkit-animation-name: zoomOut; + animation-name: zoomOut; +} + +@-webkit-keyframes zoomOutDown { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + to { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, 2000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, 2000px, 0); + -webkit-transform-origin: center bottom; + transform-origin: center bottom; + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +@keyframes zoomOutDown { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + to { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, 2000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, 2000px, 0); + -webkit-transform-origin: center bottom; + transform-origin: center bottom; + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +.zoomOutDown { + -webkit-animation-name: zoomOutDown; + animation-name: zoomOutDown; +} + +@-webkit-keyframes zoomOutLeft { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(42px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(42px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: scale(.1) translate3d(-2000px, 0, 0); + transform: scale(.1) translate3d(-2000px, 0, 0); + -webkit-transform-origin: left center; + transform-origin: left center; + } +} + +@keyframes zoomOutLeft { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(42px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(42px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: scale(.1) translate3d(-2000px, 0, 0); + transform: scale(.1) translate3d(-2000px, 0, 0); + -webkit-transform-origin: left center; + transform-origin: left center; + } +} + +.zoomOutLeft { + -webkit-animation-name: zoomOutLeft; + animation-name: zoomOutLeft; +} + +@-webkit-keyframes zoomOutRight { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(-42px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(-42px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: scale(.1) translate3d(2000px, 0, 0); + transform: scale(.1) translate3d(2000px, 0, 0); + -webkit-transform-origin: right center; + transform-origin: right center; + } +} + +@keyframes zoomOutRight { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(-42px, 0, 0); + transform: scale3d(.475, .475, .475) translate3d(-42px, 0, 0); + } + + to { + opacity: 0; + -webkit-transform: scale(.1) translate3d(2000px, 0, 0); + transform: scale(.1) translate3d(2000px, 0, 0); + -webkit-transform-origin: right center; + transform-origin: right center; + } +} + +.zoomOutRight { + -webkit-animation-name: zoomOutRight; + animation-name: zoomOutRight; +} + +@-webkit-keyframes zoomOutUp { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + to { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, -2000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, -2000px, 0); + -webkit-transform-origin: center bottom; + transform-origin: center bottom; + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +@keyframes zoomOutUp { + 40% { + opacity: 1; + -webkit-transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); + -webkit-animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); + } + + to { + opacity: 0; + -webkit-transform: scale3d(.1, .1, .1) translate3d(0, -2000px, 0); + transform: scale3d(.1, .1, .1) translate3d(0, -2000px, 0); + -webkit-transform-origin: center bottom; + transform-origin: center bottom; + -webkit-animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); + } +} + +.zoomOutUp { + -webkit-animation-name: zoomOutUp; + animation-name: zoomOutUp; +} + +@-webkit-keyframes slideInDown { + from { + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +@keyframes slideInDown { + from { + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +.slideInDown { + -webkit-animation-name: slideInDown; + animation-name: slideInDown; +} + +@-webkit-keyframes slideInLeft { + from { + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +@keyframes slideInLeft { + from { + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +.slideInLeft { + -webkit-animation-name: slideInLeft; + animation-name: slideInLeft; +} + +@-webkit-keyframes slideInRight { + from { + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +@keyframes slideInRight { + from { + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +.slideInRight { + -webkit-animation-name: slideInRight; + animation-name: slideInRight; +} + +@-webkit-keyframes slideInUp { + from { + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +@keyframes slideInUp { + from { + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + visibility: visible; + } + + to { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } +} + +.slideInUp { + -webkit-animation-name: slideInUp; + animation-name: slideInUp; +} + +@-webkit-keyframes slideOutDown { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + } +} + +@keyframes slideOutDown { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(0, 100%, 0); + transform: translate3d(0, 100%, 0); + } +} + +.slideOutDown { + -webkit-animation-name: slideOutDown; + animation-name: slideOutDown; +} + +@-webkit-keyframes slideOutLeft { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + } +} + +@keyframes slideOutLeft { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(-100%, 0, 0); + transform: translate3d(-100%, 0, 0); + } +} + +.slideOutLeft { + -webkit-animation-name: slideOutLeft; + animation-name: slideOutLeft; +} + +@-webkit-keyframes slideOutRight { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + } +} + +@keyframes slideOutRight { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(100%, 0, 0); + transform: translate3d(100%, 0, 0); + } +} + +.slideOutRight { + -webkit-animation-name: slideOutRight; + animation-name: slideOutRight; +} + +@-webkit-keyframes slideOutUp { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + } +} + +@keyframes slideOutUp { + from { + -webkit-transform: translate3d(0, 0, 0); + transform: translate3d(0, 0, 0); + } + + to { + visibility: hidden; + -webkit-transform: translate3d(0, -100%, 0); + transform: translate3d(0, -100%, 0); + } +} + +.slideOutUp { + -webkit-animation-name: slideOutUp; + animation-name: slideOutUp; +} diff --git a/ovo/appmanifest.json b/ovo/appmanifest.json new file mode 100644 index 00000000..b4670a41 --- /dev/null +++ b/ovo/appmanifest.json @@ -0,0 +1,28 @@ +{ + "name": "OvO", + "short_name": "OvO", + "start_url": "index.html", + "display": "fullscreen", + "orientation": "any", + "icons": [{ + "src": "icon-16.png", + "sizes": "16x16", + "type": "image/png" + }, { + "src": "icon-32.png", + "sizes": "32x32", + "type": "image/png" + }, { + "src": "icon-128.png", + "sizes": "128x128", + "type": "image/png" + }, { + "src": "icon-256.png", + "sizes": "144x144", + "type": "image/png" + }, { + "src": "icon-256.png", + "sizes": "256x256", + "type": "image/png" + }] +} diff --git a/ovo/astronaut.png b/ovo/astronaut.png new file mode 100644 index 00000000..9cf78824 Binary files /dev/null and b/ovo/astronaut.png differ diff --git a/ovo/batter.png b/ovo/batter.png new file mode 100644 index 00000000..79a64290 Binary files /dev/null and b/ovo/batter.png differ diff --git a/ovo/c2runtime.js b/ovo/c2runtime.js new file mode 100644 index 00000000..790fd9a3 --- /dev/null +++ b/ovo/c2runtime.js @@ -0,0 +1,49765 @@ +// Generated by Construct 2, the HTML5 game and app creator :: https://www.construct.net +var cr = {}; +cr.plugins_ = {}; +cr.behaviors = {}; +if (typeof Object.getPrototypeOf !== "function") +{ + if (typeof "test".__proto__ === "object") + { + Object.getPrototypeOf = function(object) { + return object.__proto__; + }; + } + else + { + Object.getPrototypeOf = function(object) { + return object.constructor.prototype; + }; + } +} +(function(){ + cr.logexport = function (msg) + { + if (window.console && window.console.log) + window.console.log(msg); + }; + cr.logerror = function (msg) + { + if (window.console && window.console.error) + window.console.error(msg); + }; + cr.seal = function(x) + { + return x; + }; + cr.freeze = function(x) + { + return x; + }; + cr.is_undefined = function (x) + { + return typeof x === "undefined"; + }; + cr.is_number = function (x) + { + return typeof x === "number"; + }; + cr.is_string = function (x) + { + return typeof x === "string"; + }; + cr.isPOT = function (x) + { + return x > 0 && ((x - 1) & x) === 0; + }; + cr.nextHighestPowerOfTwo = function(x) { + --x; + for (var i = 1; i < 32; i <<= 1) { + x = x | x >> i; + } + return x + 1; + } + cr.abs = function (x) + { + return (x < 0 ? -x : x); + }; + cr.max = function (a, b) + { + return (a > b ? a : b); + }; + cr.min = function (a, b) + { + return (a < b ? a : b); + }; + cr.PI = Math.PI; + cr.round = function (x) + { + return (x + 0.5) | 0; + }; + cr.floor = function (x) + { + if (x >= 0) + return x | 0; + else + return (x | 0) - 1; // correctly round down when negative + }; + cr.ceil = function (x) + { + var f = x | 0; + return (f === x ? f : f + 1); + }; + function Vector2(x, y) + { + this.x = x; + this.y = y; + cr.seal(this); + }; + Vector2.prototype.offset = function (px, py) + { + this.x += px; + this.y += py; + return this; + }; + Vector2.prototype.mul = function (px, py) + { + this.x *= px; + this.y *= py; + return this; + }; + cr.vector2 = Vector2; + cr.segments_intersect = function(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y) + { + var max_ax, min_ax, max_ay, min_ay, max_bx, min_bx, max_by, min_by; + if (a1x < a2x) + { + min_ax = a1x; + max_ax = a2x; + } + else + { + min_ax = a2x; + max_ax = a1x; + } + if (b1x < b2x) + { + min_bx = b1x; + max_bx = b2x; + } + else + { + min_bx = b2x; + max_bx = b1x; + } + if (max_ax < min_bx || min_ax > max_bx) + return false; + if (a1y < a2y) + { + min_ay = a1y; + max_ay = a2y; + } + else + { + min_ay = a2y; + max_ay = a1y; + } + if (b1y < b2y) + { + min_by = b1y; + max_by = b2y; + } + else + { + min_by = b2y; + max_by = b1y; + } + if (max_ay < min_by || min_ay > max_by) + return false; + var dpx = b1x - a1x + b2x - a2x; + var dpy = b1y - a1y + b2y - a2y; + var qax = a2x - a1x; + var qay = a2y - a1y; + var qbx = b2x - b1x; + var qby = b2y - b1y; + var d = cr.abs(qay * qbx - qby * qax); + var la = qbx * dpy - qby * dpx; + if (cr.abs(la) > d) + return false; + var lb = qax * dpy - qay * dpx; + return cr.abs(lb) <= d; + }; + function Rect(left, top, right, bottom) + { + this.set(left, top, right, bottom); + cr.seal(this); + }; + Rect.prototype.set = function (left, top, right, bottom) + { + this.left = left; + this.top = top; + this.right = right; + this.bottom = bottom; + }; + Rect.prototype.copy = function (r) + { + this.left = r.left; + this.top = r.top; + this.right = r.right; + this.bottom = r.bottom; + }; + Rect.prototype.width = function () + { + return this.right - this.left; + }; + Rect.prototype.height = function () + { + return this.bottom - this.top; + }; + Rect.prototype.offset = function (px, py) + { + this.left += px; + this.top += py; + this.right += px; + this.bottom += py; + return this; + }; + Rect.prototype.normalize = function () + { + var temp = 0; + if (this.left > this.right) + { + temp = this.left; + this.left = this.right; + this.right = temp; + } + if (this.top > this.bottom) + { + temp = this.top; + this.top = this.bottom; + this.bottom = temp; + } + }; + Rect.prototype.intersects_rect = function (rc) + { + return !(rc.right < this.left || rc.bottom < this.top || rc.left > this.right || rc.top > this.bottom); + }; + Rect.prototype.intersects_rect_off = function (rc, ox, oy) + { + return !(rc.right + ox < this.left || rc.bottom + oy < this.top || rc.left + ox > this.right || rc.top + oy > this.bottom); + }; + Rect.prototype.contains_pt = function (x, y) + { + return (x >= this.left && x <= this.right) && (y >= this.top && y <= this.bottom); + }; + Rect.prototype.equals = function (r) + { + return this.left === r.left && this.top === r.top && this.right === r.right && this.bottom === r.bottom; + }; + cr.rect = Rect; + function Quad() + { + this.tlx = 0; + this.tly = 0; + this.trx = 0; + this.try_ = 0; // is a keyword otherwise! + this.brx = 0; + this.bry = 0; + this.blx = 0; + this.bly = 0; + cr.seal(this); + }; + Quad.prototype.set_from_rect = function (rc) + { + this.tlx = rc.left; + this.tly = rc.top; + this.trx = rc.right; + this.try_ = rc.top; + this.brx = rc.right; + this.bry = rc.bottom; + this.blx = rc.left; + this.bly = rc.bottom; + }; + Quad.prototype.set_from_rotated_rect = function (rc, a) + { + if (a === 0) + { + this.set_from_rect(rc); + } + else + { + var sin_a = Math.sin(a); + var cos_a = Math.cos(a); + var left_sin_a = rc.left * sin_a; + var top_sin_a = rc.top * sin_a; + var right_sin_a = rc.right * sin_a; + var bottom_sin_a = rc.bottom * sin_a; + var left_cos_a = rc.left * cos_a; + var top_cos_a = rc.top * cos_a; + var right_cos_a = rc.right * cos_a; + var bottom_cos_a = rc.bottom * cos_a; + this.tlx = left_cos_a - top_sin_a; + this.tly = top_cos_a + left_sin_a; + this.trx = right_cos_a - top_sin_a; + this.try_ = top_cos_a + right_sin_a; + this.brx = right_cos_a - bottom_sin_a; + this.bry = bottom_cos_a + right_sin_a; + this.blx = left_cos_a - bottom_sin_a; + this.bly = bottom_cos_a + left_sin_a; + } + }; + Quad.prototype.offset = function (px, py) + { + this.tlx += px; + this.tly += py; + this.trx += px; + this.try_ += py; + this.brx += px; + this.bry += py; + this.blx += px; + this.bly += py; + return this; + }; + var minresult = 0; + var maxresult = 0; + function minmax4(a, b, c, d) + { + if (a < b) + { + if (c < d) + { + if (a < c) + minresult = a; + else + minresult = c; + if (b > d) + maxresult = b; + else + maxresult = d; + } + else + { + if (a < d) + minresult = a; + else + minresult = d; + if (b > c) + maxresult = b; + else + maxresult = c; + } + } + else + { + if (c < d) + { + if (b < c) + minresult = b; + else + minresult = c; + if (a > d) + maxresult = a; + else + maxresult = d; + } + else + { + if (b < d) + minresult = b; + else + minresult = d; + if (a > c) + maxresult = a; + else + maxresult = c; + } + } + }; + Quad.prototype.bounding_box = function (rc) + { + minmax4(this.tlx, this.trx, this.brx, this.blx); + rc.left = minresult; + rc.right = maxresult; + minmax4(this.tly, this.try_, this.bry, this.bly); + rc.top = minresult; + rc.bottom = maxresult; + }; + Quad.prototype.contains_pt = function (x, y) + { + var tlx = this.tlx; + var tly = this.tly; + var v0x = this.trx - tlx; + var v0y = this.try_ - tly; + var v1x = this.brx - tlx; + var v1y = this.bry - tly; + var v2x = x - tlx; + var v2y = y - tly; + var dot00 = v0x * v0x + v0y * v0y + var dot01 = v0x * v1x + v0y * v1y + var dot02 = v0x * v2x + v0y * v2y + var dot11 = v1x * v1x + v1y * v1y + var dot12 = v1x * v2x + v1y * v2y + var invDenom = 1.0 / (dot00 * dot11 - dot01 * dot01); + var u = (dot11 * dot02 - dot01 * dot12) * invDenom; + var v = (dot00 * dot12 - dot01 * dot02) * invDenom; + if ((u >= 0.0) && (v > 0.0) && (u + v < 1)) + return true; + v0x = this.blx - tlx; + v0y = this.bly - tly; + var dot00 = v0x * v0x + v0y * v0y + var dot01 = v0x * v1x + v0y * v1y + var dot02 = v0x * v2x + v0y * v2y + invDenom = 1.0 / (dot00 * dot11 - dot01 * dot01); + u = (dot11 * dot02 - dot01 * dot12) * invDenom; + v = (dot00 * dot12 - dot01 * dot02) * invDenom; + return (u >= 0.0) && (v > 0.0) && (u + v < 1); + }; + Quad.prototype.at = function (i, xory) + { + if (xory) + { + switch (i) + { + case 0: return this.tlx; + case 1: return this.trx; + case 2: return this.brx; + case 3: return this.blx; + case 4: return this.tlx; + default: return this.tlx; + } + } + else + { + switch (i) + { + case 0: return this.tly; + case 1: return this.try_; + case 2: return this.bry; + case 3: return this.bly; + case 4: return this.tly; + default: return this.tly; + } + } + }; + Quad.prototype.midX = function () + { + return (this.tlx + this.trx + this.brx + this.blx) / 4; + }; + Quad.prototype.midY = function () + { + return (this.tly + this.try_ + this.bry + this.bly) / 4; + }; + Quad.prototype.intersects_segment = function (x1, y1, x2, y2) + { + if (this.contains_pt(x1, y1) || this.contains_pt(x2, y2)) + return true; + var a1x, a1y, a2x, a2y; + var i; + for (i = 0; i < 4; i++) + { + a1x = this.at(i, true); + a1y = this.at(i, false); + a2x = this.at(i + 1, true); + a2y = this.at(i + 1, false); + if (cr.segments_intersect(x1, y1, x2, y2, a1x, a1y, a2x, a2y)) + return true; + } + return false; + }; + Quad.prototype.intersects_quad = function (rhs) + { + var midx = rhs.midX(); + var midy = rhs.midY(); + if (this.contains_pt(midx, midy)) + return true; + midx = this.midX(); + midy = this.midY(); + if (rhs.contains_pt(midx, midy)) + return true; + var a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y; + var i, j; + for (i = 0; i < 4; i++) + { + for (j = 0; j < 4; j++) + { + a1x = this.at(i, true); + a1y = this.at(i, false); + a2x = this.at(i + 1, true); + a2y = this.at(i + 1, false); + b1x = rhs.at(j, true); + b1y = rhs.at(j, false); + b2x = rhs.at(j + 1, true); + b2y = rhs.at(j + 1, false); + if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y)) + return true; + } + } + return false; + }; + cr.quad = Quad; + cr.RGB = function (red, green, blue) + { + return Math.max(Math.min(red, 255), 0) + | (Math.max(Math.min(green, 255), 0) << 8) + | (Math.max(Math.min(blue, 255), 0) << 16); + }; + cr.GetRValue = function (rgb) + { + return rgb & 0xFF; + }; + cr.GetGValue = function (rgb) + { + return (rgb & 0xFF00) >> 8; + }; + cr.GetBValue = function (rgb) + { + return (rgb & 0xFF0000) >> 16; + }; + cr.shallowCopy = function (a, b, allowOverwrite) + { + var attr; + for (attr in b) + { + if (b.hasOwnProperty(attr)) + { +; + a[attr] = b[attr]; + } + } + return a; + }; + cr.arrayRemove = function (arr, index) + { + var i, len; + index = cr.floor(index); + if (index < 0 || index >= arr.length) + return; // index out of bounds + for (i = index, len = arr.length - 1; i < len; i++) + arr[i] = arr[i + 1]; + cr.truncateArray(arr, len); + }; + cr.truncateArray = function (arr, index) + { + arr.length = index; + }; + cr.clearArray = function (arr) + { + cr.truncateArray(arr, 0); + }; + cr.shallowAssignArray = function (dest, src) + { + cr.clearArray(dest); + var i, len; + for (i = 0, len = src.length; i < len; ++i) + dest[i] = src[i]; + }; + cr.appendArray = function (a, b) + { + a.push.apply(a, b); + }; + cr.fastIndexOf = function (arr, item) + { + var i, len; + for (i = 0, len = arr.length; i < len; ++i) + { + if (arr[i] === item) + return i; + } + return -1; + }; + cr.arrayFindRemove = function (arr, item) + { + var index = cr.fastIndexOf(arr, item); + if (index !== -1) + cr.arrayRemove(arr, index); + }; + cr.clamp = function(x, a, b) + { + if (x < a) + return a; + else if (x > b) + return b; + else + return x; + }; + cr.to_radians = function(x) + { + return x / (180.0 / cr.PI); + }; + cr.to_degrees = function(x) + { + return x * (180.0 / cr.PI); + }; + cr.clamp_angle_degrees = function (a) + { + a %= 360; // now in (-360, 360) range + if (a < 0) + a += 360; // now in [0, 360) range + return a; + }; + cr.clamp_angle = function (a) + { + a %= 2 * cr.PI; // now in (-2pi, 2pi) range + if (a < 0) + a += 2 * cr.PI; // now in [0, 2pi) range + return a; + }; + cr.to_clamped_degrees = function (x) + { + return cr.clamp_angle_degrees(cr.to_degrees(x)); + }; + cr.to_clamped_radians = function (x) + { + return cr.clamp_angle(cr.to_radians(x)); + }; + cr.angleTo = function(x1, y1, x2, y2) + { + var dx = x2 - x1; + var dy = y2 - y1; + return Math.atan2(dy, dx); + }; + cr.angleDiff = function (a1, a2) + { + if (a1 === a2) + return 0; + var s1 = Math.sin(a1); + var c1 = Math.cos(a1); + var s2 = Math.sin(a2); + var c2 = Math.cos(a2); + var n = s1 * s2 + c1 * c2; + if (n >= 1) + return 0; + if (n <= -1) + return cr.PI; + return Math.acos(n); + }; + cr.angleRotate = function (start, end, step) + { + var ss = Math.sin(start); + var cs = Math.cos(start); + var se = Math.sin(end); + var ce = Math.cos(end); + if (Math.acos(ss * se + cs * ce) > step) + { + if (cs * se - ss * ce > 0) + return cr.clamp_angle(start + step); + else + return cr.clamp_angle(start - step); + } + else + return cr.clamp_angle(end); + }; + cr.angleClockwise = function (a1, a2) + { + var s1 = Math.sin(a1); + var c1 = Math.cos(a1); + var s2 = Math.sin(a2); + var c2 = Math.cos(a2); + return c1 * s2 - s1 * c2 <= 0; + }; + cr.rotatePtAround = function (px, py, a, ox, oy, getx) + { + if (a === 0) + return getx ? px : py; + var sin_a = Math.sin(a); + var cos_a = Math.cos(a); + px -= ox; + py -= oy; + var left_sin_a = px * sin_a; + var top_sin_a = py * sin_a; + var left_cos_a = px * cos_a; + var top_cos_a = py * cos_a; + px = left_cos_a - top_sin_a; + py = top_cos_a + left_sin_a; + px += ox; + py += oy; + return getx ? px : py; + } + cr.distanceTo = function(x1, y1, x2, y2) + { + var dx = x2 - x1; + var dy = y2 - y1; + return Math.sqrt(dx*dx + dy*dy); + }; + cr.xor = function (x, y) + { + return !x !== !y; + }; + cr.lerp = function (a, b, x) + { + return a + (b - a) * x; + }; + cr.unlerp = function (a, b, c) + { + if (a === b) + return 0; // avoid divide by 0 + return (c - a) / (b - a); + }; + cr.anglelerp = function (a, b, x) + { + var diff = cr.angleDiff(a, b); + if (cr.angleClockwise(b, a)) + { + return a + diff * x; + } + else + { + return a - diff * x; + } + }; + cr.qarp = function (a, b, c, x) + { + return cr.lerp(cr.lerp(a, b, x), cr.lerp(b, c, x), x); + }; + cr.cubic = function (a, b, c, d, x) + { + return cr.lerp(cr.qarp(a, b, c, x), cr.qarp(b, c, d, x), x); + }; + cr.cosp = function (a, b, x) + { + return (a + b + (a - b) * Math.cos(x * Math.PI)) / 2; + }; + cr.hasAnyOwnProperty = function (o) + { + var p; + for (p in o) + { + if (o.hasOwnProperty(p)) + return true; + } + return false; + }; + cr.wipe = function (obj) + { + var p; + for (p in obj) + { + if (obj.hasOwnProperty(p)) + delete obj[p]; + } + }; + var startup_time = +(new Date()); + cr.performance_now = function() + { + if (typeof window["performance"] !== "undefined") + { + var winperf = window["performance"]; + if (typeof winperf.now !== "undefined") + return winperf.now(); + else if (typeof winperf["webkitNow"] !== "undefined") + return winperf["webkitNow"](); + else if (typeof winperf["mozNow"] !== "undefined") + return winperf["mozNow"](); + else if (typeof winperf["msNow"] !== "undefined") + return winperf["msNow"](); + } + return Date.now() - startup_time; + }; + var isChrome = false; + var isSafari = false; + var isiOS = false; + var isEjecta = false; + if (typeof window !== "undefined") // not c2 editor + { + isChrome = /chrome/i.test(navigator.userAgent) || /chromium/i.test(navigator.userAgent); + isSafari = !isChrome && /safari/i.test(navigator.userAgent); + isiOS = /(iphone|ipod|ipad)/i.test(navigator.userAgent); + isEjecta = window["c2ejecta"]; + } + var supports_set = ((!isSafari && !isEjecta && !isiOS) && (typeof Set !== "undefined" && typeof Set.prototype["forEach"] !== "undefined")); + function ObjectSet_() + { + this.s = null; + this.items = null; // lazy allocated (hopefully results in better GC performance) + this.item_count = 0; + if (supports_set) + { + this.s = new Set(); + } + this.values_cache = []; + this.cache_valid = true; + cr.seal(this); + }; + ObjectSet_.prototype.contains = function (x) + { + if (this.isEmpty()) + return false; + if (supports_set) + return this.s["has"](x); + else + return (this.items && this.items.hasOwnProperty(x)); + }; + ObjectSet_.prototype.add = function (x) + { + if (supports_set) + { + if (!this.s["has"](x)) + { + this.s["add"](x); + this.cache_valid = false; + } + } + else + { + var str = x.toString(); + var items = this.items; + if (!items) + { + this.items = {}; + this.items[str] = x; + this.item_count = 1; + this.cache_valid = false; + } + else if (!items.hasOwnProperty(str)) + { + items[str] = x; + this.item_count++; + this.cache_valid = false; + } + } + }; + ObjectSet_.prototype.remove = function (x) + { + if (this.isEmpty()) + return; + if (supports_set) + { + if (this.s["has"](x)) + { + this.s["delete"](x); + this.cache_valid = false; + } + } + else if (this.items) + { + var str = x.toString(); + var items = this.items; + if (items.hasOwnProperty(str)) + { + delete items[str]; + this.item_count--; + this.cache_valid = false; + } + } + }; + ObjectSet_.prototype.clear = function (/*wipe_*/) + { + if (this.isEmpty()) + return; + if (supports_set) + { + this.s["clear"](); // best! + } + else + { + this.items = null; // creates garbage; will lazy allocate on next add() + this.item_count = 0; + } + cr.clearArray(this.values_cache); + this.cache_valid = true; + }; + ObjectSet_.prototype.isEmpty = function () + { + return this.count() === 0; + }; + ObjectSet_.prototype.count = function () + { + if (supports_set) + return this.s["size"]; + else + return this.item_count; + }; + var current_arr = null; + var current_index = 0; + function set_append_to_arr(x) + { + current_arr[current_index++] = x; + }; + ObjectSet_.prototype.update_cache = function () + { + if (this.cache_valid) + return; + if (supports_set) + { + cr.clearArray(this.values_cache); + current_arr = this.values_cache; + current_index = 0; + this.s["forEach"](set_append_to_arr); +; + current_arr = null; + current_index = 0; + } + else + { + var values_cache = this.values_cache; + cr.clearArray(values_cache); + var p, n = 0, items = this.items; + if (items) + { + for (p in items) + { + if (items.hasOwnProperty(p)) + values_cache[n++] = items[p]; + } + } +; + } + this.cache_valid = true; + }; + ObjectSet_.prototype.valuesRef = function () + { + this.update_cache(); + return this.values_cache; + }; + cr.ObjectSet = ObjectSet_; + var tmpSet = new cr.ObjectSet(); + cr.removeArrayDuplicates = function (arr) + { + var i, len; + for (i = 0, len = arr.length; i < len; ++i) + { + tmpSet.add(arr[i]); + } + cr.shallowAssignArray(arr, tmpSet.valuesRef()); + tmpSet.clear(); + }; + cr.arrayRemoveAllFromObjectSet = function (arr, remset) + { + if (supports_set) + cr.arrayRemoveAll_set(arr, remset.s); + else + cr.arrayRemoveAll_arr(arr, remset.valuesRef()); + }; + cr.arrayRemoveAll_set = function (arr, s) + { + var i, j, len, item; + for (i = 0, j = 0, len = arr.length; i < len; ++i) + { + item = arr[i]; + if (!s["has"](item)) // not an item to remove + arr[j++] = item; // keep it + } + cr.truncateArray(arr, j); + }; + cr.arrayRemoveAll_arr = function (arr, rem) + { + var i, j, len, item; + for (i = 0, j = 0, len = arr.length; i < len; ++i) + { + item = arr[i]; + if (cr.fastIndexOf(rem, item) === -1) // not an item to remove + arr[j++] = item; // keep it + } + cr.truncateArray(arr, j); + }; + function KahanAdder_() + { + this.c = 0; + this.y = 0; + this.t = 0; + this.sum = 0; + cr.seal(this); + }; + KahanAdder_.prototype.add = function (v) + { + this.y = v - this.c; + this.t = this.sum + this.y; + this.c = (this.t - this.sum) - this.y; + this.sum = this.t; + }; + KahanAdder_.prototype.reset = function () + { + this.c = 0; + this.y = 0; + this.t = 0; + this.sum = 0; + }; + cr.KahanAdder = KahanAdder_; + cr.regexp_escape = function(text) + { + return text.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&"); + }; + function CollisionPoly_(pts_array_) + { + this.pts_cache = []; + this.bboxLeft = 0; + this.bboxTop = 0; + this.bboxRight = 0; + this.bboxBottom = 0; + this.convexpolys = null; // for physics behavior to cache separated polys + this.set_pts(pts_array_); + cr.seal(this); + }; + CollisionPoly_.prototype.set_pts = function(pts_array_) + { + this.pts_array = pts_array_; + this.pts_count = pts_array_.length / 2; // x, y, x, y... in array + this.pts_cache.length = pts_array_.length; + this.cache_width = -1; + this.cache_height = -1; + this.cache_angle = 0; + }; + CollisionPoly_.prototype.is_empty = function() + { + return !this.pts_array.length; + }; + CollisionPoly_.prototype.update_bbox = function () + { + var myptscache = this.pts_cache; + var bboxLeft_ = myptscache[0]; + var bboxRight_ = bboxLeft_; + var bboxTop_ = myptscache[1]; + var bboxBottom_ = bboxTop_; + var x, y, i = 1, i2, len = this.pts_count; + for ( ; i < len; ++i) + { + i2 = i*2; + x = myptscache[i2]; + y = myptscache[i2+1]; + if (x < bboxLeft_) + bboxLeft_ = x; + if (x > bboxRight_) + bboxRight_ = x; + if (y < bboxTop_) + bboxTop_ = y; + if (y > bboxBottom_) + bboxBottom_ = y; + } + this.bboxLeft = bboxLeft_; + this.bboxRight = bboxRight_; + this.bboxTop = bboxTop_; + this.bboxBottom = bboxBottom_; + }; + CollisionPoly_.prototype.set_from_rect = function(rc, offx, offy) + { + this.pts_cache.length = 8; + this.pts_count = 4; + var myptscache = this.pts_cache; + myptscache[0] = rc.left - offx; + myptscache[1] = rc.top - offy; + myptscache[2] = rc.right - offx; + myptscache[3] = rc.top - offy; + myptscache[4] = rc.right - offx; + myptscache[5] = rc.bottom - offy; + myptscache[6] = rc.left - offx; + myptscache[7] = rc.bottom - offy; + this.cache_width = rc.right - rc.left; + this.cache_height = rc.bottom - rc.top; + this.update_bbox(); + }; + CollisionPoly_.prototype.set_from_quad = function(q, offx, offy, w, h) + { + this.pts_cache.length = 8; + this.pts_count = 4; + var myptscache = this.pts_cache; + myptscache[0] = q.tlx - offx; + myptscache[1] = q.tly - offy; + myptscache[2] = q.trx - offx; + myptscache[3] = q.try_ - offy; + myptscache[4] = q.brx - offx; + myptscache[5] = q.bry - offy; + myptscache[6] = q.blx - offx; + myptscache[7] = q.bly - offy; + this.cache_width = w; + this.cache_height = h; + this.update_bbox(); + }; + CollisionPoly_.prototype.set_from_poly = function (r) + { + this.pts_count = r.pts_count; + cr.shallowAssignArray(this.pts_cache, r.pts_cache); + this.bboxLeft = r.bboxLeft; + this.bboxTop = r.bboxTop; + this.bboxRight = r.bboxRight; + this.bboxBottom = r.bboxBottom; + }; + CollisionPoly_.prototype.cache_poly = function(w, h, a) + { + if (this.cache_width === w && this.cache_height === h && this.cache_angle === a) + return; // cache up-to-date + this.cache_width = w; + this.cache_height = h; + this.cache_angle = a; + var i, i2, i21, len, x, y; + var sina = 0; + var cosa = 1; + var myptsarray = this.pts_array; + var myptscache = this.pts_cache; + if (a !== 0) + { + sina = Math.sin(a); + cosa = Math.cos(a); + } + for (i = 0, len = this.pts_count; i < len; i++) + { + i2 = i*2; + i21 = i2+1; + x = myptsarray[i2] * w; + y = myptsarray[i21] * h; + myptscache[i2] = (x * cosa) - (y * sina); + myptscache[i21] = (y * cosa) + (x * sina); + } + this.update_bbox(); + }; + CollisionPoly_.prototype.contains_pt = function (a2x, a2y) + { + var myptscache = this.pts_cache; + if (a2x === myptscache[0] && a2y === myptscache[1]) + return true; + var i, i2, imod, len = this.pts_count; + var a1x = this.bboxLeft - 110; + var a1y = this.bboxTop - 101; + var a3x = this.bboxRight + 131 + var a3y = this.bboxBottom + 120; + var b1x, b1y, b2x, b2y; + var count1 = 0, count2 = 0; + for (i = 0; i < len; i++) + { + i2 = i*2; + imod = ((i+1)%len)*2; + b1x = myptscache[i2]; + b1y = myptscache[i2+1]; + b2x = myptscache[imod]; + b2y = myptscache[imod+1]; + if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y)) + count1++; + if (cr.segments_intersect(a3x, a3y, a2x, a2y, b1x, b1y, b2x, b2y)) + count2++; + } + return (count1 % 2 === 1) || (count2 % 2 === 1); + }; + CollisionPoly_.prototype.intersects_poly = function (rhs, offx, offy) + { + var rhspts = rhs.pts_cache; + var mypts = this.pts_cache; + if (this.contains_pt(rhspts[0] + offx, rhspts[1] + offy)) + return true; + if (rhs.contains_pt(mypts[0] - offx, mypts[1] - offy)) + return true; + var i, i2, imod, leni, j, j2, jmod, lenj; + var a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y; + for (i = 0, leni = this.pts_count; i < leni; i++) + { + i2 = i*2; + imod = ((i+1)%leni)*2; + a1x = mypts[i2]; + a1y = mypts[i2+1]; + a2x = mypts[imod]; + a2y = mypts[imod+1]; + for (j = 0, lenj = rhs.pts_count; j < lenj; j++) + { + j2 = j*2; + jmod = ((j+1)%lenj)*2; + b1x = rhspts[j2] + offx; + b1y = rhspts[j2+1] + offy; + b2x = rhspts[jmod] + offx; + b2y = rhspts[jmod+1] + offy; + if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y)) + return true; + } + } + return false; + }; + CollisionPoly_.prototype.intersects_segment = function (offx, offy, x1, y1, x2, y2) + { + var mypts = this.pts_cache; + if (this.contains_pt(x1 - offx, y1 - offy)) + return true; + var i, leni, i2, imod; + var a1x, a1y, a2x, a2y; + for (i = 0, leni = this.pts_count; i < leni; i++) + { + i2 = i*2; + imod = ((i+1)%leni)*2; + a1x = mypts[i2] + offx; + a1y = mypts[i2+1] + offy; + a2x = mypts[imod] + offx; + a2y = mypts[imod+1] + offy; + if (cr.segments_intersect(x1, y1, x2, y2, a1x, a1y, a2x, a2y)) + return true; + } + return false; + }; + CollisionPoly_.prototype.mirror = function (px) + { + var i, leni, i2; + for (i = 0, leni = this.pts_count; i < leni; ++i) + { + i2 = i*2; + this.pts_cache[i2] = px * 2 - this.pts_cache[i2]; + } + }; + CollisionPoly_.prototype.flip = function (py) + { + var i, leni, i21; + for (i = 0, leni = this.pts_count; i < leni; ++i) + { + i21 = i*2+1; + this.pts_cache[i21] = py * 2 - this.pts_cache[i21]; + } + }; + CollisionPoly_.prototype.diag = function () + { + var i, leni, i2, i21, temp; + for (i = 0, leni = this.pts_count; i < leni; ++i) + { + i2 = i*2; + i21 = i2+1; + temp = this.pts_cache[i2]; + this.pts_cache[i2] = this.pts_cache[i21]; + this.pts_cache[i21] = temp; + } + }; + cr.CollisionPoly = CollisionPoly_; + function SparseGrid_(cellwidth_, cellheight_) + { + this.cellwidth = cellwidth_; + this.cellheight = cellheight_; + this.cells = {}; + }; + SparseGrid_.prototype.totalCellCount = 0; + SparseGrid_.prototype.getCell = function (x_, y_, create_if_missing) + { + var ret; + var col = this.cells[x_]; + if (!col) + { + if (create_if_missing) + { + ret = allocGridCell(this, x_, y_); + this.cells[x_] = {}; + this.cells[x_][y_] = ret; + return ret; + } + else + return null; + } + ret = col[y_]; + if (ret) + return ret; + else if (create_if_missing) + { + ret = allocGridCell(this, x_, y_); + this.cells[x_][y_] = ret; + return ret; + } + else + return null; + }; + SparseGrid_.prototype.XToCell = function (x_) + { + return cr.floor(x_ / this.cellwidth); + }; + SparseGrid_.prototype.YToCell = function (y_) + { + return cr.floor(y_ / this.cellheight); + }; + SparseGrid_.prototype.update = function (inst, oldrange, newrange) + { + var x, lenx, y, leny, cell; + if (oldrange) + { + for (x = oldrange.left, lenx = oldrange.right; x <= lenx; ++x) + { + for (y = oldrange.top, leny = oldrange.bottom; y <= leny; ++y) + { + if (newrange && newrange.contains_pt(x, y)) + continue; // is still in this cell + cell = this.getCell(x, y, false); // don't create if missing + if (!cell) + continue; // cell does not exist yet + cell.remove(inst); + if (cell.isEmpty()) + { + freeGridCell(cell); + this.cells[x][y] = null; + } + } + } + } + if (newrange) + { + for (x = newrange.left, lenx = newrange.right; x <= lenx; ++x) + { + for (y = newrange.top, leny = newrange.bottom; y <= leny; ++y) + { + if (oldrange && oldrange.contains_pt(x, y)) + continue; // is still in this cell + this.getCell(x, y, true).insert(inst); + } + } + } + }; + SparseGrid_.prototype.queryRange = function (rc, result) + { + var x, lenx, ystart, y, leny, cell; + x = this.XToCell(rc.left); + ystart = this.YToCell(rc.top); + lenx = this.XToCell(rc.right); + leny = this.YToCell(rc.bottom); + for ( ; x <= lenx; ++x) + { + for (y = ystart; y <= leny; ++y) + { + cell = this.getCell(x, y, false); + if (!cell) + continue; + cell.dump(result); + } + } + }; + cr.SparseGrid = SparseGrid_; + function RenderGrid_(cellwidth_, cellheight_) + { + this.cellwidth = cellwidth_; + this.cellheight = cellheight_; + this.cells = {}; + }; + RenderGrid_.prototype.totalCellCount = 0; + RenderGrid_.prototype.getCell = function (x_, y_, create_if_missing) + { + var ret; + var col = this.cells[x_]; + if (!col) + { + if (create_if_missing) + { + ret = allocRenderCell(this, x_, y_); + this.cells[x_] = {}; + this.cells[x_][y_] = ret; + return ret; + } + else + return null; + } + ret = col[y_]; + if (ret) + return ret; + else if (create_if_missing) + { + ret = allocRenderCell(this, x_, y_); + this.cells[x_][y_] = ret; + return ret; + } + else + return null; + }; + RenderGrid_.prototype.XToCell = function (x_) + { + return cr.floor(x_ / this.cellwidth); + }; + RenderGrid_.prototype.YToCell = function (y_) + { + return cr.floor(y_ / this.cellheight); + }; + RenderGrid_.prototype.update = function (inst, oldrange, newrange) + { + var x, lenx, y, leny, cell; + if (oldrange) + { + for (x = oldrange.left, lenx = oldrange.right; x <= lenx; ++x) + { + for (y = oldrange.top, leny = oldrange.bottom; y <= leny; ++y) + { + if (newrange && newrange.contains_pt(x, y)) + continue; // is still in this cell + cell = this.getCell(x, y, false); // don't create if missing + if (!cell) + continue; // cell does not exist yet + cell.remove(inst); + if (cell.isEmpty()) + { + freeRenderCell(cell); + this.cells[x][y] = null; + } + } + } + } + if (newrange) + { + for (x = newrange.left, lenx = newrange.right; x <= lenx; ++x) + { + for (y = newrange.top, leny = newrange.bottom; y <= leny; ++y) + { + if (oldrange && oldrange.contains_pt(x, y)) + continue; // is still in this cell + this.getCell(x, y, true).insert(inst); + } + } + } + }; + RenderGrid_.prototype.queryRange = function (left, top, right, bottom, result) + { + var x, lenx, ystart, y, leny, cell; + x = this.XToCell(left); + ystart = this.YToCell(top); + lenx = this.XToCell(right); + leny = this.YToCell(bottom); + for ( ; x <= lenx; ++x) + { + for (y = ystart; y <= leny; ++y) + { + cell = this.getCell(x, y, false); + if (!cell) + continue; + cell.dump(result); + } + } + }; + RenderGrid_.prototype.markRangeChanged = function (rc) + { + var x, lenx, ystart, y, leny, cell; + x = rc.left; + ystart = rc.top; + lenx = rc.right; + leny = rc.bottom; + for ( ; x <= lenx; ++x) + { + for (y = ystart; y <= leny; ++y) + { + cell = this.getCell(x, y, false); + if (!cell) + continue; + cell.is_sorted = false; + } + } + }; + cr.RenderGrid = RenderGrid_; + var gridcellcache = []; + function allocGridCell(grid_, x_, y_) + { + var ret; + SparseGrid_.prototype.totalCellCount++; + if (gridcellcache.length) + { + ret = gridcellcache.pop(); + ret.grid = grid_; + ret.x = x_; + ret.y = y_; + return ret; + } + else + return new cr.GridCell(grid_, x_, y_); + }; + function freeGridCell(c) + { + SparseGrid_.prototype.totalCellCount--; + c.objects.clear(); + if (gridcellcache.length < 1000) + gridcellcache.push(c); + }; + function GridCell_(grid_, x_, y_) + { + this.grid = grid_; + this.x = x_; + this.y = y_; + this.objects = new cr.ObjectSet(); + }; + GridCell_.prototype.isEmpty = function () + { + return this.objects.isEmpty(); + }; + GridCell_.prototype.insert = function (inst) + { + this.objects.add(inst); + }; + GridCell_.prototype.remove = function (inst) + { + this.objects.remove(inst); + }; + GridCell_.prototype.dump = function (result) + { + cr.appendArray(result, this.objects.valuesRef()); + }; + cr.GridCell = GridCell_; + var rendercellcache = []; + function allocRenderCell(grid_, x_, y_) + { + var ret; + RenderGrid_.prototype.totalCellCount++; + if (rendercellcache.length) + { + ret = rendercellcache.pop(); + ret.grid = grid_; + ret.x = x_; + ret.y = y_; + return ret; + } + else + return new cr.RenderCell(grid_, x_, y_); + }; + function freeRenderCell(c) + { + RenderGrid_.prototype.totalCellCount--; + c.reset(); + if (rendercellcache.length < 1000) + rendercellcache.push(c); + }; + function RenderCell_(grid_, x_, y_) + { + this.grid = grid_; + this.x = x_; + this.y = y_; + this.objects = []; // array which needs to be sorted by Z order + this.is_sorted = true; // whether array is in correct sort order or not + this.pending_removal = new cr.ObjectSet(); + this.any_pending_removal = false; + }; + RenderCell_.prototype.isEmpty = function () + { + if (!this.objects.length) + { +; +; + return true; + } + if (this.objects.length > this.pending_removal.count()) + return false; +; + this.flush_pending(); // takes fast path and just resets state + return true; + }; + RenderCell_.prototype.insert = function (inst) + { + if (this.pending_removal.contains(inst)) + { + this.pending_removal.remove(inst); + if (this.pending_removal.isEmpty()) + this.any_pending_removal = false; + return; + } + if (this.objects.length) + { + var top = this.objects[this.objects.length - 1]; + if (top.get_zindex() > inst.get_zindex()) + this.is_sorted = false; // 'inst' should be somewhere beneath 'top' + this.objects.push(inst); + } + else + { + this.objects.push(inst); + this.is_sorted = true; + } +; + }; + RenderCell_.prototype.remove = function (inst) + { + this.pending_removal.add(inst); + this.any_pending_removal = true; + if (this.pending_removal.count() >= 30) + this.flush_pending(); + }; + RenderCell_.prototype.flush_pending = function () + { +; + if (!this.any_pending_removal) + return; // not changed + if (this.pending_removal.count() === this.objects.length) + { + this.reset(); + return; + } + cr.arrayRemoveAllFromObjectSet(this.objects, this.pending_removal); + this.pending_removal.clear(); + this.any_pending_removal = false; + }; + function sortByInstanceZIndex(a, b) + { + return a.zindex - b.zindex; + }; + RenderCell_.prototype.ensure_sorted = function () + { + if (this.is_sorted) + return; // already sorted + this.objects.sort(sortByInstanceZIndex); + this.is_sorted = true; + }; + RenderCell_.prototype.reset = function () + { + cr.clearArray(this.objects); + this.is_sorted = true; + this.pending_removal.clear(); + this.any_pending_removal = false; + }; + RenderCell_.prototype.dump = function (result) + { + this.flush_pending(); + this.ensure_sorted(); + if (this.objects.length) + result.push(this.objects); + }; + cr.RenderCell = RenderCell_; + var fxNames = [ "lighter", + "xor", + "copy", + "destination-over", + "source-in", + "destination-in", + "source-out", + "destination-out", + "source-atop", + "destination-atop"]; + cr.effectToCompositeOp = function(effect) + { + if (effect <= 0 || effect >= 11) + return "source-over"; + return fxNames[effect - 1]; // not including "none" so offset by 1 + }; + cr.setGLBlend = function(this_, effect, gl) + { + if (!gl) + return; + this_.srcBlend = gl.ONE; + this_.destBlend = gl.ONE_MINUS_SRC_ALPHA; + switch (effect) { + case 1: // lighter (additive) + this_.srcBlend = gl.ONE; + this_.destBlend = gl.ONE; + break; + case 2: // xor + break; // todo + case 3: // copy + this_.srcBlend = gl.ONE; + this_.destBlend = gl.ZERO; + break; + case 4: // destination-over + this_.srcBlend = gl.ONE_MINUS_DST_ALPHA; + this_.destBlend = gl.ONE; + break; + case 5: // source-in + this_.srcBlend = gl.DST_ALPHA; + this_.destBlend = gl.ZERO; + break; + case 6: // destination-in + this_.srcBlend = gl.ZERO; + this_.destBlend = gl.SRC_ALPHA; + break; + case 7: // source-out + this_.srcBlend = gl.ONE_MINUS_DST_ALPHA; + this_.destBlend = gl.ZERO; + break; + case 8: // destination-out + this_.srcBlend = gl.ZERO; + this_.destBlend = gl.ONE_MINUS_SRC_ALPHA; + break; + case 9: // source-atop + this_.srcBlend = gl.DST_ALPHA; + this_.destBlend = gl.ONE_MINUS_SRC_ALPHA; + break; + case 10: // destination-atop + this_.srcBlend = gl.ONE_MINUS_DST_ALPHA; + this_.destBlend = gl.SRC_ALPHA; + break; + } + }; + cr.round6dp = function (x) + { + return Math.round(x * 1000000) / 1000000; + }; + /* + var localeCompare_options = { + "usage": "search", + "sensitivity": "accent" + }; + var has_localeCompare = !!"a".localeCompare; + var localeCompare_works1 = (has_localeCompare && "a".localeCompare("A", undefined, localeCompare_options) === 0); + var localeCompare_works2 = (has_localeCompare && "a".localeCompare("á", undefined, localeCompare_options) !== 0); + var supports_localeCompare = (has_localeCompare && localeCompare_works1 && localeCompare_works2); + */ + cr.equals_nocase = function (a, b) + { + if (typeof a !== "string" || typeof b !== "string") + return false; + if (a.length !== b.length) + return false; + if (a === b) + return true; + /* + if (supports_localeCompare) + { + return (a.localeCompare(b, undefined, localeCompare_options) === 0); + } + else + { + */ + return a.toLowerCase() === b.toLowerCase(); + }; + cr.isCanvasInputEvent = function (e) + { + var target = e.target; + if (!target) + return true; + if (target === document || target === window) + return true; + if (document && document.body && target === document.body) + return true; + if (cr.equals_nocase(target.tagName, "canvas")) + return true; + return false; + }; +}()); +var MatrixArray=typeof Float32Array!=="undefined"?Float32Array:Array,glMatrixArrayType=MatrixArray,vec3={},mat3={},mat4={},quat4={};vec3.create=function(a){var b=new MatrixArray(3);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2]);return b};vec3.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];return b};vec3.add=function(a,b,c){if(!c||a===c)return a[0]+=b[0],a[1]+=b[1],a[2]+=b[2],a;c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];return c}; +vec3.subtract=function(a,b,c){if(!c||a===c)return a[0]-=b[0],a[1]-=b[1],a[2]-=b[2],a;c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];return c};vec3.negate=function(a,b){b||(b=a);b[0]=-a[0];b[1]=-a[1];b[2]=-a[2];return b};vec3.scale=function(a,b,c){if(!c||a===c)return a[0]*=b,a[1]*=b,a[2]*=b,a;c[0]=a[0]*b;c[1]=a[1]*b;c[2]=a[2]*b;return c}; +vec3.normalize=function(a,b){b||(b=a);var c=a[0],d=a[1],e=a[2],g=Math.sqrt(c*c+d*d+e*e);if(g){if(g===1)return b[0]=c,b[1]=d,b[2]=e,b}else return b[0]=0,b[1]=0,b[2]=0,b;g=1/g;b[0]=c*g;b[1]=d*g;b[2]=e*g;return b};vec3.cross=function(a,b,c){c||(c=a);var d=a[0],e=a[1],a=a[2],g=b[0],f=b[1],b=b[2];c[0]=e*b-a*f;c[1]=a*g-d*b;c[2]=d*f-e*g;return c};vec3.length=function(a){var b=a[0],c=a[1],a=a[2];return Math.sqrt(b*b+c*c+a*a)};vec3.dot=function(a,b){return a[0]*b[0]+a[1]*b[1]+a[2]*b[2]}; +vec3.direction=function(a,b,c){c||(c=a);var d=a[0]-b[0],e=a[1]-b[1],a=a[2]-b[2],b=Math.sqrt(d*d+e*e+a*a);if(!b)return c[0]=0,c[1]=0,c[2]=0,c;b=1/b;c[0]=d*b;c[1]=e*b;c[2]=a*b;return c};vec3.lerp=function(a,b,c,d){d||(d=a);d[0]=a[0]+c*(b[0]-a[0]);d[1]=a[1]+c*(b[1]-a[1]);d[2]=a[2]+c*(b[2]-a[2]);return d};vec3.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+"]"}; +mat3.create=function(a){var b=new MatrixArray(9);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8]);return b};mat3.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return b};mat3.identity=function(a){a[0]=1;a[1]=0;a[2]=0;a[3]=0;a[4]=1;a[5]=0;a[6]=0;a[7]=0;a[8]=1;return a}; +mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];a[1]=a[3];a[2]=a[6];a[3]=c;a[5]=a[7];a[6]=d;a[7]=e;return a}b[0]=a[0];b[1]=a[3];b[2]=a[6];b[3]=a[1];b[4]=a[4];b[5]=a[7];b[6]=a[2];b[7]=a[5];b[8]=a[8];return b};mat3.toMat4=function(a,b){b||(b=mat4.create());b[15]=1;b[14]=0;b[13]=0;b[12]=0;b[11]=0;b[10]=a[8];b[9]=a[7];b[8]=a[6];b[7]=0;b[6]=a[5];b[5]=a[4];b[4]=a[3];b[3]=0;b[2]=a[2];b[1]=a[1];b[0]=a[0];return b}; +mat3.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+", "+a[3]+", "+a[4]+", "+a[5]+", "+a[6]+", "+a[7]+", "+a[8]+"]"};mat4.create=function(a){var b=new MatrixArray(16);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b[9]=a[9],b[10]=a[10],b[11]=a[11],b[12]=a[12],b[13]=a[13],b[14]=a[14],b[15]=a[15]);return b}; +mat4.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return b};mat4.identity=function(a){a[0]=1;a[1]=0;a[2]=0;a[3]=0;a[4]=0;a[5]=1;a[6]=0;a[7]=0;a[8]=0;a[9]=0;a[10]=1;a[11]=0;a[12]=0;a[13]=0;a[14]=0;a[15]=1;return a}; +mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],g=a[6],f=a[7],h=a[11];a[1]=a[4];a[2]=a[8];a[3]=a[12];a[4]=c;a[6]=a[9];a[7]=a[13];a[8]=d;a[9]=g;a[11]=a[14];a[12]=e;a[13]=f;a[14]=h;return a}b[0]=a[0];b[1]=a[4];b[2]=a[8];b[3]=a[12];b[4]=a[1];b[5]=a[5];b[6]=a[9];b[7]=a[13];b[8]=a[2];b[9]=a[6];b[10]=a[10];b[11]=a[14];b[12]=a[3];b[13]=a[7];b[14]=a[11];b[15]=a[15];return b}; +mat4.determinant=function(a){var b=a[0],c=a[1],d=a[2],e=a[3],g=a[4],f=a[5],h=a[6],i=a[7],j=a[8],k=a[9],l=a[10],n=a[11],o=a[12],m=a[13],p=a[14],a=a[15];return o*k*h*e-j*m*h*e-o*f*l*e+g*m*l*e+j*f*p*e-g*k*p*e-o*k*d*i+j*m*d*i+o*c*l*i-b*m*l*i-j*c*p*i+b*k*p*i+o*f*d*n-g*m*d*n-o*c*h*n+b*m*h*n+g*c*p*n-b*f*p*n-j*f*d*a+g*k*d*a+j*c*h*a-b*k*h*a-g*c*l*a+b*f*l*a}; +mat4.inverse=function(a,b){b||(b=a);var c=a[0],d=a[1],e=a[2],g=a[3],f=a[4],h=a[5],i=a[6],j=a[7],k=a[8],l=a[9],n=a[10],o=a[11],m=a[12],p=a[13],r=a[14],s=a[15],A=c*h-d*f,B=c*i-e*f,t=c*j-g*f,u=d*i-e*h,v=d*j-g*h,w=e*j-g*i,x=k*p-l*m,y=k*r-n*m,z=k*s-o*m,C=l*r-n*p,D=l*s-o*p,E=n*s-o*r,q=1/(A*E-B*D+t*C+u*z-v*y+w*x);b[0]=(h*E-i*D+j*C)*q;b[1]=(-d*E+e*D-g*C)*q;b[2]=(p*w-r*v+s*u)*q;b[3]=(-l*w+n*v-o*u)*q;b[4]=(-f*E+i*z-j*y)*q;b[5]=(c*E-e*z+g*y)*q;b[6]=(-m*w+r*t-s*B)*q;b[7]=(k*w-n*t+o*B)*q;b[8]=(f*D-h*z+j*x)*q; +b[9]=(-c*D+d*z-g*x)*q;b[10]=(m*v-p*t+s*A)*q;b[11]=(-k*v+l*t-o*A)*q;b[12]=(-f*C+h*y-i*x)*q;b[13]=(c*C-d*y+e*x)*q;b[14]=(-m*u+p*B-r*A)*q;b[15]=(k*u-l*B+n*A)*q;return b};mat4.toRotationMat=function(a,b){b||(b=mat4.create());b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=0;b[13]=0;b[14]=0;b[15]=1;return b}; +mat4.toMat3=function(a,b){b||(b=mat3.create());b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[4];b[4]=a[5];b[5]=a[6];b[6]=a[8];b[7]=a[9];b[8]=a[10];return b};mat4.toInverseMat3=function(a,b){var c=a[0],d=a[1],e=a[2],g=a[4],f=a[5],h=a[6],i=a[8],j=a[9],k=a[10],l=k*f-h*j,n=-k*g+h*i,o=j*g-f*i,m=c*l+d*n+e*o;if(!m)return null;m=1/m;b||(b=mat3.create());b[0]=l*m;b[1]=(-k*d+e*j)*m;b[2]=(h*d-e*f)*m;b[3]=n*m;b[4]=(k*c-e*i)*m;b[5]=(-h*c+e*g)*m;b[6]=o*m;b[7]=(-j*c+d*i)*m;b[8]=(f*c-d*g)*m;return b}; +mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],g=a[2],f=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],n=a[9],o=a[10],m=a[11],p=a[12],r=a[13],s=a[14],a=a[15],A=b[0],B=b[1],t=b[2],u=b[3],v=b[4],w=b[5],x=b[6],y=b[7],z=b[8],C=b[9],D=b[10],E=b[11],q=b[12],F=b[13],G=b[14],b=b[15];c[0]=A*d+B*h+t*l+u*p;c[1]=A*e+B*i+t*n+u*r;c[2]=A*g+B*j+t*o+u*s;c[3]=A*f+B*k+t*m+u*a;c[4]=v*d+w*h+x*l+y*p;c[5]=v*e+w*i+x*n+y*r;c[6]=v*g+w*j+x*o+y*s;c[7]=v*f+w*k+x*m+y*a;c[8]=z*d+C*h+D*l+E*p;c[9]=z*e+C*i+D*n+E*r;c[10]=z*g+C* +j+D*o+E*s;c[11]=z*f+C*k+D*m+E*a;c[12]=q*d+F*h+G*l+b*p;c[13]=q*e+F*i+G*n+b*r;c[14]=q*g+F*j+G*o+b*s;c[15]=q*f+F*k+G*m+b*a;return c};mat4.multiplyVec3=function(a,b,c){c||(c=b);var d=b[0],e=b[1],b=b[2];c[0]=a[0]*d+a[4]*e+a[8]*b+a[12];c[1]=a[1]*d+a[5]*e+a[9]*b+a[13];c[2]=a[2]*d+a[6]*e+a[10]*b+a[14];return c}; +mat4.multiplyVec4=function(a,b,c){c||(c=b);var d=b[0],e=b[1],g=b[2],b=b[3];c[0]=a[0]*d+a[4]*e+a[8]*g+a[12]*b;c[1]=a[1]*d+a[5]*e+a[9]*g+a[13]*b;c[2]=a[2]*d+a[6]*e+a[10]*g+a[14]*b;c[3]=a[3]*d+a[7]*e+a[11]*g+a[15]*b;return c}; +mat4.translate=function(a,b,c){var d=b[0],e=b[1],b=b[2],g,f,h,i,j,k,l,n,o,m,p,r;if(!c||a===c)return a[12]=a[0]*d+a[4]*e+a[8]*b+a[12],a[13]=a[1]*d+a[5]*e+a[9]*b+a[13],a[14]=a[2]*d+a[6]*e+a[10]*b+a[14],a[15]=a[3]*d+a[7]*e+a[11]*b+a[15],a;g=a[0];f=a[1];h=a[2];i=a[3];j=a[4];k=a[5];l=a[6];n=a[7];o=a[8];m=a[9];p=a[10];r=a[11];c[0]=g;c[1]=f;c[2]=h;c[3]=i;c[4]=j;c[5]=k;c[6]=l;c[7]=n;c[8]=o;c[9]=m;c[10]=p;c[11]=r;c[12]=g*d+j*e+o*b+a[12];c[13]=f*d+k*e+m*b+a[13];c[14]=h*d+l*e+p*b+a[14];c[15]=i*d+n*e+r*b+a[15]; +return c};mat4.scale=function(a,b,c){var d=b[0],e=b[1],b=b[2];if(!c||a===c)return a[0]*=d,a[1]*=d,a[2]*=d,a[3]*=d,a[4]*=e,a[5]*=e,a[6]*=e,a[7]*=e,a[8]*=b,a[9]*=b,a[10]*=b,a[11]*=b,a;c[0]=a[0]*d;c[1]=a[1]*d;c[2]=a[2]*d;c[3]=a[3]*d;c[4]=a[4]*e;c[5]=a[5]*e;c[6]=a[6]*e;c[7]=a[7]*e;c[8]=a[8]*b;c[9]=a[9]*b;c[10]=a[10]*b;c[11]=a[11]*b;c[12]=a[12];c[13]=a[13];c[14]=a[14];c[15]=a[15];return c}; +mat4.rotate=function(a,b,c,d){var e=c[0],g=c[1],c=c[2],f=Math.sqrt(e*e+g*g+c*c),h,i,j,k,l,n,o,m,p,r,s,A,B,t,u,v,w,x,y,z;if(!f)return null;f!==1&&(f=1/f,e*=f,g*=f,c*=f);h=Math.sin(b);i=Math.cos(b);j=1-i;b=a[0];f=a[1];k=a[2];l=a[3];n=a[4];o=a[5];m=a[6];p=a[7];r=a[8];s=a[9];A=a[10];B=a[11];t=e*e*j+i;u=g*e*j+c*h;v=c*e*j-g*h;w=e*g*j-c*h;x=g*g*j+i;y=c*g*j+e*h;z=e*c*j+g*h;e=g*c*j-e*h;g=c*c*j+i;d?a!==d&&(d[12]=a[12],d[13]=a[13],d[14]=a[14],d[15]=a[15]):d=a;d[0]=b*t+n*u+r*v;d[1]=f*t+o*u+s*v;d[2]=k*t+m*u+A* +v;d[3]=l*t+p*u+B*v;d[4]=b*w+n*x+r*y;d[5]=f*w+o*x+s*y;d[6]=k*w+m*x+A*y;d[7]=l*w+p*x+B*y;d[8]=b*z+n*e+r*g;d[9]=f*z+o*e+s*g;d[10]=k*z+m*e+A*g;d[11]=l*z+p*e+B*g;return d};mat4.rotateX=function(a,b,c){var d=Math.sin(b),b=Math.cos(b),e=a[4],g=a[5],f=a[6],h=a[7],i=a[8],j=a[9],k=a[10],l=a[11];c?a!==c&&(c[0]=a[0],c[1]=a[1],c[2]=a[2],c[3]=a[3],c[12]=a[12],c[13]=a[13],c[14]=a[14],c[15]=a[15]):c=a;c[4]=e*b+i*d;c[5]=g*b+j*d;c[6]=f*b+k*d;c[7]=h*b+l*d;c[8]=e*-d+i*b;c[9]=g*-d+j*b;c[10]=f*-d+k*b;c[11]=h*-d+l*b;return c}; +mat4.rotateY=function(a,b,c){var d=Math.sin(b),b=Math.cos(b),e=a[0],g=a[1],f=a[2],h=a[3],i=a[8],j=a[9],k=a[10],l=a[11];c?a!==c&&(c[4]=a[4],c[5]=a[5],c[6]=a[6],c[7]=a[7],c[12]=a[12],c[13]=a[13],c[14]=a[14],c[15]=a[15]):c=a;c[0]=e*b+i*-d;c[1]=g*b+j*-d;c[2]=f*b+k*-d;c[3]=h*b+l*-d;c[8]=e*d+i*b;c[9]=g*d+j*b;c[10]=f*d+k*b;c[11]=h*d+l*b;return c}; +mat4.rotateZ=function(a,b,c){var d=Math.sin(b),b=Math.cos(b),e=a[0],g=a[1],f=a[2],h=a[3],i=a[4],j=a[5],k=a[6],l=a[7];c?a!==c&&(c[8]=a[8],c[9]=a[9],c[10]=a[10],c[11]=a[11],c[12]=a[12],c[13]=a[13],c[14]=a[14],c[15]=a[15]):c=a;c[0]=e*b+i*d;c[1]=g*b+j*d;c[2]=f*b+k*d;c[3]=h*b+l*d;c[4]=e*-d+i*b;c[5]=g*-d+j*b;c[6]=f*-d+k*b;c[7]=h*-d+l*b;return c}; +mat4.frustum=function(a,b,c,d,e,g,f){f||(f=mat4.create());var h=b-a,i=d-c,j=g-e;f[0]=e*2/h;f[1]=0;f[2]=0;f[3]=0;f[4]=0;f[5]=e*2/i;f[6]=0;f[7]=0;f[8]=(b+a)/h;f[9]=(d+c)/i;f[10]=-(g+e)/j;f[11]=-1;f[12]=0;f[13]=0;f[14]=-(g*e*2)/j;f[15]=0;return f};mat4.perspective=function(a,b,c,d,e){a=c*Math.tan(a*Math.PI/360);b*=a;return mat4.frustum(-b,b,-a,a,c,d,e)}; +mat4.ortho=function(a,b,c,d,e,g,f){f||(f=mat4.create());var h=b-a,i=d-c,j=g-e;f[0]=2/h;f[1]=0;f[2]=0;f[3]=0;f[4]=0;f[5]=2/i;f[6]=0;f[7]=0;f[8]=0;f[9]=0;f[10]=-2/j;f[11]=0;f[12]=-(a+b)/h;f[13]=-(d+c)/i;f[14]=-(g+e)/j;f[15]=1;return f}; +mat4.lookAt=function(a,b,c,d){d||(d=mat4.create());var e,g,f,h,i,j,k,l,n=a[0],o=a[1],a=a[2];g=c[0];f=c[1];e=c[2];c=b[1];j=b[2];if(n===b[0]&&o===c&&a===j)return mat4.identity(d);c=n-b[0];j=o-b[1];k=a-b[2];l=1/Math.sqrt(c*c+j*j+k*k);c*=l;j*=l;k*=l;b=f*k-e*j;e=e*c-g*k;g=g*j-f*c;(l=Math.sqrt(b*b+e*e+g*g))?(l=1/l,b*=l,e*=l,g*=l):g=e=b=0;f=j*g-k*e;h=k*b-c*g;i=c*e-j*b;(l=Math.sqrt(f*f+h*h+i*i))?(l=1/l,f*=l,h*=l,i*=l):i=h=f=0;d[0]=b;d[1]=f;d[2]=c;d[3]=0;d[4]=e;d[5]=h;d[6]=j;d[7]=0;d[8]=g;d[9]=i;d[10]=k;d[11]= +0;d[12]=-(b*n+e*o+g*a);d[13]=-(f*n+h*o+i*a);d[14]=-(c*n+j*o+k*a);d[15]=1;return d};mat4.fromRotationTranslation=function(a,b,c){c||(c=mat4.create());var d=a[0],e=a[1],g=a[2],f=a[3],h=d+d,i=e+e,j=g+g,a=d*h,k=d*i;d*=j;var l=e*i;e*=j;g*=j;h*=f;i*=f;f*=j;c[0]=1-(l+g);c[1]=k+f;c[2]=d-i;c[3]=0;c[4]=k-f;c[5]=1-(a+g);c[6]=e+h;c[7]=0;c[8]=d+i;c[9]=e-h;c[10]=1-(a+l);c[11]=0;c[12]=b[0];c[13]=b[1];c[14]=b[2];c[15]=1;return c}; +mat4.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+", "+a[3]+", "+a[4]+", "+a[5]+", "+a[6]+", "+a[7]+", "+a[8]+", "+a[9]+", "+a[10]+", "+a[11]+", "+a[12]+", "+a[13]+", "+a[14]+", "+a[15]+"]"};quat4.create=function(a){var b=new MatrixArray(4);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3]);return b};quat4.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];return b}; +quat4.calculateW=function(a,b){var c=a[0],d=a[1],e=a[2];if(!b||a===b)return a[3]=-Math.sqrt(Math.abs(1-c*c-d*d-e*e)),a;b[0]=c;b[1]=d;b[2]=e;b[3]=-Math.sqrt(Math.abs(1-c*c-d*d-e*e));return b};quat4.inverse=function(a,b){if(!b||a===b)return a[0]*=-1,a[1]*=-1,a[2]*=-1,a;b[0]=-a[0];b[1]=-a[1];b[2]=-a[2];b[3]=a[3];return b};quat4.length=function(a){var b=a[0],c=a[1],d=a[2],a=a[3];return Math.sqrt(b*b+c*c+d*d+a*a)}; +quat4.normalize=function(a,b){b||(b=a);var c=a[0],d=a[1],e=a[2],g=a[3],f=Math.sqrt(c*c+d*d+e*e+g*g);if(f===0)return b[0]=0,b[1]=0,b[2]=0,b[3]=0,b;f=1/f;b[0]=c*f;b[1]=d*f;b[2]=e*f;b[3]=g*f;return b};quat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],g=a[2],a=a[3],f=b[0],h=b[1],i=b[2],b=b[3];c[0]=d*b+a*f+e*i-g*h;c[1]=e*b+a*h+g*f-d*i;c[2]=g*b+a*i+d*h-e*f;c[3]=a*b-d*f-e*h-g*i;return c}; +quat4.multiplyVec3=function(a,b,c){c||(c=b);var d=b[0],e=b[1],g=b[2],b=a[0],f=a[1],h=a[2],a=a[3],i=a*d+f*g-h*e,j=a*e+h*d-b*g,k=a*g+b*e-f*d,d=-b*d-f*e-h*g;c[0]=i*a+d*-b+j*-h-k*-f;c[1]=j*a+d*-f+k*-b-i*-h;c[2]=k*a+d*-h+i*-f-j*-b;return c};quat4.toMat3=function(a,b){b||(b=mat3.create());var c=a[0],d=a[1],e=a[2],g=a[3],f=c+c,h=d+d,i=e+e,j=c*f,k=c*h;c*=i;var l=d*h;d*=i;e*=i;f*=g;h*=g;g*=i;b[0]=1-(l+e);b[1]=k+g;b[2]=c-h;b[3]=k-g;b[4]=1-(j+e);b[5]=d+f;b[6]=c+h;b[7]=d-f;b[8]=1-(j+l);return b}; +quat4.toMat4=function(a,b){b||(b=mat4.create());var c=a[0],d=a[1],e=a[2],g=a[3],f=c+c,h=d+d,i=e+e,j=c*f,k=c*h;c*=i;var l=d*h;d*=i;e*=i;f*=g;h*=g;g*=i;b[0]=1-(l+e);b[1]=k+g;b[2]=c-h;b[3]=0;b[4]=k-g;b[5]=1-(j+e);b[6]=d+f;b[7]=0;b[8]=c+h;b[9]=d-f;b[10]=1-(j+l);b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return b}; +quat4.slerp=function(a,b,c,d){d||(d=a);var e=a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],g,f;if(Math.abs(e)>=1)return d!==a&&(d[0]=a[0],d[1]=a[1],d[2]=a[2],d[3]=a[3]),d;g=Math.acos(e);f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001)return d[0]=a[0]*0.5+b[0]*0.5,d[1]=a[1]*0.5+b[1]*0.5,d[2]=a[2]*0.5+b[2]*0.5,d[3]=a[3]*0.5+b[3]*0.5,d;e=Math.sin((1-c)*g)/f;c=Math.sin(c*g)/f;d[0]=a[0]*e+b[0]*c;d[1]=a[1]*e+b[1]*c;d[2]=a[2]*e+b[2]*c;d[3]=a[3]*e+b[3]*c;return d}; +quat4.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+", "+a[3]+"]"}; +(function() +{ + var MAX_VERTICES = 8000; // equates to 2500 objects being drawn + var MAX_INDICES = (MAX_VERTICES / 2) * 3; // 6 indices for every 4 vertices + var MAX_POINTS = 8000; + var MULTI_BUFFERS = 4; // cycle 4 buffers to try and avoid blocking + var BATCH_NULL = 0; + var BATCH_QUAD = 1; + var BATCH_SETTEXTURE = 2; + var BATCH_SETOPACITY = 3; + var BATCH_SETBLEND = 4; + var BATCH_UPDATEMODELVIEW = 5; + var BATCH_RENDERTOTEXTURE = 6; + var BATCH_CLEAR = 7; + var BATCH_POINTS = 8; + var BATCH_SETPROGRAM = 9; + var BATCH_SETPROGRAMPARAMETERS = 10; + var BATCH_SETTEXTURE1 = 11; + var BATCH_SETCOLOR = 12; + var BATCH_SETDEPTHTEST = 13; + var BATCH_SETEARLYZMODE = 14; + /* + var lose_ext = null; + window.lose_context = function () + { + if (!lose_ext) + { + console.log("WEBGL_lose_context not supported"); + return; + } + lose_ext.loseContext(); + }; + window.restore_context = function () + { + if (!lose_ext) + { + console.log("WEBGL_lose_context not supported"); + return; + } + lose_ext.restoreContext(); + }; + */ + var tempMat4 = mat4.create(); + function GLWrap_(gl, isMobile, enableFrontToBack) + { + this.isIE = /msie/i.test(navigator.userAgent) || /trident/i.test(navigator.userAgent); + this.width = 0; // not yet known, wait for call to setSize() + this.height = 0; + this.enableFrontToBack = !!enableFrontToBack; + this.isEarlyZPass = false; + this.isBatchInEarlyZPass = false; + this.currentZ = 0; + this.zNear = 1; + this.zFar = 1000; + this.zIncrement = ((this.zFar - this.zNear) / 32768); + this.zA = this.zFar / (this.zFar - this.zNear); + this.zB = this.zFar * this.zNear / (this.zNear - this.zFar); + this.kzA = 65536 * this.zA; + this.kzB = 65536 * this.zB; + this.cam = vec3.create([0, 0, 100]); // camera position + this.look = vec3.create([0, 0, 0]); // lookat position + this.up = vec3.create([0, 1, 0]); // up vector + this.worldScale = vec3.create([1, 1, 1]); // world scaling factor + this.enable_mipmaps = true; + this.matP = mat4.create(); // perspective matrix + this.matMV = mat4.create(); // model view matrix + this.lastMV = mat4.create(); + this.currentMV = mat4.create(); + this.gl = gl; + this.version = (this.gl.getParameter(this.gl.VERSION).indexOf("WebGL 2") === 0 ? 2 : 1); + this.initState(); + }; + GLWrap_.prototype.initState = function () + { + var gl = this.gl; + var i, len; + this.lastOpacity = 1; + this.lastTexture0 = null; // last bound to TEXTURE0 + this.lastTexture1 = null; // last bound to TEXTURE1 + this.currentOpacity = 1; + gl.clearColor(0, 0, 0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); + gl.disable(gl.CULL_FACE); + gl.disable(gl.STENCIL_TEST); + gl.disable(gl.DITHER); + if (this.enableFrontToBack) + { + gl.enable(gl.DEPTH_TEST); + gl.depthFunc(gl.LEQUAL); + } + else + { + gl.disable(gl.DEPTH_TEST); + } + this.maxTextureSize = gl.getParameter(gl.MAX_TEXTURE_SIZE); + this.lastSrcBlend = gl.ONE; + this.lastDestBlend = gl.ONE_MINUS_SRC_ALPHA; + this.vertexData = new Float32Array(MAX_VERTICES * (this.enableFrontToBack ? 3 : 2)); + this.texcoordData = new Float32Array(MAX_VERTICES * 2); + this.pointData = new Float32Array(MAX_POINTS * 4); + this.pointBuffer = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, this.pointBuffer); + gl.bufferData(gl.ARRAY_BUFFER, this.pointData.byteLength, gl.DYNAMIC_DRAW); + this.vertexBuffers = new Array(MULTI_BUFFERS); + this.texcoordBuffers = new Array(MULTI_BUFFERS); + for (i = 0; i < MULTI_BUFFERS; i++) + { + this.vertexBuffers[i] = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffers[i]); + gl.bufferData(gl.ARRAY_BUFFER, this.vertexData.byteLength, gl.DYNAMIC_DRAW); + this.texcoordBuffers[i] = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, this.texcoordBuffers[i]); + gl.bufferData(gl.ARRAY_BUFFER, this.texcoordData.byteLength, gl.DYNAMIC_DRAW); + } + this.curBuffer = 0; + this.indexBuffer = gl.createBuffer(); + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + var indexData = new Uint16Array(MAX_INDICES); + i = 0, len = MAX_INDICES; + var fv = 0; + while (i < len) + { + indexData[i++] = fv; // top left + indexData[i++] = fv + 1; // top right + indexData[i++] = fv + 2; // bottom right (first tri) + indexData[i++] = fv; // top left + indexData[i++] = fv + 2; // bottom right + indexData[i++] = fv + 3; // bottom left + fv += 4; + } + gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indexData, gl.STATIC_DRAW); + this.vertexPtr = 0; + this.texPtr = 0; + this.pointPtr = 0; + var fsSource, vsSource; + this.shaderPrograms = []; + fsSource = [ + "varying mediump vec2 vTex;", + "uniform lowp float opacity;", + "uniform lowp sampler2D samplerFront;", + "void main(void) {", + " gl_FragColor = texture2D(samplerFront, vTex);", + " gl_FragColor *= opacity;", + "}" + ].join("\n"); + if (this.enableFrontToBack) + { + vsSource = [ + "attribute highp vec3 aPos;", + "attribute mediump vec2 aTex;", + "varying mediump vec2 vTex;", + "uniform highp mat4 matP;", + "uniform highp mat4 matMV;", + "void main(void) {", + " gl_Position = matP * matMV * vec4(aPos.x, aPos.y, aPos.z, 1.0);", + " vTex = aTex;", + "}" + ].join("\n"); + } + else + { + vsSource = [ + "attribute highp vec2 aPos;", + "attribute mediump vec2 aTex;", + "varying mediump vec2 vTex;", + "uniform highp mat4 matP;", + "uniform highp mat4 matMV;", + "void main(void) {", + " gl_Position = matP * matMV * vec4(aPos.x, aPos.y, 0.0, 1.0);", + " vTex = aTex;", + "}" + ].join("\n"); + } + var shaderProg = this.createShaderProgram({src: fsSource}, vsSource, ""); +; + this.shaderPrograms.push(shaderProg); // Default shader is always shader 0 + fsSource = [ + "uniform mediump sampler2D samplerFront;", + "varying lowp float opacity;", + "void main(void) {", + " gl_FragColor = texture2D(samplerFront, gl_PointCoord);", + " gl_FragColor *= opacity;", + "}" + ].join("\n"); + var pointVsSource = [ + "attribute vec4 aPos;", + "varying float opacity;", + "uniform mat4 matP;", + "uniform mat4 matMV;", + "void main(void) {", + " gl_Position = matP * matMV * vec4(aPos.x, aPos.y, 0.0, 1.0);", + " gl_PointSize = aPos.z;", + " opacity = aPos.w;", + "}" + ].join("\n"); + shaderProg = this.createShaderProgram({src: fsSource}, pointVsSource, ""); +; + this.shaderPrograms.push(shaderProg); // Point shader is always shader 1 + fsSource = [ + "varying mediump vec2 vTex;", + "uniform lowp sampler2D samplerFront;", + "void main(void) {", + " if (texture2D(samplerFront, vTex).a < 1.0)", + " discard;", // discarding non-opaque fragments + "}" + ].join("\n"); + var shaderProg = this.createShaderProgram({src: fsSource}, vsSource, ""); +; + this.shaderPrograms.push(shaderProg); // Early-Z shader is always shader 2 + fsSource = [ + "uniform lowp vec4 colorFill;", + "void main(void) {", + " gl_FragColor = colorFill;", + "}" + ].join("\n"); + var shaderProg = this.createShaderProgram({src: fsSource}, vsSource, ""); +; + this.shaderPrograms.push(shaderProg); // Fill-color shader is always shader 3 + for (var shader_name in cr.shaders) + { + if (cr.shaders.hasOwnProperty(shader_name)) + this.shaderPrograms.push(this.createShaderProgram(cr.shaders[shader_name], vsSource, shader_name)); + } + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, null); + this.batch = []; + this.batchPtr = 0; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + this.lastProgram = -1; // start -1 so first switchProgram can do work + this.currentProgram = -1; // current program during batch execution + this.currentShader = null; + this.fbo = gl.createFramebuffer(); + this.renderToTex = null; + this.depthBuffer = null; + this.attachedDepthBuffer = false; // wait until first size call to attach, otherwise it has no storage + if (this.enableFrontToBack) + { + this.depthBuffer = gl.createRenderbuffer(); + } + this.tmpVec3 = vec3.create([0, 0, 0]); +; + var pointsizes = gl.getParameter(gl.ALIASED_POINT_SIZE_RANGE); + this.minPointSize = pointsizes[0]; + this.maxPointSize = pointsizes[1]; + if (this.maxPointSize > 2048) + this.maxPointSize = 2048; +; + this.switchProgram(0); + cr.seal(this); + }; + function GLShaderProgram(gl, shaderProgram, name) + { + this.gl = gl; + this.shaderProgram = shaderProgram; + this.name = name; + this.locAPos = gl.getAttribLocation(shaderProgram, "aPos"); + this.locATex = gl.getAttribLocation(shaderProgram, "aTex"); + this.locMatP = gl.getUniformLocation(shaderProgram, "matP"); + this.locMatMV = gl.getUniformLocation(shaderProgram, "matMV"); + this.locOpacity = gl.getUniformLocation(shaderProgram, "opacity"); + this.locColorFill = gl.getUniformLocation(shaderProgram, "colorFill"); + this.locSamplerFront = gl.getUniformLocation(shaderProgram, "samplerFront"); + this.locSamplerBack = gl.getUniformLocation(shaderProgram, "samplerBack"); + this.locDestStart = gl.getUniformLocation(shaderProgram, "destStart"); + this.locDestEnd = gl.getUniformLocation(shaderProgram, "destEnd"); + this.locSeconds = gl.getUniformLocation(shaderProgram, "seconds"); + this.locPixelWidth = gl.getUniformLocation(shaderProgram, "pixelWidth"); + this.locPixelHeight = gl.getUniformLocation(shaderProgram, "pixelHeight"); + this.locLayerScale = gl.getUniformLocation(shaderProgram, "layerScale"); + this.locLayerAngle = gl.getUniformLocation(shaderProgram, "layerAngle"); + this.locViewOrigin = gl.getUniformLocation(shaderProgram, "viewOrigin"); + this.locScrollPos = gl.getUniformLocation(shaderProgram, "scrollPos"); + this.hasAnyOptionalUniforms = !!(this.locPixelWidth || this.locPixelHeight || this.locSeconds || this.locSamplerBack || this.locDestStart || this.locDestEnd || this.locLayerScale || this.locLayerAngle || this.locViewOrigin || this.locScrollPos); + this.lpPixelWidth = -999; // set to something unlikely so never counts as cached on first set + this.lpPixelHeight = -999; + this.lpOpacity = 1; + this.lpDestStartX = 0.0; + this.lpDestStartY = 0.0; + this.lpDestEndX = 1.0; + this.lpDestEndY = 1.0; + this.lpLayerScale = 1.0; + this.lpLayerAngle = 0.0; + this.lpViewOriginX = 0.0; + this.lpViewOriginY = 0.0; + this.lpScrollPosX = 0.0; + this.lpScrollPosY = 0.0; + this.lpSeconds = 0.0; + this.lastCustomParams = []; + this.lpMatMV = mat4.create(); + if (this.locOpacity) + gl.uniform1f(this.locOpacity, 1); + if (this.locColorFill) + gl.uniform4f(this.locColorFill, 1.0, 1.0, 1.0, 1.0); + if (this.locSamplerFront) + gl.uniform1i(this.locSamplerFront, 0); + if (this.locSamplerBack) + gl.uniform1i(this.locSamplerBack, 1); + if (this.locDestStart) + gl.uniform2f(this.locDestStart, 0.0, 0.0); + if (this.locDestEnd) + gl.uniform2f(this.locDestEnd, 1.0, 1.0); + if (this.locLayerScale) + gl.uniform1f(this.locLayerScale, 1.0); + if (this.locLayerAngle) + gl.uniform1f(this.locLayerAngle, 0.0); + if (this.locViewOrigin) + gl.uniform2f(this.locViewOrigin, 0.0, 0.0); + if (this.locScrollPos) + gl.uniform2f(this.locScrollPos, 0.0, 0.0); + if (this.locSeconds) + gl.uniform1f(this.locSeconds, 0.0); + this.hasCurrentMatMV = false; // matMV needs updating + }; + function areMat4sEqual(a, b) + { + return a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&& + a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&& + a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&& + a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15]; + }; + GLShaderProgram.prototype.updateMatMV = function (mv) + { + if (areMat4sEqual(this.lpMatMV, mv)) + return; // no change, save the expensive GL call + mat4.set(mv, this.lpMatMV); + this.gl.uniformMatrix4fv(this.locMatMV, false, mv); + }; + GLWrap_.prototype.createShaderProgram = function(shaderEntry, vsSource, name) + { + var gl = this.gl; + var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); + gl.shaderSource(fragmentShader, shaderEntry.src); + gl.compileShader(fragmentShader); + if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) + { + var compilationlog = gl.getShaderInfoLog(fragmentShader); + gl.deleteShader(fragmentShader); + throw new Error("error compiling fragment shader: " + compilationlog); + } + var vertexShader = gl.createShader(gl.VERTEX_SHADER); + gl.shaderSource(vertexShader, vsSource); + gl.compileShader(vertexShader); + if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) + { + var compilationlog = gl.getShaderInfoLog(vertexShader); + gl.deleteShader(fragmentShader); + gl.deleteShader(vertexShader); + throw new Error("error compiling vertex shader: " + compilationlog); + } + var shaderProgram = gl.createProgram(); + gl.attachShader(shaderProgram, fragmentShader); + gl.attachShader(shaderProgram, vertexShader); + gl.linkProgram(shaderProgram); + if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS)) + { + var compilationlog = gl.getProgramInfoLog(shaderProgram); + gl.deleteShader(fragmentShader); + gl.deleteShader(vertexShader); + gl.deleteProgram(shaderProgram); + throw new Error("error linking shader program: " + compilationlog); + } + gl.useProgram(shaderProgram); + gl.deleteShader(fragmentShader); + gl.deleteShader(vertexShader); + var ret = new GLShaderProgram(gl, shaderProgram, name); + ret.extendBoxHorizontal = shaderEntry.extendBoxHorizontal || 0; + ret.extendBoxVertical = shaderEntry.extendBoxVertical || 0; + ret.crossSampling = !!shaderEntry.crossSampling; + ret.preservesOpaqueness = !!shaderEntry.preservesOpaqueness; + ret.animated = !!shaderEntry.animated; + ret.parameters = shaderEntry.parameters || []; + var i, len; + for (i = 0, len = ret.parameters.length; i < len; i++) + { + ret.parameters[i][1] = gl.getUniformLocation(shaderProgram, ret.parameters[i][0]); + ret.lastCustomParams.push(0); + gl.uniform1f(ret.parameters[i][1], 0); + } + cr.seal(ret); + return ret; + }; + GLWrap_.prototype.getShaderIndex = function(name_) + { + var i, len; + for (i = 0, len = this.shaderPrograms.length; i < len; i++) + { + if (this.shaderPrograms[i].name === name_) + return i; + } + return -1; + }; + GLWrap_.prototype.project = function (x, y, out) + { + var mv = this.matMV; + var proj = this.matP; + var fTempo = [0, 0, 0, 0, 0, 0, 0, 0]; + fTempo[0] = mv[0]*x+mv[4]*y+mv[12]; + fTempo[1] = mv[1]*x+mv[5]*y+mv[13]; + fTempo[2] = mv[2]*x+mv[6]*y+mv[14]; + fTempo[3] = mv[3]*x+mv[7]*y+mv[15]; + fTempo[4] = proj[0]*fTempo[0]+proj[4]*fTempo[1]+proj[8]*fTempo[2]+proj[12]*fTempo[3]; + fTempo[5] = proj[1]*fTempo[0]+proj[5]*fTempo[1]+proj[9]*fTempo[2]+proj[13]*fTempo[3]; + fTempo[6] = proj[2]*fTempo[0]+proj[6]*fTempo[1]+proj[10]*fTempo[2]+proj[14]*fTempo[3]; + fTempo[7] = -fTempo[2]; + if(fTempo[7]===0.0) //The w value + return; + fTempo[7]=1.0/fTempo[7]; + fTempo[4]*=fTempo[7]; + fTempo[5]*=fTempo[7]; + fTempo[6]*=fTempo[7]; + out[0]=(fTempo[4]*0.5+0.5)*this.width; + out[1]=(fTempo[5]*0.5+0.5)*this.height; + }; + GLWrap_.prototype.setSize = function(w, h, force) + { + if (this.width === w && this.height === h && !force) + return; + this.endBatch(); + var gl = this.gl; + this.width = w; + this.height = h; + gl.viewport(0, 0, w, h); + mat4.lookAt(this.cam, this.look, this.up, this.matMV); + if (this.enableFrontToBack) + { + mat4.ortho(-w/2, w/2, h/2, -h/2, this.zNear, this.zFar, this.matP); + this.worldScale[0] = 1; + this.worldScale[1] = 1; + } + else + { + mat4.perspective(45, w / h, this.zNear, this.zFar, this.matP); + var tl = [0, 0]; + var br = [0, 0]; + this.project(0, 0, tl); + this.project(1, 1, br); + this.worldScale[0] = 1 / (br[0] - tl[0]); + this.worldScale[1] = -1 / (br[1] - tl[1]); + } + var i, len, s; + for (i = 0, len = this.shaderPrograms.length; i < len; i++) + { + s = this.shaderPrograms[i]; + s.hasCurrentMatMV = false; + if (s.locMatP) + { + gl.useProgram(s.shaderProgram); + gl.uniformMatrix4fv(s.locMatP, false, this.matP); + } + } + gl.useProgram(this.shaderPrograms[this.lastProgram].shaderProgram); + gl.bindTexture(gl.TEXTURE_2D, null); + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, null); + gl.activeTexture(gl.TEXTURE0); + this.lastTexture0 = null; + this.lastTexture1 = null; + if (this.depthBuffer) + { + gl.bindFramebuffer(gl.FRAMEBUFFER, this.fbo); + gl.bindRenderbuffer(gl.RENDERBUFFER, this.depthBuffer); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, this.width, this.height); + if (!this.attachedDepthBuffer) + { + gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this.depthBuffer); + this.attachedDepthBuffer = true; + } + gl.bindRenderbuffer(gl.RENDERBUFFER, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + this.renderToTex = null; + } + }; + GLWrap_.prototype.resetModelView = function () + { + mat4.lookAt(this.cam, this.look, this.up, this.matMV); + mat4.scale(this.matMV, this.worldScale); + }; + GLWrap_.prototype.translate = function (x, y) + { + if (x === 0 && y === 0) + return; + this.tmpVec3[0] = x;// * this.worldScale[0]; + this.tmpVec3[1] = y;// * this.worldScale[1]; + this.tmpVec3[2] = 0; + mat4.translate(this.matMV, this.tmpVec3); + }; + GLWrap_.prototype.scale = function (x, y) + { + if (x === 1 && y === 1) + return; + this.tmpVec3[0] = x; + this.tmpVec3[1] = y; + this.tmpVec3[2] = 1; + mat4.scale(this.matMV, this.tmpVec3); + }; + GLWrap_.prototype.rotateZ = function (a) + { + if (a === 0) + return; + mat4.rotateZ(this.matMV, a); + }; + GLWrap_.prototype.updateModelView = function() + { + if (areMat4sEqual(this.lastMV, this.matMV)) + return; + var b = this.pushBatch(); + b.type = BATCH_UPDATEMODELVIEW; + if (b.mat4param) + mat4.set(this.matMV, b.mat4param); + else + b.mat4param = mat4.create(this.matMV); + mat4.set(this.matMV, this.lastMV); + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + /* + var debugBatch = false; + jQuery(document).mousedown( + function(info) { + if (info.which === 2) + debugBatch = true; + } + ); + */ + GLWrap_.prototype.setEarlyZIndex = function (i) + { + if (!this.enableFrontToBack) + return; + if (i > 32760) + i = 32760; + this.currentZ = this.cam[2] - this.zNear - i * this.zIncrement; + }; + function GLBatchJob(type_, glwrap_) + { + this.type = type_; + this.glwrap = glwrap_; + this.gl = glwrap_.gl; + this.opacityParam = 0; // for setOpacity() + this.startIndex = 0; // for quad() + this.indexCount = 0; // " + this.texParam = null; // for setTexture() + this.mat4param = null; // for updateModelView() + this.shaderParams = []; // for user parameters + cr.seal(this); + }; + GLBatchJob.prototype.doSetEarlyZPass = function () + { + var gl = this.gl; + var glwrap = this.glwrap; + if (this.startIndex !== 0) // enable + { + gl.depthMask(true); // enable depth writes + gl.colorMask(false, false, false, false); // disable color writes + gl.disable(gl.BLEND); // no color writes so disable blend + gl.bindFramebuffer(gl.FRAMEBUFFER, glwrap.fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); + gl.clear(gl.DEPTH_BUFFER_BIT); // auto-clear depth buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + glwrap.isBatchInEarlyZPass = true; + } + else + { + gl.depthMask(false); // disable depth writes, only test existing depth values + gl.colorMask(true, true, true, true); // enable color writes + gl.enable(gl.BLEND); // turn blending back on + glwrap.isBatchInEarlyZPass = false; + } + }; + GLBatchJob.prototype.doSetTexture = function () + { + this.gl.bindTexture(this.gl.TEXTURE_2D, this.texParam); + }; + GLBatchJob.prototype.doSetTexture1 = function () + { + var gl = this.gl; + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, this.texParam); + gl.activeTexture(gl.TEXTURE0); + }; + GLBatchJob.prototype.doSetOpacity = function () + { + var o = this.opacityParam; + var glwrap = this.glwrap; + glwrap.currentOpacity = o; + var curProg = glwrap.currentShader; + if (curProg.locOpacity && curProg.lpOpacity !== o) + { + curProg.lpOpacity = o; + this.gl.uniform1f(curProg.locOpacity, o); + } + }; + GLBatchJob.prototype.doQuad = function () + { + this.gl.drawElements(this.gl.TRIANGLES, this.indexCount, this.gl.UNSIGNED_SHORT, this.startIndex); + }; + GLBatchJob.prototype.doSetBlend = function () + { + this.gl.blendFunc(this.startIndex, this.indexCount); + }; + GLBatchJob.prototype.doUpdateModelView = function () + { + var i, len, s, shaderPrograms = this.glwrap.shaderPrograms, currentProgram = this.glwrap.currentProgram; + for (i = 0, len = shaderPrograms.length; i < len; i++) + { + s = shaderPrograms[i]; + if (i === currentProgram && s.locMatMV) + { + s.updateMatMV(this.mat4param); + s.hasCurrentMatMV = true; + } + else + s.hasCurrentMatMV = false; + } + mat4.set(this.mat4param, this.glwrap.currentMV); + }; + GLBatchJob.prototype.doRenderToTexture = function () + { + var gl = this.gl; + var glwrap = this.glwrap; + if (this.texParam) + { + if (glwrap.lastTexture1 === this.texParam) + { + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, null); + glwrap.lastTexture1 = null; + gl.activeTexture(gl.TEXTURE0); + } + gl.bindFramebuffer(gl.FRAMEBUFFER, glwrap.fbo); + if (!glwrap.isBatchInEarlyZPass) + { + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texParam, 0); + } + } + else + { + if (!glwrap.enableFrontToBack) + { + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); + } + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + } + }; + GLBatchJob.prototype.doClear = function () + { + var gl = this.gl; + var mode = this.startIndex; + if (mode === 0) // clear whole surface + { + gl.clearColor(this.mat4param[0], this.mat4param[1], this.mat4param[2], this.mat4param[3]); + gl.clear(gl.COLOR_BUFFER_BIT); + } + else if (mode === 1) // clear rectangle + { + gl.enable(gl.SCISSOR_TEST); + gl.scissor(this.mat4param[0], this.mat4param[1], this.mat4param[2], this.mat4param[3]); + gl.clearColor(0, 0, 0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + gl.disable(gl.SCISSOR_TEST); + } + else // clear depth + { + gl.clear(gl.DEPTH_BUFFER_BIT); + } + }; + GLBatchJob.prototype.doSetDepthTestEnabled = function () + { + var gl = this.gl; + var enable = this.startIndex; + if (enable !== 0) + { + gl.enable(gl.DEPTH_TEST); + } + else + { + gl.disable(gl.DEPTH_TEST); + } + }; + GLBatchJob.prototype.doPoints = function () + { + var gl = this.gl; + var glwrap = this.glwrap; + if (glwrap.enableFrontToBack) + gl.disable(gl.DEPTH_TEST); + var s = glwrap.shaderPrograms[1]; + gl.useProgram(s.shaderProgram); + if (!s.hasCurrentMatMV && s.locMatMV) + { + s.updateMatMV(glwrap.currentMV); + s.hasCurrentMatMV = true; + } + gl.enableVertexAttribArray(s.locAPos); + gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.pointBuffer); + gl.vertexAttribPointer(s.locAPos, 4, gl.FLOAT, false, 0, 0); + gl.drawArrays(gl.POINTS, this.startIndex / 4, this.indexCount); + s = glwrap.currentShader; + gl.useProgram(s.shaderProgram); + if (s.locAPos >= 0) + { + gl.enableVertexAttribArray(s.locAPos); + gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.vertexBuffers[glwrap.curBuffer]); + gl.vertexAttribPointer(s.locAPos, glwrap.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0); + } + if (s.locATex >= 0) + { + gl.enableVertexAttribArray(s.locATex); + gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.texcoordBuffers[glwrap.curBuffer]); + gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0); + } + if (glwrap.enableFrontToBack) + gl.enable(gl.DEPTH_TEST); + }; + GLBatchJob.prototype.doSetProgram = function () + { + var gl = this.gl; + var glwrap = this.glwrap; + var s = glwrap.shaderPrograms[this.startIndex]; // recycled param to save memory + glwrap.currentProgram = this.startIndex; // current batch program + glwrap.currentShader = s; + gl.useProgram(s.shaderProgram); // switch to + if (!s.hasCurrentMatMV && s.locMatMV) + { + s.updateMatMV(glwrap.currentMV); + s.hasCurrentMatMV = true; + } + if (s.locOpacity && s.lpOpacity !== glwrap.currentOpacity) + { + s.lpOpacity = glwrap.currentOpacity; + gl.uniform1f(s.locOpacity, glwrap.currentOpacity); + } + if (s.locAPos >= 0) + { + gl.enableVertexAttribArray(s.locAPos); + gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.vertexBuffers[glwrap.curBuffer]); + gl.vertexAttribPointer(s.locAPos, glwrap.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0); + } + if (s.locATex >= 0) + { + gl.enableVertexAttribArray(s.locATex); + gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.texcoordBuffers[glwrap.curBuffer]); + gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0); + } + } + GLBatchJob.prototype.doSetColor = function () + { + var s = this.glwrap.currentShader; + var mat4param = this.mat4param; + this.gl.uniform4f(s.locColorFill, mat4param[0], mat4param[1], mat4param[2], mat4param[3]); + }; + GLBatchJob.prototype.doSetProgramParameters = function () + { + var i, len, s = this.glwrap.currentShader; + var gl = this.gl; + var mat4param = this.mat4param; + if (s.locSamplerBack && this.glwrap.lastTexture1 !== this.texParam) + { + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, this.texParam); + this.glwrap.lastTexture1 = this.texParam; + gl.activeTexture(gl.TEXTURE0); + } + var v = mat4param[0]; + var v2; + if (s.locPixelWidth && v !== s.lpPixelWidth) + { + s.lpPixelWidth = v; + gl.uniform1f(s.locPixelWidth, v); + } + v = mat4param[1]; + if (s.locPixelHeight && v !== s.lpPixelHeight) + { + s.lpPixelHeight = v; + gl.uniform1f(s.locPixelHeight, v); + } + v = mat4param[2]; + v2 = mat4param[3]; + if (s.locDestStart && (v !== s.lpDestStartX || v2 !== s.lpDestStartY)) + { + s.lpDestStartX = v; + s.lpDestStartY = v2; + gl.uniform2f(s.locDestStart, v, v2); + } + v = mat4param[4]; + v2 = mat4param[5]; + if (s.locDestEnd && (v !== s.lpDestEndX || v2 !== s.lpDestEndY)) + { + s.lpDestEndX = v; + s.lpDestEndY = v2; + gl.uniform2f(s.locDestEnd, v, v2); + } + v = mat4param[6]; + if (s.locLayerScale && v !== s.lpLayerScale) + { + s.lpLayerScale = v; + gl.uniform1f(s.locLayerScale, v); + } + v = mat4param[7]; + if (s.locLayerAngle && v !== s.lpLayerAngle) + { + s.lpLayerAngle = v; + gl.uniform1f(s.locLayerAngle, v); + } + v = mat4param[8]; + v2 = mat4param[9]; + if (s.locViewOrigin && (v !== s.lpViewOriginX || v2 !== s.lpViewOriginY)) + { + s.lpViewOriginX = v; + s.lpViewOriginY = v2; + gl.uniform2f(s.locViewOrigin, v, v2); + } + v = mat4param[10]; + v2 = mat4param[11]; + if (s.locScrollPos && (v !== s.lpScrollPosX || v2 !== s.lpScrollPosY)) + { + s.lpScrollPosX = v; + s.lpScrollPosY = v2; + gl.uniform2f(s.locScrollPos, v, v2); + } + v = mat4param[12]; + if (s.locSeconds && v !== s.lpSeconds) + { + s.lpSeconds = v; + gl.uniform1f(s.locSeconds, v); + } + if (s.parameters.length) + { + for (i = 0, len = s.parameters.length; i < len; i++) + { + v = this.shaderParams[i]; + if (v !== s.lastCustomParams[i]) + { + s.lastCustomParams[i] = v; + gl.uniform1f(s.parameters[i][1], v); + } + } + } + }; + GLWrap_.prototype.pushBatch = function () + { + if (this.batchPtr === this.batch.length) + this.batch.push(new GLBatchJob(BATCH_NULL, this)); + return this.batch[this.batchPtr++]; + }; + GLWrap_.prototype.endBatch = function () + { + if (this.batchPtr === 0) + return; + if (this.gl.isContextLost()) + return; + var gl = this.gl; + if (this.pointPtr > 0) + { + gl.bindBuffer(gl.ARRAY_BUFFER, this.pointBuffer); + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.pointData.subarray(0, this.pointPtr)); + if (s && s.locAPos >= 0 && s.name === "") + gl.vertexAttribPointer(s.locAPos, 4, gl.FLOAT, false, 0, 0); + } + if (this.vertexPtr > 0) + { + var s = this.currentShader; + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffers[this.curBuffer]); + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexData.subarray(0, this.vertexPtr)); + if (s && s.locAPos >= 0 && s.name !== "") + gl.vertexAttribPointer(s.locAPos, this.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0); + gl.bindBuffer(gl.ARRAY_BUFFER, this.texcoordBuffers[this.curBuffer]); + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.texcoordData.subarray(0, this.texPtr)); + if (s && s.locATex >= 0 && s.name !== "") + gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0); + } + var i, len, b; + for (i = 0, len = this.batchPtr; i < len; i++) + { + b = this.batch[i]; + switch (b.type) { + case 1: + b.doQuad(); + break; + case 2: + b.doSetTexture(); + break; + case 3: + b.doSetOpacity(); + break; + case 4: + b.doSetBlend(); + break; + case 5: + b.doUpdateModelView(); + break; + case 6: + b.doRenderToTexture(); + break; + case 7: + b.doClear(); + break; + case 8: + b.doPoints(); + break; + case 9: + b.doSetProgram(); + break; + case 10: + b.doSetProgramParameters(); + break; + case 11: + b.doSetTexture1(); + break; + case 12: + b.doSetColor(); + break; + case 13: + b.doSetDepthTestEnabled(); + break; + case 14: + b.doSetEarlyZPass(); + break; + } + } + this.batchPtr = 0; + this.vertexPtr = 0; + this.texPtr = 0; + this.pointPtr = 0; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + this.isBatchInEarlyZPass = false; + this.curBuffer++; + if (this.curBuffer >= MULTI_BUFFERS) + this.curBuffer = 0; + }; + GLWrap_.prototype.setOpacity = function (op) + { + if (op === this.lastOpacity) + return; + if (this.isEarlyZPass) + return; // ignore + var b = this.pushBatch(); + b.type = BATCH_SETOPACITY; + b.opacityParam = op; + this.lastOpacity = op; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.setTexture = function (tex) + { + if (tex === this.lastTexture0) + return; +; + var b = this.pushBatch(); + b.type = BATCH_SETTEXTURE; + b.texParam = tex; + this.lastTexture0 = tex; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.setBlend = function (s, d) + { + if (s === this.lastSrcBlend && d === this.lastDestBlend) + return; + if (this.isEarlyZPass) + return; // ignore + var b = this.pushBatch(); + b.type = BATCH_SETBLEND; + b.startIndex = s; // recycle params to save memory + b.indexCount = d; + this.lastSrcBlend = s; + this.lastDestBlend = d; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.isPremultipliedAlphaBlend = function () + { + return (this.lastSrcBlend === this.gl.ONE && this.lastDestBlend === this.gl.ONE_MINUS_SRC_ALPHA); + }; + GLWrap_.prototype.setAlphaBlend = function () + { + this.setBlend(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA); + }; + GLWrap_.prototype.setNoPremultiplyAlphaBlend = function () + { + this.setBlend(this.gl.SRC_ALPHA, this.gl.ONE_MINUS_SRC_ALPHA); + }; + var LAST_VERTEX = MAX_VERTICES * 2 - 8; + GLWrap_.prototype.quad = function(tlx, tly, trx, try_, brx, bry, blx, bly) + { + if (this.vertexPtr >= LAST_VERTEX) + this.endBatch(); + var v = this.vertexPtr; // vertex cursor + var t = this.texPtr; + var vd = this.vertexData; // vertex data array + var td = this.texcoordData; // texture coord data array + var currentZ = this.currentZ; + if (this.hasQuadBatchTop) + { + this.batch[this.batchPtr - 1].indexCount += 6; + } + else + { + var b = this.pushBatch(); + b.type = BATCH_QUAD; + b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3; + b.indexCount = 6; + this.hasQuadBatchTop = true; + this.hasPointBatchTop = false; + } + if (this.enableFrontToBack) + { + vd[v++] = tlx; + vd[v++] = tly; + vd[v++] = currentZ; + vd[v++] = trx; + vd[v++] = try_; + vd[v++] = currentZ; + vd[v++] = brx; + vd[v++] = bry; + vd[v++] = currentZ; + vd[v++] = blx; + vd[v++] = bly; + vd[v++] = currentZ; + } + else + { + vd[v++] = tlx; + vd[v++] = tly; + vd[v++] = trx; + vd[v++] = try_; + vd[v++] = brx; + vd[v++] = bry; + vd[v++] = blx; + vd[v++] = bly; + } + td[t++] = 0; + td[t++] = 0; + td[t++] = 1; + td[t++] = 0; + td[t++] = 1; + td[t++] = 1; + td[t++] = 0; + td[t++] = 1; + this.vertexPtr = v; + this.texPtr = t; + }; + GLWrap_.prototype.quadTex = function(tlx, tly, trx, try_, brx, bry, blx, bly, rcTex) + { + if (this.vertexPtr >= LAST_VERTEX) + this.endBatch(); + var v = this.vertexPtr; // vertex cursor + var t = this.texPtr; + var vd = this.vertexData; // vertex data array + var td = this.texcoordData; // texture coord data array + var currentZ = this.currentZ; + if (this.hasQuadBatchTop) + { + this.batch[this.batchPtr - 1].indexCount += 6; + } + else + { + var b = this.pushBatch(); + b.type = BATCH_QUAD; + b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3; + b.indexCount = 6; + this.hasQuadBatchTop = true; + this.hasPointBatchTop = false; + } + var rc_left = rcTex.left; + var rc_top = rcTex.top; + var rc_right = rcTex.right; + var rc_bottom = rcTex.bottom; + if (this.enableFrontToBack) + { + vd[v++] = tlx; + vd[v++] = tly; + vd[v++] = currentZ; + vd[v++] = trx; + vd[v++] = try_; + vd[v++] = currentZ; + vd[v++] = brx; + vd[v++] = bry; + vd[v++] = currentZ; + vd[v++] = blx; + vd[v++] = bly; + vd[v++] = currentZ; + } + else + { + vd[v++] = tlx; + vd[v++] = tly; + vd[v++] = trx; + vd[v++] = try_; + vd[v++] = brx; + vd[v++] = bry; + vd[v++] = blx; + vd[v++] = bly; + } + td[t++] = rc_left; + td[t++] = rc_top; + td[t++] = rc_right; + td[t++] = rc_top; + td[t++] = rc_right; + td[t++] = rc_bottom; + td[t++] = rc_left; + td[t++] = rc_bottom; + this.vertexPtr = v; + this.texPtr = t; + }; + GLWrap_.prototype.quadTexUV = function(tlx, tly, trx, try_, brx, bry, blx, bly, tlu, tlv, tru, trv, bru, brv, blu, blv) + { + if (this.vertexPtr >= LAST_VERTEX) + this.endBatch(); + var v = this.vertexPtr; // vertex cursor + var t = this.texPtr; + var vd = this.vertexData; // vertex data array + var td = this.texcoordData; // texture coord data array + var currentZ = this.currentZ; + if (this.hasQuadBatchTop) + { + this.batch[this.batchPtr - 1].indexCount += 6; + } + else + { + var b = this.pushBatch(); + b.type = BATCH_QUAD; + b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3; + b.indexCount = 6; + this.hasQuadBatchTop = true; + this.hasPointBatchTop = false; + } + if (this.enableFrontToBack) + { + vd[v++] = tlx; + vd[v++] = tly; + vd[v++] = currentZ; + vd[v++] = trx; + vd[v++] = try_; + vd[v++] = currentZ; + vd[v++] = brx; + vd[v++] = bry; + vd[v++] = currentZ; + vd[v++] = blx; + vd[v++] = bly; + vd[v++] = currentZ; + } + else + { + vd[v++] = tlx; + vd[v++] = tly; + vd[v++] = trx; + vd[v++] = try_; + vd[v++] = brx; + vd[v++] = bry; + vd[v++] = blx; + vd[v++] = bly; + } + td[t++] = tlu; + td[t++] = tlv; + td[t++] = tru; + td[t++] = trv; + td[t++] = bru; + td[t++] = brv; + td[t++] = blu; + td[t++] = blv; + this.vertexPtr = v; + this.texPtr = t; + }; + GLWrap_.prototype.convexPoly = function(pts) + { + var pts_count = pts.length / 2; +; + var tris = pts_count - 2; // 3 points = 1 tri, 4 points = 2 tris, 5 points = 3 tris etc. + var last_tri = tris - 1; + var p0x = pts[0]; + var p0y = pts[1]; + var i, i2, p1x, p1y, p2x, p2y, p3x, p3y; + for (i = 0; i < tris; i += 2) // draw 2 triangles at a time + { + i2 = i * 2; + p1x = pts[i2 + 2]; + p1y = pts[i2 + 3]; + p2x = pts[i2 + 4]; + p2y = pts[i2 + 5]; + if (i === last_tri) + { + this.quad(p0x, p0y, p1x, p1y, p2x, p2y, p2x, p2y); + } + else + { + p3x = pts[i2 + 6]; + p3y = pts[i2 + 7]; + this.quad(p0x, p0y, p1x, p1y, p2x, p2y, p3x, p3y); + } + } + }; + var LAST_POINT = MAX_POINTS - 4; + GLWrap_.prototype.point = function(x_, y_, size_, opacity_) + { + if (this.pointPtr >= LAST_POINT) + this.endBatch(); + var p = this.pointPtr; // point cursor + var pd = this.pointData; // point data array + if (this.hasPointBatchTop) + { + this.batch[this.batchPtr - 1].indexCount++; + } + else + { + var b = this.pushBatch(); + b.type = BATCH_POINTS; + b.startIndex = p; + b.indexCount = 1; + this.hasPointBatchTop = true; + this.hasQuadBatchTop = false; + } + pd[p++] = x_; + pd[p++] = y_; + pd[p++] = size_; + pd[p++] = opacity_; + this.pointPtr = p; + }; + GLWrap_.prototype.switchProgram = function (progIndex) + { + if (this.lastProgram === progIndex) + return; // no change + var shaderProg = this.shaderPrograms[progIndex]; + if (!shaderProg) + { + if (this.lastProgram === 0) + return; // already on default shader + progIndex = 0; + shaderProg = this.shaderPrograms[0]; + } + var b = this.pushBatch(); + b.type = BATCH_SETPROGRAM; + b.startIndex = progIndex; + this.lastProgram = progIndex; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.programUsesDest = function (progIndex) + { + var s = this.shaderPrograms[progIndex]; + return !!(s.locDestStart || s.locDestEnd); + }; + GLWrap_.prototype.programUsesCrossSampling = function (progIndex) + { + var s = this.shaderPrograms[progIndex]; + return !!(s.locDestStart || s.locDestEnd || s.crossSampling); + }; + GLWrap_.prototype.programPreservesOpaqueness = function (progIndex) + { + return this.shaderPrograms[progIndex].preservesOpaqueness; + }; + GLWrap_.prototype.programExtendsBox = function (progIndex) + { + var s = this.shaderPrograms[progIndex]; + return s.extendBoxHorizontal !== 0 || s.extendBoxVertical !== 0; + }; + GLWrap_.prototype.getProgramBoxExtendHorizontal = function (progIndex) + { + return this.shaderPrograms[progIndex].extendBoxHorizontal; + }; + GLWrap_.prototype.getProgramBoxExtendVertical = function (progIndex) + { + return this.shaderPrograms[progIndex].extendBoxVertical; + }; + GLWrap_.prototype.getProgramParameterType = function (progIndex, paramIndex) + { + return this.shaderPrograms[progIndex].parameters[paramIndex][2]; + }; + GLWrap_.prototype.programIsAnimated = function (progIndex) + { + return this.shaderPrograms[progIndex].animated; + }; + GLWrap_.prototype.setProgramParameters = function (backTex, pixelWidth, pixelHeight, destStartX, destStartY, destEndX, destEndY, layerScale, layerAngle, viewOriginLeft, viewOriginTop, scrollPosX, scrollPosY, seconds, params) + { + var i, len; + var s = this.shaderPrograms[this.lastProgram]; + var b, mat4param, shaderParams; + if (s.hasAnyOptionalUniforms || params.length) + { + b = this.pushBatch(); + b.type = BATCH_SETPROGRAMPARAMETERS; + if (b.mat4param) + mat4.set(this.matMV, b.mat4param); + else + b.mat4param = mat4.create(); + mat4param = b.mat4param; + mat4param[0] = pixelWidth; + mat4param[1] = pixelHeight; + mat4param[2] = destStartX; + mat4param[3] = destStartY; + mat4param[4] = destEndX; + mat4param[5] = destEndY; + mat4param[6] = layerScale; + mat4param[7] = layerAngle; + mat4param[8] = viewOriginLeft; + mat4param[9] = viewOriginTop; + mat4param[10] = scrollPosX; + mat4param[11] = scrollPosY; + mat4param[12] = seconds; + if (s.locSamplerBack) + { +; + b.texParam = backTex; + } + else + b.texParam = null; + if (params.length) + { + shaderParams = b.shaderParams; + shaderParams.length = params.length; + for (i = 0, len = params.length; i < len; i++) + shaderParams[i] = params[i]; + } + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + } + }; + GLWrap_.prototype.clear = function (r, g, b_, a) + { + var b = this.pushBatch(); + b.type = BATCH_CLEAR; + b.startIndex = 0; // clear all mode + if (!b.mat4param) + b.mat4param = mat4.create(); + b.mat4param[0] = r; + b.mat4param[1] = g; + b.mat4param[2] = b_; + b.mat4param[3] = a; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.clearRect = function (x, y, w, h) + { + if (w < 0 || h < 0) + return; // invalid clear area + var b = this.pushBatch(); + b.type = BATCH_CLEAR; + b.startIndex = 1; // clear rect mode + if (!b.mat4param) + b.mat4param = mat4.create(); + b.mat4param[0] = x; + b.mat4param[1] = y; + b.mat4param[2] = w; + b.mat4param[3] = h; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.clearDepth = function () + { + var b = this.pushBatch(); + b.type = BATCH_CLEAR; + b.startIndex = 2; // clear depth mode + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.setEarlyZPass = function (e) + { + if (!this.enableFrontToBack) + return; // no depth buffer in use + e = !!e; + if (this.isEarlyZPass === e) + return; // no change + var b = this.pushBatch(); + b.type = BATCH_SETEARLYZMODE; + b.startIndex = (e ? 1 : 0); + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + this.isEarlyZPass = e; + this.renderToTex = null; + if (this.isEarlyZPass) + { + this.switchProgram(2); // early Z program + } + else + { + this.switchProgram(0); // normal rendering + } + }; + GLWrap_.prototype.setDepthTestEnabled = function (e) + { + if (!this.enableFrontToBack) + return; // no depth buffer in use + var b = this.pushBatch(); + b.type = BATCH_SETDEPTHTEST; + b.startIndex = (e ? 1 : 0); + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.fullscreenQuad = function () + { + mat4.set(this.lastMV, tempMat4); + this.resetModelView(); + this.updateModelView(); + var halfw = this.width / 2; + var halfh = this.height / 2; + this.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh); + mat4.set(tempMat4, this.matMV); + this.updateModelView(); + }; + GLWrap_.prototype.setColorFillMode = function (r_, g_, b_, a_) + { + this.switchProgram(3); + var b = this.pushBatch(); + b.type = BATCH_SETCOLOR; + if (!b.mat4param) + b.mat4param = mat4.create(); + b.mat4param[0] = r_; + b.mat4param[1] = g_; + b.mat4param[2] = b_; + b.mat4param[3] = a_; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + GLWrap_.prototype.setTextureFillMode = function () + { +; + this.switchProgram(0); + }; + GLWrap_.prototype.restoreEarlyZMode = function () + { +; + this.switchProgram(2); + }; + GLWrap_.prototype.present = function () + { + this.endBatch(); + this.gl.flush(); + /* + if (debugBatch) + { +; + debugBatch = false; + } + */ + }; + function nextHighestPowerOfTwo(x) { + --x; + for (var i = 1; i < 32; i <<= 1) { + x = x | x >> i; + } + return x + 1; + } + var all_textures = []; + var textures_by_src = {}; + GLWrap_.prototype.contextLost = function () + { + cr.clearArray(all_textures); + textures_by_src = {}; + }; + var BF_RGBA8 = 0; + var BF_RGB8 = 1; + var BF_RGBA4 = 2; + var BF_RGB5_A1 = 3; + var BF_RGB565 = 4; + GLWrap_.prototype.loadTexture = function (img, tiling, linearsampling, pixelformat, tiletype, nomip) + { + tiling = !!tiling; + linearsampling = !!linearsampling; + var tex_key = img.src + "," + tiling + "," + linearsampling + (tiling ? ("," + tiletype) : ""); + var webGL_texture = null; + if (typeof img.src !== "undefined" && textures_by_src.hasOwnProperty(tex_key)) + { + webGL_texture = textures_by_src[tex_key]; + webGL_texture.c2refcount++; + return webGL_texture; + } + this.endBatch(); +; + var gl = this.gl; + var isPOT = (cr.isPOT(img.width) && cr.isPOT(img.height)); + webGL_texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, webGL_texture); + gl.pixelStorei(gl["UNPACK_PREMULTIPLY_ALPHA_WEBGL"], true); + var internalformat = gl.RGBA; + var format = gl.RGBA; + var type = gl.UNSIGNED_BYTE; + if (pixelformat && !this.isIE) + { + switch (pixelformat) { + case BF_RGB8: + internalformat = gl.RGB; + format = gl.RGB; + break; + case BF_RGBA4: + type = gl.UNSIGNED_SHORT_4_4_4_4; + break; + case BF_RGB5_A1: + type = gl.UNSIGNED_SHORT_5_5_5_1; + break; + case BF_RGB565: + internalformat = gl.RGB; + format = gl.RGB; + type = gl.UNSIGNED_SHORT_5_6_5; + break; + } + } + if (this.version === 1 && !isPOT && tiling) + { + var canvas = document.createElement("canvas"); + canvas.width = cr.nextHighestPowerOfTwo(img.width); + canvas.height = cr.nextHighestPowerOfTwo(img.height); + var ctx = canvas.getContext("2d"); + if (typeof ctx["imageSmoothingEnabled"] !== "undefined") + { + ctx["imageSmoothingEnabled"] = linearsampling; + } + else + { + ctx["webkitImageSmoothingEnabled"] = linearsampling; + ctx["mozImageSmoothingEnabled"] = linearsampling; + ctx["msImageSmoothingEnabled"] = linearsampling; + } + ctx.drawImage(img, + 0, 0, img.width, img.height, + 0, 0, canvas.width, canvas.height); + gl.texImage2D(gl.TEXTURE_2D, 0, internalformat, format, type, canvas); + } + else + gl.texImage2D(gl.TEXTURE_2D, 0, internalformat, format, type, img); + if (tiling) + { + if (tiletype === "repeat-x") + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + } + else if (tiletype === "repeat-y") + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); + } + else + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); + } + } + else + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + } + if (linearsampling) + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + if ((isPOT || this.version >= 2) && this.enable_mipmaps && !nomip) + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR); + gl.generateMipmap(gl.TEXTURE_2D); + } + else + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + } + else + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); + } + gl.bindTexture(gl.TEXTURE_2D, null); + this.lastTexture0 = null; + webGL_texture.c2width = img.width; + webGL_texture.c2height = img.height; + webGL_texture.c2refcount = 1; + webGL_texture.c2texkey = tex_key; + all_textures.push(webGL_texture); + textures_by_src[tex_key] = webGL_texture; + return webGL_texture; + }; + GLWrap_.prototype.createEmptyTexture = function (w, h, linearsampling, _16bit, tiling) + { + this.endBatch(); + var gl = this.gl; + if (this.isIE) + _16bit = false; + var webGL_texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, webGL_texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, w, h, 0, gl.RGBA, _16bit ? gl.UNSIGNED_SHORT_4_4_4_4 : gl.UNSIGNED_BYTE, null); + if (tiling) + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); + } + else + { + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + } + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, linearsampling ? gl.LINEAR : gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, linearsampling ? gl.LINEAR : gl.NEAREST); + gl.bindTexture(gl.TEXTURE_2D, null); + this.lastTexture0 = null; + webGL_texture.c2width = w; + webGL_texture.c2height = h; + all_textures.push(webGL_texture); + return webGL_texture; + }; + GLWrap_.prototype.videoToTexture = function (video_, texture_, _16bit) + { + this.endBatch(); + var gl = this.gl; + if (this.isIE) + _16bit = false; + gl.bindTexture(gl.TEXTURE_2D, texture_); + gl.pixelStorei(gl["UNPACK_PREMULTIPLY_ALPHA_WEBGL"], true); + try { + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, _16bit ? gl.UNSIGNED_SHORT_4_4_4_4 : gl.UNSIGNED_BYTE, video_); + } + catch (e) + { + if (console && console.error) + console.error("Error updating WebGL texture: ", e); + } + gl.bindTexture(gl.TEXTURE_2D, null); + this.lastTexture0 = null; + }; + GLWrap_.prototype.deleteTexture = function (tex) + { + if (!tex) + return; + if (typeof tex.c2refcount !== "undefined" && tex.c2refcount > 1) + { + tex.c2refcount--; + return; + } + this.endBatch(); + if (tex === this.lastTexture0) + { + this.gl.bindTexture(this.gl.TEXTURE_2D, null); + this.lastTexture0 = null; + } + if (tex === this.lastTexture1) + { + this.gl.activeTexture(this.gl.TEXTURE1); + this.gl.bindTexture(this.gl.TEXTURE_2D, null); + this.gl.activeTexture(this.gl.TEXTURE0); + this.lastTexture1 = null; + } + cr.arrayFindRemove(all_textures, tex); + if (typeof tex.c2texkey !== "undefined") + delete textures_by_src[tex.c2texkey]; + this.gl.deleteTexture(tex); + }; + GLWrap_.prototype.estimateVRAM = function () + { + var total = this.width * this.height * 4 * 2; + var i, len, t; + for (i = 0, len = all_textures.length; i < len; i++) + { + t = all_textures[i]; + total += (t.c2width * t.c2height * 4); + } + return total; + }; + GLWrap_.prototype.textureCount = function () + { + return all_textures.length; + }; + GLWrap_.prototype.setRenderingToTexture = function (tex) + { + if (tex === this.renderToTex) + return; +; + var b = this.pushBatch(); + b.type = BATCH_RENDERTOTEXTURE; + b.texParam = tex; + this.renderToTex = tex; + this.hasQuadBatchTop = false; + this.hasPointBatchTop = false; + }; + cr.GLWrap = GLWrap_; +}()); +; +(function() +{ + var raf = window["requestAnimationFrame"] || + window["mozRequestAnimationFrame"] || + window["webkitRequestAnimationFrame"] || + window["msRequestAnimationFrame"] || + window["oRequestAnimationFrame"]; + function Runtime(canvas) + { + if (!canvas || (!canvas.getContext && !canvas["dc"])) + return; + if (canvas["c2runtime"]) + return; + else + canvas["c2runtime"] = this; + var self = this; + this.isCrosswalk = /crosswalk/i.test(navigator.userAgent) || /xwalk/i.test(navigator.userAgent) || !!(typeof window["c2isCrosswalk"] !== "undefined" && window["c2isCrosswalk"]); + this.isCordova = this.isCrosswalk || (typeof window["device"] !== "undefined" && (typeof window["device"]["cordova"] !== "undefined" || typeof window["device"]["phonegap"] !== "undefined")) || (typeof window["c2iscordova"] !== "undefined" && window["c2iscordova"]); + this.isPhoneGap = this.isCordova; + this.isDirectCanvas = !!canvas["dc"]; + this.isAppMobi = (typeof window["AppMobi"] !== "undefined" || this.isDirectCanvas); + this.isCocoonJs = !!window["c2cocoonjs"]; + this.isEjecta = !!window["c2ejecta"]; + if (this.isCocoonJs) + { + CocoonJS["App"]["onSuspended"].addEventListener(function() { + self["setSuspended"](true); + }); + CocoonJS["App"]["onActivated"].addEventListener(function () { + self["setSuspended"](false); + }); + } + if (this.isEjecta) + { + document.addEventListener("pagehide", function() { + self["setSuspended"](true); + }); + document.addEventListener("pageshow", function() { + self["setSuspended"](false); + }); + document.addEventListener("resize", function () { + self["setSize"](window.innerWidth, window.innerHeight); + }); + } + this.isDomFree = (this.isDirectCanvas || this.isCocoonJs || this.isEjecta); + this.isMicrosoftEdge = /edge\//i.test(navigator.userAgent); + this.isIE = (/msie/i.test(navigator.userAgent) || /trident/i.test(navigator.userAgent) || /iemobile/i.test(navigator.userAgent)) && !this.isMicrosoftEdge; + this.isTizen = /tizen/i.test(navigator.userAgent); + this.isAndroid = /android/i.test(navigator.userAgent) && !this.isTizen && !this.isIE && !this.isMicrosoftEdge; // IE mobile and Tizen masquerade as Android + this.isiPhone = (/iphone/i.test(navigator.userAgent) || /ipod/i.test(navigator.userAgent)) && !this.isIE && !this.isMicrosoftEdge; // treat ipod as an iphone; IE mobile masquerades as iPhone + this.isiPad = /ipad/i.test(navigator.userAgent); + this.isiOS = this.isiPhone || this.isiPad || this.isEjecta; + this.isiPhoneiOS6 = (this.isiPhone && /os\s6/i.test(navigator.userAgent)); + this.isChrome = (/chrome/i.test(navigator.userAgent) || /chromium/i.test(navigator.userAgent)) && !this.isIE && !this.isMicrosoftEdge; // note true on Chromium-based webview on Android 4.4+; IE 'Edge' mode also pretends to be Chrome + this.isAmazonWebApp = /amazonwebappplatform/i.test(navigator.userAgent); + this.isFirefox = /firefox/i.test(navigator.userAgent); + this.isSafari = /safari/i.test(navigator.userAgent) && !this.isChrome && !this.isIE && !this.isMicrosoftEdge; // Chrome and IE Mobile masquerade as Safari + this.isWindows = /windows/i.test(navigator.userAgent); + this.isNWjs = (typeof window["c2nodewebkit"] !== "undefined" || typeof window["c2nwjs"] !== "undefined" || /nodewebkit/i.test(navigator.userAgent) || /nwjs/i.test(navigator.userAgent)); + this.isNodeWebkit = this.isNWjs; // old name for backwards compat + this.isArcade = (typeof window["is_scirra_arcade"] !== "undefined"); + this.isWindows8App = !!(typeof window["c2isWindows8"] !== "undefined" && window["c2isWindows8"]); + this.isWindows8Capable = !!(typeof window["c2isWindows8Capable"] !== "undefined" && window["c2isWindows8Capable"]); + this.isWindowsPhone8 = !!(typeof window["c2isWindowsPhone8"] !== "undefined" && window["c2isWindowsPhone8"]); + this.isWindowsPhone81 = !!(typeof window["c2isWindowsPhone81"] !== "undefined" && window["c2isWindowsPhone81"]); + this.isWindows10 = !!window["cr_windows10"]; + this.isWinJS = (this.isWindows8App || this.isWindows8Capable || this.isWindowsPhone81 || this.isWindows10); // note not WP8.0 + this.isBlackberry10 = !!(typeof window["c2isBlackberry10"] !== "undefined" && window["c2isBlackberry10"]); + this.isAndroidStockBrowser = (this.isAndroid && !this.isChrome && !this.isCrosswalk && !this.isFirefox && !this.isAmazonWebApp && !this.isDomFree); + this.devicePixelRatio = 1; + this.isMobile = (this.isCordova || this.isCrosswalk || this.isAppMobi || this.isCocoonJs || this.isAndroid || this.isiOS || this.isWindowsPhone8 || this.isWindowsPhone81 || this.isBlackberry10 || this.isTizen || this.isEjecta); + if (!this.isMobile) + { + this.isMobile = /(blackberry|bb10|playbook|palm|symbian|nokia|windows\s+ce|phone|mobile|tablet|kindle|silk)/i.test(navigator.userAgent); + } + this.isWKWebView = !!(this.isiOS && this.isCordova && window["webkit"]); + if (typeof cr_is_preview !== "undefined" && !this.isNWjs && (window.location.search === "?nw" || /nodewebkit/i.test(navigator.userAgent) || /nwjs/i.test(navigator.userAgent))) + { + this.isNWjs = true; + } + this.isDebug = (typeof cr_is_preview !== "undefined" && window.location.search.indexOf("debug") > -1); + this.canvas = canvas; + this.canvasdiv = document.getElementById("c2canvasdiv"); + this.gl = null; + this.glwrap = null; + this.glUnmaskedRenderer = "(unavailable)"; + this.enableFrontToBack = false; + this.earlyz_index = 0; + this.ctx = null; + this.firstInFullscreen = false; + this.oldWidth = 0; // for restoring non-fullscreen canvas after fullscreen + this.oldHeight = 0; + this.canvas.oncontextmenu = function (e) { if (e.preventDefault) e.preventDefault(); return false; }; + this.canvas.onselectstart = function (e) { if (e.preventDefault) e.preventDefault(); return false; }; + this.canvas.ontouchstart = function (e) { if(e.preventDefault) e.preventDefault(); return false; }; + if (this.isDirectCanvas) + window["c2runtime"] = this; + if (this.isNWjs) + { + window["ondragover"] = function(e) { e.preventDefault(); return false; }; + window["ondrop"] = function(e) { e.preventDefault(); return false; }; + if (window["nwgui"] && window["nwgui"]["App"]["clearCache"]) + window["nwgui"]["App"]["clearCache"](); + } + if (this.isAndroidStockBrowser && typeof jQuery !== "undefined") + { + jQuery("canvas").parents("*").css("overflow", "visible"); + } + this.width = canvas.width; + this.height = canvas.height; + this.draw_width = this.width; + this.draw_height = this.height; + this.cssWidth = this.width; + this.cssHeight = this.height; + this.lastWindowWidth = window.innerWidth; + this.lastWindowHeight = window.innerHeight; + this.forceCanvasAlpha = false; // note: now unused, left for backwards compat since plugins could modify it + this.redraw = true; + this.isSuspended = false; + if (!Date.now) { + Date.now = function now() { + return +new Date(); + }; + } + this.plugins = []; + this.types = {}; + this.types_by_index = []; + this.behaviors = []; + this.layouts = {}; + this.layouts_by_index = []; + this.eventsheets = {}; + this.eventsheets_by_index = []; + this.wait_for_textures = []; // for blocking until textures loaded + this.triggers_to_postinit = []; + this.all_global_vars = []; + this.all_local_vars = []; + this.solidBehavior = null; + this.jumpthruBehavior = null; + this.shadowcasterBehavior = null; + this.deathRow = {}; + this.hasPendingInstances = false; // true if anything exists in create row or death row + this.isInClearDeathRow = false; + this.isInOnDestroy = 0; // needs to support recursion so increments and decrements and is true if > 0 + this.isRunningEvents = false; + this.isEndingLayout = false; + this.createRow = []; + this.isLoadingState = false; + this.saveToSlot = ""; + this.loadFromSlot = ""; + this.loadFromJson = null; // set to string when there is something to try to load + this.lastSaveJson = ""; + this.signalledContinuousPreview = false; + this.suspendDrawing = false; // for hiding display until continuous preview loads + this.fireOnCreateAfterLoad = []; // for delaying "On create" triggers until loading complete + this.dt = 0; + this.dt1 = 0; + this.minimumFramerate = 30; + this.logictime = 0; // used to calculate CPUUtilisation + this.cpuutilisation = 0; + this.timescale = 1.0; + this.kahanTime = new cr.KahanAdder(); + this.wallTime = new cr.KahanAdder(); + this.last_tick_time = 0; + this.fps = 0; + this.last_fps_time = 0; + this.tickcount = 0; + this.tickcount_nosave = 0; // same as tickcount but never saved/loaded + this.execcount = 0; + this.framecount = 0; // for fps + this.objectcount = 0; + this.changelayout = null; + this.destroycallbacks = []; + this.event_stack = []; + this.event_stack_index = -1; + this.localvar_stack = [[]]; + this.localvar_stack_index = 0; + this.trigger_depth = 0; // recursion depth for triggers + this.pushEventStack(null); + this.loop_stack = []; + this.loop_stack_index = -1; + this.next_uid = 0; + this.next_puid = 0; // permanent unique ids + this.layout_first_tick = true; + this.family_count = 0; + this.suspend_events = []; + this.raf_id = -1; + this.timeout_id = -1; + this.isloading = true; + this.loadingprogress = 0; + this.isNodeFullscreen = false; + this.stackLocalCount = 0; // number of stack-based local vars for recursion + this.audioInstance = null; + this.had_a_click = false; + this.isInUserInputEvent = false; + this.objects_to_pretick = new cr.ObjectSet(); + this.objects_to_tick = new cr.ObjectSet(); + this.objects_to_tick2 = new cr.ObjectSet(); + this.registered_collisions = []; + this.temp_poly = new cr.CollisionPoly([]); + this.temp_poly2 = new cr.CollisionPoly([]); + this.allGroups = []; // array of all event groups + this.groups_by_name = {}; + this.cndsBySid = {}; + this.actsBySid = {}; + this.varsBySid = {}; + this.blocksBySid = {}; + this.running_layout = null; // currently running layout + this.layer_canvas = null; // for layers "render-to-texture" + this.layer_ctx = null; + this.layer_tex = null; + this.layout_tex = null; + this.layout_canvas = null; + this.layout_ctx = null; + this.is_WebGL_context_lost = false; + this.uses_background_blending = false; // if any shader uses background blending, so entire layout renders to texture + this.fx_tex = [null, null]; + this.fullscreen_scaling = 0; + this.files_subfolder = ""; // path with project files + this.objectsByUid = {}; // maps every in-use UID (as a string) to its instance + this.loaderlogos = null; + this.snapshotCanvas = null; + this.snapshotData = ""; + this.objectRefTable = []; + this.requestProjectData(); + }; + Runtime.prototype.requestProjectData = function () + { + var self = this; + if (this.isWKWebView) + { + this.fetchLocalFileViaCordovaAsText("data.js", function (str) + { + self.loadProject(JSON.parse(str)); + }, function (err) + { + alert("Error fetching data.js"); + }); + return; + } + var xhr; + if (this.isWindowsPhone8) + xhr = new ActiveXObject("Microsoft.XMLHTTP"); + else + xhr = new XMLHttpRequest(); + var datajs_filename = "data.js"; + if (this.isWindows8App || this.isWindowsPhone8 || this.isWindowsPhone81 || this.isWindows10) + datajs_filename = "data.json"; + xhr.open("GET", datajs_filename, true); + var supportsJsonResponse = false; + if (!this.isDomFree && ("response" in xhr) && ("responseType" in xhr)) + { + try { + xhr["responseType"] = "json"; + supportsJsonResponse = (xhr["responseType"] === "json"); + } + catch (e) { + supportsJsonResponse = false; + } + } + if (!supportsJsonResponse && ("responseType" in xhr)) + { + try { + xhr["responseType"] = "text"; + } + catch (e) {} + } + if ("overrideMimeType" in xhr) + { + try { + xhr["overrideMimeType"]("application/json; charset=utf-8"); + } + catch (e) {} + } + if (this.isWindowsPhone8) + { + xhr.onreadystatechange = function () + { + if (xhr.readyState !== 4) + return; + self.loadProject(JSON.parse(xhr["responseText"])); + }; + } + else + { + xhr.onload = function () + { + if (supportsJsonResponse) + { + self.loadProject(xhr["response"]); // already parsed by browser + } + else + { + if (self.isEjecta) + { + var str = xhr["responseText"]; + str = str.substr(str.indexOf("{")); // trim any BOM + self.loadProject(JSON.parse(str)); + } + else + { + self.loadProject(JSON.parse(xhr["responseText"])); // forced to sync parse JSON + } + } + }; + xhr.onerror = function (e) + { + cr.logerror("Error requesting " + datajs_filename + ":"); + cr.logerror(e); + }; + } + xhr.send(); + }; + Runtime.prototype.initRendererAndLoader = function () + { + var self = this; + var i, len, j, lenj, k, lenk, t, s, l, y; + this.isRetina = ((!this.isDomFree || this.isEjecta || this.isCordova) && this.useHighDpi && !this.isAndroidStockBrowser); + if (this.fullscreen_mode === 0 && this.isiOS) + this.isRetina = false; + this.devicePixelRatio = (this.isRetina ? (window["devicePixelRatio"] || window["webkitDevicePixelRatio"] || window["mozDevicePixelRatio"] || window["msDevicePixelRatio"] || 1) : 1); + if (typeof window["StatusBar"] === "object") + window["StatusBar"]["hide"](); + this.ClearDeathRow(); + var attribs; + if (this.fullscreen_mode > 0) + this["setSize"](window.innerWidth, window.innerHeight, true); + this.canvas.addEventListener("webglcontextlost", function (ev) { + ev.preventDefault(); + self.onContextLost(); + cr.logexport("[Construct 2] WebGL context lost"); + window["cr_setSuspended"](true); // stop rendering + }, false); + this.canvas.addEventListener("webglcontextrestored", function (ev) { + self.glwrap.initState(); + self.glwrap.setSize(self.glwrap.width, self.glwrap.height, true); + self.layer_tex = null; + self.layout_tex = null; + self.fx_tex[0] = null; + self.fx_tex[1] = null; + self.onContextRestored(); + self.redraw = true; + cr.logexport("[Construct 2] WebGL context restored"); + window["cr_setSuspended"](false); // resume rendering + }, false); + try { + if (this.enableWebGL && (this.isCocoonJs || this.isEjecta || !this.isDomFree)) + { + attribs = { + "alpha": true, + "depth": false, + "antialias": false, + "powerPreference": "high-performance", + "failIfMajorPerformanceCaveat": true + }; + if (!this.isAndroid) + this.gl = this.canvas.getContext("webgl2", attribs); + if (!this.gl) + { + this.gl = (this.canvas.getContext("webgl", attribs) || + this.canvas.getContext("experimental-webgl", attribs)); + } + } + } + catch (e) { + } + if (this.gl) + { + var isWebGL2 = (this.gl.getParameter(this.gl.VERSION).indexOf("WebGL 2") === 0); + var debug_ext = this.gl.getExtension("WEBGL_debug_renderer_info"); + if (debug_ext) + { + var unmasked_vendor = this.gl.getParameter(debug_ext.UNMASKED_VENDOR_WEBGL); + var unmasked_renderer = this.gl.getParameter(debug_ext.UNMASKED_RENDERER_WEBGL); + this.glUnmaskedRenderer = unmasked_renderer + " [" + unmasked_vendor + "]"; + } + if (this.enableFrontToBack) + this.glUnmaskedRenderer += " [front-to-back enabled]"; +; + if (!this.isDomFree) + { + this.overlay_canvas = document.createElement("canvas"); + jQuery(this.overlay_canvas).appendTo(this.canvas.parentNode); + this.overlay_canvas.oncontextmenu = function (e) { return false; }; + this.overlay_canvas.onselectstart = function (e) { return false; }; + this.overlay_canvas.width = Math.round(this.cssWidth * this.devicePixelRatio); + this.overlay_canvas.height = Math.round(this.cssHeight * this.devicePixelRatio); + jQuery(this.overlay_canvas).css({"width": this.cssWidth + "px", + "height": this.cssHeight + "px"}); + this.positionOverlayCanvas(); + this.overlay_ctx = this.overlay_canvas.getContext("2d"); + } + this.glwrap = new cr.GLWrap(this.gl, this.isMobile, this.enableFrontToBack); + this.glwrap.setSize(this.canvas.width, this.canvas.height); + this.glwrap.enable_mipmaps = (this.downscalingQuality !== 0); + this.ctx = null; + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + t = this.types_by_index[i]; + for (j = 0, lenj = t.effect_types.length; j < lenj; j++) + { + s = t.effect_types[j]; + s.shaderindex = this.glwrap.getShaderIndex(s.id); + s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex); + this.uses_background_blending = this.uses_background_blending || this.glwrap.programUsesDest(s.shaderindex); + } + } + for (i = 0, len = this.layouts_by_index.length; i < len; i++) + { + l = this.layouts_by_index[i]; + for (j = 0, lenj = l.effect_types.length; j < lenj; j++) + { + s = l.effect_types[j]; + s.shaderindex = this.glwrap.getShaderIndex(s.id); + s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex); + } + l.updateActiveEffects(); // update preserves opaqueness flag + for (j = 0, lenj = l.layers.length; j < lenj; j++) + { + y = l.layers[j]; + for (k = 0, lenk = y.effect_types.length; k < lenk; k++) + { + s = y.effect_types[k]; + s.shaderindex = this.glwrap.getShaderIndex(s.id); + s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex); + this.uses_background_blending = this.uses_background_blending || this.glwrap.programUsesDest(s.shaderindex); + } + y.updateActiveEffects(); // update preserves opaqueness flag + } + } + } + else + { + if (this.fullscreen_mode > 0 && this.isDirectCanvas) + { +; + this.canvas = null; + document.oncontextmenu = function (e) { return false; }; + document.onselectstart = function (e) { return false; }; + this.ctx = AppMobi["canvas"]["getContext"]("2d"); + try { + this.ctx["samplingMode"] = this.linearSampling ? "smooth" : "sharp"; + this.ctx["globalScale"] = 1; + this.ctx["HTML5CompatibilityMode"] = true; + this.ctx["imageSmoothingEnabled"] = this.linearSampling; + } catch(e){} + if (this.width !== 0 && this.height !== 0) + { + this.ctx.width = this.width; + this.ctx.height = this.height; + } + } + if (!this.ctx) + { +; + if (this.isCocoonJs) + { + attribs = { + "antialias": !!this.linearSampling, + "alpha": true + }; + this.ctx = this.canvas.getContext("2d", attribs); + } + else + { + attribs = { + "alpha": true + }; + this.ctx = this.canvas.getContext("2d", attribs); + } + this.setCtxImageSmoothingEnabled(this.ctx, this.linearSampling); + } + this.overlay_canvas = null; + this.overlay_ctx = null; + } + this.tickFunc = function (timestamp) { self.tick(false, timestamp); }; + if (window != window.top && !this.isDomFree && !this.isWinJS && !this.isWindowsPhone8) + { + document.addEventListener("mousedown", function () { + window.focus(); + }, true); + document.addEventListener("touchstart", function () { + window.focus(); + }, true); + } + if (typeof cr_is_preview !== "undefined") + { + if (this.isCocoonJs) + console.log("[Construct 2] In preview-over-wifi via CocoonJS mode"); + if (window.location.search.indexOf("continuous") > -1) + { + cr.logexport("Reloading for continuous preview"); + this.loadFromSlot = "__c2_continuouspreview"; + this.suspendDrawing = true; + } + if (this.pauseOnBlur && !this.isMobile) + { + jQuery(window).focus(function () + { + self["setSuspended"](false); + }); + jQuery(window).blur(function () + { + var parent = window.parent; + if (!parent || !parent.document.hasFocus()) + self["setSuspended"](true); + }); + } + } + window.addEventListener("blur", function () { + self.onWindowBlur(); + }); + if (!this.isDomFree) + { + var unfocusFormControlFunc = function (e) { + if (cr.isCanvasInputEvent(e) && document["activeElement"] && document["activeElement"] !== document.getElementsByTagName("body")[0] && document["activeElement"].blur) + { + try { + document["activeElement"].blur(); + } + catch (e) {} + } + } + if (typeof PointerEvent !== "undefined") + { + document.addEventListener("pointerdown", unfocusFormControlFunc); + } + else if (window.navigator["msPointerEnabled"]) + { + document.addEventListener("MSPointerDown", unfocusFormControlFunc); + } + else + { + document.addEventListener("touchstart", unfocusFormControlFunc); + } + document.addEventListener("mousedown", unfocusFormControlFunc); + } + if (this.fullscreen_mode === 0 && this.isRetina && this.devicePixelRatio > 1) + { + this["setSize"](this.original_width, this.original_height, true); + } + this.tryLockOrientation(); + this.getready(); // determine things to preload + this.go(); // run loading screen + this.extra = {}; + cr.seal(this); + }; + var webkitRepaintFlag = false; + Runtime.prototype["setSize"] = function (w, h, force) + { + var offx = 0, offy = 0; + var neww = 0, newh = 0, intscale = 0; + if (this.lastWindowWidth === w && this.lastWindowHeight === h && !force) + return; + this.lastWindowWidth = w; + this.lastWindowHeight = h; + var mode = this.fullscreen_mode; + var orig_aspect, cur_aspect; + var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.isNodeFullscreen) && !this.isCordova; + if (!isfullscreen && this.fullscreen_mode === 0 && !force) + return; // ignore size events when not fullscreen and not using a fullscreen-in-browser mode + if (isfullscreen) + mode = this.fullscreen_scaling; + var dpr = this.devicePixelRatio; + if (mode >= 4) + { + if (mode === 5 && dpr !== 1) // integer scaling + { + w += 1; + h += 1; + } + orig_aspect = this.original_width / this.original_height; + cur_aspect = w / h; + if (cur_aspect > orig_aspect) + { + neww = h * orig_aspect; + if (mode === 5) // integer scaling + { + intscale = (neww * dpr) / this.original_width; + if (intscale > 1) + intscale = Math.floor(intscale); + else if (intscale < 1) + intscale = 1 / Math.ceil(1 / intscale); + neww = this.original_width * intscale / dpr; + newh = this.original_height * intscale / dpr; + offx = (w - neww) / 2; + offy = (h - newh) / 2; + w = neww; + h = newh; + } + else + { + offx = (w - neww) / 2; + w = neww; + } + } + else + { + newh = w / orig_aspect; + if (mode === 5) // integer scaling + { + intscale = (newh * dpr) / this.original_height; + if (intscale > 1) + intscale = Math.floor(intscale); + else if (intscale < 1) + intscale = 1 / Math.ceil(1 / intscale); + neww = this.original_width * intscale / dpr; + newh = this.original_height * intscale / dpr; + offx = (w - neww) / 2; + offy = (h - newh) / 2; + w = neww; + h = newh; + } + else + { + offy = (h - newh) / 2; + h = newh; + } + } + } + else if (isfullscreen && mode === 0) + { + offx = Math.floor((w - this.original_width) / 2); + offy = Math.floor((h - this.original_height) / 2); + w = this.original_width; + h = this.original_height; + } + if (mode < 2) + this.aspect_scale = dpr; + this.cssWidth = Math.round(w); + this.cssHeight = Math.round(h); + this.width = Math.round(w * dpr); + this.height = Math.round(h * dpr); + this.redraw = true; + if (this.wantFullscreenScalingQuality) + { + this.draw_width = this.width; + this.draw_height = this.height; + this.fullscreenScalingQuality = true; + } + else + { + if ((this.width < this.original_width && this.height < this.original_height) || mode === 1) + { + this.draw_width = this.width; + this.draw_height = this.height; + this.fullscreenScalingQuality = true; + } + else + { + this.draw_width = this.original_width; + this.draw_height = this.original_height; + this.fullscreenScalingQuality = false; + /*var orig_aspect = this.original_width / this.original_height; + var cur_aspect = this.width / this.height; + if ((this.fullscreen_mode !== 2 && cur_aspect > orig_aspect) || (this.fullscreen_mode === 2 && cur_aspect < orig_aspect)) + this.aspect_scale = this.height / this.original_height; + else + this.aspect_scale = this.width / this.original_width;*/ + if (mode === 2) // scale inner + { + orig_aspect = this.original_width / this.original_height; + cur_aspect = this.lastWindowWidth / this.lastWindowHeight; + if (cur_aspect < orig_aspect) + this.draw_width = this.draw_height * cur_aspect; + else if (cur_aspect > orig_aspect) + this.draw_height = this.draw_width / cur_aspect; + } + else if (mode === 3) + { + orig_aspect = this.original_width / this.original_height; + cur_aspect = this.lastWindowWidth / this.lastWindowHeight; + if (cur_aspect > orig_aspect) + this.draw_width = this.draw_height * cur_aspect; + else if (cur_aspect < orig_aspect) + this.draw_height = this.draw_width / cur_aspect; + } + } + } + if (this.canvasdiv && !this.isDomFree) + { + jQuery(this.canvasdiv).css({"width": Math.round(w) + "px", + "height": Math.round(h) + "px", + "margin-left": Math.floor(offx) + "px", + "margin-top": Math.floor(offy) + "px"}); + if (typeof cr_is_preview !== "undefined") + { + jQuery("#borderwrap").css({"width": Math.round(w) + "px", + "height": Math.round(h) + "px"}); + } + } + if (this.canvas) + { + this.canvas.width = Math.round(w * dpr); + this.canvas.height = Math.round(h * dpr); + if (this.isEjecta) + { + this.canvas.style.left = Math.floor(offx) + "px"; + this.canvas.style.top = Math.floor(offy) + "px"; + this.canvas.style.width = Math.round(w) + "px"; + this.canvas.style.height = Math.round(h) + "px"; + } + else if (this.isRetina && !this.isDomFree) + { + this.canvas.style.width = Math.round(w) + "px"; + this.canvas.style.height = Math.round(h) + "px"; + } + } + if (this.overlay_canvas) + { + this.overlay_canvas.width = Math.round(w * dpr); + this.overlay_canvas.height = Math.round(h * dpr); + this.overlay_canvas.style.width = this.cssWidth + "px"; + this.overlay_canvas.style.height = this.cssHeight + "px"; + } + if (this.glwrap) + { + this.glwrap.setSize(Math.round(w * dpr), Math.round(h * dpr)); + } + if (this.isDirectCanvas && this.ctx) + { + this.ctx.width = Math.round(w); + this.ctx.height = Math.round(h); + } + if (this.ctx) + { + this.setCtxImageSmoothingEnabled(this.ctx, this.linearSampling); + } + this.tryLockOrientation(); + if (this.isiPhone && !this.isCordova) + { + window.scrollTo(0, 0); + } + }; + Runtime.prototype.tryLockOrientation = function () + { + if (!this.autoLockOrientation || this.orientations === 0) + return; + var orientation = "portrait"; + if (this.orientations === 2) + orientation = "landscape"; + try { + if (screen["orientation"] && screen["orientation"]["lock"]) + screen["orientation"]["lock"](orientation).catch(function(){}); + else if (screen["lockOrientation"]) + screen["lockOrientation"](orientation); + else if (screen["webkitLockOrientation"]) + screen["webkitLockOrientation"](orientation); + else if (screen["mozLockOrientation"]) + screen["mozLockOrientation"](orientation); + else if (screen["msLockOrientation"]) + screen["msLockOrientation"](orientation); + } + catch (e) + { + if (console && console.warn) + console.warn("Failed to lock orientation: ", e); + } + }; + Runtime.prototype.onContextLost = function () + { + this.glwrap.contextLost(); + this.is_WebGL_context_lost = true; + var i, len, t; + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + t = this.types_by_index[i]; + if (t.onLostWebGLContext) + t.onLostWebGLContext(); + } + }; + Runtime.prototype.onContextRestored = function () + { + this.is_WebGL_context_lost = false; + var i, len, t; + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + t = this.types_by_index[i]; + if (t.onRestoreWebGLContext) + t.onRestoreWebGLContext(); + } + }; + Runtime.prototype.positionOverlayCanvas = function() + { + if (this.isDomFree) + return; + var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"] || this.isNodeFullscreen) && !this.isCordova; + var overlay_position = isfullscreen ? jQuery(this.canvas).offset() : jQuery(this.canvas).position(); + overlay_position.position = "absolute"; + jQuery(this.overlay_canvas).css(overlay_position); + }; + var caf = window["cancelAnimationFrame"] || + window["mozCancelAnimationFrame"] || + window["webkitCancelAnimationFrame"] || + window["msCancelAnimationFrame"] || + window["oCancelAnimationFrame"]; + Runtime.prototype["setSuspended"] = function (s) + { + var i, len; + var self = this; + if (s && !this.isSuspended) + { + cr.logexport("[Construct 2] Suspending"); + this.isSuspended = true; // next tick will be last + if (this.raf_id !== -1 && caf) // note: CocoonJS does not implement cancelAnimationFrame + caf(this.raf_id); + if (this.timeout_id !== -1) + clearTimeout(this.timeout_id); + for (i = 0, len = this.suspend_events.length; i < len; i++) + this.suspend_events[i](true); + } + else if (!s && this.isSuspended) + { + cr.logexport("[Construct 2] Resuming"); + this.isSuspended = false; + this.last_tick_time = cr.performance_now(); // ensure first tick is a zero-dt one + this.last_fps_time = cr.performance_now(); // reset FPS counter + this.framecount = 0; + this.logictime = 0; + for (i = 0, len = this.suspend_events.length; i < len; i++) + this.suspend_events[i](false); + this.tick(false); // kick off runtime again + } + }; + Runtime.prototype.addSuspendCallback = function (f) + { + this.suspend_events.push(f); + }; + Runtime.prototype.GetObjectReference = function (i) + { +; + return this.objectRefTable[i]; + }; + Runtime.prototype.loadProject = function (data_response) + { +; + if (!data_response || !data_response["project"]) + cr.logerror("Project model unavailable"); + var pm = data_response["project"]; + this.name = pm[0]; + this.first_layout = pm[1]; + this.fullscreen_mode = pm[12]; // 0 = off, 1 = crop, 2 = scale inner, 3 = scale outer, 4 = letterbox scale, 5 = integer letterbox scale + this.fullscreen_mode_set = pm[12]; + this.original_width = pm[10]; + this.original_height = pm[11]; + this.parallax_x_origin = this.original_width / 2; + this.parallax_y_origin = this.original_height / 2; + if (this.isDomFree && !this.isEjecta && (pm[12] >= 4 || pm[12] === 0)) + { + cr.logexport("[Construct 2] Letterbox scale fullscreen modes are not supported on this platform - falling back to 'Scale outer'"); + this.fullscreen_mode = 3; + this.fullscreen_mode_set = 3; + } + this.uses_loader_layout = pm[18]; + this.loaderstyle = pm[19]; + if (this.loaderstyle === 0) + { + var loaderImage = new Image(); + loaderImage.crossOrigin = "anonymous"; + this.setImageSrc(loaderImage, "loading-logo.png"); + this.loaderlogos = { + logo: loaderImage + }; + } + else if (this.loaderstyle === 4) // c2 splash + { + var loaderC2logo_1024 = new Image(); + loaderC2logo_1024.src = ""; + var loaderC2logo_512 = new Image(); + loaderC2logo_512.src = ""; + var loaderC2logo_256 = new Image(); + loaderC2logo_256.src = ""; + var loaderC2logo_128 = new Image(); + loaderC2logo_128.src = ""; + var loaderPowered_1024 = new Image(); + loaderPowered_1024.src = ""; + var loaderPowered_512 = new Image(); + loaderPowered_512.src = ""; + var loaderPowered_256 = new Image(); + loaderPowered_256.src = ""; + var loaderPowered_128 = new Image(); + loaderPowered_128.src = ""; + var loaderWebsite_1024 = new Image(); + loaderWebsite_1024.src = ""; + var loaderWebsite_512 = new Image(); + loaderWebsite_512.src = ""; + var loaderWebsite_256 = new Image(); + loaderWebsite_256.src = ""; + var loaderWebsite_128 = new Image(); + loaderWebsite_128.src = ""; + this.loaderlogos = { + logo: [loaderC2logo_1024, loaderC2logo_512, loaderC2logo_256, loaderC2logo_128], + powered: [loaderPowered_1024, loaderPowered_512, loaderPowered_256, loaderPowered_128], + website: [loaderWebsite_1024, loaderWebsite_512, loaderWebsite_256, loaderWebsite_128] + }; + } + this.next_uid = pm[21]; + this.objectRefTable = cr.getObjectRefTable(); + this.system = new cr.system_object(this); + var i, len, j, lenj, k, lenk, idstr, m, b, t, f, p; + var plugin, plugin_ctor; + for (i = 0, len = pm[2].length; i < len; i++) + { + m = pm[2][i]; + p = this.GetObjectReference(m[0]); +; + cr.add_common_aces(m, p.prototype); + plugin = new p(this); + plugin.singleglobal = m[1]; + plugin.is_world = m[2]; + plugin.is_rotatable = m[5]; + plugin.must_predraw = m[9]; + if (plugin.onCreate) + plugin.onCreate(); // opportunity to override default ACEs + cr.seal(plugin); + this.plugins.push(plugin); + } + this.objectRefTable = cr.getObjectRefTable(); + for (i = 0, len = pm[3].length; i < len; i++) + { + m = pm[3][i]; + plugin_ctor = this.GetObjectReference(m[1]); +; + plugin = null; + for (j = 0, lenj = this.plugins.length; j < lenj; j++) + { + if (this.plugins[j] instanceof plugin_ctor) + { + plugin = this.plugins[j]; + break; + } + } +; +; + var type_inst = new plugin.Type(plugin); +; + type_inst.name = m[0]; + type_inst.is_family = m[2]; + type_inst.instvar_sids = m[3].slice(0); + type_inst.vars_count = m[3].length; + type_inst.behs_count = m[4]; + type_inst.fx_count = m[5]; + type_inst.sid = m[11]; + if (type_inst.is_family) + { + type_inst.members = []; // types in this family + type_inst.family_index = this.family_count++; + type_inst.families = null; + } + else + { + type_inst.members = null; + type_inst.family_index = -1; + type_inst.families = []; // families this type belongs to + } + type_inst.family_var_map = null; + type_inst.family_beh_map = null; + type_inst.family_fx_map = null; + type_inst.is_contained = false; + type_inst.container = null; + if (m[6]) + { + type_inst.texture_file = m[6][0]; + type_inst.texture_filesize = m[6][1]; + type_inst.texture_pixelformat = m[6][2]; + } + else + { + type_inst.texture_file = null; + type_inst.texture_filesize = 0; + type_inst.texture_pixelformat = 0; // rgba8 + } + if (m[7]) + { + type_inst.animations = m[7]; + } + else + { + type_inst.animations = null; + } + type_inst.index = i; // save index in to types array in type + type_inst.instances = []; // all instances of this type + type_inst.deadCache = []; // destroyed instances to recycle next create + type_inst.solstack = [new cr.selection(type_inst)]; // initialise SOL stack with one empty SOL + type_inst.cur_sol = 0; + type_inst.default_instance = null; + type_inst.default_layerindex = 0; + type_inst.stale_iids = true; + type_inst.updateIIDs = cr.type_updateIIDs; + type_inst.getFirstPicked = cr.type_getFirstPicked; + type_inst.getPairedInstance = cr.type_getPairedInstance; + type_inst.getCurrentSol = cr.type_getCurrentSol; + type_inst.pushCleanSol = cr.type_pushCleanSol; + type_inst.pushCopySol = cr.type_pushCopySol; + type_inst.popSol = cr.type_popSol; + type_inst.getBehaviorByName = cr.type_getBehaviorByName; + type_inst.getBehaviorIndexByName = cr.type_getBehaviorIndexByName; + type_inst.getEffectIndexByName = cr.type_getEffectIndexByName; + type_inst.applySolToContainer = cr.type_applySolToContainer; + type_inst.getInstanceByIID = cr.type_getInstanceByIID; + type_inst.collision_grid = new cr.SparseGrid(this.original_width, this.original_height); + type_inst.any_cell_changed = true; + type_inst.any_instance_parallaxed = false; + type_inst.extra = {}; + type_inst.toString = cr.type_toString; + type_inst.behaviors = []; + for (j = 0, lenj = m[8].length; j < lenj; j++) + { + b = m[8][j]; + var behavior_ctor = this.GetObjectReference(b[1]); + var behavior_plugin = null; + for (k = 0, lenk = this.behaviors.length; k < lenk; k++) + { + if (this.behaviors[k] instanceof behavior_ctor) + { + behavior_plugin = this.behaviors[k]; + break; + } + } + if (!behavior_plugin) + { + behavior_plugin = new behavior_ctor(this); + behavior_plugin.my_types = []; // types using this behavior + behavior_plugin.my_instances = new cr.ObjectSet(); // instances of this behavior + if (behavior_plugin.onCreate) + behavior_plugin.onCreate(); + cr.seal(behavior_plugin); + this.behaviors.push(behavior_plugin); + if (cr.behaviors.solid && behavior_plugin instanceof cr.behaviors.solid) + this.solidBehavior = behavior_plugin; + if (cr.behaviors.jumpthru && behavior_plugin instanceof cr.behaviors.jumpthru) + this.jumpthruBehavior = behavior_plugin; + if (cr.behaviors.shadowcaster && behavior_plugin instanceof cr.behaviors.shadowcaster) + this.shadowcasterBehavior = behavior_plugin; + } + if (behavior_plugin.my_types.indexOf(type_inst) === -1) + behavior_plugin.my_types.push(type_inst); + var behavior_type = new behavior_plugin.Type(behavior_plugin, type_inst); + behavior_type.name = b[0]; + behavior_type.sid = b[2]; + behavior_type.onCreate(); + cr.seal(behavior_type); + type_inst.behaviors.push(behavior_type); + } + type_inst.global = m[9]; + type_inst.isOnLoaderLayout = m[10]; + type_inst.effect_types = []; + for (j = 0, lenj = m[12].length; j < lenj; j++) + { + type_inst.effect_types.push({ + id: m[12][j][0], + name: m[12][j][1], + shaderindex: -1, + preservesOpaqueness: false, + active: true, + index: j + }); + } + type_inst.tile_poly_data = m[13]; + if (!this.uses_loader_layout || type_inst.is_family || type_inst.isOnLoaderLayout || !plugin.is_world) + { + type_inst.onCreate(); + cr.seal(type_inst); + } + if (type_inst.name) + this.types[type_inst.name] = type_inst; + this.types_by_index.push(type_inst); + if (plugin.singleglobal) + { + var instance = new plugin.Instance(type_inst); + instance.uid = this.next_uid++; + instance.puid = this.next_puid++; + instance.iid = 0; + instance.get_iid = cr.inst_get_iid; + instance.toString = cr.inst_toString; + instance.properties = m[14]; + instance.onCreate(); + cr.seal(instance); + type_inst.instances.push(instance); + this.objectsByUid[instance.uid.toString()] = instance; + } + } + for (i = 0, len = pm[4].length; i < len; i++) + { + var familydata = pm[4][i]; + var familytype = this.types_by_index[familydata[0]]; + var familymember; + for (j = 1, lenj = familydata.length; j < lenj; j++) + { + familymember = this.types_by_index[familydata[j]]; + familymember.families.push(familytype); + familytype.members.push(familymember); + } + } + for (i = 0, len = pm[28].length; i < len; i++) + { + var containerdata = pm[28][i]; + var containertypes = []; + for (j = 0, lenj = containerdata.length; j < lenj; j++) + containertypes.push(this.types_by_index[containerdata[j]]); + for (j = 0, lenj = containertypes.length; j < lenj; j++) + { + containertypes[j].is_contained = true; + containertypes[j].container = containertypes; + } + } + if (this.family_count > 0) + { + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + t = this.types_by_index[i]; + if (t.is_family || !t.families.length) + continue; + t.family_var_map = new Array(this.family_count); + t.family_beh_map = new Array(this.family_count); + t.family_fx_map = new Array(this.family_count); + var all_fx = []; + var varsum = 0; + var behsum = 0; + var fxsum = 0; + for (j = 0, lenj = t.families.length; j < lenj; j++) + { + f = t.families[j]; + t.family_var_map[f.family_index] = varsum; + varsum += f.vars_count; + t.family_beh_map[f.family_index] = behsum; + behsum += f.behs_count; + t.family_fx_map[f.family_index] = fxsum; + fxsum += f.fx_count; + for (k = 0, lenk = f.effect_types.length; k < lenk; k++) + all_fx.push(cr.shallowCopy({}, f.effect_types[k])); + } + t.effect_types = all_fx.concat(t.effect_types); + for (j = 0, lenj = t.effect_types.length; j < lenj; j++) + t.effect_types[j].index = j; + } + } + for (i = 0, len = pm[5].length; i < len; i++) + { + m = pm[5][i]; + var layout = new cr.layout(this, m); + cr.seal(layout); + this.layouts[layout.name] = layout; + this.layouts_by_index.push(layout); + } + for (i = 0, len = pm[6].length; i < len; i++) + { + m = pm[6][i]; + var sheet = new cr.eventsheet(this, m); + cr.seal(sheet); + this.eventsheets[sheet.name] = sheet; + this.eventsheets_by_index.push(sheet); + } + for (i = 0, len = this.eventsheets_by_index.length; i < len; i++) + this.eventsheets_by_index[i].postInit(); + for (i = 0, len = this.eventsheets_by_index.length; i < len; i++) + this.eventsheets_by_index[i].updateDeepIncludes(); + for (i = 0, len = this.triggers_to_postinit.length; i < len; i++) + this.triggers_to_postinit[i].postInit(); + cr.clearArray(this.triggers_to_postinit) + this.audio_to_preload = pm[7]; + this.files_subfolder = pm[8]; + this.pixel_rounding = pm[9]; + this.aspect_scale = 1.0; + this.enableWebGL = pm[13]; + this.linearSampling = pm[14]; + this.clearBackground = pm[15]; + this.versionstr = pm[16]; + this.useHighDpi = pm[17]; + this.orientations = pm[20]; // 0 = any, 1 = portrait, 2 = landscape + this.autoLockOrientation = (this.orientations > 0); + this.pauseOnBlur = pm[22]; + this.wantFullscreenScalingQuality = pm[23]; // false = low quality, true = high quality + this.fullscreenScalingQuality = this.wantFullscreenScalingQuality; + this.downscalingQuality = pm[24]; // 0 = low (mips off), 1 = medium (mips on, dense spritesheet), 2 = high (mips on, sparse spritesheet) + this.preloadSounds = pm[25]; // 0 = no, 1 = yes + this.projectName = pm[26]; + this.enableFrontToBack = pm[27] && !this.isIE; // front-to-back renderer disabled in IE (but not Edge) + this.start_time = Date.now(); + cr.clearArray(this.objectRefTable); + this.initRendererAndLoader(); + }; + var anyImageHadError = false; + var MAX_PARALLEL_IMAGE_LOADS = 100; + var currentlyActiveImageLoads = 0; + var imageLoadQueue = []; // array of [img, srcToSet] + Runtime.prototype.queueImageLoad = function (img_, src_) + { + var self = this; + var doneFunc = function () + { + currentlyActiveImageLoads--; + self.maybeLoadNextImages(); + }; + img_.addEventListener("load", doneFunc); + img_.addEventListener("error", doneFunc); + imageLoadQueue.push([img_, src_]); + this.maybeLoadNextImages(); + }; + Runtime.prototype.maybeLoadNextImages = function () + { + var next; + while (imageLoadQueue.length && currentlyActiveImageLoads < MAX_PARALLEL_IMAGE_LOADS) + { + currentlyActiveImageLoads++; + next = imageLoadQueue.shift(); + this.setImageSrc(next[0], next[1]); + } + }; + Runtime.prototype.waitForImageLoad = function (img_, src_) + { + img_["cocoonLazyLoad"] = true; + img_.onerror = function (e) + { + img_.c2error = true; + anyImageHadError = true; + if (console && console.error) + console.error("Error loading image '" + img_.src + "': ", e); + }; + if (this.isEjecta) + { + img_.src = src_; + } + else if (!img_.src) + { + if (typeof XAPKReader !== "undefined") + { + XAPKReader.get(src_, function (expanded_url) + { + img_.src = expanded_url; + }, function (e) + { + img_.c2error = true; + anyImageHadError = true; + if (console && console.error) + console.error("Error extracting image '" + src_ + "' from expansion file: ", e); + }); + } + else + { + img_.crossOrigin = "anonymous"; // required for Arcade sandbox compatibility + this.queueImageLoad(img_, src_); // use a queue to avoid requesting all images simultaneously + } + } + this.wait_for_textures.push(img_); + }; + Runtime.prototype.findWaitingTexture = function (src_) + { + var i, len; + for (i = 0, len = this.wait_for_textures.length; i < len; i++) + { + if (this.wait_for_textures[i].cr_src === src_) + return this.wait_for_textures[i]; + } + return null; + }; + var audio_preload_totalsize = 0; + var audio_preload_started = false; + Runtime.prototype.getready = function () + { + if (!this.audioInstance) + return; + audio_preload_totalsize = this.audioInstance.setPreloadList(this.audio_to_preload); + }; + Runtime.prototype.areAllTexturesAndSoundsLoaded = function () + { + var totalsize = audio_preload_totalsize; + var completedsize = 0; + var audiocompletedsize = 0; + var ret = true; + var i, len, img; + for (i = 0, len = this.wait_for_textures.length; i < len; i++) + { + img = this.wait_for_textures[i]; + var filesize = img.cr_filesize; + if (!filesize || filesize <= 0) + filesize = 50000; + totalsize += filesize; + if (!!img.src && (img.complete || img["loaded"]) && !img.c2error) + completedsize += filesize; + else + ret = false; // not all textures loaded + } + if (ret && this.preloadSounds && this.audioInstance) + { + if (!audio_preload_started) + { + this.audioInstance.startPreloads(); + audio_preload_started = true; + } + audiocompletedsize = this.audioInstance.getPreloadedSize(); + completedsize += audiocompletedsize; + if (audiocompletedsize < audio_preload_totalsize) + ret = false; // not done yet + } + if (totalsize == 0) + this.progress = 1; // indicate to C2 splash loader that it can finish now + else + this.progress = (completedsize / totalsize); + return ret; + }; + var isC2SplashDone = false; + Runtime.prototype.go = function () + { + if (!this.ctx && !this.glwrap) + return; + var ctx = this.ctx || this.overlay_ctx; + if (this.overlay_canvas) + this.positionOverlayCanvas(); + var curwidth = window.innerWidth; + var curheight = window.innerHeight; + if (this.lastWindowWidth !== curwidth || this.lastWindowHeight !== curheight) + { + this["setSize"](curwidth, curheight); + } + this.progress = 0; + this.last_progress = -1; + var self = this; + if (this.areAllTexturesAndSoundsLoaded() && (this.loaderstyle !== 4 || isC2SplashDone)) + { + this.go_loading_finished(); + } + else + { + var ms_elapsed = Date.now() - this.start_time; + if (ctx) + { + var overlay_width = this.width; + var overlay_height = this.height; + var dpr = this.devicePixelRatio; + if (this.loaderstyle < 3 && (this.isCocoonJs || (ms_elapsed >= 500 && this.last_progress != this.progress))) + { + ctx.clearRect(0, 0, overlay_width, overlay_height); + var mx = overlay_width / 2; + var my = overlay_height / 2; + var haslogo = (this.loaderstyle === 0 && this.loaderlogos.logo.complete); + var hlw = 40 * dpr; + var hlh = 0; + var logowidth = 80 * dpr; + var logoheight; + if (haslogo) + { + var loaderLogoImage = this.loaderlogos.logo; + logowidth = loaderLogoImage.width * dpr; + logoheight = loaderLogoImage.height * dpr; + hlw = logowidth / 2; + hlh = logoheight / 2; + ctx.drawImage(loaderLogoImage, cr.floor(mx - hlw), cr.floor(my - hlh), logowidth, logoheight); + } + if (this.loaderstyle <= 1) + { + my += hlh + (haslogo ? 12 * dpr : 0); + mx -= hlw; + mx = cr.floor(mx) + 0.5; + my = cr.floor(my) + 0.5; + ctx.fillStyle = anyImageHadError ? "red" : "DodgerBlue"; + ctx.fillRect(mx, my, Math.floor(logowidth * this.progress), 6 * dpr); + ctx.strokeStyle = "black"; + ctx.strokeRect(mx, my, logowidth, 6 * dpr); + ctx.strokeStyle = "white"; + ctx.strokeRect(mx - 1 * dpr, my - 1 * dpr, logowidth + 2 * dpr, 8 * dpr); + } + else if (this.loaderstyle === 2) + { + ctx.font = (this.isEjecta ? "12pt ArialMT" : "12pt Arial"); + ctx.fillStyle = anyImageHadError ? "#f00" : "#999"; + ctx.textBaseLine = "middle"; + var percent_text = Math.round(this.progress * 100) + "%"; + var text_dim = ctx.measureText ? ctx.measureText(percent_text) : null; + var text_width = text_dim ? text_dim.width : 0; + ctx.fillText(percent_text, mx - (text_width / 2), my); + } + this.last_progress = this.progress; + } + else if (this.loaderstyle === 4) + { + this.draw_c2_splash_loader(ctx); + if (raf) + raf(function() { self.go(); }); + else + setTimeout(function() { self.go(); }, 16); + return; + } + } + setTimeout(function() { self.go(); }, (this.isCocoonJs ? 10 : 100)); + } + }; + var splashStartTime = -1; + var splashFadeInDuration = 300; + var splashFadeOutDuration = 300; + var splashAfterFadeOutWait = (typeof cr_is_preview === "undefined" ? 200 : 0); + var splashIsFadeIn = true; + var splashIsFadeOut = false; + var splashFadeInFinish = 0; + var splashFadeOutStart = 0; + var splashMinDisplayTime = (typeof cr_is_preview === "undefined" ? 3000 : 0); + var renderViaCanvas = null; + var renderViaCtx = null; + var splashFrameNumber = 0; + function maybeCreateRenderViaCanvas(w, h) + { + if (!renderViaCanvas || renderViaCanvas.width !== w || renderViaCanvas.height !== h) + { + renderViaCanvas = document.createElement("canvas"); + renderViaCanvas.width = w; + renderViaCanvas.height = h; + renderViaCtx = renderViaCanvas.getContext("2d"); + } + }; + function mipImage(arr, size) + { + if (size <= 128) + return arr[3]; + else if (size <= 256) + return arr[2]; + else if (size <= 512) + return arr[1]; + else + return arr[0]; + }; + Runtime.prototype.draw_c2_splash_loader = function(ctx) + { + if (isC2SplashDone) + return; + var w = Math.ceil(this.width); + var h = Math.ceil(this.height); + var dpr = this.devicePixelRatio; + var logoimages = this.loaderlogos.logo; + var poweredimages = this.loaderlogos.powered; + var websiteimages = this.loaderlogos.website; + for (var i = 0; i < 4; ++i) + { + if (!logoimages[i].complete || !poweredimages[i].complete || !websiteimages[i].complete) + return; + } + if (splashFrameNumber === 0) + splashStartTime = Date.now(); + var nowTime = Date.now(); + var isRenderingVia = false; + var renderToCtx = ctx; + var drawW, drawH; + if (splashIsFadeIn || splashIsFadeOut) + { + ctx.clearRect(0, 0, w, h); + maybeCreateRenderViaCanvas(w, h); + renderToCtx = renderViaCtx; + isRenderingVia = true; + if (splashIsFadeIn && splashFrameNumber === 1) + splashStartTime = Date.now(); + } + else + { + ctx.globalAlpha = 1; + } + renderToCtx.fillStyle = "#333333"; + renderToCtx.fillRect(0, 0, w, h); + if (this.cssHeight > 256) + { + drawW = cr.clamp(h * 0.22, 105, w * 0.6); + drawH = drawW * 0.25; + renderToCtx.drawImage(mipImage(poweredimages, drawW), w * 0.5 - drawW/2, h * 0.2 - drawH/2, drawW, drawH); + drawW = Math.min(h * 0.395, w * 0.95); + drawH = drawW; + renderToCtx.drawImage(mipImage(logoimages, drawW), w * 0.5 - drawW/2, h * 0.485 - drawH/2, drawW, drawH); + drawW = cr.clamp(h * 0.22, 105, w * 0.6); + drawH = drawW * 0.25; + renderToCtx.drawImage(mipImage(websiteimages, drawW), w * 0.5 - drawW/2, h * 0.868 - drawH/2, drawW, drawH); + renderToCtx.fillStyle = "#3C3C3C"; + drawW = w; + drawH = Math.max(h * 0.005, 2); + renderToCtx.fillRect(0, h * 0.8 - drawH/2, drawW, drawH); + renderToCtx.fillStyle = anyImageHadError ? "red" : "#E0FF65"; + drawW = w * this.progress; + renderToCtx.fillRect(w * 0.5 - drawW/2, h * 0.8 - drawH/2, drawW, drawH); + } + else + { + drawW = h * 0.55; + drawH = drawW; + renderToCtx.drawImage(mipImage(logoimages, drawW), w * 0.5 - drawW/2, h * 0.45 - drawH/2, drawW, drawH); + renderToCtx.fillStyle = "#3C3C3C"; + drawW = w; + drawH = Math.max(h * 0.005, 2); + renderToCtx.fillRect(0, h * 0.85 - drawH/2, drawW, drawH); + renderToCtx.fillStyle = anyImageHadError ? "red" : "#E0FF65"; + drawW = w * this.progress; + renderToCtx.fillRect(w * 0.5 - drawW/2, h * 0.85 - drawH/2, drawW, drawH); + } + if (isRenderingVia) + { + if (splashIsFadeIn) + { + if (splashFrameNumber === 0) + ctx.globalAlpha = 0; + else + ctx.globalAlpha = Math.min((nowTime - splashStartTime) / splashFadeInDuration, 1); + } + else if (splashIsFadeOut) + { + ctx.globalAlpha = Math.max(1 - (nowTime - splashFadeOutStart) / splashFadeOutDuration, 0); + } + ctx.drawImage(renderViaCanvas, 0, 0, w, h); + } + if (splashIsFadeIn && nowTime - splashStartTime >= splashFadeInDuration && splashFrameNumber >= 2) + { + splashIsFadeIn = false; + splashFadeInFinish = nowTime; + } + if (!splashIsFadeIn && nowTime - splashFadeInFinish >= splashMinDisplayTime && !splashIsFadeOut && this.progress >= 1) + { + splashIsFadeOut = true; + splashFadeOutStart = nowTime; + } + if ((splashIsFadeOut && nowTime - splashFadeOutStart >= splashFadeOutDuration + splashAfterFadeOutWait) || + (typeof cr_is_preview !== "undefined" && this.progress >= 1 && Date.now() - splashStartTime < 500)) + { + isC2SplashDone = true; + splashIsFadeIn = false; + splashIsFadeOut = false; + renderViaCanvas = null; + renderViaCtx = null; + this.loaderlogos = null; + } + ++splashFrameNumber; + }; + Runtime.prototype.go_loading_finished = function () + { + if (this.overlay_canvas) + { + this.canvas.parentNode.removeChild(this.overlay_canvas); + this.overlay_ctx = null; + this.overlay_canvas = null; + } + this.start_time = Date.now(); + this.last_fps_time = cr.performance_now(); // for counting framerate + var i, len, t; + if (this.uses_loader_layout) + { + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + t = this.types_by_index[i]; + if (!t.is_family && !t.isOnLoaderLayout && t.plugin.is_world) + { + t.onCreate(); + cr.seal(t); + } + } + } + else + this.isloading = false; + for (i = 0, len = this.layouts_by_index.length; i < len; i++) + { + this.layouts_by_index[i].createGlobalNonWorlds(); + } + if (this.fullscreen_mode >= 2) + { + var orig_aspect = this.original_width / this.original_height; + var cur_aspect = this.width / this.height; + if ((this.fullscreen_mode !== 2 && cur_aspect > orig_aspect) || (this.fullscreen_mode === 2 && cur_aspect < orig_aspect)) + this.aspect_scale = this.height / this.original_height; + else + this.aspect_scale = this.width / this.original_width; + } + if (this.first_layout) + this.layouts[this.first_layout].startRunning(); + else + this.layouts_by_index[0].startRunning(); +; + if (!this.uses_loader_layout) + { + this.loadingprogress = 1; + this.trigger(cr.system_object.prototype.cnds.OnLoadFinished, null); + if (window["C2_RegisterSW"]) // note not all platforms use SW + window["C2_RegisterSW"](); + } + if (navigator["splashscreen"] && navigator["splashscreen"]["hide"]) + navigator["splashscreen"]["hide"](); + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + t = this.types_by_index[i]; + if (t.onAppBegin) + t.onAppBegin(); + } + if (document["hidden"] || document["webkitHidden"] || document["mozHidden"] || document["msHidden"]) + { + window["cr_setSuspended"](true); // stop rendering + } + else + { + this.tick(false); + } + if (this.isDirectCanvas) + AppMobi["webview"]["execute"]("onGameReady();"); + }; + Runtime.prototype.tick = function (background_wake, timestamp, debug_step) + { + if (!this.running_layout) + return; + var nowtime = cr.performance_now(); + var logic_start = nowtime; + if (!debug_step && this.isSuspended && !background_wake) + return; + if (!background_wake) + { + if (raf) + this.raf_id = raf(this.tickFunc); + else + { + this.timeout_id = setTimeout(this.tickFunc, this.isMobile ? 1 : 16); + } + } + var raf_time = timestamp || nowtime; + var fsmode = this.fullscreen_mode; + var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"]) && !this.isCordova; + if ((isfullscreen || this.isNodeFullscreen) && this.fullscreen_scaling > 0) + fsmode = this.fullscreen_scaling; + if (fsmode > 0) // r222: experimentally enabling this workaround for all platforms + { + var curwidth = window.innerWidth; + var curheight = window.innerHeight; + if (this.lastWindowWidth !== curwidth || this.lastWindowHeight !== curheight) + { + this["setSize"](curwidth, curheight); + } + } + if (!this.isDomFree) + { + if (isfullscreen) + { + if (!this.firstInFullscreen) + this.firstInFullscreen = true; + } + else + { + if (this.firstInFullscreen) + { + this.firstInFullscreen = false; + if (this.fullscreen_mode === 0) + { + this["setSize"](Math.round(this.oldWidth / this.devicePixelRatio), Math.round(this.oldHeight / this.devicePixelRatio), true); + } + } + else + { + this.oldWidth = this.width; + this.oldHeight = this.height; + } + } + } + if (this.isloading) + { + var done = this.areAllTexturesAndSoundsLoaded(); // updates this.progress + this.loadingprogress = this.progress; + if (done) + { + this.isloading = false; + this.progress = 1; + this.trigger(cr.system_object.prototype.cnds.OnLoadFinished, null); + if (window["C2_RegisterSW"]) + window["C2_RegisterSW"](); + } + } + this.logic(raf_time); + if ((this.redraw || this.isCocoonJs) && !this.is_WebGL_context_lost && !this.suspendDrawing && !background_wake) + { + this.redraw = false; + if (this.glwrap) + this.drawGL(); + else + this.draw(); + if (this.snapshotCanvas) + { + if (this.canvas && this.canvas.toDataURL) + { + this.snapshotData = this.canvas.toDataURL(this.snapshotCanvas[0], this.snapshotCanvas[1]); + if (window["cr_onSnapshot"]) + window["cr_onSnapshot"](this.snapshotData); + this.trigger(cr.system_object.prototype.cnds.OnCanvasSnapshot, null); + } + this.snapshotCanvas = null; + } + } + if (!this.hit_breakpoint) + { + this.tickcount++; + this.tickcount_nosave++; + this.execcount++; + this.framecount++; + } + this.logictime += cr.performance_now() - logic_start; + }; + Runtime.prototype.logic = function (cur_time) + { + var i, leni, j, lenj, k, lenk, type, inst, binst; + if (cur_time - this.last_fps_time >= 1000) // every 1 second + { + this.last_fps_time += 1000; + if (cur_time - this.last_fps_time >= 1000) + this.last_fps_time = cur_time; + this.fps = this.framecount; + this.framecount = 0; + this.cpuutilisation = this.logictime; + this.logictime = 0; + } + var wallDt = 0; + if (this.last_tick_time !== 0) + { + var ms_diff = cur_time - this.last_tick_time; + if (ms_diff < 0) + ms_diff = 0; + wallDt = ms_diff / 1000.0; // dt measured in seconds + this.dt1 = wallDt; + if (this.dt1 > 0.5) + this.dt1 = 0; + else if (this.dt1 > 1 / this.minimumFramerate) + this.dt1 = 1 / this.minimumFramerate; + } + this.last_tick_time = cur_time; + this.dt = this.dt1 * this.timescale; + this.kahanTime.add(this.dt); + this.wallTime.add(wallDt); // prevent min/max framerate affecting wall clock + var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"] || this.isNodeFullscreen) && !this.isCordova; + if (this.fullscreen_mode >= 2 /* scale */ || (isfullscreen && this.fullscreen_scaling > 0)) + { + var orig_aspect = this.original_width / this.original_height; + var cur_aspect = this.width / this.height; + var mode = this.fullscreen_mode; + if (isfullscreen && this.fullscreen_scaling > 0) + mode = this.fullscreen_scaling; + if ((mode !== 2 && cur_aspect > orig_aspect) || (mode === 2 && cur_aspect < orig_aspect)) + { + this.aspect_scale = this.height / this.original_height; + } + else + { + this.aspect_scale = this.width / this.original_width; + } + if (this.running_layout) + { + this.running_layout.scrollToX(this.running_layout.scrollX); + this.running_layout.scrollToY(this.running_layout.scrollY); + } + } + else + this.aspect_scale = (this.isRetina ? this.devicePixelRatio : 1); + this.ClearDeathRow(); + this.isInOnDestroy++; + this.system.runWaits(); // prevent instance list changing + this.isInOnDestroy--; + this.ClearDeathRow(); // allow instance list changing + this.isInOnDestroy++; + var tickarr = this.objects_to_pretick.valuesRef(); + for (i = 0, leni = tickarr.length; i < leni; i++) + tickarr[i].pretick(); + for (i = 0, leni = this.types_by_index.length; i < leni; i++) + { + type = this.types_by_index[i]; + if (type.is_family || (!type.behaviors.length && !type.families.length)) + continue; + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + inst = type.instances[j]; + for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) + { + inst.behavior_insts[k].tick(); + } + } + } + for (i = 0, leni = this.types_by_index.length; i < leni; i++) + { + type = this.types_by_index[i]; + if (type.is_family || (!type.behaviors.length && !type.families.length)) + continue; // type doesn't have any behaviors + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + inst = type.instances[j]; + for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) + { + binst = inst.behavior_insts[k]; + if (binst.posttick) + binst.posttick(); + } + } + } + tickarr = this.objects_to_tick.valuesRef(); + for (i = 0, leni = tickarr.length; i < leni; i++) + tickarr[i].tick(); + this.isInOnDestroy--; // end preventing instance lists from being changed + this.handleSaveLoad(); // save/load now if queued + i = 0; + while (this.changelayout && i++ < 10) + { + this.doChangeLayout(this.changelayout); + } + for (i = 0, leni = this.eventsheets_by_index.length; i < leni; i++) + this.eventsheets_by_index[i].hasRun = false; + if (this.running_layout.event_sheet) + this.running_layout.event_sheet.run(); + cr.clearArray(this.registered_collisions); + this.layout_first_tick = false; + this.isInOnDestroy++; // prevent instance lists from being changed + for (i = 0, leni = this.types_by_index.length; i < leni; i++) + { + type = this.types_by_index[i]; + if (type.is_family || (!type.behaviors.length && !type.families.length)) + continue; // type doesn't have any behaviors + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + var inst = type.instances[j]; + for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) + { + binst = inst.behavior_insts[k]; + if (binst.tick2) + binst.tick2(); + } + } + } + tickarr = this.objects_to_tick2.valuesRef(); + for (i = 0, leni = tickarr.length; i < leni; i++) + tickarr[i].tick2(); + this.isInOnDestroy--; // end preventing instance lists from being changed + }; + Runtime.prototype.onWindowBlur = function () + { + var i, leni, j, lenj, k, lenk, type, inst, binst; + for (i = 0, leni = this.types_by_index.length; i < leni; i++) + { + type = this.types_by_index[i]; + if (type.is_family) + continue; + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + inst = type.instances[j]; + if (inst.onWindowBlur) + inst.onWindowBlur(); + if (!inst.behavior_insts) + continue; // single-globals don't have behavior_insts + for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) + { + binst = inst.behavior_insts[k]; + if (binst.onWindowBlur) + binst.onWindowBlur(); + } + } + } + }; + Runtime.prototype.doChangeLayout = function (changeToLayout) + { + var prev_layout = this.running_layout; + this.running_layout.stopRunning(); + var i, len, j, lenj, k, lenk, type, inst, binst; + if (this.glwrap) + { + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + type = this.types_by_index[i]; + if (type.is_family) + continue; + if (type.unloadTextures && (!type.global || type.instances.length === 0) && changeToLayout.initial_types.indexOf(type) === -1) + { + type.unloadTextures(); + } + } + } + if (prev_layout == changeToLayout) + cr.clearArray(this.system.waits); + cr.clearArray(this.registered_collisions); + this.runLayoutChangeMethods(true); + changeToLayout.startRunning(); + this.runLayoutChangeMethods(false); + this.redraw = true; + this.layout_first_tick = true; + this.ClearDeathRow(); + }; + Runtime.prototype.runLayoutChangeMethods = function (isBeforeChange) + { + var i, len, beh, type, j, lenj, inst, k, lenk, binst; + for (i = 0, len = this.behaviors.length; i < len; i++) + { + beh = this.behaviors[i]; + if (isBeforeChange) + { + if (beh.onBeforeLayoutChange) + beh.onBeforeLayoutChange(); + } + else + { + if (beh.onLayoutChange) + beh.onLayoutChange(); + } + } + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + type = this.types_by_index[i]; + if (!type.global && !type.plugin.singleglobal) + continue; + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + inst = type.instances[j]; + if (isBeforeChange) + { + if (inst.onBeforeLayoutChange) + inst.onBeforeLayoutChange(); + } + else + { + if (inst.onLayoutChange) + inst.onLayoutChange(); + } + if (inst.behavior_insts) + { + for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) + { + binst = inst.behavior_insts[k]; + if (isBeforeChange) + { + if (binst.onBeforeLayoutChange) + binst.onBeforeLayoutChange(); + } + else + { + if (binst.onLayoutChange) + binst.onLayoutChange(); + } + } + } + } + } + }; + Runtime.prototype.pretickMe = function (inst) + { + this.objects_to_pretick.add(inst); + }; + Runtime.prototype.unpretickMe = function (inst) + { + this.objects_to_pretick.remove(inst); + }; + Runtime.prototype.tickMe = function (inst) + { + this.objects_to_tick.add(inst); + }; + Runtime.prototype.untickMe = function (inst) + { + this.objects_to_tick.remove(inst); + }; + Runtime.prototype.tick2Me = function (inst) + { + this.objects_to_tick2.add(inst); + }; + Runtime.prototype.untick2Me = function (inst) + { + this.objects_to_tick2.remove(inst); + }; + Runtime.prototype.getDt = function (inst) + { + if (!inst || inst.my_timescale === -1.0) + return this.dt; + return this.dt1 * inst.my_timescale; + }; + Runtime.prototype.draw = function () + { + this.running_layout.draw(this.ctx); + if (this.isDirectCanvas) + this.ctx["present"](); + }; + Runtime.prototype.drawGL = function () + { + if (this.enableFrontToBack) + { + this.earlyz_index = 1; // start from front, 1-based to avoid exactly equalling near plane Z value + this.running_layout.drawGL_earlyZPass(this.glwrap); + } + this.running_layout.drawGL(this.glwrap); + this.glwrap.present(); + }; + Runtime.prototype.addDestroyCallback = function (f) + { + if (f) + this.destroycallbacks.push(f); + }; + Runtime.prototype.removeDestroyCallback = function (f) + { + cr.arrayFindRemove(this.destroycallbacks, f); + }; + Runtime.prototype.getObjectByUID = function (uid_) + { +; + var uidstr = uid_.toString(); + if (this.objectsByUid.hasOwnProperty(uidstr)) + return this.objectsByUid[uidstr]; + else + return null; + }; + var objectset_cache = []; + function alloc_objectset() + { + if (objectset_cache.length) + return objectset_cache.pop(); + else + return new cr.ObjectSet(); + }; + function free_objectset(s) + { + s.clear(); + objectset_cache.push(s); + }; + Runtime.prototype.DestroyInstance = function (inst) + { + var i, len; + var type = inst.type; + var typename = type.name; + var has_typename = this.deathRow.hasOwnProperty(typename); + var obj_set = null; + if (has_typename) + { + obj_set = this.deathRow[typename]; + if (obj_set.contains(inst)) + return; // already had DestroyInstance called + } + else + { + obj_set = alloc_objectset(); + this.deathRow[typename] = obj_set; + } + obj_set.add(inst); + this.hasPendingInstances = true; + if (inst.is_contained) + { + for (i = 0, len = inst.siblings.length; i < len; i++) + { + this.DestroyInstance(inst.siblings[i]); + } + } + if (this.isInClearDeathRow) + obj_set.values_cache.push(inst); + if (!this.isEndingLayout) + { + this.isInOnDestroy++; // support recursion + this.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnDestroyed, inst); + this.isInOnDestroy--; + } + }; + Runtime.prototype.ClearDeathRow = function () + { + if (!this.hasPendingInstances) + return; + var inst, type, instances; + var i, j, leni, lenj, obj_set; + this.isInClearDeathRow = true; + for (i = 0, leni = this.createRow.length; i < leni; ++i) + { + inst = this.createRow[i]; + type = inst.type; + type.instances.push(inst); + for (j = 0, lenj = type.families.length; j < lenj; ++j) + { + type.families[j].instances.push(inst); + type.families[j].stale_iids = true; + } + } + cr.clearArray(this.createRow); + this.IterateDeathRow(); // moved to separate function so for-in performance doesn't hobble entire function + cr.wipe(this.deathRow); // all objectsets have already been recycled + this.isInClearDeathRow = false; + this.hasPendingInstances = false; + }; + Runtime.prototype.IterateDeathRow = function () + { + for (var p in this.deathRow) + { + if (this.deathRow.hasOwnProperty(p)) + { + this.ClearDeathRowForType(this.deathRow[p]); + } + } + }; + Runtime.prototype.ClearDeathRowForType = function (obj_set) + { + var arr = obj_set.valuesRef(); // get array of items from set +; + var type = arr[0].type; +; +; + var i, len, j, lenj, w, f, layer_instances, inst; + cr.arrayRemoveAllFromObjectSet(type.instances, obj_set); + type.stale_iids = true; + if (type.instances.length === 0) + type.any_instance_parallaxed = false; + for (i = 0, len = type.families.length; i < len; ++i) + { + f = type.families[i]; + cr.arrayRemoveAllFromObjectSet(f.instances, obj_set); + f.stale_iids = true; + } + for (i = 0, len = this.system.waits.length; i < len; ++i) + { + w = this.system.waits[i]; + if (w.sols.hasOwnProperty(type.index)) + cr.arrayRemoveAllFromObjectSet(w.sols[type.index].insts, obj_set); + if (!type.is_family) + { + for (j = 0, lenj = type.families.length; j < lenj; ++j) + { + f = type.families[j]; + if (w.sols.hasOwnProperty(f.index)) + cr.arrayRemoveAllFromObjectSet(w.sols[f.index].insts, obj_set); + } + } + } + var first_layer = arr[0].layer; + if (first_layer) + { + if (first_layer.useRenderCells) + { + layer_instances = first_layer.instances; + for (i = 0, len = layer_instances.length; i < len; ++i) + { + inst = layer_instances[i]; + if (!obj_set.contains(inst)) + continue; // not destroying this instance + inst.update_bbox(); + first_layer.render_grid.update(inst, inst.rendercells, null); + inst.rendercells.set(0, 0, -1, -1); + } + } + cr.arrayRemoveAllFromObjectSet(first_layer.instances, obj_set); + first_layer.setZIndicesStaleFrom(0); + } + for (i = 0; i < arr.length; ++i) // check array length every time in case it changes + { + this.ClearDeathRowForSingleInstance(arr[i], type); + } + free_objectset(obj_set); + this.redraw = true; + }; + Runtime.prototype.ClearDeathRowForSingleInstance = function (inst, type) + { + var i, len, binst; + for (i = 0, len = this.destroycallbacks.length; i < len; ++i) + this.destroycallbacks[i](inst); + if (inst.collcells) + { + type.collision_grid.update(inst, inst.collcells, null); + } + var layer = inst.layer; + if (layer) + { + layer.removeFromInstanceList(inst, true); // remove from both instance list and render grid + } + if (inst.behavior_insts) + { + for (i = 0, len = inst.behavior_insts.length; i < len; ++i) + { + binst = inst.behavior_insts[i]; + if (binst.onDestroy) + binst.onDestroy(); + binst.behavior.my_instances.remove(inst); + } + } + this.objects_to_pretick.remove(inst); + this.objects_to_tick.remove(inst); + this.objects_to_tick2.remove(inst); + if (inst.onDestroy) + inst.onDestroy(); + if (this.objectsByUid.hasOwnProperty(inst.uid.toString())) + delete this.objectsByUid[inst.uid.toString()]; + this.objectcount--; + if (type.deadCache.length < 100) + type.deadCache.push(inst); + }; + Runtime.prototype.createInstance = function (type, layer, sx, sy) + { + if (type.is_family) + { + var i = cr.floor(Math.random() * type.members.length); + return this.createInstance(type.members[i], layer, sx, sy); + } + if (!type.default_instance) + { + return null; + } + return this.createInstanceFromInit(type.default_instance, layer, false, sx, sy, false); + }; + var all_behaviors = []; + Runtime.prototype.createInstanceFromInit = function (initial_inst, layer, is_startup_instance, sx, sy, skip_siblings) + { + var i, len, j, lenj, p, effect_fallback, x, y; + if (!initial_inst) + return null; + var type = this.types_by_index[initial_inst[1]]; +; +; + var is_world = type.plugin.is_world; +; + if (this.isloading && is_world && !type.isOnLoaderLayout) + return null; + if (is_world && !this.glwrap && initial_inst[0][11] === 11) + return null; + var original_layer = layer; + if (!is_world) + layer = null; + var inst; + if (type.deadCache.length) + { + inst = type.deadCache.pop(); + inst.recycled = true; + type.plugin.Instance.call(inst, type); + } + else + { + inst = new type.plugin.Instance(type); + inst.recycled = false; + } + if (is_startup_instance && !skip_siblings && !this.objectsByUid.hasOwnProperty(initial_inst[2].toString())) + inst.uid = initial_inst[2]; + else + inst.uid = this.next_uid++; + this.objectsByUid[inst.uid.toString()] = inst; + inst.puid = this.next_puid++; + inst.iid = type.instances.length; + for (i = 0, len = this.createRow.length; i < len; ++i) + { + if (this.createRow[i].type === type) + inst.iid++; + } + inst.get_iid = cr.inst_get_iid; + inst.toString = cr.inst_toString; + var initial_vars = initial_inst[3]; + if (inst.recycled) + { + cr.wipe(inst.extra); + } + else + { + inst.extra = {}; + if (typeof cr_is_preview !== "undefined") + { + inst.instance_var_names = []; + inst.instance_var_names.length = initial_vars.length; + for (i = 0, len = initial_vars.length; i < len; i++) + inst.instance_var_names[i] = initial_vars[i][1]; + } + inst.instance_vars = []; + inst.instance_vars.length = initial_vars.length; + } + for (i = 0, len = initial_vars.length; i < len; i++) + inst.instance_vars[i] = initial_vars[i][0]; + if (is_world) + { + var wm = initial_inst[0]; +; + inst.x = cr.is_undefined(sx) ? wm[0] : sx; + inst.y = cr.is_undefined(sy) ? wm[1] : sy; + inst.z = wm[2]; + inst.width = wm[3]; + inst.height = wm[4]; + inst.depth = wm[5]; + inst.angle = wm[6]; + inst.opacity = wm[7]; + inst.hotspotX = wm[8]; + inst.hotspotY = wm[9]; + inst.blend_mode = wm[10]; + effect_fallback = wm[11]; + if (!this.glwrap && type.effect_types.length) // no WebGL renderer and shaders used + inst.blend_mode = effect_fallback; // use fallback blend mode - destroy mode was handled above + inst.compositeOp = cr.effectToCompositeOp(inst.blend_mode); + if (this.gl) + cr.setGLBlend(inst, inst.blend_mode, this.gl); + if (inst.recycled) + { + for (i = 0, len = wm[12].length; i < len; i++) + { + for (j = 0, lenj = wm[12][i].length; j < lenj; j++) + inst.effect_params[i][j] = wm[12][i][j]; + } + inst.bbox.set(0, 0, 0, 0); + inst.collcells.set(0, 0, -1, -1); + inst.rendercells.set(0, 0, -1, -1); + inst.bquad.set_from_rect(inst.bbox); + cr.clearArray(inst.bbox_changed_callbacks); + } + else + { + inst.effect_params = wm[12].slice(0); + for (i = 0, len = inst.effect_params.length; i < len; i++) + inst.effect_params[i] = wm[12][i].slice(0); + inst.active_effect_types = []; + inst.active_effect_flags = []; + inst.active_effect_flags.length = type.effect_types.length; + inst.bbox = new cr.rect(0, 0, 0, 0); + inst.collcells = new cr.rect(0, 0, -1, -1); + inst.rendercells = new cr.rect(0, 0, -1, -1); + inst.bquad = new cr.quad(); + inst.bbox_changed_callbacks = []; + inst.set_bbox_changed = cr.set_bbox_changed; + inst.add_bbox_changed_callback = cr.add_bbox_changed_callback; + inst.contains_pt = cr.inst_contains_pt; + inst.update_bbox = cr.update_bbox; + inst.update_render_cell = cr.update_render_cell; + inst.update_collision_cell = cr.update_collision_cell; + inst.get_zindex = cr.inst_get_zindex; + } + inst.tilemap_exists = false; + inst.tilemap_width = 0; + inst.tilemap_height = 0; + inst.tilemap_data = null; + if (wm.length === 14) + { + inst.tilemap_exists = true; + inst.tilemap_width = wm[13][0]; + inst.tilemap_height = wm[13][1]; + inst.tilemap_data = wm[13][2]; + } + for (i = 0, len = type.effect_types.length; i < len; i++) + inst.active_effect_flags[i] = true; + inst.shaders_preserve_opaqueness = true; + inst.updateActiveEffects = cr.inst_updateActiveEffects; + inst.updateActiveEffects(); + inst.uses_shaders = !!inst.active_effect_types.length; + inst.bbox_changed = true; + inst.cell_changed = true; + type.any_cell_changed = true; + inst.visible = true; + inst.my_timescale = -1.0; + inst.layer = layer; + inst.zindex = layer.instances.length; // will be placed at top of current layer + inst.earlyz_index = 0; + if (typeof inst.collision_poly === "undefined") + inst.collision_poly = null; + inst.collisionsEnabled = true; + this.redraw = true; + } + var initial_props, binst; + cr.clearArray(all_behaviors); + for (i = 0, len = type.families.length; i < len; i++) + { + all_behaviors.push.apply(all_behaviors, type.families[i].behaviors); + } + all_behaviors.push.apply(all_behaviors, type.behaviors); + if (inst.recycled) + { + for (i = 0, len = all_behaviors.length; i < len; i++) + { + var btype = all_behaviors[i]; + binst = inst.behavior_insts[i]; + binst.recycled = true; + btype.behavior.Instance.call(binst, btype, inst); + initial_props = initial_inst[4][i]; + for (j = 0, lenj = initial_props.length; j < lenj; j++) + binst.properties[j] = initial_props[j]; + binst.onCreate(); + btype.behavior.my_instances.add(inst); + } + } + else + { + inst.behavior_insts = []; + for (i = 0, len = all_behaviors.length; i < len; i++) + { + var btype = all_behaviors[i]; + var binst = new btype.behavior.Instance(btype, inst); + binst.recycled = false; + binst.properties = initial_inst[4][i].slice(0); + binst.onCreate(); + cr.seal(binst); + inst.behavior_insts.push(binst); + btype.behavior.my_instances.add(inst); + } + } + initial_props = initial_inst[5]; + if (inst.recycled) + { + for (i = 0, len = initial_props.length; i < len; i++) + inst.properties[i] = initial_props[i]; + } + else + inst.properties = initial_props.slice(0); + this.createRow.push(inst); + this.hasPendingInstances = true; + if (layer) + { +; + layer.appendToInstanceList(inst, true); + if (layer.parallaxX !== 1 || layer.parallaxY !== 1) + type.any_instance_parallaxed = true; + } + this.objectcount++; + if (type.is_contained) + { + inst.is_contained = true; + if (inst.recycled) + cr.clearArray(inst.siblings); + else + inst.siblings = []; // note: should not include self in siblings + if (!is_startup_instance && !skip_siblings) // layout links initial instances + { + for (i = 0, len = type.container.length; i < len; i++) + { + if (type.container[i] === type) + continue; + if (!type.container[i].default_instance) + { + return null; + } + inst.siblings.push(this.createInstanceFromInit(type.container[i].default_instance, original_layer, false, is_world ? inst.x : sx, is_world ? inst.y : sy, true)); + } + for (i = 0, len = inst.siblings.length; i < len; i++) + { + inst.siblings[i].siblings.push(inst); + for (j = 0; j < len; j++) + { + if (i !== j) + inst.siblings[i].siblings.push(inst.siblings[j]); + } + } + } + } + else + { + inst.is_contained = false; + inst.siblings = null; + } + inst.onCreate(); + if (!inst.recycled) + cr.seal(inst); + for (i = 0, len = inst.behavior_insts.length; i < len; i++) + { + if (inst.behavior_insts[i].postCreate) + inst.behavior_insts[i].postCreate(); + } + return inst; + }; + Runtime.prototype.getLayerByName = function (layer_name) + { + var i, len; + for (i = 0, len = this.running_layout.layers.length; i < len; i++) + { + var layer = this.running_layout.layers[i]; + if (cr.equals_nocase(layer.name, layer_name)) + return layer; + } + return null; + }; + Runtime.prototype.getLayerByNumber = function (index) + { + index = cr.floor(index); + if (index < 0) + index = 0; + if (index >= this.running_layout.layers.length) + index = this.running_layout.layers.length - 1; + return this.running_layout.layers[index]; + }; + Runtime.prototype.getLayer = function (l) + { + if (cr.is_number(l)) + return this.getLayerByNumber(l); + else + return this.getLayerByName(l.toString()); + }; + Runtime.prototype.clearSol = function (solModifiers) + { + var i, len; + for (i = 0, len = solModifiers.length; i < len; i++) + { + solModifiers[i].getCurrentSol().select_all = true; + } + }; + Runtime.prototype.pushCleanSol = function (solModifiers) + { + var i, len; + for (i = 0, len = solModifiers.length; i < len; i++) + { + solModifiers[i].pushCleanSol(); + } + }; + Runtime.prototype.pushCopySol = function (solModifiers) + { + var i, len; + for (i = 0, len = solModifiers.length; i < len; i++) + { + solModifiers[i].pushCopySol(); + } + }; + Runtime.prototype.popSol = function (solModifiers) + { + var i, len; + for (i = 0, len = solModifiers.length; i < len; i++) + { + solModifiers[i].popSol(); + } + }; + Runtime.prototype.updateAllCells = function (type) + { + if (!type.any_cell_changed) + return; // all instances must already be up-to-date + var i, len, instances = type.instances; + for (i = 0, len = instances.length; i < len; ++i) + { + instances[i].update_collision_cell(); + } + var createRow = this.createRow; + for (i = 0, len = createRow.length; i < len; ++i) + { + if (createRow[i].type === type) + createRow[i].update_collision_cell(); + } + type.any_cell_changed = false; + }; + Runtime.prototype.getCollisionCandidates = function (layer, rtype, bbox, candidates) + { + var i, len, t; + var is_parallaxed = (layer ? (layer.parallaxX !== 1 || layer.parallaxY !== 1) : false); + if (rtype.is_family) + { + for (i = 0, len = rtype.members.length; i < len; ++i) + { + t = rtype.members[i]; + if (is_parallaxed || t.any_instance_parallaxed) + { + cr.appendArray(candidates, t.instances); + } + else + { + this.updateAllCells(t); + t.collision_grid.queryRange(bbox, candidates); + } + } + } + else + { + if (is_parallaxed || rtype.any_instance_parallaxed) + { + cr.appendArray(candidates, rtype.instances); + } + else + { + this.updateAllCells(rtype); + rtype.collision_grid.queryRange(bbox, candidates); + } + } + }; + Runtime.prototype.getTypesCollisionCandidates = function (layer, types, bbox, candidates) + { + var i, len; + for (i = 0, len = types.length; i < len; ++i) + { + this.getCollisionCandidates(layer, types[i], bbox, candidates); + } + }; + Runtime.prototype.getSolidCollisionCandidates = function (layer, bbox, candidates) + { + var solid = this.getSolidBehavior(); + if (!solid) + return null; + this.getTypesCollisionCandidates(layer, solid.my_types, bbox, candidates); + }; + Runtime.prototype.getJumpthruCollisionCandidates = function (layer, bbox, candidates) + { + var jumpthru = this.getJumpthruBehavior(); + if (!jumpthru) + return null; + this.getTypesCollisionCandidates(layer, jumpthru.my_types, bbox, candidates); + }; + Runtime.prototype.testAndSelectCanvasPointOverlap = function (type, ptx, pty, inverted) + { + var sol = type.getCurrentSol(); + var i, j, inst, len; + var orblock = this.getCurrentEventStack().current_event.orblock; + var lx, ly, arr; + if (sol.select_all) + { + if (!inverted) + { + sol.select_all = false; + cr.clearArray(sol.instances); // clear contents + } + for (i = 0, len = type.instances.length; i < len; i++) + { + inst = type.instances[i]; + inst.update_bbox(); + lx = inst.layer.canvasToLayer(ptx, pty, true); + ly = inst.layer.canvasToLayer(ptx, pty, false); + if (inst.contains_pt(lx, ly)) + { + if (inverted) + return false; + else + sol.instances.push(inst); + } + else if (orblock) + sol.else_instances.push(inst); + } + } + else + { + j = 0; + arr = (orblock ? sol.else_instances : sol.instances); + for (i = 0, len = arr.length; i < len; i++) + { + inst = arr[i]; + inst.update_bbox(); + lx = inst.layer.canvasToLayer(ptx, pty, true); + ly = inst.layer.canvasToLayer(ptx, pty, false); + if (inst.contains_pt(lx, ly)) + { + if (inverted) + return false; + else if (orblock) + sol.instances.push(inst); + else + { + sol.instances[j] = sol.instances[i]; + j++; + } + } + } + if (!inverted) + arr.length = j; + } + type.applySolToContainer(); + if (inverted) + return true; // did not find anything overlapping + else + return sol.hasObjects(); + }; + Runtime.prototype.testOverlap = function (a, b) + { + if (!a || !b || a === b || !a.collisionsEnabled || !b.collisionsEnabled) + return false; + a.update_bbox(); + b.update_bbox(); + var layera = a.layer; + var layerb = b.layer; + var different_layers = (layera !== layerb && (layera.parallaxX !== layerb.parallaxX || layerb.parallaxY !== layerb.parallaxY || layera.scale !== layerb.scale || layera.angle !== layerb.angle || layera.zoomRate !== layerb.zoomRate)); + var i, len, i2, i21, x, y, haspolya, haspolyb, polya, polyb; + if (!different_layers) // same layers: easy check + { + if (!a.bbox.intersects_rect(b.bbox)) + return false; + if (!a.bquad.intersects_quad(b.bquad)) + return false; + if (a.tilemap_exists && b.tilemap_exists) + return false; + if (a.tilemap_exists) + return this.testTilemapOverlap(a, b); + if (b.tilemap_exists) + return this.testTilemapOverlap(b, a); + haspolya = (a.collision_poly && !a.collision_poly.is_empty()); + haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); + if (!haspolya && !haspolyb) + return true; + if (haspolya) + { + a.collision_poly.cache_poly(a.width, a.height, a.angle); + polya = a.collision_poly; + } + else + { + this.temp_poly.set_from_quad(a.bquad, a.x, a.y, a.width, a.height); + polya = this.temp_poly; + } + if (haspolyb) + { + b.collision_poly.cache_poly(b.width, b.height, b.angle); + polyb = b.collision_poly; + } + else + { + this.temp_poly.set_from_quad(b.bquad, b.x, b.y, b.width, b.height); + polyb = this.temp_poly; + } + return polya.intersects_poly(polyb, b.x - a.x, b.y - a.y); + } + else // different layers: need to do full translated check + { + haspolya = (a.collision_poly && !a.collision_poly.is_empty()); + haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); + if (haspolya) + { + a.collision_poly.cache_poly(a.width, a.height, a.angle); + this.temp_poly.set_from_poly(a.collision_poly); + } + else + { + this.temp_poly.set_from_quad(a.bquad, a.x, a.y, a.width, a.height); + } + polya = this.temp_poly; + if (haspolyb) + { + b.collision_poly.cache_poly(b.width, b.height, b.angle); + this.temp_poly2.set_from_poly(b.collision_poly); + } + else + { + this.temp_poly2.set_from_quad(b.bquad, b.x, b.y, b.width, b.height); + } + polyb = this.temp_poly2; + for (i = 0, len = polya.pts_count; i < len; i++) + { + i2 = i * 2; + i21 = i2 + 1; + x = polya.pts_cache[i2]; + y = polya.pts_cache[i21]; + polya.pts_cache[i2] = layera.layerToCanvas(x + a.x, y + a.y, true); + polya.pts_cache[i21] = layera.layerToCanvas(x + a.x, y + a.y, false); + } + polya.update_bbox(); + for (i = 0, len = polyb.pts_count; i < len; i++) + { + i2 = i * 2; + i21 = i2 + 1; + x = polyb.pts_cache[i2]; + y = polyb.pts_cache[i21]; + polyb.pts_cache[i2] = layerb.layerToCanvas(x + b.x, y + b.y, true); + polyb.pts_cache[i21] = layerb.layerToCanvas(x + b.x, y + b.y, false); + } + polyb.update_bbox(); + return polya.intersects_poly(polyb, 0, 0); + } + }; + var tmpQuad = new cr.quad(); + var tmpRect = new cr.rect(0, 0, 0, 0); + var collrect_candidates = []; + Runtime.prototype.testTilemapOverlap = function (tm, a) + { + var i, len, c, rc; + var bbox = a.bbox; + var tmx = tm.x; + var tmy = tm.y; + tm.getCollisionRectCandidates(bbox, collrect_candidates); + var collrects = collrect_candidates; + var haspolya = (a.collision_poly && !a.collision_poly.is_empty()); + for (i = 0, len = collrects.length; i < len; ++i) + { + c = collrects[i]; + rc = c.rc; + if (bbox.intersects_rect_off(rc, tmx, tmy)) + { + tmpQuad.set_from_rect(rc); + tmpQuad.offset(tmx, tmy); + if (tmpQuad.intersects_quad(a.bquad)) + { + if (haspolya) + { + a.collision_poly.cache_poly(a.width, a.height, a.angle); + if (c.poly) + { + if (c.poly.intersects_poly(a.collision_poly, a.x - (tmx + rc.left), a.y - (tmy + rc.top))) + { + cr.clearArray(collrect_candidates); + return true; + } + } + else + { + this.temp_poly.set_from_quad(tmpQuad, 0, 0, rc.right - rc.left, rc.bottom - rc.top); + if (this.temp_poly.intersects_poly(a.collision_poly, a.x, a.y)) + { + cr.clearArray(collrect_candidates); + return true; + } + } + } + else + { + if (c.poly) + { + this.temp_poly.set_from_quad(a.bquad, 0, 0, a.width, a.height); + if (c.poly.intersects_poly(this.temp_poly, -(tmx + rc.left), -(tmy + rc.top))) + { + cr.clearArray(collrect_candidates); + return true; + } + } + else + { + cr.clearArray(collrect_candidates); + return true; + } + } + } + } + } + cr.clearArray(collrect_candidates); + return false; + }; + Runtime.prototype.testRectOverlap = function (r, b) + { + if (!b || !b.collisionsEnabled) + return false; + b.update_bbox(); + var layerb = b.layer; + var haspolyb, polyb; + if (!b.bbox.intersects_rect(r)) + return false; + if (b.tilemap_exists) + { + b.getCollisionRectCandidates(r, collrect_candidates); + var collrects = collrect_candidates; + var i, len, c, tilerc; + var tmx = b.x; + var tmy = b.y; + for (i = 0, len = collrects.length; i < len; ++i) + { + c = collrects[i]; + tilerc = c.rc; + if (r.intersects_rect_off(tilerc, tmx, tmy)) + { + if (c.poly) + { + this.temp_poly.set_from_rect(r, 0, 0); + if (c.poly.intersects_poly(this.temp_poly, -(tmx + tilerc.left), -(tmy + tilerc.top))) + { + cr.clearArray(collrect_candidates); + return true; + } + } + else + { + cr.clearArray(collrect_candidates); + return true; + } + } + } + cr.clearArray(collrect_candidates); + return false; + } + else + { + tmpQuad.set_from_rect(r); + if (!b.bquad.intersects_quad(tmpQuad)) + return false; + haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); + if (!haspolyb) + return true; + b.collision_poly.cache_poly(b.width, b.height, b.angle); + tmpQuad.offset(-r.left, -r.top); + this.temp_poly.set_from_quad(tmpQuad, 0, 0, 1, 1); + return b.collision_poly.intersects_poly(this.temp_poly, r.left - b.x, r.top - b.y); + } + }; + Runtime.prototype.testSegmentOverlap = function (x1, y1, x2, y2, b) + { + if (!b || !b.collisionsEnabled) + return false; + b.update_bbox(); + var layerb = b.layer; + var haspolyb, polyb; + tmpRect.set(cr.min(x1, x2), cr.min(y1, y2), cr.max(x1, x2), cr.max(y1, y2)); + if (!b.bbox.intersects_rect(tmpRect)) + return false; + if (b.tilemap_exists) + { + b.getCollisionRectCandidates(tmpRect, collrect_candidates); + var collrects = collrect_candidates; + var i, len, c, tilerc; + var tmx = b.x; + var tmy = b.y; + for (i = 0, len = collrects.length; i < len; ++i) + { + c = collrects[i]; + tilerc = c.rc; + if (tmpRect.intersects_rect_off(tilerc, tmx, tmy)) + { + tmpQuad.set_from_rect(tilerc); + tmpQuad.offset(tmx, tmy); + if (tmpQuad.intersects_segment(x1, y1, x2, y2)) + { + if (c.poly) + { + if (c.poly.intersects_segment(tmx + tilerc.left, tmy + tilerc.top, x1, y1, x2, y2)) + { + cr.clearArray(collrect_candidates); + return true; + } + } + else + { + cr.clearArray(collrect_candidates); + return true; + } + } + } + } + cr.clearArray(collrect_candidates); + return false; + } + else + { + if (!b.bquad.intersects_segment(x1, y1, x2, y2)) + return false; + haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); + if (!haspolyb) + return true; + b.collision_poly.cache_poly(b.width, b.height, b.angle); + return b.collision_poly.intersects_segment(b.x, b.y, x1, y1, x2, y2); + } + }; + Runtime.prototype.typeHasBehavior = function (t, b) + { + if (!b) + return false; + var i, len, j, lenj, f; + for (i = 0, len = t.behaviors.length; i < len; i++) + { + if (t.behaviors[i].behavior instanceof b) + return true; + } + if (!t.is_family) + { + for (i = 0, len = t.families.length; i < len; i++) + { + f = t.families[i]; + for (j = 0, lenj = f.behaviors.length; j < lenj; j++) + { + if (f.behaviors[j].behavior instanceof b) + return true; + } + } + } + return false; + }; + Runtime.prototype.typeHasNoSaveBehavior = function (t) + { + return this.typeHasBehavior(t, cr.behaviors.NoSave); + }; + Runtime.prototype.typeHasPersistBehavior = function (t) + { + return this.typeHasBehavior(t, cr.behaviors.Persist); + }; + Runtime.prototype.getSolidBehavior = function () + { + return this.solidBehavior; + }; + Runtime.prototype.getJumpthruBehavior = function () + { + return this.jumpthruBehavior; + }; + var candidates = []; + Runtime.prototype.testOverlapSolid = function (inst) + { + var i, len, s; + inst.update_bbox(); + this.getSolidCollisionCandidates(inst.layer, inst.bbox, candidates); + for (i = 0, len = candidates.length; i < len; ++i) + { + s = candidates[i]; + if (!s.extra["solidEnabled"]) + continue; + if (this.testOverlap(inst, s)) + { + cr.clearArray(candidates); + return s; + } + } + cr.clearArray(candidates); + return null; + }; + Runtime.prototype.testRectOverlapSolid = function (r) + { + var i, len, s; + this.getSolidCollisionCandidates(null, r, candidates); + for (i = 0, len = candidates.length; i < len; ++i) + { + s = candidates[i]; + if (!s.extra["solidEnabled"]) + continue; + if (this.testRectOverlap(r, s)) + { + cr.clearArray(candidates); + return s; + } + } + cr.clearArray(candidates); + return null; + }; + var jumpthru_array_ret = []; + Runtime.prototype.testOverlapJumpThru = function (inst, all) + { + var ret = null; + if (all) + { + ret = jumpthru_array_ret; + cr.clearArray(ret); + } + inst.update_bbox(); + this.getJumpthruCollisionCandidates(inst.layer, inst.bbox, candidates); + var i, len, j; + for (i = 0, len = candidates.length; i < len; ++i) + { + j = candidates[i]; + if (!j.extra["jumpthruEnabled"]) + continue; + if (this.testOverlap(inst, j)) + { + if (all) + ret.push(j); + else + { + cr.clearArray(candidates); + return j; + } + } + } + cr.clearArray(candidates); + return ret; + }; + Runtime.prototype.pushOutSolid = function (inst, xdir, ydir, dist, include_jumpthrus, specific_jumpthru) + { + var push_dist = dist || 50; + var oldx = inst.x + var oldy = inst.y; + var i; + var last_overlapped = null, secondlast_overlapped = null; + for (i = 0; i < push_dist; i++) + { + inst.x = (oldx + (xdir * i)); + inst.y = (oldy + (ydir * i)); + inst.set_bbox_changed(); + if (!this.testOverlap(inst, last_overlapped)) + { + last_overlapped = this.testOverlapSolid(inst); + if (last_overlapped) + secondlast_overlapped = last_overlapped; + if (!last_overlapped) + { + if (include_jumpthrus) + { + if (specific_jumpthru) + last_overlapped = (this.testOverlap(inst, specific_jumpthru) ? specific_jumpthru : null); + else + last_overlapped = this.testOverlapJumpThru(inst); + if (last_overlapped) + secondlast_overlapped = last_overlapped; + } + if (!last_overlapped) + { + if (secondlast_overlapped) + this.pushInFractional(inst, xdir, ydir, secondlast_overlapped, 16); + return true; + } + } + } + } + inst.x = oldx; + inst.y = oldy; + inst.set_bbox_changed(); + return false; + }; + Runtime.prototype.pushOutSolidAxis = function(inst, xdir, ydir, dist) + { + dist = dist || 50; + var oldX = inst.x; + var oldY = inst.y; + var lastOverlapped = null; + var secondLastOverlapped = null; + var i, which, sign; + for (i = 0; i < dist; ++i) + { + for (which = 0; which < 2; ++which) + { + sign = which * 2 - 1; // -1 or 1 + inst.x = oldX + (xdir * i * sign); + inst.y = oldY + (ydir * i * sign); + inst.set_bbox_changed(); + if (!this.testOverlap(inst, lastOverlapped)) + { + lastOverlapped = this.testOverlapSolid(inst); + if (lastOverlapped) + { + secondLastOverlapped = lastOverlapped; + } + else + { + if (secondLastOverlapped) + this.pushInFractional(inst, xdir * sign, ydir * sign, secondLastOverlapped, 16); + return true; + } + } + } + } + inst.x = oldX; + inst.y = oldY; + inst.set_bbox_changed(); + return false; + }; + Runtime.prototype.pushOut = function (inst, xdir, ydir, dist, otherinst) + { + var push_dist = dist || 50; + var oldx = inst.x + var oldy = inst.y; + var i; + for (i = 0; i < push_dist; i++) + { + inst.x = (oldx + (xdir * i)); + inst.y = (oldy + (ydir * i)); + inst.set_bbox_changed(); + if (!this.testOverlap(inst, otherinst)) + return true; + } + inst.x = oldx; + inst.y = oldy; + inst.set_bbox_changed(); + return false; + }; + Runtime.prototype.pushInFractional = function (inst, xdir, ydir, obj, limit) + { + var divisor = 2; + var frac; + var forward = false; + var overlapping = false; + var bestx = inst.x; + var besty = inst.y; + while (divisor <= limit) + { + frac = 1 / divisor; + divisor *= 2; + inst.x += xdir * frac * (forward ? 1 : -1); + inst.y += ydir * frac * (forward ? 1 : -1); + inst.set_bbox_changed(); + if (this.testOverlap(inst, obj)) + { + forward = true; + overlapping = true; + } + else + { + forward = false; + overlapping = false; + bestx = inst.x; + besty = inst.y; + } + } + if (overlapping) + { + inst.x = bestx; + inst.y = besty; + inst.set_bbox_changed(); + } + }; + Runtime.prototype.pushOutSolidNearest = function (inst, max_dist_) + { + var max_dist = (cr.is_undefined(max_dist_) ? 100 : max_dist_); + var dist = 0; + var oldx = inst.x + var oldy = inst.y; + var dir = 0; + var dx = 0, dy = 0; + var last_overlapped = this.testOverlapSolid(inst); + if (!last_overlapped) + return true; // already clear of solids + while (dist <= max_dist) + { + switch (dir) { + case 0: dx = 0; dy = -1; dist++; break; + case 1: dx = 1; dy = -1; break; + case 2: dx = 1; dy = 0; break; + case 3: dx = 1; dy = 1; break; + case 4: dx = 0; dy = 1; break; + case 5: dx = -1; dy = 1; break; + case 6: dx = -1; dy = 0; break; + case 7: dx = -1; dy = -1; break; + } + dir = (dir + 1) % 8; + inst.x = cr.floor(oldx + (dx * dist)); + inst.y = cr.floor(oldy + (dy * dist)); + inst.set_bbox_changed(); + if (!this.testOverlap(inst, last_overlapped)) + { + last_overlapped = this.testOverlapSolid(inst); + if (!last_overlapped) + return true; + } + } + inst.x = oldx; + inst.y = oldy; + inst.set_bbox_changed(); + return false; + }; + Runtime.prototype.registerCollision = function (a, b) + { + if (!a.collisionsEnabled || !b.collisionsEnabled) + return; + this.registered_collisions.push([a, b]); + }; + Runtime.prototype.addRegisteredCollisionCandidates = function (inst, otherType, arr) + { + var i, len, r, otherInst; + for (i = 0, len = this.registered_collisions.length; i < len; ++i) + { + r = this.registered_collisions[i]; + if (r[0] === inst) + otherInst = r[1]; + else if (r[1] === inst) + otherInst = r[0]; + else + continue; + if (otherType.is_family) + { + if (otherType.members.indexOf(otherType) === -1) + continue; + } + else + { + if (otherInst.type !== otherType) + continue; + } + if (arr.indexOf(otherInst) === -1) + arr.push(otherInst); + } + }; + Runtime.prototype.checkRegisteredCollision = function (a, b) + { + var i, len, x; + for (i = 0, len = this.registered_collisions.length; i < len; i++) + { + x = this.registered_collisions[i]; + if ((x[0] === a && x[1] === b) || (x[0] === b && x[1] === a)) + return true; + } + return false; + }; + Runtime.prototype.calculateSolidBounceAngle = function(inst, startx, starty, obj) + { + var objx = inst.x; + var objy = inst.y; + var radius = cr.max(10, cr.distanceTo(startx, starty, objx, objy)); + var startangle = cr.angleTo(startx, starty, objx, objy); + var firstsolid = obj || this.testOverlapSolid(inst); + if (!firstsolid) + return cr.clamp_angle(startangle + cr.PI); + var cursolid = firstsolid; + var i, curangle, anticlockwise_free_angle, clockwise_free_angle; + var increment = cr.to_radians(5); // 5 degree increments + for (i = 1; i < 36; i++) + { + curangle = startangle - i * increment; + inst.x = startx + Math.cos(curangle) * radius; + inst.y = starty + Math.sin(curangle) * radius; + inst.set_bbox_changed(); + if (!this.testOverlap(inst, cursolid)) + { + cursolid = obj ? null : this.testOverlapSolid(inst); + if (!cursolid) + { + anticlockwise_free_angle = curangle; + break; + } + } + } + if (i === 36) + anticlockwise_free_angle = cr.clamp_angle(startangle + cr.PI); + var cursolid = firstsolid; + for (i = 1; i < 36; i++) + { + curangle = startangle + i * increment; + inst.x = startx + Math.cos(curangle) * radius; + inst.y = starty + Math.sin(curangle) * radius; + inst.set_bbox_changed(); + if (!this.testOverlap(inst, cursolid)) + { + cursolid = obj ? null : this.testOverlapSolid(inst); + if (!cursolid) + { + clockwise_free_angle = curangle; + break; + } + } + } + if (i === 36) + clockwise_free_angle = cr.clamp_angle(startangle + cr.PI); + inst.x = objx; + inst.y = objy; + inst.set_bbox_changed(); + if (clockwise_free_angle === anticlockwise_free_angle) + return clockwise_free_angle; + var half_diff = cr.angleDiff(clockwise_free_angle, anticlockwise_free_angle) / 2; + var normal; + if (cr.angleClockwise(clockwise_free_angle, anticlockwise_free_angle)) + { + normal = cr.clamp_angle(anticlockwise_free_angle + half_diff + cr.PI); + } + else + { + normal = cr.clamp_angle(clockwise_free_angle + half_diff); + } +; + var vx = Math.cos(startangle); + var vy = Math.sin(startangle); + var nx = Math.cos(normal); + var ny = Math.sin(normal); + var v_dot_n = vx * nx + vy * ny; + var rx = vx - 2 * v_dot_n * nx; + var ry = vy - 2 * v_dot_n * ny; + return cr.angleTo(0, 0, rx, ry); + }; + var triggerSheetIndex = -1; + Runtime.prototype.trigger = function (method, inst, value /* for fast triggers */) + { +; + if (!this.running_layout) + return false; + var sheet = this.running_layout.event_sheet; + if (!sheet) + return false; // no event sheet active; nothing to trigger + var ret = false; + var r, i, len; + triggerSheetIndex++; + var deep_includes = sheet.deep_includes; + for (i = 0, len = deep_includes.length; i < len; ++i) + { + r = this.triggerOnSheet(method, inst, deep_includes[i], value); + ret = ret || r; + } + r = this.triggerOnSheet(method, inst, sheet, value); + ret = ret || r; + triggerSheetIndex--; + return ret; + }; + Runtime.prototype.triggerOnSheet = function (method, inst, sheet, value) + { + var ret = false; + var i, leni, r, families; + if (!inst) + { + r = this.triggerOnSheetForTypeName(method, inst, "system", sheet, value); + ret = ret || r; + } + else + { + r = this.triggerOnSheetForTypeName(method, inst, inst.type.name, sheet, value); + ret = ret || r; + families = inst.type.families; + for (i = 0, leni = families.length; i < leni; ++i) + { + r = this.triggerOnSheetForTypeName(method, inst, families[i].name, sheet, value); + ret = ret || r; + } + } + return ret; // true if anything got triggered + }; + Runtime.prototype.triggerOnSheetForTypeName = function (method, inst, type_name, sheet, value) + { + var i, leni; + var ret = false, ret2 = false; + var trig, index; + var fasttrigger = (typeof value !== "undefined"); + var triggers = (fasttrigger ? sheet.fasttriggers : sheet.triggers); + var obj_entry = triggers[type_name]; + if (!obj_entry) + return ret; + var triggers_list = null; + for (i = 0, leni = obj_entry.length; i < leni; ++i) + { + if (obj_entry[i].method == method) + { + triggers_list = obj_entry[i].evs; + break; + } + } + if (!triggers_list) + return ret; + var triggers_to_fire; + if (fasttrigger) + { + triggers_to_fire = triggers_list[value]; + } + else + { + triggers_to_fire = triggers_list; + } + if (!triggers_to_fire) + return null; + for (i = 0, leni = triggers_to_fire.length; i < leni; i++) + { + trig = triggers_to_fire[i][0]; + index = triggers_to_fire[i][1]; + ret2 = this.executeSingleTrigger(inst, type_name, trig, index); + ret = ret || ret2; + } + return ret; + }; + Runtime.prototype.executeSingleTrigger = function (inst, type_name, trig, index) + { + var i, leni; + var ret = false; + this.trigger_depth++; + var current_event = this.getCurrentEventStack().current_event; + if (current_event) + this.pushCleanSol(current_event.solModifiersIncludingParents); + var isrecursive = (this.trigger_depth > 1); // calling trigger from inside another trigger + this.pushCleanSol(trig.solModifiersIncludingParents); + if (isrecursive) + this.pushLocalVarStack(); + var event_stack = this.pushEventStack(trig); + event_stack.current_event = trig; + if (inst) + { + var sol = this.types[type_name].getCurrentSol(); + sol.select_all = false; + cr.clearArray(sol.instances); + sol.instances[0] = inst; + this.types[type_name].applySolToContainer(); + } + var ok_to_run = true; + if (trig.parent) + { + var temp_parents_arr = event_stack.temp_parents_arr; + var cur_parent = trig.parent; + while (cur_parent) + { + temp_parents_arr.push(cur_parent); + cur_parent = cur_parent.parent; + } + temp_parents_arr.reverse(); + for (i = 0, leni = temp_parents_arr.length; i < leni; i++) + { + if (!temp_parents_arr[i].run_pretrigger()) // parent event failed + { + ok_to_run = false; + break; + } + } + } + if (ok_to_run) + { + this.execcount++; + if (trig.orblock) + trig.run_orblocktrigger(index); + else + trig.run(); + ret = ret || event_stack.last_event_true; + } + this.popEventStack(); + if (isrecursive) + this.popLocalVarStack(); + this.popSol(trig.solModifiersIncludingParents); + if (current_event) + this.popSol(current_event.solModifiersIncludingParents); + if (this.hasPendingInstances && this.isInOnDestroy === 0 && triggerSheetIndex === 0 && !this.isRunningEvents) + { + this.ClearDeathRow(); + } + this.trigger_depth--; + return ret; + }; + Runtime.prototype.getCurrentCondition = function () + { + var evinfo = this.getCurrentEventStack(); + return evinfo.current_event.conditions[evinfo.cndindex]; + }; + Runtime.prototype.getCurrentConditionObjectType = function () + { + var cnd = this.getCurrentCondition(); + return cnd.type; + }; + Runtime.prototype.isCurrentConditionFirst = function () + { + var evinfo = this.getCurrentEventStack(); + return evinfo.cndindex === 0; + }; + Runtime.prototype.getCurrentAction = function () + { + var evinfo = this.getCurrentEventStack(); + return evinfo.current_event.actions[evinfo.actindex]; + }; + Runtime.prototype.pushLocalVarStack = function () + { + this.localvar_stack_index++; + if (this.localvar_stack_index >= this.localvar_stack.length) + this.localvar_stack.push([]); + }; + Runtime.prototype.popLocalVarStack = function () + { +; + this.localvar_stack_index--; + }; + Runtime.prototype.getCurrentLocalVarStack = function () + { + return this.localvar_stack[this.localvar_stack_index]; + }; + Runtime.prototype.pushEventStack = function (cur_event) + { + this.event_stack_index++; + if (this.event_stack_index >= this.event_stack.length) + this.event_stack.push(new cr.eventStackFrame()); + var ret = this.getCurrentEventStack(); + ret.reset(cur_event); + return ret; + }; + Runtime.prototype.popEventStack = function () + { +; + this.event_stack_index--; + }; + Runtime.prototype.getCurrentEventStack = function () + { + return this.event_stack[this.event_stack_index]; + }; + Runtime.prototype.pushLoopStack = function (name_) + { + this.loop_stack_index++; + if (this.loop_stack_index >= this.loop_stack.length) + { + this.loop_stack.push(cr.seal({ name: name_, index: 0, stopped: false })); + } + var ret = this.getCurrentLoop(); + ret.name = name_; + ret.index = 0; + ret.stopped = false; + return ret; + }; + Runtime.prototype.popLoopStack = function () + { +; + this.loop_stack_index--; + }; + Runtime.prototype.getCurrentLoop = function () + { + return this.loop_stack[this.loop_stack_index]; + }; + Runtime.prototype.getEventVariableByName = function (name, scope) + { + var i, leni, j, lenj, sheet, e; + while (scope) + { + for (i = 0, leni = scope.subevents.length; i < leni; i++) + { + e = scope.subevents[i]; + if (e instanceof cr.eventvariable && cr.equals_nocase(name, e.name)) + return e; + } + scope = scope.parent; + } + for (i = 0, leni = this.eventsheets_by_index.length; i < leni; i++) + { + sheet = this.eventsheets_by_index[i]; + for (j = 0, lenj = sheet.events.length; j < lenj; j++) + { + e = sheet.events[j]; + if (e instanceof cr.eventvariable && cr.equals_nocase(name, e.name)) + return e; + } + } + return null; + }; + Runtime.prototype.getLayoutBySid = function (sid_) + { + var i, len; + for (i = 0, len = this.layouts_by_index.length; i < len; i++) + { + if (this.layouts_by_index[i].sid === sid_) + return this.layouts_by_index[i]; + } + return null; + }; + Runtime.prototype.getObjectTypeBySid = function (sid_) + { + var i, len; + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + if (this.types_by_index[i].sid === sid_) + return this.types_by_index[i]; + } + return null; + }; + Runtime.prototype.getGroupBySid = function (sid_) + { + var i, len; + for (i = 0, len = this.allGroups.length; i < len; i++) + { + if (this.allGroups[i].sid === sid_) + return this.allGroups[i]; + } + return null; + }; + Runtime.prototype.doCanvasSnapshot = function (format_, quality_) + { + this.snapshotCanvas = [format_, quality_]; + this.redraw = true; // force redraw so snapshot is always taken + }; + function IsIndexedDBAvailable() + { + try { + return !!window.indexedDB; + } + catch (e) + { + return false; + } + }; + function makeSaveDb(e) + { + var db = e.target.result; + db.createObjectStore("saves", { keyPath: "slot" }); + }; + function IndexedDB_WriteSlot(slot_, data_, oncomplete_, onerror_) + { + try { + var request = indexedDB.open("_C2SaveStates"); + request.onupgradeneeded = makeSaveDb; + request.onerror = onerror_; + request.onsuccess = function (e) + { + var db = e.target.result; + db.onerror = onerror_; + var transaction = db.transaction(["saves"], "readwrite"); + var objectStore = transaction.objectStore("saves"); + var putReq = objectStore.put({"slot": slot_, "data": data_ }); + putReq.onsuccess = oncomplete_; + }; + } + catch (err) + { + onerror_(err); + } + }; + function IndexedDB_ReadSlot(slot_, oncomplete_, onerror_) + { + try { + var request = indexedDB.open("_C2SaveStates"); + request.onupgradeneeded = makeSaveDb; + request.onerror = onerror_; + request.onsuccess = function (e) + { + var db = e.target.result; + db.onerror = onerror_; + var transaction = db.transaction(["saves"]); + var objectStore = transaction.objectStore("saves"); + var readReq = objectStore.get(slot_); + readReq.onsuccess = function (e) + { + if (readReq.result) + oncomplete_(readReq.result["data"]); + else + oncomplete_(null); + }; + }; + } + catch (err) + { + onerror_(err); + } + }; + Runtime.prototype.signalContinuousPreview = function () + { + this.signalledContinuousPreview = true; + }; + function doContinuousPreviewReload() + { + cr.logexport("Reloading for continuous preview"); + if (!!window["c2cocoonjs"]) + { + CocoonJS["App"]["reload"](); + } + else + { + if (window.location.search.indexOf("continuous") > -1) + window.location.reload(true); + else + window.location = window.location + "?continuous"; + } + }; + Runtime.prototype.handleSaveLoad = function () + { + var self = this; + var savingToSlot = this.saveToSlot; + var savingJson = this.lastSaveJson; + var loadingFromSlot = this.loadFromSlot; + var continuous = false; + if (this.signalledContinuousPreview) + { + continuous = true; + savingToSlot = "__c2_continuouspreview"; + this.signalledContinuousPreview = false; + } + if (savingToSlot.length) + { + this.ClearDeathRow(); + savingJson = this.saveToJSONString(); + if (IsIndexedDBAvailable() && !this.isCocoonJs) + { + IndexedDB_WriteSlot(savingToSlot, savingJson, function () + { + cr.logexport("Saved state to IndexedDB storage (" + savingJson.length + " bytes)"); + self.lastSaveJson = savingJson; + self.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null); + self.lastSaveJson = ""; + savingJson = ""; + if (continuous) + doContinuousPreviewReload(); + }, function (e) + { + try { + localStorage.setItem("__c2save_" + savingToSlot, savingJson); + cr.logexport("Saved state to WebStorage (" + savingJson.length + " bytes)"); + self.lastSaveJson = savingJson; + self.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null); + self.lastSaveJson = ""; + savingJson = ""; + if (continuous) + doContinuousPreviewReload(); + } + catch (f) + { + cr.logexport("Failed to save game state: " + e + "; " + f); + self.trigger(cr.system_object.prototype.cnds.OnSaveFailed, null); + } + }); + } + else + { + try { + localStorage.setItem("__c2save_" + savingToSlot, savingJson); + cr.logexport("Saved state to WebStorage (" + savingJson.length + " bytes)"); + self.lastSaveJson = savingJson; + this.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null); + self.lastSaveJson = ""; + savingJson = ""; + if (continuous) + doContinuousPreviewReload(); + } + catch (e) + { + cr.logexport("Error saving to WebStorage: " + e); + self.trigger(cr.system_object.prototype.cnds.OnSaveFailed, null); + } + } + this.saveToSlot = ""; + this.loadFromSlot = ""; + this.loadFromJson = null; + } + if (loadingFromSlot.length) + { + if (IsIndexedDBAvailable() && !this.isCocoonJs) + { + IndexedDB_ReadSlot(loadingFromSlot, function (result_) + { + if (result_) + { + self.loadFromJson = result_; + cr.logexport("Loaded state from IndexedDB storage (" + self.loadFromJson.length + " bytes)"); + } + else + { + self.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || ""; + cr.logexport("Loaded state from WebStorage (" + self.loadFromJson.length + " bytes)"); + } + self.suspendDrawing = false; + if (!self.loadFromJson) + { + self.loadFromJson = null; + self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); + } + }, function (e) + { + self.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || ""; + cr.logexport("Loaded state from WebStorage (" + self.loadFromJson.length + " bytes)"); + self.suspendDrawing = false; + if (!self.loadFromJson) + { + self.loadFromJson = null; + self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); + } + }); + } + else + { + try { + this.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || ""; + cr.logexport("Loaded state from WebStorage (" + this.loadFromJson.length + " bytes)"); + } + catch (e) + { + this.loadFromJson = null; + } + this.suspendDrawing = false; + if (!self.loadFromJson) + { + self.loadFromJson = null; + self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); + } + } + this.loadFromSlot = ""; + this.saveToSlot = ""; + } + if (this.loadFromJson !== null) + { + this.ClearDeathRow(); + var ok = this.loadFromJSONString(this.loadFromJson); + if (ok) + { + this.lastSaveJson = this.loadFromJson; + this.trigger(cr.system_object.prototype.cnds.OnLoadComplete, null); + this.lastSaveJson = ""; + } + else + { + self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); + } + this.loadFromJson = null; + } + }; + function CopyExtraObject(extra) + { + var p, ret = {}; + for (p in extra) + { + if (extra.hasOwnProperty(p)) + { + if (extra[p] instanceof cr.ObjectSet) + continue; + if (extra[p] && typeof extra[p].c2userdata !== "undefined") + continue; + if (p === "spriteCreatedDestroyCallback") + continue; + ret[p] = extra[p]; + } + } + return ret; + }; + Runtime.prototype.saveToJSONString = function() + { + var i, len, j, lenj, type, layout, typeobj, g, c, a, v, p; + var o = { + "c2save": true, + "version": 1, + "rt": { + "time": this.kahanTime.sum, + "walltime": this.wallTime.sum, + "timescale": this.timescale, + "tickcount": this.tickcount, + "execcount": this.execcount, + "next_uid": this.next_uid, + "running_layout": this.running_layout.sid, + "start_time_offset": (Date.now() - this.start_time) + }, + "types": {}, + "layouts": {}, + "events": { + "groups": {}, + "cnds": {}, + "acts": {}, + "vars": {} + } + }; + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + type = this.types_by_index[i]; + if (type.is_family || this.typeHasNoSaveBehavior(type)) + continue; + typeobj = { + "instances": [] + }; + if (cr.hasAnyOwnProperty(type.extra)) + typeobj["ex"] = CopyExtraObject(type.extra); + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + typeobj["instances"].push(this.saveInstanceToJSON(type.instances[j])); + } + o["types"][type.sid.toString()] = typeobj; + } + for (i = 0, len = this.layouts_by_index.length; i < len; i++) + { + layout = this.layouts_by_index[i]; + o["layouts"][layout.sid.toString()] = layout.saveToJSON(); + } + var ogroups = o["events"]["groups"]; + for (i = 0, len = this.allGroups.length; i < len; i++) + { + g = this.allGroups[i]; + ogroups[g.sid.toString()] = this.groups_by_name[g.group_name].group_active; + } + var ocnds = o["events"]["cnds"]; + for (p in this.cndsBySid) + { + if (this.cndsBySid.hasOwnProperty(p)) + { + c = this.cndsBySid[p]; + if (cr.hasAnyOwnProperty(c.extra)) + ocnds[p] = { "ex": CopyExtraObject(c.extra) }; + } + } + var oacts = o["events"]["acts"]; + for (p in this.actsBySid) + { + if (this.actsBySid.hasOwnProperty(p)) + { + a = this.actsBySid[p]; + if (cr.hasAnyOwnProperty(a.extra)) + oacts[p] = { "ex": CopyExtraObject(a.extra) }; + } + } + var ovars = o["events"]["vars"]; + for (p in this.varsBySid) + { + if (this.varsBySid.hasOwnProperty(p)) + { + v = this.varsBySid[p]; + if (!v.is_constant && (!v.parent || v.is_static)) + ovars[p] = v.data; + } + } + o["system"] = this.system.saveToJSON(); + return JSON.stringify(o); + }; + Runtime.prototype.refreshUidMap = function () + { + var i, len, type, j, lenj, inst; + this.objectsByUid = {}; + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + type = this.types_by_index[i]; + if (type.is_family) + continue; + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + inst = type.instances[j]; + this.objectsByUid[inst.uid.toString()] = inst; + } + } + }; + Runtime.prototype.loadFromJSONString = function (str) + { + var o; + try { + o = JSON.parse(str); + } + catch (e) { + return false; + } + if (!o["c2save"]) + return false; // probably not a c2 save state + if (o["version"] > 1) + return false; // from future version of c2; assume not compatible + this.isLoadingState = true; + var rt = o["rt"]; + this.kahanTime.reset(); + this.kahanTime.sum = rt["time"]; + this.wallTime.reset(); + this.wallTime.sum = rt["walltime"] || 0; + this.timescale = rt["timescale"]; + this.tickcount = rt["tickcount"]; + this.execcount = rt["execcount"]; + this.start_time = Date.now() - rt["start_time_offset"]; + var layout_sid = rt["running_layout"]; + if (layout_sid !== this.running_layout.sid) + { + var changeToLayout = this.getLayoutBySid(layout_sid); + if (changeToLayout) + this.doChangeLayout(changeToLayout); + else + return; // layout that was saved on has gone missing (deleted?) + } + var i, len, j, lenj, k, lenk, p, type, existing_insts, load_insts, inst, binst, layout, layer, g, iid, t; + var otypes = o["types"]; + for (p in otypes) + { + if (otypes.hasOwnProperty(p)) + { + type = this.getObjectTypeBySid(parseInt(p, 10)); + if (!type || type.is_family || this.typeHasNoSaveBehavior(type)) + continue; + if (otypes[p]["ex"]) + type.extra = otypes[p]["ex"]; + else + cr.wipe(type.extra); + existing_insts = type.instances; + load_insts = otypes[p]["instances"]; + for (i = 0, len = cr.min(existing_insts.length, load_insts.length); i < len; i++) + { + this.loadInstanceFromJSON(existing_insts[i], load_insts[i]); + } + for (i = load_insts.length, len = existing_insts.length; i < len; i++) + this.DestroyInstance(existing_insts[i]); + for (i = existing_insts.length, len = load_insts.length; i < len; i++) + { + layer = null; + if (type.plugin.is_world) + { + layer = this.running_layout.getLayerBySid(load_insts[i]["w"]["l"]); + if (!layer) + continue; + } + inst = this.createInstanceFromInit(type.default_instance, layer, false, 0, 0, true); + this.loadInstanceFromJSON(inst, load_insts[i]); + } + type.stale_iids = true; + } + } + this.ClearDeathRow(); + this.refreshUidMap(); + var olayouts = o["layouts"]; + for (p in olayouts) + { + if (olayouts.hasOwnProperty(p)) + { + layout = this.getLayoutBySid(parseInt(p, 10)); + if (!layout) + continue; // must've gone missing + layout.loadFromJSON(olayouts[p]); + } + } + var ogroups = o["events"]["groups"]; + for (p in ogroups) + { + if (ogroups.hasOwnProperty(p)) + { + g = this.getGroupBySid(parseInt(p, 10)); + if (g && this.groups_by_name[g.group_name]) + this.groups_by_name[g.group_name].setGroupActive(ogroups[p]); + } + } + var ocnds = o["events"]["cnds"]; + for (p in this.cndsBySid) + { + if (this.cndsBySid.hasOwnProperty(p)) + { + if (ocnds.hasOwnProperty(p)) + { + this.cndsBySid[p].extra = ocnds[p]["ex"]; + } + else + { + this.cndsBySid[p].extra = {}; + } + } + } + var oacts = o["events"]["acts"]; + for (p in this.actsBySid) + { + if (this.actsBySid.hasOwnProperty(p)) + { + if (oacts.hasOwnProperty(p)) + { + this.actsBySid[p].extra = oacts[p]["ex"]; + } + else + { + this.actsBySid[p].extra = {}; + } + } + } + var ovars = o["events"]["vars"]; + for (p in ovars) + { + if (ovars.hasOwnProperty(p) && this.varsBySid.hasOwnProperty(p)) + { + this.varsBySid[p].data = ovars[p]; + } + } + this.next_uid = rt["next_uid"]; + this.isLoadingState = false; + for (i = 0, len = this.fireOnCreateAfterLoad.length; i < len; ++i) + { + inst = this.fireOnCreateAfterLoad[i]; + this.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnCreated, inst); + } + cr.clearArray(this.fireOnCreateAfterLoad); + this.system.loadFromJSON(o["system"]); + for (i = 0, len = this.types_by_index.length; i < len; i++) + { + type = this.types_by_index[i]; + if (type.is_family || this.typeHasNoSaveBehavior(type)) + continue; + for (j = 0, lenj = type.instances.length; j < lenj; j++) + { + inst = type.instances[j]; + if (type.is_contained) + { + iid = inst.get_iid(); + cr.clearArray(inst.siblings); + for (k = 0, lenk = type.container.length; k < lenk; k++) + { + t = type.container[k]; + if (type === t) + continue; +; + inst.siblings.push(t.instances[iid]); + } + } + if (inst.afterLoad) + inst.afterLoad(); + if (inst.behavior_insts) + { + for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) + { + binst = inst.behavior_insts[k]; + if (binst.afterLoad) + binst.afterLoad(); + } + } + } + } + this.redraw = true; + return true; + }; + Runtime.prototype.saveInstanceToJSON = function(inst, state_only) + { + var i, len, world, behinst, et; + var type = inst.type; + var plugin = type.plugin; + var o = {}; + if (state_only) + o["c2"] = true; // mark as known json data from Construct 2 + else + o["uid"] = inst.uid; + if (cr.hasAnyOwnProperty(inst.extra)) + o["ex"] = CopyExtraObject(inst.extra); + if (inst.instance_vars && inst.instance_vars.length) + { + o["ivs"] = {}; + for (i = 0, len = inst.instance_vars.length; i < len; i++) + { + o["ivs"][inst.type.instvar_sids[i].toString()] = inst.instance_vars[i]; + } + } + if (plugin.is_world) + { + world = { + "x": inst.x, + "y": inst.y, + "w": inst.width, + "h": inst.height, + "l": inst.layer.sid, + "zi": inst.get_zindex() + }; + if (inst.angle !== 0) + world["a"] = inst.angle; + if (inst.opacity !== 1) + world["o"] = inst.opacity; + if (inst.hotspotX !== 0.5) + world["hX"] = inst.hotspotX; + if (inst.hotspotY !== 0.5) + world["hY"] = inst.hotspotY; + if (inst.blend_mode !== 0) + world["bm"] = inst.blend_mode; + if (!inst.visible) + world["v"] = inst.visible; + if (!inst.collisionsEnabled) + world["ce"] = inst.collisionsEnabled; + if (inst.my_timescale !== -1) + world["mts"] = inst.my_timescale; + if (type.effect_types.length) + { + world["fx"] = []; + for (i = 0, len = type.effect_types.length; i < len; i++) + { + et = type.effect_types[i]; + world["fx"].push({"name": et.name, + "active": inst.active_effect_flags[et.index], + "params": inst.effect_params[et.index] }); + } + } + o["w"] = world; + } + if (inst.behavior_insts && inst.behavior_insts.length) + { + o["behs"] = {}; + for (i = 0, len = inst.behavior_insts.length; i < len; i++) + { + behinst = inst.behavior_insts[i]; + if (behinst.saveToJSON) + o["behs"][behinst.type.sid.toString()] = behinst.saveToJSON(); + } + } + if (inst.saveToJSON) + o["data"] = inst.saveToJSON(); + return o; + }; + Runtime.prototype.getInstanceVarIndexBySid = function (type, sid_) + { + var i, len; + for (i = 0, len = type.instvar_sids.length; i < len; i++) + { + if (type.instvar_sids[i] === sid_) + return i; + } + return -1; + }; + Runtime.prototype.getBehaviorIndexBySid = function (inst, sid_) + { + var i, len; + for (i = 0, len = inst.behavior_insts.length; i < len; i++) + { + if (inst.behavior_insts[i].type.sid === sid_) + return i; + } + return -1; + }; + Runtime.prototype.loadInstanceFromJSON = function(inst, o, state_only) + { + var p, i, len, iv, oivs, world, fxindex, obehs, behindex, value; + var oldlayer; + var type = inst.type; + var plugin = type.plugin; + if (state_only) + { + if (!o["c2"]) + return; + } + else + inst.uid = o["uid"]; + if (o["ex"]) + inst.extra = o["ex"]; + else + cr.wipe(inst.extra); + oivs = o["ivs"]; + if (oivs) + { + for (p in oivs) + { + if (oivs.hasOwnProperty(p)) + { + iv = this.getInstanceVarIndexBySid(type, parseInt(p, 10)); + if (iv < 0 || iv >= inst.instance_vars.length) + continue; // must've gone missing + value = oivs[p]; + if (value === null) + value = NaN; + inst.instance_vars[iv] = value; + } + } + } + if (plugin.is_world) + { + world = o["w"]; + if (inst.layer.sid !== world["l"]) + { + oldlayer = inst.layer; + inst.layer = this.running_layout.getLayerBySid(world["l"]); + if (inst.layer) + { + oldlayer.removeFromInstanceList(inst, true); + inst.layer.appendToInstanceList(inst, true); + inst.set_bbox_changed(); + inst.layer.setZIndicesStaleFrom(0); + } + else + { + inst.layer = oldlayer; + if (!state_only) + this.DestroyInstance(inst); + } + } + inst.x = world["x"]; + inst.y = world["y"]; + inst.width = world["w"]; + inst.height = world["h"]; + inst.zindex = world["zi"]; + inst.angle = world.hasOwnProperty("a") ? world["a"] : 0; + inst.opacity = world.hasOwnProperty("o") ? world["o"] : 1; + inst.hotspotX = world.hasOwnProperty("hX") ? world["hX"] : 0.5; + inst.hotspotY = world.hasOwnProperty("hY") ? world["hY"] : 0.5; + inst.visible = world.hasOwnProperty("v") ? world["v"] : true; + inst.collisionsEnabled = world.hasOwnProperty("ce") ? world["ce"] : true; + inst.my_timescale = world.hasOwnProperty("mts") ? world["mts"] : -1; + inst.blend_mode = world.hasOwnProperty("bm") ? world["bm"] : 0;; + inst.compositeOp = cr.effectToCompositeOp(inst.blend_mode); + if (this.gl) + cr.setGLBlend(inst, inst.blend_mode, this.gl); + inst.set_bbox_changed(); + if (world.hasOwnProperty("fx")) + { + for (i = 0, len = world["fx"].length; i < len; i++) + { + fxindex = type.getEffectIndexByName(world["fx"][i]["name"]); + if (fxindex < 0) + continue; // must've gone missing + inst.active_effect_flags[fxindex] = world["fx"][i]["active"]; + inst.effect_params[fxindex] = world["fx"][i]["params"]; + } + } + inst.updateActiveEffects(); + } + obehs = o["behs"]; + if (obehs) + { + for (p in obehs) + { + if (obehs.hasOwnProperty(p)) + { + behindex = this.getBehaviorIndexBySid(inst, parseInt(p, 10)); + if (behindex < 0) + continue; // must've gone missing + inst.behavior_insts[behindex].loadFromJSON(obehs[p]); + } + } + } + if (o["data"]) + inst.loadFromJSON(o["data"]); + }; + Runtime.prototype.fetchLocalFileViaCordova = function (filename, successCallback, errorCallback) + { + var path = cordova["file"]["applicationDirectory"] + "www/" + filename; + window["resolveLocalFileSystemURL"](path, function (entry) + { + entry.file(successCallback, errorCallback); + }, errorCallback); + }; + Runtime.prototype.fetchLocalFileViaCordovaAsText = function (filename, successCallback, errorCallback) + { + this.fetchLocalFileViaCordova(filename, function (file) + { + var reader = new FileReader(); + reader.onload = function (e) + { + successCallback(e.target.result); + }; + reader.onerror = errorCallback; + reader.readAsText(file); + }, errorCallback); + }; + var queuedArrayBufferReads = []; + var activeArrayBufferReads = 0; + var MAX_ARRAYBUFFER_READS = 8; + Runtime.prototype.maybeStartNextArrayBufferRead = function() + { + if (!queuedArrayBufferReads.length) + return; // none left + if (activeArrayBufferReads >= MAX_ARRAYBUFFER_READS) + return; // already got maximum number in-flight + activeArrayBufferReads++; + var job = queuedArrayBufferReads.shift(); + this.doFetchLocalFileViaCordovaAsArrayBuffer(job.filename, job.successCallback, job.errorCallback); + }; + Runtime.prototype.fetchLocalFileViaCordovaAsArrayBuffer = function (filename, successCallback_, errorCallback_) + { + var self = this; + queuedArrayBufferReads.push({ + filename: filename, + successCallback: function (result) + { + activeArrayBufferReads--; + self.maybeStartNextArrayBufferRead(); + successCallback_(result); + }, + errorCallback: function (err) + { + activeArrayBufferReads--; + self.maybeStartNextArrayBufferRead(); + errorCallback_(err); + } + }); + this.maybeStartNextArrayBufferRead(); + }; + Runtime.prototype.doFetchLocalFileViaCordovaAsArrayBuffer = function (filename, successCallback, errorCallback) + { + this.fetchLocalFileViaCordova(filename, function (file) + { + var reader = new FileReader(); + reader.onload = function (e) + { + successCallback(e.target.result); + }; + reader.readAsArrayBuffer(file); + }, errorCallback); + }; + Runtime.prototype.fetchLocalFileViaCordovaAsURL = function (filename, successCallback, errorCallback) + { + var blobType = ""; + var lowername = filename.toLowerCase(); + var ext3 = lowername.substr(lowername.length - 4); + var ext4 = lowername.substr(lowername.length - 5); + if (ext3 === ".mp4") + blobType = "video/mp4"; + else if (ext4 === ".webm") + blobType = "video/webm"; // use video type but hopefully works with audio too + else if (ext3 === ".m4a") + blobType = "audio/mp4"; + else if (ext3 === ".mp3") + blobType = "audio/mpeg"; + this.fetchLocalFileViaCordovaAsArrayBuffer(filename, function (arrayBuffer) + { + var blob = new Blob([arrayBuffer], { type: blobType }); + var url = URL.createObjectURL(blob); + successCallback(url); + }, errorCallback); + }; + Runtime.prototype.isAbsoluteUrl = function (url) + { + return /^(?:[a-z]+:)?\/\//.test(url) || url.substr(0, 5) === "data:" || url.substr(0, 5) === "blob:"; + }; + Runtime.prototype.setImageSrc = function (img, src) + { + if (this.isWKWebView && !this.isAbsoluteUrl(src)) + { + this.fetchLocalFileViaCordovaAsURL(src, function (url) + { + img.src = url; + }, function (err) + { + alert("Failed to load image: " + err); + }); + } + else + { + img.src = src; + } + }; + Runtime.prototype.setCtxImageSmoothingEnabled = function (ctx, e) + { + if (typeof ctx["imageSmoothingEnabled"] !== "undefined") + { + ctx["imageSmoothingEnabled"] = e; + } + else + { + ctx["webkitImageSmoothingEnabled"] = e; + ctx["mozImageSmoothingEnabled"] = e; + ctx["msImageSmoothingEnabled"] = e; + } + }; + cr.runtime = Runtime; + cr.createRuntime = function (canvasid) + { + return new Runtime(document.getElementById(canvasid)); + }; + cr.createDCRuntime = function (w, h) + { + return new Runtime({ "dc": true, "width": w, "height": h }); + }; + window["cr_createRuntime"] = cr.createRuntime; + window["cr_createDCRuntime"] = cr.createDCRuntime; + window["createCocoonJSRuntime"] = function () + { + window["c2cocoonjs"] = true; + var canvas = document.createElement("screencanvas") || document.createElement("canvas"); + canvas.screencanvas = true; + document.body.appendChild(canvas); + var rt = new Runtime(canvas); + window["c2runtime"] = rt; + window.addEventListener("orientationchange", function () { + window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight); + }); + window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight); + return rt; + }; + window["createEjectaRuntime"] = function () + { + var canvas = document.getElementById("canvas"); + var rt = new Runtime(canvas); + window["c2runtime"] = rt; + window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight); + return rt; + }; +}()); +window["cr_getC2Runtime"] = function() +{ + var canvas = document.getElementById("c2canvas"); + if (canvas) + return canvas["c2runtime"]; + else if (window["c2runtime"]) + return window["c2runtime"]; + else + return null; +} +window["cr_getSnapshot"] = function (format_, quality_) +{ + var runtime = window["cr_getC2Runtime"](); + if (runtime) + runtime.doCanvasSnapshot(format_, quality_); +} +window["cr_sizeCanvas"] = function(w, h) +{ + if (w === 0 || h === 0) + return; + var runtime = window["cr_getC2Runtime"](); + if (runtime) + runtime["setSize"](w, h); +} +window["cr_setSuspended"] = function(s) +{ + var runtime = window["cr_getC2Runtime"](); + if (runtime) + runtime["setSuspended"](s); +} +; +(function() +{ + function Layout(runtime, m) + { + this.runtime = runtime; + this.event_sheet = null; + this.scrollX = (this.runtime.original_width / 2); + this.scrollY = (this.runtime.original_height / 2); + this.scale = 1.0; + this.angle = 0; + this.first_visit = true; + this.name = m[0]; + this.originalWidth = m[1]; + this.originalHeight = m[2]; + this.width = m[1]; + this.height = m[2]; + this.unbounded_scrolling = m[3]; + this.sheetname = m[4]; + this.sid = m[5]; + var lm = m[6]; + var i, len; + this.layers = []; + this.initial_types = []; + for (i = 0, len = lm.length; i < len; i++) + { + var layer = new cr.layer(this, lm[i]); + layer.number = i; + cr.seal(layer); + this.layers.push(layer); + } + var im = m[7]; + this.initial_nonworld = []; + for (i = 0, len = im.length; i < len; i++) + { + var inst = im[i]; + var type = this.runtime.types_by_index[inst[1]]; +; + if (!type.default_instance) + type.default_instance = inst; + this.initial_nonworld.push(inst); + if (this.initial_types.indexOf(type) === -1) + this.initial_types.push(type); + } + this.effect_types = []; + this.active_effect_types = []; + this.shaders_preserve_opaqueness = true; + this.effect_params = []; + for (i = 0, len = m[8].length; i < len; i++) + { + this.effect_types.push({ + id: m[8][i][0], + name: m[8][i][1], + shaderindex: -1, + preservesOpaqueness: false, + active: true, + index: i + }); + this.effect_params.push(m[8][i][2].slice(0)); + } + this.updateActiveEffects(); + this.rcTex = new cr.rect(0, 0, 1, 1); + this.rcTex2 = new cr.rect(0, 0, 1, 1); + this.persist_data = {}; + }; + Layout.prototype.saveObjectToPersist = function (inst) + { + var sidStr = inst.type.sid.toString(); + if (!this.persist_data.hasOwnProperty(sidStr)) + this.persist_data[sidStr] = []; + var type_persist = this.persist_data[sidStr]; + type_persist.push(this.runtime.saveInstanceToJSON(inst)); + }; + Layout.prototype.hasOpaqueBottomLayer = function () + { + var layer = this.layers[0]; + return !layer.transparent && layer.opacity === 1.0 && !layer.forceOwnTexture && layer.visible; + }; + Layout.prototype.updateActiveEffects = function () + { + cr.clearArray(this.active_effect_types); + this.shaders_preserve_opaqueness = true; + var i, len, et; + for (i = 0, len = this.effect_types.length; i < len; i++) + { + et = this.effect_types[i]; + if (et.active) + { + this.active_effect_types.push(et); + if (!et.preservesOpaqueness) + this.shaders_preserve_opaqueness = false; + } + } + }; + Layout.prototype.getEffectByName = function (name_) + { + var i, len, et; + for (i = 0, len = this.effect_types.length; i < len; i++) + { + et = this.effect_types[i]; + if (et.name === name_) + return et; + } + return null; + }; + var created_instances = []; + function sort_by_zindex(a, b) + { + return a.zindex - b.zindex; + }; + var first_layout = true; + Layout.prototype.startRunning = function () + { + if (this.sheetname) + { + this.event_sheet = this.runtime.eventsheets[this.sheetname]; +; + this.event_sheet.updateDeepIncludes(); + } + this.runtime.running_layout = this; + this.width = this.originalWidth; + this.height = this.originalHeight; + this.scrollX = (this.runtime.original_width / 2); + this.scrollY = (this.runtime.original_height / 2); + var i, k, len, lenk, type, type_instances, initial_inst, inst, iid, t, s, p, q, type_data, layer; + for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) + { + type = this.runtime.types_by_index[i]; + if (type.is_family) + continue; // instances are only transferred for their real type + type_instances = type.instances; + for (k = 0, lenk = type_instances.length; k < lenk; k++) + { + inst = type_instances[k]; + if (inst.layer) + { + var num = inst.layer.number; + if (num >= this.layers.length) + num = this.layers.length - 1; + inst.layer = this.layers[num]; + if (inst.layer.instances.indexOf(inst) === -1) + inst.layer.instances.push(inst); + inst.layer.zindices_stale = true; + } + } + } + if (!first_layout) + { + for (i = 0, len = this.layers.length; i < len; ++i) + { + this.layers[i].instances.sort(sort_by_zindex); + } + } + var layer; + cr.clearArray(created_instances); + this.boundScrolling(); + for (i = 0, len = this.layers.length; i < len; i++) + { + layer = this.layers[i]; + layer.createInitialInstances(); // fills created_instances + layer.updateViewport(null); + } + var uids_changed = false; + if (!this.first_visit) + { + for (p in this.persist_data) + { + if (this.persist_data.hasOwnProperty(p)) + { + type = this.runtime.getObjectTypeBySid(parseInt(p, 10)); + if (!type || type.is_family || !this.runtime.typeHasPersistBehavior(type)) + continue; + type_data = this.persist_data[p]; + for (i = 0, len = type_data.length; i < len; i++) + { + layer = null; + if (type.plugin.is_world) + { + layer = this.getLayerBySid(type_data[i]["w"]["l"]); + if (!layer) + continue; + } + inst = this.runtime.createInstanceFromInit(type.default_instance, layer, false, 0, 0, true); + this.runtime.loadInstanceFromJSON(inst, type_data[i]); + uids_changed = true; + created_instances.push(inst); + } + cr.clearArray(type_data); + } + } + for (i = 0, len = this.layers.length; i < len; i++) + { + this.layers[i].instances.sort(sort_by_zindex); + this.layers[i].zindices_stale = true; // in case of duplicates/holes + } + } + if (uids_changed) + { + this.runtime.ClearDeathRow(); + this.runtime.refreshUidMap(); + } + for (i = 0; i < created_instances.length; i++) + { + inst = created_instances[i]; + if (!inst.type.is_contained) + continue; + iid = inst.get_iid(); + for (k = 0, lenk = inst.type.container.length; k < lenk; k++) + { + t = inst.type.container[k]; + if (inst.type === t) + continue; + if (t.instances.length > iid) + inst.siblings.push(t.instances[iid]); + else + { + if (!t.default_instance) + { + } + else + { + s = this.runtime.createInstanceFromInit(t.default_instance, inst.layer, true, inst.x, inst.y, true); + this.runtime.ClearDeathRow(); + t.updateIIDs(); + inst.siblings.push(s); + created_instances.push(s); // come back around and link up its own instances too + } + } + } + } + for (i = 0, len = this.initial_nonworld.length; i < len; i++) + { + initial_inst = this.initial_nonworld[i]; + type = this.runtime.types_by_index[initial_inst[1]]; + if (!type.is_contained) + { + inst = this.runtime.createInstanceFromInit(this.initial_nonworld[i], null, true); + } +; + } + this.runtime.changelayout = null; + this.runtime.ClearDeathRow(); + if (this.runtime.ctx && !this.runtime.isDomFree) + { + for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) + { + t = this.runtime.types_by_index[i]; + if (t.is_family || !t.instances.length || !t.preloadCanvas2D) + continue; + t.preloadCanvas2D(this.runtime.ctx); + } + } + /* + if (this.runtime.glwrap) + { + console.log("Estimated VRAM at layout start: " + this.runtime.glwrap.textureCount() + " textures, approx. " + Math.round(this.runtime.glwrap.estimateVRAM() / 1024) + " kb"); + } + */ + if (this.runtime.isLoadingState) + { + cr.shallowAssignArray(this.runtime.fireOnCreateAfterLoad, created_instances); + } + else + { + for (i = 0, len = created_instances.length; i < len; i++) + { + inst = created_instances[i]; + this.runtime.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnCreated, inst); + } + } + cr.clearArray(created_instances); + if (!this.runtime.isLoadingState) + { + this.runtime.trigger(cr.system_object.prototype.cnds.OnLayoutStart, null); + } + this.first_visit = false; + }; + Layout.prototype.createGlobalNonWorlds = function () + { + var i, k, len, initial_inst, inst, type; + for (i = 0, k = 0, len = this.initial_nonworld.length; i < len; i++) + { + initial_inst = this.initial_nonworld[i]; + type = this.runtime.types_by_index[initial_inst[1]]; + if (type.global) + { + if (!type.is_contained) + { + inst = this.runtime.createInstanceFromInit(initial_inst, null, true); + } + } + else + { + this.initial_nonworld[k] = initial_inst; + k++; + } + } + cr.truncateArray(this.initial_nonworld, k); + }; + Layout.prototype.stopRunning = function () + { +; + /* + if (this.runtime.glwrap) + { + console.log("Estimated VRAM at layout end: " + this.runtime.glwrap.textureCount() + " textures, approx. " + Math.round(this.runtime.glwrap.estimateVRAM() / 1024) + " kb"); + } + */ + if (!this.runtime.isLoadingState) + { + this.runtime.trigger(cr.system_object.prototype.cnds.OnLayoutEnd, null); + } + this.runtime.isEndingLayout = true; + cr.clearArray(this.runtime.system.waits); + var i, leni, j, lenj; + var layer_instances, inst, type; + if (!this.first_visit) + { + for (i = 0, leni = this.layers.length; i < leni; i++) + { + this.layers[i].updateZIndices(); + layer_instances = this.layers[i].instances; + for (j = 0, lenj = layer_instances.length; j < lenj; j++) + { + inst = layer_instances[j]; + if (!inst.type.global) + { + if (this.runtime.typeHasPersistBehavior(inst.type)) + this.saveObjectToPersist(inst); + } + } + } + } + for (i = 0, leni = this.layers.length; i < leni; i++) + { + layer_instances = this.layers[i].instances; + for (j = 0, lenj = layer_instances.length; j < lenj; j++) + { + inst = layer_instances[j]; + if (!inst.type.global) + { + this.runtime.DestroyInstance(inst); + } + } + this.runtime.ClearDeathRow(); + cr.clearArray(layer_instances); + this.layers[i].zindices_stale = true; + } + for (i = 0, leni = this.runtime.types_by_index.length; i < leni; i++) + { + type = this.runtime.types_by_index[i]; + if (type.global || type.plugin.is_world || type.plugin.singleglobal || type.is_family) + continue; + for (j = 0, lenj = type.instances.length; j < lenj; j++) + this.runtime.DestroyInstance(type.instances[j]); + this.runtime.ClearDeathRow(); + } + first_layout = false; + this.runtime.isEndingLayout = false; + }; + var temp_rect = new cr.rect(0, 0, 0, 0); + Layout.prototype.recreateInitialObjects = function (type, x1, y1, x2, y2) + { + temp_rect.set(x1, y1, x2, y2); + var i, len; + for (i = 0, len = this.layers.length; i < len; i++) + { + this.layers[i].recreateInitialObjects(type, temp_rect); + } + }; + Layout.prototype.draw = function (ctx) + { + var layout_canvas; + var layout_ctx = ctx; + var ctx_changed = false; + var render_offscreen = !this.runtime.fullscreenScalingQuality; + if (render_offscreen) + { + if (!this.runtime.layout_canvas) + { + this.runtime.layout_canvas = document.createElement("canvas"); + layout_canvas = this.runtime.layout_canvas; + layout_canvas.width = this.runtime.draw_width; + layout_canvas.height = this.runtime.draw_height; + this.runtime.layout_ctx = layout_canvas.getContext("2d"); + ctx_changed = true; + } + layout_canvas = this.runtime.layout_canvas; + layout_ctx = this.runtime.layout_ctx; + if (layout_canvas.width !== this.runtime.draw_width) + { + layout_canvas.width = this.runtime.draw_width; + ctx_changed = true; + } + if (layout_canvas.height !== this.runtime.draw_height) + { + layout_canvas.height = this.runtime.draw_height; + ctx_changed = true; + } + if (ctx_changed) + { + this.runtime.setCtxImageSmoothingEnabled(layout_ctx, this.runtime.linearSampling); + } + } + layout_ctx.globalAlpha = 1; + layout_ctx.globalCompositeOperation = "source-over"; + if (this.runtime.clearBackground && !this.hasOpaqueBottomLayer()) + layout_ctx.clearRect(0, 0, this.runtime.draw_width, this.runtime.draw_height); + var i, len, l; + for (i = 0, len = this.layers.length; i < len; i++) + { + l = this.layers[i]; + if (l.visible && l.opacity > 0 && l.blend_mode !== 11 && (l.instances.length || !l.transparent)) + l.draw(layout_ctx); + else + l.updateViewport(null); // even if not drawing, keep viewport up to date + } + if (render_offscreen) + { + ctx.drawImage(layout_canvas, 0, 0, this.runtime.width, this.runtime.height); + } + }; + Layout.prototype.drawGL_earlyZPass = function (glw) + { + glw.setEarlyZPass(true); + if (!this.runtime.layout_tex) + { + this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + if (this.runtime.layout_tex.c2width !== this.runtime.draw_width || this.runtime.layout_tex.c2height !== this.runtime.draw_height) + { + glw.deleteTexture(this.runtime.layout_tex); + this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + glw.setRenderingToTexture(this.runtime.layout_tex); + if (!this.runtime.fullscreenScalingQuality) + { + glw.setSize(this.runtime.draw_width, this.runtime.draw_height); + } + var i, l; + for (i = this.layers.length - 1; i >= 0; --i) + { + l = this.layers[i]; + if (l.visible && l.opacity === 1 && l.shaders_preserve_opaqueness && + l.blend_mode === 0 && (l.instances.length || !l.transparent)) + { + l.drawGL_earlyZPass(glw); + } + else + { + l.updateViewport(null); // even if not drawing, keep viewport up to date + } + } + glw.setEarlyZPass(false); + }; + Layout.prototype.drawGL = function (glw) + { + var render_to_texture = (this.active_effect_types.length > 0 || + this.runtime.uses_background_blending || + !this.runtime.fullscreenScalingQuality || + this.runtime.enableFrontToBack); + if (render_to_texture) + { + if (!this.runtime.layout_tex) + { + this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + if (this.runtime.layout_tex.c2width !== this.runtime.draw_width || this.runtime.layout_tex.c2height !== this.runtime.draw_height) + { + glw.deleteTexture(this.runtime.layout_tex); + this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + glw.setRenderingToTexture(this.runtime.layout_tex); + if (!this.runtime.fullscreenScalingQuality) + { + glw.setSize(this.runtime.draw_width, this.runtime.draw_height); + } + } + else + { + if (this.runtime.layout_tex) + { + glw.setRenderingToTexture(null); + glw.deleteTexture(this.runtime.layout_tex); + this.runtime.layout_tex = null; + } + } + if (this.runtime.clearBackground && !this.hasOpaqueBottomLayer()) + glw.clear(0, 0, 0, 0); + var i, len, l; + for (i = 0, len = this.layers.length; i < len; i++) + { + l = this.layers[i]; + if (l.visible && l.opacity > 0 && (l.instances.length || !l.transparent)) + l.drawGL(glw); + else + l.updateViewport(null); // even if not drawing, keep viewport up to date + } + if (render_to_texture) + { + if (this.active_effect_types.length === 0 || + (this.active_effect_types.length === 1 && this.runtime.fullscreenScalingQuality)) + { + if (this.active_effect_types.length === 1) + { + var etindex = this.active_effect_types[0].index; + glw.switchProgram(this.active_effect_types[0].shaderindex); + glw.setProgramParameters(null, // backTex + 1.0 / this.runtime.draw_width, // pixelWidth + 1.0 / this.runtime.draw_height, // pixelHeight + 0.0, 0.0, // destStart + 1.0, 1.0, // destEnd + this.scale, // layerScale + this.angle, // layerAngle + 0.0, 0.0, // viewOrigin + this.runtime.draw_width / 2, this.runtime.draw_height / 2, // scrollPos + this.runtime.kahanTime.sum, // seconds + this.effect_params[etindex]); // fx parameters + if (glw.programIsAnimated(this.active_effect_types[0].shaderindex)) + this.runtime.redraw = true; + } + else + glw.switchProgram(0); + if (!this.runtime.fullscreenScalingQuality) + { + glw.setSize(this.runtime.width, this.runtime.height); + } + glw.setRenderingToTexture(null); // to backbuffer + glw.setDepthTestEnabled(false); // ignore depth buffer, copy full texture + glw.setOpacity(1); + glw.setTexture(this.runtime.layout_tex); + glw.setAlphaBlend(); + glw.resetModelView(); + glw.updateModelView(); + var halfw = this.runtime.width / 2; + var halfh = this.runtime.height / 2; + glw.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh); + glw.setTexture(null); + glw.setDepthTestEnabled(true); // turn depth test back on + } + else + { + this.renderEffectChain(glw, null, null, null); + } + } + }; + Layout.prototype.getRenderTarget = function() + { + if (this.active_effect_types.length > 0 || + this.runtime.uses_background_blending || + !this.runtime.fullscreenScalingQuality || + this.runtime.enableFrontToBack) + { + return this.runtime.layout_tex; + } + else + { + return null; + } + }; + Layout.prototype.getMinLayerScale = function () + { + var m = this.layers[0].getScale(); + var i, len, l; + for (i = 1, len = this.layers.length; i < len; i++) + { + l = this.layers[i]; + if (l.parallaxX === 0 && l.parallaxY === 0) + continue; + if (l.getScale() < m) + m = l.getScale(); + } + return m; + }; + Layout.prototype.scrollToX = function (x) + { + if (!this.unbounded_scrolling) + { + var widthBoundary = (this.runtime.draw_width * (1 / this.getMinLayerScale()) / 2); + if (x > this.width - widthBoundary) + x = this.width - widthBoundary; + if (x < widthBoundary) + x = widthBoundary; + } + if (this.scrollX !== x) + { + this.scrollX = x; + this.runtime.redraw = true; + } + }; + Layout.prototype.scrollToY = function (y) + { + if (!this.unbounded_scrolling) + { + var heightBoundary = (this.runtime.draw_height * (1 / this.getMinLayerScale()) / 2); + if (y > this.height - heightBoundary) + y = this.height - heightBoundary; + if (y < heightBoundary) + y = heightBoundary; + } + if (this.scrollY !== y) + { + this.scrollY = y; + this.runtime.redraw = true; + } + }; + Layout.prototype.boundScrolling = function () + { + this.scrollToX(this.scrollX); + this.scrollToY(this.scrollY); + }; + Layout.prototype.renderEffectChain = function (glw, layer, inst, rendertarget) + { + var active_effect_types = inst ? + inst.active_effect_types : + layer ? + layer.active_effect_types : + this.active_effect_types; + var layerScale = 1, layerAngle = 0, viewOriginLeft = 0, viewOriginTop = 0, viewOriginRight = this.runtime.draw_width, viewOriginBottom = this.runtime.draw_height; + if (inst) + { + layerScale = inst.layer.getScale(); + layerAngle = inst.layer.getAngle(); + viewOriginLeft = inst.layer.viewLeft; + viewOriginTop = inst.layer.viewTop; + viewOriginRight = inst.layer.viewRight; + viewOriginBottom = inst.layer.viewBottom; + } + else if (layer) + { + layerScale = layer.getScale(); + layerAngle = layer.getAngle(); + viewOriginLeft = layer.viewLeft; + viewOriginTop = layer.viewTop; + viewOriginRight = layer.viewRight; + viewOriginBottom = layer.viewBottom; + } + var fx_tex = this.runtime.fx_tex; + var i, len, last, temp, fx_index = 0, other_fx_index = 1; + var y, h; + var windowWidth = this.runtime.draw_width; + var windowHeight = this.runtime.draw_height; + var halfw = windowWidth / 2; + var halfh = windowHeight / 2; + var rcTex = layer ? layer.rcTex : this.rcTex; + var rcTex2 = layer ? layer.rcTex2 : this.rcTex2; + var screenleft = 0, clearleft = 0; + var screentop = 0, cleartop = 0; + var screenright = windowWidth, clearright = windowWidth; + var screenbottom = windowHeight, clearbottom = windowHeight; + var boxExtendHorizontal = 0; + var boxExtendVertical = 0; + var inst_layer_angle = inst ? inst.layer.getAngle() : 0; + if (inst) + { + for (i = 0, len = active_effect_types.length; i < len; i++) + { + boxExtendHorizontal += glw.getProgramBoxExtendHorizontal(active_effect_types[i].shaderindex); + boxExtendVertical += glw.getProgramBoxExtendVertical(active_effect_types[i].shaderindex); + } + var bbox = inst.bbox; + screenleft = layer.layerToCanvas(bbox.left, bbox.top, true, true); + screentop = layer.layerToCanvas(bbox.left, bbox.top, false, true); + screenright = layer.layerToCanvas(bbox.right, bbox.bottom, true, true); + screenbottom = layer.layerToCanvas(bbox.right, bbox.bottom, false, true); + if (inst_layer_angle !== 0) + { + var screentrx = layer.layerToCanvas(bbox.right, bbox.top, true, true); + var screentry = layer.layerToCanvas(bbox.right, bbox.top, false, true); + var screenblx = layer.layerToCanvas(bbox.left, bbox.bottom, true, true); + var screenbly = layer.layerToCanvas(bbox.left, bbox.bottom, false, true); + temp = Math.min(screenleft, screenright, screentrx, screenblx); + screenright = Math.max(screenleft, screenright, screentrx, screenblx); + screenleft = temp; + temp = Math.min(screentop, screenbottom, screentry, screenbly); + screenbottom = Math.max(screentop, screenbottom, screentry, screenbly); + screentop = temp; + } + screenleft -= boxExtendHorizontal; + screentop -= boxExtendVertical; + screenright += boxExtendHorizontal; + screenbottom += boxExtendVertical; + rcTex2.left = screenleft / windowWidth; + rcTex2.top = 1 - screentop / windowHeight; + rcTex2.right = screenright / windowWidth; + rcTex2.bottom = 1 - screenbottom / windowHeight; + clearleft = screenleft = cr.floor(screenleft); + cleartop = screentop = cr.floor(screentop); + clearright = screenright = cr.ceil(screenright); + clearbottom = screenbottom = cr.ceil(screenbottom); + clearleft -= boxExtendHorizontal; + cleartop -= boxExtendVertical; + clearright += boxExtendHorizontal; + clearbottom += boxExtendVertical; + if (screenleft < 0) screenleft = 0; + if (screentop < 0) screentop = 0; + if (screenright > windowWidth) screenright = windowWidth; + if (screenbottom > windowHeight) screenbottom = windowHeight; + if (clearleft < 0) clearleft = 0; + if (cleartop < 0) cleartop = 0; + if (clearright > windowWidth) clearright = windowWidth; + if (clearbottom > windowHeight) clearbottom = windowHeight; + rcTex.left = screenleft / windowWidth; + rcTex.top = 1 - screentop / windowHeight; + rcTex.right = screenright / windowWidth; + rcTex.bottom = 1 - screenbottom / windowHeight; + } + else + { + rcTex.left = rcTex2.left = 0; + rcTex.top = rcTex2.top = 0; + rcTex.right = rcTex2.right = 1; + rcTex.bottom = rcTex2.bottom = 1; + } + var pre_draw = (inst && (glw.programUsesDest(active_effect_types[0].shaderindex) || boxExtendHorizontal !== 0 || boxExtendVertical !== 0 || inst.opacity !== 1 || inst.type.plugin.must_predraw)) || (layer && !inst && layer.opacity !== 1); + glw.setAlphaBlend(); + if (pre_draw) + { + if (!fx_tex[fx_index]) + { + fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); + } + if (fx_tex[fx_index].c2width !== windowWidth || fx_tex[fx_index].c2height !== windowHeight) + { + glw.deleteTexture(fx_tex[fx_index]); + fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); + } + glw.switchProgram(0); + glw.setRenderingToTexture(fx_tex[fx_index]); + h = clearbottom - cleartop; + y = (windowHeight - cleartop) - h; + glw.clearRect(clearleft, y, clearright - clearleft, h); + if (inst) + { + inst.drawGL(glw); + } + else + { + glw.setTexture(this.runtime.layer_tex); + glw.setOpacity(layer.opacity); + glw.resetModelView(); + glw.translate(-halfw, -halfh); + glw.updateModelView(); + glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); + } + rcTex2.left = rcTex2.top = 0; + rcTex2.right = rcTex2.bottom = 1; + if (inst) + { + temp = rcTex.top; + rcTex.top = rcTex.bottom; + rcTex.bottom = temp; + } + fx_index = 1; + other_fx_index = 0; + } + glw.setOpacity(1); + var last = active_effect_types.length - 1; + var post_draw = glw.programUsesCrossSampling(active_effect_types[last].shaderindex) || + (!layer && !inst && !this.runtime.fullscreenScalingQuality); + var etindex = 0; + for (i = 0, len = active_effect_types.length; i < len; i++) + { + if (!fx_tex[fx_index]) + { + fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); + } + if (fx_tex[fx_index].c2width !== windowWidth || fx_tex[fx_index].c2height !== windowHeight) + { + glw.deleteTexture(fx_tex[fx_index]); + fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); + } + glw.switchProgram(active_effect_types[i].shaderindex); + etindex = active_effect_types[i].index; + if (glw.programIsAnimated(active_effect_types[i].shaderindex)) + this.runtime.redraw = true; + if (i == 0 && !pre_draw) + { + glw.setRenderingToTexture(fx_tex[fx_index]); + h = clearbottom - cleartop; + y = (windowHeight - cleartop) - h; + glw.clearRect(clearleft, y, clearright - clearleft, h); + if (inst) + { + var pixelWidth; + var pixelHeight; + if (inst.curFrame && inst.curFrame.texture_img) + { + var img = inst.curFrame.texture_img; + pixelWidth = 1.0 / img.width; + pixelHeight = 1.0 / img.height; + } + else + { + pixelWidth = 1.0 / inst.width; + pixelHeight = 1.0 / inst.height; + } + glw.setProgramParameters(rendertarget, // backTex + pixelWidth, + pixelHeight, + rcTex2.left, rcTex2.top, // destStart + rcTex2.right, rcTex2.bottom, // destEnd + layerScale, + layerAngle, + viewOriginLeft, viewOriginTop, + (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2, + this.runtime.kahanTime.sum, + inst.effect_params[etindex]); // fx params + inst.drawGL(glw); + } + else + { + glw.setProgramParameters(rendertarget, // backTex + 1.0 / windowWidth, // pixelWidth + 1.0 / windowHeight, // pixelHeight + 0.0, 0.0, // destStart + 1.0, 1.0, // destEnd + layerScale, + layerAngle, + viewOriginLeft, viewOriginTop, + (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2, + this.runtime.kahanTime.sum, + layer ? // fx params + layer.effect_params[etindex] : + this.effect_params[etindex]); + glw.setTexture(layer ? this.runtime.layer_tex : this.runtime.layout_tex); + glw.resetModelView(); + glw.translate(-halfw, -halfh); + glw.updateModelView(); + glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); + } + rcTex2.left = rcTex2.top = 0; + rcTex2.right = rcTex2.bottom = 1; + if (inst && !post_draw) + { + temp = screenbottom; + screenbottom = screentop; + screentop = temp; + } + } + else + { + glw.setProgramParameters(rendertarget, // backTex + 1.0 / windowWidth, // pixelWidth + 1.0 / windowHeight, // pixelHeight + rcTex2.left, rcTex2.top, // destStart + rcTex2.right, rcTex2.bottom, // destEnd + layerScale, + layerAngle, + viewOriginLeft, viewOriginTop, + (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2, + this.runtime.kahanTime.sum, + inst ? // fx params + inst.effect_params[etindex] : + layer ? + layer.effect_params[etindex] : + this.effect_params[etindex]); + glw.setTexture(null); + if (i === last && !post_draw) + { + if (inst) + glw.setBlend(inst.srcBlend, inst.destBlend); + else if (layer) + glw.setBlend(layer.srcBlend, layer.destBlend); + glw.setRenderingToTexture(rendertarget); + } + else + { + glw.setRenderingToTexture(fx_tex[fx_index]); + h = clearbottom - cleartop; + y = (windowHeight - cleartop) - h; + glw.clearRect(clearleft, y, clearright - clearleft, h); + } + glw.setTexture(fx_tex[other_fx_index]); + glw.resetModelView(); + glw.translate(-halfw, -halfh); + glw.updateModelView(); + glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); + if (i === last && !post_draw) + glw.setTexture(null); + } + fx_index = (fx_index === 0 ? 1 : 0); + other_fx_index = (fx_index === 0 ? 1 : 0); // will be opposite to fx_index since it was just assigned + } + if (post_draw) + { + glw.switchProgram(0); + if (inst) + glw.setBlend(inst.srcBlend, inst.destBlend); + else if (layer) + glw.setBlend(layer.srcBlend, layer.destBlend); + else + { + if (!this.runtime.fullscreenScalingQuality) + { + glw.setSize(this.runtime.width, this.runtime.height); + halfw = this.runtime.width / 2; + halfh = this.runtime.height / 2; + screenleft = 0; + screentop = 0; + screenright = this.runtime.width; + screenbottom = this.runtime.height; + } + } + glw.setRenderingToTexture(rendertarget); + glw.setTexture(fx_tex[other_fx_index]); + glw.resetModelView(); + glw.translate(-halfw, -halfh); + glw.updateModelView(); + if (inst && active_effect_types.length === 1 && !pre_draw) + glw.quadTex(screenleft, screentop, screenright, screentop, screenright, screenbottom, screenleft, screenbottom, rcTex); + else + glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); + glw.setTexture(null); + } + }; + Layout.prototype.getLayerBySid = function (sid_) + { + var i, len; + for (i = 0, len = this.layers.length; i < len; i++) + { + if (this.layers[i].sid === sid_) + return this.layers[i]; + } + return null; + }; + Layout.prototype.saveToJSON = function () + { + var i, len, layer, et; + var o = { + "sx": this.scrollX, + "sy": this.scrollY, + "s": this.scale, + "a": this.angle, + "w": this.width, + "h": this.height, + "fv": this.first_visit, // added r127 + "persist": this.persist_data, + "fx": [], + "layers": {} + }; + for (i = 0, len = this.effect_types.length; i < len; i++) + { + et = this.effect_types[i]; + o["fx"].push({"name": et.name, "active": et.active, "params": this.effect_params[et.index] }); + } + for (i = 0, len = this.layers.length; i < len; i++) + { + layer = this.layers[i]; + o["layers"][layer.sid.toString()] = layer.saveToJSON(); + } + return o; + }; + Layout.prototype.loadFromJSON = function (o) + { + var i, j, len, fx, p, layer; + this.scrollX = o["sx"]; + this.scrollY = o["sy"]; + this.scale = o["s"]; + this.angle = o["a"]; + this.width = o["w"]; + this.height = o["h"]; + this.persist_data = o["persist"]; + if (typeof o["fv"] !== "undefined") + this.first_visit = o["fv"]; + var ofx = o["fx"]; + for (i = 0, len = ofx.length; i < len; i++) + { + fx = this.getEffectByName(ofx[i]["name"]); + if (!fx) + continue; // must've gone missing + fx.active = ofx[i]["active"]; + this.effect_params[fx.index] = ofx[i]["params"]; + } + this.updateActiveEffects(); + var olayers = o["layers"]; + for (p in olayers) + { + if (olayers.hasOwnProperty(p)) + { + layer = this.getLayerBySid(parseInt(p, 10)); + if (!layer) + continue; // must've gone missing + layer.loadFromJSON(olayers[p]); + } + } + }; + cr.layout = Layout; + function Layer(layout, m) + { + this.layout = layout; + this.runtime = layout.runtime; + this.instances = []; // running instances + this.scale = 1.0; + this.angle = 0; + this.disableAngle = false; + this.tmprect = new cr.rect(0, 0, 0, 0); + this.tmpquad = new cr.quad(); + this.viewLeft = 0; + this.viewRight = 0; + this.viewTop = 0; + this.viewBottom = 0; + this.zindices_stale = false; + this.zindices_stale_from = -1; // first index that has changed, or -1 if no bound + this.clear_earlyz_index = 0; + this.name = m[0]; + this.index = m[1]; + this.sid = m[2]; + this.visible = m[3]; // initially visible + this.background_color = m[4]; + this.transparent = m[5]; + this.parallaxX = m[6]; + this.parallaxY = m[7]; + this.opacity = m[8]; + this.forceOwnTexture = m[9]; + this.useRenderCells = m[10]; + this.zoomRate = m[11]; + this.blend_mode = m[12]; + this.effect_fallback = m[13]; + this.compositeOp = "source-over"; + this.srcBlend = 0; + this.destBlend = 0; + this.render_grid = null; + this.last_render_list = alloc_arr(); + this.render_list_stale = true; + this.last_render_cells = new cr.rect(0, 0, -1, -1); + this.cur_render_cells = new cr.rect(0, 0, -1, -1); + if (this.useRenderCells) + { + this.render_grid = new cr.RenderGrid(this.runtime.original_width, this.runtime.original_height); + } + this.render_offscreen = false; + var im = m[14]; + var i, len; + this.startup_initial_instances = []; // for restoring initial_instances after load + this.initial_instances = []; + this.created_globals = []; // global object UIDs already created - for save/load to avoid recreating + for (i = 0, len = im.length; i < len; i++) + { + var inst = im[i]; + var type = this.runtime.types_by_index[inst[1]]; +; + if (!type.default_instance) + { + type.default_instance = inst; + type.default_layerindex = this.index; + } + this.initial_instances.push(inst); + if (this.layout.initial_types.indexOf(type) === -1) + this.layout.initial_types.push(type); + } + cr.shallowAssignArray(this.startup_initial_instances, this.initial_instances); + this.effect_types = []; + this.active_effect_types = []; + this.shaders_preserve_opaqueness = true; + this.effect_params = []; + for (i = 0, len = m[15].length; i < len; i++) + { + this.effect_types.push({ + id: m[15][i][0], + name: m[15][i][1], + shaderindex: -1, + preservesOpaqueness: false, + active: true, + index: i + }); + this.effect_params.push(m[15][i][2].slice(0)); + } + this.updateActiveEffects(); + this.rcTex = new cr.rect(0, 0, 1, 1); + this.rcTex2 = new cr.rect(0, 0, 1, 1); + }; + Layer.prototype.updateActiveEffects = function () + { + cr.clearArray(this.active_effect_types); + this.shaders_preserve_opaqueness = true; + var i, len, et; + for (i = 0, len = this.effect_types.length; i < len; i++) + { + et = this.effect_types[i]; + if (et.active) + { + this.active_effect_types.push(et); + if (!et.preservesOpaqueness) + this.shaders_preserve_opaqueness = false; + } + } + }; + Layer.prototype.getEffectByName = function (name_) + { + var i, len, et; + for (i = 0, len = this.effect_types.length; i < len; i++) + { + et = this.effect_types[i]; + if (et.name === name_) + return et; + } + return null; + }; + Layer.prototype.createInitialInstances = function () + { + var i, k, len, inst, initial_inst, type, keep, hasPersistBehavior; + for (i = 0, k = 0, len = this.initial_instances.length; i < len; i++) + { + initial_inst = this.initial_instances[i]; + type = this.runtime.types_by_index[initial_inst[1]]; +; + hasPersistBehavior = this.runtime.typeHasPersistBehavior(type); + keep = true; + if (!hasPersistBehavior || this.layout.first_visit) + { + inst = this.runtime.createInstanceFromInit(initial_inst, this, true); + if (!inst) + continue; // may have skipped creation due to fallback effect "destroy" + created_instances.push(inst); + if (inst.type.global) + { + keep = false; + this.created_globals.push(inst.uid); + } + } + if (keep) + { + this.initial_instances[k] = this.initial_instances[i]; + k++; + } + } + this.initial_instances.length = k; + this.runtime.ClearDeathRow(); // flushes creation row so IIDs will be correct + if (!this.runtime.glwrap && this.effect_types.length) // no WebGL renderer and shaders used + this.blend_mode = this.effect_fallback; // use fallback blend mode + this.compositeOp = cr.effectToCompositeOp(this.blend_mode); + if (this.runtime.gl) + cr.setGLBlend(this, this.blend_mode, this.runtime.gl); + this.render_list_stale = true; + }; + Layer.prototype.recreateInitialObjects = function (only_type, rc) + { + var i, len, initial_inst, type, wm, x, y, inst, j, lenj, s; + var types_by_index = this.runtime.types_by_index; + var only_type_is_family = only_type.is_family; + var only_type_members = only_type.members; + for (i = 0, len = this.initial_instances.length; i < len; ++i) + { + initial_inst = this.initial_instances[i]; + wm = initial_inst[0]; + x = wm[0]; + y = wm[1]; + if (!rc.contains_pt(x, y)) + continue; // not in the given area + type = types_by_index[initial_inst[1]]; + if (type !== only_type) + { + if (only_type_is_family) + { + if (only_type_members.indexOf(type) < 0) + continue; + } + else + continue; // only_type is not a family, and the initial inst type does not match + } + inst = this.runtime.createInstanceFromInit(initial_inst, this, false); + this.runtime.isInOnDestroy++; + this.runtime.trigger(Object.getPrototypeOf(type.plugin).cnds.OnCreated, inst); + if (inst.is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[i]; + this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s); + } + } + this.runtime.isInOnDestroy--; + } + }; + Layer.prototype.removeFromInstanceList = function (inst, remove_from_grid) + { + var index = cr.fastIndexOf(this.instances, inst); + if (index < 0) + return; // not found + if (remove_from_grid && this.useRenderCells && inst.rendercells && inst.rendercells.right >= inst.rendercells.left) + { + inst.update_bbox(); // make sure actually in its current rendercells + this.render_grid.update(inst, inst.rendercells, null); // no new range provided - remove only + inst.rendercells.set(0, 0, -1, -1); // set to invalid state to indicate not inserted + } + if (index === this.instances.length - 1) + this.instances.pop(); + else + { + cr.arrayRemove(this.instances, index); + this.setZIndicesStaleFrom(index); + } + this.render_list_stale = true; + }; + Layer.prototype.appendToInstanceList = function (inst, add_to_grid) + { +; + inst.zindex = this.instances.length; + this.instances.push(inst); + if (add_to_grid && this.useRenderCells && inst.rendercells) + { + inst.set_bbox_changed(); // will cause immediate update and new insertion to grid + } + this.render_list_stale = true; + }; + Layer.prototype.prependToInstanceList = function (inst, add_to_grid) + { +; + this.instances.unshift(inst); + this.setZIndicesStaleFrom(0); + if (add_to_grid && this.useRenderCells && inst.rendercells) + { + inst.set_bbox_changed(); // will cause immediate update and new insertion to grid + } + }; + Layer.prototype.moveInstanceAdjacent = function (inst, other, isafter) + { +; + var myZ = inst.get_zindex(); + var insertZ = other.get_zindex(); + cr.arrayRemove(this.instances, myZ); + if (myZ < insertZ) + insertZ--; + if (isafter) + insertZ++; + if (insertZ === this.instances.length) + this.instances.push(inst); + else + this.instances.splice(insertZ, 0, inst); + this.setZIndicesStaleFrom(myZ < insertZ ? myZ : insertZ); + }; + Layer.prototype.setZIndicesStaleFrom = function (index) + { + if (this.zindices_stale_from === -1) // not yet set + this.zindices_stale_from = index; + else if (index < this.zindices_stale_from) // determine minimum z index affected + this.zindices_stale_from = index; + this.zindices_stale = true; + this.render_list_stale = true; + }; + Layer.prototype.updateZIndices = function () + { + if (!this.zindices_stale) + return; + if (this.zindices_stale_from === -1) + this.zindices_stale_from = 0; + var i, len, inst; + if (this.useRenderCells) + { + for (i = this.zindices_stale_from, len = this.instances.length; i < len; ++i) + { + inst = this.instances[i]; + inst.zindex = i; + this.render_grid.markRangeChanged(inst.rendercells); + } + } + else + { + for (i = this.zindices_stale_from, len = this.instances.length; i < len; ++i) + { + this.instances[i].zindex = i; + } + } + this.zindices_stale = false; + this.zindices_stale_from = -1; + }; + Layer.prototype.getScale = function (include_aspect) + { + return this.getNormalScale() * (this.runtime.fullscreenScalingQuality || include_aspect ? this.runtime.aspect_scale : 1); + }; + Layer.prototype.getNormalScale = function () + { + return ((this.scale * this.layout.scale) - 1) * this.zoomRate + 1; + }; + Layer.prototype.getAngle = function () + { + if (this.disableAngle) + return 0; + return cr.clamp_angle(this.layout.angle + this.angle); + }; + var arr_cache = []; + function alloc_arr() + { + if (arr_cache.length) + return arr_cache.pop(); + else + return []; + } + function free_arr(a) + { + cr.clearArray(a); + arr_cache.push(a); + }; + function mergeSortedZArrays(a, b, out) + { + var i = 0, j = 0, k = 0, lena = a.length, lenb = b.length, ai, bj; + out.length = lena + lenb; + for ( ; i < lena && j < lenb; ++k) + { + ai = a[i]; + bj = b[j]; + if (ai.zindex < bj.zindex) + { + out[k] = ai; + ++i; + } + else + { + out[k] = bj; + ++j; + } + } + for ( ; i < lena; ++i, ++k) + out[k] = a[i]; + for ( ; j < lenb; ++j, ++k) + out[k] = b[j]; + }; + var next_arr = []; + function mergeAllSortedZArrays_pass(arr, first_pass) + { + var i, len, arr1, arr2, out; + for (i = 0, len = arr.length; i < len - 1; i += 2) + { + arr1 = arr[i]; + arr2 = arr[i+1]; + out = alloc_arr(); + mergeSortedZArrays(arr1, arr2, out); + if (!first_pass) + { + free_arr(arr1); + free_arr(arr2); + } + next_arr.push(out); + } + if (len % 2 === 1) + { + if (first_pass) + { + arr1 = alloc_arr(); + cr.shallowAssignArray(arr1, arr[len - 1]); + next_arr.push(arr1); + } + else + { + next_arr.push(arr[len - 1]); + } + } + cr.shallowAssignArray(arr, next_arr); + cr.clearArray(next_arr); + }; + function mergeAllSortedZArrays(arr) + { + var first_pass = true; + while (arr.length > 1) + { + mergeAllSortedZArrays_pass(arr, first_pass); + first_pass = false; + } + return arr[0]; + }; + var render_arr = []; + Layer.prototype.getRenderCellInstancesToDraw = function () + { +; + this.updateZIndices(); + this.render_grid.queryRange(this.viewLeft, this.viewTop, this.viewRight, this.viewBottom, render_arr); + if (!render_arr.length) + return alloc_arr(); + if (render_arr.length === 1) + { + var a = alloc_arr(); + cr.shallowAssignArray(a, render_arr[0]); + cr.clearArray(render_arr); + return a; + } + var draw_list = mergeAllSortedZArrays(render_arr); + cr.clearArray(render_arr); + return draw_list; + }; + Layer.prototype.draw = function (ctx) + { + this.render_offscreen = (this.forceOwnTexture || this.opacity !== 1.0 || this.blend_mode !== 0); + var layer_canvas = this.runtime.canvas; + var layer_ctx = ctx; + var ctx_changed = false; + if (this.render_offscreen) + { + if (!this.runtime.layer_canvas) + { + this.runtime.layer_canvas = document.createElement("canvas"); +; + layer_canvas = this.runtime.layer_canvas; + layer_canvas.width = this.runtime.draw_width; + layer_canvas.height = this.runtime.draw_height; + this.runtime.layer_ctx = layer_canvas.getContext("2d"); +; + ctx_changed = true; + } + layer_canvas = this.runtime.layer_canvas; + layer_ctx = this.runtime.layer_ctx; + if (layer_canvas.width !== this.runtime.draw_width) + { + layer_canvas.width = this.runtime.draw_width; + ctx_changed = true; + } + if (layer_canvas.height !== this.runtime.draw_height) + { + layer_canvas.height = this.runtime.draw_height; + ctx_changed = true; + } + if (ctx_changed) + { + this.runtime.setCtxImageSmoothingEnabled(layer_ctx, this.runtime.linearSampling); + } + if (this.transparent) + layer_ctx.clearRect(0, 0, this.runtime.draw_width, this.runtime.draw_height); + } + layer_ctx.globalAlpha = 1; + layer_ctx.globalCompositeOperation = "source-over"; + if (!this.transparent) + { + layer_ctx.fillStyle = "rgb(" + this.background_color[0] + "," + this.background_color[1] + "," + this.background_color[2] + ")"; + layer_ctx.fillRect(0, 0, this.runtime.draw_width, this.runtime.draw_height); + } + layer_ctx.save(); + this.disableAngle = true; + var px = this.canvasToLayer(0, 0, true, true); + var py = this.canvasToLayer(0, 0, false, true); + this.disableAngle = false; + if (this.runtime.pixel_rounding) + { + px = Math.round(px); + py = Math.round(py); + } + this.rotateViewport(px, py, layer_ctx); + var myscale = this.getScale(); + layer_ctx.scale(myscale, myscale); + layer_ctx.translate(-px, -py); + var instances_to_draw; + if (this.useRenderCells) + { + this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft); + this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop); + this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight); + this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom); + if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells)) + { + free_arr(this.last_render_list); + instances_to_draw = this.getRenderCellInstancesToDraw(); + this.render_list_stale = false; + this.last_render_cells.copy(this.cur_render_cells); + } + else + instances_to_draw = this.last_render_list; + } + else + instances_to_draw = this.instances; + var i, len, inst, last_inst = null; + for (i = 0, len = instances_to_draw.length; i < len; ++i) + { + inst = instances_to_draw[i]; + if (inst === last_inst) + continue; + this.drawInstance(inst, layer_ctx); + last_inst = inst; + } + if (this.useRenderCells) + this.last_render_list = instances_to_draw; + layer_ctx.restore(); + if (this.render_offscreen) + { + ctx.globalCompositeOperation = this.compositeOp; + ctx.globalAlpha = this.opacity; + ctx.drawImage(layer_canvas, 0, 0); + } + }; + Layer.prototype.drawInstance = function(inst, layer_ctx) + { + if (!inst.visible || inst.width === 0 || inst.height === 0) + return; + inst.update_bbox(); + var bbox = inst.bbox; + if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom) + return; + layer_ctx.globalCompositeOperation = inst.compositeOp; + inst.draw(layer_ctx); + }; + Layer.prototype.updateViewport = function (ctx) + { + this.disableAngle = true; + var px = this.canvasToLayer(0, 0, true, true); + var py = this.canvasToLayer(0, 0, false, true); + this.disableAngle = false; + if (this.runtime.pixel_rounding) + { + px = Math.round(px); + py = Math.round(py); + } + this.rotateViewport(px, py, ctx); + }; + Layer.prototype.rotateViewport = function (px, py, ctx) + { + var myscale = this.getScale(); + this.viewLeft = px; + this.viewTop = py; + this.viewRight = px + (this.runtime.draw_width * (1 / myscale)); + this.viewBottom = py + (this.runtime.draw_height * (1 / myscale)); + var temp; + if (this.viewLeft > this.viewRight) + { + temp = this.viewLeft; + this.viewLeft = this.viewRight; + this.viewRight = temp; + } + if (this.viewTop > this.viewBottom) + { + temp = this.viewTop; + this.viewTop = this.viewBottom; + this.viewBottom = temp; + } + var myAngle = this.getAngle(); + if (myAngle !== 0) + { + if (ctx) + { + ctx.translate(this.runtime.draw_width / 2, this.runtime.draw_height / 2); + ctx.rotate(-myAngle); + ctx.translate(this.runtime.draw_width / -2, this.runtime.draw_height / -2); + } + this.tmprect.set(this.viewLeft, this.viewTop, this.viewRight, this.viewBottom); + this.tmprect.offset((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); + this.tmpquad.set_from_rotated_rect(this.tmprect, myAngle); + this.tmpquad.bounding_box(this.tmprect); + this.tmprect.offset((this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2); + this.viewLeft = this.tmprect.left; + this.viewTop = this.tmprect.top; + this.viewRight = this.tmprect.right; + this.viewBottom = this.tmprect.bottom; + } + } + Layer.prototype.drawGL_earlyZPass = function (glw) + { + var windowWidth = this.runtime.draw_width; + var windowHeight = this.runtime.draw_height; + var shaderindex = 0; + var etindex = 0; + this.render_offscreen = this.forceOwnTexture; + if (this.render_offscreen) + { + if (!this.runtime.layer_tex) + { + this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + if (this.runtime.layer_tex.c2width !== this.runtime.draw_width || this.runtime.layer_tex.c2height !== this.runtime.draw_height) + { + glw.deleteTexture(this.runtime.layer_tex); + this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + glw.setRenderingToTexture(this.runtime.layer_tex); + } + this.disableAngle = true; + var px = this.canvasToLayer(0, 0, true, true); + var py = this.canvasToLayer(0, 0, false, true); + this.disableAngle = false; + if (this.runtime.pixel_rounding) + { + px = Math.round(px); + py = Math.round(py); + } + this.rotateViewport(px, py, null); + var myscale = this.getScale(); + glw.resetModelView(); + glw.scale(myscale, myscale); + glw.rotateZ(-this.getAngle()); + glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); + glw.updateModelView(); + var instances_to_draw; + if (this.useRenderCells) + { + this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft); + this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop); + this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight); + this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom); + if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells)) + { + free_arr(this.last_render_list); + instances_to_draw = this.getRenderCellInstancesToDraw(); + this.render_list_stale = false; + this.last_render_cells.copy(this.cur_render_cells); + } + else + instances_to_draw = this.last_render_list; + } + else + instances_to_draw = this.instances; + var i, inst, last_inst = null; + for (i = instances_to_draw.length - 1; i >= 0; --i) + { + inst = instances_to_draw[i]; + if (inst === last_inst) + continue; + this.drawInstanceGL_earlyZPass(instances_to_draw[i], glw); + last_inst = inst; + } + if (this.useRenderCells) + this.last_render_list = instances_to_draw; + if (!this.transparent) + { + this.clear_earlyz_index = this.runtime.earlyz_index++; + glw.setEarlyZIndex(this.clear_earlyz_index); + glw.setColorFillMode(1, 1, 1, 1); + glw.fullscreenQuad(); // fill remaining space in depth buffer with current Z value + glw.restoreEarlyZMode(); + } + }; + Layer.prototype.drawGL = function (glw) + { + var windowWidth = this.runtime.draw_width; + var windowHeight = this.runtime.draw_height; + var shaderindex = 0; + var etindex = 0; + this.render_offscreen = (this.forceOwnTexture || this.opacity !== 1.0 || this.active_effect_types.length > 0 || this.blend_mode !== 0); + if (this.render_offscreen) + { + if (!this.runtime.layer_tex) + { + this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + if (this.runtime.layer_tex.c2width !== this.runtime.draw_width || this.runtime.layer_tex.c2height !== this.runtime.draw_height) + { + glw.deleteTexture(this.runtime.layer_tex); + this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); + } + glw.setRenderingToTexture(this.runtime.layer_tex); + if (this.transparent) + glw.clear(0, 0, 0, 0); + } + if (!this.transparent) + { + if (this.runtime.enableFrontToBack) + { + glw.setEarlyZIndex(this.clear_earlyz_index); + glw.setColorFillMode(this.background_color[0] / 255, this.background_color[1] / 255, this.background_color[2] / 255, 1); + glw.fullscreenQuad(); + glw.setTextureFillMode(); + } + else + { + glw.clear(this.background_color[0] / 255, this.background_color[1] / 255, this.background_color[2] / 255, 1); + } + } + this.disableAngle = true; + var px = this.canvasToLayer(0, 0, true, true); + var py = this.canvasToLayer(0, 0, false, true); + this.disableAngle = false; + if (this.runtime.pixel_rounding) + { + px = Math.round(px); + py = Math.round(py); + } + this.rotateViewport(px, py, null); + var myscale = this.getScale(); + glw.resetModelView(); + glw.scale(myscale, myscale); + glw.rotateZ(-this.getAngle()); + glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); + glw.updateModelView(); + var instances_to_draw; + if (this.useRenderCells) + { + this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft); + this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop); + this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight); + this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom); + if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells)) + { + free_arr(this.last_render_list); + instances_to_draw = this.getRenderCellInstancesToDraw(); + this.render_list_stale = false; + this.last_render_cells.copy(this.cur_render_cells); + } + else + instances_to_draw = this.last_render_list; + } + else + instances_to_draw = this.instances; + var i, len, inst, last_inst = null; + for (i = 0, len = instances_to_draw.length; i < len; ++i) + { + inst = instances_to_draw[i]; + if (inst === last_inst) + continue; + this.drawInstanceGL(instances_to_draw[i], glw); + last_inst = inst; + } + if (this.useRenderCells) + this.last_render_list = instances_to_draw; + if (this.render_offscreen) + { + shaderindex = this.active_effect_types.length ? this.active_effect_types[0].shaderindex : 0; + etindex = this.active_effect_types.length ? this.active_effect_types[0].index : 0; + if (this.active_effect_types.length === 0 || (this.active_effect_types.length === 1 && + !glw.programUsesCrossSampling(shaderindex) && this.opacity === 1)) + { + if (this.active_effect_types.length === 1) + { + glw.switchProgram(shaderindex); + glw.setProgramParameters(this.layout.getRenderTarget(), // backTex + 1.0 / this.runtime.draw_width, // pixelWidth + 1.0 / this.runtime.draw_height, // pixelHeight + 0.0, 0.0, // destStart + 1.0, 1.0, // destEnd + myscale, // layerScale + this.getAngle(), + this.viewLeft, this.viewTop, + (this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2, + this.runtime.kahanTime.sum, + this.effect_params[etindex]); // fx parameters + if (glw.programIsAnimated(shaderindex)) + this.runtime.redraw = true; + } + else + glw.switchProgram(0); + glw.setRenderingToTexture(this.layout.getRenderTarget()); + glw.setOpacity(this.opacity); + glw.setTexture(this.runtime.layer_tex); + glw.setBlend(this.srcBlend, this.destBlend); + glw.resetModelView(); + glw.updateModelView(); + var halfw = this.runtime.draw_width / 2; + var halfh = this.runtime.draw_height / 2; + glw.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh); + glw.setTexture(null); + } + else + { + this.layout.renderEffectChain(glw, this, null, this.layout.getRenderTarget()); + } + } + }; + Layer.prototype.drawInstanceGL = function (inst, glw) + { +; + if (!inst.visible || inst.width === 0 || inst.height === 0) + return; + inst.update_bbox(); + var bbox = inst.bbox; + if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom) + return; + glw.setEarlyZIndex(inst.earlyz_index); + if (inst.uses_shaders) + { + this.drawInstanceWithShadersGL(inst, glw); + } + else + { + glw.switchProgram(0); // un-set any previously set shader + glw.setBlend(inst.srcBlend, inst.destBlend); + inst.drawGL(glw); + } + }; + Layer.prototype.drawInstanceGL_earlyZPass = function (inst, glw) + { +; + if (!inst.visible || inst.width === 0 || inst.height === 0) + return; + inst.update_bbox(); + var bbox = inst.bbox; + if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom) + return; + inst.earlyz_index = this.runtime.earlyz_index++; + if (inst.blend_mode !== 0 || inst.opacity !== 1 || !inst.shaders_preserve_opaqueness || !inst.drawGL_earlyZPass) + return; + glw.setEarlyZIndex(inst.earlyz_index); + inst.drawGL_earlyZPass(glw); + }; + Layer.prototype.drawInstanceWithShadersGL = function (inst, glw) + { + var shaderindex = inst.active_effect_types[0].shaderindex; + var etindex = inst.active_effect_types[0].index; + var myscale = this.getScale(); + if (inst.active_effect_types.length === 1 && !glw.programUsesCrossSampling(shaderindex) && + !glw.programExtendsBox(shaderindex) && ((!inst.angle && !inst.layer.getAngle()) || !glw.programUsesDest(shaderindex)) && + inst.opacity === 1 && !inst.type.plugin.must_predraw) + { + glw.switchProgram(shaderindex); + glw.setBlend(inst.srcBlend, inst.destBlend); + if (glw.programIsAnimated(shaderindex)) + this.runtime.redraw = true; + var destStartX = 0, destStartY = 0, destEndX = 0, destEndY = 0; + if (glw.programUsesDest(shaderindex)) + { + var bbox = inst.bbox; + var screenleft = this.layerToCanvas(bbox.left, bbox.top, true, true); + var screentop = this.layerToCanvas(bbox.left, bbox.top, false, true); + var screenright = this.layerToCanvas(bbox.right, bbox.bottom, true, true); + var screenbottom = this.layerToCanvas(bbox.right, bbox.bottom, false, true); + destStartX = screenleft / windowWidth; + destStartY = 1 - screentop / windowHeight; + destEndX = screenright / windowWidth; + destEndY = 1 - screenbottom / windowHeight; + } + var pixelWidth; + var pixelHeight; + if (inst.curFrame && inst.curFrame.texture_img) + { + var img = inst.curFrame.texture_img; + pixelWidth = 1.0 / img.width; + pixelHeight = 1.0 / img.height; + } + else + { + pixelWidth = 1.0 / inst.width; + pixelHeight = 1.0 / inst.height; + } + glw.setProgramParameters(this.render_offscreen ? this.runtime.layer_tex : this.layout.getRenderTarget(), // backTex + pixelWidth, + pixelHeight, + destStartX, destStartY, + destEndX, destEndY, + myscale, + this.getAngle(), + this.viewLeft, this.viewTop, + (this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2, + this.runtime.kahanTime.sum, + inst.effect_params[etindex]); + inst.drawGL(glw); + } + else + { + this.layout.renderEffectChain(glw, this, inst, this.render_offscreen ? this.runtime.layer_tex : this.layout.getRenderTarget()); + glw.resetModelView(); + glw.scale(myscale, myscale); + glw.rotateZ(-this.getAngle()); + glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); + glw.updateModelView(); + } + }; + Layer.prototype.canvasToLayer = function (ptx, pty, getx, using_draw_area) + { + var multiplier = this.runtime.devicePixelRatio; + if (this.runtime.isRetina) + { + ptx *= multiplier; + pty *= multiplier; + } + var ox = this.runtime.parallax_x_origin; + var oy = this.runtime.parallax_y_origin; + var par_x = ((this.layout.scrollX - ox) * this.parallaxX) + ox; + var par_y = ((this.layout.scrollY - oy) * this.parallaxY) + oy; + var x = par_x; + var y = par_y; + var invScale = 1 / this.getScale(!using_draw_area); + if (using_draw_area) + { + x -= (this.runtime.draw_width * invScale) / 2; + y -= (this.runtime.draw_height * invScale) / 2; + } + else + { + x -= (this.runtime.width * invScale) / 2; + y -= (this.runtime.height * invScale) / 2; + } + x += ptx * invScale; + y += pty * invScale; + var a = this.getAngle(); + if (a !== 0) + { + x -= par_x; + y -= par_y; + var cosa = Math.cos(a); + var sina = Math.sin(a); + var x_temp = (x * cosa) - (y * sina); + y = (y * cosa) + (x * sina); + x = x_temp; + x += par_x; + y += par_y; + } + return getx ? x : y; + }; + Layer.prototype.layerToCanvas = function (ptx, pty, getx, using_draw_area) + { + var ox = this.runtime.parallax_x_origin; + var oy = this.runtime.parallax_y_origin; + var par_x = ((this.layout.scrollX - ox) * this.parallaxX) + ox; + var par_y = ((this.layout.scrollY - oy) * this.parallaxY) + oy; + var x = par_x; + var y = par_y; + var a = this.getAngle(); + if (a !== 0) + { + ptx -= par_x; + pty -= par_y; + var cosa = Math.cos(-a); + var sina = Math.sin(-a); + var x_temp = (ptx * cosa) - (pty * sina); + pty = (pty * cosa) + (ptx * sina); + ptx = x_temp; + ptx += par_x; + pty += par_y; + } + var invScale = 1 / this.getScale(!using_draw_area); + if (using_draw_area) + { + x -= (this.runtime.draw_width * invScale) / 2; + y -= (this.runtime.draw_height * invScale) / 2; + } + else + { + x -= (this.runtime.width * invScale) / 2; + y -= (this.runtime.height * invScale) / 2; + } + x = (ptx - x) / invScale; + y = (pty - y) / invScale; + var multiplier = this.runtime.devicePixelRatio; + if (this.runtime.isRetina && !using_draw_area) + { + x /= multiplier; + y /= multiplier; + } + return getx ? x : y; + }; + Layer.prototype.rotatePt = function (x_, y_, getx) + { + if (this.getAngle() === 0) + return getx ? x_ : y_; + var nx = this.layerToCanvas(x_, y_, true); + var ny = this.layerToCanvas(x_, y_, false); + this.disableAngle = true; + var px = this.canvasToLayer(nx, ny, true); + var py = this.canvasToLayer(nx, ny, true); + this.disableAngle = false; + return getx ? px : py; + }; + Layer.prototype.saveToJSON = function () + { + var i, len, et; + var o = { + "s": this.scale, + "a": this.angle, + "vl": this.viewLeft, + "vt": this.viewTop, + "vr": this.viewRight, + "vb": this.viewBottom, + "v": this.visible, + "bc": this.background_color, + "t": this.transparent, + "px": this.parallaxX, + "py": this.parallaxY, + "o": this.opacity, + "zr": this.zoomRate, + "fx": [], + "cg": this.created_globals, // added r197; list of global UIDs already created + "instances": [] + }; + for (i = 0, len = this.effect_types.length; i < len; i++) + { + et = this.effect_types[i]; + o["fx"].push({"name": et.name, "active": et.active, "params": this.effect_params[et.index] }); + } + return o; + }; + Layer.prototype.loadFromJSON = function (o) + { + var i, j, len, p, inst, fx; + this.scale = o["s"]; + this.angle = o["a"]; + this.viewLeft = o["vl"]; + this.viewTop = o["vt"]; + this.viewRight = o["vr"]; + this.viewBottom = o["vb"]; + this.visible = o["v"]; + this.background_color = o["bc"]; + this.transparent = o["t"]; + this.parallaxX = o["px"]; + this.parallaxY = o["py"]; + this.opacity = o["o"]; + this.zoomRate = o["zr"]; + this.created_globals = o["cg"] || []; // added r197 + cr.shallowAssignArray(this.initial_instances, this.startup_initial_instances); + var temp_set = new cr.ObjectSet(); + for (i = 0, len = this.created_globals.length; i < len; ++i) + temp_set.add(this.created_globals[i]); + for (i = 0, j = 0, len = this.initial_instances.length; i < len; ++i) + { + if (!temp_set.contains(this.initial_instances[i][2])) // UID in element 2 + { + this.initial_instances[j] = this.initial_instances[i]; + ++j; + } + } + cr.truncateArray(this.initial_instances, j); + var ofx = o["fx"]; + for (i = 0, len = ofx.length; i < len; i++) + { + fx = this.getEffectByName(ofx[i]["name"]); + if (!fx) + continue; // must've gone missing + fx.active = ofx[i]["active"]; + this.effect_params[fx.index] = ofx[i]["params"]; + } + this.updateActiveEffects(); + this.instances.sort(sort_by_zindex); + this.zindices_stale = true; + }; + cr.layer = Layer; +}()); +; +(function() +{ + var allUniqueSolModifiers = []; + function testSolsMatch(arr1, arr2) + { + var i, len = arr1.length; + switch (len) { + case 0: + return true; + case 1: + return arr1[0] === arr2[0]; + case 2: + return arr1[0] === arr2[0] && arr1[1] === arr2[1]; + default: + for (i = 0; i < len; i++) + { + if (arr1[i] !== arr2[i]) + return false; + } + return true; + } + }; + function solArraySorter(t1, t2) + { + return t1.index - t2.index; + }; + function findMatchingSolModifier(arr) + { + var i, len, u, temp, subarr; + if (arr.length === 2) + { + if (arr[0].index > arr[1].index) + { + temp = arr[0]; + arr[0] = arr[1]; + arr[1] = temp; + } + } + else if (arr.length > 2) + arr.sort(solArraySorter); // so testSolsMatch compares in same order + if (arr.length >= allUniqueSolModifiers.length) + allUniqueSolModifiers.length = arr.length + 1; + if (!allUniqueSolModifiers[arr.length]) + allUniqueSolModifiers[arr.length] = []; + subarr = allUniqueSolModifiers[arr.length]; + for (i = 0, len = subarr.length; i < len; i++) + { + u = subarr[i]; + if (testSolsMatch(arr, u)) + return u; + } + subarr.push(arr); + return arr; + }; + function EventSheet(runtime, m) + { + this.runtime = runtime; + this.triggers = {}; + this.fasttriggers = {}; + this.hasRun = false; + this.includes = new cr.ObjectSet(); // all event sheets included by this sheet, at first-level indirection only + this.deep_includes = []; // all includes from this sheet recursively, in trigger order + this.already_included_sheets = []; // used while building deep_includes + this.name = m[0]; + var em = m[1]; // events model + this.events = []; // triggers won't make it to this array + var i, len; + for (i = 0, len = em.length; i < len; i++) + this.init_event(em[i], null, this.events); + }; + EventSheet.prototype.toString = function () + { + return this.name; + }; + EventSheet.prototype.init_event = function (m, parent, nontriggers) + { + switch (m[0]) { + case 0: // event block + { + var block = new cr.eventblock(this, parent, m); + cr.seal(block); + if (block.orblock) + { + nontriggers.push(block); + var i, len; + for (i = 0, len = block.conditions.length; i < len; i++) + { + if (block.conditions[i].trigger) + this.init_trigger(block, i); + } + } + else + { + if (block.is_trigger()) + this.init_trigger(block, 0); + else + nontriggers.push(block); + } + break; + } + case 1: // variable + { + var v = new cr.eventvariable(this, parent, m); + cr.seal(v); + nontriggers.push(v); + break; + } + case 2: // include + { + var inc = new cr.eventinclude(this, parent, m); + cr.seal(inc); + nontriggers.push(inc); + break; + } + default: +; + } + }; + EventSheet.prototype.postInit = function () + { + var i, len; + for (i = 0, len = this.events.length; i < len; i++) + { + this.events[i].postInit(i < len - 1 && this.events[i + 1].is_else_block); + } + }; + EventSheet.prototype.updateDeepIncludes = function () + { + cr.clearArray(this.deep_includes); + cr.clearArray(this.already_included_sheets); + this.addDeepIncludes(this); + cr.clearArray(this.already_included_sheets); + }; + EventSheet.prototype.addDeepIncludes = function (root_sheet) + { + var i, len, inc, sheet; + var deep_includes = root_sheet.deep_includes; + var already_included_sheets = root_sheet.already_included_sheets; + var arr = this.includes.valuesRef(); + for (i = 0, len = arr.length; i < len; ++i) + { + inc = arr[i]; + sheet = inc.include_sheet; + if (!inc.isActive() || root_sheet === sheet || already_included_sheets.indexOf(sheet) > -1) + continue; + already_included_sheets.push(sheet); + sheet.addDeepIncludes(root_sheet); + deep_includes.push(sheet); + } + }; + EventSheet.prototype.run = function (from_include) + { + if (!this.runtime.resuming_breakpoint) + { + this.hasRun = true; + if (!from_include) + this.runtime.isRunningEvents = true; + } + var i, len; + for (i = 0, len = this.events.length; i < len; i++) + { + var ev = this.events[i]; + ev.run(); + this.runtime.clearSol(ev.solModifiers); + if (this.runtime.hasPendingInstances) + this.runtime.ClearDeathRow(); + } + if (!from_include) + this.runtime.isRunningEvents = false; + }; + function isPerformanceSensitiveTrigger(method) + { + if (cr.plugins_.Sprite && method === cr.plugins_.Sprite.prototype.cnds.OnFrameChanged) + { + return true; + } + return false; + }; + EventSheet.prototype.init_trigger = function (trig, index) + { + if (!trig.orblock) + this.runtime.triggers_to_postinit.push(trig); // needs to be postInit'd later + var i, len; + var cnd = trig.conditions[index]; + var type_name; + if (cnd.type) + type_name = cnd.type.name; + else + type_name = "system"; + var fasttrigger = cnd.fasttrigger; + var triggers = (fasttrigger ? this.fasttriggers : this.triggers); + if (!triggers[type_name]) + triggers[type_name] = []; + var obj_entry = triggers[type_name]; + var method = cnd.func; + if (fasttrigger) + { + if (!cnd.parameters.length) // no parameters + return; + var firstparam = cnd.parameters[0]; + if (firstparam.type !== 1 || // not a string param + firstparam.expression.type !== 2) // not a string literal node + { + return; + } + var fastevs; + var firstvalue = firstparam.expression.value.toLowerCase(); + var i, len; + for (i = 0, len = obj_entry.length; i < len; i++) + { + if (obj_entry[i].method == method) + { + fastevs = obj_entry[i].evs; + if (!fastevs[firstvalue]) + fastevs[firstvalue] = [[trig, index]]; + else + fastevs[firstvalue].push([trig, index]); + return; + } + } + fastevs = {}; + fastevs[firstvalue] = [[trig, index]]; + obj_entry.push({ method: method, evs: fastevs }); + } + else + { + for (i = 0, len = obj_entry.length; i < len; i++) + { + if (obj_entry[i].method == method) + { + obj_entry[i].evs.push([trig, index]); + return; + } + } + if (isPerformanceSensitiveTrigger(method)) + obj_entry.unshift({ method: method, evs: [[trig, index]]}); + else + obj_entry.push({ method: method, evs: [[trig, index]]}); + } + }; + cr.eventsheet = EventSheet; + function Selection(type) + { + this.type = type; + this.instances = []; // subset of picked instances + this.else_instances = []; // subset of unpicked instances + this.select_all = true; + }; + Selection.prototype.hasObjects = function () + { + if (this.select_all) + return this.type.instances.length; + else + return this.instances.length; + }; + Selection.prototype.getObjects = function () + { + if (this.select_all) + return this.type.instances; + else + return this.instances; + }; + /* + Selection.prototype.ensure_picked = function (inst, skip_siblings) + { + var i, len; + var orblock = inst.runtime.getCurrentEventStack().current_event.orblock; + if (this.select_all) + { + this.select_all = false; + if (orblock) + { + cr.shallowAssignArray(this.else_instances, inst.type.instances); + cr.arrayFindRemove(this.else_instances, inst); + } + this.instances.length = 1; + this.instances[0] = inst; + } + else + { + if (orblock) + { + i = this.else_instances.indexOf(inst); + if (i !== -1) + { + this.instances.push(this.else_instances[i]); + this.else_instances.splice(i, 1); + } + } + else + { + if (this.instances.indexOf(inst) === -1) + this.instances.push(inst); + } + } + if (!skip_siblings) + { + } + }; + */ + Selection.prototype.pick_one = function (inst) + { + if (!inst) + return; + if (inst.runtime.getCurrentEventStack().current_event.orblock) + { + if (this.select_all) + { + cr.clearArray(this.instances); + cr.shallowAssignArray(this.else_instances, inst.type.instances); + this.select_all = false; + } + var i = this.else_instances.indexOf(inst); + if (i !== -1) + { + this.instances.push(this.else_instances[i]); + this.else_instances.splice(i, 1); + } + } + else + { + this.select_all = false; + cr.clearArray(this.instances); + this.instances[0] = inst; + } + }; + cr.selection = Selection; + function EventBlock(sheet, parent, m) + { + this.sheet = sheet; + this.parent = parent; + this.runtime = sheet.runtime; + this.solModifiers = []; + this.solModifiersIncludingParents = []; + this.solWriterAfterCnds = false; // block does not change SOL after running its conditions + this.group = false; // is group of events + this.initially_activated = false; // if a group, is active on startup + this.toplevelevent = false; // is an event block parented only by a top-level group + this.toplevelgroup = false; // is parented only by other groups or is top-level (i.e. not in a subevent) + this.has_else_block = false; // is followed by else +; + this.conditions = []; + this.actions = []; + this.subevents = []; + this.group_name = ""; + this.group = false; + this.initially_activated = false; + this.group_active = false; + this.contained_includes = null; + if (m[1]) + { + this.group_name = m[1][1].toLowerCase(); + this.group = true; + this.initially_activated = !!m[1][0]; + this.contained_includes = []; + this.group_active = this.initially_activated; + this.runtime.allGroups.push(this); + this.runtime.groups_by_name[this.group_name] = this; + } + this.orblock = m[2]; + this.sid = m[4]; + if (!this.group) + this.runtime.blocksBySid[this.sid.toString()] = this; + var i, len; + var cm = m[5]; + for (i = 0, len = cm.length; i < len; i++) + { + var cnd = new cr.condition(this, cm[i]); + cnd.index = i; + cr.seal(cnd); + this.conditions.push(cnd); + /* + if (cnd.is_logical()) + this.is_logical = true; + if (cnd.type && !cnd.type.plugin.singleglobal && this.cndReferences.indexOf(cnd.type) === -1) + this.cndReferences.push(cnd.type); + */ + this.addSolModifier(cnd.type); + } + var am = m[6]; + for (i = 0, len = am.length; i < len; i++) + { + var act = new cr.action(this, am[i]); + act.index = i; + cr.seal(act); + this.actions.push(act); + } + if (m.length === 8) + { + var em = m[7]; + for (i = 0, len = em.length; i < len; i++) + this.sheet.init_event(em[i], this, this.subevents); + } + this.is_else_block = false; + if (this.conditions.length) + { + this.is_else_block = (this.conditions[0].type == null && this.conditions[0].func == cr.system_object.prototype.cnds.Else); + } + }; + window["_c2hh_"] = "6A19FFAE7F62FE8813F3700E41734FD8D2C6DB17"; + EventBlock.prototype.postInit = function (hasElse/*, prevBlock_*/) + { + var i, len; + var p = this.parent; + if (this.group) + { + this.toplevelgroup = true; + while (p) + { + if (!p.group) + { + this.toplevelgroup = false; + break; + } + p = p.parent; + } + } + this.toplevelevent = !this.is_trigger() && (!this.parent || (this.parent.group && this.parent.toplevelgroup)); + this.has_else_block = !!hasElse; + this.solModifiersIncludingParents = this.solModifiers.slice(0); + p = this.parent; + while (p) + { + for (i = 0, len = p.solModifiers.length; i < len; i++) + this.addParentSolModifier(p.solModifiers[i]); + p = p.parent; + } + this.solModifiers = findMatchingSolModifier(this.solModifiers); + this.solModifiersIncludingParents = findMatchingSolModifier(this.solModifiersIncludingParents); + var i, len/*, s*/; + for (i = 0, len = this.conditions.length; i < len; i++) + this.conditions[i].postInit(); + for (i = 0, len = this.actions.length; i < len; i++) + this.actions[i].postInit(); + for (i = 0, len = this.subevents.length; i < len; i++) + { + this.subevents[i].postInit(i < len - 1 && this.subevents[i + 1].is_else_block); + } + /* + if (this.is_else_block && this.prev_block) + { + for (i = 0, len = this.prev_block.solModifiers.length; i < len; i++) + { + s = this.prev_block.solModifiers[i]; + if (this.solModifiers.indexOf(s) === -1) + this.solModifiers.push(s); + } + } + */ + }; + EventBlock.prototype.setGroupActive = function (a) + { + if (this.group_active === !!a) + return; // same state + this.group_active = !!a; + var i, len; + for (i = 0, len = this.contained_includes.length; i < len; ++i) + { + this.contained_includes[i].updateActive(); + } + if (len > 0 && this.runtime.running_layout.event_sheet) + this.runtime.running_layout.event_sheet.updateDeepIncludes(); + }; + function addSolModifierToList(type, arr) + { + var i, len, t; + if (!type) + return; + if (arr.indexOf(type) === -1) + arr.push(type); + if (type.is_contained) + { + for (i = 0, len = type.container.length; i < len; i++) + { + t = type.container[i]; + if (type === t) + continue; // already handled + if (arr.indexOf(t) === -1) + arr.push(t); + } + } + }; + EventBlock.prototype.addSolModifier = function (type) + { + addSolModifierToList(type, this.solModifiers); + }; + EventBlock.prototype.addParentSolModifier = function (type) + { + addSolModifierToList(type, this.solModifiersIncludingParents); + }; + EventBlock.prototype.setSolWriterAfterCnds = function () + { + this.solWriterAfterCnds = true; + if (this.parent) + this.parent.setSolWriterAfterCnds(); + }; + EventBlock.prototype.is_trigger = function () + { + if (!this.conditions.length) // no conditions + return false; + else + return this.conditions[0].trigger; + }; + EventBlock.prototype.run = function () + { + var i, len, c, any_true = false, cnd_result; + var runtime = this.runtime; + var evinfo = this.runtime.getCurrentEventStack(); + evinfo.current_event = this; + var conditions = this.conditions; + if (!this.is_else_block) + evinfo.else_branch_ran = false; + if (this.orblock) + { + if (conditions.length === 0) + any_true = true; // be sure to run if empty block + evinfo.cndindex = 0 + for (len = conditions.length; evinfo.cndindex < len; evinfo.cndindex++) + { + c = conditions[evinfo.cndindex]; + if (c.trigger) // skip triggers when running OR block + continue; + cnd_result = c.run(); + if (cnd_result) // make sure all conditions run and run if any were true + any_true = true; + } + evinfo.last_event_true = any_true; + if (any_true) + this.run_actions_and_subevents(); + } + else + { + evinfo.cndindex = 0 + for (len = conditions.length; evinfo.cndindex < len; evinfo.cndindex++) + { + cnd_result = conditions[evinfo.cndindex].run(); + if (!cnd_result) // condition failed + { + evinfo.last_event_true = false; + if (this.toplevelevent && runtime.hasPendingInstances) + runtime.ClearDeathRow(); + return; // bail out now + } + } + evinfo.last_event_true = true; + this.run_actions_and_subevents(); + } + this.end_run(evinfo); + }; + EventBlock.prototype.end_run = function (evinfo) + { + if (evinfo.last_event_true && this.has_else_block) + evinfo.else_branch_ran = true; + if (this.toplevelevent && this.runtime.hasPendingInstances) + this.runtime.ClearDeathRow(); + }; + EventBlock.prototype.run_orblocktrigger = function (index) + { + var evinfo = this.runtime.getCurrentEventStack(); + evinfo.current_event = this; + if (this.conditions[index].run()) + { + this.run_actions_and_subevents(); + this.runtime.getCurrentEventStack().last_event_true = true; + } + }; + EventBlock.prototype.run_actions_and_subevents = function () + { + var evinfo = this.runtime.getCurrentEventStack(); + var len; + for (evinfo.actindex = 0, len = this.actions.length; evinfo.actindex < len; evinfo.actindex++) + { + if (this.actions[evinfo.actindex].run()) + return; + } + this.run_subevents(); + }; + EventBlock.prototype.resume_actions_and_subevents = function () + { + var evinfo = this.runtime.getCurrentEventStack(); + var len; + for (len = this.actions.length; evinfo.actindex < len; evinfo.actindex++) + { + if (this.actions[evinfo.actindex].run()) + return; + } + this.run_subevents(); + }; + EventBlock.prototype.run_subevents = function () + { + if (!this.subevents.length) + return; + var i, len, subev, pushpop/*, skipped_pop = false, pop_modifiers = null*/; + var last = this.subevents.length - 1; + this.runtime.pushEventStack(this); + if (this.solWriterAfterCnds) + { + for (i = 0, len = this.subevents.length; i < len; i++) + { + subev = this.subevents[i]; + pushpop = (!this.toplevelgroup || (!this.group && i < last)); + if (pushpop) + this.runtime.pushCopySol(subev.solModifiers); + subev.run(); + if (pushpop) + this.runtime.popSol(subev.solModifiers); + else + this.runtime.clearSol(subev.solModifiers); + } + } + else + { + for (i = 0, len = this.subevents.length; i < len; i++) + { + this.subevents[i].run(); + } + } + this.runtime.popEventStack(); + }; + EventBlock.prototype.run_pretrigger = function () + { + var evinfo = this.runtime.getCurrentEventStack(); + evinfo.current_event = this; + var any_true = false; + var i, len; + for (evinfo.cndindex = 0, len = this.conditions.length; evinfo.cndindex < len; evinfo.cndindex++) + { +; + if (this.conditions[evinfo.cndindex].run()) + any_true = true; + else if (!this.orblock) // condition failed (let OR blocks run all conditions anyway) + return false; // bail out + } + return this.orblock ? any_true : true; + }; + EventBlock.prototype.retrigger = function () + { + this.runtime.execcount++; + var prevcndindex = this.runtime.getCurrentEventStack().cndindex; + var len; + var evinfo = this.runtime.pushEventStack(this); + if (!this.orblock) + { + for (evinfo.cndindex = prevcndindex + 1, len = this.conditions.length; evinfo.cndindex < len; evinfo.cndindex++) + { + if (!this.conditions[evinfo.cndindex].run()) // condition failed + { + this.runtime.popEventStack(); // moving up level of recursion + return false; // bail out + } + } + } + this.run_actions_and_subevents(); + this.runtime.popEventStack(); + return true; // ran an iteration + }; + EventBlock.prototype.isFirstConditionOfType = function (cnd) + { + var cndindex = cnd.index; + if (cndindex === 0) + return true; + --cndindex; + for ( ; cndindex >= 0; --cndindex) + { + if (this.conditions[cndindex].type === cnd.type) + return false; + } + return true; + }; + cr.eventblock = EventBlock; + function Condition(block, m) + { + this.block = block; + this.sheet = block.sheet; + this.runtime = block.runtime; + this.parameters = []; + this.results = []; + this.extra = {}; // for plugins to stow away some custom info + this.index = -1; + this.anyParamVariesPerInstance = false; + this.func = this.runtime.GetObjectReference(m[1]); +; + this.trigger = (m[3] > 0); + this.fasttrigger = (m[3] === 2); + this.looping = m[4]; + this.inverted = m[5]; + this.isstatic = m[6]; + this.sid = m[7]; + this.runtime.cndsBySid[this.sid.toString()] = this; + if (m[0] === -1) // system object + { + this.type = null; + this.run = this.run_system; + this.behaviortype = null; + this.beh_index = -1; + } + else + { + this.type = this.runtime.types_by_index[m[0]]; +; + if (this.isstatic) + this.run = this.run_static; + else + this.run = this.run_object; + if (m[2]) + { + this.behaviortype = this.type.getBehaviorByName(m[2]); +; + this.beh_index = this.type.getBehaviorIndexByName(m[2]); +; + } + else + { + this.behaviortype = null; + this.beh_index = -1; + } + if (this.block.parent) + this.block.parent.setSolWriterAfterCnds(); + } + if (this.fasttrigger) + this.run = this.run_true; + if (m.length === 10) + { + var i, len; + var em = m[9]; + for (i = 0, len = em.length; i < len; i++) + { + var param = new cr.parameter(this, em[i]); + cr.seal(param); + this.parameters.push(param); + } + this.results.length = em.length; + } + }; + Condition.prototype.postInit = function () + { + var i, len, p; + for (i = 0, len = this.parameters.length; i < len; i++) + { + p = this.parameters[i]; + p.postInit(); + if (p.variesPerInstance) + this.anyParamVariesPerInstance = true; + } + }; + /* + Condition.prototype.is_logical = function () + { + return !this.type || this.type.plugin.singleglobal; + }; + */ + Condition.prototype.run_true = function () + { + return true; + }; + Condition.prototype.run_system = function () + { + var i, len; + for (i = 0, len = this.parameters.length; i < len; i++) + this.results[i] = this.parameters[i].get(); + return cr.xor(this.func.apply(this.runtime.system, this.results), this.inverted); + }; + Condition.prototype.run_static = function () + { + var i, len; + for (i = 0, len = this.parameters.length; i < len; i++) + this.results[i] = this.parameters[i].get(); + var ret = this.func.apply(this.behaviortype ? this.behaviortype : this.type, this.results); + this.type.applySolToContainer(); + return ret; + }; + Condition.prototype.run_object = function () + { + var i, j, k, leni, lenj, p, ret, met, inst, s, sol2; + var type = this.type; + var sol = type.getCurrentSol(); + var is_orblock = this.block.orblock && !this.trigger; // triggers in OR blocks need to work normally + var offset = 0; + var is_contained = type.is_contained; + var is_family = type.is_family; + var family_index = type.family_index; + var beh_index = this.beh_index; + var is_beh = (beh_index > -1); + var params_vary = this.anyParamVariesPerInstance; + var parameters = this.parameters; + var results = this.results; + var inverted = this.inverted; + var func = this.func; + var arr, container; + if (params_vary) + { + for (j = 0, lenj = parameters.length; j < lenj; ++j) + { + p = parameters[j]; + if (!p.variesPerInstance) + results[j] = p.get(0); + } + } + else + { + for (j = 0, lenj = parameters.length; j < lenj; ++j) + results[j] = parameters[j].get(0); + } + if (sol.select_all) { + cr.clearArray(sol.instances); // clear contents + cr.clearArray(sol.else_instances); + arr = type.instances; + for (i = 0, leni = arr.length; i < leni; ++i) + { + inst = arr[i]; +; + if (params_vary) + { + for (j = 0, lenj = parameters.length; j < lenj; ++j) + { + p = parameters[j]; + if (p.variesPerInstance) + results[j] = p.get(i); // default SOL index is current object + } + } + if (is_beh) + { + offset = 0; + if (is_family) + { + offset = inst.type.family_beh_map[family_index]; + } + ret = func.apply(inst.behavior_insts[beh_index + offset], results); + } + else + ret = func.apply(inst, results); + met = cr.xor(ret, inverted); + if (met) + sol.instances.push(inst); + else if (is_orblock) // in OR blocks, keep the instances not meeting the condition for subsequent testing + sol.else_instances.push(inst); + } + if (type.finish) + type.finish(true); + sol.select_all = false; + type.applySolToContainer(); + return sol.hasObjects(); + } + else { + k = 0; + var using_else_instances = (is_orblock && !this.block.isFirstConditionOfType(this)); + arr = (using_else_instances ? sol.else_instances : sol.instances); + var any_true = false; + for (i = 0, leni = arr.length; i < leni; ++i) + { + inst = arr[i]; +; + if (params_vary) + { + for (j = 0, lenj = parameters.length; j < lenj; ++j) + { + p = parameters[j]; + if (p.variesPerInstance) + results[j] = p.get(i); // default SOL index is current object + } + } + if (is_beh) + { + offset = 0; + if (is_family) + { + offset = inst.type.family_beh_map[family_index]; + } + ret = func.apply(inst.behavior_insts[beh_index + offset], results); + } + else + ret = func.apply(inst, results); + if (cr.xor(ret, inverted)) + { + any_true = true; + if (using_else_instances) + { + sol.instances.push(inst); + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + s.type.getCurrentSol().instances.push(s); + } + } + } + else + { + arr[k] = inst; + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + s.type.getCurrentSol().instances[k] = s; + } + } + k++; + } + } + else + { + if (using_else_instances) + { + arr[k] = inst; + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + s.type.getCurrentSol().else_instances[k] = s; + } + } + k++; + } + else if (is_orblock) + { + sol.else_instances.push(inst); + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + s.type.getCurrentSol().else_instances.push(s); + } + } + } + } + } + cr.truncateArray(arr, k); + if (is_contained) + { + container = type.container; + for (i = 0, leni = container.length; i < leni; i++) + { + sol2 = container[i].getCurrentSol(); + if (using_else_instances) + cr.truncateArray(sol2.else_instances, k); + else + cr.truncateArray(sol2.instances, k); + } + } + var pick_in_finish = any_true; // don't pick in finish() if we're only doing the logic test below + if (using_else_instances && !any_true) + { + for (i = 0, leni = sol.instances.length; i < leni; i++) + { + inst = sol.instances[i]; + if (params_vary) + { + for (j = 0, lenj = parameters.length; j < lenj; j++) + { + p = parameters[j]; + if (p.variesPerInstance) + results[j] = p.get(i); + } + } + if (is_beh) + ret = func.apply(inst.behavior_insts[beh_index], results); + else + ret = func.apply(inst, results); + if (cr.xor(ret, inverted)) + { + any_true = true; + break; // got our flag, don't need to test any more + } + } + } + if (type.finish) + type.finish(pick_in_finish || is_orblock); + return is_orblock ? any_true : sol.hasObjects(); + } + }; + cr.condition = Condition; + function Action(block, m) + { + this.block = block; + this.sheet = block.sheet; + this.runtime = block.runtime; + this.parameters = []; + this.results = []; + this.extra = {}; // for plugins to stow away some custom info + this.index = -1; + this.anyParamVariesPerInstance = false; + this.func = this.runtime.GetObjectReference(m[1]); +; + if (m[0] === -1) // system + { + this.type = null; + this.run = this.run_system; + this.behaviortype = null; + this.beh_index = -1; + } + else + { + this.type = this.runtime.types_by_index[m[0]]; +; + this.run = this.run_object; + if (m[2]) + { + this.behaviortype = this.type.getBehaviorByName(m[2]); +; + this.beh_index = this.type.getBehaviorIndexByName(m[2]); +; + } + else + { + this.behaviortype = null; + this.beh_index = -1; + } + } + this.sid = m[3]; + this.runtime.actsBySid[this.sid.toString()] = this; + if (m.length === 6) + { + var i, len; + var em = m[5]; + for (i = 0, len = em.length; i < len; i++) + { + var param = new cr.parameter(this, em[i]); + cr.seal(param); + this.parameters.push(param); + } + this.results.length = em.length; + } + }; + Action.prototype.postInit = function () + { + var i, len, p; + for (i = 0, len = this.parameters.length; i < len; i++) + { + p = this.parameters[i]; + p.postInit(); + if (p.variesPerInstance) + this.anyParamVariesPerInstance = true; + } + }; + Action.prototype.run_system = function () + { + var runtime = this.runtime; + var i, len; + var parameters = this.parameters; + var results = this.results; + for (i = 0, len = parameters.length; i < len; ++i) + results[i] = parameters[i].get(); + return this.func.apply(runtime.system, results); + }; + Action.prototype.run_object = function () + { + var type = this.type; + var beh_index = this.beh_index; + var family_index = type.family_index; + var params_vary = this.anyParamVariesPerInstance; + var parameters = this.parameters; + var results = this.results; + var func = this.func; + var instances = type.getCurrentSol().getObjects(); + var is_family = type.is_family; + var is_beh = (beh_index > -1); + var i, j, leni, lenj, p, inst, offset; + if (params_vary) + { + for (j = 0, lenj = parameters.length; j < lenj; ++j) + { + p = parameters[j]; + if (!p.variesPerInstance) + results[j] = p.get(0); + } + } + else + { + for (j = 0, lenj = parameters.length; j < lenj; ++j) + results[j] = parameters[j].get(0); + } + for (i = 0, leni = instances.length; i < leni; ++i) + { + inst = instances[i]; + if (params_vary) + { + for (j = 0, lenj = parameters.length; j < lenj; ++j) + { + p = parameters[j]; + if (p.variesPerInstance) + results[j] = p.get(i); // pass i to use as default SOL index + } + } + if (is_beh) + { + offset = 0; + if (is_family) + { + offset = inst.type.family_beh_map[family_index]; + } + func.apply(inst.behavior_insts[beh_index + offset], results); + } + else + func.apply(inst, results); + } + return false; + }; + cr.action = Action; + var tempValues = []; + var tempValuesPtr = -1; + function pushTempValue() + { + tempValuesPtr++; + if (tempValues.length === tempValuesPtr) + tempValues.push(new cr.expvalue()); + return tempValues[tempValuesPtr]; + }; + function popTempValue() + { + tempValuesPtr--; + }; + function Parameter(owner, m) + { + this.owner = owner; + this.block = owner.block; + this.sheet = owner.sheet; + this.runtime = owner.runtime; + this.type = m[0]; + this.expression = null; + this.solindex = 0; + this.get = null; + this.combosel = 0; + this.layout = null; + this.key = 0; + this.object = null; + this.index = 0; + this.varname = null; + this.eventvar = null; + this.fileinfo = null; + this.subparams = null; + this.variadicret = null; + this.subparams = null; + this.variadicret = null; + this.variesPerInstance = false; + var i, len, param; + switch (m[0]) + { + case 0: // number + case 7: // any + this.expression = new cr.expNode(this, m[1]); + this.solindex = 0; + this.get = this.get_exp; + break; + case 1: // string + this.expression = new cr.expNode(this, m[1]); + this.solindex = 0; + this.get = this.get_exp_str; + break; + case 5: // layer + this.expression = new cr.expNode(this, m[1]); + this.solindex = 0; + this.get = this.get_layer; + break; + case 3: // combo + case 8: // cmp + this.combosel = m[1]; + this.get = this.get_combosel; + break; + case 6: // layout + this.layout = this.runtime.layouts[m[1]]; +; + this.get = this.get_layout; + break; + case 9: // keyb + this.key = m[1]; + this.get = this.get_key; + break; + case 4: // object + this.object = this.runtime.types_by_index[m[1]]; +; + this.get = this.get_object; + this.block.addSolModifier(this.object); + if (this.owner instanceof cr.action) + this.block.setSolWriterAfterCnds(); + else if (this.block.parent) + this.block.parent.setSolWriterAfterCnds(); + break; + case 10: // instvar + this.index = m[1]; + if (owner.type && owner.type.is_family) + { + this.get = this.get_familyvar; + this.variesPerInstance = true; + } + else + this.get = this.get_instvar; + break; + case 11: // eventvar + this.varname = m[1]; + this.eventvar = null; + this.get = this.get_eventvar; + break; + case 2: // audiofile ["name", ismusic] + case 12: // fileinfo "name" + this.fileinfo = m[1]; + this.get = this.get_audiofile; + break; + case 13: // variadic + this.get = this.get_variadic; + this.subparams = []; + this.variadicret = []; + for (i = 1, len = m.length; i < len; i++) + { + param = new cr.parameter(this.owner, m[i]); + cr.seal(param); + this.subparams.push(param); + this.variadicret.push(0); + } + break; + default: +; + } + }; + Parameter.prototype.postInit = function () + { + var i, len; + if (this.type === 11) // eventvar + { + this.eventvar = this.runtime.getEventVariableByName(this.varname, this.block.parent); +; + } + else if (this.type === 13) // variadic, postInit all sub-params + { + for (i = 0, len = this.subparams.length; i < len; i++) + this.subparams[i].postInit(); + } + if (this.expression) + this.expression.postInit(); + }; + Parameter.prototype.maybeVaryForType = function (t) + { + if (this.variesPerInstance) + return; // already varies per instance, no need to check again + if (!t) + return; // never vary for system type + if (!t.plugin.singleglobal) + { + this.variesPerInstance = true; + return; + } + }; + Parameter.prototype.setVaries = function () + { + this.variesPerInstance = true; + }; + Parameter.prototype.get_exp = function (solindex) + { + this.solindex = solindex || 0; // default SOL index to use + var temp = pushTempValue(); + this.expression.get(temp); + popTempValue(); + return temp.data; // return actual JS value, not expvalue + }; + Parameter.prototype.get_exp_str = function (solindex) + { + this.solindex = solindex || 0; // default SOL index to use + var temp = pushTempValue(); + this.expression.get(temp); + popTempValue(); + if (cr.is_string(temp.data)) + return temp.data; + else + return ""; + }; + Parameter.prototype.get_object = function () + { + return this.object; + }; + Parameter.prototype.get_combosel = function () + { + return this.combosel; + }; + Parameter.prototype.get_layer = function (solindex) + { + this.solindex = solindex || 0; // default SOL index to use + var temp = pushTempValue(); + this.expression.get(temp); + popTempValue(); + if (temp.is_number()) + return this.runtime.getLayerByNumber(temp.data); + else + return this.runtime.getLayerByName(temp.data); + } + Parameter.prototype.get_layout = function () + { + return this.layout; + }; + Parameter.prototype.get_key = function () + { + return this.key; + }; + Parameter.prototype.get_instvar = function () + { + return this.index; + }; + Parameter.prototype.get_familyvar = function (solindex_) + { + var solindex = solindex_ || 0; + var familytype = this.owner.type; + var realtype = null; + var sol = familytype.getCurrentSol(); + var objs = sol.getObjects(); + if (objs.length) + realtype = objs[solindex % objs.length].type; + else if (sol.else_instances.length) + realtype = sol.else_instances[solindex % sol.else_instances.length].type; + else if (familytype.instances.length) + realtype = familytype.instances[solindex % familytype.instances.length].type; + else + return 0; + return this.index + realtype.family_var_map[familytype.family_index]; + }; + Parameter.prototype.get_eventvar = function () + { + return this.eventvar; + }; + Parameter.prototype.get_audiofile = function () + { + return this.fileinfo; + }; + Parameter.prototype.get_variadic = function () + { + var i, len; + for (i = 0, len = this.subparams.length; i < len; i++) + { + this.variadicret[i] = this.subparams[i].get(); + } + return this.variadicret; + }; + cr.parameter = Parameter; + function EventVariable(sheet, parent, m) + { + this.sheet = sheet; + this.parent = parent; + this.runtime = sheet.runtime; + this.solModifiers = []; + this.name = m[1]; + this.vartype = m[2]; + this.initial = m[3]; + this.is_static = !!m[4]; + this.is_constant = !!m[5]; + this.sid = m[6]; + this.runtime.varsBySid[this.sid.toString()] = this; + this.data = this.initial; // note: also stored in event stack frame for local nonstatic nonconst vars + if (this.parent) // local var + { + if (this.is_static || this.is_constant) + this.localIndex = -1; + else + this.localIndex = this.runtime.stackLocalCount++; + this.runtime.all_local_vars.push(this); + } + else // global var + { + this.localIndex = -1; + this.runtime.all_global_vars.push(this); + } + }; + EventVariable.prototype.postInit = function () + { + this.solModifiers = findMatchingSolModifier(this.solModifiers); + }; + EventVariable.prototype.setValue = function (x) + { +; + var lvs = this.runtime.getCurrentLocalVarStack(); + if (!this.parent || this.is_static || !lvs) + this.data = x; + else // local nonstatic variable: use event stack to keep value at this level of recursion + { + if (this.localIndex >= lvs.length) + lvs.length = this.localIndex + 1; + lvs[this.localIndex] = x; + } + }; + EventVariable.prototype.getValue = function () + { + var lvs = this.runtime.getCurrentLocalVarStack(); + if (!this.parent || this.is_static || !lvs || this.is_constant) + return this.data; + else // local nonstatic variable + { + if (this.localIndex >= lvs.length) + { + return this.initial; + } + if (typeof lvs[this.localIndex] === "undefined") + { + return this.initial; + } + return lvs[this.localIndex]; + } + }; + EventVariable.prototype.run = function () + { + if (this.parent && !this.is_static && !this.is_constant) + this.setValue(this.initial); + }; + cr.eventvariable = EventVariable; + function EventInclude(sheet, parent, m) + { + this.sheet = sheet; + this.parent = parent; + this.runtime = sheet.runtime; + this.solModifiers = []; + this.include_sheet = null; // determined in postInit + this.include_sheet_name = m[1]; + this.active = true; + }; + EventInclude.prototype.toString = function () + { + return "include:" + this.include_sheet.toString(); + }; + EventInclude.prototype.postInit = function () + { + this.include_sheet = this.runtime.eventsheets[this.include_sheet_name]; +; +; + this.sheet.includes.add(this); + this.solModifiers = findMatchingSolModifier(this.solModifiers); + var p = this.parent; + while (p) + { + if (p.group) + p.contained_includes.push(this); + p = p.parent; + } + this.updateActive(); + }; + EventInclude.prototype.run = function () + { + if (this.parent) + this.runtime.pushCleanSol(this.runtime.types_by_index); + if (!this.include_sheet.hasRun) + this.include_sheet.run(true); // from include + if (this.parent) + this.runtime.popSol(this.runtime.types_by_index); + }; + EventInclude.prototype.updateActive = function () + { + var p = this.parent; + while (p) + { + if (p.group && !p.group_active) + { + this.active = false; + return; + } + p = p.parent; + } + this.active = true; + }; + EventInclude.prototype.isActive = function () + { + return this.active; + }; + cr.eventinclude = EventInclude; + function EventStackFrame() + { + this.temp_parents_arr = []; + this.reset(null); + cr.seal(this); + }; + EventStackFrame.prototype.reset = function (cur_event) + { + this.current_event = cur_event; + this.cndindex = 0; + this.actindex = 0; + cr.clearArray(this.temp_parents_arr); + this.last_event_true = false; + this.else_branch_ran = false; + this.any_true_state = false; + }; + EventStackFrame.prototype.isModifierAfterCnds = function () + { + if (this.current_event.solWriterAfterCnds) + return true; + if (this.cndindex < this.current_event.conditions.length - 1) + return !!this.current_event.solModifiers.length; + return false; + }; + cr.eventStackFrame = EventStackFrame; +}()); +(function() +{ + function ExpNode(owner_, m) + { + this.owner = owner_; + this.runtime = owner_.runtime; + this.type = m[0]; +; + this.get = [this.eval_int, + this.eval_float, + this.eval_string, + this.eval_unaryminus, + this.eval_add, + this.eval_subtract, + this.eval_multiply, + this.eval_divide, + this.eval_mod, + this.eval_power, + this.eval_and, + this.eval_or, + this.eval_equal, + this.eval_notequal, + this.eval_less, + this.eval_lessequal, + this.eval_greater, + this.eval_greaterequal, + this.eval_conditional, + this.eval_system_exp, + this.eval_object_exp, + this.eval_instvar_exp, + this.eval_behavior_exp, + this.eval_eventvar_exp][this.type]; + var paramsModel = null; + this.value = null; + this.first = null; + this.second = null; + this.third = null; + this.func = null; + this.results = null; + this.parameters = null; + this.object_type = null; + this.beh_index = -1; + this.instance_expr = null; + this.varindex = -1; + this.behavior_type = null; + this.varname = null; + this.eventvar = null; + this.return_string = false; + switch (this.type) { + case 0: // int + case 1: // float + case 2: // string + this.value = m[1]; + break; + case 3: // unaryminus + this.first = new cr.expNode(owner_, m[1]); + break; + case 18: // conditional + this.first = new cr.expNode(owner_, m[1]); + this.second = new cr.expNode(owner_, m[2]); + this.third = new cr.expNode(owner_, m[3]); + break; + case 19: // system_exp + this.func = this.runtime.GetObjectReference(m[1]); +; + if (this.func === cr.system_object.prototype.exps.random + || this.func === cr.system_object.prototype.exps.choose) + { + this.owner.setVaries(); + } + this.results = []; + this.parameters = []; + if (m.length === 3) + { + paramsModel = m[2]; + this.results.length = paramsModel.length + 1; // must also fit 'ret' + } + else + this.results.length = 1; // to fit 'ret' + break; + case 20: // object_exp + this.object_type = this.runtime.types_by_index[m[1]]; +; + this.beh_index = -1; + this.func = this.runtime.GetObjectReference(m[2]); + this.return_string = m[3]; + if (cr.plugins_.Function && this.func === cr.plugins_.Function.prototype.exps.Call) + { + this.owner.setVaries(); + } + if (m[4]) + this.instance_expr = new cr.expNode(owner_, m[4]); + else + this.instance_expr = null; + this.results = []; + this.parameters = []; + if (m.length === 6) + { + paramsModel = m[5]; + this.results.length = paramsModel.length + 1; + } + else + this.results.length = 1; // to fit 'ret' + break; + case 21: // instvar_exp + this.object_type = this.runtime.types_by_index[m[1]]; +; + this.return_string = m[2]; + if (m[3]) + this.instance_expr = new cr.expNode(owner_, m[3]); + else + this.instance_expr = null; + this.varindex = m[4]; + break; + case 22: // behavior_exp + this.object_type = this.runtime.types_by_index[m[1]]; +; + this.behavior_type = this.object_type.getBehaviorByName(m[2]); +; + this.beh_index = this.object_type.getBehaviorIndexByName(m[2]); + this.func = this.runtime.GetObjectReference(m[3]); + this.return_string = m[4]; + if (m[5]) + this.instance_expr = new cr.expNode(owner_, m[5]); + else + this.instance_expr = null; + this.results = []; + this.parameters = []; + if (m.length === 7) + { + paramsModel = m[6]; + this.results.length = paramsModel.length + 1; + } + else + this.results.length = 1; // to fit 'ret' + break; + case 23: // eventvar_exp + this.varname = m[1]; + this.eventvar = null; // assigned in postInit + break; + } + this.owner.maybeVaryForType(this.object_type); + if (this.type >= 4 && this.type <= 17) + { + this.first = new cr.expNode(owner_, m[1]); + this.second = new cr.expNode(owner_, m[2]); + } + if (paramsModel) + { + var i, len; + for (i = 0, len = paramsModel.length; i < len; i++) + this.parameters.push(new cr.expNode(owner_, paramsModel[i])); + } + cr.seal(this); + }; + ExpNode.prototype.postInit = function () + { + if (this.type === 23) // eventvar_exp + { + this.eventvar = this.owner.runtime.getEventVariableByName(this.varname, this.owner.block.parent); +; + } + if (this.first) + this.first.postInit(); + if (this.second) + this.second.postInit(); + if (this.third) + this.third.postInit(); + if (this.instance_expr) + this.instance_expr.postInit(); + if (this.parameters) + { + var i, len; + for (i = 0, len = this.parameters.length; i < len; i++) + this.parameters[i].postInit(); + } + }; + var tempValues = []; + var tempValuesPtr = -1; + function pushTempValue() + { + ++tempValuesPtr; + if (tempValues.length === tempValuesPtr) + tempValues.push(new cr.expvalue()); + return tempValues[tempValuesPtr]; + }; + function popTempValue() + { + --tempValuesPtr; + }; + function eval_params(parameters, results, temp) + { + var i, len; + for (i = 0, len = parameters.length; i < len; ++i) + { + parameters[i].get(temp); + results[i + 1] = temp.data; // passing actual javascript value as argument instead of expvalue + } + } + ExpNode.prototype.eval_system_exp = function (ret) + { + var parameters = this.parameters; + var results = this.results; + results[0] = ret; + var temp = pushTempValue(); + eval_params(parameters, results, temp); + popTempValue(); + this.func.apply(this.runtime.system, results); + }; + ExpNode.prototype.eval_object_exp = function (ret) + { + var object_type = this.object_type; + var results = this.results; + var parameters = this.parameters; + var instance_expr = this.instance_expr; + var func = this.func; + var index = this.owner.solindex; // default to parameter's intended SOL index + var sol = object_type.getCurrentSol(); + var instances = sol.getObjects(); + if (!instances.length) + { + if (sol.else_instances.length) + instances = sol.else_instances; + else + { + if (this.return_string) + ret.set_string(""); + else + ret.set_int(0); + return; + } + } + results[0] = ret; + ret.object_class = object_type; // so expression can access family type if need be + var temp = pushTempValue(); + eval_params(parameters, results, temp); + if (instance_expr) { + instance_expr.get(temp); + if (temp.is_number()) { + index = temp.data; + instances = object_type.instances; // pick from all instances, not SOL + } + } + popTempValue(); + var len = instances.length; + if (index >= len || index <= -len) + index %= len; // wraparound + if (index < 0) + index += len; + var returned_val = func.apply(instances[index], results); +; + }; + ExpNode.prototype.eval_behavior_exp = function (ret) + { + var object_type = this.object_type; + var results = this.results; + var parameters = this.parameters; + var instance_expr = this.instance_expr; + var beh_index = this.beh_index; + var func = this.func; + var index = this.owner.solindex; // default to parameter's intended SOL index + var sol = object_type.getCurrentSol(); + var instances = sol.getObjects(); + if (!instances.length) + { + if (sol.else_instances.length) + instances = sol.else_instances; + else + { + if (this.return_string) + ret.set_string(""); + else + ret.set_int(0); + return; + } + } + results[0] = ret; + ret.object_class = object_type; // so expression can access family type if need be + var temp = pushTempValue(); + eval_params(parameters, results, temp); + if (instance_expr) { + instance_expr.get(temp); + if (temp.is_number()) { + index = temp.data; + instances = object_type.instances; // pick from all instances, not SOL + } + } + popTempValue(); + var len = instances.length; + if (index >= len || index <= -len) + index %= len; // wraparound + if (index < 0) + index += len; + var inst = instances[index]; + var offset = 0; + if (object_type.is_family) + { + offset = inst.type.family_beh_map[object_type.family_index]; + } + var returned_val = func.apply(inst.behavior_insts[beh_index + offset], results); +; + }; + ExpNode.prototype.eval_instvar_exp = function (ret) + { + var instance_expr = this.instance_expr; + var object_type = this.object_type; + var varindex = this.varindex; + var index = this.owner.solindex; // default to parameter's intended SOL index + var sol = object_type.getCurrentSol(); + var instances = sol.getObjects(); + var inst; + if (!instances.length) + { + if (sol.else_instances.length) + instances = sol.else_instances; + else + { + if (this.return_string) + ret.set_string(""); + else + ret.set_int(0); + return; + } + } + if (instance_expr) + { + var temp = pushTempValue(); + instance_expr.get(temp); + if (temp.is_number()) + { + index = temp.data; + var type_instances = object_type.instances; + if (type_instances.length !== 0) // avoid NaN result with % + { + index %= type_instances.length; // wraparound + if (index < 0) // offset + index += type_instances.length; + } + inst = object_type.getInstanceByIID(index); + var to_ret = inst.instance_vars[varindex]; + if (cr.is_string(to_ret)) + ret.set_string(to_ret); + else + ret.set_float(to_ret); + popTempValue(); + return; // done + } + popTempValue(); + } + var len = instances.length; + if (index >= len || index <= -len) + index %= len; // wraparound + if (index < 0) + index += len; + inst = instances[index]; + var offset = 0; + if (object_type.is_family) + { + offset = inst.type.family_var_map[object_type.family_index]; + } + var to_ret = inst.instance_vars[varindex + offset]; + if (cr.is_string(to_ret)) + ret.set_string(to_ret); + else + ret.set_float(to_ret); + }; + ExpNode.prototype.eval_int = function (ret) + { + ret.type = cr.exptype.Integer; + ret.data = this.value; + }; + ExpNode.prototype.eval_float = function (ret) + { + ret.type = cr.exptype.Float; + ret.data = this.value; + }; + ExpNode.prototype.eval_string = function (ret) + { + ret.type = cr.exptype.String; + ret.data = this.value; + }; + ExpNode.prototype.eval_unaryminus = function (ret) + { + this.first.get(ret); // retrieve operand + if (ret.is_number()) + ret.data = -ret.data; + }; + ExpNode.prototype.eval_add = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (ret.is_number() && temp.is_number()) + { + ret.data += temp.data; // both operands numbers: add + if (temp.is_float()) + ret.make_float(); + } + popTempValue(); + }; + ExpNode.prototype.eval_subtract = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (ret.is_number() && temp.is_number()) + { + ret.data -= temp.data; // both operands numbers: subtract + if (temp.is_float()) + ret.make_float(); + } + popTempValue(); + }; + ExpNode.prototype.eval_multiply = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (ret.is_number() && temp.is_number()) + { + ret.data *= temp.data; // both operands numbers: multiply + if (temp.is_float()) + ret.make_float(); + } + popTempValue(); + }; + ExpNode.prototype.eval_divide = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (ret.is_number() && temp.is_number()) + { + ret.data /= temp.data; // both operands numbers: divide + ret.make_float(); + } + popTempValue(); + }; + ExpNode.prototype.eval_mod = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (ret.is_number() && temp.is_number()) + { + ret.data %= temp.data; // both operands numbers: modulo + if (temp.is_float()) + ret.make_float(); + } + popTempValue(); + }; + ExpNode.prototype.eval_power = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (ret.is_number() && temp.is_number()) + { + ret.data = Math.pow(ret.data, temp.data); // both operands numbers: raise to power + if (temp.is_float()) + ret.make_float(); + } + popTempValue(); + }; + ExpNode.prototype.eval_and = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (temp.is_string() || ret.is_string()) + this.eval_and_stringconcat(ret, temp); + else + this.eval_and_logical(ret, temp); + popTempValue(); + }; + ExpNode.prototype.eval_and_stringconcat = function (ret, temp) + { + if (ret.is_string() && temp.is_string()) + this.eval_and_stringconcat_str_str(ret, temp); + else + this.eval_and_stringconcat_num(ret, temp); + }; + ExpNode.prototype.eval_and_stringconcat_str_str = function (ret, temp) + { + ret.data += temp.data; + }; + ExpNode.prototype.eval_and_stringconcat_num = function (ret, temp) + { + if (ret.is_string()) + { + ret.data += (Math.round(temp.data * 1e10) / 1e10).toString(); + } + else + { + ret.set_string(ret.data.toString() + temp.data); + } + }; + ExpNode.prototype.eval_and_logical = function (ret, temp) + { + ret.set_int(ret.data && temp.data ? 1 : 0); + }; + ExpNode.prototype.eval_or = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + if (ret.is_number() && temp.is_number()) + { + if (ret.data || temp.data) + ret.set_int(1); + else + ret.set_int(0); + } + popTempValue(); + }; + ExpNode.prototype.eval_conditional = function (ret) + { + this.first.get(ret); // condition operand + if (ret.data) // is true + this.second.get(ret); // evaluate second operand to ret + else + this.third.get(ret); // evaluate third operand to ret + }; + ExpNode.prototype.eval_equal = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + ret.set_int(ret.data === temp.data ? 1 : 0); + popTempValue(); + }; + ExpNode.prototype.eval_notequal = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + ret.set_int(ret.data !== temp.data ? 1 : 0); + popTempValue(); + }; + ExpNode.prototype.eval_less = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + ret.set_int(ret.data < temp.data ? 1 : 0); + popTempValue(); + }; + ExpNode.prototype.eval_lessequal = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + ret.set_int(ret.data <= temp.data ? 1 : 0); + popTempValue(); + }; + ExpNode.prototype.eval_greater = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + ret.set_int(ret.data > temp.data ? 1 : 0); + popTempValue(); + }; + ExpNode.prototype.eval_greaterequal = function (ret) + { + this.first.get(ret); // left operand + var temp = pushTempValue(); + this.second.get(temp); // right operand + ret.set_int(ret.data >= temp.data ? 1 : 0); + popTempValue(); + }; + ExpNode.prototype.eval_eventvar_exp = function (ret) + { + var val = this.eventvar.getValue(); + if (cr.is_number(val)) + ret.set_float(val); + else + ret.set_string(val); + }; + cr.expNode = ExpNode; + function ExpValue(type, data) + { + this.type = type || cr.exptype.Integer; + this.data = data || 0; + this.object_class = null; +; +; +; + if (this.type == cr.exptype.Integer) + this.data = Math.floor(this.data); + cr.seal(this); + }; + ExpValue.prototype.is_int = function () + { + return this.type === cr.exptype.Integer; + }; + ExpValue.prototype.is_float = function () + { + return this.type === cr.exptype.Float; + }; + ExpValue.prototype.is_number = function () + { + return this.type === cr.exptype.Integer || this.type === cr.exptype.Float; + }; + ExpValue.prototype.is_string = function () + { + return this.type === cr.exptype.String; + }; + ExpValue.prototype.make_int = function () + { + if (!this.is_int()) + { + if (this.is_float()) + this.data = Math.floor(this.data); // truncate float + else if (this.is_string()) + this.data = parseInt(this.data, 10); + this.type = cr.exptype.Integer; + } + }; + ExpValue.prototype.make_float = function () + { + if (!this.is_float()) + { + if (this.is_string()) + this.data = parseFloat(this.data); + this.type = cr.exptype.Float; + } + }; + ExpValue.prototype.make_string = function () + { + if (!this.is_string()) + { + this.data = this.data.toString(); + this.type = cr.exptype.String; + } + }; + ExpValue.prototype.set_int = function (val) + { +; + this.type = cr.exptype.Integer; + this.data = Math.floor(val); + }; + ExpValue.prototype.set_float = function (val) + { +; + this.type = cr.exptype.Float; + this.data = val; + }; + ExpValue.prototype.set_string = function (val) + { +; + this.type = cr.exptype.String; + this.data = val; + }; + ExpValue.prototype.set_any = function (val) + { + if (cr.is_number(val)) + { + this.type = cr.exptype.Float; + this.data = val; + } + else if (cr.is_string(val)) + { + this.type = cr.exptype.String; + this.data = val.toString(); + } + else + { + this.type = cr.exptype.Integer; + this.data = 0; + } + }; + cr.expvalue = ExpValue; + cr.exptype = { + Integer: 0, // emulated; no native integer support in javascript + Float: 1, + String: 2 + }; +}()); +; +cr.system_object = function (runtime) +{ + this.runtime = runtime; + this.waits = []; +}; +cr.system_object.prototype.saveToJSON = function () +{ + var o = {}; + var i, len, j, lenj, p, w, t, sobj; + o["waits"] = []; + var owaits = o["waits"]; + var waitobj; + for (i = 0, len = this.waits.length; i < len; i++) + { + w = this.waits[i]; + waitobj = { + "t": w.time, + "st": w.signaltag, + "s": w.signalled, + "ev": w.ev.sid, + "sm": [], + "sols": {} + }; + if (w.ev.actions[w.actindex]) + waitobj["act"] = w.ev.actions[w.actindex].sid; + for (j = 0, lenj = w.solModifiers.length; j < lenj; j++) + waitobj["sm"].push(w.solModifiers[j].sid); + for (p in w.sols) + { + if (w.sols.hasOwnProperty(p)) + { + t = this.runtime.types_by_index[parseInt(p, 10)]; +; + sobj = { + "sa": w.sols[p].sa, + "insts": [] + }; + for (j = 0, lenj = w.sols[p].insts.length; j < lenj; j++) + sobj["insts"].push(w.sols[p].insts[j].uid); + waitobj["sols"][t.sid.toString()] = sobj; + } + } + owaits.push(waitobj); + } + return o; +}; +cr.system_object.prototype.loadFromJSON = function (o) +{ + var owaits = o["waits"]; + var i, len, j, lenj, p, w, addWait, e, aindex, t, savedsol, nusol, inst; + cr.clearArray(this.waits); + for (i = 0, len = owaits.length; i < len; i++) + { + w = owaits[i]; + e = this.runtime.blocksBySid[w["ev"].toString()]; + if (!e) + continue; // event must've gone missing + aindex = -1; + for (j = 0, lenj = e.actions.length; j < lenj; j++) + { + if (e.actions[j].sid === w["act"]) + { + aindex = j; + break; + } + } + if (aindex === -1) + continue; // action must've gone missing + addWait = {}; + addWait.sols = {}; + addWait.solModifiers = []; + addWait.deleteme = false; + addWait.time = w["t"]; + addWait.signaltag = w["st"] || ""; + addWait.signalled = !!w["s"]; + addWait.ev = e; + addWait.actindex = aindex; + for (j = 0, lenj = w["sm"].length; j < lenj; j++) + { + t = this.runtime.getObjectTypeBySid(w["sm"][j]); + if (t) + addWait.solModifiers.push(t); + } + for (p in w["sols"]) + { + if (w["sols"].hasOwnProperty(p)) + { + t = this.runtime.getObjectTypeBySid(parseInt(p, 10)); + if (!t) + continue; // type must've been deleted + savedsol = w["sols"][p]; + nusol = { + sa: savedsol["sa"], + insts: [] + }; + for (j = 0, lenj = savedsol["insts"].length; j < lenj; j++) + { + inst = this.runtime.getObjectByUID(savedsol["insts"][j]); + if (inst) + nusol.insts.push(inst); + } + addWait.sols[t.index.toString()] = nusol; + } + } + this.waits.push(addWait); + } +}; +(function () +{ + var sysProto = cr.system_object.prototype; + function SysCnds() {}; + SysCnds.prototype.EveryTick = function() + { + return true; + }; + SysCnds.prototype.OnLayoutStart = function() + { + return true; + }; + SysCnds.prototype.OnLayoutEnd = function() + { + return true; + }; + SysCnds.prototype.Compare = function(x, cmp, y) + { + return cr.do_cmp(x, cmp, y); + }; + SysCnds.prototype.CompareTime = function (cmp, t) + { + var elapsed = this.runtime.kahanTime.sum; + if (cmp === 0) + { + var cnd = this.runtime.getCurrentCondition(); + if (!cnd.extra["CompareTime_executed"]) + { + if (elapsed >= t) + { + cnd.extra["CompareTime_executed"] = true; + return true; + } + } + return false; + } + return cr.do_cmp(elapsed, cmp, t); + }; + SysCnds.prototype.LayerVisible = function (layer) + { + if (!layer) + return false; + else + return layer.visible; + }; + SysCnds.prototype.LayerEmpty = function (layer) + { + if (!layer) + return false; + else + return !layer.instances.length; + }; + SysCnds.prototype.LayerCmpOpacity = function (layer, cmp, opacity_) + { + if (!layer) + return false; + return cr.do_cmp(layer.opacity * 100, cmp, opacity_); + }; + SysCnds.prototype.Repeat = function (count) + { + var current_frame = this.runtime.getCurrentEventStack(); + var current_event = current_frame.current_event; + var solModifierAfterCnds = current_frame.isModifierAfterCnds(); + var current_loop = this.runtime.pushLoopStack(); + var i; + if (solModifierAfterCnds) + { + for (i = 0; i < count && !current_loop.stopped; i++) + { + this.runtime.pushCopySol(current_event.solModifiers); + current_loop.index = i; + current_event.retrigger(); + this.runtime.popSol(current_event.solModifiers); + } + } + else + { + for (i = 0; i < count && !current_loop.stopped; i++) + { + current_loop.index = i; + current_event.retrigger(); + } + } + this.runtime.popLoopStack(); + return false; + }; + SysCnds.prototype.While = function (count) + { + var current_frame = this.runtime.getCurrentEventStack(); + var current_event = current_frame.current_event; + var solModifierAfterCnds = current_frame.isModifierAfterCnds(); + var current_loop = this.runtime.pushLoopStack(); + var i; + if (solModifierAfterCnds) + { + for (i = 0; !current_loop.stopped; i++) + { + this.runtime.pushCopySol(current_event.solModifiers); + current_loop.index = i; + if (!current_event.retrigger()) // one of the other conditions returned false + current_loop.stopped = true; // break + this.runtime.popSol(current_event.solModifiers); + } + } + else + { + for (i = 0; !current_loop.stopped; i++) + { + current_loop.index = i; + if (!current_event.retrigger()) + current_loop.stopped = true; + } + } + this.runtime.popLoopStack(); + return false; + }; + SysCnds.prototype.For = function (name, start, end) + { + var current_frame = this.runtime.getCurrentEventStack(); + var current_event = current_frame.current_event; + var solModifierAfterCnds = current_frame.isModifierAfterCnds(); + var current_loop = this.runtime.pushLoopStack(name); + var i; + if (end < start) + { + if (solModifierAfterCnds) + { + for (i = start; i >= end && !current_loop.stopped; --i) // inclusive to end + { + this.runtime.pushCopySol(current_event.solModifiers); + current_loop.index = i; + current_event.retrigger(); + this.runtime.popSol(current_event.solModifiers); + } + } + else + { + for (i = start; i >= end && !current_loop.stopped; --i) // inclusive to end + { + current_loop.index = i; + current_event.retrigger(); + } + } + } + else + { + if (solModifierAfterCnds) + { + for (i = start; i <= end && !current_loop.stopped; ++i) // inclusive to end + { + this.runtime.pushCopySol(current_event.solModifiers); + current_loop.index = i; + current_event.retrigger(); + this.runtime.popSol(current_event.solModifiers); + } + } + else + { + for (i = start; i <= end && !current_loop.stopped; ++i) // inclusive to end + { + current_loop.index = i; + current_event.retrigger(); + } + } + } + this.runtime.popLoopStack(); + return false; + }; + var foreach_instancestack = []; + var foreach_instanceptr = -1; + SysCnds.prototype.ForEach = function (obj) + { + var sol = obj.getCurrentSol(); + foreach_instanceptr++; + if (foreach_instancestack.length === foreach_instanceptr) + foreach_instancestack.push([]); + var instances = foreach_instancestack[foreach_instanceptr]; + cr.shallowAssignArray(instances, sol.getObjects()); + var current_frame = this.runtime.getCurrentEventStack(); + var current_event = current_frame.current_event; + var solModifierAfterCnds = current_frame.isModifierAfterCnds(); + var current_loop = this.runtime.pushLoopStack(); + var i, len, j, lenj, inst, s, sol2; + var is_contained = obj.is_contained; + if (solModifierAfterCnds) + { + for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) + { + this.runtime.pushCopySol(current_event.solModifiers); + inst = instances[i]; + sol = obj.getCurrentSol(); + sol.select_all = false; + cr.clearArray(sol.instances); + sol.instances[0] = inst; + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + sol2 = s.type.getCurrentSol(); + sol2.select_all = false; + cr.clearArray(sol2.instances); + sol2.instances[0] = s; + } + } + current_loop.index = i; + current_event.retrigger(); + this.runtime.popSol(current_event.solModifiers); + } + } + else + { + sol.select_all = false; + cr.clearArray(sol.instances); + for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) + { + inst = instances[i]; + sol.instances[0] = inst; + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + sol2 = s.type.getCurrentSol(); + sol2.select_all = false; + cr.clearArray(sol2.instances); + sol2.instances[0] = s; + } + } + current_loop.index = i; + current_event.retrigger(); + } + } + cr.clearArray(instances); + this.runtime.popLoopStack(); + foreach_instanceptr--; + return false; + }; + function foreach_sortinstances(a, b) + { + var va = a.extra["c2_feo_val"]; + var vb = b.extra["c2_feo_val"]; + if (cr.is_number(va) && cr.is_number(vb)) + return va - vb; + else + { + va = "" + va; + vb = "" + vb; + if (va < vb) + return -1; + else if (va > vb) + return 1; + else + return 0; + } + }; + SysCnds.prototype.ForEachOrdered = function (obj, exp, order) + { + var sol = obj.getCurrentSol(); + foreach_instanceptr++; + if (foreach_instancestack.length === foreach_instanceptr) + foreach_instancestack.push([]); + var instances = foreach_instancestack[foreach_instanceptr]; + cr.shallowAssignArray(instances, sol.getObjects()); + var current_frame = this.runtime.getCurrentEventStack(); + var current_event = current_frame.current_event; + var current_condition = this.runtime.getCurrentCondition(); + var solModifierAfterCnds = current_frame.isModifierAfterCnds(); + var current_loop = this.runtime.pushLoopStack(); + var i, len, j, lenj, inst, s, sol2; + for (i = 0, len = instances.length; i < len; i++) + { + instances[i].extra["c2_feo_val"] = current_condition.parameters[1].get(i); + } + instances.sort(foreach_sortinstances); + if (order === 1) + instances.reverse(); + var is_contained = obj.is_contained; + if (solModifierAfterCnds) + { + for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) + { + this.runtime.pushCopySol(current_event.solModifiers); + inst = instances[i]; + sol = obj.getCurrentSol(); + sol.select_all = false; + cr.clearArray(sol.instances); + sol.instances[0] = inst; + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + sol2 = s.type.getCurrentSol(); + sol2.select_all = false; + cr.clearArray(sol2.instances); + sol2.instances[0] = s; + } + } + current_loop.index = i; + current_event.retrigger(); + this.runtime.popSol(current_event.solModifiers); + } + } + else + { + sol.select_all = false; + cr.clearArray(sol.instances); + for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) + { + inst = instances[i]; + sol.instances[0] = inst; + if (is_contained) + { + for (j = 0, lenj = inst.siblings.length; j < lenj; j++) + { + s = inst.siblings[j]; + sol2 = s.type.getCurrentSol(); + sol2.select_all = false; + cr.clearArray(sol2.instances); + sol2.instances[0] = s; + } + } + current_loop.index = i; + current_event.retrigger(); + } + } + cr.clearArray(instances); + this.runtime.popLoopStack(); + foreach_instanceptr--; + return false; + }; + SysCnds.prototype.PickByComparison = function (obj_, exp_, cmp_, val_) + { + var i, len, k, inst; + if (!obj_) + return; + foreach_instanceptr++; + if (foreach_instancestack.length === foreach_instanceptr) + foreach_instancestack.push([]); + var tmp_instances = foreach_instancestack[foreach_instanceptr]; + var sol = obj_.getCurrentSol(); + cr.shallowAssignArray(tmp_instances, sol.getObjects()); + if (sol.select_all) + cr.clearArray(sol.else_instances); + var current_condition = this.runtime.getCurrentCondition(); + for (i = 0, k = 0, len = tmp_instances.length; i < len; i++) + { + inst = tmp_instances[i]; + tmp_instances[k] = inst; + exp_ = current_condition.parameters[1].get(i); + val_ = current_condition.parameters[3].get(i); + if (cr.do_cmp(exp_, cmp_, val_)) + { + k++; + } + else + { + sol.else_instances.push(inst); + } + } + cr.truncateArray(tmp_instances, k); + sol.select_all = false; + cr.shallowAssignArray(sol.instances, tmp_instances); + cr.clearArray(tmp_instances); + foreach_instanceptr--; + obj_.applySolToContainer(); + return !!sol.instances.length; + }; + SysCnds.prototype.PickByEvaluate = function (obj_, exp_) + { + var i, len, k, inst; + if (!obj_) + return; + foreach_instanceptr++; + if (foreach_instancestack.length === foreach_instanceptr) + foreach_instancestack.push([]); + var tmp_instances = foreach_instancestack[foreach_instanceptr]; + var sol = obj_.getCurrentSol(); + cr.shallowAssignArray(tmp_instances, sol.getObjects()); + if (sol.select_all) + cr.clearArray(sol.else_instances); + var current_condition = this.runtime.getCurrentCondition(); + for (i = 0, k = 0, len = tmp_instances.length; i < len; i++) + { + inst = tmp_instances[i]; + tmp_instances[k] = inst; + exp_ = current_condition.parameters[1].get(i); + if (exp_) + { + k++; + } + else + { + sol.else_instances.push(inst); + } + } + cr.truncateArray(tmp_instances, k); + sol.select_all = false; + cr.shallowAssignArray(sol.instances, tmp_instances); + cr.clearArray(tmp_instances); + foreach_instanceptr--; + obj_.applySolToContainer(); + return !!sol.instances.length; + }; + SysCnds.prototype.TriggerOnce = function () + { + var cndextra = this.runtime.getCurrentCondition().extra; + if (typeof cndextra["TriggerOnce_lastTick"] === "undefined") + cndextra["TriggerOnce_lastTick"] = -1; + var last_tick = cndextra["TriggerOnce_lastTick"]; + var cur_tick = this.runtime.tickcount; + cndextra["TriggerOnce_lastTick"] = cur_tick; + return this.runtime.layout_first_tick || last_tick !== cur_tick - 1; + }; + SysCnds.prototype.Every = function (seconds) + { + var cnd = this.runtime.getCurrentCondition(); + var last_time = cnd.extra["Every_lastTime"] || 0; + var cur_time = this.runtime.kahanTime.sum; + if (typeof cnd.extra["Every_seconds"] === "undefined") + cnd.extra["Every_seconds"] = seconds; + var this_seconds = cnd.extra["Every_seconds"]; + if (cur_time >= last_time + this_seconds) + { + cnd.extra["Every_lastTime"] = last_time + this_seconds; + if (cur_time >= cnd.extra["Every_lastTime"] + 0.04) + { + cnd.extra["Every_lastTime"] = cur_time; + } + cnd.extra["Every_seconds"] = seconds; + return true; + } + else if (cur_time < last_time - 0.1) + { + cnd.extra["Every_lastTime"] = cur_time; + } + return false; + }; + SysCnds.prototype.PickNth = function (obj, index) + { + if (!obj) + return false; + var sol = obj.getCurrentSol(); + var instances = sol.getObjects(); + index = cr.floor(index); + if (index < 0 || index >= instances.length) + return false; + var inst = instances[index]; + sol.pick_one(inst); + obj.applySolToContainer(); + return true; + }; + SysCnds.prototype.PickRandom = function (obj) + { + if (!obj) + return false; + var sol = obj.getCurrentSol(); + var instances = sol.getObjects(); + var index = cr.floor(Math.random() * instances.length); + if (index >= instances.length) + return false; + var inst = instances[index]; + sol.pick_one(inst); + obj.applySolToContainer(); + return true; + }; + SysCnds.prototype.CompareVar = function (v, cmp, val) + { + return cr.do_cmp(v.getValue(), cmp, val); + }; + SysCnds.prototype.IsGroupActive = function (group) + { + var g = this.runtime.groups_by_name[group.toLowerCase()]; + return g && g.group_active; + }; + SysCnds.prototype.IsPreview = function () + { + return typeof cr_is_preview !== "undefined"; + }; + SysCnds.prototype.PickAll = function (obj) + { + if (!obj) + return false; + if (!obj.instances.length) + return false; + var sol = obj.getCurrentSol(); + sol.select_all = true; + obj.applySolToContainer(); + return true; + }; + SysCnds.prototype.IsMobile = function () + { + return this.runtime.isMobile; + }; + SysCnds.prototype.CompareBetween = function (x, a, b) + { + return x >= a && x <= b; + }; + SysCnds.prototype.Else = function () + { + var current_frame = this.runtime.getCurrentEventStack(); + if (current_frame.else_branch_ran) + return false; // another event in this else-if chain has run + else + return !current_frame.last_event_true; + /* + var current_frame = this.runtime.getCurrentEventStack(); + var current_event = current_frame.current_event; + var prev_event = current_event.prev_block; + if (!prev_event) + return false; + if (prev_event.is_logical) + return !this.runtime.last_event_true; + var i, len, j, lenj, s, sol, temp, inst, any_picked = false; + for (i = 0, len = prev_event.cndReferences.length; i < len; i++) + { + s = prev_event.cndReferences[i]; + sol = s.getCurrentSol(); + if (sol.select_all || sol.instances.length === s.instances.length) + { + sol.select_all = false; + sol.instances.length = 0; + } + else + { + if (sol.instances.length === 1 && sol.else_instances.length === 0 && s.instances.length >= 2) + { + inst = sol.instances[0]; + sol.instances.length = 0; + for (j = 0, lenj = s.instances.length; j < lenj; j++) + { + if (s.instances[j] != inst) + sol.instances.push(s.instances[j]); + } + any_picked = true; + } + else + { + temp = sol.instances; + sol.instances = sol.else_instances; + sol.else_instances = temp; + any_picked = true; + } + } + } + return any_picked; + */ + }; + SysCnds.prototype.OnLoadFinished = function () + { + return true; + }; + SysCnds.prototype.OnCanvasSnapshot = function () + { + return true; + }; + SysCnds.prototype.EffectsSupported = function () + { + return !!this.runtime.glwrap; + }; + SysCnds.prototype.OnSaveComplete = function () + { + return true; + }; + SysCnds.prototype.OnSaveFailed = function () + { + return true; + }; + SysCnds.prototype.OnLoadComplete = function () + { + return true; + }; + SysCnds.prototype.OnLoadFailed = function () + { + return true; + }; + SysCnds.prototype.ObjectUIDExists = function (u) + { + return !!this.runtime.getObjectByUID(u); + }; + SysCnds.prototype.IsOnPlatform = function (p) + { + var rt = this.runtime; + switch (p) { + case 0: // HTML5 website + return !rt.isDomFree && !rt.isNodeWebkit && !rt.isCordova && !rt.isWinJS && !rt.isWindowsPhone8 && !rt.isBlackberry10 && !rt.isAmazonWebApp; + case 1: // iOS + return rt.isiOS; + case 2: // Android + return rt.isAndroid; + case 3: // Windows 8 + return rt.isWindows8App; + case 4: // Windows Phone 8 + return rt.isWindowsPhone8; + case 5: // Blackberry 10 + return rt.isBlackberry10; + case 6: // Tizen + return rt.isTizen; + case 7: // CocoonJS + return rt.isCocoonJs; + case 8: // Cordova + return rt.isCordova; + case 9: // Scirra Arcade + return rt.isArcade; + case 10: // node-webkit + return rt.isNodeWebkit; + case 11: // crosswalk + return rt.isCrosswalk; + case 12: // amazon webapp + return rt.isAmazonWebApp; + case 13: // windows 10 app + return rt.isWindows10; + default: // should not be possible + return false; + } + }; + var cacheRegex = null; + var lastRegex = ""; + var lastFlags = ""; + function getRegex(regex_, flags_) + { + if (!cacheRegex || regex_ !== lastRegex || flags_ !== lastFlags) + { + cacheRegex = new RegExp(regex_, flags_); + lastRegex = regex_; + lastFlags = flags_; + } + cacheRegex.lastIndex = 0; // reset + return cacheRegex; + }; + SysCnds.prototype.RegexTest = function (str_, regex_, flags_) + { + var regex = getRegex(regex_, flags_); + return regex.test(str_); + }; + var tmp_arr = []; + SysCnds.prototype.PickOverlappingPoint = function (obj_, x_, y_) + { + if (!obj_) + return false; + var sol = obj_.getCurrentSol(); + var instances = sol.getObjects(); + var current_event = this.runtime.getCurrentEventStack().current_event; + var orblock = current_event.orblock; + var cnd = this.runtime.getCurrentCondition(); + var i, len, inst, pick; + if (sol.select_all) + { + cr.shallowAssignArray(tmp_arr, instances); + cr.clearArray(sol.else_instances); + sol.select_all = false; + cr.clearArray(sol.instances); + } + else + { + if (orblock) + { + cr.shallowAssignArray(tmp_arr, sol.else_instances); + cr.clearArray(sol.else_instances); + } + else + { + cr.shallowAssignArray(tmp_arr, instances); + cr.clearArray(sol.instances); + } + } + for (i = 0, len = tmp_arr.length; i < len; ++i) + { + inst = tmp_arr[i]; + inst.update_bbox(); + pick = cr.xor(inst.contains_pt(x_, y_), cnd.inverted); + if (pick) + sol.instances.push(inst); + else + sol.else_instances.push(inst); + } + obj_.applySolToContainer(); + return cr.xor(!!sol.instances.length, cnd.inverted); + }; + SysCnds.prototype.IsNaN = function (n) + { + return !!isNaN(n); + }; + SysCnds.prototype.AngleWithin = function (a1, within, a2) + { + return cr.angleDiff(cr.to_radians(a1), cr.to_radians(a2)) <= cr.to_radians(within); + }; + SysCnds.prototype.IsClockwiseFrom = function (a1, a2) + { + return cr.angleClockwise(cr.to_radians(a1), cr.to_radians(a2)); + }; + SysCnds.prototype.IsBetweenAngles = function (a, la, ua) + { + var angle = cr.to_clamped_radians(a); + var lower = cr.to_clamped_radians(la); + var upper = cr.to_clamped_radians(ua); + var obtuse = (!cr.angleClockwise(upper, lower)); + if (obtuse) + return !(!cr.angleClockwise(angle, lower) && cr.angleClockwise(angle, upper)); + else + return cr.angleClockwise(angle, lower) && !cr.angleClockwise(angle, upper); + }; + SysCnds.prototype.IsValueType = function (x, t) + { + if (typeof x === "number") + return t === 0; + else // string + return t === 1; + }; + sysProto.cnds = new SysCnds(); + function SysActs() {}; + SysActs.prototype.GoToLayout = function (to) + { + if (this.runtime.isloading) + return; // cannot change layout while loading on loader layout + if (this.runtime.changelayout) + return; // already changing to a different layout +; + this.runtime.changelayout = to; + }; + SysActs.prototype.NextPrevLayout = function (prev) + { + if (this.runtime.isloading) + return; // cannot change layout while loading on loader layout + if (this.runtime.changelayout) + return; // already changing to a different layout + var index = this.runtime.layouts_by_index.indexOf(this.runtime.running_layout); + if (prev && index === 0) + return; // cannot go to previous layout from first layout + if (!prev && index === this.runtime.layouts_by_index.length - 1) + return; // cannot go to next layout from last layout + var to = this.runtime.layouts_by_index[index + (prev ? -1 : 1)]; +; + this.runtime.changelayout = to; + }; + SysActs.prototype.CreateObject = function (obj, layer, x, y) + { + if (!layer || !obj) + return; + var inst = this.runtime.createInstance(obj, layer, x, y); + if (!inst) + return; + this.runtime.isInOnDestroy++; + var i, len, s; + this.runtime.trigger(Object.getPrototypeOf(obj.plugin).cnds.OnCreated, inst); + if (inst.is_contained) + { + for (i = 0, len = inst.siblings.length; i < len; i++) + { + s = inst.siblings[i]; + this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s); + } + } + this.runtime.isInOnDestroy--; + var sol = obj.getCurrentSol(); + sol.select_all = false; + cr.clearArray(sol.instances); + sol.instances[0] = inst; + if (inst.is_contained) + { + for (i = 0, len = inst.siblings.length; i < len; i++) + { + s = inst.siblings[i]; + sol = s.type.getCurrentSol(); + sol.select_all = false; + cr.clearArray(sol.instances); + sol.instances[0] = s; + } + } + }; + SysActs.prototype.SetLayerVisible = function (layer, visible_) + { + if (!layer) + return; + if (layer.visible !== visible_) + { + layer.visible = visible_; + this.runtime.redraw = true; + } + }; + SysActs.prototype.SetLayerOpacity = function (layer, opacity_) + { + if (!layer) + return; + opacity_ = cr.clamp(opacity_ / 100, 0, 1); + if (layer.opacity !== opacity_) + { + layer.opacity = opacity_; + this.runtime.redraw = true; + } + }; + SysActs.prototype.SetLayerScaleRate = function (layer, sr) + { + if (!layer) + return; + if (layer.zoomRate !== sr) + { + layer.zoomRate = sr; + this.runtime.redraw = true; + } + }; + SysActs.prototype.SetLayerForceOwnTexture = function (layer, f) + { + if (!layer) + return; + f = !!f; + if (layer.forceOwnTexture !== f) + { + layer.forceOwnTexture = f; + this.runtime.redraw = true; + } + }; + SysActs.prototype.SetLayoutScale = function (s) + { + if (!this.runtime.running_layout) + return; + if (this.runtime.running_layout.scale !== s) + { + this.runtime.running_layout.scale = s; + this.runtime.running_layout.boundScrolling(); + this.runtime.redraw = true; + } + }; + SysActs.prototype.ScrollX = function(x) + { + this.runtime.running_layout.scrollToX(x); + }; + SysActs.prototype.ScrollY = function(y) + { + this.runtime.running_layout.scrollToY(y); + }; + SysActs.prototype.Scroll = function(x, y) + { + this.runtime.running_layout.scrollToX(x); + this.runtime.running_layout.scrollToY(y); + }; + SysActs.prototype.ScrollToObject = function(obj) + { + var inst = obj.getFirstPicked(); + if (inst) + { + this.runtime.running_layout.scrollToX(inst.x); + this.runtime.running_layout.scrollToY(inst.y); + } + }; + SysActs.prototype.SetVar = function(v, x) + { +; + if (v.vartype === 0) + { + if (cr.is_number(x)) + v.setValue(x); + else + v.setValue(parseFloat(x)); + } + else if (v.vartype === 1) + v.setValue(x.toString()); + }; + SysActs.prototype.AddVar = function(v, x) + { +; + if (v.vartype === 0) + { + if (cr.is_number(x)) + v.setValue(v.getValue() + x); + else + v.setValue(v.getValue() + parseFloat(x)); + } + else if (v.vartype === 1) + v.setValue(v.getValue() + x.toString()); + }; + SysActs.prototype.SubVar = function(v, x) + { +; + if (v.vartype === 0) + { + if (cr.is_number(x)) + v.setValue(v.getValue() - x); + else + v.setValue(v.getValue() - parseFloat(x)); + } + }; + SysActs.prototype.SetGroupActive = function (group, active) + { + var g = this.runtime.groups_by_name[group.toLowerCase()]; + if (!g) + return; + switch (active) { + case 0: + g.setGroupActive(false); + break; + case 1: + g.setGroupActive(true); + break; + case 2: + g.setGroupActive(!g.group_active); + break; + } + }; + SysActs.prototype.SetTimescale = function (ts_) + { + var ts = ts_; + if (ts < 0) + ts = 0; + this.runtime.timescale = ts; + }; + SysActs.prototype.SetObjectTimescale = function (obj, ts_) + { + var ts = ts_; + if (ts < 0) + ts = 0; + if (!obj) + return; + var sol = obj.getCurrentSol(); + var instances = sol.getObjects(); + var i, len; + for (i = 0, len = instances.length; i < len; i++) + { + instances[i].my_timescale = ts; + } + }; + SysActs.prototype.RestoreObjectTimescale = function (obj) + { + if (!obj) + return false; + var sol = obj.getCurrentSol(); + var instances = sol.getObjects(); + var i, len; + for (i = 0, len = instances.length; i < len; i++) + { + instances[i].my_timescale = -1.0; + } + }; + var waitobjrecycle = []; + function allocWaitObject() + { + var w; + if (waitobjrecycle.length) + w = waitobjrecycle.pop(); + else + { + w = {}; + w.sols = {}; + w.solModifiers = []; + } + w.deleteme = false; + return w; + }; + function freeWaitObject(w) + { + cr.wipe(w.sols); + cr.clearArray(w.solModifiers); + waitobjrecycle.push(w); + }; + var solstateobjects = []; + function allocSolStateObject() + { + var s; + if (solstateobjects.length) + s = solstateobjects.pop(); + else + { + s = {}; + s.insts = []; + } + s.sa = false; + return s; + }; + function freeSolStateObject(s) + { + cr.clearArray(s.insts); + solstateobjects.push(s); + }; + SysActs.prototype.Wait = function (seconds) + { + if (seconds < 0) + return; + var i, len, s, t, ss; + var evinfo = this.runtime.getCurrentEventStack(); + var waitobj = allocWaitObject(); + waitobj.time = this.runtime.kahanTime.sum + seconds; + waitobj.signaltag = ""; + waitobj.signalled = false; + waitobj.ev = evinfo.current_event; + waitobj.actindex = evinfo.actindex + 1; // pointing at next action + for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) + { + t = this.runtime.types_by_index[i]; + s = t.getCurrentSol(); + if (s.select_all && evinfo.current_event.solModifiers.indexOf(t) === -1) + continue; + waitobj.solModifiers.push(t); + ss = allocSolStateObject(); + ss.sa = s.select_all; + cr.shallowAssignArray(ss.insts, s.instances); + waitobj.sols[i.toString()] = ss; + } + this.waits.push(waitobj); + return true; + }; + SysActs.prototype.WaitForSignal = function (tag) + { + var i, len, s, t, ss; + var evinfo = this.runtime.getCurrentEventStack(); + var waitobj = allocWaitObject(); + waitobj.time = -1; + waitobj.signaltag = tag.toLowerCase(); + waitobj.signalled = false; + waitobj.ev = evinfo.current_event; + waitobj.actindex = evinfo.actindex + 1; // pointing at next action + for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) + { + t = this.runtime.types_by_index[i]; + s = t.getCurrentSol(); + if (s.select_all && evinfo.current_event.solModifiers.indexOf(t) === -1) + continue; + waitobj.solModifiers.push(t); + ss = allocSolStateObject(); + ss.sa = s.select_all; + cr.shallowAssignArray(ss.insts, s.instances); + waitobj.sols[i.toString()] = ss; + } + this.waits.push(waitobj); + return true; + }; + SysActs.prototype.Signal = function (tag) + { + var lowertag = tag.toLowerCase(); + var i, len, w; + for (i = 0, len = this.waits.length; i < len; ++i) + { + w = this.waits[i]; + if (w.time !== -1) + continue; // timer wait, ignore + if (w.signaltag === lowertag) // waiting for this signal + w.signalled = true; // will run on next check + } + }; + SysActs.prototype.SetLayerScale = function (layer, scale) + { + if (!layer) + return; + if (layer.scale === scale) + return; + layer.scale = scale; + this.runtime.redraw = true; + }; + SysActs.prototype.ResetGlobals = function () + { + var i, len, g; + for (i = 0, len = this.runtime.all_global_vars.length; i < len; i++) + { + g = this.runtime.all_global_vars[i]; + g.data = g.initial; + } + }; + SysActs.prototype.SetLayoutAngle = function (a) + { + a = cr.to_radians(a); + a = cr.clamp_angle(a); + if (this.runtime.running_layout) + { + if (this.runtime.running_layout.angle !== a) + { + this.runtime.running_layout.angle = a; + this.runtime.redraw = true; + } + } + }; + SysActs.prototype.SetLayerAngle = function (layer, a) + { + if (!layer) + return; + a = cr.to_radians(a); + a = cr.clamp_angle(a); + if (layer.angle === a) + return; + layer.angle = a; + this.runtime.redraw = true; + }; + SysActs.prototype.SetLayerParallax = function (layer, px, py) + { + if (!layer) + return; + if (layer.parallaxX === px / 100 && layer.parallaxY === py / 100) + return; + layer.parallaxX = px / 100; + layer.parallaxY = py / 100; + if (layer.parallaxX !== 1 || layer.parallaxY !== 1) + { + var i, len, instances = layer.instances; + for (i = 0, len = instances.length; i < len; ++i) + { + instances[i].type.any_instance_parallaxed = true; + } + } + this.runtime.redraw = true; + }; + SysActs.prototype.SetLayerBackground = function (layer, c) + { + if (!layer) + return; + var r = cr.GetRValue(c); + var g = cr.GetGValue(c); + var b = cr.GetBValue(c); + if (layer.background_color[0] === r && layer.background_color[1] === g && layer.background_color[2] === b) + return; + layer.background_color[0] = r; + layer.background_color[1] = g; + layer.background_color[2] = b; + this.runtime.redraw = true; + }; + SysActs.prototype.SetLayerTransparent = function (layer, t) + { + if (!layer) + return; + if (!!t === !!layer.transparent) + return; + layer.transparent = !!t; + this.runtime.redraw = true; + }; + SysActs.prototype.SetLayerBlendMode = function (layer, bm) + { + if (!layer) + return; + if (layer.blend_mode === bm) + return; + layer.blend_mode = bm; + layer.compositeOp = cr.effectToCompositeOp(layer.blend_mode); + if (this.runtime.gl) + cr.setGLBlend(layer, layer.blend_mode, this.runtime.gl); + this.runtime.redraw = true; + }; + SysActs.prototype.StopLoop = function () + { + if (this.runtime.loop_stack_index < 0) + return; // no loop currently running + this.runtime.getCurrentLoop().stopped = true; + }; + SysActs.prototype.GoToLayoutByName = function (layoutname) + { + if (this.runtime.isloading) + return; // cannot change layout while loading on loader layout + if (this.runtime.changelayout) + return; // already changing to different layout +; + var l; + for (l in this.runtime.layouts) + { + if (this.runtime.layouts.hasOwnProperty(l) && cr.equals_nocase(l, layoutname)) + { + this.runtime.changelayout = this.runtime.layouts[l]; + return; + } + } + }; + SysActs.prototype.RestartLayout = function (layoutname) + { + if (this.runtime.isloading) + return; // cannot restart loader layouts + if (this.runtime.changelayout) + return; // already changing to a different layout +; + if (!this.runtime.running_layout) + return; + this.runtime.changelayout = this.runtime.running_layout; + var i, len, g; + for (i = 0, len = this.runtime.allGroups.length; i < len; i++) + { + g = this.runtime.allGroups[i]; + g.setGroupActive(g.initially_activated); + } + }; + SysActs.prototype.SnapshotCanvas = function (format_, quality_) + { + this.runtime.doCanvasSnapshot(format_ === 0 ? "image/png" : "image/jpeg", quality_ / 100); + }; + SysActs.prototype.SetCanvasSize = function (w, h) + { + if (w <= 0 || h <= 0) + return; + var mode = this.runtime.fullscreen_mode; + var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.runtime.isNodeFullscreen); + if (isfullscreen && this.runtime.fullscreen_scaling > 0) + mode = this.runtime.fullscreen_scaling; + if (mode === 0) + { + this.runtime["setSize"](w, h, true); + } + else + { + this.runtime.original_width = w; + this.runtime.original_height = h; + this.runtime["setSize"](this.runtime.lastWindowWidth, this.runtime.lastWindowHeight, true); + } + }; + SysActs.prototype.SetLayoutEffectEnabled = function (enable_, effectname_) + { + if (!this.runtime.running_layout || !this.runtime.glwrap) + return; + var et = this.runtime.running_layout.getEffectByName(effectname_); + if (!et) + return; // effect name not found + var enable = (enable_ === 1); + if (et.active == enable) + return; // no change + et.active = enable; + this.runtime.running_layout.updateActiveEffects(); + this.runtime.redraw = true; + }; + SysActs.prototype.SetLayerEffectEnabled = function (layer, enable_, effectname_) + { + if (!layer || !this.runtime.glwrap) + return; + var et = layer.getEffectByName(effectname_); + if (!et) + return; // effect name not found + var enable = (enable_ === 1); + if (et.active == enable) + return; // no change + et.active = enable; + layer.updateActiveEffects(); + this.runtime.redraw = true; + }; + SysActs.prototype.SetLayoutEffectParam = function (effectname_, index_, value_) + { + if (!this.runtime.running_layout || !this.runtime.glwrap) + return; + var et = this.runtime.running_layout.getEffectByName(effectname_); + if (!et) + return; // effect name not found + var params = this.runtime.running_layout.effect_params[et.index]; + index_ = Math.floor(index_); + if (index_ < 0 || index_ >= params.length) + return; // effect index out of bounds + if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1) + value_ /= 100.0; + if (params[index_] === value_) + return; // no change + params[index_] = value_; + if (et.active) + this.runtime.redraw = true; + }; + SysActs.prototype.SetLayerEffectParam = function (layer, effectname_, index_, value_) + { + if (!layer || !this.runtime.glwrap) + return; + var et = layer.getEffectByName(effectname_); + if (!et) + return; // effect name not found + var params = layer.effect_params[et.index]; + index_ = Math.floor(index_); + if (index_ < 0 || index_ >= params.length) + return; // effect index out of bounds + if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1) + value_ /= 100.0; + if (params[index_] === value_) + return; // no change + params[index_] = value_; + if (et.active) + this.runtime.redraw = true; + }; + SysActs.prototype.SaveState = function (slot_) + { + this.runtime.saveToSlot = slot_; + }; + SysActs.prototype.LoadState = function (slot_) + { + this.runtime.loadFromSlot = slot_; + }; + SysActs.prototype.LoadStateJSON = function (jsonstr_) + { + this.runtime.loadFromJson = jsonstr_; + }; + SysActs.prototype.SetHalfFramerateMode = function (set_) + { + this.runtime.halfFramerateMode = (set_ !== 0); + }; + SysActs.prototype.SetFullscreenQuality = function (q) + { + var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.isNodeFullscreen); + if (!isfullscreen && this.runtime.fullscreen_mode === 0) + return; + this.runtime.wantFullscreenScalingQuality = (q !== 0); + this.runtime["setSize"](this.runtime.lastWindowWidth, this.runtime.lastWindowHeight, true); + }; + SysActs.prototype.ResetPersisted = function () + { + var i, len; + for (i = 0, len = this.runtime.layouts_by_index.length; i < len; ++i) + { + this.runtime.layouts_by_index[i].persist_data = {}; + this.runtime.layouts_by_index[i].first_visit = true; + } + }; + SysActs.prototype.RecreateInitialObjects = function (obj, x1, y1, x2, y2) + { + if (!obj) + return; + this.runtime.running_layout.recreateInitialObjects(obj, x1, y1, x2, y2); + }; + SysActs.prototype.SetPixelRounding = function (m) + { + this.runtime.pixel_rounding = (m !== 0); + this.runtime.redraw = true; + }; + SysActs.prototype.SetMinimumFramerate = function (f) + { + if (f < 1) + f = 1; + if (f > 120) + f = 120; + this.runtime.minimumFramerate = f; + }; + function SortZOrderList(a, b) + { + var layerA = a[0]; + var layerB = b[0]; + var diff = layerA - layerB; + if (diff !== 0) + return diff; + var indexA = a[1]; + var indexB = b[1]; + return indexA - indexB; + }; + function SortInstancesByValue(a, b) + { + return a[1] - b[1]; + }; + SysActs.prototype.SortZOrderByInstVar = function (obj, iv) + { + if (!obj) + return; + var i, len, inst, value, r, layer, toZ; + var sol = obj.getCurrentSol(); + var pickedInstances = sol.getObjects(); + var zOrderList = []; + var instValues = []; + var layout = this.runtime.running_layout; + var isFamily = obj.is_family; + var familyIndex = obj.family_index; + for (i = 0, len = pickedInstances.length; i < len; ++i) + { + inst = pickedInstances[i]; + if (!inst.layer) + continue; // not a world instance + if (isFamily) + value = inst.instance_vars[iv + inst.type.family_var_map[familyIndex]]; + else + value = inst.instance_vars[iv]; + zOrderList.push([ + inst.layer.index, + inst.get_zindex() + ]); + instValues.push([ + inst, + value + ]); + } + if (!zOrderList.length) + return; // no instances were world instances + zOrderList.sort(SortZOrderList); + instValues.sort(SortInstancesByValue); + for (i = 0, len = zOrderList.length; i < len; ++i) + { + inst = instValues[i][0]; // instance in the order we want + layer = layout.layers[zOrderList[i][0]]; // layer to put it on + toZ = zOrderList[i][1]; // Z index on that layer to put it + if (layer.instances[toZ] !== inst) // not already got this instance there + { + layer.instances[toZ] = inst; // update instance + inst.layer = layer; // update instance's layer reference (could have changed) + layer.setZIndicesStaleFrom(toZ); // mark Z indices stale from this point since they have changed + } + } + }; + sysProto.acts = new SysActs(); + function SysExps() {}; + SysExps.prototype["int"] = function(ret, x) + { + if (cr.is_string(x)) + { + ret.set_int(parseInt(x, 10)); + if (isNaN(ret.data)) + ret.data = 0; + } + else + ret.set_int(x); + }; + SysExps.prototype["float"] = function(ret, x) + { + if (cr.is_string(x)) + { + ret.set_float(parseFloat(x)); + if (isNaN(ret.data)) + ret.data = 0; + } + else + ret.set_float(x); + }; + SysExps.prototype.str = function(ret, x) + { + if (cr.is_string(x)) + ret.set_string(x); + else + ret.set_string(x.toString()); + }; + SysExps.prototype.len = function(ret, x) + { + ret.set_int(x.length || 0); + }; + SysExps.prototype.random = function (ret, a, b) + { + if (b === undefined) + { + ret.set_float(Math.random() * a); + } + else + { + ret.set_float(Math.random() * (b - a) + a); + } + }; + SysExps.prototype.sqrt = function(ret, x) + { + ret.set_float(Math.sqrt(x)); + }; + SysExps.prototype.abs = function(ret, x) + { + ret.set_float(Math.abs(x)); + }; + SysExps.prototype.round = function(ret, x) + { + ret.set_int(Math.round(x)); + }; + SysExps.prototype.floor = function(ret, x) + { + ret.set_int(Math.floor(x)); + }; + SysExps.prototype.ceil = function(ret, x) + { + ret.set_int(Math.ceil(x)); + }; + SysExps.prototype.sin = function(ret, x) + { + ret.set_float(Math.sin(cr.to_radians(x))); + }; + SysExps.prototype.cos = function(ret, x) + { + ret.set_float(Math.cos(cr.to_radians(x))); + }; + SysExps.prototype.tan = function(ret, x) + { + ret.set_float(Math.tan(cr.to_radians(x))); + }; + SysExps.prototype.asin = function(ret, x) + { + ret.set_float(cr.to_degrees(Math.asin(x))); + }; + SysExps.prototype.acos = function(ret, x) + { + ret.set_float(cr.to_degrees(Math.acos(x))); + }; + SysExps.prototype.atan = function(ret, x) + { + ret.set_float(cr.to_degrees(Math.atan(x))); + }; + SysExps.prototype.exp = function(ret, x) + { + ret.set_float(Math.exp(x)); + }; + SysExps.prototype.ln = function(ret, x) + { + ret.set_float(Math.log(x)); + }; + SysExps.prototype.log10 = function(ret, x) + { + ret.set_float(Math.log(x) / Math.LN10); + }; + SysExps.prototype.max = function(ret) + { + var max_ = arguments[1]; + if (typeof max_ !== "number") + max_ = 0; + var i, len, a; + for (i = 2, len = arguments.length; i < len; i++) + { + a = arguments[i]; + if (typeof a !== "number") + continue; // ignore non-numeric types + if (max_ < a) + max_ = a; + } + ret.set_float(max_); + }; + SysExps.prototype.min = function(ret) + { + var min_ = arguments[1]; + if (typeof min_ !== "number") + min_ = 0; + var i, len, a; + for (i = 2, len = arguments.length; i < len; i++) + { + a = arguments[i]; + if (typeof a !== "number") + continue; // ignore non-numeric types + if (min_ > a) + min_ = a; + } + ret.set_float(min_); + }; + SysExps.prototype.dt = function(ret) + { + ret.set_float(this.runtime.dt); + }; + SysExps.prototype.timescale = function(ret) + { + ret.set_float(this.runtime.timescale); + }; + SysExps.prototype.wallclocktime = function(ret) + { + ret.set_float((Date.now() - this.runtime.start_time) / 1000.0); + }; + SysExps.prototype.time = function(ret) + { + ret.set_float(this.runtime.kahanTime.sum); + }; + SysExps.prototype.tickcount = function(ret) + { + ret.set_int(this.runtime.tickcount); + }; + SysExps.prototype.objectcount = function(ret) + { + ret.set_int(this.runtime.objectcount); + }; + SysExps.prototype.fps = function(ret) + { + ret.set_int(this.runtime.fps); + }; + SysExps.prototype.loopindex = function(ret, name_) + { + var loop, i, len; + if (!this.runtime.loop_stack.length) + { + ret.set_int(0); + return; + } + if (name_) + { + for (i = this.runtime.loop_stack_index; i >= 0; --i) + { + loop = this.runtime.loop_stack[i]; + if (loop.name === name_) + { + ret.set_int(loop.index); + return; + } + } + ret.set_int(0); + } + else + { + loop = this.runtime.getCurrentLoop(); + ret.set_int(loop ? loop.index : -1); + } + }; + SysExps.prototype.distance = function(ret, x1, y1, x2, y2) + { + ret.set_float(cr.distanceTo(x1, y1, x2, y2)); + }; + SysExps.prototype.angle = function(ret, x1, y1, x2, y2) + { + ret.set_float(cr.to_degrees(cr.angleTo(x1, y1, x2, y2))); + }; + SysExps.prototype.scrollx = function(ret) + { + ret.set_float(this.runtime.running_layout.scrollX); + }; + SysExps.prototype.scrolly = function(ret) + { + ret.set_float(this.runtime.running_layout.scrollY); + }; + SysExps.prototype.newline = function(ret) + { + ret.set_string("\n"); + }; + SysExps.prototype.lerp = function(ret, a, b, x) + { + ret.set_float(cr.lerp(a, b, x)); + }; + SysExps.prototype.qarp = function(ret, a, b, c, x) + { + ret.set_float(cr.qarp(a, b, c, x)); + }; + SysExps.prototype.cubic = function(ret, a, b, c, d, x) + { + ret.set_float(cr.cubic(a, b, c, d, x)); + }; + SysExps.prototype.cosp = function(ret, a, b, x) + { + ret.set_float(cr.cosp(a, b, x)); + }; + SysExps.prototype.windowwidth = function(ret) + { + ret.set_int(this.runtime.width); + }; + SysExps.prototype.windowheight = function(ret) + { + ret.set_int(this.runtime.height); + }; + SysExps.prototype.uppercase = function(ret, str) + { + ret.set_string(cr.is_string(str) ? str.toUpperCase() : ""); + }; + SysExps.prototype.lowercase = function(ret, str) + { + ret.set_string(cr.is_string(str) ? str.toLowerCase() : ""); + }; + SysExps.prototype.clamp = function(ret, x, l, u) + { + if (x < l) + ret.set_float(l); + else if (x > u) + ret.set_float(u); + else + ret.set_float(x); + }; + SysExps.prototype.layerscale = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + if (!layer) + ret.set_float(0); + else + ret.set_float(layer.scale); + }; + SysExps.prototype.layeropacity = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + if (!layer) + ret.set_float(0); + else + ret.set_float(layer.opacity * 100); + }; + SysExps.prototype.layerscalerate = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + if (!layer) + ret.set_float(0); + else + ret.set_float(layer.zoomRate); + }; + SysExps.prototype.layerparallaxx = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + if (!layer) + ret.set_float(0); + else + ret.set_float(layer.parallaxX * 100); + }; + SysExps.prototype.layerparallaxy = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + if (!layer) + ret.set_float(0); + else + ret.set_float(layer.parallaxY * 100); + }; + SysExps.prototype.layerindex = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + if (!layer) + ret.set_int(-1); + else + ret.set_int(layer.index); + }; + SysExps.prototype.layoutscale = function (ret) + { + if (this.runtime.running_layout) + ret.set_float(this.runtime.running_layout.scale); + else + ret.set_float(0); + }; + SysExps.prototype.layoutangle = function (ret) + { + ret.set_float(cr.to_degrees(this.runtime.running_layout.angle)); + }; + SysExps.prototype.layerangle = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + if (!layer) + ret.set_float(0); + else + ret.set_float(cr.to_degrees(layer.angle)); + }; + SysExps.prototype.layoutwidth = function (ret) + { + ret.set_int(this.runtime.running_layout.width); + }; + SysExps.prototype.layoutheight = function (ret) + { + ret.set_int(this.runtime.running_layout.height); + }; + SysExps.prototype.find = function (ret, text, searchstr) + { + if (cr.is_string(text) && cr.is_string(searchstr)) + ret.set_int(text.search(new RegExp(cr.regexp_escape(searchstr), "i"))); + else + ret.set_int(-1); + }; + SysExps.prototype.findcase = function (ret, text, searchstr) + { + if (cr.is_string(text) && cr.is_string(searchstr)) + ret.set_int(text.search(new RegExp(cr.regexp_escape(searchstr), ""))); + else + ret.set_int(-1); + }; + SysExps.prototype.left = function (ret, text, n) + { + ret.set_string(cr.is_string(text) ? text.substr(0, n) : ""); + }; + SysExps.prototype.right = function (ret, text, n) + { + ret.set_string(cr.is_string(text) ? text.substr(text.length - n) : ""); + }; + SysExps.prototype.mid = function (ret, text, index_, length_) + { + ret.set_string(cr.is_string(text) ? text.substr(index_, length_) : ""); + }; + SysExps.prototype.tokenat = function (ret, text, index_, sep) + { + if (cr.is_string(text) && cr.is_string(sep)) + { + var arr = text.split(sep); + var i = cr.floor(index_); + if (i < 0 || i >= arr.length) + ret.set_string(""); + else + ret.set_string(arr[i]); + } + else + ret.set_string(""); + }; + SysExps.prototype.tokencount = function (ret, text, sep) + { + if (cr.is_string(text) && text.length) + ret.set_int(text.split(sep).length); + else + ret.set_int(0); + }; + SysExps.prototype.replace = function (ret, text, find_, replace_) + { + if (cr.is_string(text) && cr.is_string(find_) && cr.is_string(replace_)) + ret.set_string(text.replace(new RegExp(cr.regexp_escape(find_), "gi"), replace_)); + else + ret.set_string(cr.is_string(text) ? text : ""); + }; + SysExps.prototype.trim = function (ret, text) + { + ret.set_string(cr.is_string(text) ? text.trim() : ""); + }; + SysExps.prototype.pi = function (ret) + { + ret.set_float(cr.PI); + }; + SysExps.prototype.layoutname = function (ret) + { + if (this.runtime.running_layout) + ret.set_string(this.runtime.running_layout.name); + else + ret.set_string(""); + }; + SysExps.prototype.renderer = function (ret) + { + ret.set_string(this.runtime.gl ? "webgl" : "canvas2d"); + }; + SysExps.prototype.rendererdetail = function (ret) + { + ret.set_string(this.runtime.glUnmaskedRenderer); + }; + SysExps.prototype.anglediff = function (ret, a, b) + { + ret.set_float(cr.to_degrees(cr.angleDiff(cr.to_radians(a), cr.to_radians(b)))); + }; + SysExps.prototype.choose = function (ret) + { + var index = cr.floor(Math.random() * (arguments.length - 1)); + ret.set_any(arguments[index + 1]); + }; + SysExps.prototype.rgb = function (ret, r, g, b) + { + ret.set_int(cr.RGB(r, g, b)); + }; + SysExps.prototype.projectversion = function (ret) + { + ret.set_string(this.runtime.versionstr); + }; + SysExps.prototype.projectname = function (ret) + { + ret.set_string(this.runtime.projectName); + }; + SysExps.prototype.anglelerp = function (ret, a, b, x) + { + a = cr.to_radians(a); + b = cr.to_radians(b); + var diff = cr.angleDiff(a, b); + if (cr.angleClockwise(b, a)) + { + ret.set_float(cr.to_clamped_degrees(a + diff * x)); + } + else + { + ret.set_float(cr.to_clamped_degrees(a - diff * x)); + } + }; + SysExps.prototype.anglerotate = function (ret, a, b, c) + { + a = cr.to_radians(a); + b = cr.to_radians(b); + c = cr.to_radians(c); + ret.set_float(cr.to_clamped_degrees(cr.angleRotate(a, b, c))); + }; + SysExps.prototype.zeropad = function (ret, n, d) + { + var s = (n < 0 ? "-" : ""); + if (n < 0) n = -n; + var zeroes = d - n.toString().length; + for (var i = 0; i < zeroes; i++) + s += "0"; + ret.set_string(s + n.toString()); + }; + SysExps.prototype.cpuutilisation = function (ret) + { + ret.set_float(this.runtime.cpuutilisation / 1000); + }; + SysExps.prototype.viewportleft = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.viewLeft : 0); + }; + SysExps.prototype.viewporttop = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.viewTop : 0); + }; + SysExps.prototype.viewportright = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.viewRight : 0); + }; + SysExps.prototype.viewportbottom = function (ret, layerparam) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.viewBottom : 0); + }; + SysExps.prototype.loadingprogress = function (ret) + { + ret.set_float(this.runtime.loadingprogress); + }; + SysExps.prototype.unlerp = function(ret, a, b, y) + { + ret.set_float(cr.unlerp(a, b, y)); + }; + SysExps.prototype.canvassnapshot = function (ret) + { + ret.set_string(this.runtime.snapshotData); + }; + SysExps.prototype.urlencode = function (ret, s) + { + ret.set_string(encodeURIComponent(s)); + }; + SysExps.prototype.urldecode = function (ret, s) + { + ret.set_string(decodeURIComponent(s)); + }; + SysExps.prototype.canvastolayerx = function (ret, layerparam, x, y) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.canvasToLayer(x, y, true) : 0); + }; + SysExps.prototype.canvastolayery = function (ret, layerparam, x, y) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.canvasToLayer(x, y, false) : 0); + }; + SysExps.prototype.layertocanvasx = function (ret, layerparam, x, y) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.layerToCanvas(x, y, true) : 0); + }; + SysExps.prototype.layertocanvasy = function (ret, layerparam, x, y) + { + var layer = this.runtime.getLayer(layerparam); + ret.set_float(layer ? layer.layerToCanvas(x, y, false) : 0); + }; + SysExps.prototype.savestatejson = function (ret) + { + ret.set_string(this.runtime.lastSaveJson); + }; + SysExps.prototype.imagememoryusage = function (ret) + { + if (this.runtime.glwrap) + ret.set_float(Math.round(100 * this.runtime.glwrap.estimateVRAM() / (1024 * 1024)) / 100); + else + ret.set_float(0); + }; + SysExps.prototype.regexsearch = function (ret, str_, regex_, flags_) + { + var regex = getRegex(regex_, flags_); + ret.set_int(str_ ? str_.search(regex) : -1); + }; + SysExps.prototype.regexreplace = function (ret, str_, regex_, flags_, replace_) + { + var regex = getRegex(regex_, flags_); + ret.set_string(str_ ? str_.replace(regex, replace_) : ""); + }; + var regexMatches = []; + var lastMatchesStr = ""; + var lastMatchesRegex = ""; + var lastMatchesFlags = ""; + function updateRegexMatches(str_, regex_, flags_) + { + if (str_ === lastMatchesStr && regex_ === lastMatchesRegex && flags_ === lastMatchesFlags) + return; + var regex = getRegex(regex_, flags_); + regexMatches = str_.match(regex); + lastMatchesStr = str_; + lastMatchesRegex = regex_; + lastMatchesFlags = flags_; + }; + SysExps.prototype.regexmatchcount = function (ret, str_, regex_, flags_) + { + var regex = getRegex(regex_, flags_); + updateRegexMatches(str_.toString(), regex_, flags_); + ret.set_int(regexMatches ? regexMatches.length : 0); + }; + SysExps.prototype.regexmatchat = function (ret, str_, regex_, flags_, index_) + { + index_ = Math.floor(index_); + var regex = getRegex(regex_, flags_); + updateRegexMatches(str_.toString(), regex_, flags_); + if (!regexMatches || index_ < 0 || index_ >= regexMatches.length) + ret.set_string(""); + else + ret.set_string(regexMatches[index_]); + }; + SysExps.prototype.infinity = function (ret) + { + ret.set_float(Infinity); + }; + SysExps.prototype.setbit = function (ret, n, b, v) + { + n = n | 0; + b = b | 0; + v = (v !== 0 ? 1 : 0); + ret.set_int((n & ~(1 << b)) | (v << b)); + }; + SysExps.prototype.togglebit = function (ret, n, b) + { + n = n | 0; + b = b | 0; + ret.set_int(n ^ (1 << b)); + }; + SysExps.prototype.getbit = function (ret, n, b) + { + n = n | 0; + b = b | 0; + ret.set_int((n & (1 << b)) ? 1 : 0); + }; + SysExps.prototype.originalwindowwidth = function (ret) + { + ret.set_int(this.runtime.original_width); + }; + SysExps.prototype.originalwindowheight = function (ret) + { + ret.set_int(this.runtime.original_height); + }; + sysProto.exps = new SysExps(); + sysProto.runWaits = function () + { + var i, j, len, w, k, s, ss; + var evinfo = this.runtime.getCurrentEventStack(); + for (i = 0, len = this.waits.length; i < len; i++) + { + w = this.waits[i]; + if (w.time === -1) // signalled wait + { + if (!w.signalled) + continue; // not yet signalled + } + else // timer wait + { + if (w.time > this.runtime.kahanTime.sum) + continue; // timer not yet expired + } + evinfo.current_event = w.ev; + evinfo.actindex = w.actindex; + evinfo.cndindex = 0; + for (k in w.sols) + { + if (w.sols.hasOwnProperty(k)) + { + s = this.runtime.types_by_index[parseInt(k, 10)].getCurrentSol(); + ss = w.sols[k]; + s.select_all = ss.sa; + cr.shallowAssignArray(s.instances, ss.insts); + freeSolStateObject(ss); + } + } + w.ev.resume_actions_and_subevents(); + this.runtime.clearSol(w.solModifiers); + w.deleteme = true; + } + for (i = 0, j = 0, len = this.waits.length; i < len; i++) + { + w = this.waits[i]; + this.waits[j] = w; + if (w.deleteme) + freeWaitObject(w); + else + j++; + } + cr.truncateArray(this.waits, j); + }; +}()); +; +(function () { + cr.add_common_aces = function (m, pluginProto) + { + var singleglobal_ = m[1]; + var position_aces = m[3]; + var size_aces = m[4]; + var angle_aces = m[5]; + var appearance_aces = m[6]; + var zorder_aces = m[7]; + var effects_aces = m[8]; + if (!pluginProto.cnds) + pluginProto.cnds = {}; + if (!pluginProto.acts) + pluginProto.acts = {}; + if (!pluginProto.exps) + pluginProto.exps = {}; + var cnds = pluginProto.cnds; + var acts = pluginProto.acts; + var exps = pluginProto.exps; + if (position_aces) + { + cnds.CompareX = function (cmp, x) + { + return cr.do_cmp(this.x, cmp, x); + }; + cnds.CompareY = function (cmp, y) + { + return cr.do_cmp(this.y, cmp, y); + }; + cnds.IsOnScreen = function () + { + var layer = this.layer; + this.update_bbox(); + var bbox = this.bbox; + return !(bbox.right < layer.viewLeft || bbox.bottom < layer.viewTop || bbox.left > layer.viewRight || bbox.top > layer.viewBottom); + }; + cnds.IsOutsideLayout = function () + { + this.update_bbox(); + var bbox = this.bbox; + var layout = this.runtime.running_layout; + return (bbox.right < 0 || bbox.bottom < 0 || bbox.left > layout.width || bbox.top > layout.height); + }; + cnds.PickDistance = function (which, x, y) + { + var sol = this.getCurrentSol(); + var instances = sol.getObjects(); + if (!instances.length) + return false; + var inst = instances[0]; + var pickme = inst; + var dist = cr.distanceTo(inst.x, inst.y, x, y); + var i, len, d; + for (i = 1, len = instances.length; i < len; i++) + { + inst = instances[i]; + d = cr.distanceTo(inst.x, inst.y, x, y); + if ((which === 0 && d < dist) || (which === 1 && d > dist)) + { + dist = d; + pickme = inst; + } + } + sol.pick_one(pickme); + return true; + }; + acts.SetX = function (x) + { + if (this.x !== x) + { + this.x = x; + this.set_bbox_changed(); + } + }; + acts.SetY = function (y) + { + if (this.y !== y) + { + this.y = y; + this.set_bbox_changed(); + } + }; + acts.SetPos = function (x, y) + { + if (this.x !== x || this.y !== y) + { + this.x = x; + this.y = y; + this.set_bbox_changed(); + } + }; + acts.SetPosToObject = function (obj, imgpt) + { + var inst = obj.getPairedInstance(this); + if (!inst) + return; + var newx, newy; + if (inst.getImagePoint) + { + newx = inst.getImagePoint(imgpt, true); + newy = inst.getImagePoint(imgpt, false); + } + else + { + newx = inst.x; + newy = inst.y; + } + if (this.x !== newx || this.y !== newy) + { + this.x = newx; + this.y = newy; + this.set_bbox_changed(); + } + }; + acts.MoveForward = function (dist) + { + if (dist !== 0) + { + this.x += Math.cos(this.angle) * dist; + this.y += Math.sin(this.angle) * dist; + this.set_bbox_changed(); + } + }; + acts.MoveAtAngle = function (a, dist) + { + if (dist !== 0) + { + this.x += Math.cos(cr.to_radians(a)) * dist; + this.y += Math.sin(cr.to_radians(a)) * dist; + this.set_bbox_changed(); + } + }; + exps.X = function (ret) + { + ret.set_float(this.x); + }; + exps.Y = function (ret) + { + ret.set_float(this.y); + }; + exps.dt = function (ret) + { + ret.set_float(this.runtime.getDt(this)); + }; + } + if (size_aces) + { + cnds.CompareWidth = function (cmp, w) + { + return cr.do_cmp(this.width, cmp, w); + }; + cnds.CompareHeight = function (cmp, h) + { + return cr.do_cmp(this.height, cmp, h); + }; + acts.SetWidth = function (w) + { + if (this.width !== w) + { + this.width = w; + this.set_bbox_changed(); + } + }; + acts.SetHeight = function (h) + { + if (this.height !== h) + { + this.height = h; + this.set_bbox_changed(); + } + }; + acts.SetSize = function (w, h) + { + if (this.width !== w || this.height !== h) + { + this.width = w; + this.height = h; + this.set_bbox_changed(); + } + }; + exps.Width = function (ret) + { + ret.set_float(this.width); + }; + exps.Height = function (ret) + { + ret.set_float(this.height); + }; + exps.BBoxLeft = function (ret) + { + this.update_bbox(); + ret.set_float(this.bbox.left); + }; + exps.BBoxTop = function (ret) + { + this.update_bbox(); + ret.set_float(this.bbox.top); + }; + exps.BBoxRight = function (ret) + { + this.update_bbox(); + ret.set_float(this.bbox.right); + }; + exps.BBoxBottom = function (ret) + { + this.update_bbox(); + ret.set_float(this.bbox.bottom); + }; + } + if (angle_aces) + { + cnds.AngleWithin = function (within, a) + { + return cr.angleDiff(this.angle, cr.to_radians(a)) <= cr.to_radians(within); + }; + cnds.IsClockwiseFrom = function (a) + { + return cr.angleClockwise(this.angle, cr.to_radians(a)); + }; + cnds.IsBetweenAngles = function (a, b) + { + var lower = cr.to_clamped_radians(a); + var upper = cr.to_clamped_radians(b); + var angle = cr.clamp_angle(this.angle); + var obtuse = (!cr.angleClockwise(upper, lower)); + if (obtuse) + return !(!cr.angleClockwise(angle, lower) && cr.angleClockwise(angle, upper)); + else + return cr.angleClockwise(angle, lower) && !cr.angleClockwise(angle, upper); + }; + acts.SetAngle = function (a) + { + var newangle = cr.to_radians(cr.clamp_angle_degrees(a)); + if (isNaN(newangle)) + return; + if (this.angle !== newangle) + { + this.angle = newangle; + this.set_bbox_changed(); + } + }; + acts.RotateClockwise = function (a) + { + if (a !== 0 && !isNaN(a)) + { + this.angle += cr.to_radians(a); + this.angle = cr.clamp_angle(this.angle); + this.set_bbox_changed(); + } + }; + acts.RotateCounterclockwise = function (a) + { + if (a !== 0 && !isNaN(a)) + { + this.angle -= cr.to_radians(a); + this.angle = cr.clamp_angle(this.angle); + this.set_bbox_changed(); + } + }; + acts.RotateTowardAngle = function (amt, target) + { + var newangle = cr.angleRotate(this.angle, cr.to_radians(target), cr.to_radians(amt)); + if (isNaN(newangle)) + return; + if (this.angle !== newangle) + { + this.angle = newangle; + this.set_bbox_changed(); + } + }; + acts.RotateTowardPosition = function (amt, x, y) + { + var dx = x - this.x; + var dy = y - this.y; + var target = Math.atan2(dy, dx); + var newangle = cr.angleRotate(this.angle, target, cr.to_radians(amt)); + if (isNaN(newangle)) + return; + if (this.angle !== newangle) + { + this.angle = newangle; + this.set_bbox_changed(); + } + }; + acts.SetTowardPosition = function (x, y) + { + var dx = x - this.x; + var dy = y - this.y; + var newangle = Math.atan2(dy, dx); + if (isNaN(newangle)) + return; + if (this.angle !== newangle) + { + this.angle = newangle; + this.set_bbox_changed(); + } + }; + exps.Angle = function (ret) + { + ret.set_float(cr.to_clamped_degrees(this.angle)); + }; + } + if (!singleglobal_) + { + cnds.CompareInstanceVar = function (iv, cmp, val) + { + return cr.do_cmp(this.instance_vars[iv], cmp, val); + }; + cnds.IsBoolInstanceVarSet = function (iv) + { + return this.instance_vars[iv]; + }; + cnds.PickInstVarHiLow = function (which, iv) + { + var sol = this.getCurrentSol(); + var instances = sol.getObjects(); + if (!instances.length) + return false; + var inst = instances[0]; + var pickme = inst; + var val = inst.instance_vars[iv]; + var i, len, v; + for (i = 1, len = instances.length; i < len; i++) + { + inst = instances[i]; + v = inst.instance_vars[iv]; + if ((which === 0 && v < val) || (which === 1 && v > val)) + { + val = v; + pickme = inst; + } + } + sol.pick_one(pickme); + return true; + }; + cnds.PickByUID = function (u) + { + var i, len, j, inst, families, instances, sol; + var cnd = this.runtime.getCurrentCondition(); + if (cnd.inverted) + { + sol = this.getCurrentSol(); + if (sol.select_all) + { + sol.select_all = false; + cr.clearArray(sol.instances); + cr.clearArray(sol.else_instances); + instances = this.instances; + for (i = 0, len = instances.length; i < len; i++) + { + inst = instances[i]; + if (inst.uid === u) + sol.else_instances.push(inst); + else + sol.instances.push(inst); + } + this.applySolToContainer(); + return !!sol.instances.length; + } + else + { + for (i = 0, j = 0, len = sol.instances.length; i < len; i++) + { + inst = sol.instances[i]; + sol.instances[j] = inst; + if (inst.uid === u) + { + sol.else_instances.push(inst); + } + else + j++; + } + cr.truncateArray(sol.instances, j); + this.applySolToContainer(); + return !!sol.instances.length; + } + } + else + { + inst = this.runtime.getObjectByUID(u); + if (!inst) + return false; + sol = this.getCurrentSol(); + if (!sol.select_all && sol.instances.indexOf(inst) === -1) + return false; // not picked + if (this.is_family) + { + families = inst.type.families; + for (i = 0, len = families.length; i < len; i++) + { + if (families[i] === this) + { + sol.pick_one(inst); + this.applySolToContainer(); + return true; + } + } + } + else if (inst.type === this) + { + sol.pick_one(inst); + this.applySolToContainer(); + return true; + } + return false; + } + }; + cnds.OnCreated = function () + { + return true; + }; + cnds.OnDestroyed = function () + { + return true; + }; + acts.SetInstanceVar = function (iv, val) + { + var myinstvars = this.instance_vars; + if (cr.is_number(myinstvars[iv])) + { + if (cr.is_number(val)) + myinstvars[iv] = val; + else + myinstvars[iv] = parseFloat(val); + } + else if (cr.is_string(myinstvars[iv])) + { + if (cr.is_string(val)) + myinstvars[iv] = val; + else + myinstvars[iv] = val.toString(); + } + else +; + }; + acts.AddInstanceVar = function (iv, val) + { + var myinstvars = this.instance_vars; + if (cr.is_number(myinstvars[iv])) + { + if (cr.is_number(val)) + myinstvars[iv] += val; + else + myinstvars[iv] += parseFloat(val); + } + else if (cr.is_string(myinstvars[iv])) + { + if (cr.is_string(val)) + myinstvars[iv] += val; + else + myinstvars[iv] += val.toString(); + } + else +; + }; + acts.SubInstanceVar = function (iv, val) + { + var myinstvars = this.instance_vars; + if (cr.is_number(myinstvars[iv])) + { + if (cr.is_number(val)) + myinstvars[iv] -= val; + else + myinstvars[iv] -= parseFloat(val); + } + else +; + }; + acts.SetBoolInstanceVar = function (iv, val) + { + this.instance_vars[iv] = val ? 1 : 0; + }; + acts.ToggleBoolInstanceVar = function (iv) + { + this.instance_vars[iv] = 1 - this.instance_vars[iv]; + }; + acts.Destroy = function () + { + this.runtime.DestroyInstance(this); + }; + if (!acts.LoadFromJsonString) + { + acts.LoadFromJsonString = function (str_) + { + var o, i, len, binst; + try { + o = JSON.parse(str_); + } + catch (e) { + return; + } + this.runtime.loadInstanceFromJSON(this, o, true); + if (this.afterLoad) + this.afterLoad(); + if (this.behavior_insts) + { + for (i = 0, len = this.behavior_insts.length; i < len; ++i) + { + binst = this.behavior_insts[i]; + if (binst.afterLoad) + binst.afterLoad(); + } + } + }; + } + exps.Count = function (ret) + { + var count = ret.object_class.instances.length; + var i, len, inst; + for (i = 0, len = this.runtime.createRow.length; i < len; i++) + { + inst = this.runtime.createRow[i]; + if (ret.object_class.is_family) + { + if (inst.type.families.indexOf(ret.object_class) >= 0) + count++; + } + else + { + if (inst.type === ret.object_class) + count++; + } + } + ret.set_int(count); + }; + exps.PickedCount = function (ret) + { + ret.set_int(ret.object_class.getCurrentSol().getObjects().length); + }; + exps.UID = function (ret) + { + ret.set_int(this.uid); + }; + exps.IID = function (ret) + { + ret.set_int(this.get_iid()); + }; + if (!exps.AsJSON) + { + exps.AsJSON = function (ret) + { + ret.set_string(JSON.stringify(this.runtime.saveInstanceToJSON(this, true))); + }; + } + } + if (appearance_aces) + { + cnds.IsVisible = function () + { + return this.visible; + }; + acts.SetVisible = function (v) + { + if (!v !== !this.visible) + { + this.visible = !!v; + this.runtime.redraw = true; + } + }; + cnds.CompareOpacity = function (cmp, x) + { + return cr.do_cmp(cr.round6dp(this.opacity * 100), cmp, x); + }; + acts.SetOpacity = function (x) + { + var new_opacity = x / 100.0; + if (new_opacity < 0) + new_opacity = 0; + else if (new_opacity > 1) + new_opacity = 1; + if (new_opacity !== this.opacity) + { + this.opacity = new_opacity; + this.runtime.redraw = true; + } + }; + exps.Opacity = function (ret) + { + ret.set_float(cr.round6dp(this.opacity * 100.0)); + }; + } + if (zorder_aces) + { + cnds.IsOnLayer = function (layer_) + { + if (!layer_) + return false; + return this.layer === layer_; + }; + cnds.PickTopBottom = function (which_) + { + var sol = this.getCurrentSol(); + var instances = sol.getObjects(); + if (!instances.length) + return false; + var inst = instances[0]; + var pickme = inst; + var i, len; + for (i = 1, len = instances.length; i < len; i++) + { + inst = instances[i]; + if (which_ === 0) + { + if (inst.layer.index > pickme.layer.index || (inst.layer.index === pickme.layer.index && inst.get_zindex() > pickme.get_zindex())) + { + pickme = inst; + } + } + else + { + if (inst.layer.index < pickme.layer.index || (inst.layer.index === pickme.layer.index && inst.get_zindex() < pickme.get_zindex())) + { + pickme = inst; + } + } + } + sol.pick_one(pickme); + return true; + }; + acts.MoveToTop = function () + { + var layer = this.layer; + var layer_instances = layer.instances; + if (layer_instances.length && layer_instances[layer_instances.length - 1] === this) + return; // is already at top + layer.removeFromInstanceList(this, false); + layer.appendToInstanceList(this, false); + this.runtime.redraw = true; + }; + acts.MoveToBottom = function () + { + var layer = this.layer; + var layer_instances = layer.instances; + if (layer_instances.length && layer_instances[0] === this) + return; // is already at bottom + layer.removeFromInstanceList(this, false); + layer.prependToInstanceList(this, false); + this.runtime.redraw = true; + }; + acts.MoveToLayer = function (layerMove) + { + if (!layerMove || layerMove == this.layer) + return; + this.layer.removeFromInstanceList(this, true); + this.layer = layerMove; + layerMove.appendToInstanceList(this, true); + this.runtime.redraw = true; + }; + acts.ZMoveToObject = function (where_, obj_) + { + var isafter = (where_ === 0); + if (!obj_) + return; + var other = obj_.getFirstPicked(this); + if (!other || other.uid === this.uid) + return; + if (this.layer.index !== other.layer.index) + { + this.layer.removeFromInstanceList(this, true); + this.layer = other.layer; + other.layer.appendToInstanceList(this, true); + } + this.layer.moveInstanceAdjacent(this, other, isafter); + this.runtime.redraw = true; + }; + exps.LayerNumber = function (ret) + { + ret.set_int(this.layer.number); + }; + exps.LayerName = function (ret) + { + ret.set_string(this.layer.name); + }; + exps.ZIndex = function (ret) + { + ret.set_int(this.get_zindex()); + }; + } + if (effects_aces) + { + acts.SetEffectEnabled = function (enable_, effectname_) + { + if (!this.runtime.glwrap) + return; + var i = this.type.getEffectIndexByName(effectname_); + if (i < 0) + return; // effect name not found + var enable = (enable_ === 1); + if (this.active_effect_flags[i] === enable) + return; // no change + this.active_effect_flags[i] = enable; + this.updateActiveEffects(); + this.runtime.redraw = true; + }; + acts.SetEffectParam = function (effectname_, index_, value_) + { + if (!this.runtime.glwrap) + return; + var i = this.type.getEffectIndexByName(effectname_); + if (i < 0) + return; // effect name not found + var et = this.type.effect_types[i]; + var params = this.effect_params[i]; + index_ = Math.floor(index_); + if (index_ < 0 || index_ >= params.length) + return; // effect index out of bounds + if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1) + value_ /= 100.0; + if (params[index_] === value_) + return; // no change + params[index_] = value_; + if (et.active) + this.runtime.redraw = true; + }; + } + }; + cr.set_bbox_changed = function () + { + this.bbox_changed = true; // will recreate next time box requested + this.cell_changed = true; + this.type.any_cell_changed = true; // avoid unnecessary updateAllBBox() calls + this.runtime.redraw = true; // assume runtime needs to redraw + var i, len, callbacks = this.bbox_changed_callbacks; + for (i = 0, len = callbacks.length; i < len; ++i) + { + callbacks[i](this); + } + if (this.layer.useRenderCells) + this.update_bbox(); + }; + cr.add_bbox_changed_callback = function (f) + { + if (f) + { + this.bbox_changed_callbacks.push(f); + } + }; + cr.update_bbox = function () + { + if (!this.bbox_changed) + return; // bounding box not changed + var bbox = this.bbox; + var bquad = this.bquad; + bbox.set(this.x, this.y, this.x + this.width, this.y + this.height); + bbox.offset(-this.hotspotX * this.width, -this.hotspotY * this.height); + if (!this.angle) + { + bquad.set_from_rect(bbox); // make bounding quad from box + } + else + { + bbox.offset(-this.x, -this.y); // translate to origin + bquad.set_from_rotated_rect(bbox, this.angle); // rotate around origin + bquad.offset(this.x, this.y); // translate back to original position + bquad.bounding_box(bbox); + } + bbox.normalize(); + this.bbox_changed = false; // bounding box up to date + this.update_render_cell(); + }; + var tmprc = new cr.rect(0, 0, 0, 0); + cr.update_render_cell = function () + { + if (!this.layer.useRenderCells) + return; + var mygrid = this.layer.render_grid; + var bbox = this.bbox; + tmprc.set(mygrid.XToCell(bbox.left), mygrid.YToCell(bbox.top), mygrid.XToCell(bbox.right), mygrid.YToCell(bbox.bottom)); + if (this.rendercells.equals(tmprc)) + return; + if (this.rendercells.right < this.rendercells.left) + mygrid.update(this, null, tmprc); // first insertion with invalid rect: don't provide old range + else + mygrid.update(this, this.rendercells, tmprc); + this.rendercells.copy(tmprc); + this.layer.render_list_stale = true; + }; + cr.update_collision_cell = function () + { + if (!this.cell_changed || !this.collisionsEnabled) + return; + this.update_bbox(); + var mygrid = this.type.collision_grid; + var bbox = this.bbox; + tmprc.set(mygrid.XToCell(bbox.left), mygrid.YToCell(bbox.top), mygrid.XToCell(bbox.right), mygrid.YToCell(bbox.bottom)); + if (this.collcells.equals(tmprc)) + return; + if (this.collcells.right < this.collcells.left) + mygrid.update(this, null, tmprc); // first insertion with invalid rect: don't provide old range + else + mygrid.update(this, this.collcells, tmprc); + this.collcells.copy(tmprc); + this.cell_changed = false; + }; + cr.inst_contains_pt = function (x, y) + { + if (!this.bbox.contains_pt(x, y)) + return false; + if (!this.bquad.contains_pt(x, y)) + return false; + if (this.tilemap_exists) + return this.testPointOverlapTile(x, y); + if (this.collision_poly && !this.collision_poly.is_empty()) + { + this.collision_poly.cache_poly(this.width, this.height, this.angle); + return this.collision_poly.contains_pt(x - this.x, y - this.y); + } + else + return true; + }; + cr.inst_get_iid = function () + { + this.type.updateIIDs(); + return this.iid; + }; + cr.inst_get_zindex = function () + { + this.layer.updateZIndices(); + return this.zindex; + }; + cr.inst_updateActiveEffects = function () + { + cr.clearArray(this.active_effect_types); + var i, len, et; + var preserves_opaqueness = true; + for (i = 0, len = this.active_effect_flags.length; i < len; i++) + { + if (this.active_effect_flags[i]) + { + et = this.type.effect_types[i]; + this.active_effect_types.push(et); + if (!et.preservesOpaqueness) + preserves_opaqueness = false; + } + } + this.uses_shaders = !!this.active_effect_types.length; + this.shaders_preserve_opaqueness = preserves_opaqueness; + }; + cr.inst_toString = function () + { + return "Inst" + this.puid; + }; + cr.type_getFirstPicked = function (frominst) + { + if (frominst && frominst.is_contained && frominst.type != this) + { + var i, len, s; + for (i = 0, len = frominst.siblings.length; i < len; i++) + { + s = frominst.siblings[i]; + if (s.type == this) + return s; + } + } + var instances = this.getCurrentSol().getObjects(); + if (instances.length) + return instances[0]; + else + return null; + }; + cr.type_getPairedInstance = function (inst) + { + var instances = this.getCurrentSol().getObjects(); + if (instances.length) + return instances[inst.get_iid() % instances.length]; + else + return null; + }; + cr.type_updateIIDs = function () + { + if (!this.stale_iids || this.is_family) + return; // up to date or is family - don't want family to overwrite IIDs + var i, len; + for (i = 0, len = this.instances.length; i < len; i++) + this.instances[i].iid = i; + var next_iid = i; + var createRow = this.runtime.createRow; + for (i = 0, len = createRow.length; i < len; ++i) + { + if (createRow[i].type === this) + createRow[i].iid = next_iid++; + } + this.stale_iids = false; + }; + cr.type_getInstanceByIID = function (i) + { + if (i < this.instances.length) + return this.instances[i]; + i -= this.instances.length; + var createRow = this.runtime.createRow; + var j, lenj; + for (j = 0, lenj = createRow.length; j < lenj; ++j) + { + if (createRow[j].type === this) + { + if (i === 0) + return createRow[j]; + --i; + } + } +; + return null; + }; + cr.type_getCurrentSol = function () + { + return this.solstack[this.cur_sol]; + }; + cr.type_pushCleanSol = function () + { + this.cur_sol++; + if (this.cur_sol === this.solstack.length) + { + this.solstack.push(new cr.selection(this)); + } + else + { + this.solstack[this.cur_sol].select_all = true; // else clear next SOL + cr.clearArray(this.solstack[this.cur_sol].else_instances); + } + }; + cr.type_pushCopySol = function () + { + this.cur_sol++; + if (this.cur_sol === this.solstack.length) + this.solstack.push(new cr.selection(this)); + var clonesol = this.solstack[this.cur_sol]; + var prevsol = this.solstack[this.cur_sol - 1]; + if (prevsol.select_all) + { + clonesol.select_all = true; + } + else + { + clonesol.select_all = false; + cr.shallowAssignArray(clonesol.instances, prevsol.instances); + } + cr.clearArray(clonesol.else_instances); + }; + cr.type_popSol = function () + { +; + this.cur_sol--; + }; + cr.type_getBehaviorByName = function (behname) + { + var i, len, j, lenj, f, index = 0; + if (!this.is_family) + { + for (i = 0, len = this.families.length; i < len; i++) + { + f = this.families[i]; + for (j = 0, lenj = f.behaviors.length; j < lenj; j++) + { + if (behname === f.behaviors[j].name) + { + this.extra["lastBehIndex"] = index; + return f.behaviors[j]; + } + index++; + } + } + } + for (i = 0, len = this.behaviors.length; i < len; i++) { + if (behname === this.behaviors[i].name) + { + this.extra["lastBehIndex"] = index; + return this.behaviors[i]; + } + index++; + } + return null; + }; + cr.type_getBehaviorIndexByName = function (behname) + { + var b = this.getBehaviorByName(behname); + if (b) + return this.extra["lastBehIndex"]; + else + return -1; + }; + cr.type_getEffectIndexByName = function (name_) + { + var i, len; + for (i = 0, len = this.effect_types.length; i < len; i++) + { + if (this.effect_types[i].name === name_) + return i; + } + return -1; + }; + cr.type_applySolToContainer = function () + { + if (!this.is_contained || this.is_family) + return; + var i, len, j, lenj, t, sol, sol2; + this.updateIIDs(); + sol = this.getCurrentSol(); + var select_all = sol.select_all; + var es = this.runtime.getCurrentEventStack(); + var orblock = es && es.current_event && es.current_event.orblock; + for (i = 0, len = this.container.length; i < len; i++) + { + t = this.container[i]; + if (t === this) + continue; + t.updateIIDs(); + sol2 = t.getCurrentSol(); + sol2.select_all = select_all; + if (!select_all) + { + cr.clearArray(sol2.instances); + for (j = 0, lenj = sol.instances.length; j < lenj; ++j) + sol2.instances[j] = t.getInstanceByIID(sol.instances[j].iid); + if (orblock) + { + cr.clearArray(sol2.else_instances); + for (j = 0, lenj = sol.else_instances.length; j < lenj; ++j) + sol2.else_instances[j] = t.getInstanceByIID(sol.else_instances[j].iid); + } + } + } + }; + cr.type_toString = function () + { + return "Type" + this.sid; + }; + cr.do_cmp = function (x, cmp, y) + { + if (typeof x === "undefined" || typeof y === "undefined") + return false; + switch (cmp) + { + case 0: // equal + return x === y; + case 1: // not equal + return x !== y; + case 2: // less + return x < y; + case 3: // less/equal + return x <= y; + case 4: // greater + return x > y; + case 5: // greater/equal + return x >= y; + default: +; + return false; + } + }; +})(); +cr.shaders = {}; +cr.shaders["difference"] = {src: ["varying mediump vec2 vTex;", +"uniform lowp sampler2D samplerFront;", +"uniform lowp sampler2D samplerBack;", +"uniform mediump vec2 destStart;", +"uniform mediump vec2 destEnd;", +"void main(void)", +"{", +"lowp vec4 front = texture2D(samplerFront, vTex);", +"front.rgb /= front.a;", +"lowp vec4 back = texture2D(samplerBack, mix(destStart, destEnd, vTex));", +"back.rgb /= back.a;", +"front.rgb = (max(front.rgb, back.rgb) - min(front.rgb, back.rgb)) * front.a;", +"gl_FragColor = front;", +"}" +].join("\n"), + extendBoxHorizontal: 0, + extendBoxVertical: 0, + crossSampling: true, + preservesOpaqueness: false, + animated: false, + parameters: [] } +cr.shaders["replacecolor"] = {src: ["varying mediump vec2 vTex;", +"uniform lowp sampler2D samplerFront;", +"uniform mediump float rsource;", +"uniform mediump float gsource;", +"uniform mediump float bsource;", +"uniform mediump float rdest;", +"uniform mediump float gdest;", +"uniform mediump float bdest;", +"uniform lowp float tolerance;", +"void main(void)", +"{", +"lowp vec4 front = texture2D(samplerFront, vTex);", +"lowp float a = front.a;", +"if (a != 0.0)", +"front.rgb /= a;", +"lowp float diff = length(front.rgb - vec3(rsource, gsource, bsource) / 255.0);", +"if (diff <= tolerance)", +"{", +"front.rgb = mix(front.rgb, vec3(rdest, gdest, bdest) / 255.0, 1.0 - diff / tolerance);", +"}", +"front.rgb *= a;", +"gl_FragColor = front;", +"}" +].join("\n"), + extendBoxHorizontal: 0, + extendBoxVertical: 0, + crossSampling: false, + preservesOpaqueness: true, + animated: false, + parameters: [["rsource", 0, 0], ["gsource", 0, 0], ["bsource", 0, 0], ["rdest", 0, 0], ["gdest", 0, 0], ["bdest", 0, 0], ["tolerance", 0, 1]] } +; +; +cr.plugins_.AJAX = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var isNWjs = false; + var path = null; + var fs = null; + var nw_appfolder = ""; + var pluginProto = cr.plugins_.AJAX.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + this.lastData = ""; + this.curTag = ""; + this.progress = 0; + this.timeout = -1; + isNWjs = this.runtime.isNWjs; + if (isNWjs) + { + path = require("path"); + fs = require("fs"); + var process = window["process"] || nw["process"]; + nw_appfolder = path["dirname"](process["execPath"]) + "\\"; + } + }; + var instanceProto = pluginProto.Instance.prototype; + var theInstance = null; + window["C2_AJAX_DCSide"] = function (event_, tag_, param_) + { + if (!theInstance) + return; + if (event_ === "success") + { + theInstance.curTag = tag_; + theInstance.lastData = param_; + theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyComplete, theInstance); + theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, theInstance); + } + else if (event_ === "error") + { + theInstance.curTag = tag_; + theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyError, theInstance); + theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, theInstance); + } + else if (event_ === "progress") + { + theInstance.progress = param_; + theInstance.curTag = tag_; + theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnProgress, theInstance); + } + }; + instanceProto.onCreate = function() + { + theInstance = this; + }; + instanceProto.saveToJSON = function () + { + return { "lastData": this.lastData }; + }; + instanceProto.loadFromJSON = function (o) + { + this.lastData = o["lastData"]; + this.curTag = ""; + this.progress = 0; + }; + var next_request_headers = {}; + var next_override_mime = ""; + instanceProto.doRequest = function (tag_, url_, method_, data_) + { + if (this.runtime.isDirectCanvas) + { + AppMobi["webview"]["execute"]('C2_AJAX_WebSide("' + tag_ + '", "' + url_ + '", "' + method_ + '", ' + (data_ ? '"' + data_ + '"' : "null") + ');'); + return; + } + var self = this; + var request = null; + var doErrorFunc = function () + { + self.curTag = tag_; + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyError, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, self); + }; + var errorFunc = function () + { + if (isNWjs) + { + var filepath = nw_appfolder + url_; + if (fs["existsSync"](filepath)) + { + fs["readFile"](filepath, {"encoding": "utf8"}, function (err, data) { + if (err) + { + doErrorFunc(); + return; + } + self.curTag = tag_; + self.lastData = data.replace(/\r\n/g, "\n") + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyComplete, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, self); + }); + } + else + doErrorFunc(); + } + else + doErrorFunc(); + }; + var progressFunc = function (e) + { + if (!e["lengthComputable"]) + return; + self.progress = e.loaded / e.total; + self.curTag = tag_; + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnProgress, self); + }; + try + { + if (this.runtime.isWindowsPhone8) + request = new ActiveXObject("Microsoft.XMLHTTP"); + else + request = new XMLHttpRequest(); + request.onreadystatechange = function() + { + if (request.readyState === 4) + { + self.curTag = tag_; + if (request.responseText) + self.lastData = request.responseText.replace(/\r\n/g, "\n"); // fix windows style line endings + else + self.lastData = ""; + if (request.status >= 400) + { + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyError, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, self); + } + else + { + if ((!isNWjs || self.lastData.length) && !(!isNWjs && request.status === 0 && !self.lastData.length)) + { + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyComplete, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, self); + } + } + } + }; + if (!this.runtime.isWindowsPhone8) + { + request.onerror = errorFunc; + request.ontimeout = errorFunc; + request.onabort = errorFunc; + request["onprogress"] = progressFunc; + } + request.open(method_, url_); + if (!this.runtime.isWindowsPhone8) + { + if (this.timeout >= 0 && typeof request["timeout"] !== "undefined") + request["timeout"] = this.timeout; + } + try { + request.responseType = "text"; + } catch (e) {} + if (data_) + { + if (request["setRequestHeader"] && !next_request_headers.hasOwnProperty("Content-Type")) + { + request["setRequestHeader"]("Content-Type", "application/x-www-form-urlencoded"); + } + } + if (request["setRequestHeader"]) + { + var p; + for (p in next_request_headers) + { + if (next_request_headers.hasOwnProperty(p)) + { + try { + request["setRequestHeader"](p, next_request_headers[p]); + } + catch (e) {} + } + } + next_request_headers = {}; + } + if (next_override_mime && request["overrideMimeType"]) + { + try { + request["overrideMimeType"](next_override_mime); + } + catch (e) {} + next_override_mime = ""; + } + if (data_) + request.send(data_); + else + request.send(); + } + catch (e) + { + errorFunc(); + } + }; + function Cnds() {}; + Cnds.prototype.OnComplete = function (tag) + { + return cr.equals_nocase(tag, this.curTag); + }; + Cnds.prototype.OnAnyComplete = function (tag) + { + return true; + }; + Cnds.prototype.OnError = function (tag) + { + return cr.equals_nocase(tag, this.curTag); + }; + Cnds.prototype.OnAnyError = function (tag) + { + return true; + }; + Cnds.prototype.OnProgress = function (tag) + { + return cr.equals_nocase(tag, this.curTag); + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Request = function (tag_, url_) + { + var self = this; + if (this.runtime.isWKWebView && !this.runtime.isAbsoluteUrl(url_)) + { + this.runtime.fetchLocalFileViaCordovaAsText(url_, + function (str) + { + self.curTag = tag_; + self.lastData = str.replace(/\r\n/g, "\n"); // fix windows style line endings + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyComplete, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, self); + }, + function (err) + { + self.curTag = tag_; + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyError, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, self); + }); + } + else + { + this.doRequest(tag_, url_, "GET"); + } + }; + Acts.prototype.RequestFile = function (tag_, file_) + { + var self = this; + if (this.runtime.isWKWebView) + { + this.runtime.fetchLocalFileViaCordovaAsText(file_, + function (str) + { + self.curTag = tag_; + self.lastData = str.replace(/\r\n/g, "\n"); // fix windows style line endings + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyComplete, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, self); + }, + function (err) + { + self.curTag = tag_; + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnAnyError, self); + self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, self); + }); + } + else + { + this.doRequest(tag_, file_, "GET"); + } + }; + Acts.prototype.Post = function (tag_, url_, data_, method_) + { + this.doRequest(tag_, url_, method_, data_); + }; + Acts.prototype.SetTimeout = function (t) + { + this.timeout = t * 1000; + }; + Acts.prototype.SetHeader = function (n, v) + { + next_request_headers[n] = v; + }; + Acts.prototype.OverrideMIMEType = function (m) + { + next_override_mime = m; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.LastData = function (ret) + { + ret.set_string(this.lastData); + }; + Exps.prototype.Progress = function (ret) + { + ret.set_float(this.progress); + }; + Exps.prototype.Tag = function (ret) + { + ret.set_string(this.curTag); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Arr = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Arr.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + var arrCache = []; + function allocArray() + { + if (arrCache.length) + return arrCache.pop(); + else + return []; + }; + if (!Array.isArray) + { + Array.isArray = function (vArg) { + return Object.prototype.toString.call(vArg) === "[object Array]"; + }; + } + function freeArray(a) + { + var i, len; + for (i = 0, len = a.length; i < len; i++) + { + if (Array.isArray(a[i])) + freeArray(a[i]); + } + cr.clearArray(a); + arrCache.push(a); + }; + instanceProto.onCreate = function() + { + this.cx = this.properties[0]; + this.cy = this.properties[1]; + this.cz = this.properties[2]; + if (!this.recycled) + this.arr = allocArray(); + var a = this.arr; + a.length = this.cx; + var x, y, z; + for (x = 0; x < this.cx; x++) + { + if (!a[x]) + a[x] = allocArray(); + a[x].length = this.cy; + for (y = 0; y < this.cy; y++) + { + if (!a[x][y]) + a[x][y] = allocArray(); + a[x][y].length = this.cz; + for (z = 0; z < this.cz; z++) + a[x][y][z] = 0; + } + } + this.forX = []; + this.forY = []; + this.forZ = []; + this.forDepth = -1; + }; + instanceProto.onDestroy = function () + { + var x; + for (x = 0; x < this.cx; x++) + freeArray(this.arr[x]); // will recurse down and recycle other arrays + cr.clearArray(this.arr); + }; + instanceProto.at = function (x, y, z) + { + x = Math.floor(x); + y = Math.floor(y); + z = Math.floor(z); + if (isNaN(x) || x < 0 || x > this.cx - 1) + return 0; + if (isNaN(y) || y < 0 || y > this.cy - 1) + return 0; + if (isNaN(z) || z < 0 || z > this.cz - 1) + return 0; + return this.arr[x][y][z]; + }; + instanceProto.set = function (x, y, z, val) + { + x = Math.floor(x); + y = Math.floor(y); + z = Math.floor(z); + if (isNaN(x) || x < 0 || x > this.cx - 1) + return; + if (isNaN(y) || y < 0 || y > this.cy - 1) + return; + if (isNaN(z) || z < 0 || z > this.cz - 1) + return; + this.arr[x][y][z] = val; + }; + instanceProto.getAsJSON = function () + { + return JSON.stringify({ + "c2array": true, + "size": [this.cx, this.cy, this.cz], + "data": this.arr + }); + }; + instanceProto.saveToJSON = function () + { + return { + "size": [this.cx, this.cy, this.cz], + "data": this.arr + }; + }; + instanceProto.loadFromJSON = function (o) + { + var sz = o["size"]; + this.cx = sz[0]; + this.cy = sz[1]; + this.cz = sz[2]; + this.arr = o["data"]; + }; + instanceProto.setSize = function (w, h, d) + { + if (w < 0) w = 0; + if (h < 0) h = 0; + if (d < 0) d = 0; + if (this.cx === w && this.cy === h && this.cz === d) + return; // no change + this.cx = w; + this.cy = h; + this.cz = d; + var x, y, z; + var a = this.arr; + a.length = w; + for (x = 0; x < this.cx; x++) + { + if (cr.is_undefined(a[x])) + a[x] = allocArray(); + a[x].length = h; + for (y = 0; y < this.cy; y++) + { + if (cr.is_undefined(a[x][y])) + a[x][y] = allocArray(); + a[x][y].length = d; + for (z = 0; z < this.cz; z++) + { + if (cr.is_undefined(a[x][y][z])) + a[x][y][z] = 0; + } + } + } + }; + instanceProto.getForX = function () + { + if (this.forDepth >= 0 && this.forDepth < this.forX.length) + return this.forX[this.forDepth]; + else + return 0; + }; + instanceProto.getForY = function () + { + if (this.forDepth >= 0 && this.forDepth < this.forY.length) + return this.forY[this.forDepth]; + else + return 0; + }; + instanceProto.getForZ = function () + { + if (this.forDepth >= 0 && this.forDepth < this.forZ.length) + return this.forZ[this.forDepth]; + else + return 0; + }; + function Cnds() {}; + Cnds.prototype.CompareX = function (x, cmp, val) + { + return cr.do_cmp(this.at(x, 0, 0), cmp, val); + }; + Cnds.prototype.CompareXY = function (x, y, cmp, val) + { + return cr.do_cmp(this.at(x, y, 0), cmp, val); + }; + Cnds.prototype.CompareXYZ = function (x, y, z, cmp, val) + { + return cr.do_cmp(this.at(x, y, z), cmp, val); + }; + instanceProto.doForEachTrigger = function (current_event) + { + this.runtime.pushCopySol(current_event.solModifiers); + current_event.retrigger(); + this.runtime.popSol(current_event.solModifiers); + }; + Cnds.prototype.ArrForEach = function (dims) + { + var current_event = this.runtime.getCurrentEventStack().current_event; + this.forDepth++; + var forDepth = this.forDepth; + if (forDepth === this.forX.length) + { + this.forX.push(0); + this.forY.push(0); + this.forZ.push(0); + } + else + { + this.forX[forDepth] = 0; + this.forY[forDepth] = 0; + this.forZ[forDepth] = 0; + } + switch (dims) { + case 0: + for (this.forX[forDepth] = 0; this.forX[forDepth] < this.cx; this.forX[forDepth]++) + { + for (this.forY[forDepth] = 0; this.forY[forDepth] < this.cy; this.forY[forDepth]++) + { + for (this.forZ[forDepth] = 0; this.forZ[forDepth] < this.cz; this.forZ[forDepth]++) + { + this.doForEachTrigger(current_event); + } + } + } + break; + case 1: + for (this.forX[forDepth] = 0; this.forX[forDepth] < this.cx; this.forX[forDepth]++) + { + for (this.forY[forDepth] = 0; this.forY[forDepth] < this.cy; this.forY[forDepth]++) + { + this.doForEachTrigger(current_event); + } + } + break; + case 2: + for (this.forX[forDepth] = 0; this.forX[forDepth] < this.cx; this.forX[forDepth]++) + { + this.doForEachTrigger(current_event); + } + break; + } + this.forDepth--; + return false; + }; + Cnds.prototype.CompareCurrent = function (cmp, val) + { + return cr.do_cmp(this.at(this.getForX(), this.getForY(), this.getForZ()), cmp, val); + }; + Cnds.prototype.Contains = function(val) + { + var x, y, z; + for (x = 0; x < this.cx; x++) + { + for (y = 0; y < this.cy; y++) + { + for (z = 0; z < this.cz; z++) + { + if (this.arr[x][y][z] === val) + return true; + } + } + } + return false; + }; + Cnds.prototype.IsEmpty = function () + { + return this.cx === 0 || this.cy === 0 || this.cz === 0; + }; + Cnds.prototype.CompareSize = function (axis, cmp, value) + { + var s = 0; + switch (axis) { + case 0: + s = this.cx; + break; + case 1: + s = this.cy; + break; + case 2: + s = this.cz; + break; + } + return cr.do_cmp(s, cmp, value); + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Clear = function () + { + var x, y, z; + for (x = 0; x < this.cx; x++) + for (y = 0; y < this.cy; y++) + for (z = 0; z < this.cz; z++) + this.arr[x][y][z] = 0; + }; + Acts.prototype.SetSize = function (w, h, d) + { + this.setSize(w, h, d); + }; + Acts.prototype.SetX = function (x, val) + { + this.set(x, 0, 0, val); + }; + Acts.prototype.SetXY = function (x, y, val) + { + this.set(x, y, 0, val); + }; + Acts.prototype.SetXYZ = function (x, y, z, val) + { + this.set(x, y, z, val); + }; + Acts.prototype.Push = function (where, value, axis) + { + var x = 0, y = 0, z = 0; + var a = this.arr; + switch (axis) { + case 0: // X axis + if (where === 0) // back + { + x = a.length; + a.push(allocArray()); + } + else // front + { + x = 0; + a.unshift(allocArray()); + } + a[x].length = this.cy; + for ( ; y < this.cy; y++) + { + a[x][y] = allocArray(); + a[x][y].length = this.cz; + for (z = 0; z < this.cz; z++) + a[x][y][z] = value; + } + this.cx++; + break; + case 1: // Y axis + for ( ; x < this.cx; x++) + { + if (where === 0) // back + { + y = a[x].length; + a[x].push(allocArray()); + } + else // front + { + y = 0; + a[x].unshift(allocArray()); + } + a[x][y].length = this.cz; + for (z = 0; z < this.cz; z++) + a[x][y][z] = value; + } + this.cy++; + break; + case 2: // Z axis + for ( ; x < this.cx; x++) + { + for (y = 0; y < this.cy; y++) + { + if (where === 0) // back + { + a[x][y].push(value); + } + else // front + { + a[x][y].unshift(value); + } + } + } + this.cz++; + break; + } + }; + Acts.prototype.Pop = function (where, axis) + { + var x = 0, y = 0, z = 0; + var a = this.arr; + switch (axis) { + case 0: // X axis + if (this.cx === 0) + break; + if (where === 0) // back + { + freeArray(a.pop()); + } + else // front + { + freeArray(a.shift()); + } + this.cx--; + break; + case 1: // Y axis + if (this.cy === 0) + break; + for ( ; x < this.cx; x++) + { + if (where === 0) // back + { + freeArray(a[x].pop()); + } + else // front + { + freeArray(a[x].shift()); + } + } + this.cy--; + break; + case 2: // Z axis + if (this.cz === 0) + break; + for ( ; x < this.cx; x++) + { + for (y = 0; y < this.cy; y++) + { + if (where === 0) // back + { + a[x][y].pop(); + } + else // front + { + a[x][y].shift(); + } + } + } + this.cz--; + break; + } + }; + Acts.prototype.Reverse = function (axis) + { + var x = 0, y = 0, z = 0; + var a = this.arr; + if (this.cx === 0 || this.cy === 0 || this.cz === 0) + return; // no point reversing empty array + switch (axis) { + case 0: // X axis + a.reverse(); + break; + case 1: // Y axis + for ( ; x < this.cx; x++) + a[x].reverse(); + break; + case 2: // Z axis + for ( ; x < this.cx; x++) + for (y = 0; y < this.cy; y++) + a[x][y].reverse(); + break; + } + }; + function compareValues(va, vb) + { + if (cr.is_number(va) && cr.is_number(vb)) + return va - vb; + else + { + var sa = "" + va; + var sb = "" + vb; + if (sa < sb) + return -1; + else if (sa > sb) + return 1; + else + return 0; + } + } + Acts.prototype.Sort = function (axis) + { + var x = 0, y = 0, z = 0; + var a = this.arr; + if (this.cx === 0 || this.cy === 0 || this.cz === 0) + return; // no point sorting empty array + switch (axis) { + case 0: // X axis + a.sort(function (a, b) { + return compareValues(a[0][0], b[0][0]); + }); + break; + case 1: // Y axis + for ( ; x < this.cx; x++) + { + a[x].sort(function (a, b) { + return compareValues(a[0], b[0]); + }); + } + break; + case 2: // Z axis + for ( ; x < this.cx; x++) + { + for (y = 0; y < this.cy; y++) + { + a[x][y].sort(compareValues); + } + } + break; + } + }; + Acts.prototype.Delete = function (index, axis) + { + var x = 0, y = 0, z = 0; + index = Math.floor(index); + var a = this.arr; + if (index < 0) + return; + switch (axis) { + case 0: // X axis + if (index >= this.cx) + break; + freeArray(a[index]); + a.splice(index, 1); + this.cx--; + break; + case 1: // Y axis + if (index >= this.cy) + break; + for ( ; x < this.cx; x++) + { + freeArray(a[x][index]); + a[x].splice(index, 1); + } + this.cy--; + break; + case 2: // Z axis + if (index >= this.cz) + break; + for ( ; x < this.cx; x++) + { + for (y = 0; y < this.cy; y++) + { + a[x][y].splice(index, 1); + } + } + this.cz--; + break; + } + }; + Acts.prototype.Insert = function (value, index, axis) + { + var x = 0, y = 0, z = 0; + index = Math.floor(index); + var a = this.arr; + if (index < 0) + return; + switch (axis) { + case 0: // X axis + if (index > this.cx) + return; + x = index; + a.splice(x, 0, allocArray()); + a[x].length = this.cy; + for ( ; y < this.cy; y++) + { + a[x][y] = allocArray(); + a[x][y].length = this.cz; + for (z = 0; z < this.cz; z++) + a[x][y][z] = value; + } + this.cx++; + break; + case 1: // Y axis + if (index > this.cy) + return; + for ( ; x < this.cx; x++) + { + y = index; + a[x].splice(y, 0, allocArray()); + a[x][y].length = this.cz; + for (z = 0; z < this.cz; z++) + a[x][y][z] = value; + } + this.cy++; + break; + case 2: // Z axis + if (index > this.cz) + return; + for ( ; x < this.cx; x++) + { + for (y = 0; y < this.cy; y++) + { + a[x][y].splice(index, 0, value); + } + } + this.cz++; + break; + } + }; + Acts.prototype.JSONLoad = function (json_) + { + var o; + try { + o = JSON.parse(json_); + } + catch(e) { return; } + if (!o["c2array"]) // presumably not a c2array object + return; + var sz = o["size"]; + this.cx = sz[0]; + this.cy = sz[1]; + this.cz = sz[2]; + this.arr = o["data"]; + }; + Acts.prototype.JSONDownload = function (filename) + { + var a = document.createElement("a"); + if (typeof a.download === "undefined") + { + var str = 'data:text/html,' + encodeURIComponent("

Download link

"); + window.open(str); + } + else + { + var body = document.getElementsByTagName("body")[0]; + a.textContent = filename; + a.href = "data:application/json," + encodeURIComponent(this.getAsJSON()); + a.download = filename; + body.appendChild(a); + var clickEvent = document.createEvent("MouseEvent"); + clickEvent.initMouseEvent("click", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null); + a.dispatchEvent(clickEvent); + body.removeChild(a); + } + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.At = function (ret, x, y_, z_) + { + var y = y_ || 0; + var z = z_ || 0; + ret.set_any(this.at(x, y, z)); + }; + Exps.prototype.Width = function (ret) + { + ret.set_int(this.cx); + }; + Exps.prototype.Height = function (ret) + { + ret.set_int(this.cy); + }; + Exps.prototype.Depth = function (ret) + { + ret.set_int(this.cz); + }; + Exps.prototype.CurX = function (ret) + { + ret.set_int(this.getForX()); + }; + Exps.prototype.CurY = function (ret) + { + ret.set_int(this.getForY()); + }; + Exps.prototype.CurZ = function (ret) + { + ret.set_int(this.getForZ()); + }; + Exps.prototype.CurValue = function (ret) + { + ret.set_any(this.at(this.getForX(), this.getForY(), this.getForZ())); + }; + Exps.prototype.Front = function (ret) + { + ret.set_any(this.at(0, 0, 0)); + }; + Exps.prototype.Back = function (ret) + { + ret.set_any(this.at(this.cx - 1, 0, 0)); + }; + Exps.prototype.IndexOf = function (ret, v) + { + for (var i = 0; i < this.cx; i++) + { + if (this.arr[i][0][0] === v) + { + ret.set_int(i); + return; + } + } + ret.set_int(-1); + }; + Exps.prototype.LastIndexOf = function (ret, v) + { + for (var i = this.cx - 1; i >= 0; i--) + { + if (this.arr[i][0][0] === v) + { + ret.set_int(i); + return; + } + } + ret.set_int(-1); + }; + Exps.prototype.AsJSON = function (ret) + { + ret.set_string(this.getAsJSON()); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Audio = function (runtime) { + this.runtime = runtime; +}; +(function () { + var pluginProto = cr.plugins_.Audio.prototype; + pluginProto.Type = function (plugin) { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function () {}; + var audRuntime = null; + var audInst = null; + var audTag = ""; + var appPath = ""; // for Cordova only + var API_HTML5 = 0; + var API_WEBAUDIO = 1; + var API_CORDOVA = 2; + var API_APPMOBI = 3; + var api = API_HTML5; + var context = null; + var audioBuffers = []; // cache of buffers + var audioInstances = []; // cache of instances + var lastAudio = null; + var useOgg = false; // determined at create time + var timescale_mode = 0; + var silent = false; + var masterVolume = 1; + var listenerX = 0; + var listenerY = 0; + var isContextSuspended = false; + var panningModel = 1; // HRTF + var distanceModel = 1; // Inverse + var refDistance = 10; + var maxDistance = 10000; + var rolloffFactor = 1; + var micSource = null; + var micTag = ""; + var useNextTouchWorkaround = false; // heuristic in case play() does not return a promise and we have to guess if the play was blocked + var playOnNextInput = []; // C2AudioInstances with HTMLAudioElements to play on next input event + var playMusicAsSoundWorkaround = false; // play music tracks with Web Audio API + var hasPlayedDummyBuffer = false; // dummy buffer played to unblock AudioContext on some platforms + function addAudioToPlayOnNextInput(a) { + var i = playOnNextInput.indexOf(a); + if (i === -1) playOnNextInput.push(a); + } + function tryPlayAudioElement(a) { + var audioElem = a.instanceObject; + var playRet; + try { + playRet = audioElem.play(); + } catch (err) { + addAudioToPlayOnNextInput(a); + return; + } + if (playRet) { + playRet.catch(function (err) { + addAudioToPlayOnNextInput(a); + }); + } + else if (useNextTouchWorkaround && !audRuntime.isInUserInputEvent) { + addAudioToPlayOnNextInput(a); + } + } + function playQueuedAudio() { + var i, len, m, playRet; + if (!hasPlayedDummyBuffer && !isContextSuspended && context) { + playDummyBuffer(); + if (context["state"] === "running") hasPlayedDummyBuffer = true; + } + var tryPlay = playOnNextInput.slice(0); + cr.clearArray(playOnNextInput); + if (!silent) { + for (i = 0, len = tryPlay.length; i < len; ++i) { + m = tryPlay[i]; + if (!m.stopped && !m.is_paused) { + playRet = m.instanceObject.play(); + if (playRet) { + playRet.catch(function (err) { + addAudioToPlayOnNextInput(m); + }); + } + } + } + } + } + function playDummyBuffer() { + if (context["state"] === "suspended" && context["resume"]) + context["resume"](); + if (!context["createBuffer"]) return; + var buffer = context["createBuffer"](1, 220, 22050); + var source = context["createBufferSource"](); + source["buffer"] = buffer; + source["connect"](context["destination"]); + startSource(source); + } + document.addEventListener("pointerup", playQueuedAudio, true); + document.addEventListener("touchend", playQueuedAudio, true); + document.addEventListener("click", playQueuedAudio, true); + document.addEventListener("keydown", playQueuedAudio, true); + document.addEventListener("gamepadconnected", playQueuedAudio, true); + function dbToLinear(x) { + var v = dbToLinear_nocap(x); + if (!isFinite(v)) + v = 0; + if (v < 0) v = 0; + if (v > 1) v = 1; + return v; + } + function linearToDb(x) { + if (x < 0) x = 0; + if (x > 1) x = 1; + return linearToDb_nocap(x); + } + function dbToLinear_nocap(x) { + return Math.pow(10, x / 20); + } + function linearToDb_nocap(x) { + return (Math.log(x) / Math.log(10)) * 20; + } + var effects = {}; + function getDestinationForTag(tag) { + tag = tag.toLowerCase(); + if (effects.hasOwnProperty(tag)) { + if (effects[tag].length) return effects[tag][0].getInputNode(); + } + return context["destination"]; + } + function createGain() { + if (context["createGain"]) return context["createGain"](); + else return context["createGainNode"](); + } + function createDelay(d) { + if (context["createDelay"]) return context["createDelay"](d); + else return context["createDelayNode"](d); + } + function startSource(s, scheduledTime) { + if (s["start"]) s["start"](scheduledTime || 0); + else s["noteOn"](scheduledTime || 0); + } + function startSourceAt(s, x, d, scheduledTime) { + if (s["start"]) s["start"](scheduledTime || 0, x); + else s["noteGrainOn"](scheduledTime || 0, x, d - x); + } + function stopSource(s) { + try { + if (s["stop"]) s["stop"](0); + else s["noteOff"](0); + } catch (e) {} + } + function setAudioParam(ap, value, ramp, time) { + if (!ap) return; // iOS is missing some parameters + ap["cancelScheduledValues"](0); + if (time === 0) { + ap["value"] = value; + return; + } + var curTime = context["currentTime"]; + time += curTime; + switch (ramp) { + case 0: // step + ap["setValueAtTime"](value, time); + break; + case 1: // linear + ap["setValueAtTime"](ap["value"], curTime); // to set what to ramp from + ap["linearRampToValueAtTime"](value, time); + break; + case 2: // exponential + ap["setValueAtTime"](ap["value"], curTime); // to set what to ramp from + ap["exponentialRampToValueAtTime"](value, time); + break; + } + } + var filterTypes = [ + "lowpass", + "highpass", + "bandpass", + "lowshelf", + "highshelf", + "peaking", + "notch", + "allpass", + ]; + function FilterEffect(type, freq, detune, q, gain, mix) { + this.type = "filter"; + this.params = [type, freq, detune, q, gain, mix]; + this.inputNode = createGain(); + this.wetNode = createGain(); + this.wetNode["gain"]["value"] = mix; + this.dryNode = createGain(); + this.dryNode["gain"]["value"] = 1 - mix; + this.filterNode = context["createBiquadFilter"](); + if (typeof this.filterNode["type"] === "number") + this.filterNode["type"] = type; + else this.filterNode["type"] = filterTypes[type]; + this.filterNode["frequency"]["value"] = freq; + if (this.filterNode["detune"]) + this.filterNode["detune"]["value"] = detune; + this.filterNode["Q"]["value"] = q; + this.filterNode["gain"]["value"] = gain; + this.inputNode["connect"](this.filterNode); + this.inputNode["connect"](this.dryNode); + this.filterNode["connect"](this.wetNode); + } + FilterEffect.prototype.connectTo = function (node) { + this.wetNode["disconnect"](); + this.wetNode["connect"](node); + this.dryNode["disconnect"](); + this.dryNode["connect"](node); + }; + FilterEffect.prototype.remove = function () { + this.inputNode["disconnect"](); + this.filterNode["disconnect"](); + this.wetNode["disconnect"](); + this.dryNode["disconnect"](); + }; + FilterEffect.prototype.getInputNode = function () { + return this.inputNode; + }; + FilterEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[5] = value; + setAudioParam(this.wetNode["gain"], value, ramp, time); + setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); + break; + case 1: // filter frequency + this.params[1] = value; + setAudioParam(this.filterNode["frequency"], value, ramp, time); + break; + case 2: // filter detune + this.params[2] = value; + setAudioParam(this.filterNode["detune"], value, ramp, time); + break; + case 3: // filter Q + this.params[3] = value; + setAudioParam(this.filterNode["Q"], value, ramp, time); + break; + case 4: // filter/delay gain (note value is in dB here) + this.params[4] = value; + setAudioParam(this.filterNode["gain"], value, ramp, time); + break; + } + }; + function DelayEffect(delayTime, delayGain, mix) { + this.type = "delay"; + this.params = [delayTime, delayGain, mix]; + this.inputNode = createGain(); + this.wetNode = createGain(); + this.wetNode["gain"]["value"] = mix; + this.dryNode = createGain(); + this.dryNode["gain"]["value"] = 1 - mix; + this.mainNode = createGain(); + this.delayNode = createDelay(delayTime); + this.delayNode["delayTime"]["value"] = delayTime; + this.delayGainNode = createGain(); + this.delayGainNode["gain"]["value"] = delayGain; + this.inputNode["connect"](this.mainNode); + this.inputNode["connect"](this.dryNode); + this.mainNode["connect"](this.wetNode); + this.mainNode["connect"](this.delayNode); + this.delayNode["connect"](this.delayGainNode); + this.delayGainNode["connect"](this.mainNode); + } + DelayEffect.prototype.connectTo = function (node) { + this.wetNode["disconnect"](); + this.wetNode["connect"](node); + this.dryNode["disconnect"](); + this.dryNode["connect"](node); + }; + DelayEffect.prototype.remove = function () { + this.inputNode["disconnect"](); + this.mainNode["disconnect"](); + this.delayNode["disconnect"](); + this.delayGainNode["disconnect"](); + this.wetNode["disconnect"](); + this.dryNode["disconnect"](); + }; + DelayEffect.prototype.getInputNode = function () { + return this.inputNode; + }; + DelayEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[2] = value; + setAudioParam(this.wetNode["gain"], value, ramp, time); + setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); + break; + case 4: // filter/delay gain (note value is passed in dB but needs to be linear here) + this.params[1] = dbToLinear(value); + setAudioParam( + this.delayGainNode["gain"], + dbToLinear(value), + ramp, + time + ); + break; + case 5: // delay time + this.params[0] = value; + setAudioParam(this.delayNode["delayTime"], value, ramp, time); + break; + } + }; + function ConvolveEffect(buffer, normalize, mix, src) { + this.type = "convolve"; + this.params = [normalize, mix, src]; + this.inputNode = createGain(); + this.wetNode = createGain(); + this.wetNode["gain"]["value"] = mix; + this.dryNode = createGain(); + this.dryNode["gain"]["value"] = 1 - mix; + this.convolveNode = context["createConvolver"](); + if (buffer) { + this.convolveNode["normalize"] = normalize; + this.convolveNode["buffer"] = buffer; + } + this.inputNode["connect"](this.convolveNode); + this.inputNode["connect"](this.dryNode); + this.convolveNode["connect"](this.wetNode); + } + ConvolveEffect.prototype.connectTo = function (node) { + this.wetNode["disconnect"](); + this.wetNode["connect"](node); + this.dryNode["disconnect"](); + this.dryNode["connect"](node); + }; + ConvolveEffect.prototype.remove = function () { + this.inputNode["disconnect"](); + this.convolveNode["disconnect"](); + this.wetNode["disconnect"](); + this.dryNode["disconnect"](); + }; + ConvolveEffect.prototype.getInputNode = function () { + return this.inputNode; + }; + ConvolveEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[1] = value; + setAudioParam(this.wetNode["gain"], value, ramp, time); + setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); + break; + } + }; + function FlangerEffect(delay, modulation, freq, feedback, mix) { + this.type = "flanger"; + this.params = [delay, modulation, freq, feedback, mix]; + this.inputNode = createGain(); + this.dryNode = createGain(); + this.dryNode["gain"]["value"] = 1 - mix / 2; + this.wetNode = createGain(); + this.wetNode["gain"]["value"] = mix / 2; + this.feedbackNode = createGain(); + this.feedbackNode["gain"]["value"] = feedback; + this.delayNode = createDelay(delay + modulation); + this.delayNode["delayTime"]["value"] = delay; + this.oscNode = context["createOscillator"](); + this.oscNode["frequency"]["value"] = freq; + this.oscGainNode = createGain(); + this.oscGainNode["gain"]["value"] = modulation; + this.inputNode["connect"](this.delayNode); + this.inputNode["connect"](this.dryNode); + this.delayNode["connect"](this.wetNode); + this.delayNode["connect"](this.feedbackNode); + this.feedbackNode["connect"](this.delayNode); + this.oscNode["connect"](this.oscGainNode); + this.oscGainNode["connect"](this.delayNode["delayTime"]); + startSource(this.oscNode); + } + FlangerEffect.prototype.connectTo = function (node) { + this.dryNode["disconnect"](); + this.dryNode["connect"](node); + this.wetNode["disconnect"](); + this.wetNode["connect"](node); + }; + FlangerEffect.prototype.remove = function () { + this.inputNode["disconnect"](); + this.delayNode["disconnect"](); + this.oscNode["disconnect"](); + this.oscGainNode["disconnect"](); + this.dryNode["disconnect"](); + this.wetNode["disconnect"](); + this.feedbackNode["disconnect"](); + }; + FlangerEffect.prototype.getInputNode = function () { + return this.inputNode; + }; + FlangerEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[4] = value; + setAudioParam(this.wetNode["gain"], value / 2, ramp, time); + setAudioParam(this.dryNode["gain"], 1 - value / 2, ramp, time); + break; + case 6: // modulation + this.params[1] = value / 1000; + setAudioParam(this.oscGainNode["gain"], value / 1000, ramp, time); + break; + case 7: // modulation frequency + this.params[2] = value; + setAudioParam(this.oscNode["frequency"], value, ramp, time); + break; + case 8: // feedback + this.params[3] = value / 100; + setAudioParam(this.feedbackNode["gain"], value / 100, ramp, time); + break; + } + }; + function PhaserEffect(freq, detune, q, modulation, modfreq, mix) { + this.type = "phaser"; + this.params = [freq, detune, q, modulation, modfreq, mix]; + this.inputNode = createGain(); + this.dryNode = createGain(); + this.dryNode["gain"]["value"] = 1 - mix / 2; + this.wetNode = createGain(); + this.wetNode["gain"]["value"] = mix / 2; + this.filterNode = context["createBiquadFilter"](); + if (typeof this.filterNode["type"] === "number") + this.filterNode["type"] = 7; + else this.filterNode["type"] = "allpass"; + this.filterNode["frequency"]["value"] = freq; + if (this.filterNode["detune"]) + this.filterNode["detune"]["value"] = detune; + this.filterNode["Q"]["value"] = q; + this.oscNode = context["createOscillator"](); + this.oscNode["frequency"]["value"] = modfreq; + this.oscGainNode = createGain(); + this.oscGainNode["gain"]["value"] = modulation; + this.inputNode["connect"](this.filterNode); + this.inputNode["connect"](this.dryNode); + this.filterNode["connect"](this.wetNode); + this.oscNode["connect"](this.oscGainNode); + this.oscGainNode["connect"](this.filterNode["frequency"]); + startSource(this.oscNode); + } + PhaserEffect.prototype.connectTo = function (node) { + this.dryNode["disconnect"](); + this.dryNode["connect"](node); + this.wetNode["disconnect"](); + this.wetNode["connect"](node); + }; + PhaserEffect.prototype.remove = function () { + this.inputNode["disconnect"](); + this.filterNode["disconnect"](); + this.oscNode["disconnect"](); + this.oscGainNode["disconnect"](); + this.dryNode["disconnect"](); + this.wetNode["disconnect"](); + }; + PhaserEffect.prototype.getInputNode = function () { + return this.inputNode; + }; + PhaserEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[5] = value; + setAudioParam(this.wetNode["gain"], value / 2, ramp, time); + setAudioParam(this.dryNode["gain"], 1 - value / 2, ramp, time); + break; + case 1: // filter frequency + this.params[0] = value; + setAudioParam(this.filterNode["frequency"], value, ramp, time); + break; + case 2: // filter detune + this.params[1] = value; + setAudioParam(this.filterNode["detune"], value, ramp, time); + break; + case 3: // filter Q + this.params[2] = value; + setAudioParam(this.filterNode["Q"], value, ramp, time); + break; + case 6: // modulation + this.params[3] = value; + setAudioParam(this.oscGainNode["gain"], value, ramp, time); + break; + case 7: // modulation frequency + this.params[4] = value; + setAudioParam(this.oscNode["frequency"], value, ramp, time); + break; + } + }; + function GainEffect(g) { + this.type = "gain"; + this.params = [g]; + this.node = createGain(); + this.node["gain"]["value"] = g; + } + GainEffect.prototype.connectTo = function (node_) { + this.node["disconnect"](); + this.node["connect"](node_); + }; + GainEffect.prototype.remove = function () { + this.node["disconnect"](); + }; + GainEffect.prototype.getInputNode = function () { + return this.node; + }; + GainEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 4: // gain + this.params[0] = dbToLinear(value); + setAudioParam(this.node["gain"], dbToLinear(value), ramp, time); + break; + } + }; + function TremoloEffect(freq, mix) { + this.type = "tremolo"; + this.params = [freq, mix]; + this.node = createGain(); + this.node["gain"]["value"] = 1 - mix / 2; + this.oscNode = context["createOscillator"](); + this.oscNode["frequency"]["value"] = freq; + this.oscGainNode = createGain(); + this.oscGainNode["gain"]["value"] = mix / 2; + this.oscNode["connect"](this.oscGainNode); + this.oscGainNode["connect"](this.node["gain"]); + startSource(this.oscNode); + } + TremoloEffect.prototype.connectTo = function (node_) { + this.node["disconnect"](); + this.node["connect"](node_); + }; + TremoloEffect.prototype.remove = function () { + this.oscNode["disconnect"](); + this.oscGainNode["disconnect"](); + this.node["disconnect"](); + }; + TremoloEffect.prototype.getInputNode = function () { + return this.node; + }; + TremoloEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[1] = value; + setAudioParam(this.node["gain"]["value"], 1 - value / 2, ramp, time); + setAudioParam(this.oscGainNode["gain"]["value"], value / 2, ramp, time); + break; + case 7: // modulation frequency + this.params[0] = value; + setAudioParam(this.oscNode["frequency"], value, ramp, time); + break; + } + }; + function RingModulatorEffect(freq, mix) { + this.type = "ringmod"; + this.params = [freq, mix]; + this.inputNode = createGain(); + this.wetNode = createGain(); + this.wetNode["gain"]["value"] = mix; + this.dryNode = createGain(); + this.dryNode["gain"]["value"] = 1 - mix; + this.ringNode = createGain(); + this.ringNode["gain"]["value"] = 0; + this.oscNode = context["createOscillator"](); + this.oscNode["frequency"]["value"] = freq; + this.oscNode["connect"](this.ringNode["gain"]); + startSource(this.oscNode); + this.inputNode["connect"](this.ringNode); + this.inputNode["connect"](this.dryNode); + this.ringNode["connect"](this.wetNode); + } + RingModulatorEffect.prototype.connectTo = function (node_) { + this.wetNode["disconnect"](); + this.wetNode["connect"](node_); + this.dryNode["disconnect"](); + this.dryNode["connect"](node_); + }; + RingModulatorEffect.prototype.remove = function () { + this.oscNode["disconnect"](); + this.ringNode["disconnect"](); + this.inputNode["disconnect"](); + this.wetNode["disconnect"](); + this.dryNode["disconnect"](); + }; + RingModulatorEffect.prototype.getInputNode = function () { + return this.inputNode; + }; + RingModulatorEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[1] = value; + setAudioParam(this.wetNode["gain"], value, ramp, time); + setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); + break; + case 7: // modulation frequency + this.params[0] = value; + setAudioParam(this.oscNode["frequency"], value, ramp, time); + break; + } + }; + function DistortionEffect(threshold, headroom, drive, makeupgain, mix) { + this.type = "distortion"; + this.params = [threshold, headroom, drive, makeupgain, mix]; + this.inputNode = createGain(); + this.preGain = createGain(); + this.postGain = createGain(); + this.setDrive(drive, dbToLinear_nocap(makeupgain)); + this.wetNode = createGain(); + this.wetNode["gain"]["value"] = mix; + this.dryNode = createGain(); + this.dryNode["gain"]["value"] = 1 - mix; + this.waveShaper = context["createWaveShaper"](); + this.curve = new Float32Array(65536); + this.generateColortouchCurve(threshold, headroom); + this.waveShaper.curve = this.curve; + this.inputNode["connect"](this.preGain); + this.inputNode["connect"](this.dryNode); + this.preGain["connect"](this.waveShaper); + this.waveShaper["connect"](this.postGain); + this.postGain["connect"](this.wetNode); + } + DistortionEffect.prototype.setDrive = function (drive, makeupgain) { + if (drive < 0.01) drive = 0.01; + this.preGain["gain"]["value"] = drive; + this.postGain["gain"]["value"] = Math.pow(1 / drive, 0.6) * makeupgain; + }; + function e4(x, k) { + return 1.0 - Math.exp(-k * x); + } + DistortionEffect.prototype.shape = function ( + x, + linearThreshold, + linearHeadroom + ) { + var maximum = 1.05 * linearHeadroom * linearThreshold; + var kk = maximum - linearThreshold; + var sign = x < 0 ? -1 : +1; + var absx = x < 0 ? -x : x; + var shapedInput = + absx < linearThreshold + ? absx + : linearThreshold + kk * e4(absx - linearThreshold, 1.0 / kk); + shapedInput *= sign; + return shapedInput; + }; + DistortionEffect.prototype.generateColortouchCurve = function ( + threshold, + headroom + ) { + var linearThreshold = dbToLinear_nocap(threshold); + var linearHeadroom = dbToLinear_nocap(headroom); + var n = 65536; + var n2 = n / 2; + var x = 0; + for (var i = 0; i < n2; ++i) { + x = i / n2; + x = this.shape(x, linearThreshold, linearHeadroom); + this.curve[n2 + i] = x; + this.curve[n2 - i - 1] = -x; + } + }; + DistortionEffect.prototype.connectTo = function (node) { + this.wetNode["disconnect"](); + this.wetNode["connect"](node); + this.dryNode["disconnect"](); + this.dryNode["connect"](node); + }; + DistortionEffect.prototype.remove = function () { + this.inputNode["disconnect"](); + this.preGain["disconnect"](); + this.waveShaper["disconnect"](); + this.postGain["disconnect"](); + this.wetNode["disconnect"](); + this.dryNode["disconnect"](); + }; + DistortionEffect.prototype.getInputNode = function () { + return this.inputNode; + }; + DistortionEffect.prototype.setParam = function (param, value, ramp, time) { + switch (param) { + case 0: // mix + value = value / 100; + if (value < 0) value = 0; + if (value > 1) value = 1; + this.params[4] = value; + setAudioParam(this.wetNode["gain"], value, ramp, time); + setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); + break; + } + }; + function CompressorEffect(threshold, knee, ratio, attack, release) { + this.type = "compressor"; + this.params = [threshold, knee, ratio, attack, release]; + this.node = context["createDynamicsCompressor"](); + try { + this.node["threshold"]["value"] = threshold; + this.node["knee"]["value"] = knee; + this.node["ratio"]["value"] = ratio; + this.node["attack"]["value"] = attack; + this.node["release"]["value"] = release; + } catch (e) {} + } + CompressorEffect.prototype.connectTo = function (node_) { + this.node["disconnect"](); + this.node["connect"](node_); + }; + CompressorEffect.prototype.remove = function () { + this.node["disconnect"](); + }; + CompressorEffect.prototype.getInputNode = function () { + return this.node; + }; + CompressorEffect.prototype.setParam = function (param, value, ramp, time) { + }; + function AnalyserEffect(fftSize, smoothing) { + this.type = "analyser"; + this.params = [fftSize, smoothing]; + this.node = context["createAnalyser"](); + this.node["fftSize"] = fftSize; + this.node["smoothingTimeConstant"] = smoothing; + this.freqBins = new Float32Array(this.node["frequencyBinCount"]); + this.signal = new Uint8Array(fftSize); + this.peak = 0; + this.rms = 0; + } + AnalyserEffect.prototype.tick = function () { + this.node["getFloatFrequencyData"](this.freqBins); + this.node["getByteTimeDomainData"](this.signal); + var fftSize = this.node["fftSize"]; + var i = 0; + this.peak = 0; + var rmsSquaredSum = 0; + var s = 0; + for (; i < fftSize; i++) { + s = (this.signal[i] - 128) / 128; + if (s < 0) s = -s; + if (this.peak < s) this.peak = s; + rmsSquaredSum += s * s; + } + this.peak = linearToDb(this.peak); + this.rms = linearToDb(Math.sqrt(rmsSquaredSum / fftSize)); + }; + AnalyserEffect.prototype.connectTo = function (node_) { + this.node["disconnect"](); + this.node["connect"](node_); + }; + AnalyserEffect.prototype.remove = function () { + this.node["disconnect"](); + }; + AnalyserEffect.prototype.getInputNode = function () { + return this.node; + }; + AnalyserEffect.prototype.setParam = function (param, value, ramp, time) { + }; + function ObjectTracker() { + this.obj = null; + this.loadUid = 0; + } + ObjectTracker.prototype.setObject = function (obj_) { + this.obj = obj_; + }; + ObjectTracker.prototype.hasObject = function () { + return !!this.obj; + }; + ObjectTracker.prototype.tick = function (dt) {}; + function C2AudioBuffer(src_, is_music) { + this.src = src_; + this.myapi = api; + this.is_music = is_music; + this.added_end_listener = false; + var self = this; + this.outNode = null; + this.mediaSourceNode = null; + this.panWhenReady = []; // for web audio API positioned sounds + this.seekWhenReady = 0; + this.pauseWhenReady = false; + this.supportWebAudioAPI = false; + this.failedToLoad = false; + this.wasEverReady = false; // if a buffer is ever marked as ready, it's permanently considered ready after then. + if (api === API_WEBAUDIO && is_music && !playMusicAsSoundWorkaround) { + this.myapi = API_HTML5; + this.outNode = createGain(); + } + this.bufferObject = null; // actual audio object + this.audioData = null; // web audio api: ajax request result (compressed audio that needs decoding) + var request; + switch (this.myapi) { + case API_HTML5: + this.bufferObject = new Audio(); + this.bufferObject.crossOrigin = "anonymous"; + this.bufferObject.addEventListener("canplaythrough", function () { + self.wasEverReady = true; // update loaded state so preload is considered complete + }); + if ( + api === API_WEBAUDIO && + context["createMediaElementSource"] && + !/wiiu/i.test(navigator.userAgent) + ) { + this.supportWebAudioAPI = true; // can be routed through web audio api + this.bufferObject.addEventListener("canplay", function () { + if (!self.mediaSourceNode && self.bufferObject) { + self.mediaSourceNode = context["createMediaElementSource"]( + self.bufferObject + ); + self.mediaSourceNode["connect"](self.outNode); + } + }); + } + this.bufferObject.autoplay = false; // this is only a source buffer, not an instance + this.bufferObject.preload = "auto"; + this.bufferObject.src = src_; + break; + case API_WEBAUDIO: + if (audRuntime.isWKWebView) { + audRuntime.fetchLocalFileViaCordovaAsArrayBuffer( + src_, + function (arrayBuffer) { + self.audioData = arrayBuffer; + self.decodeAudioBuffer(); + }, + function (err) { + self.failedToLoad = true; + } + ); + } else { + request = new XMLHttpRequest(); + request.open("GET", src_, true); + request.responseType = "arraybuffer"; + request.onload = function () { + self.audioData = request.response; + self.decodeAudioBuffer(); + }; + request.onerror = function () { + self.failedToLoad = true; + }; + request.send(); + } + break; + case API_CORDOVA: + this.bufferObject = true; + break; + case API_APPMOBI: + this.bufferObject = true; + break; + } + } + C2AudioBuffer.prototype.release = function () { + var i, len, j, a; + for (i = 0, j = 0, len = audioInstances.length; i < len; ++i) { + a = audioInstances[i]; + audioInstances[j] = a; + if (a.buffer === this) a.stop(); + else ++j; // keep + } + audioInstances.length = j; + if (this.mediaSourceNode) { + this.mediaSourceNode["disconnect"](); + this.mediaSourceNode = null; + } + if (this.outNode) { + this.outNode["disconnect"](); + this.outNode = null; + } + this.bufferObject = null; + this.audioData = null; + }; + C2AudioBuffer.prototype.decodeAudioBuffer = function () { + if (this.bufferObject || !this.audioData) return; // audio already decoded or AJAX request not yet complete + var self = this; + if (context["decodeAudioData"]) { + context["decodeAudioData"]( + this.audioData, + function (buffer) { + self.bufferObject = buffer; + self.audioData = null; // clear AJAX response to allow GC and save memory, only need the bufferObject now + var p, i, len, a; + if (!cr.is_undefined(self.playTagWhenReady) && !silent) { + if (self.panWhenReady.length) { + for (i = 0, len = self.panWhenReady.length; i < len; i++) { + p = self.panWhenReady[i]; + a = new C2AudioInstance(self, p.thistag); + a.setPannerEnabled(true); + if (typeof p.objUid !== "undefined") { + p.obj = audRuntime.getObjectByUID(p.objUid); + if (!p.obj) continue; + } + if (p.obj) { + var px = cr.rotatePtAround( + p.obj.x, + p.obj.y, + -p.obj.layer.getAngle(), + listenerX, + listenerY, + true + ); + var py = cr.rotatePtAround( + p.obj.x, + p.obj.y, + -p.obj.layer.getAngle(), + listenerX, + listenerY, + false + ); + a.setPan( + px, + py, + cr.to_degrees(p.obj.angle - p.obj.layer.getAngle()), + p.ia, + p.oa, + p.og + ); + a.setObject(p.obj); + } else { + a.setPan(p.x, p.y, p.a, p.ia, p.oa, p.og); + } + a.play( + self.loopWhenReady, + self.volumeWhenReady, + self.seekWhenReady + ); + if (self.pauseWhenReady) a.pause(); + audioInstances.push(a); + } + cr.clearArray(self.panWhenReady); + } else { + a = new C2AudioInstance(self, self.playTagWhenReady || ""); // sometimes playTagWhenReady is not set - TODO: why? + a.play( + self.loopWhenReady, + self.volumeWhenReady, + self.seekWhenReady + ); + if (self.pauseWhenReady) a.pause(); + audioInstances.push(a); + } + } else if (!cr.is_undefined(self.convolveWhenReady)) { + var convolveNode = self.convolveWhenReady.convolveNode; + convolveNode["normalize"] = self.normalizeWhenReady; + convolveNode["buffer"] = buffer; + } + }, + function (e) { + self.failedToLoad = true; + } + ); + } else { + this.bufferObject = context["createBuffer"](this.audioData, false); + this.audioData = null; // clear AJAX response to allow GC and save memory, only need the bufferObject now + if (!cr.is_undefined(this.playTagWhenReady) && !silent) { + var a = new C2AudioInstance(this, this.playTagWhenReady); + a.play(this.loopWhenReady, this.volumeWhenReady, this.seekWhenReady); + if (this.pauseWhenReady) a.pause(); + audioInstances.push(a); + } else if (!cr.is_undefined(this.convolveWhenReady)) { + var convolveNode = this.convolveWhenReady.convolveNode; + convolveNode["normalize"] = this.normalizeWhenReady; + convolveNode["buffer"] = this.bufferObject; + } + } + }; + C2AudioBuffer.prototype.isLoaded = function () { + switch (this.myapi) { + case API_HTML5: + var ret = this.bufferObject["readyState"] >= 4; // HAVE_ENOUGH_DATA + if (ret) this.wasEverReady = true; + return ret || this.wasEverReady; + case API_WEBAUDIO: + return !!this.audioData || !!this.bufferObject; + case API_CORDOVA: + return true; + case API_APPMOBI: + return true; + } + return false; + }; + C2AudioBuffer.prototype.isLoadedAndDecoded = function () { + switch (this.myapi) { + case API_HTML5: + return this.isLoaded(); // no distinction between loaded and decoded in HTML5 audio, just rely on ready state + case API_WEBAUDIO: + return !!this.bufferObject; + case API_CORDOVA: + return true; + case API_APPMOBI: + return true; + } + return false; + }; + C2AudioBuffer.prototype.hasFailedToLoad = function () { + switch (this.myapi) { + case API_HTML5: + return !!this.bufferObject["error"]; + case API_WEBAUDIO: + return this.failedToLoad; + } + return false; + }; + function C2AudioInstance(buffer_, tag_) { + var self = this; + this.tag = tag_; + this.fresh = true; + this.stopped = true; + this.src = buffer_.src; + this.buffer = buffer_; + this.myapi = api; + this.is_music = buffer_.is_music; + this.playbackRate = 1; + this.hasPlaybackEnded = true; // ended flag + this.resume_me = false; // make sure resumes when leaving suspend + this.is_paused = false; + this.resume_position = 0; // for web audio api to resume from correct playback position + this.looping = false; + this.is_muted = false; + this.is_silent = false; + this.volume = 1; + this.onended_handler = function (e) { + if (self.is_paused || self.resume_me) return; + var bufferThatEnded = this; + if (!bufferThatEnded) bufferThatEnded = e.target; + if (bufferThatEnded !== self.active_buffer) return; + self.hasPlaybackEnded = true; + self.stopped = true; + audTag = self.tag; + audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst); + }; + this.active_buffer = null; + this.isTimescaled = + (timescale_mode === 1 && !this.is_music) || timescale_mode === 2; + this.mutevol = 1; + this.startTime = this.isTimescaled + ? audRuntime.kahanTime.sum + : audRuntime.wallTime.sum; + this.gainNode = null; + this.pannerNode = null; + this.pannerEnabled = false; + this.objectTracker = null; + this.panX = 0; + this.panY = 0; + this.panAngle = 0; + this.panConeInner = 0; + this.panConeOuter = 0; + this.panConeOuterGain = 0; + this.instanceObject = null; + var add_end_listener = false; + if ( + this.myapi === API_WEBAUDIO && + this.buffer.myapi === API_HTML5 && + !this.buffer.supportWebAudioAPI + ) + this.myapi = API_HTML5; + switch (this.myapi) { + case API_HTML5: + if (this.is_music) { + this.instanceObject = buffer_.bufferObject; + add_end_listener = !buffer_.added_end_listener; + buffer_.added_end_listener = true; + } else { + this.instanceObject = new Audio(); + this.instanceObject.crossOrigin = "anonymous"; + this.instanceObject.autoplay = false; + this.instanceObject.src = buffer_.bufferObject.src; + add_end_listener = true; + } + if (add_end_listener) { + this.instanceObject.addEventListener("ended", function () { + audTag = self.tag; + self.stopped = true; + audRuntime.trigger( + cr.plugins_.Audio.prototype.cnds.OnEnded, + audInst + ); + }); + } + break; + case API_WEBAUDIO: + this.gainNode = createGain(); + this.gainNode["connect"](getDestinationForTag(tag_)); + if (this.buffer.myapi === API_WEBAUDIO) { + if (buffer_.bufferObject) { + this.instanceObject = context["createBufferSource"](); + this.instanceObject["buffer"] = buffer_.bufferObject; + this.instanceObject["connect"](this.gainNode); + } + } + else { + this.instanceObject = this.buffer.bufferObject; // reference the audio element + this.buffer.outNode["connect"](this.gainNode); + if (!this.buffer.added_end_listener) { + this.buffer.added_end_listener = true; + this.buffer.bufferObject.addEventListener("ended", function () { + audTag = self.tag; + self.stopped = true; + audRuntime.trigger( + cr.plugins_.Audio.prototype.cnds.OnEnded, + audInst + ); + }); + } + } + break; + case API_CORDOVA: + this.instanceObject = new window["Media"]( + appPath + this.src, + null, + null, + function (status) { + if (status === window["Media"]["MEDIA_STOPPED"]) { + self.hasPlaybackEnded = true; + self.stopped = true; + audTag = self.tag; + audRuntime.trigger( + cr.plugins_.Audio.prototype.cnds.OnEnded, + audInst + ); + } + } + ); + break; + case API_APPMOBI: + this.instanceObject = true; + break; + } + } + C2AudioInstance.prototype.hasEnded = function () { + var time; + switch (this.myapi) { + case API_HTML5: + return this.instanceObject.ended; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + if (!this.fresh && !this.stopped && this.instanceObject["loop"]) + return false; + if (this.is_paused) return false; + return this.hasPlaybackEnded; + } else return this.instanceObject.ended; + case API_CORDOVA: + return this.hasPlaybackEnded; + case API_APPMOBI: + true; // recycling an AppMobi sound does not matter because it will just do another throwaway playSound + } + return true; + }; + C2AudioInstance.prototype.canBeRecycled = function () { + if (this.fresh || this.stopped) return true; // not yet used or is not playing + return this.hasEnded(); + }; + C2AudioInstance.prototype.setPannerEnabled = function (enable_) { + if (api !== API_WEBAUDIO) return; + if (!this.pannerEnabled && enable_) { + if (!this.gainNode) return; + if (!this.pannerNode) { + this.pannerNode = context["createPanner"](); + if (typeof this.pannerNode["panningModel"] === "number") + this.pannerNode["panningModel"] = panningModel; + else + this.pannerNode["panningModel"] = [ + "equalpower", + "HRTF", + "soundfield", + ][panningModel]; + if (typeof this.pannerNode["distanceModel"] === "number") + this.pannerNode["distanceModel"] = distanceModel; + else + this.pannerNode["distanceModel"] = [ + "linear", + "inverse", + "exponential", + ][distanceModel]; + this.pannerNode["refDistance"] = refDistance; + this.pannerNode["maxDistance"] = maxDistance; + this.pannerNode["rolloffFactor"] = rolloffFactor; + } + this.gainNode["disconnect"](); + this.gainNode["connect"](this.pannerNode); + this.pannerNode["connect"](getDestinationForTag(this.tag)); + this.pannerEnabled = true; + } + else if (this.pannerEnabled && !enable_) { + if (!this.gainNode) return; + this.pannerNode["disconnect"](); + this.gainNode["disconnect"](); + this.gainNode["connect"](getDestinationForTag(this.tag)); + this.pannerEnabled = false; + } + }; + C2AudioInstance.prototype.setPan = function ( + x, + y, + angle, + innerangle, + outerangle, + outergain + ) { + if (!this.pannerEnabled || api !== API_WEBAUDIO) return; + this.pannerNode["setPosition"](x, y, 0); + this.pannerNode["setOrientation"]( + Math.cos(cr.to_radians(angle)), + Math.sin(cr.to_radians(angle)), + 0 + ); + this.pannerNode["coneInnerAngle"] = innerangle; + this.pannerNode["coneOuterAngle"] = outerangle; + this.pannerNode["coneOuterGain"] = outergain; + this.panX = x; + this.panY = y; + this.panAngle = angle; + this.panConeInner = innerangle; + this.panConeOuter = outerangle; + this.panConeOuterGain = outergain; + }; + C2AudioInstance.prototype.setObject = function (o) { + if (!this.pannerEnabled || api !== API_WEBAUDIO) return; + if (!this.objectTracker) this.objectTracker = new ObjectTracker(); + this.objectTracker.setObject(o); + }; + C2AudioInstance.prototype.tick = function (dt) { + if ( + !this.pannerEnabled || + api !== API_WEBAUDIO || + !this.objectTracker || + !this.objectTracker.hasObject() || + !this.isPlaying() + ) { + return; + } + this.objectTracker.tick(dt); + var inst = this.objectTracker.obj; + var px = cr.rotatePtAround( + inst.x, + inst.y, + -inst.layer.getAngle(), + listenerX, + listenerY, + true + ); + var py = cr.rotatePtAround( + inst.x, + inst.y, + -inst.layer.getAngle(), + listenerX, + listenerY, + false + ); + this.pannerNode["setPosition"](px, py, 0); + var a = 0; + if (typeof this.objectTracker.obj.angle !== "undefined") { + a = inst.angle - inst.layer.getAngle(); + this.pannerNode["setOrientation"](Math.cos(a), Math.sin(a), 0); + } + }; + C2AudioInstance.prototype.play = function ( + looping, + vol, + fromPosition, + scheduledTime + ) { + var instobj = this.instanceObject; + this.looping = looping; + this.volume = vol; + var seekPos = fromPosition || 0; + scheduledTime = scheduledTime || 0; + switch (this.myapi) { + case API_HTML5: + if (instobj.playbackRate !== 1.0) instobj.playbackRate = 1.0; + if (instobj.volume !== vol * masterVolume) + instobj.volume = vol * masterVolume; + if (instobj.loop !== looping) instobj.loop = looping; + if (instobj.muted) instobj.muted = false; + if (instobj.currentTime !== seekPos) { + try { + instobj.currentTime = seekPos; + } catch (err) { +; + } + } + tryPlayAudioElement(this); + break; + case API_WEBAUDIO: + this.muted = false; + this.mutevol = 1; + if (this.buffer.myapi === API_WEBAUDIO) { + this.gainNode["gain"]["value"] = vol * masterVolume; + if (!this.fresh) { + this.instanceObject = context["createBufferSource"](); + this.instanceObject["buffer"] = this.buffer.bufferObject; + this.instanceObject["connect"](this.gainNode); + } + this.instanceObject["onended"] = this.onended_handler; + this.active_buffer = this.instanceObject; + this.instanceObject.loop = looping; + this.hasPlaybackEnded = false; + if (seekPos === 0) startSource(this.instanceObject, scheduledTime); + else + startSourceAt( + this.instanceObject, + seekPos, + this.getDuration(), + scheduledTime + ); + } else { + if (instobj.playbackRate !== 1.0) instobj.playbackRate = 1.0; + if (instobj.loop !== looping) instobj.loop = looping; + instobj.volume = vol * masterVolume; + if (instobj.currentTime !== seekPos) { + try { + instobj.currentTime = seekPos; + } catch (err) { +; + } + } + tryPlayAudioElement(this); + } + break; + case API_CORDOVA: + if ((!this.fresh && this.stopped) || seekPos !== 0) + instobj["seekTo"](seekPos); + instobj["play"](); + this.hasPlaybackEnded = false; + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + AppMobi["context"]["playSound"](this.src, looping); + else AppMobi["player"]["playSound"](this.src, looping); + break; + } + this.playbackRate = 1; + this.startTime = + (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - + seekPos; + this.fresh = false; + this.stopped = false; + this.is_paused = false; + }; + C2AudioInstance.prototype.stop = function () { + switch (this.myapi) { + case API_HTML5: + if (!this.instanceObject.paused) this.instanceObject.pause(); + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) stopSource(this.instanceObject); + else { + if (!this.instanceObject.paused) this.instanceObject.pause(); + } + break; + case API_CORDOVA: + this.instanceObject["stop"](); + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + AppMobi["context"]["stopSound"](this.src); + break; + } + this.stopped = true; + this.is_paused = false; + }; + C2AudioInstance.prototype.pause = function () { + if (this.fresh || this.stopped || this.hasEnded() || this.is_paused) return; + switch (this.myapi) { + case API_HTML5: + if (!this.instanceObject.paused) this.instanceObject.pause(); + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + this.resume_position = this.getPlaybackTime(true); + if (this.looping) + this.resume_position = this.resume_position % this.getDuration(); + this.is_paused = true; + stopSource(this.instanceObject); + } else { + if (!this.instanceObject.paused) this.instanceObject.pause(); + } + break; + case API_CORDOVA: + this.instanceObject["pause"](); + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + AppMobi["context"]["stopSound"](this.src); + break; + } + this.is_paused = true; + }; + C2AudioInstance.prototype.resume = function () { + if (this.fresh || this.stopped || this.hasEnded() || !this.is_paused) + return; + switch (this.myapi) { + case API_HTML5: + tryPlayAudioElement(this); + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + this.instanceObject = context["createBufferSource"](); + this.instanceObject["buffer"] = this.buffer.bufferObject; + this.instanceObject["connect"](this.gainNode); + this.instanceObject["onended"] = this.onended_handler; + this.active_buffer = this.instanceObject; + this.instanceObject.loop = this.looping; + this.gainNode["gain"]["value"] = + masterVolume * this.volume * this.mutevol; + this.updatePlaybackRate(); + this.startTime = + (this.isTimescaled + ? audRuntime.kahanTime.sum + : audRuntime.wallTime.sum) - + this.resume_position / (this.playbackRate || 0.001); + startSourceAt( + this.instanceObject, + this.resume_position, + this.getDuration() + ); + } else { + tryPlayAudioElement(this); + } + break; + case API_CORDOVA: + this.instanceObject["play"](); + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + AppMobi["context"]["resumeSound"](this.src); + break; + } + this.is_paused = false; + }; + C2AudioInstance.prototype.seek = function (pos) { + if (this.fresh || this.stopped || this.hasEnded()) return; + switch (this.myapi) { + case API_HTML5: + try { + this.instanceObject.currentTime = pos; + } catch (e) {} + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + if (this.is_paused) this.resume_position = pos; + else { + this.pause(); + this.resume_position = pos; + this.resume(); + } + } else { + try { + this.instanceObject.currentTime = pos; + } catch (e) {} + } + break; + case API_CORDOVA: + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + AppMobi["context"]["seekSound"](this.src, pos); + break; + } + }; + C2AudioInstance.prototype.reconnect = function (toNode) { + if (this.myapi !== API_WEBAUDIO) return; + if (this.pannerEnabled) { + this.pannerNode["disconnect"](); + this.pannerNode["connect"](toNode); + } else { + this.gainNode["disconnect"](); + this.gainNode["connect"](toNode); + } + }; + C2AudioInstance.prototype.getDuration = function (applyPlaybackRate) { + var ret = 0; + switch (this.myapi) { + case API_HTML5: + if (typeof this.instanceObject.duration !== "undefined") + ret = this.instanceObject.duration; + break; + case API_WEBAUDIO: + ret = this.buffer.bufferObject["duration"]; + break; + case API_CORDOVA: + ret = this.instanceObject["getDuration"](); + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + ret = AppMobi["context"]["getDurationSound"](this.src); + break; + } + if (applyPlaybackRate) ret /= this.playbackRate || 0.001; // avoid divide-by-zero + return ret; + }; + C2AudioInstance.prototype.getPlaybackTime = function (applyPlaybackRate) { + var duration = this.getDuration(); + var ret = 0; + switch (this.myapi) { + case API_HTML5: + if (typeof this.instanceObject.currentTime !== "undefined") + ret = this.instanceObject.currentTime; + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + if (this.is_paused) return this.resume_position; + else + ret = + (this.isTimescaled + ? audRuntime.kahanTime.sum + : audRuntime.wallTime.sum) - this.startTime; + } else if (typeof this.instanceObject.currentTime !== "undefined") + ret = this.instanceObject.currentTime; + break; + case API_CORDOVA: + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + ret = AppMobi["context"]["getPlaybackTimeSound"](this.src); + break; + } + if (applyPlaybackRate) ret *= this.playbackRate; + if (!this.looping && ret > duration) ret = duration; + return ret; + }; + C2AudioInstance.prototype.isPlaying = function () { + return !this.is_paused && !this.fresh && !this.stopped && !this.hasEnded(); + }; + C2AudioInstance.prototype.shouldSave = function () { + return !this.fresh && !this.stopped && !this.hasEnded(); + }; + C2AudioInstance.prototype.setVolume = function (v) { + this.volume = v; + this.updateVolume(); + }; + C2AudioInstance.prototype.updateVolume = function () { + var volToSet = this.volume * masterVolume; + if (!isFinite(volToSet)) volToSet = 0; // HTMLMediaElement throws if setting non-finite volume + switch (this.myapi) { + case API_HTML5: + if ( + typeof this.instanceObject.volume !== "undefined" && + this.instanceObject.volume !== volToSet + ) + this.instanceObject.volume = volToSet; + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + this.gainNode["gain"]["value"] = volToSet * this.mutevol; + } else { + if ( + typeof this.instanceObject.volume !== "undefined" && + this.instanceObject.volume !== volToSet + ) + this.instanceObject.volume = volToSet; + } + break; + case API_CORDOVA: + break; + case API_APPMOBI: + break; + } + }; + C2AudioInstance.prototype.getVolume = function () { + return this.volume; + }; + C2AudioInstance.prototype.doSetMuted = function (m) { + switch (this.myapi) { + case API_HTML5: + if (this.instanceObject.muted !== !!m) this.instanceObject.muted = !!m; + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + this.mutevol = m ? 0 : 1; + this.gainNode["gain"]["value"] = + masterVolume * this.volume * this.mutevol; + } else { + if (this.instanceObject.muted !== !!m) + this.instanceObject.muted = !!m; + } + break; + case API_CORDOVA: + break; + case API_APPMOBI: + break; + } + }; + C2AudioInstance.prototype.setMuted = function (m) { + this.is_muted = !!m; + this.doSetMuted(this.is_muted || this.is_silent); + }; + C2AudioInstance.prototype.setSilent = function (m) { + this.is_silent = !!m; + this.doSetMuted(this.is_muted || this.is_silent); + }; + C2AudioInstance.prototype.setLooping = function (l) { + this.looping = l; + switch (this.myapi) { + case API_HTML5: + if (this.instanceObject.loop !== !!l) this.instanceObject.loop = !!l; + break; + case API_WEBAUDIO: + if (this.instanceObject.loop !== !!l) this.instanceObject.loop = !!l; + break; + case API_CORDOVA: + break; + case API_APPMOBI: + if (audRuntime.isDirectCanvas) + AppMobi["context"]["setLoopingSound"](this.src, l); + break; + } + }; + C2AudioInstance.prototype.setPlaybackRate = function (r) { + this.playbackRate = r; + this.updatePlaybackRate(); + }; + C2AudioInstance.prototype.updatePlaybackRate = function () { + var r = this.playbackRate; + if (this.isTimescaled) r *= audRuntime.timescale; + switch (this.myapi) { + case API_HTML5: + if (this.instanceObject.playbackRate !== r) + this.instanceObject.playbackRate = r; + break; + case API_WEBAUDIO: + if (this.buffer.myapi === API_WEBAUDIO) { + if (this.instanceObject["playbackRate"]["value"] !== r) + this.instanceObject["playbackRate"]["value"] = r; + } else { + if (this.instanceObject.playbackRate !== r) + this.instanceObject.playbackRate = r; + } + break; + case API_CORDOVA: + break; + case API_APPMOBI: + break; + } + }; + C2AudioInstance.prototype.setSuspended = function (s) { + switch (this.myapi) { + case API_HTML5: + if (s) { + if (this.isPlaying()) { + this.resume_me = true; + this.instanceObject["pause"](); + } else this.resume_me = false; + } else { + if (this.resume_me) { + this.instanceObject["play"](); + this.resume_me = false; + } + } + break; + case API_WEBAUDIO: + if (s) { + if (this.isPlaying()) { + this.resume_me = true; + if (this.buffer.myapi === API_WEBAUDIO) { + this.resume_position = this.getPlaybackTime(true); + if (this.looping) + this.resume_position = + this.resume_position % this.getDuration(); + stopSource(this.instanceObject); + } else this.instanceObject["pause"](); + } else this.resume_me = false; + } else { + if (this.resume_me) { + if (this.buffer.myapi === API_WEBAUDIO) { + this.instanceObject = context["createBufferSource"](); + this.instanceObject["buffer"] = this.buffer.bufferObject; + this.instanceObject["connect"](this.gainNode); + this.instanceObject["onended"] = this.onended_handler; + this.active_buffer = this.instanceObject; + this.instanceObject.loop = this.looping; + this.gainNode["gain"]["value"] = + masterVolume * this.volume * this.mutevol; + this.updatePlaybackRate(); + this.startTime = + (this.isTimescaled + ? audRuntime.kahanTime.sum + : audRuntime.wallTime.sum) - + this.resume_position / (this.playbackRate || 0.001); + startSourceAt( + this.instanceObject, + this.resume_position, + this.getDuration() + ); + } else { + this.instanceObject["play"](); + } + this.resume_me = false; + } + } + break; + case API_CORDOVA: + if (s) { + if (this.isPlaying()) { + this.instanceObject["pause"](); + this.resume_me = true; + } else this.resume_me = false; + } else { + if (this.resume_me) { + this.resume_me = false; + this.instanceObject["play"](); + } + } + break; + case API_APPMOBI: + break; + } + }; + pluginProto.Instance = function (type) { + this.type = type; + this.runtime = type.runtime; + audRuntime = this.runtime; + audInst = this; + this.listenerTracker = null; + this.listenerZ = -600; + if (this.runtime.isWKWebView) playMusicAsSoundWorkaround = true; + if ( + (this.runtime.isiOS || + (this.runtime.isAndroid && + (this.runtime.isChrome || this.runtime.isAndroidStockBrowser))) && + !this.runtime.isCrosswalk && + !this.runtime.isDomFree && + !this.runtime.isAmazonWebApp && + !playMusicAsSoundWorkaround + ) { + useNextTouchWorkaround = true; + } + context = null; + if (typeof AudioContext !== "undefined") { + api = API_WEBAUDIO; + context = new AudioContext(); + } else if (typeof webkitAudioContext !== "undefined") { + api = API_WEBAUDIO; + context = new webkitAudioContext(); + } + if (this.runtime.isiOS && context) { + if (context.close) context.close(); + if (typeof AudioContext !== "undefined") context = new AudioContext(); + else if (typeof webkitAudioContext !== "undefined") + context = new webkitAudioContext(); + } + if (api !== API_WEBAUDIO) { + if (this.runtime.isCordova && typeof window["Media"] !== "undefined") + api = API_CORDOVA; + else if (this.runtime.isAppMobi) api = API_APPMOBI; + } + if (api === API_CORDOVA) { + appPath = location.href; + var i = appPath.lastIndexOf("/"); + if (i > -1) appPath = appPath.substr(0, i + 1); + appPath = appPath.replace("file://", ""); + } + if ( + this.runtime.isSafari && + this.runtime.isWindows && + typeof Audio === "undefined" + ) { + alert( + "It looks like you're using Safari for Windows without Quicktime. Audio cannot be played until Quicktime is installed." + ); + this.runtime.DestroyInstance(this); + } else { + if (this.runtime.isDirectCanvas) useOgg = this.runtime.isAndroid; + else { + try { + useOgg = + !!new Audio().canPlayType('audio/ogg; codecs="vorbis"') && + !this.runtime.isWindows10; + } catch (e) { + useOgg = false; + } + } + switch (api) { + case API_HTML5: +; + break; + case API_WEBAUDIO: +; + break; + case API_CORDOVA: +; + break; + case API_APPMOBI: +; + break; + default: +; + } + this.runtime.tickMe(this); + } + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function () { + this.runtime.audioInstance = this; + timescale_mode = this.properties[0]; // 0 = off, 1 = sounds only, 2 = all + this.saveload = this.properties[1]; // 0 = all, 1 = sounds only, 2 = music only, 3 = none + this.playinbackground = this.properties[2] !== 0; + this.nextPlayTime = 0; + panningModel = this.properties[3]; // 0 = equalpower, 1 = hrtf, 3 = soundfield + distanceModel = this.properties[4]; // 0 = linear, 1 = inverse, 2 = exponential + this.listenerZ = -this.properties[5]; + refDistance = this.properties[6]; + maxDistance = this.properties[7]; + rolloffFactor = this.properties[8]; + this.listenerTracker = new ObjectTracker(); + var draw_width = this.runtime.draw_width || this.runtime.width; + var draw_height = this.runtime.draw_height || this.runtime.height; + if (api === API_WEBAUDIO) { + context["listener"]["setPosition"]( + draw_width / 2, + draw_height / 2, + this.listenerZ + ); + context["listener"]["setOrientation"](0, 0, 1, 0, -1, 0); + window["c2OnAudioMicStream"] = function (localMediaStream, tag) { + if (micSource) micSource["disconnect"](); + micTag = tag.toLowerCase(); + micSource = context["createMediaStreamSource"](localMediaStream); + micSource["connect"](getDestinationForTag(micTag)); + }; + } + this.runtime.addSuspendCallback(function (s) { + audInst.onSuspend(s); + }); + var self = this; + this.runtime.addDestroyCallback(function (inst) { + self.onInstanceDestroyed(inst); + }); + }; + instanceProto.onInstanceDestroyed = function (inst) { + var i, len, a; + for (i = 0, len = audioInstances.length; i < len; i++) { + a = audioInstances[i]; + if (a.objectTracker) { + if (a.objectTracker.obj === inst) { + a.objectTracker.obj = null; + if (a.pannerEnabled && a.isPlaying() && a.looping) a.stop(); + } + } + } + if (this.listenerTracker.obj === inst) this.listenerTracker.obj = null; + }; + instanceProto.saveToJSON = function () { + var o = { + silent: silent, + masterVolume: masterVolume, + listenerZ: this.listenerZ, + listenerUid: this.listenerTracker.hasObject() + ? this.listenerTracker.obj.uid + : -1, + playing: [], + effects: {}, + }; + var playingarr = o["playing"]; + var i, len, a, d, p, panobj, playbackTime; + for (i = 0, len = audioInstances.length; i < len; i++) { + a = audioInstances[i]; + if (!a.shouldSave()) continue; // no need to save stopped sounds + if (this.saveload === 3) + continue; + if (a.is_music && this.saveload === 1) + continue; + if (!a.is_music && this.saveload === 2) + continue; + playbackTime = a.getPlaybackTime(); + if (a.looping) playbackTime = playbackTime % a.getDuration(); + d = { + tag: a.tag, + buffersrc: a.buffer.src, + is_music: a.is_music, + playbackTime: playbackTime, + volume: a.volume, + looping: a.looping, + muted: a.is_muted, + playbackRate: a.playbackRate, + paused: a.is_paused, + resume_position: a.resume_position, + }; + if (a.pannerEnabled) { + d["pan"] = {}; + panobj = d["pan"]; + if (a.objectTracker && a.objectTracker.hasObject()) { + panobj["objUid"] = a.objectTracker.obj.uid; + } else { + panobj["x"] = a.panX; + panobj["y"] = a.panY; + panobj["a"] = a.panAngle; + } + panobj["ia"] = a.panConeInner; + panobj["oa"] = a.panConeOuter; + panobj["og"] = a.panConeOuterGain; + } + playingarr.push(d); + } + var fxobj = o["effects"]; + var fxarr; + for (p in effects) { + if (effects.hasOwnProperty(p)) { + fxarr = []; + for (i = 0, len = effects[p].length; i < len; i++) { + fxarr.push({ + type: effects[p][i].type, + params: effects[p][i].params, + }); + } + fxobj[p] = fxarr; + } + } + return o; + }; + var objectTrackerUidsToLoad = []; + instanceProto.loadFromJSON = function (o) { + var setSilent = o["silent"]; + masterVolume = o["masterVolume"]; + this.listenerZ = o["listenerZ"]; + this.listenerTracker.setObject(null); + var listenerUid = o["listenerUid"]; + if (listenerUid !== -1) { + this.listenerTracker.loadUid = listenerUid; + objectTrackerUidsToLoad.push(this.listenerTracker); + } + var playingarr = o["playing"]; + var i, + len, + d, + src, + is_music, + tag, + playbackTime, + looping, + vol, + b, + a, + p, + pan, + panObjUid; + if (this.saveload !== 3) { + for (i = 0, len = audioInstances.length; i < len; i++) { + a = audioInstances[i]; + if (a.is_music && this.saveload === 1) continue; // only saving/loading sound: leave music playing + if (!a.is_music && this.saveload === 2) continue; // only saving/loading music: leave sound playing + a.stop(); + } + } + var fxarr, fxtype, fxparams, fx; + for (p in effects) { + if (effects.hasOwnProperty(p)) { + for (i = 0, len = effects[p].length; i < len; i++) + effects[p][i].remove(); + } + } + cr.wipe(effects); + for (p in o["effects"]) { + if (o["effects"].hasOwnProperty(p)) { + fxarr = o["effects"][p]; + for (i = 0, len = fxarr.length; i < len; i++) { + fxtype = fxarr[i]["type"]; + fxparams = fxarr[i]["params"]; + switch (fxtype) { + case "filter": + addEffectForTag( + p, + new FilterEffect( + fxparams[0], + fxparams[1], + fxparams[2], + fxparams[3], + fxparams[4], + fxparams[5] + ) + ); + break; + case "delay": + addEffectForTag( + p, + new DelayEffect(fxparams[0], fxparams[1], fxparams[2]) + ); + break; + case "convolve": + src = fxparams[2]; + b = this.getAudioBuffer(src, false); + if (b.bufferObject) { + fx = new ConvolveEffect( + b.bufferObject, + fxparams[0], + fxparams[1], + src + ); + } + else { + fx = new ConvolveEffect(null, fxparams[0], fxparams[1], src); + b.normalizeWhenReady = fxparams[0]; + b.convolveWhenReady = fx; + } + addEffectForTag(p, fx); + break; + case "flanger": + addEffectForTag( + p, + new FlangerEffect( + fxparams[0], + fxparams[1], + fxparams[2], + fxparams[3], + fxparams[4] + ) + ); + break; + case "phaser": + addEffectForTag( + p, + new PhaserEffect( + fxparams[0], + fxparams[1], + fxparams[2], + fxparams[3], + fxparams[4], + fxparams[5] + ) + ); + break; + case "gain": + addEffectForTag(p, new GainEffect(fxparams[0])); + break; + case "tremolo": + addEffectForTag(p, new TremoloEffect(fxparams[0], fxparams[1])); + break; + case "ringmod": + addEffectForTag( + p, + new RingModulatorEffect(fxparams[0], fxparams[1]) + ); + break; + case "distortion": + addEffectForTag( + p, + new DistortionEffect( + fxparams[0], + fxparams[1], + fxparams[2], + fxparams[3], + fxparams[4] + ) + ); + break; + case "compressor": + addEffectForTag( + p, + new CompressorEffect( + fxparams[0], + fxparams[1], + fxparams[2], + fxparams[3], + fxparams[4] + ) + ); + break; + case "analyser": + addEffectForTag(p, new AnalyserEffect(fxparams[0], fxparams[1])); + break; + } + } + } + } + for (i = 0, len = playingarr.length; i < len; i++) { + if (this.saveload === 3) + continue; + d = playingarr[i]; + src = d["buffersrc"]; + is_music = d["is_music"]; + tag = d["tag"]; + playbackTime = d["playbackTime"]; + looping = d["looping"]; + vol = d["volume"]; + pan = d["pan"]; + panObjUid = pan && pan.hasOwnProperty("objUid") ? pan["objUid"] : -1; + if (is_music && this.saveload === 1) + continue; + if (!is_music && this.saveload === 2) + continue; + a = this.getAudioInstance(src, tag, is_music, looping, vol); + if (!a) { + b = this.getAudioBuffer(src, is_music); + b.seekWhenReady = playbackTime; + b.pauseWhenReady = d["paused"]; + if (pan) { + if (panObjUid !== -1) { + b.panWhenReady.push({ + objUid: panObjUid, + ia: pan["ia"], + oa: pan["oa"], + og: pan["og"], + thistag: tag, + }); + } else { + b.panWhenReady.push({ + x: pan["x"], + y: pan["y"], + a: pan["a"], + ia: pan["ia"], + oa: pan["oa"], + og: pan["og"], + thistag: tag, + }); + } + } + continue; + } + a.resume_position = d["resume_position"]; + a.setPannerEnabled(!!pan); + a.play(looping, vol, playbackTime); + a.updatePlaybackRate(); + a.updateVolume(); + a.doSetMuted(a.is_muted || a.is_silent); + if (d["paused"]) a.pause(); + if (d["muted"]) a.setMuted(true); + a.doSetMuted(a.is_muted || a.is_silent); + if (pan) { + if (panObjUid !== -1) { + a.objectTracker = a.objectTracker || new ObjectTracker(); + a.objectTracker.loadUid = panObjUid; + objectTrackerUidsToLoad.push(a.objectTracker); + } else { + a.setPan( + pan["x"], + pan["y"], + pan["a"], + pan["ia"], + pan["oa"], + pan["og"] + ); + } + } + } + if (setSilent && !silent) { + for (i = 0, len = audioInstances.length; i < len; i++) + audioInstances[i].setSilent(true); + silent = true; + } else if (!setSilent && silent) { + for (i = 0, len = audioInstances.length; i < len; i++) + audioInstances[i].setSilent(false); + silent = false; + } + }; + instanceProto.afterLoad = function () { + var i, len, ot, inst; + for (i = 0, len = objectTrackerUidsToLoad.length; i < len; i++) { + ot = objectTrackerUidsToLoad[i]; + inst = this.runtime.getObjectByUID(ot.loadUid); + ot.setObject(inst); + ot.loadUid = -1; + if (inst) { + listenerX = inst.x; + listenerY = inst.y; + } + } + cr.clearArray(objectTrackerUidsToLoad); + }; + instanceProto.onSuspend = function (s) { + if (this.playinbackground) return; + if (!s && context && context["resume"]) { + context["resume"](); + isContextSuspended = false; + } + var i, len; + for (i = 0, len = audioInstances.length; i < len; i++) + audioInstances[i].setSuspended(s); + if (s && context && context["suspend"]) { + context["suspend"](); + isContextSuspended = true; + } + }; + instanceProto.tick = function () { + var dt = this.runtime.dt; + var i, len, a; + for (i = 0, len = audioInstances.length; i < len; i++) { + a = audioInstances[i]; + a.tick(dt); + if (timescale_mode !== 0) a.updatePlaybackRate(); + } + var p, arr, f; + for (p in effects) { + if (effects.hasOwnProperty(p)) { + arr = effects[p]; + for (i = 0, len = arr.length; i < len; i++) { + f = arr[i]; + if (f.tick) f.tick(); + } + } + } + if (api === API_WEBAUDIO && this.listenerTracker.hasObject()) { + this.listenerTracker.tick(dt); + listenerX = this.listenerTracker.obj.x; + listenerY = this.listenerTracker.obj.y; + context["listener"]["setPosition"]( + this.listenerTracker.obj.x, + this.listenerTracker.obj.y, + this.listenerZ + ); + } + }; + var preload_list = []; + instanceProto.setPreloadList = function (arr) { + var i, len, p, filename, size, isOgg; + var total_size = 0; + for (i = 0, len = arr.length; i < len; ++i) { + p = arr[i]; + filename = p[0]; + size = p[1] * 2; + isOgg = + filename.length > 4 && filename.substr(filename.length - 4) === ".ogg"; + if ((isOgg && useOgg) || (!isOgg && !useOgg)) { + preload_list.push({ + filename: filename, + size: size, + obj: null, + }); + total_size += size; + } + } + return total_size; + }; + instanceProto.startPreloads = function () { + var i, len, p, src; + for (i = 0, len = preload_list.length; i < len; ++i) { + p = preload_list[i]; + src = this.runtime.files_subfolder + p.filename; + p.obj = this.getAudioBuffer(src, false); + } + }; + instanceProto.getPreloadedSize = function () { + var completed = 0; + var i, len, p; + for (i = 0, len = preload_list.length; i < len; ++i) { + p = preload_list[i]; + if ( + p.obj.isLoadedAndDecoded() || + p.obj.hasFailedToLoad() || + this.runtime.isDomFree || + this.runtime.isAndroidStockBrowser + ) { + completed += p.size; + } else if (p.obj.isLoaded()) { + completed += Math.floor(p.size / 2); + } + } + return completed; + }; + instanceProto.releaseAllMusicBuffers = function () { + var i, len, j, b; + for (i = 0, j = 0, len = audioBuffers.length; i < len; ++i) { + b = audioBuffers[i]; + audioBuffers[j] = b; + if (b.is_music) b.release(); + else ++j; // keep + } + audioBuffers.length = j; + }; + instanceProto.getAudioBuffer = function (src_, is_music, dont_create) { + var i, + len, + a, + ret = null, + j, + k, + lenj, + ai; + for (i = 0, len = audioBuffers.length; i < len; i++) { + a = audioBuffers[i]; + if (a.src === src_) { + ret = a; + break; + } + } + if (!ret && !dont_create) { + if (playMusicAsSoundWorkaround && is_music) this.releaseAllMusicBuffers(); + ret = new C2AudioBuffer(src_, is_music); + audioBuffers.push(ret); + } + return ret; + }; + instanceProto.getAudioInstance = function ( + src_, + tag, + is_music, + looping, + vol + ) { + var i, len, a; + for (i = 0, len = audioInstances.length; i < len; i++) { + a = audioInstances[i]; + if (a.src === src_ && (a.canBeRecycled() || is_music)) { + a.tag = tag; + return a; + } + } + var b = this.getAudioBuffer(src_, is_music); + if (!b.bufferObject) { + if (tag !== "") { + b.playTagWhenReady = tag; + b.loopWhenReady = looping; + b.volumeWhenReady = vol; + } + return null; + } + a = new C2AudioInstance(b, tag); + audioInstances.push(a); + return a; + }; + var taggedAudio = []; + function SortByIsPlaying(a, b) { + var an = a.isPlaying() ? 1 : 0; + var bn = b.isPlaying() ? 1 : 0; + if (an === bn) return 0; + else if (an < bn) return 1; + else return -1; + } + function getAudioByTag(tag, sort_by_playing) { + cr.clearArray(taggedAudio); + if (!tag.length) { + if (!lastAudio || lastAudio.hasEnded()) return; + else { + cr.clearArray(taggedAudio); + taggedAudio[0] = lastAudio; + return; + } + } + var i, len, a; + for (i = 0, len = audioInstances.length; i < len; i++) { + a = audioInstances[i]; + if (cr.equals_nocase(tag, a.tag)) taggedAudio.push(a); + } + if (sort_by_playing) taggedAudio.sort(SortByIsPlaying); + } + function reconnectEffects(tag) { + var i, + len, + arr, + n, + toNode = context["destination"]; + if (effects.hasOwnProperty(tag)) { + arr = effects[tag]; + if (arr.length) { + toNode = arr[0].getInputNode(); + for (i = 0, len = arr.length; i < len; i++) { + n = arr[i]; + if (i + 1 === len) n.connectTo(context["destination"]); + else n.connectTo(arr[i + 1].getInputNode()); + } + } + } + getAudioByTag(tag); + for (i = 0, len = taggedAudio.length; i < len; i++) + taggedAudio[i].reconnect(toNode); + if (micSource && micTag === tag) { + micSource["disconnect"](); + micSource["connect"](toNode); + } + } + function addEffectForTag(tag, fx) { + if (!effects.hasOwnProperty(tag)) effects[tag] = [fx]; + else effects[tag].push(fx); + reconnectEffects(tag); + } + function Cnds() {} + Cnds.prototype.OnEnded = function (t) { + return cr.equals_nocase(audTag, t); + }; + Cnds.prototype.PreloadsComplete = function () { + var i, len; + for (i = 0, len = audioBuffers.length; i < len; i++) { + if ( + !audioBuffers[i].isLoadedAndDecoded() && + !audioBuffers[i].hasFailedToLoad() + ) + return false; + } + return true; + }; + Cnds.prototype.AdvancedAudioSupported = function () { + return api === API_WEBAUDIO; + }; + Cnds.prototype.IsSilent = function () { + return silent; + }; + Cnds.prototype.IsAnyPlaying = function () { + var i, len; + for (i = 0, len = audioInstances.length; i < len; i++) { + if (audioInstances[i].isPlaying()) return true; + } + return false; + }; + Cnds.prototype.IsTagPlaying = function (tag) { + getAudioByTag(tag); + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) { + if (taggedAudio[i].isPlaying()) return true; + } + return false; + }; + pluginProto.cnds = new Cnds(); + function Acts() {} + Acts.prototype.Play = function (file, looping, vol, tag) { + if (silent) return; + var v = dbToLinear(vol); + var is_music = file[1]; + var src = + this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); + lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); + if (!lastAudio) return; + lastAudio.setPannerEnabled(false); + lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); + this.nextPlayTime = 0; + }; + Acts.prototype.PlayAtPosition = function ( + file, + looping, + vol, + x_, + y_, + angle_, + innerangle_, + outerangle_, + outergain_, + tag + ) { + if (silent) return; + var v = dbToLinear(vol); + var is_music = file[1]; + var src = + this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); + lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); + if (!lastAudio) { + var b = this.getAudioBuffer(src, is_music); + b.panWhenReady.push({ + x: x_, + y: y_, + a: angle_, + ia: innerangle_, + oa: outerangle_, + og: dbToLinear(outergain_), + thistag: tag, + }); + return; + } + lastAudio.setPannerEnabled(true); + lastAudio.setPan( + x_, + y_, + angle_, + innerangle_, + outerangle_, + dbToLinear(outergain_) + ); + lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); + this.nextPlayTime = 0; + }; + Acts.prototype.PlayAtObject = function ( + file, + looping, + vol, + obj, + innerangle, + outerangle, + outergain, + tag + ) { + if (silent || !obj) return; + var inst = obj.getFirstPicked(); + if (!inst) return; + var v = dbToLinear(vol); + var is_music = file[1]; + var src = + this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); + lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); + if (!lastAudio) { + var b = this.getAudioBuffer(src, is_music); + b.panWhenReady.push({ + obj: inst, + ia: innerangle, + oa: outerangle, + og: dbToLinear(outergain), + thistag: tag, + }); + return; + } + lastAudio.setPannerEnabled(true); + var px = cr.rotatePtAround( + inst.x, + inst.y, + -inst.layer.getAngle(), + listenerX, + listenerY, + true + ); + var py = cr.rotatePtAround( + inst.x, + inst.y, + -inst.layer.getAngle(), + listenerX, + listenerY, + false + ); + lastAudio.setPan( + px, + py, + cr.to_degrees(inst.angle - inst.layer.getAngle()), + innerangle, + outerangle, + dbToLinear(outergain) + ); + lastAudio.setObject(inst); + lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); + this.nextPlayTime = 0; + }; + Acts.prototype.PlayByName = function (folder, filename, looping, vol, tag) { + if (silent) return; + var v = dbToLinear(vol); + var is_music = folder === 1; + var src = + this.runtime.files_subfolder + + filename.toLowerCase() + + (useOgg ? ".ogg" : ".m4a"); + lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); + if (!lastAudio) return; + lastAudio.setPannerEnabled(false); + lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); + this.nextPlayTime = 0; + }; + Acts.prototype.PlayAtPositionByName = function ( + folder, + filename, + looping, + vol, + x_, + y_, + angle_, + innerangle_, + outerangle_, + outergain_, + tag + ) { + if (silent) return; + var v = dbToLinear(vol); + var is_music = folder === 1; + var src = + this.runtime.files_subfolder + + filename.toLowerCase() + + (useOgg ? ".ogg" : ".m4a"); + lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); + if (!lastAudio) { + var b = this.getAudioBuffer(src, is_music); + b.panWhenReady.push({ + x: x_, + y: y_, + a: angle_, + ia: innerangle_, + oa: outerangle_, + og: dbToLinear(outergain_), + thistag: tag, + }); + return; + } + lastAudio.setPannerEnabled(true); + lastAudio.setPan( + x_, + y_, + angle_, + innerangle_, + outerangle_, + dbToLinear(outergain_) + ); + lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); + this.nextPlayTime = 0; + }; + Acts.prototype.PlayAtObjectByName = function ( + folder, + filename, + looping, + vol, + obj, + innerangle, + outerangle, + outergain, + tag + ) { + if (silent || !obj) return; + var inst = obj.getFirstPicked(); + if (!inst) return; + var v = dbToLinear(vol); + var is_music = folder === 1; + var src = + this.runtime.files_subfolder + + filename.toLowerCase() + + (useOgg ? ".ogg" : ".m4a"); + lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); + if (!lastAudio) { + var b = this.getAudioBuffer(src, is_music); + b.panWhenReady.push({ + obj: inst, + ia: innerangle, + oa: outerangle, + og: dbToLinear(outergain), + thistag: tag, + }); + return; + } + lastAudio.setPannerEnabled(true); + var px = cr.rotatePtAround( + inst.x, + inst.y, + -inst.layer.getAngle(), + listenerX, + listenerY, + true + ); + var py = cr.rotatePtAround( + inst.x, + inst.y, + -inst.layer.getAngle(), + listenerX, + listenerY, + false + ); + lastAudio.setPan( + px, + py, + cr.to_degrees(inst.angle - inst.layer.getAngle()), + innerangle, + outerangle, + dbToLinear(outergain) + ); + lastAudio.setObject(inst); + lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); + this.nextPlayTime = 0; + }; + Acts.prototype.SetLooping = function (tag, looping) { + getAudioByTag(tag); + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) + taggedAudio[i].setLooping(looping === 0); + }; + Acts.prototype.SetMuted = function (tag, muted) { + getAudioByTag(tag); + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) + taggedAudio[i].setMuted(muted === 0); + }; + Acts.prototype.SetVolume = function (tag, vol) { + getAudioByTag(tag); + var v = dbToLinear(vol); + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) + taggedAudio[i].setVolume(v); + }; + Acts.prototype.Preload = function (file) { + if (silent) return; + var is_music = file[1]; + var src = + this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); + if (api === API_APPMOBI) { + if (this.runtime.isDirectCanvas) AppMobi["context"]["loadSound"](src); + else AppMobi["player"]["loadSound"](src); + return; + } else if (api === API_CORDOVA) { + return; + } + this.getAudioInstance(src, "", is_music, false); + }; + Acts.prototype.PreloadByName = function (folder, filename) { + if (silent) return; + var is_music = folder === 1; + var src = + this.runtime.files_subfolder + + filename.toLowerCase() + + (useOgg ? ".ogg" : ".m4a"); + if (api === API_APPMOBI) { + if (this.runtime.isDirectCanvas) AppMobi["context"]["loadSound"](src); + else AppMobi["player"]["loadSound"](src); + return; + } else if (api === API_CORDOVA) { + return; + } + this.getAudioInstance(src, "", is_music, false); + }; + Acts.prototype.SetPlaybackRate = function (tag, rate) { + getAudioByTag(tag); + if (rate < 0.0) rate = 0; + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) + taggedAudio[i].setPlaybackRate(rate); + }; + Acts.prototype.Stop = function (tag) { + getAudioByTag(tag); + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) taggedAudio[i].stop(); + }; + Acts.prototype.StopAll = function () { + var i, len; + for (i = 0, len = audioInstances.length; i < len; i++) + audioInstances[i].stop(); + }; + Acts.prototype.SetPaused = function (tag, state) { + getAudioByTag(tag); + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) { + if (state === 0) taggedAudio[i].pause(); + else taggedAudio[i].resume(); + } + }; + Acts.prototype.Seek = function (tag, pos) { + getAudioByTag(tag); + var i, len; + for (i = 0, len = taggedAudio.length; i < len; i++) { + taggedAudio[i].seek(pos); + } + }; + Acts.prototype.SetSilent = function (s) { + var i, len; + if (s === 2) + s = silent ? 1 : 0; // choose opposite state + if (s === 0 && !silent) { + for (i = 0, len = audioInstances.length; i < len; i++) + audioInstances[i].setSilent(true); + silent = true; + } else if (s === 1 && silent) { + for (i = 0, len = audioInstances.length; i < len; i++) + audioInstances[i].setSilent(false); + silent = false; + } + }; + Acts.prototype.SetMasterVolume = function (vol) { + masterVolume = dbToLinear(vol); + var i, len; + for (i = 0, len = audioInstances.length; i < len; i++) + audioInstances[i].updateVolume(); + }; + Acts.prototype.AddFilterEffect = function ( + tag, + type, + freq, + detune, + q, + gain, + mix + ) { + if ( + api !== API_WEBAUDIO || + type < 0 || + type >= filterTypes.length || + !context["createBiquadFilter"] + ) + return; + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + addEffectForTag(tag, new FilterEffect(type, freq, detune, q, gain, mix)); + }; + Acts.prototype.AddDelayEffect = function (tag, delay, gain, mix) { + if (api !== API_WEBAUDIO) return; + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + addEffectForTag(tag, new DelayEffect(delay, dbToLinear(gain), mix)); + }; + Acts.prototype.AddFlangerEffect = function ( + tag, + delay, + modulation, + freq, + feedback, + mix + ) { + if (api !== API_WEBAUDIO || !context["createOscillator"]) return; + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + addEffectForTag( + tag, + new FlangerEffect( + delay / 1000, + modulation / 1000, + freq, + feedback / 100, + mix + ) + ); + }; + Acts.prototype.AddPhaserEffect = function ( + tag, + freq, + detune, + q, + mod, + modfreq, + mix + ) { + if (api !== API_WEBAUDIO || !context["createOscillator"]) return; + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + addEffectForTag(tag, new PhaserEffect(freq, detune, q, mod, modfreq, mix)); + }; + Acts.prototype.AddConvolutionEffect = function (tag, file, norm, mix) { + if (api !== API_WEBAUDIO || !context["createConvolver"]) return; + var doNormalize = norm === 0; + var src = + this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); + var b = this.getAudioBuffer(src, false); + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + var fx; + if (b.bufferObject) { + fx = new ConvolveEffect(b.bufferObject, doNormalize, mix, src); + } + else { + fx = new ConvolveEffect(null, doNormalize, mix, src); + b.normalizeWhenReady = doNormalize; + b.convolveWhenReady = fx; + } + addEffectForTag(tag, fx); + }; + Acts.prototype.AddGainEffect = function (tag, g) { + if (api !== API_WEBAUDIO) return; + tag = tag.toLowerCase(); + addEffectForTag(tag, new GainEffect(dbToLinear(g))); + }; + Acts.prototype.AddMuteEffect = function (tag) { + if (api !== API_WEBAUDIO) return; + tag = tag.toLowerCase(); + addEffectForTag(tag, new GainEffect(0)); // re-use gain effect with 0 gain + }; + Acts.prototype.AddTremoloEffect = function (tag, freq, mix) { + if (api !== API_WEBAUDIO || !context["createOscillator"]) return; + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + addEffectForTag(tag, new TremoloEffect(freq, mix)); + }; + Acts.prototype.AddRingModEffect = function (tag, freq, mix) { + if (api !== API_WEBAUDIO || !context["createOscillator"]) return; + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + addEffectForTag(tag, new RingModulatorEffect(freq, mix)); + }; + Acts.prototype.AddDistortionEffect = function ( + tag, + threshold, + headroom, + drive, + makeupgain, + mix + ) { + if (api !== API_WEBAUDIO || !context["createWaveShaper"]) return; + tag = tag.toLowerCase(); + mix = mix / 100; + if (mix < 0) mix = 0; + if (mix > 1) mix = 1; + addEffectForTag( + tag, + new DistortionEffect(threshold, headroom, drive, makeupgain, mix) + ); + }; + Acts.prototype.AddCompressorEffect = function ( + tag, + threshold, + knee, + ratio, + attack, + release + ) { + if (api !== API_WEBAUDIO || !context["createDynamicsCompressor"]) return; + tag = tag.toLowerCase(); + addEffectForTag( + tag, + new CompressorEffect( + threshold, + knee, + ratio, + attack / 1000, + release / 1000 + ) + ); + }; + Acts.prototype.AddAnalyserEffect = function (tag, fftSize, smoothing) { + if (api !== API_WEBAUDIO) return; + tag = tag.toLowerCase(); + addEffectForTag(tag, new AnalyserEffect(fftSize, smoothing)); + }; + Acts.prototype.RemoveEffects = function (tag) { + if (api !== API_WEBAUDIO) return; + tag = tag.toLowerCase(); + var i, len, arr; + if (effects.hasOwnProperty(tag)) { + arr = effects[tag]; + if (arr.length) { + for (i = 0, len = arr.length; i < len; i++) arr[i].remove(); + cr.clearArray(arr); + reconnectEffects(tag); + } + } + }; + Acts.prototype.SetEffectParameter = function ( + tag, + index, + param, + value, + ramp, + time + ) { + if (api !== API_WEBAUDIO) return; + tag = tag.toLowerCase(); + index = Math.floor(index); + var arr; + if (!effects.hasOwnProperty(tag)) return; + arr = effects[tag]; + if (index < 0 || index >= arr.length) return; + arr[index].setParam(param, value, ramp, time); + }; + Acts.prototype.SetListenerObject = function (obj_) { + if (!obj_ || api !== API_WEBAUDIO) return; + var inst = obj_.getFirstPicked(); + if (!inst) return; + this.listenerTracker.setObject(inst); + listenerX = inst.x; + listenerY = inst.y; + }; + Acts.prototype.SetListenerZ = function (z) { + this.listenerZ = z; + }; + Acts.prototype.ScheduleNextPlay = function (t) { + if (!context) return; // needs Web Audio API + this.nextPlayTime = t; + }; + Acts.prototype.UnloadAudio = function (file) { + var is_music = file[1]; + var src = + this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); + var b = this.getAudioBuffer( + src, + is_music, + true /* don't create if missing */ + ); + if (!b) return; // not loaded + b.release(); + cr.arrayFindRemove(audioBuffers, b); + }; + Acts.prototype.UnloadAudioByName = function (folder, filename) { + var is_music = folder === 1; + var src = + this.runtime.files_subfolder + + filename.toLowerCase() + + (useOgg ? ".ogg" : ".m4a"); + var b = this.getAudioBuffer( + src, + is_music, + true /* don't create if missing */ + ); + if (!b) return; // not loaded + b.release(); + cr.arrayFindRemove(audioBuffers, b); + }; + Acts.prototype.UnloadAll = function () { + var i, len; + for (i = 0, len = audioBuffers.length; i < len; ++i) { + audioBuffers[i].release(); + } + cr.clearArray(audioBuffers); + }; + pluginProto.acts = new Acts(); + function Exps() {} + Exps.prototype.Duration = function (ret, tag) { + getAudioByTag(tag, true); + if (taggedAudio.length) ret.set_float(taggedAudio[0].getDuration()); + else ret.set_float(0); + }; + Exps.prototype.PlaybackTime = function (ret, tag) { + getAudioByTag(tag, true); + if (taggedAudio.length) ret.set_float(taggedAudio[0].getPlaybackTime(true)); + else ret.set_float(0); + }; + Exps.prototype.Volume = function (ret, tag) { + getAudioByTag(tag, true); + if (taggedAudio.length) { + var v = taggedAudio[0].getVolume(); + ret.set_float(linearToDb(v)); + } else ret.set_float(0); + }; + Exps.prototype.MasterVolume = function (ret) { + ret.set_float(linearToDb(masterVolume)); + }; + Exps.prototype.EffectCount = function (ret, tag) { + tag = tag.toLowerCase(); + var arr = null; + if (effects.hasOwnProperty(tag)) arr = effects[tag]; + ret.set_int(arr ? arr.length : 0); + }; + function getAnalyser(tag, index) { + var arr = null; + if (effects.hasOwnProperty(tag)) arr = effects[tag]; + if (arr && index >= 0 && index < arr.length && arr[index].freqBins) + return arr[index]; + else return null; + } + Exps.prototype.AnalyserFreqBinCount = function (ret, tag, index) { + tag = tag.toLowerCase(); + index = Math.floor(index); + var analyser = getAnalyser(tag, index); + ret.set_int(analyser ? analyser.node["frequencyBinCount"] : 0); + }; + Exps.prototype.AnalyserFreqBinAt = function (ret, tag, index, bin) { + tag = tag.toLowerCase(); + index = Math.floor(index); + bin = Math.floor(bin); + var analyser = getAnalyser(tag, index); + if (!analyser) ret.set_float(0); + else if (bin < 0 || bin >= analyser.node["frequencyBinCount"]) + ret.set_float(0); + else ret.set_float(analyser.freqBins[bin]); + }; + Exps.prototype.AnalyserPeakLevel = function (ret, tag, index) { + tag = tag.toLowerCase(); + index = Math.floor(index); + var analyser = getAnalyser(tag, index); + if (analyser) ret.set_float(analyser.peak); + else ret.set_float(0); + }; + Exps.prototype.AnalyserRMSLevel = function (ret, tag, index) { + tag = tag.toLowerCase(); + index = Math.floor(index); + var analyser = getAnalyser(tag, index); + if (analyser) ret.set_float(analyser.rms); + else ret.set_float(0); + }; + Exps.prototype.SampleRate = function (ret) { + ret.set_int(context ? context.sampleRate : 0); + }; + Exps.prototype.CurrentTime = function (ret) { + ret.set_float(context ? context.currentTime : cr.performance_now()); + }; + pluginProto.exps = new Exps(); +})(); +; +; +cr.plugins_.Browser = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Browser.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + var offlineScriptReady = false; + var browserPluginReady = false; + document.addEventListener("DOMContentLoaded", function () + { + if (window["C2_RegisterSW"] && navigator["serviceWorker"]) + { + var offlineClientScript = document.createElement("script"); + offlineClientScript.onload = function () + { + offlineScriptReady = true; + checkReady() + }; + offlineClientScript.src = "offlineClient.js"; + document.head.appendChild(offlineClientScript); + } + }); + var browserInstance = null; + typeProto.onAppBegin = function () + { + browserPluginReady = true; + checkReady(); + }; + function checkReady() + { + if (offlineScriptReady && browserPluginReady && window["OfflineClientInfo"]) + { + window["OfflineClientInfo"]["SetMessageCallback"](function (e) + { + browserInstance.onSWMessage(e); + }); + } + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + var self = this; + window.addEventListener("resize", function () { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnResize, self); + }); + browserInstance = this; + if (typeof navigator.onLine !== "undefined") + { + window.addEventListener("online", function() { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOnline, self); + }); + window.addEventListener("offline", function() { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOffline, self); + }); + } + if (!this.runtime.isDirectCanvas) + { + document.addEventListener("appMobi.device.update.available", function() { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateReady, self); + }); + document.addEventListener("backbutton", function() { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); + }); + document.addEventListener("menubutton", function() { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnMenuButton, self); + }); + document.addEventListener("searchbutton", function() { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnSearchButton, self); + }); + document.addEventListener("tizenhwkey", function (e) { + var ret; + switch (e["keyName"]) { + case "back": + ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); + if (!ret) + { + if (window["tizen"]) + window["tizen"]["application"]["getCurrentApplication"]()["exit"](); + } + break; + case "menu": + ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnMenuButton, self); + if (!ret) + e.preventDefault(); + break; + } + }); + } + if (this.runtime.isWindows10 && typeof Windows !== "undefined") + { + Windows["UI"]["Core"]["SystemNavigationManager"]["getForCurrentView"]().addEventListener("backrequested", function (e) + { + var ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); + if (ret) + e["handled"] = true; + }); + } + else if (this.runtime.isWinJS && WinJS["Application"]) + { + WinJS["Application"]["onbackclick"] = function (e) + { + return !!self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); + }; + } + this.runtime.addSuspendCallback(function(s) { + if (s) + { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnPageHidden, self); + } + else + { + self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnPageVisible, self); + } + }); + this.is_arcade = (typeof window["is_scirra_arcade"] !== "undefined"); + }; + instanceProto.onSWMessage = function (e) + { + var messageType = e["data"]["type"]; + if (messageType === "downloading-update") + this.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateFound, this); + else if (messageType === "update-ready" || messageType === "update-pending") + this.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateReady, this); + else if (messageType === "offline-ready") + this.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOfflineReady, this); + }; + var batteryManager = null; + var loadedBatteryManager = false; + function maybeLoadBatteryManager() + { + if (loadedBatteryManager) + return; + if (!navigator["getBattery"]) + return; + var promise = navigator["getBattery"](); + loadedBatteryManager = true; + if (promise) + { + promise.then(function (manager) { + batteryManager = manager; + }); + } + }; + function Cnds() {}; + Cnds.prototype.CookiesEnabled = function() + { + return navigator ? navigator.cookieEnabled : false; + }; + Cnds.prototype.IsOnline = function() + { + return navigator ? navigator.onLine : false; + }; + Cnds.prototype.HasJava = function() + { + return navigator ? navigator.javaEnabled() : false; + }; + Cnds.prototype.OnOnline = function() + { + return true; + }; + Cnds.prototype.OnOffline = function() + { + return true; + }; + Cnds.prototype.IsDownloadingUpdate = function () + { + return false; // deprecated + }; + Cnds.prototype.OnUpdateReady = function () + { + return true; + }; + Cnds.prototype.PageVisible = function () + { + return !this.runtime.isSuspended; + }; + Cnds.prototype.OnPageVisible = function () + { + return true; + }; + Cnds.prototype.OnPageHidden = function () + { + return true; + }; + Cnds.prototype.OnResize = function () + { + return true; + }; + Cnds.prototype.IsFullscreen = function () + { + return !!(document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || this.runtime.isNodeFullscreen); + }; + Cnds.prototype.OnBackButton = function () + { + return true; + }; + Cnds.prototype.OnMenuButton = function () + { + return true; + }; + Cnds.prototype.OnSearchButton = function () + { + return true; + }; + Cnds.prototype.IsMetered = function () + { + var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"]; + if (!connection) + return false; + return !!connection["metered"]; + }; + Cnds.prototype.IsCharging = function () + { + var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"]; + if (battery) + { + return !!battery["charging"] + } + else + { + maybeLoadBatteryManager(); + if (batteryManager) + { + return !!batteryManager["charging"]; + } + else + { + return true; // if unknown, default to charging (powered) + } + } + }; + Cnds.prototype.IsPortraitLandscape = function (p) + { + var current = (window.innerWidth <= window.innerHeight ? 0 : 1); + return current === p; + }; + Cnds.prototype.SupportsFullscreen = function () + { + if (this.runtime.isNodeWebkit) + return true; + var elem = this.runtime.canvasdiv || this.runtime.canvas; + return !!(elem["requestFullscreen"] || elem["mozRequestFullScreen"] || elem["msRequestFullscreen"] || elem["webkitRequestFullScreen"]); + }; + Cnds.prototype.OnUpdateFound = function () + { + return true; + }; + Cnds.prototype.OnUpdateReady = function () + { + return true; + }; + Cnds.prototype.OnOfflineReady = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Alert = function (msg) + { + if (!this.runtime.isDomFree) + alert(msg.toString()); + }; + Acts.prototype.Close = function () + { + if (this.runtime.isCocoonJs) + CocoonJS["App"]["forceToFinish"](); + else if (window["tizen"]) + window["tizen"]["application"]["getCurrentApplication"]()["exit"](); + else if (navigator["app"] && navigator["app"]["exitApp"]) + navigator["app"]["exitApp"](); + else if (navigator["device"] && navigator["device"]["exitApp"]) + navigator["device"]["exitApp"](); + else if (!this.is_arcade && !this.runtime.isDomFree) + window.close(); + }; + Acts.prototype.Focus = function () + { + if (this.runtime.isNodeWebkit) + { + var win = window["nwgui"]["Window"]["get"](); + win["focus"](); + } + else if (!this.is_arcade && !this.runtime.isDomFree) + window.focus(); + }; + Acts.prototype.Blur = function () + { + if (this.runtime.isNodeWebkit) + { + var win = window["nwgui"]["Window"]["get"](); + win["blur"](); + } + else if (!this.is_arcade && !this.runtime.isDomFree) + window.blur(); + }; + Acts.prototype.GoBack = function () + { + if (navigator["app"] && navigator["app"]["backHistory"]) + navigator["app"]["backHistory"](); + else if (!this.is_arcade && !this.runtime.isDomFree && window.back) + window.back(); + }; + Acts.prototype.GoForward = function () + { + if (!this.is_arcade && !this.runtime.isDomFree && window.forward) + window.forward(); + }; + Acts.prototype.GoHome = function () + { + if (!this.is_arcade && !this.runtime.isDomFree && window.home) + window.home(); + }; + Acts.prototype.GoToURL = function (url, target) + { + if (this.runtime.isCocoonJs) + CocoonJS["App"]["openURL"](url); + else if (this.runtime.isEjecta) + ejecta["openURL"](url); + else if (this.runtime.isWinJS) + Windows["System"]["Launcher"]["launchUriAsync"](new Windows["Foundation"]["Uri"](url)); + else if (navigator["app"] && navigator["app"]["loadUrl"]) + navigator["app"]["loadUrl"](url, { "openExternal": true }); + else if (self["cordova"] && self["cordova"]["InAppBrowser"]) + self["cordova"]["InAppBrowser"]["open"](url, "_system"); + else if (!this.is_arcade && !this.runtime.isDomFree) + { + if (target === 2 && !this.is_arcade) // top + window.top.location = url; + else if (target === 1 && !this.is_arcade) // parent + window.parent.location = url; + else // self + window.location = url; + } + }; + Acts.prototype.GoToURLWindow = function (url, tag) + { + if (this.runtime.isCocoonJs) + CocoonJS["App"]["openURL"](url); + else if (this.runtime.isEjecta) + ejecta["openURL"](url); + else if (this.runtime.isWinJS) + Windows["System"]["Launcher"]["launchUriAsync"](new Windows["Foundation"]["Uri"](url)); + else if (navigator["app"] && navigator["app"]["loadUrl"]) + navigator["app"]["loadUrl"](url, { "openExternal": true }); + else if (self["cordova"] && self["cordova"]["InAppBrowser"]) + self["cordova"]["InAppBrowser"]["open"](url, "_system"); + else if (!this.is_arcade && !this.runtime.isDomFree) + window.open(url, tag); + }; + Acts.prototype.Reload = function () + { + if (!this.is_arcade && !this.runtime.isDomFree) + window.location.reload(); + }; + var firstRequestFullscreen = true; + var crruntime = null; + function onFullscreenError(e) + { + if (console && console.warn) + console.warn("Fullscreen request failed: ", e); + crruntime["setSize"](window.innerWidth, window.innerHeight); + }; + Acts.prototype.RequestFullScreen = function (stretchmode) + { + if (this.runtime.isDomFree) + { + cr.logexport("[Construct 2] Requesting fullscreen is not supported on this platform - the request has been ignored"); + return; + } + if (stretchmode >= 2) + stretchmode += 1; + if (stretchmode === 6) + stretchmode = 2; + if (this.runtime.isNodeWebkit) + { + if (this.runtime.isDebug) + { + debuggerFullscreen(true); + } + else if (!this.runtime.isNodeFullscreen && window["nwgui"]) + { + window["nwgui"]["Window"]["get"]()["enterFullscreen"](); + this.runtime.isNodeFullscreen = true; + this.runtime.fullscreen_scaling = (stretchmode >= 2 ? stretchmode : 0); + } + } + else + { + if (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || document["fullScreenElement"]) + { + return; + } + this.runtime.fullscreen_scaling = (stretchmode >= 2 ? stretchmode : 0); + var elem = document.documentElement; + if (firstRequestFullscreen) + { + firstRequestFullscreen = false; + crruntime = this.runtime; + elem.addEventListener("mozfullscreenerror", onFullscreenError); + elem.addEventListener("webkitfullscreenerror", onFullscreenError); + elem.addEventListener("MSFullscreenError", onFullscreenError); + elem.addEventListener("fullscreenerror", onFullscreenError); + } + if (elem["requestFullscreen"]) + elem["requestFullscreen"](); + else if (elem["mozRequestFullScreen"]) + elem["mozRequestFullScreen"](); + else if (elem["msRequestFullscreen"]) + elem["msRequestFullscreen"](); + else if (elem["webkitRequestFullScreen"]) + { + if (typeof Element !== "undefined" && typeof Element["ALLOW_KEYBOARD_INPUT"] !== "undefined") + elem["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]); + else + elem["webkitRequestFullScreen"](); + } + } + }; + Acts.prototype.CancelFullScreen = function () + { + if (this.runtime.isDomFree) + { + cr.logexport("[Construct 2] Exiting fullscreen is not supported on this platform - the request has been ignored"); + return; + } + if (this.runtime.isNodeWebkit) + { + if (this.runtime.isDebug) + { + debuggerFullscreen(false); + } + else if (this.runtime.isNodeFullscreen && window["nwgui"]) + { + window["nwgui"]["Window"]["get"]()["leaveFullscreen"](); + this.runtime.isNodeFullscreen = false; + } + } + else + { + if (document["exitFullscreen"]) + document["exitFullscreen"](); + else if (document["mozCancelFullScreen"]) + document["mozCancelFullScreen"](); + else if (document["msExitFullscreen"]) + document["msExitFullscreen"](); + else if (document["webkitCancelFullScreen"]) + document["webkitCancelFullScreen"](); + } + }; + Acts.prototype.Vibrate = function (pattern_) + { + try { + var arr = pattern_.split(","); + var i, len; + for (i = 0, len = arr.length; i < len; i++) + { + arr[i] = parseInt(arr[i], 10); + } + if (navigator["vibrate"]) + navigator["vibrate"](arr); + else if (navigator["mozVibrate"]) + navigator["mozVibrate"](arr); + else if (navigator["webkitVibrate"]) + navigator["webkitVibrate"](arr); + else if (navigator["msVibrate"]) + navigator["msVibrate"](arr); + } + catch (e) {} + }; + Acts.prototype.InvokeDownload = function (url_, filename_) + { + var a = document.createElement("a"); + if (typeof a["download"] === "undefined") + { + window.open(url_); + } + else + { + var body = document.getElementsByTagName("body")[0]; + a.textContent = filename_; + a.href = url_; + a["download"] = filename_; + body.appendChild(a); + var clickEvent = new MouseEvent("click"); + a.dispatchEvent(clickEvent); + body.removeChild(a); + } + }; + Acts.prototype.InvokeDownloadString = function (str_, mimetype_, filename_) + { + var datauri = "data:" + mimetype_ + "," + encodeURIComponent(str_); + var a = document.createElement("a"); + if (typeof a["download"] === "undefined") + { + window.open(datauri); + } + else + { + var body = document.getElementsByTagName("body")[0]; + a.textContent = filename_; + a.href = datauri; + a["download"] = filename_; + body.appendChild(a); + var clickEvent = new MouseEvent("click"); + a.dispatchEvent(clickEvent); + body.removeChild(a); + } + }; + Acts.prototype.ConsoleLog = function (type_, msg_) + { + if (typeof console === "undefined") + return; + if (type_ === 0 && console.log) + console.log(msg_.toString()); + if (type_ === 1 && console.warn) + console.warn(msg_.toString()); + if (type_ === 2 && console.error) + console.error(msg_.toString()); + }; + Acts.prototype.ConsoleGroup = function (name_) + { + if (console && console.group) + console.group(name_); + }; + Acts.prototype.ConsoleGroupEnd = function () + { + if (console && console.groupEnd) + console.groupEnd(); + }; + Acts.prototype.ExecJs = function (js_) + { + try { + if (eval) + eval(js_); + } + catch (e) + { + if (console && console.error) + console.error("Error executing Javascript: ", e); + } + }; + var orientations = [ + "portrait", + "landscape", + "portrait-primary", + "portrait-secondary", + "landscape-primary", + "landscape-secondary" + ]; + Acts.prototype.LockOrientation = function (o) + { + o = Math.floor(o); + if (o < 0 || o >= orientations.length) + return; + this.runtime.autoLockOrientation = false; + var orientation = orientations[o]; + if (screen["orientation"] && screen["orientation"]["lock"]) + screen["orientation"]["lock"](orientation); + else if (screen["lockOrientation"]) + screen["lockOrientation"](orientation); + else if (screen["webkitLockOrientation"]) + screen["webkitLockOrientation"](orientation); + else if (screen["mozLockOrientation"]) + screen["mozLockOrientation"](orientation); + else if (screen["msLockOrientation"]) + screen["msLockOrientation"](orientation); + }; + Acts.prototype.UnlockOrientation = function () + { + this.runtime.autoLockOrientation = false; + if (screen["orientation"] && screen["orientation"]["unlock"]) + screen["orientation"]["unlock"](); + else if (screen["unlockOrientation"]) + screen["unlockOrientation"](); + else if (screen["webkitUnlockOrientation"]) + screen["webkitUnlockOrientation"](); + else if (screen["mozUnlockOrientation"]) + screen["mozUnlockOrientation"](); + else if (screen["msUnlockOrientation"]) + screen["msUnlockOrientation"](); + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.URL = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : window.location.toString()); + }; + Exps.prototype.Protocol = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : window.location.protocol); + }; + Exps.prototype.Domain = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : window.location.hostname); + }; + Exps.prototype.PathName = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : window.location.pathname); + }; + Exps.prototype.Hash = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : window.location.hash); + }; + Exps.prototype.Referrer = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : document.referrer); + }; + Exps.prototype.Title = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : document.title); + }; + Exps.prototype.Name = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : navigator.appName); + }; + Exps.prototype.Version = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : navigator.appVersion); + }; + Exps.prototype.Language = function (ret) + { + if (navigator && navigator.language) + ret.set_string(navigator.language); + else + ret.set_string(""); + }; + Exps.prototype.Platform = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : navigator.platform); + }; + Exps.prototype.Product = function (ret) + { + if (navigator && navigator.product) + ret.set_string(navigator.product); + else + ret.set_string(""); + }; + Exps.prototype.Vendor = function (ret) + { + if (navigator && navigator.vendor) + ret.set_string(navigator.vendor); + else + ret.set_string(""); + }; + Exps.prototype.UserAgent = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : navigator.userAgent); + }; + Exps.prototype.QueryString = function (ret) + { + ret.set_string(this.runtime.isDomFree ? "" : window.location.search); + }; + Exps.prototype.QueryParam = function (ret, paramname) + { + if (this.runtime.isDomFree) + { + ret.set_string(""); + return; + } + var match = RegExp('[?&]' + paramname + '=([^&]*)').exec(window.location.search); + if (match) + ret.set_string(decodeURIComponent(match[1].replace(/\+/g, ' '))); + else + ret.set_string(""); + }; + Exps.prototype.Bandwidth = function (ret) + { + var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"]; + if (!connection) + ret.set_float(Number.POSITIVE_INFINITY); + else + { + if (typeof connection["bandwidth"] !== "undefined") + ret.set_float(connection["bandwidth"]); + else if (typeof connection["downlinkMax"] !== "undefined") + ret.set_float(connection["downlinkMax"]); + else + ret.set_float(Number.POSITIVE_INFINITY); + } + }; + Exps.prototype.ConnectionType = function (ret) + { + var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"]; + if (!connection) + ret.set_string("unknown"); + else + { + ret.set_string(connection["type"] || "unknown"); + } + }; + Exps.prototype.BatteryLevel = function (ret) + { + var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"]; + if (battery) + { + ret.set_float(battery["level"]); + } + else + { + maybeLoadBatteryManager(); + if (batteryManager) + { + ret.set_float(batteryManager["level"]); + } + else + { + ret.set_float(1); // not supported/unknown: assume charged + } + } + }; + Exps.prototype.BatteryTimeLeft = function (ret) + { + var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"]; + if (battery) + { + ret.set_float(battery["dischargingTime"]); + } + else + { + maybeLoadBatteryManager(); + if (batteryManager) + { + ret.set_float(batteryManager["dischargingTime"]); + } + else + { + ret.set_float(Number.POSITIVE_INFINITY); // not supported/unknown: assume infinite time left + } + } + }; + Exps.prototype.ExecJS = function (ret, js_) + { + if (!eval) + { + ret.set_any(0); + return; + } + var result = 0; + try { + result = eval(js_); + } + catch (e) + { + if (console && console.error) + console.error("Error executing Javascript: ", e); + } + if (typeof result === "number") + ret.set_any(result); + else if (typeof result === "string") + ret.set_any(result); + else if (typeof result === "boolean") + ret.set_any(result ? 1 : 0); + else + ret.set_any(0); + }; + Exps.prototype.ScreenWidth = function (ret) + { + ret.set_int(screen.width); + }; + Exps.prototype.ScreenHeight = function (ret) + { + ret.set_int(screen.height); + }; + Exps.prototype.DevicePixelRatio = function (ret) + { + ret.set_float(this.runtime.devicePixelRatio); + }; + Exps.prototype.WindowInnerWidth = function (ret) + { + ret.set_int(window.innerWidth); + }; + Exps.prototype.WindowInnerHeight = function (ret) + { + ret.set_int(window.innerHeight); + }; + Exps.prototype.WindowOuterWidth = function (ret) + { + ret.set_int(window.outerWidth); + }; + Exps.prototype.WindowOuterHeight = function (ret) + { + ret.set_int(window.outerHeight); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Button = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Button.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + if (this.runtime.isDomFree) + { + cr.logexport("[Construct 2] Button plugin not supported on this platform - the object will not be created"); + return; + } + this.isCheckbox = (this.properties[0] === 1); + this.inputElem = document.createElement("input"); + if (this.isCheckbox) + this.elem = document.createElement("label"); + else + this.elem = this.inputElem; + this.labelText = null; + this.inputElem.type = (this.isCheckbox ? "checkbox" : "button"); + this.inputElem.id = this.properties[6]; + jQuery(this.elem).appendTo(this.runtime.canvasdiv ? this.runtime.canvasdiv : "body"); + if (this.isCheckbox) + { + jQuery(this.inputElem).appendTo(this.elem); + this.labelText = document.createTextNode(this.properties[1]); + jQuery(this.elem).append(this.labelText); + this.inputElem.checked = (this.properties[7] !== 0); + jQuery(this.elem).css("font-family", "sans-serif"); + jQuery(this.elem).css("display", "inline-block"); + jQuery(this.elem).css("color", "black"); + } + else + this.inputElem.value = this.properties[1]; + this.elem.title = this.properties[2]; + this.inputElem.disabled = (this.properties[4] === 0); + this.autoFontSize = (this.properties[5] !== 0); + this.element_hidden = false; + if (this.properties[3] === 0) + { + jQuery(this.elem).hide(); + this.visible = false; + this.element_hidden = true; + } + this.inputElem.onclick = (function (self) { + return function(e) { + e.stopPropagation(); + self.runtime.isInUserInputEvent = true; + self.runtime.trigger(cr.plugins_.Button.prototype.cnds.OnClicked, self); + self.runtime.isInUserInputEvent = false; + }; + })(this); + this.elem.addEventListener("touchstart", function (e) { + e.stopPropagation(); + }, false); + this.elem.addEventListener("touchmove", function (e) { + e.stopPropagation(); + }, false); + this.elem.addEventListener("touchend", function (e) { + e.stopPropagation(); + }, false); + jQuery(this.elem).mousedown(function (e) { + e.stopPropagation(); + }); + jQuery(this.elem).mouseup(function (e) { + e.stopPropagation(); + }); + jQuery(this.elem).keydown(function (e) { + e.stopPropagation(); + }); + jQuery(this.elem).keyup(function (e) { + e.stopPropagation(); + }); + this.lastLeft = 0; + this.lastTop = 0; + this.lastRight = 0; + this.lastBottom = 0; + this.lastWinWidth = 0; + this.lastWinHeight = 0; + this.updatePosition(true); + this.runtime.tickMe(this); + }; + instanceProto.saveToJSON = function () + { + var o = { + "tooltip": this.elem.title, + "disabled": !!this.inputElem.disabled + }; + if (this.isCheckbox) + { + o["checked"] = !!this.inputElem.checked; + o["text"] = this.labelText.nodeValue; + } + else + { + o["text"] = this.elem.value; + } + return o; + }; + instanceProto.loadFromJSON = function (o) + { + this.elem.title = o["tooltip"]; + this.inputElem.disabled = o["disabled"]; + if (this.isCheckbox) + { + this.inputElem.checked = o["checked"]; + this.labelText.nodeValue = o["text"]; + } + else + { + this.elem.value = o["text"]; + } + }; + instanceProto.onDestroy = function () + { + if (this.runtime.isDomFree) + return; + jQuery(this.elem).remove(); + this.elem = null; + }; + instanceProto.tick = function () + { + this.updatePosition(); + }; + var last_canvas_offset = null; + var last_checked_tick = -1; + instanceProto.updatePosition = function (first) + { + if (this.runtime.isDomFree) + return; + var left = this.layer.layerToCanvas(this.x, this.y, true); + var top = this.layer.layerToCanvas(this.x, this.y, false); + var right = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, true); + var bottom = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, false); + var rightEdge = this.runtime.width / this.runtime.devicePixelRatio; + var bottomEdge = this.runtime.height / this.runtime.devicePixelRatio; + if (!this.visible || !this.layer.visible || right <= 0 || bottom <= 0 || left >= rightEdge || top >= bottomEdge) + { + if (!this.element_hidden) + jQuery(this.elem).hide(); + this.element_hidden = true; + return; + } + if (left < 1) + left = 1; + if (top < 1) + top = 1; + if (right >= rightEdge) + right = rightEdge - 1; + if (bottom >= bottomEdge) + bottom = bottomEdge - 1; + var curWinWidth = window.innerWidth; + var curWinHeight = window.innerHeight; + if (!first && this.lastLeft === left && this.lastTop === top && this.lastRight === right && this.lastBottom === bottom && this.lastWinWidth === curWinWidth && this.lastWinHeight === curWinHeight) + { + if (this.element_hidden) + { + jQuery(this.elem).show(); + this.element_hidden = false; + } + return; + } + this.lastLeft = left; + this.lastTop = top; + this.lastRight = right; + this.lastBottom = bottom; + this.lastWinWidth = curWinWidth; + this.lastWinHeight = curWinHeight; + if (this.element_hidden) + { + jQuery(this.elem).show(); + this.element_hidden = false; + } + var offx = Math.round(left) + jQuery(this.runtime.canvas).offset().left; + var offy = Math.round(top) + jQuery(this.runtime.canvas).offset().top; + jQuery(this.elem).css("position", "absolute"); + jQuery(this.elem).offset({left: offx, top: offy}); + jQuery(this.elem).width(Math.round(right - left)); + jQuery(this.elem).height(Math.round(bottom - top)); + if (this.autoFontSize) + jQuery(this.elem).css("font-size", ((this.layer.getScale(true) / this.runtime.devicePixelRatio) - 0.2) + "em"); + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function(glw) + { + }; + function Cnds() {}; + Cnds.prototype.OnClicked = function () + { + return true; + }; + Cnds.prototype.IsChecked = function () + { + return this.isCheckbox && this.inputElem.checked; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetText = function (text) + { + if (this.runtime.isDomFree) + return; + if (this.isCheckbox) + this.labelText.nodeValue = text; + else + this.elem.value = text; + }; + Acts.prototype.SetTooltip = function (text) + { + if (this.runtime.isDomFree) + return; + this.elem.title = text; + }; + Acts.prototype.SetVisible = function (vis) + { + if (this.runtime.isDomFree) + return; + this.visible = (vis !== 0); + }; + Acts.prototype.SetEnabled = function (en) + { + if (this.runtime.isDomFree) + return; + this.inputElem.disabled = (en === 0); + }; + Acts.prototype.SetFocus = function () + { + if (this.runtime.isDomFree) + return; + this.inputElem.focus(); + }; + Acts.prototype.SetBlur = function () + { + if (this.runtime.isDomFree) + return; + this.inputElem.blur(); + }; + Acts.prototype.SetCSSStyle = function (p, v) + { + if (this.runtime.isDomFree) + return; + jQuery(this.elem).css(p, v); + }; + Acts.prototype.SetChecked = function (c) + { + if (this.runtime.isDomFree || !this.isCheckbox) + return; + this.inputElem.checked = (c === 1); + }; + Acts.prototype.ToggleChecked = function () + { + if (this.runtime.isDomFree || !this.isCheckbox) + return; + this.inputElem.checked = !this.inputElem.checked; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + pluginProto.exps = new Exps(); +}()); +; +; +var lastCSS = ""; +var importList = []; +function importcssfile(filename){ + if (importList.indexOf(filename)==-1){ //Only imports if file of same name not already imported + var fileref=document.createElement("link") + fileref.setAttribute("rel", "stylesheet") + fileref.setAttribute("type", "text/css") + fileref.setAttribute("href", filename) + document.getElementsByTagName("head")[0].appendChild(fileref) + importList.push(filename) + } +}; +if(!Array.prototype.indexOf) { + Array.prototype.indexOf = function(what, i) { + i = i || 0; + var L = this.length; + while (i < L) { + if(this[i] === what) return i; + ++i; + } + return -1; + }; +}; +function removecssfile(filename){ + var removeList=document.getElementsByTagName("link") + for (var i=removeList.length; i>=0; i--){ //search backwards within nodelist for matching elements to remove + if (removeList[i] && removeList[i].getAttribute("href")!=null && removeList[i].getAttribute("href").indexOf(filename)!=-1) + removeList[i].parentNode.removeChild(removeList[i]) //remove element by calling parentNode.removeChild() + } + importList.splice(importList.indexOf(filename), 1); +}; +cr.plugins_.CSS_import = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.CSS_import.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + if (this.properties[0] != ""){ + importcssfile(this.properties[0]); + lastCSS = this.properties[0]; + } + }; + instanceProto.onDestroy = function () + { + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function(glw) + { + }; + pluginProto.cnds = {}; + var cnds = pluginProto.cnds; + cnds.CompareCSS = function (text, case_) + { + return this.properties[0] === text; + }; + pluginProto.acts = {}; + var acts = pluginProto.acts; + acts.SetCSS = function (setName) + { + importcssfile(setName); + lastCSS = setName; + }; + acts.RemCSS = function (remName) + { + removecssfile(remName); + }; + pluginProto.exps = {}; + var exps = pluginProto.exps; + exps.GetCSS = function (ret) + { + if (lastCSS != ""){ + ret.set_string(lastCSS); + } else if (this.properties[0] != ""){ + ret.set_string(this.properties[0]); + } else { + ret.set_string(""); + } + }; +}()); +; +; +cr.plugins_.Function = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Function.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + var funcStack = []; + var funcStackPtr = -1; + var isInPreview = false; // set in onCreate + function FuncStackEntry() + { + this.name = ""; + this.retVal = 0; + this.params = []; + }; + function pushFuncStack() + { + funcStackPtr++; + if (funcStackPtr === funcStack.length) + funcStack.push(new FuncStackEntry()); + return funcStack[funcStackPtr]; + }; + function getCurrentFuncStack() + { + if (funcStackPtr < 0) + return null; + return funcStack[funcStackPtr]; + }; + function getOneAboveFuncStack() + { + if (!funcStack.length) + return null; + var i = funcStackPtr + 1; + if (i >= funcStack.length) + i = funcStack.length - 1; + return funcStack[i]; + }; + function popFuncStack() + { +; + funcStackPtr--; + }; + instanceProto.onCreate = function() + { + isInPreview = (typeof cr_is_preview !== "undefined"); + var self = this; + window["c2_callFunction"] = function (name_, params_) + { + var i, len, v; + var fs = pushFuncStack(); + fs.name = name_.toLowerCase(); + fs.retVal = 0; + if (params_) + { + fs.params.length = params_.length; + for (i = 0, len = params_.length; i < len; ++i) + { + v = params_[i]; + if (typeof v === "number" || typeof v === "string") + fs.params[i] = v; + else if (typeof v === "boolean") + fs.params[i] = (v ? 1 : 0); + else + fs.params[i] = 0; + } + } + else + { + cr.clearArray(fs.params); + } + self.runtime.trigger(cr.plugins_.Function.prototype.cnds.OnFunction, self, fs.name); + popFuncStack(); + return fs.retVal; + }; + }; + function Cnds() {}; + Cnds.prototype.OnFunction = function (name_) + { + var fs = getCurrentFuncStack(); + if (!fs) + return false; + return cr.equals_nocase(name_, fs.name); + }; + Cnds.prototype.CompareParam = function (index_, cmp_, value_) + { + var fs = getCurrentFuncStack(); + if (!fs) + return false; + index_ = cr.floor(index_); + if (index_ < 0 || index_ >= fs.params.length) + return false; + return cr.do_cmp(fs.params[index_], cmp_, value_); + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.CallFunction = function (name_, params_) + { + var fs = pushFuncStack(); + fs.name = name_.toLowerCase(); + fs.retVal = 0; + cr.shallowAssignArray(fs.params, params_); + var ran = this.runtime.trigger(cr.plugins_.Function.prototype.cnds.OnFunction, this, fs.name); + if (isInPreview && !ran) + { +; + } + popFuncStack(); + }; + Acts.prototype.SetReturnValue = function (value_) + { + var fs = getCurrentFuncStack(); + if (fs) + fs.retVal = value_; + else +; + }; + Acts.prototype.CallExpression = function (unused) + { + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.ReturnValue = function (ret) + { + var fs = getOneAboveFuncStack(); + if (fs) + ret.set_any(fs.retVal); + else + ret.set_int(0); + }; + Exps.prototype.ParamCount = function (ret) + { + var fs = getCurrentFuncStack(); + if (fs) + ret.set_int(fs.params.length); + else + { +; + ret.set_int(0); + } + }; + Exps.prototype.Param = function (ret, index_) + { + index_ = cr.floor(index_); + var fs = getCurrentFuncStack(); + if (fs) + { + if (index_ >= 0 && index_ < fs.params.length) + { + ret.set_any(fs.params[index_]); + } + else + { +; + ret.set_int(0); + } + } + else + { +; + ret.set_int(0); + } + }; + Exps.prototype.Call = function (ret, name_) + { + var fs = pushFuncStack(); + fs.name = name_.toLowerCase(); + fs.retVal = 0; + cr.clearArray(fs.params); + var i, len; + for (i = 2, len = arguments.length; i < len; i++) + fs.params.push(arguments[i]); + var ran = this.runtime.trigger(cr.plugins_.Function.prototype.cnds.OnFunction, this, fs.name); + if (isInPreview && !ran) + { +; + } + popFuncStack(); + ret.set_any(fs.retVal); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.GameAnalytics = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.GameAnalytics.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.build = this.properties[0]; + this.customUserId = this.properties[1]; + this.enableManualSessionHandling = this.properties[2]; + this.enableInfoLog = this.properties[3]; + this.enableVerboseLog = this.properties[4]; + this.gameKeyBrowser = this.properties[5]; + this.secretKeyBrowser = this.properties[6]; + this.gameKeyAndroid = this.properties[7]; + this.secretKeyAndroid = this.properties[8]; + this.gameKeyIOS = this.properties[9]; + this.secretKeyIOS = this.properties[10]; + this.customDimensions01 = []; + this.customDimensions02 = []; + this.customDimensions03 = []; + this.resourceCurrencies = []; + this.resourceItemTypes = []; + }; + instanceProto.onDestroy = function () + { + }; + instanceProto.saveToJSON = function () + { + return { + }; + }; + instanceProto.loadFromJSON = function (o) + { + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function (glw) + { + }; + function Cnds() {}; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.addAvailableCustomDimension01 = function (dimension) + { + this.customDimensions01.push(dimension); + }; + Acts.prototype.addAvailableCustomDimension02 = function (dimension) + { + this.customDimensions02.push(dimension); + }; + Acts.prototype.addAvailableCustomDimension03 = function (dimension) + { + this.customDimensions03.push(dimension); + }; + Acts.prototype.addAvailableResourceCurrency = function (currency) + { + this.resourceCurrencies.push(currency); + }; + Acts.prototype.addAvailableResourceItemType = function (itemType) + { + this.resourceItemTypes.push(itemType); + }; + Acts.prototype.initialize = function () + { + var VERSION = "1.1.1"; + if(typeof window["GameAnalytics"]["initialize"] == "function") + { + if(this.enableInfoLog) + { + GameAnalytics.setEnabledInfoLog(true); + } + if(this.enableVerboseLog) + { + GameAnalytics.setEnabledVerboseLog(true); + } + if(this.enableManualSessionHandling) + { + GameAnalytics.setEnabledManualSessionHandling(true); + } + if(this.customDimensions01.length > 0) + { + GameAnalytics.configureAvailableCustomDimensions01(this.customDimensions01); + } + if(this.customDimensions02.length > 0) + { + GameAnalytics.configureAvailableCustomDimensions02(this.customDimensions02); + } + if(this.customDimensions03.length > 0) + { + GameAnalytics.configureAvailableCustomDimensions03(this.customDimensions03); + } + if(this.resourceCurrencies.length > 0) + { + GameAnalytics.configureAvailableResourceCurrencies(this.resourceCurrencies); + } + if(this.resourceItemTypes.length > 0) + { + GameAnalytics.configureAvailableResourceItemTypes(this.resourceItemTypes); + } + GameAnalytics.configureBuild(this.build); + var sdkVersion = "construct " + VERSION; + var gameKey = device.platform === "Android" ? this.gameKeyAndroid : this.gameKeyIOS; + var secretKey = device.platform === "Android" ? this.secretKeyAndroid : this.secretKeyIOS; + GameAnalytics.initialize({ + gameKey: gameKey, + secretKey: secretKey, + sdkVersion: sdkVersion + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + var ga = window["gameanalytics"]["GameAnalytics"]; + if(this.enableInfoLog) + { + ga["setEnabledInfoLog"](true); + } + if(this.enableVerboseLog) + { + ga["setEnabledVerboseLog"](true); + } + if(this.enableManualSessionHandling) + { + ga["setEnabledManualSessionHandling"](true); + } + if(this.customDimensions01.length > 0) + { + ga["configureAvailableCustomDimensions01"](this.customDimensions01); + } + if(this.customDimensions02.length > 0) + { + ga["configureAvailableCustomDimensions02"](this.customDimensions02); + } + if(this.customDimensions03.length > 0) + { + ga["configureAvailableCustomDimensions03"](this.customDimensions03); + } + if(this.resourceCurrencies.length > 0) + { + ga["configureAvailableResourceCurrencies"](this.resourceCurrencies); + } + if(this.resourceItemTypes.length > 0) + { + ga["configureAvailableResourceItemTypes"](this.resourceItemTypes); + } + ga["configureBuild"](this.build); + ga["configureSdkGameEngineVersion"]("construct " + VERSION); + ga["initialize"](this.gameKeyBrowser, this.secretKeyBrowser); + } + else + { + console.log("initialize: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.addBusinessEvent = function (currency, amount, itemType, itemId, cartType) + { + if(typeof window["GameAnalytics"]["addBusinessEvent"] == "function") + { + GameAnalytics.addBusinessEvent({ + currency: currency, + amount: amount, + itemType: itemType, + itemId: itemId, + cartType: cartType + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["addBusinessEvent"](currency, amount, itemType, itemId, cartType); + } + else + { + console.log("addBusinessEvent: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.addResourceEvent = function (flowType, currency, amount, itemType, itemId) + { + if(typeof window["GameAnalytics"]["addResourceEvent"] == "function") + { + GameAnalytics.addResourceEvent({ + flowType: flowType, + currency: currency, + amount: amount, + itemType: itemType, + itemId: itemId + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["addResourceEvent"](flowType, currency, amount, itemType, itemId); + } + else + { + console.log("addResourceEvent: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.addProgressionEvent = function (progressionStatus, progression01, progression02, progression03) + { + if(typeof window["GameAnalytics"]["addProgressionEvent"] == "function") + { + GameAnalytics.addProgressionEvent({ + progressionStatus: progressionStatus, + progression01: progression01, + progression02: progression02, + progression03: progression03 + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["addProgressionEvent"](progressionStatus, progression01, progression02, progression03); + } + else + { + console.log("addProgressionEvent: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.addProgressionEventWithScore = function (progressionStatus, progression01, progression02, progression03, score) + { + if(typeof window["GameAnalytics"]["addProgressionEvent"] == "function") + { + GameAnalytics.addProgressionEvent({ + progressionStatus: progressionStatus, + progression01: progression01, + progression02: progression02, + progression03: progression03, + score: score + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["addProgressionEvent"](progressionStatus, progression01, progression02, progression03, score); + } + else + { + console.log("addProgressionEventWithScore: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.addDesignEvent = function (eventId) + { + if(typeof window["GameAnalytics"]["addDesignEvent"] == "function") + { + GameAnalytics.addDesignEvent({ + eventId: eventId + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["addDesignEvent"](eventId); + } + else + { + console.log("addDesignEvent: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.addDesignEventWithValue = function (eventId, value) + { + if(typeof window["GameAnalytics"]["addDesignEvent"] == "function") + { + GameAnalytics.addDesignEvent({ + eventId: eventId, + value: value + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["addDesignEvent"](eventId, value); + } + else + { + console.log("addDesignEventWithValue: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.addErrorEvent = function (severity, message) + { + if(typeof window["GameAnalytics"]["addErrorEvent"] == "function") + { + GameAnalytics.addErrorEvent({ + severity: severity, + message: message + }); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["addErrorEvent"](severity, message); + } + else + { + console.log("addErrorEvent: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.setEnabledManualSessionHandling = function (flag) + { + if(typeof window["GameAnalytics"]["setEnabledManualSessionHandling"] == "function") + { + GameAnalytics.setEnabledManualSessionHandling(flag ? true : false); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["setEnabledManualSessionHandling"](flag ? true : false); + } + else + { + console.log("setEnabledManualSessionHandling: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.setCustomDimension01 = function (dimension) + { + if(typeof window["GameAnalytics"]["setCustomDimension01"] == "function") + { + GameAnalytics.setCustomDimension01(dimension); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["setCustomDimension01"](dimension); + } + else + { + console.log("setCustomDimension01: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.setCustomDimension02 = function (dimension) + { + if(typeof window["GameAnalytics"]["setCustomDimension02"] == "function") + { + GameAnalytics.setCustomDimension02(dimension); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["setCustomDimension02"](dimension); + } + else + { + console.log("setCustomDimension02: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.setCustomDimension03 = function (dimension) + { + if(typeof window["GameAnalytics"]["setCustomDimension03"] == "function") + { + GameAnalytics.setCustomDimension03(dimension); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["setCustomDimension03"](dimension); + } + else + { + console.log("setCustomDimension03: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.setFacebookId = function (facebookId) + { + if(typeof window["GameAnalytics"]["setFacebookId"] == "function") + { + GameAnalytics.setFacebookId(facebookId); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["setFacebookId"](facebookId); + } + else + { + console.log("setFacebookId: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.setGender = function (gender) + { + if(typeof window["GameAnalytics"]["setGender"] == "function") + { + GameAnalytics.setGender(gender); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["setGender"](gender); + } + else + { + console.log("setGender: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.setBirthYear = function (birthYear) + { + if(typeof window["GameAnalytics"]["setBirthYear"] == "function") + { + GameAnalytics.setBirthYear(birthYear); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["setBirthYear"](birthYear); + } + else + { + console.log("setBirthYear: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.startSession = function () + { + if(typeof window["GameAnalytics"]["startSession"] == "function") + { + GameAnalytics.startSession(); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["startSession"](); + } + else + { + console.log("startSession: GameAnalytics object not found"); + return; + } + }; + Acts.prototype.endSession = function () + { + if(typeof window["GameAnalytics"]["endSession"] == "function") + { + GameAnalytics.endSession(); + } + else if(typeof window["gameanalytics"]["GameAnalytics"] != "undefined") + { + window["gameanalytics"]["GameAnalytics"]["endSession"](); + } + else + { + console.log("endSession: GameAnalytics object not found"); + return; + } + }; + pluginProto.acts = new Acts(); + function Exps() {}; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Globals = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Globals.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.defaultVarsValues = JSON.stringify(this.instance_vars); + }; + instanceProto.saveToJSON = function () + { + return { + "v": JSON.stringify(this.instance_vars) + }; + }; + instanceProto.loadFromJSON = function (o) + { + this.instance_vars = JSON.parse(o["v"]); + }; + function Cnds() {}; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.ResetVariables = function() + { + this.instance_vars = JSON.parse(this.defaultVarsValues); + }; + Acts.prototype.LoadVariables = function(varsJSON_) + { + this.instance_vars = JSON.parse(varsJSON_); + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.GetVariablesAsJSON = function(ret) + { + ret.set_string(JSON.stringify(this.instance_vars)); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.HTML_Div_Pode = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.HTML_Div_Pode.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + this.divloaded=0; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.elem = document.createElement("div"); + this.elem.innerHTML=this.properties[1]; + this.elem.style.cssText=this.properties[2]; + this.CSSstyle = this.properties[2]; + var widthfactor = this.width > 0 ? 1 : -1; + var heightfactor = this.height > 0 ? 1 : -1; + this.elem.setAttribute("id",this.properties[3]); + this.angle2D = this.angle; + /*this.angle3DX = 0; + this.angle3DY = 0; + this.angle3DZ = 0; + if(this.properties[5] == 1){ + this.angle3DX = this.properties[8]; + } + if(this.properties[6] == 1){ + this.angle3DY = this.properties[8]; + } + if(this.properties[7] == 1){ + this.angle3DZ = this.properties[8]; + }*/ + this.rotation2D = "-webkit-transform:rotate("+ this.angle * widthfactor * heightfactor*180/3.1416 + +"deg);"+ + "-moz-transform:rotate("+ this.angle * widthfactor * heightfactor*180/3.1416 + +"deg);"+ + "-o-transform:rotate("+ this.angle * widthfactor * heightfactor*180/3.1416 + +"deg);"; + /*this.perspectiveValue = "-webkit-perspective:"+ this.properties[4] + +";"+ + "-moz-perspective:"+ this.properties[4] + +";"+ + "-o-perspective:"+ this.properties[4] + +";"; + this.rotation3D = "-webkit-transform:rotate3d("+ this.properties[5] + "," + this.properties[6] + "," + this.properties[7] + "," + this.properties[8] + "deg);" + + "-moz-transform:rotate3d("+ this.properties[5] + "," + this.properties[6] + "," + this.properties[7] + "," + this.properties[8] + "deg);" + + "-o-transform:rotate3d("+ this.properties[5] + "," + this.properties[6] + "," + this.properties[7] + "," + this.properties[8] + "deg);" + + "-ms-transform:rotate3d("+ this.properties[5] + "," + this.properties[6] + "," + this.properties[7] + "," + this.properties[8] + "deg);" + + "transform:rotate3d("+ this.properties[5] + "," + this.properties[6] + "," + this.properties[7] + "," + this.properties[8] + "deg);"; + */ + this.elem.style.cssText += ";"+/*this.CSSstyle +";"+*/ this.rotation2D/* + this.perspectiveValue + this.rotation3D*/; + this.elem.width = Math.round(this.elem.width); + this.elem.height = Math.round(this.elem.height); + this.elem.x = Math.round(this.elem.x); + this.elem.y = Math.round(this.elem.y); + jQuery(this.elem).appendTo("body"); + if (this.properties[0] === 0) + { + jQuery(this.elem).hide(); + this.visible = false; + } + this.updatePosition(); + this.runtime.tickMe(this); + }; + instanceProto.onDestroy = function () + { + jQuery(this.elem).remove(); + this.elem = null; + }; + instanceProto.tick = function () + { + this.updatePosition(); + }; + instanceProto.updatePosition = function () + { + var left = this.layer.layerToCanvas(this.x, this.y, true); + var top = this.layer.layerToCanvas(this.x, this.y, false); + var right = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, true); + var bottom = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, false); + if (!this.visible || !this.layer.visible || right <= 0 || bottom <= 0 || left >= this.runtime.width || top >= this.runtime.height) + { + jQuery(this.elem).hide(); + return; + } + if (left < 1) + left = 1; + if (top < 1) + top = 1; + if (right >= this.runtime.width) + right = this.runtime.width - 1; + if (bottom >= this.runtime.height) + bottom = this.runtime.height - 1; + jQuery(this.elem).show(); + var offx = left + jQuery(this.runtime.canvas).offset().left; + var offy = top + jQuery(this.runtime.canvas).offset().top; + jQuery(this.elem).offset({left: offx, top: offy}); + jQuery(this.elem).width(right - left); + jQuery(this.elem).height(bottom - top); + this.elem.width = Math.round(this.elem.width); + this.elem.height = Math.round(this.elem.height); + this.elem.x = Math.round(this.elem.x); + this.elem.y = Math.round(this.elem.y); + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function(glw) + { + }; + pluginProto.cnds = {}; + var cnds = pluginProto.cnds; + cnds.CompareinnerHTML = function (text, case_) + { + return this.elem.innerHTML === text; + }; + cnds.CompareStyle = function (text, case_) + { + return this.elem.style.cssText === text; + }; + cnds.OnComplete = function (hmm) + { + return true; + }; + cnds.OnError = function () + { + return true; + }; + cnds.isFocused = function () + { + if(this.elem == document.activeElement) return true; + else return false; + }; + pluginProto.acts = {}; + var acts = pluginProto.acts; + acts.SetInnerHTML = function (text) + { + this.elem.innerHTML = text; + }; + acts.rotate3d = function (x,y,z,deg) + { + var rotationTemp = ""; + if(x == 1){ + this.angle3DX = this.angle3DX+deg; + rotationTemp = "-webkit-transform:rotateX("+this.angle3DX + "deg);" + + "-moz-transform:rotateX("+this.angle3DX + "deg);" + + "-o-transform:rotateX("+this.angle3DX + "deg);" + + "-ms-transform:rotateX("+this.angle3DX + "deg);" + + "transform:rotateX("+this.angle3DX + "deg);"; + } + if(y == 1){ + this.angle3DY = this.angle3DY+deg; + rotationTemp = rotationTemp + "-webkit-transform:rotateY("+this.angle3DY + "deg);" + + "-moz-transform:rotateY("+this.angle3DY + "deg);" + + "-o-transform:rotateY("+this.angle3DY + "deg);" + + "-ms-transform:rotateY("+this.angle3DY + "deg);" + + "transform:rotateY("+this.angle3DY + "deg);"; + } + if(z == 1){ + this.angle3DZ = this.angle3DZ+deg; + rotationTemp = rotationTemp + "-webkit-transform:rotateZ("+this.angle3DZ + "deg);" + + "-moz-transform:rotateZ("+this.angle3DZ + "deg);" + + "-o-transform:rotateZ("+this.angle3DZ + "deg);" + + "-ms-transform:rotateZ("+this.angle3DZ + "deg);" + + "transform:rotateZ("+this.angle3DZ + "deg);"; + } + this.rotation3D = rotationTemp; + this.elem.style.cssText= this.CSSstyle + this.rotation2D + this.perspectiveValue + this.rotation3D + /*+"position: absolute;" + +"left"+this.x+"px;" + +"top"+this.y+"px;" + +"-webkit-backface-visibility:visible;" + +"-webkit-transform-style: flat;";*/ + this.updatePosition(); + }; + acts.rotate2d = function (deg) + { + var widthfactor = this.width > 0 ? 1 : -1; + var heightfactor = this.height > 0 ? 1 : -1; + this.rotation2D = "-webkit-transform:rotate("+ deg * widthfactor * heightfactor*180/3.1416 + +"deg);"+ + "-moz-transform:rotate("+ deg * widthfactor * heightfactor*180/3.1416 + +"deg);"+ + "-o-transform:rotate("+ deg * widthfactor * heightfactor*180/3.1416 + +"deg);"; + this.elem.style.cssText= this.CSSstyle + this.rotation2D + this.perspectiveValue + this.rotation3D; + this.angle = this.angle2D+deg*180/3.1416; + }; + acts.setPerspective = function (perspective) + { + this.perspectiveValue = "-webkit-perspective:" + perspective +";" + + "-moz-perspective:" + perspective +";" + + "-o-perspective:" + perspective +";" + + "-ms-perspective:" + perspective +";" + + "perspective:" + perspective +";" + this.elem.style.cssText= this.CSSstyle + this.rotation2D + this.perspectiveValue + this.rotation3D; + }; + acts.LoadDiv = function (url_,postdata_) + { + if(postdata_.length){ + jQuery.ajax({ + context: this, + dataType: "text", + type: "POST", + url: url_, + data: postdata_, + success: function(data) { + this.elem.innerHTML=data; + this.runtime.trigger(cr.plugins_.HTML_Div.prototype.cnds.OnComplete, this); + }, + error: function() { + this.runtime.trigger(cr.plugins_.HTML_Div.prototype.cnds.OnError, this); + } + }); + } else { + jQuery.ajax({ + context: this, + dataType: "text", + type: "GET", + url: url_, + success: function(data) { + this.elem.innerHTML=data; + this.runtime.trigger(cr.plugins_.HTML_Div.prototype.cnds.OnComplete, this); + }, + error: function() { + this.runtime.trigger(cr.plugins_.HTML_Div.prototype.cnds.OnError, this); + } + }); + }; + }; + acts.SetStyle = function (text) + { + this.CSSstyle = text; + this.elem.style.cssText= this.CSSstyle + this.rotation2D + this.perspectiveValue + this.rotation3D; + }; + acts.SetVisible = function (vis) + { + this.visible = (vis !== 0); + }; + acts.setFocus = function () + { + this.elem.focus(); + }; + pluginProto.exps = {}; + var exps = pluginProto.exps; + exps.GetInnerHTML = function (ret) + { + ret.set_string(this.elem.innerHTML); + }; + exps.GetStyle = function (ret) + { + ret.set_string(this.elem.style.cssText); + }; +}()); +; +; +cr.plugins_.JSON = function(runtime) +{ + this.runtime = runtime; + this.references = {}; +}; +(function () +{ + /*! (C) WebReflection Mit Style License */ + var CircularJSON=function(e,t){function l(e,t,o){var u=[],f=[e],l=[e],c=[o?n:"[Circular]"],h=e,p=1,d;return function(e,v){return t&&(v=t.call(this,e,v)),e!==""&&(h!==this&&(d=p-a.call(f,this)-1,p-=d,f.splice(p,f.length),u.splice(p-1,u.length),h=this),typeof v=="object"&&v?(a.call(f,v)<0&&f.push(h=v),p=f.length,d=a.call(l,v),d<0?(d=l.push(v)-1,o?(u.push((""+e).replace(s,r)),c[d]=n+u.join(n)):c[d]=c[0]):v=c[d]):typeof v=="string"&&o&&(v=v.replace(r,i).replace(n,r))),v}}function c(e,t){for(var r=0,i=t.length;r -1) + { + info.preventDefault(); + alreadyPreventedDefault = true; + info.stopPropagation(); + } + if (this.keyMap[info.which]) + { + if (this.usedKeys[info.which] && !alreadyPreventedDefault) + info.preventDefault(); + return; + } + this.keyMap[info.which] = true; + this.triggerKey = info.which; + this.runtime.isInUserInputEvent = true; + this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnAnyKey, this); + var eventRan = this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnKey, this); + var eventRan2 = this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnKeyCode, this); + this.runtime.isInUserInputEvent = false; + if (eventRan || eventRan2) + { + this.usedKeys[info.which] = true; + if (!alreadyPreventedDefault) + info.preventDefault(); + } + }; + instanceProto.onKeyUp = function (info) + { + this.keyMap[info.which] = false; + this.triggerKey = info.which; + this.runtime.isInUserInputEvent = true; + this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnAnyKeyReleased, this); + var eventRan = this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnKeyReleased, this); + var eventRan2 = this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnKeyCodeReleased, this); + this.runtime.isInUserInputEvent = false; + if (eventRan || eventRan2 || this.usedKeys[info.which]) + { + this.usedKeys[info.which] = true; + info.preventDefault(); + } + }; + instanceProto.onWindowBlur = function () + { + var i; + for (i = 0; i < 256; ++i) + { + if (!this.keyMap[i]) + continue; // key already up + this.keyMap[i] = false; + this.triggerKey = i; + this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnAnyKeyReleased, this); + var eventRan = this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnKeyReleased, this); + var eventRan2 = this.runtime.trigger(cr.plugins_.Keyboard.prototype.cnds.OnKeyCodeReleased, this); + if (eventRan || eventRan2) + this.usedKeys[i] = true; + } + }; + instanceProto.saveToJSON = function () + { + return { "triggerKey": this.triggerKey }; + }; + instanceProto.loadFromJSON = function (o) + { + this.triggerKey = o["triggerKey"]; + }; + function Cnds() {}; + Cnds.prototype.IsKeyDown = function(key) + { + return this.keyMap[key]; + }; + Cnds.prototype.OnKey = function(key) + { + return (key === this.triggerKey); + }; + Cnds.prototype.OnAnyKey = function(key) + { + return true; + }; + Cnds.prototype.OnAnyKeyReleased = function(key) + { + return true; + }; + Cnds.prototype.OnKeyReleased = function(key) + { + return (key === this.triggerKey); + }; + Cnds.prototype.IsKeyCodeDown = function(key) + { + key = Math.floor(key); + if (key < 0 || key >= this.keyMap.length) + return false; + return this.keyMap[key]; + }; + Cnds.prototype.OnKeyCode = function(key) + { + return (key === this.triggerKey); + }; + Cnds.prototype.OnKeyCodeReleased = function(key) + { + return (key === this.triggerKey); + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.LastKeyCode = function (ret) + { + ret.set_int(this.triggerKey); + }; + function fixedStringFromCharCode(kc) + { + kc = Math.floor(kc); + switch (kc) { + case 8: return "backspace"; + case 9: return "tab"; + case 13: return "enter"; + case 16: return "shift"; + case 17: return "control"; + case 18: return "alt"; + case 19: return "pause"; + case 20: return "capslock"; + case 27: return "esc"; + case 33: return "pageup"; + case 34: return "pagedown"; + case 35: return "end"; + case 36: return "home"; + case 37: return "←"; + case 38: return "↑"; + case 39: return "→"; + case 40: return "↓"; + case 45: return "insert"; + case 46: return "del"; + case 91: return "left window key"; + case 92: return "right window key"; + case 93: return "select"; + case 96: return "numpad 0"; + case 97: return "numpad 1"; + case 98: return "numpad 2"; + case 99: return "numpad 3"; + case 100: return "numpad 4"; + case 101: return "numpad 5"; + case 102: return "numpad 6"; + case 103: return "numpad 7"; + case 104: return "numpad 8"; + case 105: return "numpad 9"; + case 106: return "numpad *"; + case 107: return "numpad +"; + case 109: return "numpad -"; + case 110: return "numpad ."; + case 111: return "numpad /"; + case 112: return "F1"; + case 113: return "F2"; + case 114: return "F3"; + case 115: return "F4"; + case 116: return "F5"; + case 117: return "F6"; + case 118: return "F7"; + case 119: return "F8"; + case 120: return "F9"; + case 121: return "F10"; + case 122: return "F11"; + case 123: return "F12"; + case 144: return "numlock"; + case 145: return "scroll lock"; + case 186: return ";"; + case 187: return "="; + case 188: return ","; + case 189: return "-"; + case 190: return "."; + case 191: return "/"; + case 192: return "'"; + case 219: return "["; + case 220: return "\\"; + case 221: return "]"; + case 222: return "#"; + case 223: return "`"; + default: return String.fromCharCode(kc); + } + }; + Exps.prototype.StringFromKeyCode = function (ret, kc) + { + ret.set_string(fixedStringFromCharCode(kc)); + }; + pluginProto.exps = new Exps(); +}()); +; +; +var localForageInitFailed = false; +try { +/*! + localForage -- Offline Storage, Improved + Version 1.4.0 + https://mozilla.github.io/localForage + (c) 2013-2015 Mozilla, Apache License 2.0 +*/ +!function(){var a,b,c,d;!function(){var e={},f={};a=function(a,b,c){e[a]={deps:b,callback:c}},d=c=b=function(a){function 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+ self.pendingSets--; + if (err) + { + errorMessage = getErrorString(err); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); + } + else + { + currentKey = keyNoPrefix; + lastValue = valueSet; + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAnyItemSet, self); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemSet, self); + currentKey = ""; + lastValue = ""; + } + if (self.pendingSets === 0) + { + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAllSetsComplete, self); + } + }); + }; + Acts.prototype.GetItem = function (keyNoPrefix) + { + if (localForageInitFailed) + { + TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); + return; + } + var keyPrefix = prefix + keyNoPrefix; + this.pendingGets++; + var self = this; + localforage["getItem"](keyPrefix, function (err, value) + { + self.pendingGets--; + if (err) + { + errorMessage = getErrorString(err); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); + } + else + { + currentKey = keyNoPrefix; + lastValue = value; + if (typeof lastValue === "undefined" || lastValue === null) + lastValue = ""; + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAnyItemGet, self); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemGet, self); + currentKey = ""; + lastValue = ""; + } + if (self.pendingGets === 0) + { + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAllGetsComplete, self); + } + }); + }; + Acts.prototype.CheckItemExists = function (keyNoPrefix) + { + if (localForageInitFailed) + { + TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); + return; + } + var keyPrefix = prefix + keyNoPrefix; + var self = this; + localforage["getItem"](keyPrefix, function (err, value) + { + if (err) + { + errorMessage = getErrorString(err); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); + } + else + { + currentKey = keyNoPrefix; + if (value === null) // null value indicates key missing + { + lastValue = ""; // prevent ItemValue meaning anything + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemMissing, self); + } + else + { + lastValue = value; // make available to ItemValue expression + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemExists, self); + } + currentKey = ""; + lastValue = ""; + } + }); + }; + Acts.prototype.RemoveItem = function (keyNoPrefix) + { + if (localForageInitFailed) + { + TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); + return; + } + var keyPrefix = prefix + keyNoPrefix; + var self = this; + localforage["removeItem"](keyPrefix, function (err) + { + debugDataChanged = true; + if (err) + { + errorMessage = getErrorString(err); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); + } + else + { + currentKey = keyNoPrefix; + lastValue = ""; + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAnyItemRemoved, self); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemRemoved, self); + currentKey = ""; + } + }); + }; + Acts.prototype.ClearStorage = function () + { + if (localForageInitFailed) + { + TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); + return; + } + if (is_arcade) + return; + var self = this; + localforage["clear"](function (err) + { + debugDataChanged = true; + if (err) + { + errorMessage = getErrorString(err); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); + } + else + { + currentKey = ""; + lastValue = ""; + cr.clearArray(keyNamesList); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnCleared, self); + } + }); + }; + Acts.prototype.GetAllKeyNames = function () + { + if (localForageInitFailed) + { + TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); + return; + } + var self = this; + localforage["keys"](function (err, keyList) + { + var i, len, k; + if (err) + { + errorMessage = getErrorString(err); + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); + } + else + { + cr.clearArray(keyNamesList); + for (i = 0, len = keyList.length; i < len; ++i) + { + k = keyList[i]; + if (!hasRequiredPrefix(k)) + continue; + keyNamesList.push(removePrefix(k)); + } + self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAllKeyNamesLoaded, self); + } + }); + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.ItemValue = function (ret) + { + ret.set_any(lastValue); + }; + Exps.prototype.Key = function (ret) + { + ret.set_string(currentKey); + }; + Exps.prototype.KeyCount = function (ret) + { + ret.set_int(keyNamesList.length); + }; + Exps.prototype.KeyAt = function (ret, i) + { + i = Math.floor(i); + if (i < 0 || i >= keyNamesList.length) + { + ret.set_string(""); + return; + } + ret.set_string(keyNamesList[i]); + }; + Exps.prototype.ErrorMessage = function (ret) + { + ret.set_string(errorMessage); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.MagiCam = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var CMath = {}; + CMath.lerp = function(a, b, x) + { + return a + (b - a) * x; + }; + CMath.cubic = function(a, b, c, d, x) + { + return this.lerp(this.lerp(this.lerp(a, b, x), this.lerp(b, c, x), x), this.lerp(this.lerp(b, c, x), this.lerp(c, d, x), x), x); + } + CMath.clamp = function(x, min, max) + { + if (x < min) + { + return min; + } + else if (x > max) + { + return max; + } + return x; + }; + function Transition(Type, Duration, Param1, Param2, Param3, Param4) + { + this.type = Type; + this.duration = Duration; + this.param1 = Param1; + this.param2 = Param2; + this.param3 = Param3; + this.param4 = Param4; + this.progress = 0; + } + function Camera(Name, X, Y, Scale, Global) + { + this.global = Global; + this.name = Name; + this.x = X; + this.y = Y; + this.scale = Scale; + this.following = false; + this.followedObjects = []; + this.followedObjectUIDs = []; + this.objectWeights = []; + this.followedObjectIPs = []; + this.followLag = 1; + this.zoomToContain = false; + this.zoomMarginH = 0; + this.zoomMarginV = 0; + this.zoomBoundU = -1; + this.zoomBoundL = -1; + this.transitions = []; + this.moveTransFinished = false; + this.zoomTransFinished = false; + this.isShaking = false; + this.shakeX = 0; + this.shakeY = 0; + this.shakeZoom = 0; + this.shakeTimer = 0; + this.shakeStrength = 0; + this.shakeMaxDeviation = 0; + this.shakeMaxZoomDeviation = 0; + this.shakeLength = 0; + this.shakeBuildTime = 0; + this.shakeDropTime = 0; + } + Camera.prototype.GetName = function() + { + return this.name; + }; + Camera.prototype.GetX = function() + { + return this.x; + }; + Camera.prototype.SetX = function(value) + { + this.x = value; + }; + Camera.prototype.GetY = function() + { + return this.y; + }; + Camera.prototype.SetY = function(value) + { + this.y = value; + }; + Camera.prototype.GetShakeX = function() + { + return this.shakeX; + }; + Camera.prototype.GetShakeY = function() + { + return this.shakeY; + }; + Camera.prototype.SetFollowedObject = function(fObject) + { + this.followedObject = fObject; + }; + Camera.prototype.ShakeCamera = function(dt) + { + if (this.isShaking) + { + this.shakeTimer += dt; + if (this.shakeTimer < this.shakeLength) + { + var shakeStrength = 0; + if (this.shakeTimer < this.shakeBuildTime) + { + shakeStrength = CMath.lerp(0, this.shakeStrength, this.shakeTimer / this.shakeBuildTime); + } + else + { + shakeStrength = this.shakeStrength; + } + if (this.shakeTimer > this.shakeDropTime) + { + shakeStrength = CMath.lerp(this.shakeStrength, 0, (this.shakeTimer - this.shakeDropTime) / (this.shakeLength - this.shakeDropTime)); + } + var shakeAngle = Math.floor(Math.random() * 361) / 57.2958; + var shakeX = CMath.lerp(0, Math.cos(shakeAngle) * this.shakeMaxDeviation, shakeStrength); + var shakeY = CMath.lerp(0, Math.sin(shakeAngle) * this.shakeMaxDeviation, shakeStrength); + var shakeZoom = CMath.lerp(0, (Math.floor(Math.random() * 201 - 100) / 100) * this.shakeMaxZoomDeviation, shakeStrength); + this.shakeX = CMath.lerp(this.shakeX, shakeX, shakeStrength); + this.shakeY = CMath.lerp(this.shakeY, shakeY, shakeStrength); + this.shakeZoom = CMath.lerp(this.shakeZoom, shakeZoom, shakeStrength); + } + else + { + this.isShaking = false; + this.shakeX = 0; + this.shakeY = 0; + this.shakeZoom = 0; + } + } + } + Camera.prototype.ProcessTransitions = function(dt) + { + this.moveTransFinished = false; + this.zoomTransFinished = false; + var transition; + for (var i = 0; i < this.transitions.length; ) + { + transition = this.transitions[i]; + transition.progress = CMath.clamp(transition.progress + (1.0 / transition.duration * dt), 0.0, 1.0); + if (transition.type == "MOVE") + { + this.x = CMath.cubic(transition.param3, transition.param3, transition.param1, transition.param1, transition.progress); + this.y = CMath.cubic(transition.param4, transition.param4, transition.param2, transition.param2, transition.progress); + } + else if (transition.type == "SCALE") + { + this.scale = CMath.cubic(transition.param2, transition.param2, transition.param1, transition.param1, transition.progress); + } + if (transition.progress == 1) + { + if (transition.type == "MOVE") + { + this.moveTransFinished = true; + } + else if (transition.type == "SCALE") + { + this.zoomTransFinished = true; + } + this.transitions.splice(i, 1); + } + else + { + i++; + } + } + }; + Camera.prototype.UpdateCameraTarget = function(dt, targetCamera) + { + for (var i = 0; i < this.transitions.length; i++) + { + var transition = this.transitions[i]; + if (transition.type == "MOVE") + { + transition.param1 = targetCamera.GetX(); + transition.param2 = targetCamera.GetY(); + } + else if (transition.type == "SCALE") + { + transition.param1 = targetCamera.scale; + } + } + }; + Camera.prototype.ProcessFollowing = function(dt, screenWidth, screenHeight, layout) + { + var followed = this.followedObjects; + var followedObjectIPs = this.followedObjectIPs; + if (this.following && followed.length > 0) + { + var tempX = 0, tempY = 0, tempScale = 0; + if (!this.zoomToContain) + { + var sumX = 0, sumY = 0, sumW = 0; + for (var i = 0; i < followed.length; i++) + { + sumX += followed[i].getImagePoint(followedObjectIPs[i], true) * this.objectWeights[i]; + sumY += followed[i].getImagePoint(followedObjectIPs[i], false) * this.objectWeights[i]; + sumW += this.objectWeights[i]; + } + tempX = sumX / sumW; + tempY = sumY / sumW; + } + else + { + var minX = 0, maxX = 0, minY = 0, maxY = 0; + var minXChanged = false, maxXChanged = false, minYChanged = false, maxYChanged = false; + for (var i = 0; i < followed.length; i++) + { + var fObject = followed[i]; + fObject.update_bbox(); + if (minXChanged) + { + minX = Math.min(minX, fObject.bbox.left); + } + else + { + minX = fObject.bbox.left; + minXChanged = true; + } + if (maxXChanged) + { + maxX = Math.max(maxX, fObject.bbox.right); + } + else + { + maxX = fObject.bbox.right; + maxXChanged = true; + } + if (minYChanged) + { + minY = Math.min(minY, fObject.bbox.top); + } + else + { + minY = fObject.bbox.top; + minYChanged = true; + } + if (maxYChanged) + { + maxY = Math.max(maxY, fObject.bbox.bottom); + } + else + { + maxY = fObject.bbox.bottom; + maxYChanged = true; + } + } + var tempXScale = (screenWidth - this.zoomMarginH * 2) / (maxX - minX); + var tempYScale = (screenHeight - this.zoomMarginV * 2) / (maxY - minY); + tempX = CMath.lerp(minX, maxX, 0.5); + tempY = CMath.lerp(minY, maxY, 0.5); + if (this.x < ((screenWidth / 2) / tempXScale)) + { + tempXScale = (screenWidth - this.zoomMarginH) / maxX; + tempX = (screenWidth / tempXScale) / 2; + } + if (this.x > (layout.width - (screenWidth / 2) / tempXScale)) + { + tempXScale = (screenWidth - this.zoomMarginH) / (layout.width - minX); + tempX = layout.width - (screenWidth / tempXScale) / 2; + } + if (this.y < ((screenHeight / 2) / tempYScale)) + { + tempYScale = (screenHeight - this.zoomMarginV) / maxY; + tempY = (screenHeight / tempYScale) / 2; + } + if (this.y > (layout.height - (screenHeight / 2) / tempYScale)) + { + tempYScale = (screenHeight - this.zoomMarginV) / (layout.height - minY); + tempY = layout.height - (screenHeight / tempYScale) / 2; + } + tempScale = Math.min(tempXScale, tempYScale); + if (this.zoomBoundL != -1) + { + if (tempScale < this.zoomBoundL) + { + tempScale = this.zoomBoundL; + } + } + if (this.zoomBoundU != -1) + { + if (tempScale > this.zoomBoundU) + { + tempScale = this.zoomBoundU; + } + } + } + if (this.followLag == 1) + { + this.x = tempX; + this.y = tempY; + if (this.zoomToContain) + { + this.scale = tempScale; + } + } + else + { + var lag = (this.followLag * 4.0 * dt) * Math.sqrt(1.0 / dt); + this.x = CMath.lerp(this.x, tempX, lag); + this.y = CMath.lerp(this.y, tempY, lag); + if (this.zoomToContain) + { + this.scale = CMath.lerp(this.scale, tempScale, lag); + } + } + } + }; + var pluginProto = cr.plugins_.MagiCam.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + this.localCameras = []; + this.localCameraCount = 0; + this.localCameraCountOld = 0; + this.transCamera = null; + this.transTarget = null; + this.isSwitchingCameras = false; + this.globalCameras = []; + this.activeCamera = null; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.runtime.tickMe(this); + this.my_timescale = -1.0; + }; + instanceProto.saveToJSON = function () + { + if (null != this.transCamera) + { + this.localCameras.push(this.transCamera); + } + var o = { + "lcc": this.localCameraCount, + "olcc": this.localCameraCountOld, + "alcc": this.localCameras.length, + "agcc": this.globalCameras.length, + "tcnn": (this.transCamera == null ? false : true) + }; + for (var i = 0; i < this.localCameras.length; i++) + { + o["lc" + i + "g"] = this.localCameras[i].global; + o["lc" + i + "n"] = this.localCameras[i].name; + o["lc" + i + "x"] = this.localCameras[i].x; + o["lc" + i + "y"] = this.localCameras[i].y; + o["lc" + i + "s"] = this.localCameras[i].scale; + o["lc" + i + "f"] = this.localCameras[i].following; + o["lc" + i + "foc"] = this.localCameras[i].followedObjects.length; + for (var f = 0; f < this.localCameras[i].followedObjects.length; f++) + { + o["lc" + i + "fo" + f] = this.localCameras[i].followedObjects[f].uid; + } + for (var w = 0; w < this.localCameras[i].objectWeights.length; w++) + { + o["lc" + i + "fow" + w] = this.localCameras[i].objectWeights[w]; + } + for (var ip = 0; ip < this.localCameras[i].followedObjectIPs.length; ip++) + { + o["lc" + i + "foip" + ip] = this.localCameras[i].followedObjectIPs[ip]; + } + o["lc" + i + "fl"] = this.localCameras[i].followLag; + o["lc" + i + "ztc"] = this.localCameras[i].zoomToContain; + o["lc" + i + "zmh"] = this.localCameras[i].zoomMarginH; + o["lc" + i + "zmv"] = this.localCameras[i].zoomMarginV; + o["lc" + i + "zbu"] = this.localCameras[i].zoomBoundU; + o["lc" + i + "zbl"] = this.localCameras[i].zoomBoundL; + o["lc" + i + "tc"] = this.localCameras[i].transitions.length; + for (var t = 0; t < this.localCameras[i].transitions.length; t++) + { + o["lc" + i + "t" + t + "tp"] = this.localCameras[i].transitions[t].type; + o["lc" + i + "t" + t + "d"] = this.localCameras[i].transitions[t].duration; + o["lc" + i + "t" + t + "p1"] = this.localCameras[i].transitions[t].param1; + o["lc" + i + "t" + t + "p2"] = this.localCameras[i].transitions[t].param2; + o["lc" + i + "t" + t + "p3"] = this.localCameras[i].transitions[t].param3; + o["lc" + i + "t" + t + "p4"] = this.localCameras[i].transitions[t].param4; + o["lc" + i + "t" + t + "pr"] = this.localCameras[i].transitions[t].progress; + } + o["lc" + i + "mtf"] = this.localCameras[i].moveTransFinished; + o["lc" + i + "ztf"] = this.localCameras[i].zoomTransFinished; + o["lc" + i + "csis"] = this.localCameras[i].isShaking; + o["lc" + i + "cssx"] = this.localCameras[i].shakeX; + o["lc" + i + "cssy"] = this.localCameras[i].shakeY; + o["lc" + i + "cssz"] = this.localCameras[i].shakeZoom; + o["lc" + i + "csst"] = this.localCameras[i].shakeTimer; + o["lc" + i + "csss"] = this.localCameras[i].shakeStrength; + o["lc" + i + "cssmd"] = this.localCameras[i].shakeMaxDeviation; + o["lc" + i + "cssmzd"] = this.localCameras[i].shakeMaxZoomDeviation; + o["lc" + i + "cssl"] = this.localCameras[i].shakeLength; + o["lc" + i + "cssbt"] = this.localCameras[i].shakeBuildTime; + o["lc" + i + "cssdt"] = this.localCameras[i].shakeDropTime; + } + for (var i = 0; i < this.globalCameras.length; i++) + { + o["gc" + i + "g"] = this.globalCameras[i].global; + o["gc" + i + "n"] = this.globalCameras[i].name; + o["gc" + i + "x"] = this.globalCameras[i].x; + o["gc" + i + "y"] = this.globalCameras[i].y; + o["gc" + i + "s"] = this.globalCameras[i].scale; + o["gc" + i + "f"] = this.globalCameras[i].following; + o["gc" + i + "foc"] = this.globalCameras[i].followedObjects.length; + for (var f = 0; f < this.globalCameras[i].followedObjects.length; f++) + { + o["gc" + i + "fo" + f] = this.globalCameras[i].followedObjects[f].uid; + } + for (var w = 0; w < this.globalCameras[i].objectWeights.length; w++) + { + o["gc" + i + "fow" + w] = this.globalCameras[i].objectWeights[w]; + } + for (var ip = 0; ip < this.globalCameras[i].followedObjectIPs.length; ip++) + { + o["gc" + i + "foip" + ip] = this.globalCameras[i].followedObjectIPs[ip]; + } + o["gc" + i + "fl"] = this.globalCameras[i].followLag; + o["gc" + i + "ztc"] = this.globalCameras[i].zoomToContain; + o["gc" + i + "zmh"] = this.globalCameras[i].zoomMarginH; + o["gc" + i + "zmv"] = this.globalCameras[i].zoomMarginV; + o["gc" + i + "zbu"] = this.globalCameras[i].zoomBoundU; + o["gc" + i + "zbl"] = this.globalCameras[i].zoomBoundL; + o["gc" + i + "tc"] = this.globalCameras[i].transitions.length; + for (var t = 0; t < this.globalCameras[i].transitions.length; t++) + { + o["gc" + i + "t" + t + "tp"] = this.globalCameras[i].transitions[t].type; + o["gc" + i + "t" + t + "d"] = this.globalCameras[i].transitions[t].duration; + o["gc" + i + "t" + t + "p1"] = this.globalCameras[i].transitions[t].param1; + o["gc" + i + "t" + t + "p2"] = this.globalCameras[i].transitions[t].param2; + o["gc" + i + "t" + t + "p3"] = this.globalCameras[i].transitions[t].param3; + o["gc" + i + "t" + t + "p4"] = this.globalCameras[i].transitions[t].param4; + } + o["gc" + i + "mtf"] = this.globalCameras[i].moveTransFinished; + o["gc" + i + "ztf"] = this.globalCameras[i].zoomTransFinished; + o["gc" + i + "csis"] = this.globalCameras[i].isShaking; + o["gc" + i + "cssx"] = this.globalCameras[i].shakeX; + o["gc" + i + "cssy"] = this.globalCameras[i].shakeY; + o["gc" + i + "cssz"] = this.globalCameras[i].shakeZoom; + o["gc" + i + "csst"] = this.globalCameras[i].shakeTimer; + o["gc" + i + "csss"] = this.globalCameras[i].shakeStrength; + o["gc" + i + "cssmd"] = this.globalCameras[i].shakeMaxDeviation; + o["gc" + i + "cssmzd"] = this.globalCameras[i].shakeMaxZoomDeviation; + o["gc" + i + "cssl"] = this.globalCameras[i].shakeLength; + o["gc" + i + "cssbt"] = this.globalCameras[i].shakeBuildTime; + o["gc" + i + "cssdt"] = this.globalCameras[i].shakeDropTime; + } + if (null != this.activeCamera) + { + o["ac"] = this.activeCamera.name; + } + else + { + o["ac"] = "null"; + } + if (null != this.transTarget) + { + o["tt"] = this.transTarget.name; + } + return o; + } + instanceProto.loadFromJSON = function (o) + { + this.localCameras = []; + this.globalCameras = []; + this.localCameraCount = o["lcc"]; + this.localCameraCountOld = o["olcc"]; + var localCamCount = o["alcc"]; + for (var i = 0; i < localCamCount; i++) + { + var tempCam = new Camera("", 0, 0, 0, false); + tempCam.global = o["lc" + i + "g"]; + tempCam.name = o["lc" + i + "n"]; + tempCam.x = o["lc" + i + "x"]; + tempCam.y = o["lc" + i + "y"]; + tempCam.scale = o["lc" + i + "s"]; + tempCam.following = o["lc" + i + "f"]; + var foCount = o["lc" + i + "foc"]; + for (var f = 0; f < foCount; f++) + { + tempCam.followedObjectUIDs.push(o["lc" + i + "fo" + f]); + } + for (var w = 0; w < foCount; w++) + { + tempCam.objectWeights.push(o["lc" + i + "fow" + w]); + } + for (var ip = 0; ip < foCount; ip++) + { + tempCam.followedObjectIPs.push(o["lc" + i + "foip" + ip]); + } + tempCam.followLag = o["lc" + i + "fl"]; + tempCam.zoomToContain = o["lc" + i + "ztc"]; + tempCam.zoomMarginH = o["lc" + i + "zmh"]; + tempCam.zoomMarginV = o["lc" + i + "zmv"]; + tempCam.zoomBoundU = o["lc" + i + "zbu"]; + tempCam.zoomBoundL = o["lc" + i + "zbl"]; + var transCount = o["lc" + i + "tc"]; + for (var t = 0; t < transCount; t++) + { + var tempTrans = new Transition("", 0, 0, 0, 0); + tempTrans.type = o["lc" + i + "t" + t + "tp"]; + tempTrans.duration = o["lc" + i + "t" + t + "d"]; + tempTrans.param1 = o["lc" + i + "t" + t + "p1"]; + tempTrans.param2 = o["lc" + i + "t" + t + "p2"]; + tempTrans.param3 = o["lc" + i + "t" + t + "p3"]; + tempTrans.param4 = o["lc" + i + "t" + t + "p4"]; + tempTrans.progress = o["lc" + i + "t" + t + "pr"]; + tempCam.transitions.push(tempTrans); + } + tempCam.moveTransFinished = o["lc" + i + "mtf"]; + tempCam.zoomTransFinished = o["lc" + i + "ztf"]; + tempCam.isShaking = o["lc" + i + "csis"]; + tempCam.shakeX = o["lc" + i + "cssx"]; + tempCam.shakeY = o["lc" + i + "cssy"]; + tempCam.shakeZoom = o["lc" + i + "cssz"]; + tempCam.shakeTimer = o["lc" + i + "csst"]; + tempCam.shakeStrength = o["lc" + i + "csss"]; + tempCam.shakeMaxDeviation = o["lc" + i + "cssmd"]; + tempCam.shakeMaxZoomDeviation = o["lc" + i + "cssmzd"]; + tempCam.shakeLength = o["lc" + i + "cssl"]; + tempCam.shakeBuildTime = o["lc" + i + "cssbt"]; + tempCam.shakeDropTime = o["lc" + i + "cssdt"]; + this.localCameras.push(tempCam); + } + var globalCamCount = o["agcc"]; + for (var i = 0; i < globalCamCount; i++) + { + var tempCam = new Camera("", 0, 0, 0, false); + tempCam.global = o["gc" + i + "g"]; + tempCam.name = o["gc" + i + "n"]; + tempCam.x = o["gc" + i + "x"]; + tempCam.y = o["gc" + i + "y"]; + tempCam.scale = o["gc" + i + "s"]; + tempCam.following = o["gc" + i + "f"]; + var foCount = o["gc" + i + "foc"]; + for (var f = 0; f < foCount; f++) + { + tempCam.followedObjectUIDs.push(o["gc" + i + "fo" + f]); + } + for (var w = 0; w < foCount; w++) + { + tempCam.objectWeights.push(o["gc" + i + "fow" + w]); + } + for (var ip = 0; ip < foCount; ip++) + { + tempCam.followedObjectIPs.push(o["gc" + i + "foip" + ip]); + } + tempCam.followLag = o["gc" + i + "fl"]; + tempCam.zoomToContain = o["gc" + i + "ztc"]; + tempCam.zoomMarginH = o["gc" + i + "zmh"]; + tempCam.zoomMarginV = o["gc" + i + "zmv"]; + tempCam.zoomBoundU = o["gc" + i + "zbu"]; + tempCam.zoomBoundL = o["gc" + i + "zbl"]; + var transCount = o["gc" + i + "tc"]; + for (var t = 0; t < transCount; t++) + { + var tempTrans = new Transition("", 0, 0, 0, 0); + tempTrans.type = o["gc" + i + "t" + t + "tp"]; + tempTrans.duration = o["gc" + i + "t" + t + "d"]; + tempTrans.param1 = o["gc" + i + "t" + t + "p1"]; + tempTrans.param2 = o["gc" + i + "t" + t + "p2"]; + tempTrans.param3 = o["gc" + i + "t" + t + "p3"]; + tempTrans.param4 = o["gc" + i + "t" + t + "p4"]; + tempCam.transitions.push(tempTrans); + } + tempCam.moveTransFinished = o["gc" + i + "mtf"]; + tempCam.zoomTransFinished = o["gc" + i + "ztf"]; + tempCam.isShaking = o["gc" + i + "csis"]; + tempCam.shakeX = o["gc" + i + "cssx"]; + tempCam.shakeY = o["gc" + i + "cssy"]; + tempCam.shakeZoom = o["gc" + i + "cssz"]; + tempCam.shakeTimer = o["gc" + i + "csst"]; + tempCam.shakeStrength = o["gc" + i + "csss"]; + tempCam.shakeMaxDeviation = o["gc" + i + "cssmd"]; + tempCam.shakeMaxZoomDeviation = o["gc" + i + "cssmzd"]; + tempCam.shakeLength = o["gc" + i + "cssl"]; + tempCam.shakeBuildTime = o["gc" + i + "cssbt"]; + tempCam.shakeDropTime = o["gc" + i + "cssdt"]; + this.globalCameras.push(tempCam); + } + var activeCam = o["ac"]; + if (activeCam == "null") + { + this.activeCamera = null; + } + else + { + this.activeCamera = this.GetCamera(activeCam); + } + var hasTransCam = o["tcnn"]; + if (hasTransCam) + { + this.transCamera = this.localCameras.pop(); + this.transTarget = this.GetCamera(o["tt"]); + } + } + instanceProto.afterLoad = function() + { + for (var i = 0; i < this.localCameras.length; i++) + { + for (var o = 0; o < this.localCameras[i].followedObjectUIDs.length; o++) + { + this.localCameras[i].followedObjects.push(this.runtime.getObjectByUID(this.localCameras[i].followedObjectUIDs[o])); + } + } + for (var i = 0; i < this.globalCameras.length; i++) + { + for (var o = 0; o < this.globalCameras[i].followedObjectUIDs.length; o++) + { + this.globalCameras[i].followedObjects.push(this.runtime.getObjectByUID(this.globalCameras[i].followedObjectUIDs[o])); + } + } + } + instanceProto.onLayoutChange = function() + { + for (var i = 0; i < this.localCameraCountOld; i++) + { + this.localCameras.shift(); + } + this.localCameraCount -= this.localCameraCountOld; + } + instanceProto.tick = function() + { + this.localCameraCountOld = this.localCameraCount; + var dt = this.runtime.getDt(this); + if (dt == 0) + { + dt = 0.1; + } + for (var i = 0; i < this.globalCameras.length; i++) + { + this.globalCameras[i].ProcessTransitions(dt); + this.globalCameras[i].ProcessFollowing(dt, this.runtime.original_width, this.runtime.original_height, this.runtime.running_layout); + this.globalCameras[i].ShakeCamera(dt); + } + for (var i = 0; i < this.localCameras.length; i++) + { + this.localCameras[i].ProcessTransitions(dt); + this.localCameras[i].ProcessFollowing(dt, this.runtime.original_width, this.runtime.original_height, this.runtime.running_layout); + this.localCameras[i].ShakeCamera(dt); + } + if (null != this.transCamera) + { + this.transCamera.UpdateCameraTarget(dt, this.transTarget); + this.transCamera.ProcessTransitions(dt); + if (this.transCamera.moveTransFinished) + { + this.activeCamera = this.transTarget; + this.transCamera = null; + } + } + if (this.activeCamera != null) + { + this.runtime.running_layout.scrollToX(this.activeCamera.GetX() + this.activeCamera.GetShakeX()); + this.runtime.running_layout.scrollToY(this.activeCamera.GetY() + this.activeCamera.GetShakeY()); + this.runtime.running_layout.scale = this.activeCamera.scale + this.activeCamera.shakeZoom; + this.runtime.redraw = true; + } + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function (glw) + { + }; + instanceProto.GetCamera = function(Name) + { + if (Name == "") + { + return this.activeCamera; + } + for (var i = (this.globalCameras.length - 1) ; i >= 0; i--) + { + if (this.globalCameras[i].GetName() == Name) + { + return this.globalCameras[i]; + } + } + for (var i = (this.localCameras.length - 1); i >= 0; i--) + { + if (this.localCameras[i].GetName() == Name) + { + return this.localCameras[i]; + } + } + return null; + }; + function Cnds() {}; + Cnds.prototype.TransitionFinished = function (CameraName, Transition) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + if (Transition == 0) + { + return camera.moveTransFinished; + } + else if (Transition == 1) + { + return camera.zoomTransFinished; + } + } + return false; + }; + Cnds.prototype.TransitionIsInProgress = function (CameraName, Transition) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + for (var i = 0; i < camera.transitions.length; i++) + { + if (camera.transitions[i].type == "MOVE" && Transition == 0) + { + return true; + } + else if (camera.transitions[i].type == "SCALE" && Transition == 1) + { + return true; + } + } + } + return false; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.FollowObject = function (CameraName, FollowedObject, ObjectWeight, ImagePoint) + { + if (!FollowedObject) + { + return; + } + var camera = this.GetCamera(CameraName); + if (camera != null) + { + var followedObject = FollowedObject.getFirstPicked(); + if (camera.global && !FollowedObject.global) + { + alert("MagiCam:\n\nObject not global - global cameras must follow global objects."); + return; + } + camera.followedObjects.push(followedObject); + camera.objectWeights.push(ObjectWeight); + camera.followedObjectIPs.push(ImagePoint); + } + }; + Acts.prototype.SetFollowLag = function (CameraName, FollowLag) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + camera.followLag = 1 - FollowLag / 100; + } + }; + Acts.prototype.ZoomToContain = function (CameraName, Zoom, ZoomMarginH, ZoomMarginV, ZoomBoundU, ZoomBoundL) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + if (Zoom == 0) + { + camera.zoomToContain = true; + camera.zoomMarginH = ZoomMarginH; + camera.zoomMarginV = ZoomMarginV; + camera.zoomBoundU = ZoomBoundU; + camera.zoomBoundL = ZoomBoundL; + } + else + { + camera.zoomToContain = false; + } + } + }; + Acts.prototype.EnableFollowing = function (CameraName, Following) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + if (Following == 0) + { + camera.following = true; + } + else + { + camera.following = false; + } + } + }; + Acts.prototype.UnfollowObject = function (CameraName, FollowedObject) + { + if (!FollowedObject) + { + return; + } + var camera = this.GetCamera(CameraName); + if (camera != null) + { + var followedObject = FollowedObject.getFirstPicked(); + for (var i = 0; i < camera.followedObjects.length; i++) + { + if (camera.followedObjects[i] == followedObject) + { + camera.followedObjects.splice(i, 1); + break; + } + } + } + }; + Acts.prototype.CreateLocalCamera = function (cameraName, cameraX, cameraY, cameraScale, Active) + { + if (cameraName == "") + { + alert("Camera name must not be blank."); + return; + } + this.localCameras.push(new Camera(cameraName, cameraX, cameraY, cameraScale, false)); + this.localCameraCount++; + if (Active == 1) + { + this.activeCamera = this.localCameras[this.localCameras.length - 1]; + this.runtime.running_layout.scale = this.activeCamera.scale; + } + }; + Acts.prototype.CreateGlobalCamera = function (cameraName, cameraX, cameraY, cameraScale, Active) + { + if (cameraName == "") + { + alert("Camera name must not be blank."); + return; + } + else if (this.GetCamera(cameraName) != null) + { + return; + } + this.globalCameras.push(new Camera(cameraName, cameraX, cameraY, cameraScale, true)); + if (Active == 1) + { + this.activeCamera = this.globalCameras[this.globalCameras.length - 1]; + this.runtime.running_layout.scrollToX(this.activeCamera.GetX()); + this.runtime.running_layout.scrollToY(this.activeCamera.GetY()); + this.runtime.running_layout.scale = this.activeCamera.scale; + } + }; + Acts.prototype.SetActiveCamera = function (CameraName) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + this.activeCamera = camera; + this.runtime.running_layout.scrollToX(camera.GetX()); + this.runtime.running_layout.scrollToY(camera.GetY()); + this.runtime.running_layout.scale = camera.scale; + } + }; + Acts.prototype.SetScrollSmoothing = function (CameraName) + { + }; + Acts.prototype.SetXPosition = function (CameraName, X) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + camera.SetX(X); + } + }; + Acts.prototype.SetYPosition = function (CameraName, Y) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + camera.SetY(Y); + } + }; + Acts.prototype.SetPosition = function (CameraName, X, Y) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + camera.SetX(X); + camera.SetY(Y); + } + }; + Acts.prototype.SetZoom = function (CameraName, Zoom) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + camera.scale = Zoom; + } + }; + Acts.prototype.TransitionToPoint = function (CameraName, X, Y, Duration) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + for (var i = 0; i < camera.transitions.length; i++) + { + if (camera.transitions[i].type == "MOVE") + { + camera.transitions.splice(i, 1); + break; + } + } + camera.transitions.push(new Transition("MOVE", Duration, X, Y, camera.GetX(), camera.GetY())); + camera.following = false; + camera.zoomToContain = false; + } + }; + Acts.prototype.TransitionToZoom = function (CameraName, Zoom, Duration) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + for (var i = 0; i < camera.transitions.length; i++) + { + if (camera.transitions[i].type == "SCALE") + { + camera.transitions.splice(i, 1); + break; + } + } + camera.transitions.push(new Transition("SCALE", Duration, Zoom, camera.scale, null, null)); + camera.zoomToContain = false; + } + }; + Acts.prototype.TransitionToCamera = function (CameraName, Duration) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + this.transTarget = camera; + this.transCamera = new Camera("transCamera", this.activeCamera.GetX(), this.activeCamera.GetY(), this.activeCamera.scale, false); + this.transCamera.transitions.push(new Transition("MOVE", Duration, this.transTarget.GetX(), this.transTarget.GetY(), this.transCamera.GetX(), this.transCamera.GetY())); + this.transCamera.transitions.push(new Transition("SCALE", Duration, this.transTarget.scale, this.transCamera.scale, null, null)); + this.activeCamera = this.transCamera; + this.isSwitchingCameras = true; + } + }; + Acts.prototype.ShakeCamera = function (CameraName, Strength, MaxDeviation, MaxZoomDeviation, BuildLength, DropTime, Duration) + { + var camera = this.GetCamera(CameraName); + if (camera != null) + { + camera.isShaking = true; + camera.shakeStrength = Strength / 100; + camera.shakeMaxDeviation = MaxDeviation; + camera.shakeMaxZoomDeviation = MaxZoomDeviation; + camera.shakeBuildTime = BuildLength; + camera.shakeDropTime = DropTime; + camera.shakeLength = Duration; + camera.shakeTimer = 0; + } + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.MovementTransitionProgress = function (ret, CameraName) + { + var camera = this.GetCamera(CameraName); + if (null != camera) + { + for (var i = 0; i < camera.transitions.length; i++) + { + if (camera.transitions[i].type == "MOVE") + { + ret.set_float(camera.transitions[i].progress); + return; + } + } + } + ret.set_float(0); + }; + Exps.prototype.ZoomTransitionProgress = function (ret, CameraName) + { + var camera = this.GetCamera(CameraName); + if (null != camera) + { + for (var i = 0; i < camera.transitions.length; i++) + { + if (camera.transitions[i].type == "SCALE") + { + ret.set_float(camera.transitions[i].progress); + return; + } + } + } + ret.set_float(0); + }; + Exps.prototype.GetX = function (ret, CameraName) + { + var camera = this.GetCamera(CameraName); + if (null != camera) + { + ret.set_float(camera.x); + return; + } + ret.set_float(0); + }; + Exps.prototype.GetY = function (ret, CameraName) + { + var camera = this.GetCamera(CameraName); + if (null != camera) + { + ret.set_float(camera.y); + return; + } + ret.set_float(0); + }; + Exps.prototype.GetZoom = function (ret, CameraName) + { + var camera = this.GetCamera(CameraName); + if (null != camera) + { + ret.set_float(camera.scale); + return; + } + ret.set_float(0); + }; + Exps.prototype.GetActiveCamera = function (ret) + { + if (null != this.activeCamera) + { + ret.set_string(this.activeCamera.name); + return; + } + ret.set_string("null"); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Mouse = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Mouse.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + this.buttonMap = new Array(4); // mouse down states + this.mouseXcanvas = 0; // mouse position relative to canvas + this.mouseYcanvas = 0; + this.triggerButton = 0; + this.triggerType = 0; + this.triggerDir = 0; + this.handled = false; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + var self = this; + if (!this.runtime.isDomFree) + { + jQuery(document).mousemove( + function(info) { + self.onMouseMove(info); + } + ); + jQuery(document).mousedown( + function(info) { + self.onMouseDown(info); + } + ); + jQuery(document).mouseup( + function(info) { + self.onMouseUp(info); + } + ); + jQuery(document).dblclick( + function(info) { + self.onDoubleClick(info); + } + ); + var wheelevent = function(info) { + self.onWheel(info); + }; + document.addEventListener("mousewheel", wheelevent, false); + document.addEventListener("DOMMouseScroll", wheelevent, false); + } + }; + var dummyoffset = {left: 0, top: 0}; + instanceProto.onMouseMove = function(info) + { + var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); + this.mouseXcanvas = info.pageX - offset.left; + this.mouseYcanvas = info.pageY - offset.top; + }; + instanceProto.mouseInGame = function () + { + if (this.runtime.fullscreen_mode > 0) + return true; + return this.mouseXcanvas >= 0 && this.mouseYcanvas >= 0 + && this.mouseXcanvas < this.runtime.width && this.mouseYcanvas < this.runtime.height; + }; + instanceProto.onMouseDown = function(info) + { + if (!this.mouseInGame()) + return; + this.buttonMap[info.which] = true; + this.runtime.isInUserInputEvent = true; + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnAnyClick, this); + this.triggerButton = info.which - 1; // 1-based + this.triggerType = 0; // single click + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnClick, this); + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnObjectClicked, this); + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onMouseUp = function(info) + { + if (!this.buttonMap[info.which]) + return; + if (this.runtime.had_a_click && !this.runtime.isMobile) + info.preventDefault(); + this.runtime.had_a_click = true; + this.buttonMap[info.which] = false; + this.runtime.isInUserInputEvent = true; + this.triggerButton = info.which - 1; // 1-based + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnRelease, this); + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onDoubleClick = function(info) + { + if (!this.mouseInGame()) + return; + info.preventDefault(); + this.runtime.isInUserInputEvent = true; + this.triggerButton = info.which - 1; // 1-based + this.triggerType = 1; // double click + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnClick, this); + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnObjectClicked, this); + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onWheel = function (info) + { + var delta = info.wheelDelta ? info.wheelDelta : info.detail ? -info.detail : 0; + this.triggerDir = (delta < 0 ? 0 : 1); + this.handled = false; + this.runtime.isInUserInputEvent = true; + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnWheel, this); + this.runtime.isInUserInputEvent = false; + if (this.handled && cr.isCanvasInputEvent(info)) + info.preventDefault(); + }; + instanceProto.onWindowBlur = function () + { + var i, len; + for (i = 0, len = this.buttonMap.length; i < len; ++i) + { + if (!this.buttonMap[i]) + continue; + this.buttonMap[i] = false; + this.triggerButton = i - 1; + this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnRelease, this); + } + }; + function Cnds() {}; + Cnds.prototype.OnClick = function (button, type) + { + return button === this.triggerButton && type === this.triggerType; + }; + Cnds.prototype.OnAnyClick = function () + { + return true; + }; + Cnds.prototype.IsButtonDown = function (button) + { + return this.buttonMap[button + 1]; // jQuery uses 1-based buttons for some reason + }; + Cnds.prototype.OnRelease = function (button) + { + return button === this.triggerButton; + }; + Cnds.prototype.IsOverObject = function (obj) + { + var cnd = this.runtime.getCurrentCondition(); + var mx = this.mouseXcanvas; + var my = this.mouseYcanvas; + return cr.xor(this.runtime.testAndSelectCanvasPointOverlap(obj, mx, my, cnd.inverted), cnd.inverted); + }; + Cnds.prototype.OnObjectClicked = function (button, type, obj) + { + if (button !== this.triggerButton || type !== this.triggerType) + return false; // wrong click type + return this.runtime.testAndSelectCanvasPointOverlap(obj, this.mouseXcanvas, this.mouseYcanvas, false); + }; + Cnds.prototype.OnWheel = function (dir) + { + this.handled = true; + return dir === this.triggerDir; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + var lastSetCursor = null; + Acts.prototype.SetCursor = function (c) + { + if (this.runtime.isDomFree) + return; + var cursor_style = ["auto", "pointer", "text", "crosshair", "move", "help", "wait", "none"][c]; + if (lastSetCursor === cursor_style) + return; // redundant + lastSetCursor = cursor_style; + document.body.style.cursor = cursor_style; + }; + Acts.prototype.SetCursorSprite = function (obj) + { + if (this.runtime.isDomFree || this.runtime.isMobile || !obj) + return; + var inst = obj.getFirstPicked(); + if (!inst || !inst.curFrame) + return; + var frame = inst.curFrame; + if (lastSetCursor === frame) + return; // already set this frame + lastSetCursor = frame; + var datauri = frame.getDataUri(); + var cursor_style = "url(" + datauri + ") " + Math.round(frame.hotspotX * frame.width) + " " + Math.round(frame.hotspotY * frame.height) + ", auto"; + document.body.style.cursor = ""; + document.body.style.cursor = cursor_style; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.X = function (ret, layerparam) + { + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, true)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, true)); + else + ret.set_float(0); + } + }; + Exps.prototype.Y = function (ret, layerparam) + { + var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxY = layer.parallaxY; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxY = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, false)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxY = oldParallaxY; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, false)); + else + ret.set_float(0); + } + }; + Exps.prototype.AbsoluteX = function (ret) + { + ret.set_float(this.mouseXcanvas); + }; + Exps.prototype.AbsoluteY = function (ret) + { + ret.set_float(this.mouseYcanvas); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.NinePatch = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.NinePatch.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + if (this.is_family) + return; + this.texture_img = new Image(); + this.texture_img.cr_filesize = this.texture_filesize; + this.runtime.waitForImageLoad(this.texture_img, this.texture_file); + this.fillPattern = null; + this.leftPattern = null; + this.rightPattern = null; + this.topPattern = null; + this.bottomPattern = null; + this.webGL_texture = null; + this.webGL_fillTexture = null; + this.webGL_leftTexture = null; + this.webGL_rightTexture = null; + this.webGL_topTexture = null; + this.webGL_bottomTexture = null; + }; + typeProto.onLostWebGLContext = function () + { + if (this.is_family) + return; + this.webGL_texture = null; + this.webGL_fillTexture = null; + this.webGL_leftTexture = null; + this.webGL_rightTexture = null; + this.webGL_topTexture = null; + this.webGL_bottomTexture = null; + }; + typeProto.onRestoreWebGLContext = function () + { + if (this.is_family || !this.instances.length) + return; + if (!this.webGL_texture) + { + this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, true, this.runtime.linearSampling, this.texture_pixelformat); + } + }; + typeProto.unloadTextures = function () + { + if (this.is_family || this.instances.length) + return; + if (this.runtime.glwrap) + { + this.runtime.glwrap.deleteTexture(this.webGL_texture); + this.runtime.glwrap.deleteTexture(this.webGL_fillTexture); + this.runtime.glwrap.deleteTexture(this.webGL_leftTexture); + this.runtime.glwrap.deleteTexture(this.webGL_rightTexture); + this.runtime.glwrap.deleteTexture(this.webGL_topTexture); + this.runtime.glwrap.deleteTexture(this.webGL_bottomTexture); + this.webGL_texture = null; + this.webGL_fillTexture = null; + this.webGL_leftTexture = null; + this.webGL_rightTexture = null; + this.webGL_topTexture = null; + this.webGL_bottomTexture = null; + } + }; + typeProto.slicePatch = function (x1, y1, x2, y2) + { + var tmpcanvas = document.createElement("canvas"); + var w = x2 - x1; + var h = y2 - y1; + tmpcanvas.width = w; + tmpcanvas.height = h; + var tmpctx = tmpcanvas.getContext("2d"); + tmpctx.drawImage(this.texture_img, x1, y1, w, h, 0, 0, w, h); + return tmpcanvas; + }; + typeProto.createPatch = function (lm, rm, tm, bm) + { + var iw = this.texture_img.width; + var ih = this.texture_img.height; + var re = iw - rm; + var be = ih - bm; + if (this.runtime.glwrap) + { + if (this.webGL_fillTexture) + return; // already created + var glwrap = this.runtime.glwrap; + var ls = this.runtime.linearSampling; + var tf = this.texture_pixelformat; + if (re > lm && be > tm) + this.webGL_fillTexture = glwrap.loadTexture(this.slicePatch(lm, tm, re, be), true, ls, tf); + if (lm > 0 && be > tm) + this.webGL_leftTexture = glwrap.loadTexture(this.slicePatch(0, tm, lm, be), true, ls, tf, "repeat-y"); + if (rm > 0 && be > tm) + this.webGL_rightTexture = glwrap.loadTexture(this.slicePatch(re, tm, iw, be), true, ls, tf, "repeat-y"); + if (tm > 0 && re > lm) + this.webGL_topTexture = glwrap.loadTexture(this.slicePatch(lm, 0, re, tm), true, ls, tf, "repeat-x"); + if (bm > 0 && re > lm) + this.webGL_bottomTexture = glwrap.loadTexture(this.slicePatch(lm, be, re, ih), true, ls, tf, "repeat-x"); + } + else + { + if (this.fillPattern) + return; // already created + var ctx = this.runtime.ctx; + if (re > lm && be > tm) + this.fillPattern = ctx.createPattern(this.slicePatch(lm, tm, re, be), "repeat"); + if (lm > 0 && be > tm) + this.leftPattern = ctx.createPattern(this.slicePatch(0, tm, lm, be), "repeat"); + if (rm > 0 && be > tm) + this.rightPattern = ctx.createPattern(this.slicePatch(re, tm, iw, be), "repeat"); + if (tm > 0 && re > lm) + this.topPattern = ctx.createPattern(this.slicePatch(lm, 0, re, tm), "repeat"); + if (bm > 0 && re > lm) + this.bottomPattern = ctx.createPattern(this.slicePatch(lm, be, re, ih), "repeat"); + } + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.leftMargin = this.properties[0]; + this.rightMargin = this.properties[1]; + this.topMargin = this.properties[2]; + this.bottomMargin = this.properties[3]; + this.edges = this.properties[4]; // 0=tile, 1=stretch + this.fill = this.properties[5]; // 0=tile, 1=stretch, 2=transparent + this.visible = (this.properties[6] === 0); // 0=visible, 1=invisible + this.seamless = (this.properties[8] !== 0); // 1px overdraw to hide seams + if (this.recycled) + this.rcTex.set(0, 0, 0, 0); + else + this.rcTex = new cr.rect(0, 0, 0, 0); + if (this.runtime.glwrap) + { + if (!this.type.webGL_texture) + { + this.type.webGL_texture = this.runtime.glwrap.loadTexture(this.type.texture_img, false, this.runtime.linearSampling, this.type.texture_pixelformat); + } + } + this.type.createPatch(this.leftMargin, this.rightMargin, this.topMargin, this.bottomMargin); + }; + function drawPatternProperly(ctx, pattern, pw, ph, drawX, drawY, w, h, ox, oy) + { + ctx.save(); + ctx.fillStyle = pattern; + var offX = drawX % pw; + var offY = drawY % ph; + if (offX < 0) + offX += pw; + if (offY < 0) + offY += ph; + ctx.translate(offX + ox, offY + oy); + ctx.fillRect(drawX - offX - ox, drawY - offY - oy, w, h); + ctx.restore(); + }; + instanceProto.draw = function(ctx) + { + var img = this.type.texture_img; + var lm = this.leftMargin; + var rm = this.rightMargin; + var tm = this.topMargin; + var bm = this.bottomMargin; + var iw = img.width; + var ih = img.height; + var re = iw - rm; + var be = ih - bm; + ctx.globalAlpha = this.opacity; + ctx.save(); + var myx = this.x; + var myy = this.y; + var myw = this.width; + var myh = this.height; + if (this.runtime.pixel_rounding) + { + myx = Math.round(myx); + myy = Math.round(myy); + } + var drawX = -(this.hotspotX * this.width); + var drawY = -(this.hotspotY * this.height); + var offX = drawX % iw; + var offY = drawY % ih; + if (offX < 0) + offX += iw; + if (offY < 0) + offY += ih; + ctx.translate(myx + offX, myy + offY); + var x = drawX - offX; + var y = drawY - offY; + var s = (this.seamless ? 1 : 0); + if (lm > 0 && tm > 0) + ctx.drawImage(img, 0, 0, lm + s, tm + s, x, y, lm + s, tm + s); + if (rm > 0 && tm > 0) + ctx.drawImage(img, re - s, 0, rm + s, tm + s, x + myw - rm - s, y, rm + s, tm + s); + if (rm > 0 && bm > 0) + ctx.drawImage(img, re - s, be - s, rm + s, bm + s, x + myw - rm - s, y + myh - bm - s, rm + s, bm + s); + if (lm > 0 && bm > 0) + ctx.drawImage(img, 0, be - s, lm + s, bm + s, x, y + myh - bm - s, lm + s, bm + s); + if (this.edges === 0) // tile edges + { + var off = (this.fill === 2 ? 0 : s); + if (lm > 0 && be > tm) + drawPatternProperly(ctx, this.type.leftPattern, lm, be - tm, x, y + tm, lm + off, myh - tm - bm, 0, 0); + if (rm > 0 && be > tm) + drawPatternProperly(ctx, this.type.rightPattern, rm, be - tm, x + myw - rm - off, y + tm, rm + off, myh - tm - bm, off, 0); + if (tm > 0 && re > lm) + drawPatternProperly(ctx, this.type.topPattern, re - lm, tm, x + lm, y, myw - lm - rm, tm + off, 0, 0); + if (bm > 0 && re > lm) + drawPatternProperly(ctx, this.type.bottomPattern, re - lm, bm, x + lm, y + myh - bm - off, myw - lm - rm, bm + off, 0, off); + } + else if (this.edges === 1) // stretch edges + { + if (lm > 0 && be > tm && myh - tm - bm > 0) + ctx.drawImage(img, 0, tm, lm, be - tm, x, y + tm, lm, myh - tm - bm); + if (rm > 0 && be > tm && myh - tm - bm > 0) + ctx.drawImage(img, re, tm, rm, be - tm, x + myw - rm, y + tm, rm, myh - tm - bm); + if (tm > 0 && re > lm && myw - lm - rm > 0) + ctx.drawImage(img, lm, 0, re - lm, tm, x + lm, y, myw - lm - rm, tm); + if (bm > 0 && re > lm && myw - lm - rm > 0) + ctx.drawImage(img, lm, be, re - lm, bm, x + lm, y + myh - bm, myw - lm - rm, bm); + } + if (be > tm && re > lm) + { + if (this.fill === 0) // tile fill + { + drawPatternProperly(ctx, this.type.fillPattern, re - lm, be - tm, x + lm, y + tm, myw - lm - rm, myh - tm - bm, 0, 0); + } + else if (this.fill === 1) // stretch fill + { + if (myw - lm - rm > 0 && myh - tm - bm > 0) + { + ctx.drawImage(img, lm, tm, re - lm, be - tm, x + lm, y + tm, myw - lm - rm, myh - tm - bm); + } + } + } + ctx.restore(); + }; + instanceProto.drawPatch = function(glw, tex, sx, sy, sw, sh, dx, dy, dw, dh) + { + glw.setTexture(tex); + var rcTex = this.rcTex; + rcTex.left = sx / tex.c2width; + rcTex.top = sy / tex.c2height; + rcTex.right = (sx + sw) / tex.c2width; + rcTex.bottom = (sy + sh) / tex.c2height; + glw.quadTex(dx, dy, dx + dw, dy, dx + dw, dy + dh, dx, dy + dh, rcTex); + }; + instanceProto.tilePatch = function(glw, tex, dx, dy, dw, dh, ox, oy) + { + glw.setTexture(tex); + var rcTex = this.rcTex; + rcTex.left = -ox / tex.c2width; + rcTex.top = -oy / tex.c2height; + rcTex.right = (dw - ox) / tex.c2width; + rcTex.bottom = (dh - oy) / tex.c2height; + glw.quadTex(dx, dy, dx + dw, dy, dx + dw, dy + dh, dx, dy + dh, rcTex); + }; + instanceProto.drawGL_earlyZPass = function(glw) + { + this.drawGL(glw); + }; + instanceProto.drawGL = function(glw) + { + var lm = this.leftMargin; + var rm = this.rightMargin; + var tm = this.topMargin; + var bm = this.bottomMargin; + var iw = this.type.texture_img.width; + var ih = this.type.texture_img.height; + var re = iw - rm; + var be = ih - bm; + glw.setOpacity(this.opacity); + var rcTex = this.rcTex; + var q = this.bquad; + var myx = q.tlx; + var myy = q.tly; + var myw = this.width; + var myh = this.height; + if (this.runtime.pixel_rounding) + { + myx = Math.round(myx); + myy = Math.round(myy); + } + var s = (this.seamless ? 1 : 0); + if (lm > 0 && tm > 0) + this.drawPatch(glw, this.type.webGL_texture, 0, 0, lm + s, tm + s, myx, myy, lm + s, tm + s); + if (rm > 0 && tm > 0) + this.drawPatch(glw, this.type.webGL_texture, re - s, 0, rm + s, tm + s, myx + myw - rm - s, myy, rm + s, tm + s); + if (rm > 0 && bm > 0) + this.drawPatch(glw, this.type.webGL_texture, re - s, be - s, rm + s, bm + s, myx + myw - rm - s, myy + myh - bm - s, rm + s, bm + s); + if (lm > 0 && bm > 0) + this.drawPatch(glw, this.type.webGL_texture, 0, be - s, lm + s, bm + s, myx, myy + myh - bm - s, lm + s, bm + s); + if (this.edges === 0) // tile edges + { + var off = (this.fill === 2 ? 0 : s); + if (lm > 0 && be > tm) + this.tilePatch(glw, this.type.webGL_leftTexture, myx, myy + tm, lm + off, myh - tm - bm, 0, 0); + if (rm > 0 && be > tm) + this.tilePatch(glw, this.type.webGL_rightTexture, myx + myw - rm - off, myy + tm, rm + off, myh - tm - bm, off, 0); + if (tm > 0 && re > lm) + this.tilePatch(glw, this.type.webGL_topTexture, myx + lm, myy, myw - lm - rm, tm + off, 0, 0); + if (bm > 0 && re > lm) + this.tilePatch(glw, this.type.webGL_bottomTexture, myx + lm, myy + myh - bm - off, myw - lm - rm, bm + off, 0, off); + } + else if (this.edges === 1) // stretch edges + { + if (lm > 0 && be > tm) + this.drawPatch(glw, this.type.webGL_texture, 0, tm, lm, be - tm, myx, myy + tm, lm, myh - tm - bm); + if (rm > 0 && be > tm) + this.drawPatch(glw, this.type.webGL_texture, re, tm, rm, be - tm, myx + myw - rm, myy + tm, rm, myh - tm - bm); + if (tm > 0 && re > lm) + this.drawPatch(glw, this.type.webGL_texture, lm, 0, re - lm, tm, myx + lm, myy, myw - lm - rm, tm); + if (bm > 0 && re > lm) + this.drawPatch(glw, this.type.webGL_texture, lm, be, re - lm, bm, myx + lm, myy + myh - bm, myw - lm - rm, bm); + } + if (be > tm && re > lm) + { + if (this.fill === 0) // tile fill + { + this.tilePatch(glw, this.type.webGL_fillTexture, myx + lm, myy + tm, myw - lm - rm, myh - tm - bm, 0, 0); + } + else if (this.fill === 1) // stretch fill + { + this.drawPatch(glw, this.type.webGL_texture, lm, tm, re - lm, be - tm, myx + lm, myy + tm, myw - lm - rm, myh - tm - bm); + } + } + }; + function Cnds() {}; + Cnds.prototype.OnURLLoaded = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEffect = function (effect) + { + this.blend_mode = effect; + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.NodeWebkit = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var isNWjs = false; + var path = null; + var fs = null; + var os = null; + var gui = null; + var child_process = null; + var process = null; + var nw_appfolder = ""; + var nw_userfolder = ""; + var nw_projectfilesfolder = ""; + var slash = "\\"; + var filelist = []; + var droppedfile = ""; + var chosenpath = ""; + var pluginProto = cr.plugins_.NodeWebkit.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + isNWjs = this.runtime.isNWjs; + var self = this; + if (isNWjs) + { + path = require("path"); + fs = require("fs"); + os = require("os"); + child_process = require("child_process"); + process = window["process"] || nw["process"]; + if (process["platform"] !== "win32") + slash = "/"; + nw_appfolder = path["dirname"](process["execPath"]) + slash; + nw_userfolder = os["homedir"]() + slash; + gui = window["nwgui"]; + nw_projectfilesfolder = process["mainModule"]["filename"]; + var lastSlash = Math.max(nw_projectfilesfolder.lastIndexOf("/"), nw_projectfilesfolder.lastIndexOf("\\")); + if (lastSlash !== -1) + nw_projectfilesfolder = nw_projectfilesfolder.substr(0, lastSlash + 1); + window["ondrop"] = function (e) + { + e.preventDefault(); + for (var i = 0; i < e["dataTransfer"]["files"].length; ++i) + { + droppedfile = e["dataTransfer"]["files"][i]["path"]; + self.runtime.trigger(cr.plugins_.NodeWebkit.prototype.cnds.OnFileDrop, self); + } + return false; + }; + var openFileDialogElem = document.getElementById("c2nwOpenFileDialog"); + openFileDialogElem["onchange"] = function (e) { + chosenpath = openFileDialogElem.value; + self.runtime.trigger(cr.plugins_.NodeWebkit.prototype.cnds.OnOpenDlg, self); + try { + openFileDialogElem.value = null; + } + catch (e) {} + }; + openFileDialogElem["oncancel"] = function () { + self.runtime.trigger(cr.plugins_.NodeWebkit.prototype.cnds.OnOpenDlgCancel, self); + }; + var chooseFolderDialogElem = document.getElementById("c2nwChooseFolderDialog"); + chooseFolderDialogElem["onchange"] = function (e) { + chosenpath = chooseFolderDialogElem.value; + self.runtime.trigger(cr.plugins_.NodeWebkit.prototype.cnds.OnFolderDlg, self); + try { + chooseFolderDialogElem.value = null; + } + catch (e) {} + }; + chooseFolderDialogElem["oncancel"] = function () { + self.runtime.trigger(cr.plugins_.NodeWebkit.prototype.cnds.OnFolderDlgCancel, self); + }; + var saveDialogElem = document.getElementById("c2nwSaveDialog"); + saveDialogElem["onchange"] = function (e) { + chosenpath = saveDialogElem.value; + self.runtime.trigger(cr.plugins_.NodeWebkit.prototype.cnds.OnSaveDlg, self); + try { + saveDialogElem.value = null; + } + catch (e) {} + }; + saveDialogElem["oncancel"] = function () { + self.runtime.trigger(cr.plugins_.NodeWebkit.prototype.cnds.OnSaveDlgCancel, self); + }; + } + }; + instanceProto.onDestroy = function () + { + }; + instanceProto.saveToJSON = function () + { + return { + }; + }; + instanceProto.loadFromJSON = function (o) + { + }; + function Cnds() {}; + Cnds.prototype.PathExists = function (path_) + { + if (isNWjs) + return fs["existsSync"](path_); + else + return false; + }; + Cnds.prototype.OnFileDrop = function () + { + return true; + }; + Cnds.prototype.OnOpenDlg = function () + { + return true; + }; + Cnds.prototype.OnFolderDlg = function () + { + return true; + }; + Cnds.prototype.OnSaveDlg = function () + { + return true; + }; + Cnds.prototype.OnOpenDlgCancel = function () + { + return true; + }; + Cnds.prototype.OnFolderDlgCancel = function () + { + return true; + }; + Cnds.prototype.OnSaveDlgCancel = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.WriteFile = function (path_, contents_) + { + if (!isNWjs) + return; + try { + fs["writeFileSync"](path_, contents_, {"encoding": "utf8"}); + } + catch (e) + {} + }; + Acts.prototype.RenameFile = function (old_, new_) + { + if (!isNWjs) + return; + try { + fs["renameSync"](old_, new_); + } + catch (e) + {} + }; + Acts.prototype.DeleteFile = function (path_) + { + if (!isNWjs) + return; + try { + fs["unlinkSync"](path_); + } + catch (e) + {} + }; + Acts.prototype.CopyFile = function (path_, dest_) + { + if (!isNWjs || path_ === dest_) + return; + try { + var contents = fs["readFileSync"](path_, {"flags": "rb"}); + fs["writeFileSync"](dest_, contents, {"flags": "wb"}); + } + catch (e) + {} + }; + Acts.prototype.MoveFile = function (path_, dest_) + { + if (!isNWjs || path_ === dest_) + return; + try { + var contents = fs["readFileSync"](path_, {"flags": "rb"}); + fs["writeFileSync"](dest_, contents, {"flags": "wb"}); + if (fs["existsSync"](dest_)) + fs["unlinkSync"](path_); + } + catch (e) + {} + }; + Acts.prototype.RunFile = function (path_) + { + if (!isNWjs) + return; + child_process["exec"](path_, function() {}); + }; + Acts.prototype.ShellOpen = function (path_) + { + if (!isNWjs) + return; + nw["Shell"]["openItem"](path_); + }; + Acts.prototype.OpenBrowser = function (url_) + { + if (!isNWjs) + return; + var opener; + switch (process.platform) { + case "win32": + opener = 'start ""'; + break; + case "darwin": + opener = 'open'; + break; + default: + opener = path["join"](__dirname, "../vendor/xdg-open"); + break; + } + child_process["exec"](opener + ' "' + url_.replace(/"/, '\\\"') + '"'); + }; + Acts.prototype.CreateFolder = function (path_) + { + if (!isNWjs) + return; + try { + fs["mkdirSync"](path_); + } + catch (e) + {} + }; + Acts.prototype.AppendFile = function (path_, contents_) + { + if (!isNWjs) + return; + try { + fs["appendFileSync"](path_, contents_, {"encoding": "utf8"}); + } + catch (e) + {} + }; + Acts.prototype.ListFiles = function (path_) + { + if (!isNWjs) + return; + try { + filelist = fs["readdirSync"](path_); + } + catch (err) + { + filelist = []; + console.warn("Error listing files at '" + path_ + "': ", err); + } + if (!filelist) + filelist = []; + }; + Acts.prototype.ShowOpenDlg = function (accept_) + { + if (!isNWjs) + return; + var dlg = jQuery("#c2nwOpenFileDialog"); + dlg.attr("accept", accept_); + dlg.trigger("click"); + }; + Acts.prototype.ShowFolderDlg = function (accept_) + { + if (!isNWjs) + return; + jQuery("#c2nwChooseFolderDialog").trigger("click"); + }; + Acts.prototype.ShowSaveDlg = function (accept_) + { + if (!isNWjs) + return; + var dlg = jQuery("#c2nwSaveDialog"); + dlg.attr("accept", accept_); + dlg.trigger("click"); + }; + Acts.prototype.SetWindowX = function (x_) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["x"] = x_; + }; + Acts.prototype.SetWindowY = function (y_) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["y"] = y_; + }; + Acts.prototype.SetWindowWidth = function (w_) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["width"] = w_; + }; + Acts.prototype.SetWindowHeight = function (h_) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["height"] = h_; + }; + Acts.prototype.SetWindowTitle = function (str) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["title"] = str; + document.title = str; + }; + Acts.prototype.WindowMinimize = function () + { + if (!isNWjs || !gui) + return; + var win = gui["Window"]["get"](); + setTimeout(function () { + win["minimize"](); + }, 100); + }; + Acts.prototype.WindowMaximize = function () + { + if (!isNWjs || !gui) + return; + var win = gui["Window"]["get"](); + setTimeout(function () { + win["maximize"](); + }, 100); + }; + Acts.prototype.WindowUnmaximize = function () + { + if (!isNWjs || !gui) + return; + var win = gui["Window"]["get"](); + setTimeout(function () { + win["unmaximize"](); + }, 100); + }; + Acts.prototype.WindowRestore = function () + { + if (!isNWjs || !gui) + return; + var win = gui["Window"]["get"](); + setTimeout(function () { + win["restore"](); + }, 100); + }; + Acts.prototype.WindowRequestAttention = function (request_) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["requestAttention"](request_ ? 3 : 0); + }; + Acts.prototype.WindowSetMaxSize = function (w, h) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["setMaximumSize"](w, h); + }; + Acts.prototype.WindowSetMinSize = function (w, h) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["setMinimumSize"](w, h); + }; + Acts.prototype.WindowSetResizable = function (x) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["setResizable"](x !== 0); + }; + Acts.prototype.WindowSetAlwaysOnTop = function (x) + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["setAlwaysOnTop"](x !== 0); + }; + Acts.prototype.ShowDevTools = function () + { + if (!isNWjs || !gui) + return; + gui["Window"]["get"]()["showDevTools"](); + }; + Acts.prototype.SetClipboardText = function (str) + { + if (!isNWjs || !gui) + return; + gui["Clipboard"]["get"]()["set"](str); + }; + Acts.prototype.ClearClipboard = function () + { + if (!isNWjs || !gui) + return; + gui["Clipboard"]["get"]()["clear"](); + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.AppFolder = function (ret) + { + ret.set_string(nw_appfolder); + }; + Exps.prototype.AppFolderURL = function (ret) + { + ret.set_string("file://" + nw_appfolder); + }; + Exps.prototype.ProjectFilesFolder = function (ret) + { + ret.set_string(nw_projectfilesfolder); + }; + Exps.prototype.ProjectFilesFolderURL = function (ret) + { + ret.set_string("file://" + nw_projectfilesfolder); + }; + Exps.prototype.UserFolder = function (ret) + { + ret.set_string(nw_userfolder); + }; + Exps.prototype.ReadFile = function (ret, path_) + { + if (!isNWjs) + { + ret.set_string(""); + return; + } + var contents = ""; + try { + contents = fs["readFileSync"](path_, {"encoding": "utf8"}); + } + catch (e) {} + ret.set_string(contents); + }; + Exps.prototype.FileSize = function (ret, path_) + { + if (!isNWjs) + { + ret.set_int(0); + return; + } + var size = 0; + try { + var stat = fs["statSync"](path_); + if (stat) + size = stat["size"] || 0; + } + catch (e) {} + ret.set_int(size); + }; + Exps.prototype.ListCount = function (ret) + { + ret.set_int(filelist.length); + }; + Exps.prototype.ListAt = function (ret, index) + { + index = Math.floor(index); + if (index < 0 || index >= filelist.length) + ret.set_string(""); + else + ret.set_string(filelist[index]); + }; + Exps.prototype.DroppedFile = function (ret) + { + ret.set_string(droppedfile); + }; + Exps.prototype.ChosenPath = function (ret) + { + ret.set_string(chosenpath); + }; + Exps.prototype.WindowX = function (ret) + { + ret.set_int((isNWjs && gui) ? gui["Window"]["get"]()["x"] : 0); + }; + Exps.prototype.WindowY = function (ret) + { + ret.set_int((isNWjs && gui) ? gui["Window"]["get"]()["y"] : 0); + }; + Exps.prototype.WindowWidth = function (ret) + { + ret.set_int((isNWjs && gui) ? gui["Window"]["get"]()["width"] : 0); + }; + Exps.prototype.WindowHeight = function (ret) + { + ret.set_int((isNWjs && gui) ? gui["Window"]["get"]()["height"] : 0); + }; + Exps.prototype.WindowTitle = function (ret) + { + ret.set_string((isNWjs && gui) ? (gui["Window"]["get"]()["title"] || "") : 0); + }; + Exps.prototype.ClipboardText = function (ret) + { + ret.set_string((isNWjs && gui) ? (gui["Clipboard"]["get"]()["get"]() || "") : 0); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Particles = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Particles.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + if (this.is_family) + return; + this.texture_img = new Image(); + this.texture_img.cr_filesize = this.texture_filesize; + this.webGL_texture = null; + this.runtime.waitForImageLoad(this.texture_img, this.texture_file); + }; + typeProto.onLostWebGLContext = function () + { + if (this.is_family) + return; + this.webGL_texture = null; + }; + typeProto.onRestoreWebGLContext = function () + { + if (this.is_family || !this.instances.length) + return; + if (!this.webGL_texture) + { + this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, true, this.runtime.linearSampling, this.texture_pixelformat); + } + }; + typeProto.loadTextures = function () + { + if (this.is_family || this.webGL_texture || !this.runtime.glwrap) + return; + this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, true, this.runtime.linearSampling, this.texture_pixelformat); + }; + typeProto.unloadTextures = function () + { + if (this.is_family || this.instances.length || !this.webGL_texture) + return; + this.runtime.glwrap.deleteTexture(this.webGL_texture); + this.webGL_texture = null; + }; + typeProto.preloadCanvas2D = function (ctx) + { + ctx.drawImage(this.texture_img, 0, 0); + }; + function Particle(owner) + { + this.owner = owner; + this.active = false; + this.x = 0; + this.y = 0; + this.speed = 0; + this.angle = 0; + this.opacity = 1; + this.grow = 0; + this.size = 0; + this.gs = 0; // gravity speed + this.age = 0; + cr.seal(this); + }; + Particle.prototype.init = function () + { + var owner = this.owner; + this.x = owner.x - (owner.xrandom / 2) + (Math.random() * owner.xrandom); + this.y = owner.y - (owner.yrandom / 2) + (Math.random() * owner.yrandom); + this.speed = owner.initspeed - (owner.speedrandom / 2) + (Math.random() * owner.speedrandom); + this.angle = owner.angle - (owner.spraycone / 2) + (Math.random() * owner.spraycone); + this.opacity = owner.initopacity; + this.size = owner.initsize - (owner.sizerandom / 2) + (Math.random() * owner.sizerandom); + this.grow = owner.growrate - (owner.growrandom / 2) + (Math.random() * owner.growrandom); + this.gs = 0; + this.age = 0; + }; + Particle.prototype.tick = function (dt) + { + var owner = this.owner; + this.x += Math.cos(this.angle) * this.speed * dt; + this.y += Math.sin(this.angle) * this.speed * dt; + this.y += this.gs * dt; + this.speed += owner.acc * dt; + this.size += this.grow * dt; + this.gs += owner.g * dt; + this.age += dt; + if (this.size < 1) + { + this.active = false; + return; + } + if (owner.lifeanglerandom !== 0) + this.angle += (Math.random() * owner.lifeanglerandom * dt) - (owner.lifeanglerandom * dt / 2); + if (owner.lifespeedrandom !== 0) + this.speed += (Math.random() * owner.lifespeedrandom * dt) - (owner.lifespeedrandom * dt / 2); + if (owner.lifeopacityrandom !== 0) + { + this.opacity += (Math.random() * owner.lifeopacityrandom * dt) - (owner.lifeopacityrandom * dt / 2); + if (this.opacity < 0) + this.opacity = 0; + else if (this.opacity > 1) + this.opacity = 1; + } + if (owner.destroymode <= 1 && this.age >= owner.timeout) + { + this.active = false; + } + if (owner.destroymode === 2 && this.speed <= 0) + { + this.active = false; + } + }; + Particle.prototype.draw = function (ctx) + { + var curopacity = this.owner.opacity * this.opacity; + if (curopacity === 0) + return; + if (this.owner.destroymode === 0) + curopacity *= 1 - (this.age / this.owner.timeout); + ctx.globalAlpha = curopacity; + var drawx = this.x - this.size / 2; + var drawy = this.y - this.size / 2; + if (this.owner.runtime.pixel_rounding) + { + drawx = (drawx + 0.5) | 0; + drawy = (drawy + 0.5) | 0; + } + ctx.drawImage(this.owner.type.texture_img, drawx, drawy, this.size, this.size); + }; + Particle.prototype.drawGL = function (glw) + { + var curopacity = this.owner.opacity * this.opacity; + if (this.owner.destroymode === 0) + curopacity *= 1 - (this.age / this.owner.timeout); + var drawsize = this.size; + var scaleddrawsize = drawsize * this.owner.particlescale; + var drawx = this.x - drawsize / 2; + var drawy = this.y - drawsize / 2; + if (this.owner.runtime.pixel_rounding) + { + drawx = (drawx + 0.5) | 0; + drawy = (drawy + 0.5) | 0; + } + if (scaleddrawsize < 1 || curopacity === 0) + return; + if (scaleddrawsize < glw.minPointSize || scaleddrawsize > glw.maxPointSize) + { + glw.setOpacity(curopacity); + glw.quad(drawx, drawy, drawx + drawsize, drawy, drawx + drawsize, drawy + drawsize, drawx, drawy + drawsize); + } + else + glw.point(this.x, this.y, scaleddrawsize, curopacity); + }; + Particle.prototype.left = function () + { + return this.x - this.size / 2; + }; + Particle.prototype.right = function () + { + return this.x + this.size / 2; + }; + Particle.prototype.top = function () + { + return this.y - this.size / 2; + }; + Particle.prototype.bottom = function () + { + return this.y + this.size / 2; + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + var deadparticles = []; + instanceProto.onCreate = function() + { + var props = this.properties; + this.rate = props[0]; + this.spraycone = cr.to_radians(props[1]); + this.spraytype = props[2]; // 0 = continuous, 1 = one-shot + this.spraying = true; // for continuous mode only + this.initspeed = props[3]; + this.initsize = props[4]; + this.initopacity = props[5] / 100.0; + this.growrate = props[6]; + this.xrandom = props[7]; + this.yrandom = props[8]; + this.speedrandom = props[9]; + this.sizerandom = props[10]; + this.growrandom = props[11]; + this.acc = props[12]; + this.g = props[13]; + this.lifeanglerandom = props[14]; + this.lifespeedrandom = props[15]; + this.lifeopacityrandom = props[16]; + this.destroymode = props[17]; // 0 = fade, 1 = timeout, 2 = stopped + this.timeout = props[18]; + this.particleCreateCounter = 0; + this.particlescale = 1; + this.particleBoxLeft = this.x; + this.particleBoxTop = this.y; + this.particleBoxRight = this.x; + this.particleBoxBottom = this.y; + this.add_bbox_changed_callback(function (self) { + self.bbox.set(self.particleBoxLeft, self.particleBoxTop, self.particleBoxRight, self.particleBoxBottom); + self.bquad.set_from_rect(self.bbox); + self.bbox_changed = false; + self.update_collision_cell(); + self.update_render_cell(); + }); + if (!this.recycled) + this.particles = []; + this.runtime.tickMe(this); + this.type.loadTextures(); + if (this.spraytype === 1) + { + for (var i = 0; i < this.rate; i++) + this.allocateParticle().opacity = 0; + } + this.first_tick = true; // for re-init'ing one-shot particles on first tick so they assume any new angle/position + }; + instanceProto.saveToJSON = function () + { + var o = { + "r": this.rate, + "sc": this.spraycone, + "st": this.spraytype, + "s": this.spraying, + "isp": this.initspeed, + "isz": this.initsize, + "io": this.initopacity, + "gr": this.growrate, + "xr": this.xrandom, + "yr": this.yrandom, + "spr": this.speedrandom, + "szr": this.sizerandom, + "grnd": this.growrandom, + "acc": this.acc, + "g": this.g, + "lar": this.lifeanglerandom, + "lsr": this.lifespeedrandom, + "lor": this.lifeopacityrandom, + "dm": this.destroymode, + "to": this.timeout, + "pcc": this.particleCreateCounter, + "ft": this.first_tick, + "p": [] + }; + var i, len, p; + var arr = o["p"]; + for (i = 0, len = this.particles.length; i < len; i++) + { + p = this.particles[i]; + arr.push([p.x, p.y, p.speed, p.angle, p.opacity, p.grow, p.size, p.gs, p.age]); + } + return o; + }; + instanceProto.loadFromJSON = function (o) + { + this.rate = o["r"]; + this.spraycone = o["sc"]; + this.spraytype = o["st"]; + this.spraying = o["s"]; + this.initspeed = o["isp"]; + this.initsize = o["isz"]; + this.initopacity = o["io"]; + this.growrate = o["gr"]; + this.xrandom = o["xr"]; + this.yrandom = o["yr"]; + this.speedrandom = o["spr"]; + this.sizerandom = o["szr"]; + this.growrandom = o["grnd"]; + this.acc = o["acc"]; + this.g = o["g"]; + this.lifeanglerandom = o["lar"]; + this.lifespeedrandom = o["lsr"]; + this.lifeopacityrandom = o["lor"]; + this.destroymode = o["dm"]; + this.timeout = o["to"]; + this.particleCreateCounter = o["pcc"]; + this.first_tick = o["ft"]; + deadparticles.push.apply(deadparticles, this.particles); + cr.clearArray(this.particles); + var i, len, p, d; + var arr = o["p"]; + for (i = 0, len = arr.length; i < len; i++) + { + p = this.allocateParticle(); + d = arr[i]; + p.x = d[0]; + p.y = d[1]; + p.speed = d[2]; + p.angle = d[3]; + p.opacity = d[4]; + p.grow = d[5]; + p.size = d[6]; + p.gs = d[7]; + p.age = d[8]; + } + }; + instanceProto.onDestroy = function () + { + deadparticles.push.apply(deadparticles, this.particles); + cr.clearArray(this.particles); + }; + instanceProto.allocateParticle = function () + { + var p; + if (deadparticles.length) + { + p = deadparticles.pop(); + p.owner = this; + } + else + p = new Particle(this); + this.particles.push(p); + p.active = true; + return p; + }; + instanceProto.tick = function() + { + var dt = this.runtime.getDt(this); + var i, len, p, n, j; + if (this.spraytype === 0 && this.spraying) + { + this.particleCreateCounter += dt * this.rate; + n = cr.floor(this.particleCreateCounter); + this.particleCreateCounter -= n; + for (i = 0; i < n; i++) + { + p = this.allocateParticle(); + p.init(); + } + } + this.particleBoxLeft = this.x; + this.particleBoxTop = this.y; + this.particleBoxRight = this.x; + this.particleBoxBottom = this.y; + for (i = 0, j = 0, len = this.particles.length; i < len; i++) + { + p = this.particles[i]; + this.particles[j] = p; + this.runtime.redraw = true; + if (this.spraytype === 1 && this.first_tick) + p.init(); + p.tick(dt); + if (!p.active) + { + deadparticles.push(p); + continue; + } + if (p.left() < this.particleBoxLeft) + this.particleBoxLeft = p.left(); + if (p.right() > this.particleBoxRight) + this.particleBoxRight = p.right(); + if (p.top() < this.particleBoxTop) + this.particleBoxTop = p.top(); + if (p.bottom() > this.particleBoxBottom) + this.particleBoxBottom = p.bottom(); + j++; + } + cr.truncateArray(this.particles, j); + this.set_bbox_changed(); + this.first_tick = false; + if (this.spraytype === 1 && this.particles.length === 0) + this.runtime.DestroyInstance(this); + }; + instanceProto.draw = function (ctx) + { + var i, len, p, layer = this.layer; + for (i = 0, len = this.particles.length; i < len; i++) + { + p = this.particles[i]; + if (p.right() >= layer.viewLeft && p.bottom() >= layer.viewTop && p.left() <= layer.viewRight && p.top() <= layer.viewBottom) + { + p.draw(ctx); + } + } + }; + instanceProto.drawGL = function (glw) + { + this.particlescale = this.layer.getScale(); + glw.setTexture(this.type.webGL_texture); + var i, len, p, layer = this.layer; + for (i = 0, len = this.particles.length; i < len; i++) + { + p = this.particles[i]; + if (p.right() >= layer.viewLeft && p.bottom() >= layer.viewTop && p.left() <= layer.viewRight && p.top() <= layer.viewBottom) + { + p.drawGL(glw); + } + } + }; + function Cnds() {}; + Cnds.prototype.IsSpraying = function () + { + return this.spraying; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetSpraying = function (set_) + { + this.spraying = (set_ !== 0); + }; + Acts.prototype.SetEffect = function (effect) + { + this.blend_mode = effect; + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + Acts.prototype.SetRate = function (x) + { + this.rate = x; + var diff, i; + if (this.spraytype === 1 && this.first_tick) + { + if (x < this.particles.length) + { + diff = this.particles.length - x; + for (i = 0; i < diff; i++) + deadparticles.push(this.particles.pop()); + } + else if (x > this.particles.length) + { + diff = x - this.particles.length; + for (i = 0; i < diff; i++) + this.allocateParticle().opacity = 0; + } + } + }; + Acts.prototype.SetSprayCone = function (x) + { + this.spraycone = cr.to_radians(x); + }; + Acts.prototype.SetInitSpeed = function (x) + { + this.initspeed = x; + }; + Acts.prototype.SetInitSize = function (x) + { + this.initsize = x; + }; + Acts.prototype.SetInitOpacity = function (x) + { + this.initopacity = x / 100; + }; + Acts.prototype.SetGrowRate = function (x) + { + this.growrate = x; + }; + Acts.prototype.SetXRandomiser = function (x) + { + this.xrandom = x; + }; + Acts.prototype.SetYRandomiser = function (x) + { + this.yrandom = x; + }; + Acts.prototype.SetSpeedRandomiser = function (x) + { + this.speedrandom = x; + }; + Acts.prototype.SetSizeRandomiser = function (x) + { + this.sizerandom = x; + }; + Acts.prototype.SetGrowRateRandomiser = function (x) + { + this.growrandom = x; + }; + Acts.prototype.SetParticleAcc = function (x) + { + this.acc = x; + }; + Acts.prototype.SetGravity = function (x) + { + this.g = x; + }; + Acts.prototype.SetAngleRandomiser = function (x) + { + this.lifeanglerandom = x; + }; + Acts.prototype.SetLifeSpeedRandomiser = function (x) + { + this.lifespeedrandom = x; + }; + Acts.prototype.SetOpacityRandomiser = function (x) + { + this.lifeopacityrandom = x; + }; + Acts.prototype.SetTimeout = function (x) + { + this.timeout = x; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.ParticleCount = function (ret) + { + ret.set_int(this.particles.length); + }; + Exps.prototype.Rate = function (ret) + { + ret.set_float(this.rate); + }; + Exps.prototype.SprayCone = function (ret) + { + ret.set_float(cr.to_degrees(this.spraycone)); + }; + Exps.prototype.InitSpeed = function (ret) + { + ret.set_float(this.initspeed); + }; + Exps.prototype.InitSize = function (ret) + { + ret.set_float(this.initsize); + }; + Exps.prototype.InitOpacity = function (ret) + { + ret.set_float(this.initopacity * 100); + }; + Exps.prototype.InitGrowRate = function (ret) + { + ret.set_float(this.growrate); + }; + Exps.prototype.XRandom = function (ret) + { + ret.set_float(this.xrandom); + }; + Exps.prototype.YRandom = function (ret) + { + ret.set_float(this.yrandom); + }; + Exps.prototype.InitSpeedRandom = function (ret) + { + ret.set_float(this.speedrandom); + }; + Exps.prototype.InitSizeRandom = function (ret) + { + ret.set_float(this.sizerandom); + }; + Exps.prototype.InitGrowRandom = function (ret) + { + ret.set_float(this.growrandom); + }; + Exps.prototype.ParticleAcceleration = function (ret) + { + ret.set_float(this.acc); + }; + Exps.prototype.Gravity = function (ret) + { + ret.set_float(this.g); + }; + Exps.prototype.ParticleAngleRandom = function (ret) + { + ret.set_float(this.lifeanglerandom); + }; + Exps.prototype.ParticleSpeedRandom = function (ret) + { + ret.set_float(this.lifespeedrandom); + }; + Exps.prototype.ParticleOpacityRandom = function (ret) + { + ret.set_float(this.lifeopacityrandom); + }; + Exps.prototype.Timeout = function (ret) + { + ret.set_float(this.timeout); + }; + pluginProto.exps = new Exps(); +}()); +function c3JSONtoC2JSON(c3json) { + try { + c3json = JSON.parse(c3json) + } catch (error) { + return "" + } + var result = '{' + + '""c2array"": true,' + + '""size"": [2,' + c3json.length + ', 1],' + + '""data"":' + data0 = '' + data1 = '' + for (var i = 0; i < c3json.length; i++) { + var element = c3json[i]; + data0 += '[' + (element[0]) + '],' + data1 += '[""' + (element[1]) + '""],' + } + data0 = data0.substring(0, data0.length - 1) + data1 = data1.substring(0, data1.length - 1) + result += "[[" + data0 + "],[" + data1 + "]]}" + return result +} +/* global cr,log,assert2 */ +/* jshint globalstrict: true */ +/* jshint strict: true */ +; +; +var jText = ''; +cr.plugins_.SkymenSFPlusPLus = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.SkymenSFPlusPLus.prototype; + pluginProto.onCreate = function () + { + }; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + if (this.is_family) + return; + this.texture_img = new Image(); + this.texture_img["idtkLoadDisposed"] = true; + this.texture_img.src = this.texture_file; + this.runtime.wait_for_textures.push(this.texture_img); + this.webGL_texture = null; + }; + typeProto.onLostWebGLContext = function () + { + if (this.is_family) + return; + this.webGL_texture = null; + }; + typeProto.onRestoreWebGLContext = function () + { + if (this.is_family || !this.instances.length) + return; + if (!this.webGL_texture) + { + this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, false, this.runtime.linearSampling, this.texture_pixelformat); + } + var i, len; + for (i = 0, len = this.instances.length; i < len; i++) + this.instances[i].webGL_texture = this.webGL_texture; + }; + typeProto.unloadTextures = function () + { + if (this.is_family || this.instances.length || !this.webGL_texture) + return; + this.runtime.glwrap.deleteTexture(this.webGL_texture); + this.webGL_texture = null; + }; + typeProto.preloadCanvas2D = function (ctx) + { + try { + ctx.drawImage(this.texture_img, 0, 0); + } catch (error) { + this.texture_img.onload = function () { + ctx.drawImage(this.texture_img, 0, 0); + } + } + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onDestroy = function() + { + freeAllLines (this.lines); + freeAllClip (this.clipList); + freeAllClipUV(this.clipUV); + cr.wipe(this.characterWidthList); + }; + instanceProto.onCreate = function() + { + this.texture_img = this.type.texture_img; + this.characterWidth = this.properties[0]; + this.characterHeight = this.properties[1]; + this.characterSet = this.properties[2]; + this.text = this.properties[3]; + this.characterScale = this.properties[4]; + this.visible = (this.properties[5] === 0); // 0=visible, 1=invisible + this.clamp = (this.properties[14] === 0); //0=Yes, 1=No + this.halign = this.clamp? cr.clamp(this.properties[6],0,100)/100 : this.properties[6]/100; // 0=left, 1=center, 2=right + this.valign = this.clamp? cr.clamp(this.properties[7],0,100)/100 : this.properties[7]/100; // 0=top, 1=center, 2=bottom + this.wrapbyword = (this.properties[9] === 0); // 0=word, 1=character, 2 = None + this.nowrap = (this.properties[9] === 2); // 0=word, 1=character, 2 = None + this.characterSpacing = this.properties[10]; + this.lineHeight = this.properties[11]; + this.textWidth = 0; + this.textHeight = 0; + this.charWidthJSON = this.properties[12]; + this.spaceWidth = this.properties[13]; + this.charPos = {"data":[0]}; + this.charPosProcessed = [[[0]]]; + this.lastValue = 0; + jText = this.charWidthJSON; + if (this.recycled) + { + this.lines.length = 0; + cr.wipe(this.clipList); + cr.wipe(this.clipUV); + cr.wipe(this.characterWidthList); + } + else + { + this.lines = []; + this.clipList = {}; + this.clipUV = {}; + this.characterWidthList = {}; + } + try{ + if(this.charWidthJSON){ + if(this.charWidthJSON.indexOf('""c2array""') !== -1) { + var jStr = jQuery.parseJSON(this.charWidthJSON.replace(/""/g,'"')); + var l = jStr.size[1]; + for(var s = 0; s < l; s++) { + var cs = jStr.data[1][s][0]; + var w = jStr.data[0][s][0]; + for(var c = 0; c < cs.length; c++) { + this.characterWidthList[cs.charAt(c)] = w + } + } + } else { + var jStr = jQuery.parseJSON(this.charWidthJSON); + var l = jStr.length; + for(var s = 0; s < l; s++) { + var cs = jStr[s][1]; + var w = jStr[s][0]; + for(var c = 0; c < cs.length; c++) { + this.characterWidthList[cs.charAt(c)] = w + } + } + } + } + if(this.spaceWidth !== -1) { + this.characterWidthList[' '] = this.spaceWidth; + } + } + catch(e){ + if(window.console && window.console.log) { + window.console.log('SpriteFont+ Failure: ' + e); + } + } + this.text_changed = true; + this.lastwrapwidth = this.width; + if (this.runtime.glwrap) + { + if (!this.type.webGL_texture) + { + this.type.webGL_texture = this.runtime.glwrap.loadTexture(this.type.texture_img, false, this.runtime.linearSampling, this.type.texture_pixelformat); + } + this.webGL_texture = this.type.webGL_texture; + } + this.SplitSheet(); + }; + instanceProto.saveToJSON = function () + { + var save = { + "t": this.text, + "csc": this.characterScale, + "csp": this.characterSpacing, + "lh": this.lineHeight, + "tw": this.textWidth, + "th": this.textHeight, + "lrt": this.last_render_tick, + "ha": this.halign, + "va": this.valign, + "clamp": this.clamp, + "wbw": this.wrapbyword, + "nw": this.nowrap, + "charpos": this.charPos, + "charpospro": this.charPosProcessed, + "lastvalue": this.lastValue, + "cw": {} + }; + for (var ch in this.characterWidthList) + save["cw"][ch] = this.characterWidthList[ch]; + return save; + }; + instanceProto.loadFromJSON = function (o) + { + this.text = o["t"]; + this.characterScale = o["csc"]; + this.characterSpacing = o["csp"]; + this.lineHeight = o["lh"]; + this.textWidth = o["tw"]; + this.textHeight = o["th"]; + this.halign = o["ha"]; + this.valign = o["va"]; + this.clamp = o["clamp"]; + this.nowrap = o["nw"]; + this.wrapbyword = o["wbw"]; + this.charPos = o["charpos"]; + this.charPosProcessed = o["charpospro"]; + this.lastValue = o["lastvalue"] + for(var ch in o["cw"]) + this.characterWidthList[ch] = o["cw"][ch]; + this.text_changed = true; + this.lastwrapwidth = this.width; + }; + function trimRight(text) + { + return text.replace(/\s\s*$/, ''); + } + var MAX_CACHE_SIZE = 1000; + function alloc(cache,Constructor) + { + if (cache.length) + return cache.pop(); + else + return new Constructor(); + } + function free(cache,data) + { + if (cache.length < MAX_CACHE_SIZE) + { + cache.push(data); + } + } + function freeAll(cache,dataList,isArray) + { + if (isArray) { + var i, len; + for (i = 0, len = dataList.length; i < len; i++) + { + free(cache,dataList[i]); + } + dataList.length = 0; + } else { + var prop; + for(prop in dataList) { + if(Object.prototype.hasOwnProperty.call(dataList,prop)) { + free(cache,dataList[prop]); + delete dataList[prop]; + } + } + } + } + function addLine(inst,lineIndex,cur_line) { + var lines = inst.lines; + var line; + cur_line = trimRight(cur_line); + if (lineIndex >= lines.length) + lines.push(allocLine()); + line = lines[lineIndex]; + line.text = cur_line; + line.width = inst.measureWidth(cur_line); + inst.textWidth = cr.max(inst.textWidth,line.width); + } + var linesCache = []; + function allocLine() { return alloc(linesCache,Object); } + function freeLine(l) { free(linesCache,l); } + function freeAllLines(arr) { freeAll(linesCache,arr,true); } + function addClip(obj,property,x,y,w,h) { + if (obj[property] === undefined) { + obj[property] = alloc(clipCache,Object); + } + obj[property].x = x; + obj[property].y = y; + obj[property].w = w; + obj[property].h = h; + } + var clipCache = []; + function allocClip() { return alloc(clipCache,Object); } + function freeAllClip(obj) { freeAll(clipCache,obj,false);} + function addClipUV(obj,property,left,top,right,bottom) { + if (obj[property] === undefined) { + obj[property] = alloc(clipUVCache,cr.rect); + } + obj[property].left = left; + obj[property].top = top; + obj[property].right = right; + obj[property].bottom = bottom; + } + var clipUVCache = []; + function allocClipUV() { return alloc(clipUVCache,cr.rect);} + function freeAllClipUV(obj) { freeAll(clipUVCache,obj,false);} + instanceProto.SplitSheet = function() { + var texture = this.texture_img; + var texWidth = texture.width; + var texHeight = texture.height; + var charWidth = this.characterWidth; + var charHeight = this.characterHeight; + var charU = charWidth /texWidth; + var charV = charHeight/texHeight; + var charSet = this.characterSet ; + var cols = Math.floor(texWidth/charWidth); + var rows = Math.floor(texHeight/charHeight); + for ( var c = 0; c < charSet.length; c++) { + if (c >= cols * rows) break; + var x = c%cols; + var y = Math.floor(c/cols); + var letter = charSet.charAt(c); + if (this.runtime.glwrap) { + addClipUV( + this.clipUV, letter, + x * charU , + y * charV , + (x+1) * charU , + (y+1) * charV + ); + } else { + addClip( + this.clipList, letter, + x * charWidth, + y * charHeight, + charWidth, + charHeight + ); + } + } + }; + /* + * Word-Wrapping + */ + var wordsCache = []; + pluginProto.TokeniseWords = function (text) + { + wordsCache.length = 0; + var cur_word = ""; + var ch; + var i = 0; + while (i < text.length) + { + ch = text.charAt(i); + if (ch === "\n") + { + if (cur_word.length) + { + wordsCache.push(cur_word); + cur_word = ""; + } + wordsCache.push("\n"); + ++i; + } + else if (ch === " " || ch === "\t" || ch === "-") + { + do { + cur_word += text.charAt(i); + i++; + } + while (i < text.length && (text.charAt(i) === " " || text.charAt(i) === "\t")); + wordsCache.push(cur_word); + cur_word = ""; + } + else if (i < text.length) + { + cur_word += ch; + i++; + } + } + if (cur_word.length) + wordsCache.push(cur_word); + }; + pluginProto.WordWrap = function (inst) + { + var text = inst.text; + var lines = inst.lines; + if (!text || !text.length) + { + freeAllLines(lines); + return; + } + var width = inst.width; + if (width <= 2.0) + { + freeAllLines(lines); + return; + } + var charWidth = inst.characterWidth; + var charScale = inst.characterScale; + var charSpacing = inst.characterSpacing; + if ( (text.length * (charWidth * charScale + charSpacing) - charSpacing) <= width && text.indexOf("\n") === -1) + { + var all_width = inst.measureWidth(text); + if (all_width <= width) + { + freeAllLines(lines); + lines.push(allocLine()); + lines[0].text = text; + lines[0].width = all_width; + inst.textWidth = all_width; + inst.textHeight = inst.characterHeight * charScale + inst.lineHeight; + return; + } + } + var wrapbyword = inst.wrapbyword; + this.WrapText(inst); + inst.textHeight = lines.length * (inst.characterHeight * charScale + inst.lineHeight); + }; + pluginProto.WrapText = function (inst) + { + var wrapbyword = inst.wrapbyword; + var nowrap = inst.nowrap; + var text = inst.text; + var lines = inst.lines; + var width = inst.width; + var wordArray; + if (wrapbyword) { + this.TokeniseWords(text); // writes to wordsCache + wordArray = wordsCache; + } + else if(nowrap){ + wordArray = [text]; + } + else { + wordArray = text; + } + var cur_line = ""; + var prev_line; + var line_width; + var i; + var lineIndex = 0; + var line; + var ignore_newline = false; + for (i = 0; i < wordArray.length; i++) + { + /*console.log('New Word ' + i) + console.log(wordArray) + console.log(wordArray[i])*/ + if (wordArray[i] === "\n") + { + if (ignore_newline === true) { + ignore_newline = false; + } else { + addLine(inst,lineIndex,cur_line); + lineIndex++; + } + cur_line = ""; + continue; + } + ignore_newline = false; + prev_line = cur_line; + cur_line += wordArray[i]; + line_width = inst.measureWidth(trimRight(cur_line)); + /*console.log(prev_line); + console.log(cur_line); + console.log(line_width); + console.log(width); + console.log(line_width > width);*/ + if (line_width > width) + { + if (prev_line === "") { + if(wrapbyword){ + while(inst.measureWidth(trimRight(cur_line)) > width){ + var wordP1 = cur_line; + var wordP2 = ""; + while(inst.measureWidth(trimRight(wordP1)) >= width){ + wordP2 = wordP1[wordP1.length-1] + wordP2; + wordP1 = wordP1.slice(0, -1); + } + addLine(inst,lineIndex,wordP1); + cur_line = wordP2; + lineIndex++; + } + lineIndex--; + } + else{ + addLine(inst,lineIndex,cur_line); + cur_line = ""; + ignore_newline = true; + } + } else { + addLine(inst,lineIndex,prev_line); + cur_line = wordArray[i]; + prev_line = ""; + while(inst.measureWidth(trimRight(cur_line)) > width){ + lineIndex++; + var wordP1 = cur_line; + var wordP2 = ""; + while(inst.measureWidth(trimRight(wordP1)) >= width){ + wordP2 = wordP1[wordP1.length-1] + wordP2; + wordP1 = wordP1.slice(0, -1); + } + addLine(inst,lineIndex,wordP1); + cur_line = wordP2; + } + } + lineIndex++; + /*if (!wrapbyword && cur_line === " ") + cur_line = "";*/ + } + } + if (trimRight(cur_line).length) + { + addLine(inst,lineIndex,cur_line); + lineIndex++; + } + for (i = lineIndex; i < lines.length; i++) + freeLine(lines[i]); + lines.length = lineIndex; + }; + instanceProto.measureWidth = function(text) { + var spacing = this.characterSpacing; + var len = text.length; + var width = 0; + for (var i = 0; i < len; i++) { + width += this.getCharacterWidth(text.charAt(i)) * this.characterScale + spacing; + } + width -= (width > 0) ? spacing : 0; + return width; + }; + /***/ + instanceProto.getCharacterWidth = function(character) { + var widthList = this.characterWidthList; + if (widthList[character] !== undefined) { + return widthList[character]; + } else { + return this.characterWidth; + } + }; + instanceProto.rebuildText = function() { + if (this.text_changed || this.width !== this.lastwrapwidth) { + this.textWidth = 0; + this.textHeight = 0; + this.type.plugin.WordWrap(this); + this.text_changed = false; + this.lastwrapwidth = this.width; + } + }; + var EPSILON = 0.00001; + instanceProto.draw = function(ctx, glmode) + { + var texture = this.texture_img; + if (this.text !== "" && texture != null) { + this.rebuildText(); + if (this.height < this.characterHeight*this.characterScale + this.lineHeight) { + return; + } + ctx.globalAlpha = this.opacity; + var myx = this.x; + var myy = this.y; + if (this.runtime.pixel_rounding) + { + myx = (myx + 0.5) | 0; + myy = (myy + 0.5) | 0; + } + ctx.save(); + ctx.translate(myx, myy); + ctx.rotate(this.angle); + var angle = this.angle; + var ha = this.halign; + var va = this.valign; + var scale = this.characterScale; + var charHeight = this.characterHeight * scale; + var lineHeight = this.lineHeight; + var charSpace = this.characterSpacing; + var lines = this.lines; + var textHeight = this.textHeight; + var charPos = this.charPosProcessed; + var useCP = false; + if (charPos && typeof charPos[0][2] !== "undefined") { + useCP = true; + } + var cosa, sina; + if (angle !== 0) { + cosa = Math.cos(angle); + sina = Math.sin(angle); + } + var halign; + var valign = va * cr.max(0,(this.height - textHeight)); + var offx = -(this.hotspotX * this.width); + var offy = -(this.hotspotY * this.height); + offy += valign; + var drawX ; + var drawY = offy; + var angle = this.angle; + var arrI = 0 + var drX=0; + var drY=0; + var charAngle; + var charCosa=0; + var charSina=0; + var anglOffsetX=0; + var anglOffsetY=0; + var lcount = 0; + var charOpacity = 1; + for(var i = 0; i < lines.length; i++) { + var line = lines[i].text; + var len = lines[i].width; + halign = ha * cr.max(0,this.width - len); + drawX = offx + halign; + drawY += lineHeight; + for(var j = 0; j < line.length; j++) { + var letter = line.charAt(j); + var clip = this.clipList[letter]; + if ( drawX + this.getCharacterWidth(letter) * scale > this.width + EPSILON ) { + break; + } + if (clip !== undefined) { + if(useCP){ + if (typeof charPos[arrI] === "undefined"){ + drX = 0; + drY = 0; + charAngle = angle; + } + else{ + drX = charPos[arrI][0] * Math.cos(angle) - charPos[arrI][1] * Math.sin(angle) || 0; + drY = charPos[arrI][1] * Math.cos(angle) - charPos[arrI][0] * Math.sin(angle) || 0; + charAngle = cr.to_radians(charPos[arrI][2]) || 0; + charOpacity = charPos[arrI][3]/100 || 1; + } + /*if(charAngle !== 0) + { + charCosa = Math.cos(charAngle); + charSina = Math.sin(charAngle); + }*/ + } + var X = 0; + var Y = 0; + ctx.globalAlpha = this.opacity * charOpacity; + var charCanvas = getColoredTexture(this, this.texture_img, (charPos[arrI] === undefined ? 'None' : charPos[arrI][4]), clip, scale, letter) + if (useCP && charAngle !== 0) { + var dx = drawX + this.getCharacterWidth(letter) * scale / 2; + var dy = drawY + charHeight; + var oa = Math.atan2(dy, dx) + Math.PI - charAngle; + var dist = Math.sqrt(Math.pow(-dx, 2) + Math.pow(-dy, 2)); + var X = -dx - Math.cos(oa) * dist; + var Y = -dy - Math.sin(oa) * dist; + ctx.save(); + ctx.rotate(charAngle); + ctx.translate(Math.round(drawX + drX + X), Math.round(drawY + drY + Y)); + if (charCanvas === this.texture_img) { + ctx.drawImage(this.texture_img, + clip.x, clip.y, clip.w, clip.h, + 0, 0, clip.w * scale, clip.h * scale); + } + else { + ctx.drawImage(charCanvas, 0, 0); + } + ctx.restore(); + } + else { + if (charCanvas === this.texture_img) { + ctx.drawImage(this.texture_img, + clip.x, clip.y, clip.w, clip.h, + Math.round(drawX + drX + X), Math.round(drawY + drY + Y), clip.w * scale, clip.h * scale); + } + else { + ctx.drawImage(charCanvas, Math.round(drawX + drX + X), Math.round(drawY + drY + Y)); + } + } + } + drawX += this.getCharacterWidth(letter) * scale + charSpace; + if(useCP){ + arrI ++; + } + lcount++ + } + drawY += charHeight; + if ( drawY + charHeight + lineHeight > this.height) { + break; + } + } + ctx.restore(); + } + }; + var dQuad = new cr.quad(); + function createCanvas(width, height) { + var canvas = document.createElement('canvas'); + canvas.width = width; + canvas.height = height; + return canvas + } + function getColoredTexture(inst, image, color, clip, scale, letter) { + if(!color || color === 'None') { + return image + } + if (inst.cachedImages !== undefined && inst.cachedImages[letter] !== undefined && inst.cachedImages[letter][color] !== undefined) { + return inst.cachedImages[letter][color]; + } + var charCanvas = createCanvas(clip.w * scale, clip.h * scale) + var charContext = charCanvas.getContext("2d"); + charContext.fillStyle = 'black'; + charContext.fillRect(0, 0, charCanvas.width, charCanvas.height); + charContext.drawImage(image, + clip.x, clip.y, clip.w, clip.h, + 0, 0, clip.w * scale, clip.h * scale); + charContext.globalCompositeOperation = 'multiply'; + charContext.fillStyle = color; + charContext.fillRect(0, 0, clip.w * scale, clip.h * scale); + charContext.globalCompositeOperation = 'destination-in'; + charContext.drawImage(image, + clip.x, clip.y, clip.w, clip.h, + 0, 0, clip.w * scale, clip.h * scale); + charContext.globalCompositeOperation = 'source-over'; + if (inst.cachedImages === undefined) { + inst.cachedImages = {} + } + if (inst.cachedImages[letter] === undefined) { + inst.cachedImages[letter] = {} + } + inst.cachedImages[letter][color] = charCanvas + return charCanvas + } + function rotateQuad(quad,cosa,sina) { + var x_temp; + x_temp = (quad.tlx * cosa) - (quad.tly * sina); + quad.tly = (quad.tly * cosa) + (quad.tlx * sina); + quad.tlx = x_temp; + x_temp = (quad.trx * cosa) - (quad.try_ * sina); + quad.try_ = (quad.try_ * cosa) + (quad.trx * sina); + quad.trx = x_temp; + x_temp = (quad.blx * cosa) - (quad.bly * sina); + quad.bly = (quad.bly * cosa) + (quad.blx * sina); + quad.blx = x_temp; + x_temp = (quad.brx * cosa) - (quad.bry * sina); + quad.bry = (quad.bry * cosa) + (quad.brx * sina); + quad.brx = x_temp; + } + instanceProto.drawGL = function(glw) + { + if (this.text !== "") { + this.rebuildText(); + if (this.height < this.characterHeight*this.characterScale + this.lineHeight) { + return; + } + this.update_bbox(); + var q = this.bquad; + var ox = 0; + var oy = 0; + if (this.runtime.pixel_rounding) + { + ox = ((this.x + 0.5) | 0) - this.x; + oy = ((this.y + 0.5) | 0) - this.y; + } + var angle = this.angle; + var ha = this.halign; + var va = this.valign; + var scale = this.characterScale; + var charHeight = this.characterHeight * scale; // to precalculate in onCreate or on change + var lineHeight = this.lineHeight; + var charSpace = this.characterSpacing; + var lines = this.lines; + var textHeight = this.textHeight; + var charPos = this.charPosProcessed; + var useCP = false; + if (charPos && typeof charPos[0][2] !== "undefined") { + useCP = true; + } + var cosa,sina; + if (angle !== 0) + { + cosa = Math.cos(angle); + sina = Math.sin(angle); + } + var halign; + var valign = va * cr.max(0,(this.height - textHeight)); + var offx = q.tlx + ox; + var offy = q.tly + oy; + var drawX ; + var drawY = valign; + var arrI = 0; + var charAngle; + var drX = 0; + var drY = 0; + var charCosa = 0; + var charSina = 0; + var anglOffsetX = 0; + var anglOffsetY = 0; + var charOpacity = 1; + var lcount = 0 + for(var i = 0; i < lines.length; i++) { + var line = lines[i].text; + var lineWidth = lines[i].width; + halign = ha * cr.max(0,this.width - lineWidth); + drawX = halign; + drawY += lineHeight; + for(var j = 0; j < line.length; j++) { + var letter = line.charAt(j); + var clipUV = this.clipUV[letter]; + if (clipUV !== undefined) { + var clip = { + x: clipUV.left * this.texture_img.width, + y: clipUV.top * this.texture_img.height, + w: clipUV.right * this.texture_img.width - clipUV.left * this.texture_img.width, + h: clipUV.bottom * this.texture_img.height - clipUV.top * this.texture_img.height + } + var color = (charPos[arrI] === undefined ? 'None' : charPos[arrI][4]); + if (color !== 'None' && this.cachedTextures !== undefined && this.cachedTextures[letter] !== undefined && this.cachedTextures[letter][color] !== undefined) { + glw.setTexture(this.cachedTextures[letter][color]); + clipUV = { + top: 0, + left: 0, + right: 1, + bottom: 1 + } + } + else if (color !== 'None') { + var letterImg = getColoredTexture(this, this.texture_img, color, clip, 1, letter) + if (letterImg != this.texture_img) { + var letterTexture = this.runtime.glwrap.loadTexture(letterImg, false, this.runtime.linearSampling, this.type.texture_pixelformat); + if (this.cachedTextures === undefined) { + this.cachedTextures = {} + } + if (this.cachedTextures[letter] === undefined) { + this.cachedTextures[letter] = {} + } + this.cachedTextures[letter][color] = letterTexture + glw.setTexture(letterTexture); + clipUV = { + top: 0, + left: 0, + right: 1, + bottom: 1 + } + } + else { + glw.setTexture(this.webGL_texture); + } + } + else { + glw.setTexture(this.webGL_texture); + } + } + if ( drawX + this.getCharacterWidth(letter) * scale > this.width + EPSILON) { + break; + } + if(useCP){ + if(typeof charPos[arrI] === "undefined"){ + drX = 0; + drY = 0; + charAngle = angle; + } + else{ + drX = charPos[arrI][0] * Math.cos(angle) - charPos[arrI][1] * Math.sin(angle) || 0; + drY = charPos[arrI][1] * Math.cos(angle) - charPos[arrI][0] * Math.sin(angle) || 0; + charAngle = cr.to_radians(charPos[arrI][2]) || 0; + charOpacity = charPos[arrI][3] !== undefined && charPos[arrI][3] !== null ? charPos[arrI][3] / 100 : 1; + } + if(charAngle !== 0) + { + charCosa = Math.cos(charAngle); + charSina = Math.sin(charAngle); + } + } + if (clipUV !== undefined) { + var clipWidth = this.characterWidth*scale; + var clipHeight = this.characterHeight*scale; + dQuad.tlx = drawX; + dQuad.tly = drawY; + dQuad.trx = drawX + clipWidth; + dQuad.try_ = drawY; + dQuad.blx = drawX; + dQuad.bly = drawY + clipHeight; + dQuad.brx = drawX + clipWidth; + dQuad.bry = drawY + clipHeight; + if(useCP && charAngle !== 0) + { + var dx = drawX + this.getCharacterWidth(letter) * scale/2; + var dy = drawY + charHeight; + var oa = Math.atan2(dy,dx) + Math.PI - charAngle; + var dist = Math.sqrt(Math.pow(-dx,2) + Math.pow(-dy,2)); + var X = -dx - Math.cos(oa) * dist; + var Y = -dy - Math.sin(oa) * dist; + dQuad.offset(X,Y); + rotateQuad(dQuad,charCosa,charSina); + } + if(angle !== 0) + { + rotateQuad(dQuad,cosa,sina); + } + dQuad.offset(offx,offy); + if(useCP){ + dQuad.offset(drX,drY); + } + glw.setOpacity(this.opacity * charOpacity); + glw.quadTex( + dQuad.tlx, dQuad.tly, + dQuad.trx, dQuad.try_, + dQuad.brx, dQuad.bry, + dQuad.blx, dQuad.bly, + clipUV + ); + } + drawX += this.getCharacterWidth(letter) * scale + charSpace; + if(useCP){ + arrI ++; + } + lcount++ + } + drawY += charHeight; + if ( drawY + charHeight + lineHeight > this.height) { + break; + } + } + } + }; + instanceProto.update = function(){ + this.runtime.redraw = true; + this.lastValue += Math.abs(60 * this.runtime.getDt(this)); + this.charPosProcessed = this.computeWholeArray(this.charPos.data); + } + instanceProto.computeWholeArray = function(array) + { + var result = []; + if (this.typewriterParams !== undefined && this.typewriterActive && !this.firstFrame) { + for (var i = 0; i < array.length; i++) { + var cur = array[i] + /* console.log(this.text) + console.log(array) + console.log(this.typeProgress) + console.log(i) */ + var progress = this.typeProgress[i][0]; + var curX = this.typewriterParams["value"]["x"] === null ? this.compute(cur[0], i) : cr.lerp(this.typewriterParams["value"]["x"], this.compute(cur[0], i), progress) + var curY = this.typewriterParams["value"]["y"] === null ? this.compute(cur[1], i) : cr.lerp(this.typewriterParams["value"]["y"], this.compute(cur[1], i), progress) + var curA = this.typewriterParams["value"]["a"] === null ? this.compute(cur[2], i) : cr.lerp(this.typewriterParams["value"]["a"], this.compute(cur[2], i), progress) + var curO = this.typewriterParams["value"]["o"] === null ? this.compute(cur[3], i, true) : cr.lerp(this.typewriterParams["value"]["o"], this.compute(cur[3], i, true), progress) + result.push([curX, curY, curA, curO, cur[4]]) + } + } + else { + for (var i = 0; i < array.length; i++) { + var cur = array[i] + result.push([this.compute(cur[0], i), this.compute(cur[1], i), this.compute(cur[2], i), this.compute(cur[3], i, true), cur[4]]) + } + } + return result + } + instanceProto.compute = function (value, offset, isOpacity) + { + isOpacity = typeof isOpacity !== 'undefined' ? isOpacity : false; + if (!this.hasBehavior() && this.animOffset === undefined) { + this.animOffset = 1; + this.defaultMagnitude = 0; + this.defaultSpeed = 100; + } + if(typeof value === "number"){ + return value; + } + else if(typeof value === "object" && value.length == 1){ + return this.compute(value[0], offset); + } + else if(typeof value !== "string"){ + return 0; + } + var valueA = value.split(' '); + var command = valueA[0].trim().toLowerCase(); + var param = 0; + var param2 = this.defaultSpeed; + var param3 = 0; + if(typeof valueA[1] === "undefined" || valueA[1].trim() == "" || isNaN(parseInt(valueA[1].trim()))) + param = isOpacity ? 100 : (this.defaultMagnitude === 0 ? this.characterHeight : this.defaultMagnitude) / (command.startsWith("angle") ? 1 : 4) + else + param = parseInt(valueA[1].trim()); + if(typeof valueA[2] === "undefined" || valueA[2].trim() == ""|| isNaN(parseInt(valueA[2].trim()))) + param2 = this.defaultSpeed; + else + param2 = this.defaultSpeed * parseInt(valueA[2].trim()) / 100; + if(typeof valueA[3] === "undefined" || valueA[3].trim() == ""|| isNaN(parseInt(valueA[3].trim()))) + param3 = 0; + else + param3 = parseInt(valueA[3].trim()); + switch (command){ + case "wave": + return Math.sin(cr.to_radians(this.lastValue * param2/100)*10+offset * this.animOffset) * param + param3 + break; + case "swing": + return Math.cos(cr.to_radians(this.lastValue * param2/100)*10+offset * this.animOffset * (isOpacity? -1: 1)) * param + param3 + break; + case "angle": + return Math.sin(cr.to_radians(this.lastValue * param2/100)*10+offset * this.animOffset) * param + param3 + break; + case "angle2": + return Math.cos(cr.to_radians(this.lastValue * param2/100)*10+offset * this.animOffset) * param + param3 + break; + case "shake": + return (Math.random()-0.5 ) * param + param3 + break; + default: + var commandInt = parseInt(command) + return isNaN(commandInt) ? (isOpacity? 100 : 0) : commandInt + } + } + instanceProto.hasBehavior = function () { + if (this.sfdxbehavior !== undefined) { + return this.sfdxbehavior + } + else { + this.sfdxbehavior = false + var self = this; + this.behavior_insts.forEach(function(inst) { + if (cr.behaviors.SkymenSFPPP && inst.behavior instanceof cr.behaviors.SkymenSFPPP) { + self.sfdxbehavior = true + } + }) + return this.sfdxbehavior + } + } + function Cnds() {} + Cnds.prototype.CompareText = function(text_to_compare, case_sensitive) + { + if (case_sensitive) + return this.text == text_to_compare; + else + return cr.equals_nocase(this.text, text_to_compare); + }; + pluginProto.cnds = new Cnds(); + function Acts() {} + Acts.prototype.SetText = function(param) + { + if (cr.is_number(param) && param < 1e9) + param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors + var text_to_set = param.toString(); + if (this.text !== text_to_set) + { + this.text = text_to_set; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.AppendText = function(param) + { + if (cr.is_number(param)) + param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors + var text_to_append = param.toString(); + if (text_to_append) // not empty + { + this.text += text_to_append; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.SetScale = function(param) + { + if (param !== this.characterScale) { + this.characterScale = param; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.SetCharacterSpacing = function(param) + { + if (param !== this.CharacterSpacing) { + this.characterSpacing = param; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.SetLineHeight = function(param) + { + if (param !== this.lineHeight) { + this.lineHeight = param; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + instanceProto.SetCharWidth = function(character,width) { + var w = parseInt(width,10); + if (this.characterWidthList[character] !== w) { + this.characterWidthList[character] = w; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.SetCharacterWidth = function(characterSet,width) + { + if (characterSet !== "") { + for(var c = 0; c < characterSet.length; c++) { + this.SetCharWidth(characterSet.charAt(c),width); + } + } + }; + Acts.prototype.SetEffect = function (effect) + { + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + Acts.prototype.SetVerAl = function (val) + { + if(this.clamp){ + this.valign = cr.clamp(val,0,100)/100; + } + else{ + this.valign = val/100; + } + this.text_changed = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetHorAl = function (val) + { + if(this.clamp){ + this.halign = cr.clamp(val,0,100)/100; + } + else{ + this.halign = val/100; + } + this.text_changed = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetAl = function (val,val2) + { + if(this.clamp){ + this.halign = cr.clamp(val,0,100)/100; + this.valign = cr.clamp(val2,0,100)/100; + } + else{ + this.halign = val/100; + this.valign = val2/100; + } + this.text_changed = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetWrap = function (val) + { + this.wrapbyword = (val === 0); // 0=word, 1=character, 2 = None + this.nowrap = (val === 2); // 0=word, 1=character, 2 = None + this.text_changed = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetClamp = function (val) + { + this.clamp = (val === 0); //0=Yes, 1=No + if(this.clamp){ + this.halign = cr.clamp(this.halign,0,1); + this.valign = cr.clamp(this.valign,0,1); + } + else{ + this.halign = this.halign; + this.valign = this.valign; + } + this.text_changed = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetCharPos = function (val) + { + if(this.charPos !== JSON.parse(val)){ + this.charPos = JSON.parse(val); + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.Redraw = function () + { + this.update(); + }; + Acts.prototype.LoadURL = function (url_, crossOrigin_, cw, ch) + { + var img = new Image(); + var self = this; + this.characterWidth = cw > 0? cw : this.characterWidth; + this.characterHeight = ch > 0? ch : this.characterHeight; + img.onload = function () + { + self.texture_img = img; + if (self.runtime.glwrap) + { + if (self.has_own_texture && self.webGL_texture) + self.runtime.glwrap.deleteTexture(self.webGL_texture); + self.webGL_texture = self.runtime.glwrap.loadTexture(img, true, self.runtime.linearSampling); + } + else + { + self.pattern = self.runtime.ctx.createPattern(img, "repeat"); + } + self.has_own_texture = true; + self.runtime.redraw = true; + self.runtime.trigger(cr.plugins_.SkymenSFPlusPLus.prototype.cnds.OnURLLoaded, self); + }; + if (url_.substr(0, 5) !== "data:" && crossOrigin_ === 0) + img.crossOrigin = "anonymous"; + this.runtime.setImageSrc(img, url_); + }; + pluginProto.acts = new Acts(); + function Exps() {} + Exps.prototype.CharacterWidth = function(ret,character) + { + ret.set_int(this.getCharacterWidth(character)); + }; + Exps.prototype.CharacterHeight = function(ret) + { + ret.set_int(this.characterHeight); + }; + Exps.prototype.CharacterScale = function(ret) + { + ret.set_float(this.characterScale); + }; + Exps.prototype.CharacterSpacing = function(ret) + { + ret.set_int(this.characterSpacing); + }; + Exps.prototype.LineHeight = function(ret) + { + ret.set_int(this.lineHeight); + }; + Exps.prototype.Text = function(ret) + { + ret.set_string(this.text); + }; + Exps.prototype.TextWidth = function (ret) + { + this.rebuildText(); + ret.set_float(this.textWidth); + }; + Exps.prototype.TextHeight = function (ret) + { + this.rebuildText(); + ret.set_float(this.textHeight); + }; + Exps.prototype.FullTextWidth = function (ret) + { + ret.set_float(this.measureWidth(this.text)); + }; + Exps.prototype.HAlign = function (ret) + { + ret.set_float(this.halign); + }; + Exps.prototype.VAlign = function (ret) + { + ret.set_float(this.valign); + }; + Exps.prototype.CharPos = function(ret) + { + ret.set_string(this.charPos); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Sprite = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Sprite.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + function frame_getDataUri() + { + if (this.datauri.length === 0) + { + var tmpcanvas = document.createElement("canvas"); + tmpcanvas.width = this.width; + tmpcanvas.height = this.height; + var tmpctx = tmpcanvas.getContext("2d"); + if (this.spritesheeted) + { + tmpctx.drawImage(this.texture_img, this.offx, this.offy, this.width, this.height, + 0, 0, this.width, this.height); + } + else + { + tmpctx.drawImage(this.texture_img, 0, 0, this.width, this.height); + } + this.datauri = tmpcanvas.toDataURL("image/png"); + } + return this.datauri; + }; + typeProto.onCreate = function() + { + if (this.is_family) + return; + var i, leni, j, lenj; + var anim, frame, animobj, frameobj, wt, uv; + this.all_frames = []; + this.has_loaded_textures = false; + for (i = 0, leni = this.animations.length; i < leni; i++) + { + anim = this.animations[i]; + animobj = {}; + animobj.name = anim[0]; + animobj.speed = anim[1]; + animobj.loop = anim[2]; + animobj.repeatcount = anim[3]; + animobj.repeatto = anim[4]; + animobj.pingpong = anim[5]; + animobj.sid = anim[6]; + animobj.frames = []; + for (j = 0, lenj = anim[7].length; j < lenj; j++) + { + frame = anim[7][j]; + frameobj = {}; + frameobj.texture_file = frame[0]; + frameobj.texture_filesize = frame[1]; + frameobj.offx = frame[2]; + frameobj.offy = frame[3]; + frameobj.width = frame[4]; + frameobj.height = frame[5]; + frameobj.duration = frame[6]; + frameobj.hotspotX = frame[7]; + frameobj.hotspotY = frame[8]; + frameobj.image_points = frame[9]; + frameobj.poly_pts = frame[10]; + frameobj.pixelformat = frame[11]; + frameobj.spritesheeted = (frameobj.width !== 0); + frameobj.datauri = ""; // generated on demand and cached + frameobj.getDataUri = frame_getDataUri; + uv = {}; + uv.left = 0; + uv.top = 0; + uv.right = 1; + uv.bottom = 1; + frameobj.sheetTex = uv; + frameobj.webGL_texture = null; + wt = this.runtime.findWaitingTexture(frame[0]); + if (wt) + { + frameobj.texture_img = wt; + } + else + { + frameobj.texture_img = new Image(); + frameobj.texture_img.cr_src = frame[0]; + frameobj.texture_img.cr_filesize = frame[1]; + frameobj.texture_img.c2webGL_texture = null; + this.runtime.waitForImageLoad(frameobj.texture_img, frame[0]); + } + cr.seal(frameobj); + animobj.frames.push(frameobj); + this.all_frames.push(frameobj); + } + cr.seal(animobj); + this.animations[i] = animobj; // swap array data for object + } + }; + typeProto.updateAllCurrentTexture = function () + { + var i, len, inst; + for (i = 0, len = this.instances.length; i < len; i++) + { + inst = this.instances[i]; + inst.curWebGLTexture = inst.curFrame.webGL_texture; + } + }; + typeProto.onLostWebGLContext = function () + { + if (this.is_family) + return; + var i, len, frame; + for (i = 0, len = this.all_frames.length; i < len; ++i) + { + frame = this.all_frames[i]; + frame.texture_img.c2webGL_texture = null; + frame.webGL_texture = null; + } + this.has_loaded_textures = false; + this.updateAllCurrentTexture(); + }; + typeProto.onRestoreWebGLContext = function () + { + if (this.is_family || !this.instances.length) + return; + var i, len, frame; + for (i = 0, len = this.all_frames.length; i < len; ++i) + { + frame = this.all_frames[i]; + frame.webGL_texture = this.runtime.glwrap.loadTexture(frame.texture_img, false, this.runtime.linearSampling, frame.pixelformat); + } + this.updateAllCurrentTexture(); + }; + typeProto.loadTextures = function () + { + if (this.is_family || this.has_loaded_textures || !this.runtime.glwrap) + return; + var i, len, frame; + for (i = 0, len = this.all_frames.length; i < len; ++i) + { + frame = this.all_frames[i]; + frame.webGL_texture = this.runtime.glwrap.loadTexture(frame.texture_img, false, this.runtime.linearSampling, frame.pixelformat); + } + this.has_loaded_textures = true; + }; + typeProto.unloadTextures = function () + { + if (this.is_family || this.instances.length || !this.has_loaded_textures) + return; + var i, len, frame; + for (i = 0, len = this.all_frames.length; i < len; ++i) + { + frame = this.all_frames[i]; + this.runtime.glwrap.deleteTexture(frame.webGL_texture); + frame.webGL_texture = null; + } + this.has_loaded_textures = false; + }; + var already_drawn_images = []; + typeProto.preloadCanvas2D = function (ctx) + { + var i, len, frameimg; + cr.clearArray(already_drawn_images); + for (i = 0, len = this.all_frames.length; i < len; ++i) + { + frameimg = this.all_frames[i].texture_img; + if (already_drawn_images.indexOf(frameimg) !== -1) + continue; + ctx.drawImage(frameimg, 0, 0); + already_drawn_images.push(frameimg); + } + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + var poly_pts = this.type.animations[0].frames[0].poly_pts; + if (this.recycled) + this.collision_poly.set_pts(poly_pts); + else + this.collision_poly = new cr.CollisionPoly(poly_pts); + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.visible = (this.properties[0] === 0); // 0=visible, 1=invisible + this.isTicking = false; + this.inAnimTrigger = false; + this.collisionsEnabled = (this.properties[3] !== 0); + this.cur_animation = this.getAnimationByName(this.properties[1]) || this.type.animations[0]; + this.cur_frame = this.properties[2]; + if (this.cur_frame < 0) + this.cur_frame = 0; + if (this.cur_frame >= this.cur_animation.frames.length) + this.cur_frame = this.cur_animation.frames.length - 1; + var curanimframe = this.cur_animation.frames[this.cur_frame]; + this.collision_poly.set_pts(curanimframe.poly_pts); + this.hotspotX = curanimframe.hotspotX; + this.hotspotY = curanimframe.hotspotY; + this.cur_anim_speed = this.cur_animation.speed; + this.cur_anim_repeatto = this.cur_animation.repeatto; + if (!(this.type.animations.length === 1 && this.type.animations[0].frames.length === 1) && this.cur_anim_speed !== 0) + { + this.runtime.tickMe(this); + this.isTicking = true; + } + if (this.recycled) + this.animTimer.reset(); + else + this.animTimer = new cr.KahanAdder(); + this.frameStart = this.getNowTime(); + this.animPlaying = true; + this.animRepeats = 0; + this.animForwards = true; + this.animTriggerName = ""; + this.changeAnimName = ""; + this.changeAnimFrom = 0; + this.changeAnimFrame = -1; + this.type.loadTextures(); + var i, leni, j, lenj; + var anim, frame, uv, maintex; + for (i = 0, leni = this.type.animations.length; i < leni; i++) + { + anim = this.type.animations[i]; + for (j = 0, lenj = anim.frames.length; j < lenj; j++) + { + frame = anim.frames[j]; + if (frame.width === 0) + { + frame.width = frame.texture_img.width; + frame.height = frame.texture_img.height; + } + if (frame.spritesheeted) + { + maintex = frame.texture_img; + uv = frame.sheetTex; + uv.left = frame.offx / maintex.width; + uv.top = frame.offy / maintex.height; + uv.right = (frame.offx + frame.width) / maintex.width; + uv.bottom = (frame.offy + frame.height) / maintex.height; + if (frame.offx === 0 && frame.offy === 0 && frame.width === maintex.width && frame.height === maintex.height) + { + frame.spritesheeted = false; + } + } + } + } + this.curFrame = this.cur_animation.frames[this.cur_frame]; + this.curWebGLTexture = this.curFrame.webGL_texture; + }; + instanceProto.saveToJSON = function () + { + var o = { + "a": this.cur_animation.sid, + "f": this.cur_frame, + "cas": this.cur_anim_speed, + "fs": this.frameStart, + "ar": this.animRepeats, + "at": this.animTimer.sum, + "rt": this.cur_anim_repeatto + }; + if (!this.animPlaying) + o["ap"] = this.animPlaying; + if (!this.animForwards) + o["af"] = this.animForwards; + return o; + }; + instanceProto.loadFromJSON = function (o) + { + var anim = this.getAnimationBySid(o["a"]); + if (anim) + this.cur_animation = anim; + this.cur_frame = o["f"]; + if (this.cur_frame < 0) + this.cur_frame = 0; + if (this.cur_frame >= this.cur_animation.frames.length) + this.cur_frame = this.cur_animation.frames.length - 1; + this.cur_anim_speed = o["cas"]; + this.frameStart = o["fs"]; + this.animRepeats = o["ar"]; + this.animTimer.reset(); + this.animTimer.sum = o["at"]; + this.animPlaying = o.hasOwnProperty("ap") ? o["ap"] : true; + this.animForwards = o.hasOwnProperty("af") ? o["af"] : true; + if (o.hasOwnProperty("rt")) + this.cur_anim_repeatto = o["rt"]; + else + this.cur_anim_repeatto = this.cur_animation.repeatto; + this.curFrame = this.cur_animation.frames[this.cur_frame]; + this.curWebGLTexture = this.curFrame.webGL_texture; + this.collision_poly.set_pts(this.curFrame.poly_pts); + this.hotspotX = this.curFrame.hotspotX; + this.hotspotY = this.curFrame.hotspotY; + }; + instanceProto.animationFinish = function (reverse) + { + this.cur_frame = reverse ? 0 : this.cur_animation.frames.length - 1; + this.animPlaying = false; + this.animTriggerName = this.cur_animation.name; + this.inAnimTrigger = true; + this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnAnyAnimFinished, this); + this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnAnimFinished, this); + this.inAnimTrigger = false; + this.animRepeats = 0; + }; + instanceProto.getNowTime = function() + { + return this.animTimer.sum; + }; + instanceProto.tick = function() + { + this.animTimer.add(this.runtime.getDt(this)); + if (this.changeAnimName.length) + this.doChangeAnim(); + if (this.changeAnimFrame >= 0) + this.doChangeAnimFrame(); + var now = this.getNowTime(); + var cur_animation = this.cur_animation; + var prev_frame = cur_animation.frames[this.cur_frame]; + var next_frame; + var cur_frame_time = prev_frame.duration / this.cur_anim_speed; + if (this.animPlaying && now >= this.frameStart + cur_frame_time) + { + if (this.animForwards) + { + this.cur_frame++; + } + else + { + this.cur_frame--; + } + this.frameStart += cur_frame_time; + if (this.cur_frame >= cur_animation.frames.length) + { + if (cur_animation.pingpong) + { + this.animForwards = false; + this.cur_frame = cur_animation.frames.length - 2; + } + else if (cur_animation.loop) + { + this.cur_frame = this.cur_anim_repeatto; + } + else + { + this.animRepeats++; + if (this.animRepeats >= cur_animation.repeatcount) + { + this.animationFinish(false); + } + else + { + this.cur_frame = this.cur_anim_repeatto; + } + } + } + if (this.cur_frame < 0) + { + if (cur_animation.pingpong) + { + this.cur_frame = 1; + this.animForwards = true; + if (!cur_animation.loop) + { + this.animRepeats++; + if (this.animRepeats >= cur_animation.repeatcount) + { + this.animationFinish(true); + } + } + } + else + { + if (cur_animation.loop) + { + this.cur_frame = this.cur_anim_repeatto; + } + else + { + this.animRepeats++; + if (this.animRepeats >= cur_animation.repeatcount) + { + this.animationFinish(true); + } + else + { + this.cur_frame = this.cur_anim_repeatto; + } + } + } + } + if (this.cur_frame < 0) + this.cur_frame = 0; + else if (this.cur_frame >= cur_animation.frames.length) + this.cur_frame = cur_animation.frames.length - 1; + if (now > this.frameStart + (cur_animation.frames[this.cur_frame].duration / this.cur_anim_speed)) + { + this.frameStart = now; + } + next_frame = cur_animation.frames[this.cur_frame]; + this.OnFrameChanged(prev_frame, next_frame); + this.runtime.redraw = true; + } + }; + instanceProto.getAnimationByName = function (name_) + { + var i, len, a; + for (i = 0, len = this.type.animations.length; i < len; i++) + { + a = this.type.animations[i]; + if (cr.equals_nocase(a.name, name_)) + return a; + } + return null; + }; + instanceProto.getAnimationBySid = function (sid_) + { + var i, len, a; + for (i = 0, len = this.type.animations.length; i < len; i++) + { + a = this.type.animations[i]; + if (a.sid === sid_) + return a; + } + return null; + }; + instanceProto.doChangeAnim = function () + { + var prev_frame = this.cur_animation.frames[this.cur_frame]; + var anim = this.getAnimationByName(this.changeAnimName); + this.changeAnimName = ""; + if (!anim) + return; + if (cr.equals_nocase(anim.name, this.cur_animation.name) && this.animPlaying) + return; + this.cur_animation = anim; + this.cur_anim_speed = anim.speed; + this.cur_anim_repeatto = anim.repeatto; + if (this.cur_frame < 0) + this.cur_frame = 0; + if (this.cur_frame >= this.cur_animation.frames.length) + this.cur_frame = this.cur_animation.frames.length - 1; + if (this.changeAnimFrom === 1) + this.cur_frame = 0; + this.animPlaying = true; + this.frameStart = this.getNowTime(); + this.animForwards = true; + this.OnFrameChanged(prev_frame, this.cur_animation.frames[this.cur_frame]); + this.runtime.redraw = true; + }; + instanceProto.doChangeAnimFrame = function () + { + var prev_frame = this.cur_animation.frames[this.cur_frame]; + var prev_frame_number = this.cur_frame; + this.cur_frame = cr.floor(this.changeAnimFrame); + if (this.cur_frame < 0) + this.cur_frame = 0; + if (this.cur_frame >= this.cur_animation.frames.length) + this.cur_frame = this.cur_animation.frames.length - 1; + if (prev_frame_number !== this.cur_frame) + { + this.OnFrameChanged(prev_frame, this.cur_animation.frames[this.cur_frame]); + this.frameStart = this.getNowTime(); + this.runtime.redraw = true; + } + this.changeAnimFrame = -1; + }; + instanceProto.OnFrameChanged = function (prev_frame, next_frame) + { + var oldw = prev_frame.width; + var oldh = prev_frame.height; + var neww = next_frame.width; + var newh = next_frame.height; + if (oldw != neww) + this.width *= (neww / oldw); + if (oldh != newh) + this.height *= (newh / oldh); + this.hotspotX = next_frame.hotspotX; + this.hotspotY = next_frame.hotspotY; + this.collision_poly.set_pts(next_frame.poly_pts); + this.set_bbox_changed(); + this.curFrame = next_frame; + this.curWebGLTexture = next_frame.webGL_texture; + var i, len, b; + for (i = 0, len = this.behavior_insts.length; i < len; i++) + { + b = this.behavior_insts[i]; + if (b.onSpriteFrameChanged) + b.onSpriteFrameChanged(prev_frame, next_frame); + } + this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnFrameChanged, this); + }; + instanceProto.draw = function(ctx) + { + ctx.globalAlpha = this.opacity; + var cur_frame = this.curFrame; + var spritesheeted = cur_frame.spritesheeted; + var cur_image = cur_frame.texture_img; + var myx = this.x; + var myy = this.y; + var w = this.width; + var h = this.height; + if (this.angle === 0 && w >= 0 && h >= 0) + { + myx -= this.hotspotX * w; + myy -= this.hotspotY * h; + if (this.runtime.pixel_rounding) + { + myx = Math.round(myx); + myy = Math.round(myy); + } + if (spritesheeted) + { + ctx.drawImage(cur_image, cur_frame.offx, cur_frame.offy, cur_frame.width, cur_frame.height, + myx, myy, w, h); + } + else + { + ctx.drawImage(cur_image, myx, myy, w, h); + } + } + else + { + if (this.runtime.pixel_rounding) + { + myx = Math.round(myx); + myy = Math.round(myy); + } + ctx.save(); + var widthfactor = w > 0 ? 1 : -1; + var heightfactor = h > 0 ? 1 : -1; + ctx.translate(myx, myy); + if (widthfactor !== 1 || heightfactor !== 1) + ctx.scale(widthfactor, heightfactor); + ctx.rotate(this.angle * widthfactor * heightfactor); + var drawx = 0 - (this.hotspotX * cr.abs(w)) + var drawy = 0 - (this.hotspotY * cr.abs(h)); + if (spritesheeted) + { + ctx.drawImage(cur_image, cur_frame.offx, cur_frame.offy, cur_frame.width, cur_frame.height, + drawx, drawy, cr.abs(w), cr.abs(h)); + } + else + { + ctx.drawImage(cur_image, drawx, drawy, cr.abs(w), cr.abs(h)); + } + ctx.restore(); + } + /* + ctx.strokeStyle = "#f00"; + ctx.lineWidth = 3; + ctx.beginPath(); + this.collision_poly.cache_poly(this.width, this.height, this.angle); + var i, len, ax, ay, bx, by; + for (i = 0, len = this.collision_poly.pts_count; i < len; i++) + { + ax = this.collision_poly.pts_cache[i*2] + this.x; + ay = this.collision_poly.pts_cache[i*2+1] + this.y; + bx = this.collision_poly.pts_cache[((i+1)%len)*2] + this.x; + by = this.collision_poly.pts_cache[((i+1)%len)*2+1] + this.y; + ctx.moveTo(ax, ay); + ctx.lineTo(bx, by); + } + ctx.stroke(); + ctx.closePath(); + */ + /* + if (this.behavior_insts.length >= 1 && this.behavior_insts[0].draw) + { + this.behavior_insts[0].draw(ctx); + } + */ + }; + instanceProto.drawGL_earlyZPass = function(glw) + { + this.drawGL(glw); + }; + instanceProto.drawGL = function(glw) + { + glw.setTexture(this.curWebGLTexture); + glw.setOpacity(this.opacity); + var cur_frame = this.curFrame; + var q = this.bquad; + if (this.runtime.pixel_rounding) + { + var ox = Math.round(this.x) - this.x; + var oy = Math.round(this.y) - this.y; + if (cur_frame.spritesheeted) + glw.quadTex(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy, cur_frame.sheetTex); + else + glw.quad(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy); + } + else + { + if (cur_frame.spritesheeted) + glw.quadTex(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly, cur_frame.sheetTex); + else + glw.quad(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly); + } + }; + instanceProto.getImagePointIndexByName = function(name_) + { + var cur_frame = this.curFrame; + var i, len; + for (i = 0, len = cur_frame.image_points.length; i < len; i++) + { + if (cr.equals_nocase(name_, cur_frame.image_points[i][0])) + return i; + } + return -1; + }; + instanceProto.getImagePoint = function(imgpt, getX) + { + var cur_frame = this.curFrame; + var image_points = cur_frame.image_points; + var index; + if (cr.is_string(imgpt)) + index = this.getImagePointIndexByName(imgpt); + else + index = imgpt - 1; // 0 is origin + index = cr.floor(index); + if (index < 0 || index >= image_points.length) + return getX ? this.x : this.y; // return origin + var x = (image_points[index][1] - cur_frame.hotspotX) * this.width; + var y = image_points[index][2]; + y = (y - cur_frame.hotspotY) * this.height; + var cosa = Math.cos(this.angle); + var sina = Math.sin(this.angle); + var x_temp = (x * cosa) - (y * sina); + y = (y * cosa) + (x * sina); + x = x_temp; + x += this.x; + y += this.y; + return getX ? x : y; + }; + function Cnds() {}; + var arrCache = []; + function allocArr() + { + if (arrCache.length) + return arrCache.pop(); + else + return [0, 0, 0]; + }; + function freeArr(a) + { + a[0] = 0; + a[1] = 0; + a[2] = 0; + arrCache.push(a); + }; + function makeCollKey(a, b) + { + if (a < b) + return "" + a + "," + b; + else + return "" + b + "," + a; + }; + function collmemory_add(collmemory, a, b, tickcount) + { + var a_uid = a.uid; + var b_uid = b.uid; + var key = makeCollKey(a_uid, b_uid); + if (collmemory.hasOwnProperty(key)) + { + collmemory[key][2] = tickcount; + return; + } + var arr = allocArr(); + arr[0] = a_uid; + arr[1] = b_uid; + arr[2] = tickcount; + collmemory[key] = arr; + }; + function collmemory_remove(collmemory, a, b) + { + var key = makeCollKey(a.uid, b.uid); + if (collmemory.hasOwnProperty(key)) + { + freeArr(collmemory[key]); + delete collmemory[key]; + } + }; + function collmemory_removeInstance(collmemory, inst) + { + var uid = inst.uid; + var p, entry; + for (p in collmemory) + { + if (collmemory.hasOwnProperty(p)) + { + entry = collmemory[p]; + if (entry[0] === uid || entry[1] === uid) + { + freeArr(collmemory[p]); + delete collmemory[p]; + } + } + } + }; + var last_coll_tickcount = -2; + function collmemory_has(collmemory, a, b) + { + var key = makeCollKey(a.uid, b.uid); + if (collmemory.hasOwnProperty(key)) + { + last_coll_tickcount = collmemory[key][2]; + return true; + } + else + { + last_coll_tickcount = -2; + return false; + } + }; + var candidates1 = []; + Cnds.prototype.OnCollision = function (rtype) + { + if (!rtype) + return false; + var runtime = this.runtime; + var cnd = runtime.getCurrentCondition(); + var ltype = cnd.type; + var collmemory = null; + if (cnd.extra["collmemory"]) + { + collmemory = cnd.extra["collmemory"]; + } + else + { + collmemory = {}; + cnd.extra["collmemory"] = collmemory; + } + if (!cnd.extra["spriteCreatedDestroyCallback"]) + { + cnd.extra["spriteCreatedDestroyCallback"] = true; + runtime.addDestroyCallback(function(inst) { + collmemory_removeInstance(cnd.extra["collmemory"], inst); + }); + } + var lsol = ltype.getCurrentSol(); + var rsol = rtype.getCurrentSol(); + var linstances = lsol.getObjects(); + var rinstances; + var registeredInstances; + var l, linst, r, rinst; + var curlsol, currsol; + var tickcount = this.runtime.tickcount; + var lasttickcount = tickcount - 1; + var exists, run; + var current_event = runtime.getCurrentEventStack().current_event; + var orblock = current_event.orblock; + for (l = 0; l < linstances.length; l++) + { + linst = linstances[l]; + if (rsol.select_all) + { + linst.update_bbox(); + this.runtime.getCollisionCandidates(linst.layer, rtype, linst.bbox, candidates1); + rinstances = candidates1; + this.runtime.addRegisteredCollisionCandidates(linst, rtype, rinstances); + } + else + { + rinstances = rsol.getObjects(); + } + for (r = 0; r < rinstances.length; r++) + { + rinst = rinstances[r]; + if (runtime.testOverlap(linst, rinst) || runtime.checkRegisteredCollision(linst, rinst)) + { + exists = collmemory_has(collmemory, linst, rinst); + run = (!exists || (last_coll_tickcount < lasttickcount)); + collmemory_add(collmemory, linst, rinst, tickcount); + if (run) + { + runtime.pushCopySol(current_event.solModifiers); + curlsol = ltype.getCurrentSol(); + currsol = rtype.getCurrentSol(); + curlsol.select_all = false; + currsol.select_all = false; + if (ltype === rtype) + { + curlsol.instances.length = 2; // just use lsol, is same reference as rsol + curlsol.instances[0] = linst; + curlsol.instances[1] = rinst; + ltype.applySolToContainer(); + } + else + { + curlsol.instances.length = 1; + currsol.instances.length = 1; + curlsol.instances[0] = linst; + currsol.instances[0] = rinst; + ltype.applySolToContainer(); + rtype.applySolToContainer(); + } + current_event.retrigger(); + runtime.popSol(current_event.solModifiers); + } + } + else + { + collmemory_remove(collmemory, linst, rinst); + } + } + cr.clearArray(candidates1); + } + return false; + }; + var rpicktype = null; + var rtopick = new cr.ObjectSet(); + var needscollisionfinish = false; + var candidates2 = []; + var temp_bbox = new cr.rect(0, 0, 0, 0); + function DoOverlapCondition(rtype, offx, offy) + { + if (!rtype) + return false; + var do_offset = (offx !== 0 || offy !== 0); + var oldx, oldy, ret = false, r, lenr, rinst; + var cnd = this.runtime.getCurrentCondition(); + var ltype = cnd.type; + var inverted = cnd.inverted; + var rsol = rtype.getCurrentSol(); + var orblock = this.runtime.getCurrentEventStack().current_event.orblock; + var rinstances; + if (rsol.select_all) + { + this.update_bbox(); + temp_bbox.copy(this.bbox); + temp_bbox.offset(offx, offy); + this.runtime.getCollisionCandidates(this.layer, rtype, temp_bbox, candidates2); + rinstances = candidates2; + } + else if (orblock) + { + if (this.runtime.isCurrentConditionFirst() && !rsol.else_instances.length && rsol.instances.length) + rinstances = rsol.instances; + else + rinstances = rsol.else_instances; + } + else + { + rinstances = rsol.instances; + } + rpicktype = rtype; + needscollisionfinish = (ltype !== rtype && !inverted); + if (do_offset) + { + oldx = this.x; + oldy = this.y; + this.x += offx; + this.y += offy; + this.set_bbox_changed(); + } + for (r = 0, lenr = rinstances.length; r < lenr; r++) + { + rinst = rinstances[r]; + if (this.runtime.testOverlap(this, rinst)) + { + ret = true; + if (inverted) + break; + if (ltype !== rtype) + rtopick.add(rinst); + } + } + if (do_offset) + { + this.x = oldx; + this.y = oldy; + this.set_bbox_changed(); + } + cr.clearArray(candidates2); + return ret; + }; + typeProto.finish = function (do_pick) + { + if (!needscollisionfinish) + return; + if (do_pick) + { + var orblock = this.runtime.getCurrentEventStack().current_event.orblock; + var sol = rpicktype.getCurrentSol(); + var topick = rtopick.valuesRef(); + var i, len, inst; + if (sol.select_all) + { + sol.select_all = false; + cr.clearArray(sol.instances); + for (i = 0, len = topick.length; i < len; ++i) + { + sol.instances[i] = topick[i]; + } + if (orblock) + { + cr.clearArray(sol.else_instances); + for (i = 0, len = rpicktype.instances.length; i < len; ++i) + { + inst = rpicktype.instances[i]; + if (!rtopick.contains(inst)) + sol.else_instances.push(inst); + } + } + } + else + { + if (orblock) + { + var initsize = sol.instances.length; + for (i = 0, len = topick.length; i < len; ++i) + { + sol.instances[initsize + i] = topick[i]; + cr.arrayFindRemove(sol.else_instances, topick[i]); + } + } + else + { + cr.shallowAssignArray(sol.instances, topick); + } + } + rpicktype.applySolToContainer(); + } + rtopick.clear(); + needscollisionfinish = false; + }; + Cnds.prototype.IsOverlapping = function (rtype) + { + return DoOverlapCondition.call(this, rtype, 0, 0); + }; + Cnds.prototype.IsOverlappingOffset = function (rtype, offx, offy) + { + return DoOverlapCondition.call(this, rtype, offx, offy); + }; + Cnds.prototype.IsAnimPlaying = function (animname) + { + if (this.changeAnimName.length) + return cr.equals_nocase(this.changeAnimName, animname); + else + return cr.equals_nocase(this.cur_animation.name, animname); + }; + Cnds.prototype.CompareFrame = function (cmp, framenum) + { + return cr.do_cmp(this.cur_frame, cmp, framenum); + }; + Cnds.prototype.CompareAnimSpeed = function (cmp, x) + { + var s = (this.animForwards ? this.cur_anim_speed : -this.cur_anim_speed); + return cr.do_cmp(s, cmp, x); + }; + Cnds.prototype.OnAnimFinished = function (animname) + { + return cr.equals_nocase(this.animTriggerName, animname); + }; + Cnds.prototype.OnAnyAnimFinished = function () + { + return true; + }; + Cnds.prototype.OnFrameChanged = function () + { + return true; + }; + Cnds.prototype.IsMirrored = function () + { + return this.width < 0; + }; + Cnds.prototype.IsFlipped = function () + { + return this.height < 0; + }; + Cnds.prototype.OnURLLoaded = function () + { + return true; + }; + Cnds.prototype.IsCollisionEnabled = function () + { + return this.collisionsEnabled; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Spawn = function (obj, layer, imgpt) + { + if (!obj || !layer) + return; + var inst = this.runtime.createInstance(obj, layer, this.getImagePoint(imgpt, true), this.getImagePoint(imgpt, false)); + if (!inst) + return; + if (typeof inst.angle !== "undefined") + { + inst.angle = this.angle; + inst.set_bbox_changed(); + } + this.runtime.isInOnDestroy++; + var i, len, s; + this.runtime.trigger(Object.getPrototypeOf(obj.plugin).cnds.OnCreated, inst); + if (inst.is_contained) + { + for (i = 0, len = inst.siblings.length; i < len; i++) + { + s = inst.siblings[i]; + this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s); + } + } + this.runtime.isInOnDestroy--; + var cur_act = this.runtime.getCurrentAction(); + var reset_sol = false; + if (cr.is_undefined(cur_act.extra["Spawn_LastExec"]) || cur_act.extra["Spawn_LastExec"] < this.runtime.execcount) + { + reset_sol = true; + cur_act.extra["Spawn_LastExec"] = this.runtime.execcount; + } + var sol; + if (obj != this.type) + { + sol = obj.getCurrentSol(); + sol.select_all = false; + if (reset_sol) + { + cr.clearArray(sol.instances); + sol.instances[0] = inst; + } + else + sol.instances.push(inst); + if (inst.is_contained) + { + for (i = 0, len = inst.siblings.length; i < len; i++) + { + s = inst.siblings[i]; + sol = s.type.getCurrentSol(); + sol.select_all = false; + if (reset_sol) + { + cr.clearArray(sol.instances); + sol.instances[0] = s; + } + else + sol.instances.push(s); + } + } + } + }; + Acts.prototype.SetEffect = function (effect) + { + this.blend_mode = effect; + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + Acts.prototype.StopAnim = function () + { + this.animPlaying = false; + }; + Acts.prototype.StartAnim = function (from) + { + this.animPlaying = true; + this.frameStart = this.getNowTime(); + if (from === 1 && this.cur_frame !== 0) + { + this.changeAnimFrame = 0; + if (!this.inAnimTrigger) + this.doChangeAnimFrame(); + } + if (!this.isTicking) + { + this.runtime.tickMe(this); + this.isTicking = true; + } + }; + Acts.prototype.SetAnim = function (animname, from) + { + this.changeAnimName = animname; + this.changeAnimFrom = from; + if (!this.isTicking) + { + this.runtime.tickMe(this); + this.isTicking = true; + } + if (!this.inAnimTrigger) + this.doChangeAnim(); + }; + Acts.prototype.SetAnimFrame = function (framenumber) + { + this.changeAnimFrame = framenumber; + if (!this.isTicking) + { + this.runtime.tickMe(this); + this.isTicking = true; + } + if (!this.inAnimTrigger) + this.doChangeAnimFrame(); + }; + Acts.prototype.SetAnimSpeed = function (s) + { + this.cur_anim_speed = cr.abs(s); + this.animForwards = (s >= 0); + if (!this.isTicking) + { + this.runtime.tickMe(this); + this.isTicking = true; + } + }; + Acts.prototype.SetAnimRepeatToFrame = function (s) + { + s = Math.floor(s); + if (s < 0) + s = 0; + if (s >= this.cur_animation.frames.length) + s = this.cur_animation.frames.length - 1; + this.cur_anim_repeatto = s; + }; + Acts.prototype.SetMirrored = function (m) + { + var neww = cr.abs(this.width) * (m === 0 ? -1 : 1); + if (this.width === neww) + return; + this.width = neww; + this.set_bbox_changed(); + }; + Acts.prototype.SetFlipped = function (f) + { + var newh = cr.abs(this.height) * (f === 0 ? -1 : 1); + if (this.height === newh) + return; + this.height = newh; + this.set_bbox_changed(); + }; + Acts.prototype.SetScale = function (s) + { + var cur_frame = this.curFrame; + var mirror_factor = (this.width < 0 ? -1 : 1); + var flip_factor = (this.height < 0 ? -1 : 1); + var new_width = cur_frame.width * s * mirror_factor; + var new_height = cur_frame.height * s * flip_factor; + if (this.width !== new_width || this.height !== new_height) + { + this.width = new_width; + this.height = new_height; + this.set_bbox_changed(); + } + }; + Acts.prototype.LoadURL = function (url_, resize_, crossOrigin_) + { + var img = new Image(); + var self = this; + var curFrame_ = this.curFrame; + img.onload = function () + { + if (curFrame_.texture_img.src === img.src) + { + if (self.runtime.glwrap && self.curFrame === curFrame_) + self.curWebGLTexture = curFrame_.webGL_texture; + if (resize_ === 0) // resize to image size + { + self.width = img.width; + self.height = img.height; + self.set_bbox_changed(); + } + self.runtime.redraw = true; + self.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnURLLoaded, self); + return; + } + curFrame_.texture_img = img; + curFrame_.offx = 0; + curFrame_.offy = 0; + curFrame_.width = img.width; + curFrame_.height = img.height; + curFrame_.spritesheeted = false; + curFrame_.datauri = ""; + curFrame_.pixelformat = 0; // reset to RGBA, since we don't know what type of image will have come in + if (self.runtime.glwrap) + { + if (curFrame_.webGL_texture) + self.runtime.glwrap.deleteTexture(curFrame_.webGL_texture); + curFrame_.webGL_texture = self.runtime.glwrap.loadTexture(img, false, self.runtime.linearSampling); + if (self.curFrame === curFrame_) + self.curWebGLTexture = curFrame_.webGL_texture; + self.type.updateAllCurrentTexture(); + } + if (resize_ === 0) // resize to image size + { + self.width = img.width; + self.height = img.height; + self.set_bbox_changed(); + } + self.runtime.redraw = true; + self.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnURLLoaded, self); + }; + if (url_.substr(0, 5) !== "data:" && crossOrigin_ === 0) + img["crossOrigin"] = "anonymous"; + this.runtime.setImageSrc(img, url_); + }; + Acts.prototype.SetCollisions = function (set_) + { + if (this.collisionsEnabled === (set_ !== 0)) + return; // no change + this.collisionsEnabled = (set_ !== 0); + if (this.collisionsEnabled) + this.set_bbox_changed(); // needs to be added back to cells + else + { + if (this.collcells.right >= this.collcells.left) + this.type.collision_grid.update(this, this.collcells, null); + this.collcells.set(0, 0, -1, -1); + } + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.AnimationFrame = function (ret) + { + ret.set_int(this.cur_frame); + }; + Exps.prototype.AnimationFrameCount = function (ret) + { + ret.set_int(this.cur_animation.frames.length); + }; + Exps.prototype.AnimationName = function (ret) + { + ret.set_string(this.cur_animation.name); + }; + Exps.prototype.AnimationSpeed = function (ret) + { + ret.set_float(this.animForwards ? this.cur_anim_speed : -this.cur_anim_speed); + }; + Exps.prototype.ImagePointX = function (ret, imgpt) + { + ret.set_float(this.getImagePoint(imgpt, true)); + }; + Exps.prototype.ImagePointY = function (ret, imgpt) + { + ret.set_float(this.getImagePoint(imgpt, false)); + }; + Exps.prototype.ImagePointCount = function (ret) + { + ret.set_int(this.curFrame.image_points.length); + }; + Exps.prototype.ImageWidth = function (ret) + { + ret.set_float(this.curFrame.width); + }; + Exps.prototype.ImageHeight = function (ret) + { + ret.set_float(this.curFrame.height); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.SyncStorage = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.SyncStorage.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.data = {}; + this.isStorageLoaded = false; + this.storageIndex = this.properties[1]; + this.isEncodingEnabled = !this.properties[3]; + this.headSalt = this.properties[4]; + this.tailSalt = this.properties[5]; + this.isLocalStorageLoaded = null; + this.LS_Instance = null; + this.LS_ProtoActions = null; + this.lastErrorMsg = null; + }; + instanceProto.onDestroy = function () + { + }; + instanceProto.isLocalStorageReady = function() + { + if (this.isLocalStorageLoaded) return true; + if ( ! this.storageIndex) return false; + if(cr.plugins_.LocalStorage) + { + var type, LS_Type; + for (type in this.runtime.types) + { + if ( ! this.runtime.types.hasOwnProperty(type)) continue; + if (this.runtime.types[type].plugin instanceof cr.plugins_.LocalStorage) + { + LS_Type = this.runtime.types[type]; + } + } + if (LS_Type) + { + this.LS_Instance = LS_Type.instances[0]; + this.LS_ProtoActions = cr.plugins_.LocalStorage.prototype.acts; + this.isLocalStorageLoaded = true; + return true; + } + } + console.log("\n*\n*\n*\nERROR: LocalStorage plugin not found. You must add LocalStorage plugin to the project. It's a JS library for SyncStorage plugin.\n*\n*\n*\n"); + return false; + }; + function Cnds() {}; + /** + * @returns {boolean} + */ + Cnds.prototype.OnLoaded = function() + { + return true; + }; + /** + * @returns {boolean} + */ + Cnds.prototype.OnLoadError = function() + { + return true; + }; + /** + * @returns {boolean} + */ + Cnds.prototype.IsLoaded = function() + { + return this.isStorageLoaded; + }; + /** + * @returns {boolean} + */ + Cnds.prototype.HasData = function(index_) + { + return this.hasData(index_); + }; + /** + * @returns {boolean} + */ + Cnds.prototype.CompareData = function(dataIndex_, cmp_, value_) + { + return cr.do_cmp(this.data[dataIndex_], cmp_, value_); + }; + /** + * @returns {boolean} + */ + Cnds.prototype.OnSave = function() + { + return true; + }; + /** + * @returns {boolean} + */ + Cnds.prototype.OnDataMissing = function() + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetData = function(index_, value_) + { + this.data[index_] = value_; + }; + Acts.prototype.SaveData = function() + { + if(this.isLocalStorageReady()) + { + this.LS_ProtoActions.SetItem.call(this.LS_Instance, this.storageIndex, + this.isEncodingEnabled + ? this.encode(JSON.stringify(this.data)) + : JSON.stringify(this.data)); + } + this.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnSave, this); + }; + Acts.prototype.LoadData = function() + { + if( ! this.isLocalStorageReady()) + { + this.lastErrorMsg = "Could not load data from LocalStorage. Possible reasons: \"LocalStorage IDX\" property not set or LocalStorage plugin is not added to the project."; + this.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnLoadError, this); + this.lastErrorMsg = ""; + return; + } + var self = this; + localforage["getItem"](this.storageIndex, function (err, value) + { + if (err) + { + if ( ! err) + err = "unknown error"; + else if (typeof err.message === "string") + err = err.message; + else if (typeof err.name === "string") + err = err.name; + else if (typeof err.data === "string") + err = err.data; + else if (typeof err !== "string") + err = "unknown error"; + self.isStorageLoaded = false; + self.lastErrorMsg = err; + self.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnLoadError, self); + self.lastErrorMsg = null; + } + else + { + if (typeof value === "undefined" || value === null || value === "") + { + self.data = {}; + self.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnDataMissing, self); + } + else + { + self.data = self.isEncodingEnabled ? JSON.parse(self.decode(value)) : JSON.parse(value); + } + self.isStorageLoaded = true; + self.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnLoaded, self); + } + }); + }; + Acts.prototype.ClearData = function() + { + this.data = {}; + }; + Acts.prototype.RemoveData = function(index_) + { + if(typeof this.data[index_] !== "undefined") + { + delete this.data[index_]; + } + }; + Acts.prototype.LoadString = function(data_) + { + try + { + if(data_ == "") + { + this.data = {}; + this.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnDataMissing, this); + } + else + { + if(data_.charAt(0) === "{") + { + this.data = JSON.parse(data_); + } + else + { + this.data = JSON.parse(this.decode(data_)); + } + } + this.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnLoaded, this); + } + catch(e) + { + this.lastErrorMsg = e.message; + this.runtime.trigger(cr.plugins_.SyncStorage.prototype.cnds.OnLoadError, this); + this.lastErrorMsg = ""; + } + }; + Acts.prototype.AddValue = function(index_, value_) + { + if ( ! this.hasData(index_)) + { + this.data[index_] = 0; + } + if ( ! isNaN(parseFloat(value_)) && isFinite(value_)) + { + this.data[index_] += value_; + } + }; + Acts.prototype.SubtractValue = function(index_, value_) + { + if ( ! this.hasData(index_)) + { + this.data[index_] = 0; + } + if ( ! isNaN(parseFloat(value_)) && isFinite(value_)) + { + this.data[index_] -= value_; + } + }; + Acts.prototype.AppendValue = function(index_, value_) + { + if ( ! this.hasData(index_)) + { + this.data[index_] = ""; + } + if (typeof value_ === "string") + { + this.data[index_] += value_; + } + }; + Acts.prototype.PrependValue = function(index_, value_) + { + if ( ! this.hasData(index_)) + { + this.data[index_] = ""; + } + if (typeof value_ === "string") + { + this.data[index_] = value_ + this.data[index_]; + } + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.GetData = function(ret, dataIndex_) + { + ret.set_any(this.data[dataIndex_]); + }; + Exps.prototype.StorageIndex = function(ret) + { + ret.set_string(this.storageIndex); + }; + Exps.prototype.HasData = function(ret, index_) + { + ret.set_int(+this.hasData(index_)); + }; + Exps.prototype.AsJSON = function(ret) + { + ret.set_string(JSON.stringify(this.data)); + }; + Exps.prototype.AsString = function(ret) + { + ret.set_string(this.isEncodingEnabled + ? this.encode(JSON.stringify(this.data)) + : JSON.stringify(this.data)); + }; + Exps.prototype.ErrorMsg = function(ret) + { + ret.set_string(this.lastErrorMsg); + }; + Exps.prototype.Get = function(ret, dataIndex_) + { + ret.set_any(this.data[dataIndex_]); + }; + Exps.prototype.Has = function(ret, index_) + { + ret.set_int(+this.hasData(index_)); + }; + instanceProto.encode = function (rawData) + { + var encodedData = Secret.encode(rawData); + var i; + for (i = 0; i < this.headSalt; i++) + { + encodedData = encodedData.charAt(Math.floor((Math.random() * (encodedData.length-1)))) + encodedData; + } + for (i = 0; i < this.tailSalt; i++) + { + encodedData += encodedData.charAt(Math.floor((Math.random() * (encodedData.length-1)))); + } + return encodedData; + }; + instanceProto.decode = function (encodedData) + { + var rawData = encodedData.substring(this.headSalt); + rawData = rawData.substring(0, rawData.length - this.tailSalt); + rawData = Secret.decode(rawData); + return rawData; + }; + instanceProto.hasData = function(index_) + { + return !! this.data[index_]; + }; + pluginProto.exps = new Exps(); + var Secret={_keyStr:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",encode:function(r){var t,e,o,a,h,n,d,C="",i=0;for(r=Secret._utf8_encode(r);i>2,h=(3&t)<<4|(e=r.charCodeAt(i++))>>4,n=(15&e)<<2|(o=r.charCodeAt(i++))>>6,d=63&o,isNaN(e)?n=d=64:isNaN(o)&&(d=64),C=C+this._keyStr.charAt(a)+this._keyStr.charAt(h)+this._keyStr.charAt(n)+this._keyStr.charAt(d);return C},decode:function(r){var t,e,o,a,h,n,d="",C=0;for(r=r.replace(/[^A-Za-z0-9\+\/\=]/g,"");C>4,e=(15&a)<<4|(h=this._keyStr.indexOf(r.charAt(C++)))>>2,o=(3&h)<<6|(n=this._keyStr.indexOf(r.charAt(C++))),d+=String.fromCharCode(t),64!=h&&(d+=String.fromCharCode(e)),64!=n&&(d+=String.fromCharCode(o));return d=Secret._utf8_decode(d)},_utf8_encode:function(r){r=r.replace(/\r\n/g,"\n");for(var t="",e=0;e127&&o<2048?(t+=String.fromCharCode(o>>6|192),t+=String.fromCharCode(63&o|128)):(t+=String.fromCharCode(o>>12|224),t+=String.fromCharCode(o>>6&63|128),t+=String.fromCharCode(63&o|128))}return t},_utf8_decode:function(r){for(var t="",e=0,o=0,a=0,h=0;e191&&o<224?(a=r.charCodeAt(e+1),t+=String.fromCharCode((31&o)<<6|63&a),e+=2):(a=r.charCodeAt(e+1),h=r.charCodeAt(e+2),t+=String.fromCharCode((15&o)<<12|(63&a)<<6|63&h),e+=3);return t}}; +}()); +/** + * Object holder for the plugin + */ +cr.plugins_.TR_AdBlockDetector = function (runtime) +{ + this.runtime = runtime; +}; +/** + * C2 plugin + */ +(function () +{ + var pluginProto = cr.plugins_.TR_AdBlockDetector.prototype; + pluginProto.Type = function (plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function () + { + }; + /** + * C2 specific behaviour + */ + pluginProto.Instance = function (type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function () + { + this.adblock = false + var self = this + var xhttp = new XMLHttpRequest (); + xhttp.onreadystatechange = function () { + if (this.readyState === 4 && this.status === 0) + self.adblock = true + } + xhttp.open ("GET", "https://api.adinplay.com/libs/aiptag/assets/adsbygoogle.js", true); + xhttp.send (); + }; + function Cnds() + { + } + /** * @returns {boolean} */ + Cnds.prototype.IsBlocking = function () + { + return (this.adblock); + }; + /** * @returns {boolean} */ + Cnds.prototype.IsReady = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + /** + * Plugin actions + */ + function Acts() + { + } + pluginProto.acts = new Acts(); + function Exps() + { + }; + Exps.prototype.IsBlocking = function (ret) + { + ret.set_int(+(this.adblock)); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.TR_ClockParser = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.TR_ClockParser.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + }; + instanceProto.onDestroy = function () + { + }; + function Cnds() {}; + pluginProto.cnds = new Cnds(); + function Acts() {}; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Minimal = function(ret, seconds_) + { + seconds_ = parseInt(seconds_, 10); + var hours = Math.floor(seconds_ / 3600); + var minutes = Math.floor((seconds_ - (hours * 3600)) / 60); + var seconds = seconds_ - (hours * 3600) - (minutes * 60); + var clockString = ""; + if(hours > 0) + { + clockString += (hours < 10 ? "0" + hours : hours) + ":"; + } + if(hours > 0 || minutes > 0) + { + clockString += (minutes < 10 ? "0" + minutes : minutes) + ":"; + } + clockString += (seconds < 10 ? "0" + seconds : seconds); + ret.set_string(clockString); + }; + Exps.prototype.MMSS = function(ret, seconds_) + { + seconds_ = parseInt(seconds_, 10); + var minutes = Math.floor(seconds_ / 60); + var seconds = seconds_ - minutes * 60; + if (minutes < 10) { minutes = "0" +minutes; } + if (seconds < 10) { seconds = "0" + seconds; } + ret.set_string(minutes + ':' + seconds); + }; + Exps.prototype.HHMMSS = function(ret, seconds_) + { + seconds_ = parseInt(seconds_, 10); + var hours = Math.floor(seconds_ / 3600); + var minutes = Math.floor((seconds_ - (hours * 3600)) / 60); + var seconds = seconds_ - (hours * 3600) - (minutes * 60); + if (hours < 10) { hours = "0" + hours; } + if (minutes < 10) { minutes = "0" +minutes; } + if (seconds < 10) { seconds = "0" + seconds; } + ret.set_string(hours + ':' + minutes + ':' + seconds); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Text = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Text.prototype; + pluginProto.onCreate = function () + { + pluginProto.acts.SetWidth = function (w) + { + if (this.width !== w) + { + this.width = w; + this.text_changed = true; // also recalculate text wrapping + this.set_bbox_changed(); + } + }; + }; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + typeProto.onLostWebGLContext = function () + { + if (this.is_family) + return; + var i, len, inst; + for (i = 0, len = this.instances.length; i < len; i++) + { + inst = this.instances[i]; + inst.mycanvas = null; + inst.myctx = null; + inst.mytex = null; + } + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + if (this.recycled) + cr.clearArray(this.lines); + else + this.lines = []; // for word wrapping + this.text_changed = true; + }; + var instanceProto = pluginProto.Instance.prototype; + var requestedWebFonts = {}; // already requested web fonts have an entry here + instanceProto.onCreate = function() + { + this.text = this.properties[0]; + this.visible = (this.properties[1] === 0); // 0=visible, 1=invisible + this.font = this.properties[2]; + this.color = this.properties[3]; + this.halign = this.properties[4]; // 0=left, 1=center, 2=right + this.valign = this.properties[5]; // 0=top, 1=center, 2=bottom + this.wrapbyword = (this.properties[7] === 0); // 0=word, 1=character + this.lastwidth = this.width; + this.lastwrapwidth = this.width; + this.lastheight = this.height; + this.line_height_offset = this.properties[8]; + this.facename = ""; + this.fontstyle = ""; + this.ptSize = 0; + this.textWidth = 0; + this.textHeight = 0; + this.parseFont(); + this.mycanvas = null; + this.myctx = null; + this.mytex = null; + this.need_text_redraw = false; + this.last_render_tick = this.runtime.tickcount; + if (this.recycled) + this.rcTex.set(0, 0, 1, 1); + else + this.rcTex = new cr.rect(0, 0, 1, 1); + if (this.runtime.glwrap) + this.runtime.tickMe(this); +; + }; + instanceProto.parseFont = function () + { + var arr = this.font.split(" "); + var i; + for (i = 0; i < arr.length; i++) + { + if (arr[i].substr(arr[i].length - 2, 2) === "pt") + { + this.ptSize = parseInt(arr[i].substr(0, arr[i].length - 2)); + this.pxHeight = Math.ceil((this.ptSize / 72.0) * 96.0) + 4; // assume 96dpi... + if (i > 0) + this.fontstyle = arr[i - 1]; + this.facename = arr[i + 1]; + for (i = i + 2; i < arr.length; i++) + this.facename += " " + arr[i]; + break; + } + } + }; + instanceProto.saveToJSON = function () + { + return { + "t": this.text, + "f": this.font, + "c": this.color, + "ha": this.halign, + "va": this.valign, + "wr": this.wrapbyword, + "lho": this.line_height_offset, + "fn": this.facename, + "fs": this.fontstyle, + "ps": this.ptSize, + "pxh": this.pxHeight, + "tw": this.textWidth, + "th": this.textHeight, + "lrt": this.last_render_tick + }; + }; + instanceProto.loadFromJSON = function (o) + { + this.text = o["t"]; + this.font = o["f"]; + this.color = o["c"]; + this.halign = o["ha"]; + this.valign = o["va"]; + this.wrapbyword = o["wr"]; + this.line_height_offset = o["lho"]; + this.facename = o["fn"]; + this.fontstyle = o["fs"]; + this.ptSize = o["ps"]; + this.pxHeight = o["pxh"]; + this.textWidth = o["tw"]; + this.textHeight = o["th"]; + this.last_render_tick = o["lrt"]; + this.text_changed = true; + this.lastwidth = this.width; + this.lastwrapwidth = this.width; + this.lastheight = this.height; + }; + instanceProto.tick = function () + { + if (this.runtime.glwrap && this.mytex && (this.runtime.tickcount - this.last_render_tick >= 300)) + { + var layer = this.layer; + this.update_bbox(); + var bbox = this.bbox; + if (bbox.right < layer.viewLeft || bbox.bottom < layer.viewTop || bbox.left > layer.viewRight || bbox.top > layer.viewBottom) + { + this.runtime.glwrap.deleteTexture(this.mytex); + this.mytex = null; + this.myctx = null; + this.mycanvas = null; + } + } + }; + instanceProto.onDestroy = function () + { + this.myctx = null; + this.mycanvas = null; + if (this.runtime.glwrap && this.mytex) + this.runtime.glwrap.deleteTexture(this.mytex); + this.mytex = null; + }; + instanceProto.updateFont = function () + { + this.font = this.fontstyle + " " + this.ptSize.toString() + "pt " + this.facename; + this.text_changed = true; + this.runtime.redraw = true; + }; + instanceProto.draw = function(ctx, glmode) + { + ctx.font = this.font; + ctx.textBaseline = "top"; + ctx.fillStyle = this.color; + ctx.globalAlpha = glmode ? 1 : this.opacity; + var myscale = 1; + if (glmode) + { + myscale = Math.abs(this.layer.getScale()); + ctx.save(); + ctx.scale(myscale, myscale); + } + if (this.text_changed || this.width !== this.lastwrapwidth) + { + this.type.plugin.WordWrap(this.text, this.lines, ctx, this.width, this.wrapbyword); + this.text_changed = false; + this.lastwrapwidth = this.width; + } + this.update_bbox(); + var penX = glmode ? 0 : this.bquad.tlx; + var penY = glmode ? 0 : this.bquad.tly; + if (this.runtime.pixel_rounding) + { + penX = (penX + 0.5) | 0; + penY = (penY + 0.5) | 0; + } + if (this.angle !== 0 && !glmode) + { + ctx.save(); + ctx.translate(penX, penY); + ctx.rotate(this.angle); + penX = 0; + penY = 0; + } + var endY = penY + this.height; + var line_height = this.pxHeight; + line_height += this.line_height_offset; + var drawX; + var i; + if (this.valign === 1) // center + penY += Math.max(this.height / 2 - (this.lines.length * line_height) / 2, 0); + else if (this.valign === 2) // bottom + penY += Math.max(this.height - (this.lines.length * line_height) - 2, 0); + for (i = 0; i < this.lines.length; i++) + { + drawX = penX; + if (this.halign === 1) // center + drawX = penX + (this.width - this.lines[i].width) / 2; + else if (this.halign === 2) // right + drawX = penX + (this.width - this.lines[i].width); + ctx.fillText(this.lines[i].text, drawX, penY); + penY += line_height; + if (penY >= endY - line_height) + break; + } + if (this.angle !== 0 || glmode) + ctx.restore(); + this.last_render_tick = this.runtime.tickcount; + }; + instanceProto.drawGL = function(glw) + { + if (this.width < 1 || this.height < 1) + return; + var need_redraw = this.text_changed || this.need_text_redraw; + this.need_text_redraw = false; + var layer_scale = this.layer.getScale(); + var layer_angle = this.layer.getAngle(); + var rcTex = this.rcTex; + var floatscaledwidth = layer_scale * this.width; + var floatscaledheight = layer_scale * this.height; + var scaledwidth = Math.ceil(floatscaledwidth); + var scaledheight = Math.ceil(floatscaledheight); + var absscaledwidth = Math.abs(scaledwidth); + var absscaledheight = Math.abs(scaledheight); + var halfw = this.runtime.draw_width / 2; + var halfh = this.runtime.draw_height / 2; + if (!this.myctx) + { + this.mycanvas = document.createElement("canvas"); + this.mycanvas.width = absscaledwidth; + this.mycanvas.height = absscaledheight; + this.lastwidth = absscaledwidth; + this.lastheight = absscaledheight; + need_redraw = true; + this.myctx = this.mycanvas.getContext("2d"); + } + if (absscaledwidth !== this.lastwidth || absscaledheight !== this.lastheight) + { + this.mycanvas.width = absscaledwidth; + this.mycanvas.height = absscaledheight; + if (this.mytex) + { + glw.deleteTexture(this.mytex); + this.mytex = null; + } + need_redraw = true; + } + if (need_redraw) + { + this.myctx.clearRect(0, 0, absscaledwidth, absscaledheight); + this.draw(this.myctx, true); + if (!this.mytex) + this.mytex = glw.createEmptyTexture(absscaledwidth, absscaledheight, this.runtime.linearSampling, this.runtime.isMobile); + glw.videoToTexture(this.mycanvas, this.mytex, this.runtime.isMobile); + } + this.lastwidth = absscaledwidth; + this.lastheight = absscaledheight; + glw.setTexture(this.mytex); + glw.setOpacity(this.opacity); + glw.resetModelView(); + glw.translate(-halfw, -halfh); + glw.updateModelView(); + var q = this.bquad; + var tlx = this.layer.layerToCanvas(q.tlx, q.tly, true, true); + var tly = this.layer.layerToCanvas(q.tlx, q.tly, false, true); + var trx = this.layer.layerToCanvas(q.trx, q.try_, true, true); + var try_ = this.layer.layerToCanvas(q.trx, q.try_, false, true); + var brx = this.layer.layerToCanvas(q.brx, q.bry, true, true); + var bry = this.layer.layerToCanvas(q.brx, q.bry, false, true); + var blx = this.layer.layerToCanvas(q.blx, q.bly, true, true); + var bly = this.layer.layerToCanvas(q.blx, q.bly, false, true); + if (this.runtime.pixel_rounding || (this.angle === 0 && layer_angle === 0)) + { + var ox = ((tlx + 0.5) | 0) - tlx; + var oy = ((tly + 0.5) | 0) - tly + tlx += ox; + tly += oy; + trx += ox; + try_ += oy; + brx += ox; + bry += oy; + blx += ox; + bly += oy; + } + if (this.angle === 0 && layer_angle === 0) + { + trx = tlx + scaledwidth; + try_ = tly; + brx = trx; + bry = tly + scaledheight; + blx = tlx; + bly = bry; + rcTex.right = 1; + rcTex.bottom = 1; + } + else + { + rcTex.right = floatscaledwidth / scaledwidth; + rcTex.bottom = floatscaledheight / scaledheight; + } + glw.quadTex(tlx, tly, trx, try_, brx, bry, blx, bly, rcTex); + glw.resetModelView(); + glw.scale(layer_scale, layer_scale); + glw.rotateZ(-this.layer.getAngle()); + glw.translate((this.layer.viewLeft + this.layer.viewRight) / -2, (this.layer.viewTop + this.layer.viewBottom) / -2); + glw.updateModelView(); + this.last_render_tick = this.runtime.tickcount; + }; + var wordsCache = []; + pluginProto.TokeniseWords = function (text) + { + cr.clearArray(wordsCache); + var cur_word = ""; + var ch; + var i = 0; + while (i < text.length) + { + ch = text.charAt(i); + if (ch === "\n") + { + if (cur_word.length) + { + wordsCache.push(cur_word); + cur_word = ""; + } + wordsCache.push("\n"); + ++i; + } + else if (ch === " " || ch === "\t" || ch === "-") + { + do { + cur_word += text.charAt(i); + i++; + } + while (i < text.length && (text.charAt(i) === " " || text.charAt(i) === "\t")); + wordsCache.push(cur_word); + cur_word = ""; + } + else if (i < text.length) + { + cur_word += ch; + i++; + } + } + if (cur_word.length) + wordsCache.push(cur_word); + }; + var linesCache = []; + function allocLine() + { + if (linesCache.length) + return linesCache.pop(); + else + return {}; + }; + function freeLine(l) + { + linesCache.push(l); + }; + function freeAllLines(arr) + { + var i, len; + for (i = 0, len = arr.length; i < len; i++) + { + freeLine(arr[i]); + } + cr.clearArray(arr); + }; + pluginProto.WordWrap = function (text, lines, ctx, width, wrapbyword) + { + if (!text || !text.length) + { + freeAllLines(lines); + return; + } + if (width <= 2.0) + { + freeAllLines(lines); + return; + } + if (text.length <= 100 && text.indexOf("\n") === -1) + { + var all_width = ctx.measureText(text).width; + if (all_width <= width) + { + freeAllLines(lines); + lines.push(allocLine()); + lines[0].text = text; + lines[0].width = all_width; + return; + } + } + this.WrapText(text, lines, ctx, width, wrapbyword); + }; + function trimSingleSpaceRight(str) + { + if (!str.length || str.charAt(str.length - 1) !== " ") + return str; + return str.substring(0, str.length - 1); + }; + pluginProto.WrapText = function (text, lines, ctx, width, wrapbyword) + { + var wordArray; + if (wrapbyword) + { + this.TokeniseWords(text); // writes to wordsCache + wordArray = wordsCache; + } + else + wordArray = text; + var cur_line = ""; + var prev_line; + var line_width; + var i; + var lineIndex = 0; + var line; + for (i = 0; i < wordArray.length; i++) + { + if (wordArray[i] === "\n") + { + if (lineIndex >= lines.length) + lines.push(allocLine()); + cur_line = trimSingleSpaceRight(cur_line); // for correct center/right alignment + line = lines[lineIndex]; + line.text = cur_line; + line.width = ctx.measureText(cur_line).width; + lineIndex++; + cur_line = ""; + continue; + } + prev_line = cur_line; + cur_line += wordArray[i]; + line_width = ctx.measureText(cur_line).width; + if (line_width >= width) + { + if (lineIndex >= lines.length) + lines.push(allocLine()); + prev_line = trimSingleSpaceRight(prev_line); + line = lines[lineIndex]; + line.text = prev_line; + line.width = ctx.measureText(prev_line).width; + lineIndex++; + cur_line = wordArray[i]; + if (!wrapbyword && cur_line === " ") + cur_line = ""; + } + } + if (cur_line.length) + { + if (lineIndex >= lines.length) + lines.push(allocLine()); + cur_line = trimSingleSpaceRight(cur_line); + line = lines[lineIndex]; + line.text = cur_line; + line.width = ctx.measureText(cur_line).width; + lineIndex++; + } + for (i = lineIndex; i < lines.length; i++) + freeLine(lines[i]); + lines.length = lineIndex; + }; + function Cnds() {}; + Cnds.prototype.CompareText = function(text_to_compare, case_sensitive) + { + if (case_sensitive) + return this.text == text_to_compare; + else + return cr.equals_nocase(this.text, text_to_compare); + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetText = function(param) + { + if (cr.is_number(param) && param < 1e9) + param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors + var text_to_set = param.toString(); + if (this.text !== text_to_set) + { + this.text = text_to_set; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.AppendText = function(param) + { + if (cr.is_number(param)) + param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors + var text_to_append = param.toString(); + if (text_to_append) // not empty + { + this.text += text_to_append; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.SetFontFace = function (face_, style_) + { + var newstyle = ""; + switch (style_) { + case 1: newstyle = "bold"; break; + case 2: newstyle = "italic"; break; + case 3: newstyle = "bold italic"; break; + } + if (face_ === this.facename && newstyle === this.fontstyle) + return; // no change + this.facename = face_; + this.fontstyle = newstyle; + this.updateFont(); + }; + Acts.prototype.SetFontSize = function (size_) + { + if (this.ptSize === size_) + return; + this.ptSize = size_; + this.pxHeight = Math.ceil((this.ptSize / 72.0) * 96.0) + 4; // assume 96dpi... + this.updateFont(); + }; + Acts.prototype.SetFontColor = function (rgb) + { + var newcolor = "rgb(" + cr.GetRValue(rgb).toString() + "," + cr.GetGValue(rgb).toString() + "," + cr.GetBValue(rgb).toString() + ")"; + if (newcolor === this.color) + return; + this.color = newcolor; + this.need_text_redraw = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetWebFont = function (familyname_, cssurl_) + { + if (this.runtime.isDomFree) + { + cr.logexport("[Construct 2] Text plugin: 'Set web font' not supported on this platform - the action has been ignored"); + return; // DC todo + } + var self = this; + var refreshFunc = (function () { + self.runtime.redraw = true; + self.text_changed = true; + }); + if (requestedWebFonts.hasOwnProperty(cssurl_)) + { + var newfacename = "'" + familyname_ + "'"; + if (this.facename === newfacename) + return; // no change + this.facename = newfacename; + this.updateFont(); + for (var i = 1; i < 10; i++) + { + setTimeout(refreshFunc, i * 100); + setTimeout(refreshFunc, i * 1000); + } + return; + } + var wf = document.createElement("link"); + wf.href = cssurl_; + wf.rel = "stylesheet"; + wf.type = "text/css"; + wf.onload = refreshFunc; + document.getElementsByTagName('head')[0].appendChild(wf); + requestedWebFonts[cssurl_] = true; + this.facename = "'" + familyname_ + "'"; + this.updateFont(); + for (var i = 1; i < 10; i++) + { + setTimeout(refreshFunc, i * 100); + setTimeout(refreshFunc, i * 1000); + } +; + }; + Acts.prototype.SetEffect = function (effect) + { + this.blend_mode = effect; + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Text = function(ret) + { + ret.set_string(this.text); + }; + Exps.prototype.FaceName = function (ret) + { + ret.set_string(this.facename); + }; + Exps.prototype.FaceSize = function (ret) + { + ret.set_int(this.ptSize); + }; + Exps.prototype.TextWidth = function (ret) + { + var w = 0; + var i, len, x; + for (i = 0, len = this.lines.length; i < len; i++) + { + x = this.lines[i].width; + if (w < x) + w = x; + } + ret.set_int(w); + }; + Exps.prototype.TextHeight = function (ret) + { + ret.set_int(this.lines.length * (this.pxHeight + this.line_height_offset) - this.line_height_offset); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.TextBox = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.TextBox.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + var elemTypes = ["text", "password", "email", "number", "tel", "url"]; + if (navigator.userAgent.indexOf("MSIE 9") > -1) + { + elemTypes[2] = "text"; + elemTypes[3] = "text"; + elemTypes[4] = "text"; + elemTypes[5] = "text"; + } + instanceProto.onCreate = function() + { + if (this.runtime.isDomFree) + { + cr.logexport("[Construct 2] Textbox plugin not supported on this platform - the object will not be created"); + return; + } + if (this.properties[7] === 6) // textarea + { + this.elem = document.createElement("textarea"); + jQuery(this.elem).css("resize", "none"); + } + else + { + this.elem = document.createElement("input"); + this.elem.type = elemTypes[this.properties[7]]; + } + this.elem.id = this.properties[9]; + jQuery(this.elem).appendTo(this.runtime.canvasdiv ? this.runtime.canvasdiv : "body"); + this.elem["autocomplete"] = "off"; + this.elem.value = this.properties[0]; + this.elem["placeholder"] = this.properties[1]; + this.elem.title = this.properties[2]; + this.elem.disabled = (this.properties[4] === 0); + this.elem["readOnly"] = (this.properties[5] === 1); + this.elem["spellcheck"] = (this.properties[6] === 1); + this.autoFontSize = (this.properties[8] !== 0); + this.element_hidden = false; + if (this.properties[3] === 0) + { + jQuery(this.elem).hide(); + this.visible = false; + this.element_hidden = true; + } + var onchangetrigger = (function (self) { + return function() { + self.runtime.trigger(cr.plugins_.TextBox.prototype.cnds.OnTextChanged, self); + }; + })(this); + this.elem["oninput"] = onchangetrigger; + if (navigator.userAgent.indexOf("MSIE") !== -1) + this.elem["oncut"] = onchangetrigger; + this.elem.onclick = (function (self) { + return function(e) { + e.stopPropagation(); + self.runtime.isInUserInputEvent = true; + self.runtime.trigger(cr.plugins_.TextBox.prototype.cnds.OnClicked, self); + self.runtime.isInUserInputEvent = false; + }; + })(this); + this.elem.ondblclick = (function (self) { + return function(e) { + e.stopPropagation(); + self.runtime.isInUserInputEvent = true; + self.runtime.trigger(cr.plugins_.TextBox.prototype.cnds.OnDoubleClicked, self); + self.runtime.isInUserInputEvent = false; + }; + })(this); + this.elem.addEventListener("touchstart", function (e) { + e.stopPropagation(); + }, false); + this.elem.addEventListener("touchmove", function (e) { + e.stopPropagation(); + }, false); + this.elem.addEventListener("touchend", function (e) { + e.stopPropagation(); + }, false); + jQuery(this.elem).mousedown(function (e) { + e.stopPropagation(); + }); + jQuery(this.elem).mouseup(function (e) { + e.stopPropagation(); + }); + jQuery(this.elem).keydown(function (e) { + if (e.which !== 13 && e.which != 27) // allow enter and escape + e.stopPropagation(); + }); + jQuery(this.elem).keyup(function (e) { + if (e.which !== 13 && e.which != 27) // allow enter and escape + e.stopPropagation(); + }); + this.lastLeft = 0; + this.lastTop = 0; + this.lastRight = 0; + this.lastBottom = 0; + this.lastWinWidth = 0; + this.lastWinHeight = 0; + this.updatePosition(true); + this.runtime.tickMe(this); + }; + instanceProto.saveToJSON = function () + { + return { + "text": this.elem.value, + "placeholder": this.elem.placeholder, + "tooltip": this.elem.title, + "disabled": !!this.elem.disabled, + "readonly": !!this.elem.readOnly, + "spellcheck": !!this.elem["spellcheck"] + }; + }; + instanceProto.loadFromJSON = function (o) + { + this.elem.value = o["text"]; + this.elem.placeholder = o["placeholder"]; + this.elem.title = o["tooltip"]; + this.elem.disabled = o["disabled"]; + this.elem.readOnly = o["readonly"]; + this.elem["spellcheck"] = o["spellcheck"]; + }; + instanceProto.onDestroy = function () + { + if (this.runtime.isDomFree) + return; + jQuery(this.elem).remove(); + this.elem = null; + }; + instanceProto.tick = function () + { + this.updatePosition(); + }; + instanceProto.updatePosition = function (first) + { + if (this.runtime.isDomFree) + return; + var left = this.layer.layerToCanvas(this.x, this.y, true); + var top = this.layer.layerToCanvas(this.x, this.y, false); + var right = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, true); + var bottom = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, false); + var rightEdge = this.runtime.width / this.runtime.devicePixelRatio; + var bottomEdge = this.runtime.height / this.runtime.devicePixelRatio; + if (!this.visible || !this.layer.visible || right <= 0 || bottom <= 0 || left >= rightEdge || top >= bottomEdge) + { + if (!this.element_hidden) + jQuery(this.elem).hide(); + this.element_hidden = true; + return; + } + if (left < 1) + left = 1; + if (top < 1) + top = 1; + if (right >= rightEdge) + right = rightEdge - 1; + if (bottom >= bottomEdge) + bottom = bottomEdge - 1; + var curWinWidth = window.innerWidth; + var curWinHeight = window.innerHeight; + if (!first && this.lastLeft === left && this.lastTop === top && this.lastRight === right && this.lastBottom === bottom && this.lastWinWidth === curWinWidth && this.lastWinHeight === curWinHeight) + { + if (this.element_hidden) + { + jQuery(this.elem).show(); + this.element_hidden = false; + } + return; + } + this.lastLeft = left; + this.lastTop = top; + this.lastRight = right; + this.lastBottom = bottom; + this.lastWinWidth = curWinWidth; + this.lastWinHeight = curWinHeight; + if (this.element_hidden) + { + jQuery(this.elem).show(); + this.element_hidden = false; + } + var offx = Math.round(left) + jQuery(this.runtime.canvas).offset().left; + var offy = Math.round(top) + jQuery(this.runtime.canvas).offset().top; + jQuery(this.elem).css("position", "absolute"); + jQuery(this.elem).offset({left: offx, top: offy}); + jQuery(this.elem).width(Math.round(right - left)); + jQuery(this.elem).height(Math.round(bottom - top)); + if (this.autoFontSize) + jQuery(this.elem).css("font-size", ((this.layer.getScale(true) / this.runtime.devicePixelRatio) - 0.2) + "em"); + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function(glw) + { + }; + function Cnds() {}; + Cnds.prototype.CompareText = function (text, case_) + { + if (this.runtime.isDomFree) + return false; + if (case_ === 0) // insensitive + return cr.equals_nocase(this.elem.value, text); + else + return this.elem.value === text; + }; + Cnds.prototype.OnTextChanged = function () + { + return true; + }; + Cnds.prototype.OnClicked = function () + { + return true; + }; + Cnds.prototype.OnDoubleClicked = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetText = function (text) + { + if (this.runtime.isDomFree) + return; + this.elem.value = text; + }; + Acts.prototype.SetPlaceholder = function (text) + { + if (this.runtime.isDomFree) + return; + this.elem.placeholder = text; + }; + Acts.prototype.SetTooltip = function (text) + { + if (this.runtime.isDomFree) + return; + this.elem.title = text; + }; + Acts.prototype.SetVisible = function (vis) + { + if (this.runtime.isDomFree) + return; + this.visible = (vis !== 0); + }; + Acts.prototype.SetEnabled = function (en) + { + if (this.runtime.isDomFree) + return; + this.elem.disabled = (en === 0); + }; + Acts.prototype.SetReadOnly = function (ro) + { + if (this.runtime.isDomFree) + return; + this.elem.readOnly = (ro === 0); + }; + Acts.prototype.SetFocus = function () + { + if (this.runtime.isDomFree) + return; + this.elem.focus(); + }; + Acts.prototype.SetBlur = function () + { + if (this.runtime.isDomFree) + return; + this.elem.blur(); + }; + Acts.prototype.SetCSSStyle = function (p, v) + { + if (this.runtime.isDomFree) + return; + jQuery(this.elem).css(p, v); + }; + Acts.prototype.ScrollToBottom = function () + { + if (this.runtime.isDomFree) + return; + this.elem.scrollTop = this.elem.scrollHeight; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Text = function (ret) + { + if (this.runtime.isDomFree) + { + ret.set_string(""); + return; + } + ret.set_string(this.elem.value); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.TextModded = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.TextModded.prototype; + pluginProto.onCreate = function () + { + pluginProto.acts.SetWidth = function (w) + { + if (this.width !== w) + { + this.width = w; + this.text_changed = true; // also recalculate text wrapping + this.set_bbox_changed(); + } + }; + }; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + typeProto.onLostWebGLContext = function () + { + if (this.is_family) + return; + var i, len, inst; + for (i = 0, len = this.instances.length; i < len; i++) + { + inst = this.instances[i]; + inst.mycanvas = null; + inst.myctx = null; + inst.mytex = null; + } + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + if (this.recycled) + cr.clearArray(this.lines); + else + this.lines = []; // for word wrapping + this.text_changed = true; + }; + var instanceProto = pluginProto.Instance.prototype; + var requestedWebFonts = {}; // already requested web fonts have an entry here + instanceProto.onCreate = function() + { + this.text = this.properties[0]; + this.visible = (this.properties[1] === 0); // 0=visible, 1=invisible + this.font = this.properties[2]; + this.color = this.properties[3]; + this.clamp = this.properties[4]===0; + if(this.clamp){ + this.halign = cr.clamp(this.properties[5], 0, 100); // 0=left, 1=center, 2=right + this.valign = cr.clamp(this.properties[6], 0, 100); // 0=top, 1=center, 2=bottom + } + else{ + this.halign = this.properties[5]; // 0=left, 1=center, 2=right + this.valign = this.properties[6]; // 0=top, 1=center, 2=bottom + } + this.wrapbyword = (this.properties[8] === 0); + this.nowrap = (this.properties[8] === 2); + this.wrap = this.properties[8]; // 0=word, 1=character 2=none + this.lastwidth = this.width; + this.lastwrapwidth = this.width; + this.lastheight = this.height; + this.line_height_offset = this.properties[9]; + this.facename = ""; + this.fontstyle = ""; + this.ptSize = 0; + this.textWidth = 0; + this.textHeight = 0; + this.parseFont(); + this.mycanvas = null; + this.myctx = null; + this.mytex = null; + this.need_text_redraw = false; + this.last_render_tick = this.runtime.tickcount; + if (this.recycled) + this.rcTex.set(0, 0, 1, 1); + else + this.rcTex = new cr.rect(0, 0, 1, 1); + if (this.runtime.glwrap) + this.runtime.tickMe(this); +; + }; + instanceProto.parseFont = function () + { + var arr = this.font.split(" "); + var i; + for (i = 0; i < arr.length; i++) + { + if (arr[i].substr(arr[i].length - 2, 2) === "pt") + { + this.ptSize = parseInt(arr[i].substr(0, arr[i].length - 2)); + this.pxHeight = Math.ceil((this.ptSize / 72.0) * 96.0) + 4; // assume 96dpi... + if (i > 0) + this.fontstyle = arr[i - 1]; + this.facename = arr[i + 1]; + for (i = i + 2; i < arr.length; i++) + this.facename += " " + arr[i]; + break; + } + } + }; + instanceProto.saveToJSON = function () + { + return { + "t": this.text, + "f": this.font, + "c": this.color, + "ha": this.halign, + "va": this.valign, + "clamp": this.clamp, + "wr": this.wrapbyword, + "nw": this.nowrap, + "wrap": this.wrap, + "lho": this.line_height_offset, + "fn": this.facename, + "fs": this.fontstyle, + "ps": this.ptSize, + "pxh": this.pxHeight, + "tw": this.textWidth, + "th": this.textHeight, + "lrt": this.last_render_tick + }; + }; + instanceProto.loadFromJSON = function (o) + { + this.text = o["t"]; + this.font = o["f"]; + this.color = o["c"]; + this.halign = o["ha"]; + this.valign = o["va"]; + this.clamp = o["clamp"]; + this.wrapbyword = o["wr"]; + this.nowrap = o["nw"]; + this.wrap = o["wrap"]; + this.line_height_offset = o["lho"]; + this.facename = o["fn"]; + this.fontstyle = o["fs"]; + this.ptSize = o["ps"]; + this.pxHeight = o["pxh"]; + this.textWidth = o["tw"]; + this.textHeight = o["th"]; + this.last_render_tick = o["lrt"]; + this.text_changed = true; + this.lastwidth = this.width; + this.lastwrapwidth = this.width; + this.lastheight = this.height; + }; + instanceProto.tick = function () + { + if (this.runtime.glwrap && this.mytex && (this.runtime.tickcount - this.last_render_tick >= 300)) + { + var layer = this.layer; + this.update_bbox(); + var bbox = this.bbox; + if (bbox.right < layer.viewLeft || bbox.bottom < layer.viewTop || bbox.left > layer.viewRight || bbox.top > layer.viewBottom) + { + this.runtime.glwrap.deleteTexture(this.mytex); + this.mytex = null; + this.myctx = null; + this.mycanvas = null; + } + } + }; + instanceProto.onDestroy = function () + { + this.myctx = null; + this.mycanvas = null; + if (this.runtime.glwrap && this.mytex) + this.runtime.glwrap.deleteTexture(this.mytex); + this.mytex = null; + }; + instanceProto.updateFont = function () + { + this.font = this.fontstyle + " " + this.ptSize.toString() + "pt " + this.facename; + this.text_changed = true; + this.runtime.redraw = true; + }; + instanceProto.draw = function(ctx, glmode) + { + ctx.font = this.font; + ctx.textBaseline = "top"; + ctx.fillStyle = this.color; + ctx.globalAlpha = glmode ? 1 : this.opacity; + var myscale = 1; + if (glmode) + { + myscale = Math.abs(this.layer.getScale()); + ctx.save(); + ctx.scale(myscale, myscale); + } + if (this.text_changed || this.width !== this.lastwrapwidth) + { + this.type.plugin.WordWrap(this.text, this.lines, ctx, this.width, this.wrapbyword, this.nowrap); + this.text_changed = false; + this.lastwrapwidth = this.width; + } + this.update_bbox(); + var penX = glmode ? 0 : this.bquad.tlx; + var penY = glmode ? 0 : this.bquad.tly; + if (this.runtime.pixel_rounding) + { + penX = (penX + 0.5) | 0; + penY = (penY + 0.5) | 0; + } + if (this.angle !== 0 && !glmode) + { + ctx.save(); + ctx.translate(penX, penY); + ctx.rotate(this.angle); + penX = 0; + penY = 0; + } + var endY = penY + this.height; + var line_height = this.pxHeight; + line_height += this.line_height_offset; + var drawX; + var i; + var fucker = 0 + if (this.valign > 50){ + var fucker = 2 * (this.valign - 50 )/50 + } + penY += Math.max(this.height * this.valign/100 - (this.lines.length * line_height) * this.valign/100 - fucker, 0); + /* + if (this.valign === 50) // center + penY += Math.max(this.height / 2 - (this.lines.length * line_height) / 2, 0); + else if (this.valign === 100) // bottom + penY += Math.max(this.height - (this.lines.length * line_height) - 2, 0); + */ + for (i = 0; i < this.lines.length; i++) + { + drawX = penX+ (this.width - this.lines[i].width) * this.halign/100; + /*if (this.halign === 1) // center + drawX = penX + (this.width - this.lines[i].width) / 2; + else if (this.halign === 2) // right + drawX = penX + (this.width - this.lines[i].width); + */ + ctx.fillText(this.lines[i].text, drawX, penY); + penY += line_height; + if (penY >= endY - line_height) + break; + } + if (this.angle !== 0 || glmode) + ctx.restore(); + this.last_render_tick = this.runtime.tickcount; + }; + instanceProto.drawGL = function(glw) + { + if (this.width < 1 || this.height < 1) + return; + var need_redraw = this.text_changed || this.need_text_redraw; + this.need_text_redraw = false; + var layer_scale = this.layer.getScale(); + var layer_angle = this.layer.getAngle(); + var rcTex = this.rcTex; + var floatscaledwidth = layer_scale * this.width; + var floatscaledheight = layer_scale * this.height; + var scaledwidth = Math.ceil(floatscaledwidth); + var scaledheight = Math.ceil(floatscaledheight); + var absscaledwidth = Math.abs(scaledwidth); + var absscaledheight = Math.abs(scaledheight); + var halfw = this.runtime.draw_width / 2; + var halfh = this.runtime.draw_height / 2; + if (!this.myctx) + { + this.mycanvas = document.createElement("canvas"); + this.mycanvas.width = absscaledwidth; + this.mycanvas.height = absscaledheight; + this.lastwidth = absscaledwidth; + this.lastheight = absscaledheight; + need_redraw = true; + this.myctx = this.mycanvas.getContext("2d"); + } + if (absscaledwidth !== this.lastwidth || absscaledheight !== this.lastheight) + { + this.mycanvas.width = absscaledwidth; + this.mycanvas.height = absscaledheight; + if (this.mytex) + { + glw.deleteTexture(this.mytex); + this.mytex = null; + } + need_redraw = true; + } + if (need_redraw) + { + this.myctx.clearRect(0, 0, absscaledwidth, absscaledheight); + this.draw(this.myctx, true); + if (!this.mytex) + this.mytex = glw.createEmptyTexture(absscaledwidth, absscaledheight, this.runtime.linearSampling, this.runtime.isMobile); + glw.videoToTexture(this.mycanvas, this.mytex, this.runtime.isMobile); + } + this.lastwidth = absscaledwidth; + this.lastheight = absscaledheight; + glw.setTexture(this.mytex); + glw.setOpacity(this.opacity); + glw.resetModelView(); + glw.translate(-halfw, -halfh); + glw.updateModelView(); + var q = this.bquad; + var tlx = this.layer.layerToCanvas(q.tlx, q.tly, true, true); + var tly = this.layer.layerToCanvas(q.tlx, q.tly, false, true); + var trx = this.layer.layerToCanvas(q.trx, q.try_, true, true); + var try_ = this.layer.layerToCanvas(q.trx, q.try_, false, true); + var brx = this.layer.layerToCanvas(q.brx, q.bry, true, true); + var bry = this.layer.layerToCanvas(q.brx, q.bry, false, true); + var blx = this.layer.layerToCanvas(q.blx, q.bly, true, true); + var bly = this.layer.layerToCanvas(q.blx, q.bly, false, true); + if (this.runtime.pixel_rounding || (this.angle === 0 && layer_angle === 0)) + { + var ox = ((tlx + 0.5) | 0) - tlx; + var oy = ((tly + 0.5) | 0) - tly + tlx += ox; + tly += oy; + trx += ox; + try_ += oy; + brx += ox; + bry += oy; + blx += ox; + bly += oy; + } + if (this.angle === 0 && layer_angle === 0) + { + trx = tlx + scaledwidth; + try_ = tly; + brx = trx; + bry = tly + scaledheight; + blx = tlx; + bly = bry; + rcTex.right = 1; + rcTex.bottom = 1; + } + else + { + rcTex.right = floatscaledwidth / scaledwidth; + rcTex.bottom = floatscaledheight / scaledheight; + } + glw.quadTex(tlx, tly, trx, try_, brx, bry, blx, bly, rcTex); + glw.resetModelView(); + glw.scale(layer_scale, layer_scale); + glw.rotateZ(-this.layer.getAngle()); + glw.translate((this.layer.viewLeft + this.layer.viewRight) / -2, (this.layer.viewTop + this.layer.viewBottom) / -2); + glw.updateModelView(); + this.last_render_tick = this.runtime.tickcount; + }; + var wordsCache = []; + pluginProto.TokeniseWords = function (text) + { + cr.clearArray(wordsCache); + var cur_word = ""; + var ch; + var i = 0; + while (i < text.length) + { + ch = text.charAt(i); + if (ch === "\n") + { + if (cur_word.length) + { + wordsCache.push(cur_word); + cur_word = ""; + } + wordsCache.push("\n"); + ++i; + } + else if (ch === " " || ch === "\t" || ch === "-") + { + do { + cur_word += text.charAt(i); + i++; + } + while (i < text.length && (text.charAt(i) === " " || text.charAt(i) === "\t")); + wordsCache.push(cur_word); + cur_word = ""; + } + else if (i < text.length) + { + cur_word += ch; + i++; + } + } + if (cur_word.length) + wordsCache.push(cur_word); + }; + var linesCache = []; + function allocLine() + { + if (linesCache.length) + return linesCache.pop(); + else + return {}; + }; + function freeLine(l) + { + linesCache.push(l); + }; + function freeAllLines(arr) + { + var i, len; + for (i = 0, len = arr.length; i < len; i++) + { + freeLine(arr[i]); + } + cr.clearArray(arr); + }; + pluginProto.WordWrap = function (text, lines, ctx, width, wrapbyword, nowrap) + { + if (!text || !text.length) + { + freeAllLines(lines); + return; + } + if (width <= 2.0) + { + freeAllLines(lines); + return; + } + if (text.length <= 100 && text.indexOf("\n") === -1) + { + var all_width = ctx.measureText(text).width; + if (all_width <= width) + { + freeAllLines(lines); + lines.push(allocLine()); + lines[0].text = text; + lines[0].width = all_width; + return; + } + } + if(nowrap){ + var all_width = ctx.measureText(text).width; + freeAllLines(lines); + lines.push(allocLine()); + lines[0].text = text; + lines[0].width = all_width; + } + else{ + this.WrapText(text, lines, ctx, width, wrapbyword); + } + }; + function trimSingleSpaceRight(str) + { + if (!str.length || str.charAt(str.length - 1) !== " ") + return str; + return str.substring(0, str.length - 1); + }; + pluginProto.WrapText = function (text, lines, ctx, width, wrapbyword) + { + var wordArray; + if (wrapbyword) + { + this.TokeniseWords(text); // writes to wordsCache + wordArray = wordsCache; + } + else + wordArray = text; + var cur_line = ""; + var prev_line; + var line_width; + var i; + var lineIndex = 0; + var line; + for (i = 0; i < wordArray.length; i++) + { + if (wordArray[i] === "\n") + { + if (lineIndex >= lines.length) + lines.push(allocLine()); + cur_line = trimSingleSpaceRight(cur_line); // for correct center/right alignment + line = lines[lineIndex]; + line.text = cur_line; + line.width = ctx.measureText(cur_line).width; + lineIndex++; + cur_line = ""; + continue; + } + prev_line = cur_line; + cur_line += wordArray[i]; + line_width = ctx.measureText(cur_line).width; + if (line_width >= width) + { + if (lineIndex >= lines.length) + lines.push(allocLine()); + prev_line = trimSingleSpaceRight(prev_line); + line = lines[lineIndex]; + line.text = prev_line; + line.width = ctx.measureText(prev_line).width; + lineIndex++; + cur_line = wordArray[i]; + if (!wrapbyword && cur_line === " ") + cur_line = ""; + } + } + if (cur_line.length) + { + if (lineIndex >= lines.length) + lines.push(allocLine()); + cur_line = trimSingleSpaceRight(cur_line); + line = lines[lineIndex]; + line.text = cur_line; + line.width = ctx.measureText(cur_line).width; + lineIndex++; + } + for (i = lineIndex; i < lines.length; i++) + freeLine(lines[i]); + lines.length = lineIndex; + }; + function Cnds() {}; + Cnds.prototype.CompareText = function(text_to_compare, case_sensitive) + { + if (case_sensitive) + return this.text == text_to_compare; + else + return cr.equals_nocase(this.text, text_to_compare); + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetText = function(param) + { + if (cr.is_number(param) && param < 1e9) + param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors + var text_to_set = param.toString(); + if (this.text !== text_to_set) + { + this.text = text_to_set; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.AppendText = function(param) + { + if (cr.is_number(param)) + param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors + var text_to_append = param.toString(); + if (text_to_append) // not empty + { + this.text += text_to_append; + this.text_changed = true; + this.runtime.redraw = true; + } + }; + Acts.prototype.SetFontFace = function (face_, style_) + { + var newstyle = ""; + switch (style_) { + case 1: newstyle = "bold"; break; + case 2: newstyle = "italic"; break; + case 3: newstyle = "bold italic"; break; + } + if (face_ === this.facename && newstyle === this.fontstyle) + return; // no change + this.facename = face_; + this.fontstyle = newstyle; + this.updateFont(); + }; + Acts.prototype.SetFontSize = function (size_) + { + if (this.ptSize === size_) + return; + this.ptSize = size_; + this.pxHeight = Math.ceil((this.ptSize / 72.0) * 96.0) + 4; // assume 96dpi... + this.updateFont(); + }; + Acts.prototype.SetFontColor = function (rgb) + { + var newcolor = "rgb(" + cr.GetRValue(rgb).toString() + "," + cr.GetGValue(rgb).toString() + "," + cr.GetBValue(rgb).toString() + ")"; + if (newcolor === this.color) + return; + this.color = newcolor; + this.need_text_redraw = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetHorAl = function (val) + { + this.halign = this.clamp? cr.clamp(val, 0, 100) : val; + this.need_text_redraw = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetVerAl = function (val) + { + this.valign = this.clamp? cr.clamp(val, 0, 100) : val; + this.need_text_redraw = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetAl = function (hval, vval) + { + this.halign = this.clamp? cr.clamp(hval, 0, 100) : hval; + this.valign = this.clamp? cr.clamp(vval, 0, 100) : vval; + this.need_text_redraw = true; + this.runtime.redraw = true; + }; + Acts.prototype.SetWrap = function (wrap) + { + this.wrapbyword = (wrap === 0); + this.nowrap = (wrap === 2); + this.need_text_redraw = true; + this.runtime.redraw = true; + this.text_changed = true; + }; + Acts.prototype.SetClamp = function (clamp) + { + this.clamp = clamp === 0 + this.halign = this.clamp? cr.clamp(this.halign, 0, 100) : this.halign; + this.valign = this.clamp? cr.clamp(this.valign, 0, 100) : this.valign; + this.need_text_redraw = true; + this.runtime.redraw = true; + this.text_changed = true; + }; + Acts.prototype.SetHotspot = function (hs) + { + this.SetHotspot(GetHotspot(hs)); + }; + Acts.prototype.SetWebFont = function (familyname_, cssurl_) + { + if (this.runtime.isDomFree) + { + cr.logexport("[Construct 2] Text plugin: 'Set web font' not supported on this platform - the action has been ignored"); + return; // DC todo + } + var self = this; + var refreshFunc = (function () { + self.runtime.redraw = true; + self.text_changed = true; + }); + if (requestedWebFonts.hasOwnProperty(cssurl_)) + { + var newfacename = "'" + familyname_ + "'"; + if (this.facename === newfacename) + return; // no change + this.facename = newfacename; + this.updateFont(); + for (var i = 1; i < 10; i++) + { + setTimeout(refreshFunc, i * 100); + setTimeout(refreshFunc, i * 1000); + } + return; + } + var wf = document.createElement("link"); + wf.href = cssurl_; + wf.rel = "stylesheet"; + wf.type = "text/css"; + wf.onload = refreshFunc; + document.getElementsByTagName('head')[0].appendChild(wf); + requestedWebFonts[cssurl_] = true; + this.facename = "'" + familyname_ + "'"; + this.updateFont(); + for (var i = 1; i < 10; i++) + { + setTimeout(refreshFunc, i * 100); + setTimeout(refreshFunc, i * 1000); + } +; + }; + Acts.prototype.SetEffect = function (effect) + { + this.blend_mode = effect; + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Text = function(ret) + { + ret.set_string(this.text); + }; + Exps.prototype.HAlign = function(ret) + { + ret.set_int(this.halign); + }; + Exps.prototype.VAlign = function(ret) + { + ret.set_int(this.valign); + }; + Exps.prototype.FaceName = function (ret) + { + ret.set_string(this.facename); + }; + Exps.prototype.FaceSize = function (ret) + { + ret.set_int(this.ptSize); + }; + Exps.prototype.LineHeight = function (ret) + { + ret.set_int(this.pxHeight + this.line_height_offset); + }; + Exps.prototype.TextWidth = function (ret) + { + var w = 0; + var i, len, x; + for (i = 0, len = this.lines.length; i < len; i++) + { + x = this.lines[i].width; + if (w < x) + w = x; + } + ret.set_int(w); + }; + Exps.prototype.TextHeight = function (ret) + { + ret.set_int(this.lines.length * (this.pxHeight + this.line_height_offset) - this.line_height_offset); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.TiledBg = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.TiledBg.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + if (this.is_family) + return; + this.texture_img = new Image(); + this.texture_img.cr_filesize = this.texture_filesize; + this.runtime.waitForImageLoad(this.texture_img, this.texture_file); + this.pattern = null; + this.webGL_texture = null; + }; + typeProto.onLostWebGLContext = function () + { + if (this.is_family) + return; + this.webGL_texture = null; + }; + typeProto.onRestoreWebGLContext = function () + { + if (this.is_family || !this.instances.length) + return; + if (!this.webGL_texture) + { + this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, true, this.runtime.linearSampling, this.texture_pixelformat); + } + var i, len; + for (i = 0, len = this.instances.length; i < len; i++) + this.instances[i].webGL_texture = this.webGL_texture; + }; + typeProto.loadTextures = function () + { + if (this.is_family || this.webGL_texture || !this.runtime.glwrap) + return; + this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, true, this.runtime.linearSampling, this.texture_pixelformat); + }; + typeProto.unloadTextures = function () + { + if (this.is_family || this.instances.length || !this.webGL_texture) + return; + this.runtime.glwrap.deleteTexture(this.webGL_texture); + this.webGL_texture = null; + }; + typeProto.preloadCanvas2D = function (ctx) + { + ctx.drawImage(this.texture_img, 0, 0); + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.visible = (this.properties[0] === 0); // 0=visible, 1=invisible + this.rcTex = new cr.rect(0, 0, 0, 0); + this.has_own_texture = false; // true if a texture loaded in from URL + this.texture_img = this.type.texture_img; + if (this.runtime.glwrap) + { + this.type.loadTextures(); + this.webGL_texture = this.type.webGL_texture; + } + else + { + if (!this.type.pattern) + this.type.pattern = this.runtime.ctx.createPattern(this.type.texture_img, "repeat"); + this.pattern = this.type.pattern; + } + }; + instanceProto.afterLoad = function () + { + this.has_own_texture = false; + this.texture_img = this.type.texture_img; + }; + instanceProto.onDestroy = function () + { + if (this.runtime.glwrap && this.has_own_texture && this.webGL_texture) + { + this.runtime.glwrap.deleteTexture(this.webGL_texture); + this.webGL_texture = null; + } + }; + instanceProto.draw = function(ctx) + { + ctx.globalAlpha = this.opacity; + ctx.save(); + ctx.fillStyle = this.pattern; + var myx = this.x; + var myy = this.y; + if (this.runtime.pixel_rounding) + { + myx = Math.round(myx); + myy = Math.round(myy); + } + var drawX = -(this.hotspotX * this.width); + var drawY = -(this.hotspotY * this.height); + var offX = drawX % this.texture_img.width; + var offY = drawY % this.texture_img.height; + if (offX < 0) + offX += this.texture_img.width; + if (offY < 0) + offY += this.texture_img.height; + ctx.translate(myx, myy); + ctx.rotate(this.angle); + ctx.translate(offX, offY); + ctx.fillRect(drawX - offX, + drawY - offY, + this.width, + this.height); + ctx.restore(); + }; + instanceProto.drawGL_earlyZPass = function(glw) + { + this.drawGL(glw); + }; + instanceProto.drawGL = function(glw) + { + glw.setTexture(this.webGL_texture); + glw.setOpacity(this.opacity); + var rcTex = this.rcTex; + rcTex.right = this.width / this.texture_img.width; + rcTex.bottom = this.height / this.texture_img.height; + var q = this.bquad; + if (this.runtime.pixel_rounding) + { + var ox = Math.round(this.x) - this.x; + var oy = Math.round(this.y) - this.y; + glw.quadTex(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy, rcTex); + } + else + glw.quadTex(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly, rcTex); + }; + function Cnds() {}; + Cnds.prototype.OnURLLoaded = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEffect = function (effect) + { + this.blend_mode = effect; + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + Acts.prototype.LoadURL = function (url_, crossOrigin_) + { + var img = new Image(); + var self = this; + img.onload = function () + { + self.texture_img = img; + if (self.runtime.glwrap) + { + if (self.has_own_texture && self.webGL_texture) + self.runtime.glwrap.deleteTexture(self.webGL_texture); + self.webGL_texture = self.runtime.glwrap.loadTexture(img, true, self.runtime.linearSampling); + } + else + { + self.pattern = self.runtime.ctx.createPattern(img, "repeat"); + } + self.has_own_texture = true; + self.runtime.redraw = true; + self.runtime.trigger(cr.plugins_.TiledBg.prototype.cnds.OnURLLoaded, self); + }; + if (url_.substr(0, 5) !== "data:" && crossOrigin_ === 0) + img.crossOrigin = "anonymous"; + this.runtime.setImageSrc(img, url_); + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.ImageWidth = function (ret) + { + ret.set_float(this.texture_img.width); + }; + Exps.prototype.ImageHeight = function (ret) + { + ret.set_float(this.texture_img.height); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.Touch = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.Touch.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + this.touches = []; + this.mouseDown = false; + }; + var instanceProto = pluginProto.Instance.prototype; + var dummyoffset = {left: 0, top: 0}; + instanceProto.findTouch = function (id) + { + var i, len; + for (i = 0, len = this.touches.length; i < len; i++) + { + if (this.touches[i]["id"] === id) + return i; + } + return -1; + }; + var appmobi_accx = 0; + var appmobi_accy = 0; + var appmobi_accz = 0; + function AppMobiGetAcceleration(evt) + { + appmobi_accx = evt.x; + appmobi_accy = evt.y; + appmobi_accz = evt.z; + }; + var pg_accx = 0; + var pg_accy = 0; + var pg_accz = 0; + function PhoneGapGetAcceleration(evt) + { + pg_accx = evt.x; + pg_accy = evt.y; + pg_accz = evt.z; + }; + var theInstance = null; + var touchinfo_cache = []; + function AllocTouchInfo(x, y, id, index) + { + var ret; + if (touchinfo_cache.length) + ret = touchinfo_cache.pop(); + else + ret = new TouchInfo(); + ret.init(x, y, id, index); + return ret; + }; + function ReleaseTouchInfo(ti) + { + if (touchinfo_cache.length < 100) + touchinfo_cache.push(ti); + }; + var GESTURE_HOLD_THRESHOLD = 15; // max px motion for hold gesture to register + var GESTURE_HOLD_TIMEOUT = 500; // time for hold gesture to register + var GESTURE_TAP_TIMEOUT = 333; // time for tap gesture to register + var GESTURE_DOUBLETAP_THRESHOLD = 25; // max distance apart for taps to be + function TouchInfo() + { + this.starttime = 0; + this.time = 0; + this.lasttime = 0; + this.startx = 0; + this.starty = 0; + this.x = 0; + this.y = 0; + this.lastx = 0; + this.lasty = 0; + this["id"] = 0; + this.startindex = 0; + this.triggeredHold = false; + this.tooFarForHold = false; + }; + TouchInfo.prototype.init = function (x, y, id, index) + { + var nowtime = cr.performance_now(); + this.time = nowtime; + this.lasttime = nowtime; + this.starttime = nowtime; + this.startx = x; + this.starty = y; + this.x = x; + this.y = y; + this.lastx = x; + this.lasty = y; + this.width = 0; + this.height = 0; + this.pressure = 0; + this["id"] = id; + this.startindex = index; + this.triggeredHold = false; + this.tooFarForHold = false; + }; + TouchInfo.prototype.update = function (nowtime, x, y, width, height, pressure) + { + this.lasttime = this.time; + this.time = nowtime; + this.lastx = this.x; + this.lasty = this.y; + this.x = x; + this.y = y; + this.width = width; + this.height = height; + this.pressure = pressure; + if (!this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) >= GESTURE_HOLD_THRESHOLD) + { + this.tooFarForHold = true; + } + }; + TouchInfo.prototype.maybeTriggerHold = function (inst, index) + { + if (this.triggeredHold) + return; // already triggered this gesture + var nowtime = cr.performance_now(); + if (nowtime - this.starttime >= GESTURE_HOLD_TIMEOUT && !this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) < GESTURE_HOLD_THRESHOLD) + { + this.triggeredHold = true; + inst.trigger_index = this.startindex; + inst.trigger_id = this["id"]; + inst.getTouchIndex = index; + inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnHoldGesture, inst); + inst.curTouchX = this.x; + inst.curTouchY = this.y; + inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnHoldGestureObject, inst); + inst.getTouchIndex = 0; + } + }; + var lastTapX = -1000; + var lastTapY = -1000; + var lastTapTime = -10000; + TouchInfo.prototype.maybeTriggerTap = function (inst, index) + { + if (this.triggeredHold) + return; + var nowtime = cr.performance_now(); + if (nowtime - this.starttime <= GESTURE_TAP_TIMEOUT && !this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) < GESTURE_HOLD_THRESHOLD) + { + inst.trigger_index = this.startindex; + inst.trigger_id = this["id"]; + inst.getTouchIndex = index; + if ((nowtime - lastTapTime <= GESTURE_TAP_TIMEOUT * 2) && cr.distanceTo(lastTapX, lastTapY, this.x, this.y) < GESTURE_DOUBLETAP_THRESHOLD) + { + inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnDoubleTapGesture, inst); + inst.curTouchX = this.x; + inst.curTouchY = this.y; + inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnDoubleTapGestureObject, inst); + lastTapX = -1000; + lastTapY = -1000; + lastTapTime = -10000; + } + else + { + inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTapGesture, inst); + inst.curTouchX = this.x; + inst.curTouchY = this.y; + inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTapGestureObject, inst); + lastTapX = this.x; + lastTapY = this.y; + lastTapTime = nowtime; + } + inst.getTouchIndex = 0; + } + }; + instanceProto.onCreate = function() + { + theInstance = this; + this.isWindows8 = !!(typeof window["c2isWindows8"] !== "undefined" && window["c2isWindows8"]); + this.orient_alpha = 0; + this.orient_beta = 0; + this.orient_gamma = 0; + this.acc_g_x = 0; + this.acc_g_y = 0; + this.acc_g_z = 0; + this.acc_x = 0; + this.acc_y = 0; + this.acc_z = 0; + this.curTouchX = 0; + this.curTouchY = 0; + this.trigger_index = 0; + this.trigger_id = 0; + this.trigger_permission = 0; + this.getTouchIndex = 0; + this.useMouseInput = (this.properties[0] !== 0); + var elem = (this.runtime.fullscreen_mode > 0) ? document : this.runtime.canvas; + var elem2 = document; + if (this.runtime.isDirectCanvas) + elem2 = elem = window["Canvas"]; + else if (this.runtime.isCocoonJs) + elem2 = elem = window; + var self = this; + if (typeof PointerEvent !== "undefined") + { + elem.addEventListener("pointerdown", + function(info) { + self.onPointerStart(info); + }, + false + ); + elem.addEventListener("pointermove", + function(info) { + self.onPointerMove(info); + }, + false + ); + elem2.addEventListener("pointerup", + function(info) { + self.onPointerEnd(info, false); + }, + false + ); + elem2.addEventListener("pointercancel", + function(info) { + self.onPointerEnd(info, true); + }, + false + ); + if (this.runtime.canvas) + { + this.runtime.canvas.addEventListener("MSGestureHold", function(e) { + e.preventDefault(); + }, false); + document.addEventListener("MSGestureHold", function(e) { + e.preventDefault(); + }, false); + this.runtime.canvas.addEventListener("gesturehold", function(e) { + e.preventDefault(); + }, false); + document.addEventListener("gesturehold", function(e) { + e.preventDefault(); + }, false); + } + } + else if (window.navigator["msPointerEnabled"]) + { + elem.addEventListener("MSPointerDown", + function(info) { + self.onPointerStart(info); + }, + false + ); + elem.addEventListener("MSPointerMove", + function(info) { + self.onPointerMove(info); + }, + false + ); + elem2.addEventListener("MSPointerUp", + function(info) { + self.onPointerEnd(info, false); + }, + false + ); + elem2.addEventListener("MSPointerCancel", + function(info) { + self.onPointerEnd(info, true); + }, + false + ); + if (this.runtime.canvas) + { + this.runtime.canvas.addEventListener("MSGestureHold", function(e) { + e.preventDefault(); + }, false); + document.addEventListener("MSGestureHold", function(e) { + e.preventDefault(); + }, false); + } + } + else + { + elem.addEventListener("touchstart", + function(info) { + self.onTouchStart(info); + }, + false + ); + elem.addEventListener("touchmove", + function(info) { + self.onTouchMove(info); + }, + false + ); + elem2.addEventListener("touchend", + function(info) { + self.onTouchEnd(info, false); + }, + false + ); + elem2.addEventListener("touchcancel", + function(info) { + self.onTouchEnd(info, true); + }, + false + ); + } + if (this.isWindows8) + { + var win8accelerometerFn = function(e) { + var reading = e["reading"]; + self.acc_x = reading["accelerationX"]; + self.acc_y = reading["accelerationY"]; + self.acc_z = reading["accelerationZ"]; + }; + var win8inclinometerFn = function(e) { + var reading = e["reading"]; + self.orient_alpha = reading["yawDegrees"]; + self.orient_beta = reading["pitchDegrees"]; + self.orient_gamma = reading["rollDegrees"]; + }; + var accelerometer = Windows["Devices"]["Sensors"]["Accelerometer"]["getDefault"](); + if (accelerometer) + { + accelerometer["reportInterval"] = Math.max(accelerometer["minimumReportInterval"], 16); + accelerometer.addEventListener("readingchanged", win8accelerometerFn); + } + var inclinometer = Windows["Devices"]["Sensors"]["Inclinometer"]["getDefault"](); + if (inclinometer) + { + inclinometer["reportInterval"] = Math.max(inclinometer["minimumReportInterval"], 16); + inclinometer.addEventListener("readingchanged", win8inclinometerFn); + } + document.addEventListener("visibilitychange", function(e) { + if (document["hidden"] || document["msHidden"]) + { + if (accelerometer) + accelerometer.removeEventListener("readingchanged", win8accelerometerFn); + if (inclinometer) + inclinometer.removeEventListener("readingchanged", win8inclinometerFn); + } + else + { + if (accelerometer) + accelerometer.addEventListener("readingchanged", win8accelerometerFn); + if (inclinometer) + inclinometer.addEventListener("readingchanged", win8inclinometerFn); + } + }, false); + } + else + { + window.addEventListener("deviceorientation", function (eventData) { + self.orient_alpha = eventData["alpha"] || 0; + self.orient_beta = eventData["beta"] || 0; + self.orient_gamma = eventData["gamma"] || 0; + }, false); + window.addEventListener("devicemotion", function (eventData) { + if (eventData["accelerationIncludingGravity"]) + { + self.acc_g_x = eventData["accelerationIncludingGravity"]["x"] || 0; + self.acc_g_y = eventData["accelerationIncludingGravity"]["y"] || 0; + self.acc_g_z = eventData["accelerationIncludingGravity"]["z"] || 0; + } + if (eventData["acceleration"]) + { + self.acc_x = eventData["acceleration"]["x"] || 0; + self.acc_y = eventData["acceleration"]["y"] || 0; + self.acc_z = eventData["acceleration"]["z"] || 0; + } + }, false); + } + if (this.useMouseInput && !this.runtime.isDomFree) + { + jQuery(document).mousemove( + function(info) { + self.onMouseMove(info); + } + ); + jQuery(document).mousedown( + function(info) { + self.onMouseDown(info); + } + ); + jQuery(document).mouseup( + function(info) { + self.onMouseUp(info); + } + ); + } + if (!this.runtime.isiOS && this.runtime.isCordova && navigator["accelerometer"] && navigator["accelerometer"]["watchAcceleration"]) + { + navigator["accelerometer"]["watchAcceleration"](PhoneGapGetAcceleration, null, { "frequency": 40 }); + } + this.runtime.tick2Me(this); + }; + instanceProto.onPointerMove = function (info) + { + if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse") + return; + if (info.preventDefault) + info.preventDefault(); + var i = this.findTouch(info["pointerId"]); + var nowtime = cr.performance_now(); + if (i >= 0) + { + var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); + var t = this.touches[i]; + if (nowtime - t.time < 2) + return; + t.update(nowtime, info.pageX - offset.left, info.pageY - offset.top, info.width || 0, info.height || 0, info.pressure || 0); + } + }; + instanceProto.onPointerStart = function (info) + { + if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse") + return; + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); + var touchx = info.pageX - offset.left; + var touchy = info.pageY - offset.top; + var nowtime = cr.performance_now(); + this.trigger_index = this.touches.length; + this.trigger_id = info["pointerId"]; + this.touches.push(AllocTouchInfo(touchx, touchy, info["pointerId"], this.trigger_index)); + this.runtime.isInUserInputEvent = true; + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchStart, this); + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchStart, this); + this.curTouchX = touchx; + this.curTouchY = touchy; + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchObject, this); + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onPointerEnd = function (info, isCancel) + { + if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse") + return; + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + var i = this.findTouch(info["pointerId"]); + this.trigger_index = (i >= 0 ? this.touches[i].startindex : -1); + this.trigger_id = (i >= 0 ? this.touches[i]["id"] : -1); + this.runtime.isInUserInputEvent = true; + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchEnd, this); + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchEnd, this); + if (i >= 0) + { + if (!isCancel) + this.touches[i].maybeTriggerTap(this, i); + ReleaseTouchInfo(this.touches[i]); + this.touches.splice(i, 1); + } + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onTouchMove = function (info) + { + if (info.preventDefault) + info.preventDefault(); + var nowtime = cr.performance_now(); + var i, len, t, u; + for (i = 0, len = info.changedTouches.length; i < len; i++) + { + t = info.changedTouches[i]; + var j = this.findTouch(t["identifier"]); + if (j >= 0) + { + var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); + u = this.touches[j]; + if (nowtime - u.time < 2) + continue; + var touchWidth = (t.radiusX || t.webkitRadiusX || t.mozRadiusX || t.msRadiusX || 0) * 2; + var touchHeight = (t.radiusY || t.webkitRadiusY || t.mozRadiusY || t.msRadiusY || 0) * 2; + var touchForce = t.force || t.webkitForce || t.mozForce || t.msForce || 0; + u.update(nowtime, t.pageX - offset.left, t.pageY - offset.top, touchWidth, touchHeight, touchForce); + } + } + }; + instanceProto.onTouchStart = function (info) + { + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); + var nowtime = cr.performance_now(); + this.runtime.isInUserInputEvent = true; + var i, len, t, j; + for (i = 0, len = info.changedTouches.length; i < len; i++) + { + t = info.changedTouches[i]; + j = this.findTouch(t["identifier"]); + if (j !== -1) + continue; + var touchx = t.pageX - offset.left; + var touchy = t.pageY - offset.top; + this.trigger_index = this.touches.length; + this.trigger_id = t["identifier"]; + this.touches.push(AllocTouchInfo(touchx, touchy, t["identifier"], this.trigger_index)); + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchStart, this); + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchStart, this); + this.curTouchX = touchx; + this.curTouchY = touchy; + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchObject, this); + } + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onTouchEnd = function (info, isCancel) + { + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + this.runtime.isInUserInputEvent = true; + var i, len, t, j; + for (i = 0, len = info.changedTouches.length; i < len; i++) + { + t = info.changedTouches[i]; + j = this.findTouch(t["identifier"]); + if (j >= 0) + { + this.trigger_index = this.touches[j].startindex; + this.trigger_id = this.touches[j]["id"]; + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchEnd, this); + this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchEnd, this); + if (!isCancel) + this.touches[j].maybeTriggerTap(this, j); + ReleaseTouchInfo(this.touches[j]); + this.touches.splice(j, 1); + } + } + this.runtime.isInUserInputEvent = false; + }; + instanceProto.getAlpha = function () + { + if (this.runtime.isCordova && this.orient_alpha === 0 && pg_accz !== 0) + return pg_accz * 90; + else + return this.orient_alpha; + }; + instanceProto.getBeta = function () + { + if (this.runtime.isCordova && this.orient_beta === 0 && pg_accy !== 0) + return pg_accy * 90; + else + return this.orient_beta; + }; + instanceProto.getGamma = function () + { + if (this.runtime.isCordova && this.orient_gamma === 0 && pg_accx !== 0) + return pg_accx * 90; + else + return this.orient_gamma; + }; + var noop_func = function(){}; + function isCompatibilityMouseEvent(e) + { + return (e["sourceCapabilities"] && e["sourceCapabilities"]["firesTouchEvents"]) || + (e.originalEvent && e.originalEvent["sourceCapabilities"] && e.originalEvent["sourceCapabilities"]["firesTouchEvents"]); + }; + instanceProto.onMouseDown = function(info) + { + if (isCompatibilityMouseEvent(info)) + return; + var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 }; + var fakeinfo = { changedTouches: [t] }; + this.onTouchStart(fakeinfo); + this.mouseDown = true; + }; + instanceProto.onMouseMove = function(info) + { + if (!this.mouseDown) + return; + if (isCompatibilityMouseEvent(info)) + return; + var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 }; + var fakeinfo = { changedTouches: [t] }; + this.onTouchMove(fakeinfo); + }; + instanceProto.onMouseUp = function(info) + { + if (info.preventDefault && this.runtime.had_a_click && !this.runtime.isMobile) + info.preventDefault(); + this.runtime.had_a_click = true; + if (isCompatibilityMouseEvent(info)) + return; + var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 }; + var fakeinfo = { changedTouches: [t] }; + this.onTouchEnd(fakeinfo); + this.mouseDown = false; + }; + instanceProto.tick2 = function() + { + var i, len, t; + var nowtime = cr.performance_now(); + for (i = 0, len = this.touches.length; i < len; ++i) + { + t = this.touches[i]; + if (t.time <= nowtime - 50) + t.lasttime = nowtime; + t.maybeTriggerHold(this, i); + } + }; + function Cnds() {}; + Cnds.prototype.OnTouchStart = function () + { + return true; + }; + Cnds.prototype.OnTouchEnd = function () + { + return true; + }; + Cnds.prototype.IsInTouch = function () + { + return this.touches.length; + }; + Cnds.prototype.OnTouchObject = function (type) + { + if (!type) + return false; + return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); + }; + var touching = []; + Cnds.prototype.IsTouchingObject = function (type) + { + if (!type) + return false; + var sol = type.getCurrentSol(); + var instances = sol.getObjects(); + var px, py; + var i, leni, j, lenj; + for (i = 0, leni = instances.length; i < leni; i++) + { + var inst = instances[i]; + inst.update_bbox(); + for (j = 0, lenj = this.touches.length; j < lenj; j++) + { + var touch = this.touches[j]; + px = inst.layer.canvasToLayer(touch.x, touch.y, true); + py = inst.layer.canvasToLayer(touch.x, touch.y, false); + if (inst.contains_pt(px, py)) + { + touching.push(inst); + break; + } + } + } + if (touching.length) + { + sol.select_all = false; + cr.shallowAssignArray(sol.instances, touching); + type.applySolToContainer(); + cr.clearArray(touching); + return true; + } + else + return false; + }; + Cnds.prototype.CompareTouchSpeed = function (index, cmp, s) + { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) + return false; + var t = this.touches[index]; + var dist = cr.distanceTo(t.x, t.y, t.lastx, t.lasty); + var timediff = (t.time - t.lasttime) / 1000; + var speed = 0; + if (timediff > 0) + speed = dist / timediff; + return cr.do_cmp(speed, cmp, s); + }; + Cnds.prototype.OrientationSupported = function () + { + return typeof window["DeviceOrientationEvent"] !== "undefined"; + }; + Cnds.prototype.MotionSupported = function () + { + return typeof window["DeviceMotionEvent"] !== "undefined"; + }; + Cnds.prototype.CompareOrientation = function (orientation_, cmp_, angle_) + { + var v = 0; + if (orientation_ === 0) + v = this.getAlpha(); + else if (orientation_ === 1) + v = this.getBeta(); + else + v = this.getGamma(); + return cr.do_cmp(v, cmp_, angle_); + }; + Cnds.prototype.CompareAcceleration = function (acceleration_, cmp_, angle_) + { + var v = 0; + if (acceleration_ === 0) + v = this.acc_g_x; + else if (acceleration_ === 1) + v = this.acc_g_y; + else if (acceleration_ === 2) + v = this.acc_g_z; + else if (acceleration_ === 3) + v = this.acc_x; + else if (acceleration_ === 4) + v = this.acc_y; + else if (acceleration_ === 5) + v = this.acc_z; + return cr.do_cmp(v, cmp_, angle_); + }; + Cnds.prototype.OnNthTouchStart = function (touch_) + { + touch_ = Math.floor(touch_); + return touch_ === this.trigger_index; + }; + Cnds.prototype.OnNthTouchEnd = function (touch_) + { + touch_ = Math.floor(touch_); + return touch_ === this.trigger_index; + }; + Cnds.prototype.HasNthTouch = function (touch_) + { + touch_ = Math.floor(touch_); + return this.touches.length >= touch_ + 1; + }; + Cnds.prototype.OnHoldGesture = function () + { + return true; + }; + Cnds.prototype.OnTapGesture = function () + { + return true; + }; + Cnds.prototype.OnDoubleTapGesture = function () + { + return true; + }; + Cnds.prototype.OnHoldGestureObject = function (type) + { + if (!type) + return false; + return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); + }; + Cnds.prototype.OnTapGestureObject = function (type) + { + if (!type) + return false; + return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); + }; + Cnds.prototype.OnDoubleTapGestureObject = function (type) + { + if (!type) + return false; + return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); + }; + Cnds.prototype.OnPermissionGranted = function (type) + { + return this.trigger_permission === type; + }; + Cnds.prototype.OnPermissionDenied = function (type) + { + return this.trigger_permission === type; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.RequestPermission = function (type) + { + var self = this; + var promise = Promise.resolve(true); + if (type === 0) // orientation + { + if (window["DeviceOrientationEvent"] && window["DeviceOrientationEvent"]["requestPermission"]) + { + promise = window["DeviceOrientationEvent"]["requestPermission"]() + .then(function (state) + { + return state === "granted"; + }); + } + } + else // motion + { + if (window["DeviceMotionEvent"] && window["DeviceMotionEvent"]["requestPermission"]) + { + promise = window["DeviceMotionEvent"]["requestPermission"]() + .then(function (state) + { + return state === "granted"; + }); + } + } + promise.then(function (result) + { + self.trigger_permission = type; + if (result) + self.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnPermissionGranted, self); + else + self.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnPermissionDenied, self); + }); + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.TouchCount = function (ret) + { + ret.set_int(this.touches.length); + }; + Exps.prototype.X = function (ret, layerparam) + { + var index = this.getTouchIndex; + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); + else + ret.set_float(0); + } + }; + Exps.prototype.XAt = function (ret, index, layerparam) + { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); + else + ret.set_float(0); + } + }; + Exps.prototype.XForID = function (ret, id, layerparam) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(touch.x, touch.y, true)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(touch.x, touch.y, true)); + else + ret.set_float(0); + } + }; + Exps.prototype.Y = function (ret, layerparam) + { + var index = this.getTouchIndex; + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxY = layer.parallaxY; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxY = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxY = oldParallaxY; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); + else + ret.set_float(0); + } + }; + Exps.prototype.YAt = function (ret, index, layerparam) + { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxY = layer.parallaxY; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxY = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxY = oldParallaxY; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); + else + ret.set_float(0); + } + }; + Exps.prototype.YForID = function (ret, id, layerparam) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; + if (cr.is_undefined(layerparam)) + { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxY = layer.parallaxY; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxY = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(touch.x, touch.y, false)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxY = oldParallaxY; + layer.angle = oldAngle; + } + else + { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else + layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float(layer.canvasToLayer(touch.x, touch.y, false)); + else + ret.set_float(0); + } + }; + Exps.prototype.AbsoluteX = function (ret) + { + if (this.touches.length) + ret.set_float(this.touches[0].x); + else + ret.set_float(0); + }; + Exps.prototype.AbsoluteXAt = function (ret, index) + { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + ret.set_float(this.touches[index].x); + }; + Exps.prototype.AbsoluteXForID = function (ret, id) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(touch.x); + }; + Exps.prototype.AbsoluteY = function (ret) + { + if (this.touches.length) + ret.set_float(this.touches[0].y); + else + ret.set_float(0); + }; + Exps.prototype.AbsoluteYAt = function (ret, index) + { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + ret.set_float(this.touches[index].y); + }; + Exps.prototype.AbsoluteYForID = function (ret, id) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(touch.y); + }; + Exps.prototype.SpeedAt = function (ret, index) + { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + var t = this.touches[index]; + var dist = cr.distanceTo(t.x, t.y, t.lastx, t.lasty); + var timediff = (t.time - t.lasttime) / 1000; + if (timediff <= 0) + ret.set_float(0); + else + ret.set_float(dist / timediff); + }; + Exps.prototype.SpeedForID = function (ret, id) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + var dist = cr.distanceTo(touch.x, touch.y, touch.lastx, touch.lasty); + var timediff = (touch.time - touch.lasttime) / 1000; + if (timediff <= 0) + ret.set_float(0); + else + ret.set_float(dist / timediff); + }; + Exps.prototype.AngleAt = function (ret, index) + { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) + { + ret.set_float(0); + return; + } + var t = this.touches[index]; + ret.set_float(cr.to_degrees(cr.angleTo(t.lastx, t.lasty, t.x, t.y))); + }; + Exps.prototype.AngleForID = function (ret, id) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(cr.to_degrees(cr.angleTo(touch.lastx, touch.lasty, touch.x, touch.y))); + }; + Exps.prototype.Alpha = function (ret) + { + ret.set_float(this.getAlpha()); + }; + Exps.prototype.Beta = function (ret) + { + ret.set_float(this.getBeta()); + }; + Exps.prototype.Gamma = function (ret) + { + ret.set_float(this.getGamma()); + }; + Exps.prototype.AccelerationXWithG = function (ret) + { + ret.set_float(this.acc_g_x); + }; + Exps.prototype.AccelerationYWithG = function (ret) + { + ret.set_float(this.acc_g_y); + }; + Exps.prototype.AccelerationZWithG = function (ret) + { + ret.set_float(this.acc_g_z); + }; + Exps.prototype.AccelerationX = function (ret) + { + ret.set_float(this.acc_x); + }; + Exps.prototype.AccelerationY = function (ret) + { + ret.set_float(this.acc_y); + }; + Exps.prototype.AccelerationZ = function (ret) + { + ret.set_float(this.acc_z); + }; + Exps.prototype.TouchIndex = function (ret) + { + ret.set_int(this.trigger_index); + }; + Exps.prototype.TouchID = function (ret) + { + ret.set_float(this.trigger_id); + }; + Exps.prototype.WidthForID = function (ret, id) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(touch.width); + }; + Exps.prototype.HeightForID = function (ret, id) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(touch.height); + }; + Exps.prototype.PressureForID = function (ret, id) + { + var index = this.findTouch(id); + if (index < 0) + { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(touch.pressure); + }; + pluginProto.exps = new Exps(); +}()); +if( window === undefined ) +{ + var window = ("undefined" == typeof window) ? + ("undefined" == typeof global) ? + ("undefined" == typeof self) ? + this + :self + :global + :window; +} +var __CONSTRUCT2_RUNTIME2__ = true; +var __CONSTRUCT3_RUNTIME2__ = false; +var __CONSTRUCT3_RUNTIME3__ = false; +var __DEBUG__ = false; +; +; +cr.plugins_.ValerypopoffJSPlugin = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.ValerypopoffJSPlugin.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.returnValue = undefined; + this.sciptsToLoad = 0; + this.Aliases = {}; + this.construct_compare_function_prefix = "ConstructCompare_"; + this.AliasDotpartsCache = + { + count: 0, + max_count: 4096, + Dotparts: {}, + AliasNames: {}, + AliasTrailers: {}, + IsAlias: {} + }; + this.NonAliasDotpartsCache = + { + count: 0, + max_count: 2048, + Dotparts: {} + }; + function AddScriptToPage(this_, nameOfExternalScript) + { + if( document === undefined ) + { + this_.ShowError( + { + debug_caller: "Including '"+ nameOfExternalScript +"' script to the page", + caller_name: "Including '"+ nameOfExternalScript +"' script to the page", + error_message: "'document' is not defined. You're probably launching the game in a Worker. Workers are not supported yet. Export project with 'Use worker' option unchecked in the 'Advanced' section of the 'Project properties' panel." + }); + return; + } + /* + if( window.jQuery && window.jQuery.ajax ) + { + $.ajax( + { + url: nameOfExternalScript, + dataType: "script", + async: false, + success: function() + { + this_.sciptsToLoad-- ; + }, + error: function(XMLHttpRequest) + { + this_.ShowError( + { + debug_caller: "Including '"+ nameOfExternalScript +"' script to the page", + caller_name: "Including '"+ nameOfExternalScript +"' script to the page", + error_message: XMLHttpRequest.status + }); + } + }); + } else */ + { + var myScriptTag = document.createElement('script'); + myScriptTag.setAttribute("type","text/javascript"); + myScriptTag.setAttribute("src", nameOfExternalScript); + myScriptTag.onreadystatechange = function () + { + if (this.readyState == 'complete') + this_.sciptsToLoad--; + } + myScriptTag.onload = function(){ this_.sciptsToLoad--; }; + myScriptTag.onerror = function() + { + this_.ShowError( + { + debug_caller: "Including '"+ nameOfExternalScript +"' script to the page", + caller_name: "Including '"+ nameOfExternalScript +"' script to the page", + error_message: "Probably file not found" + }); + }; + document.getElementsByTagName("head")[0].appendChild(myScriptTag); + } + } + if( this.properties[0] != "" ) + { + var lines = []; + if( __CONSTRUCT2_RUNTIME2__ ) + lines = this.properties[0].split(';'); + else + lines = this.properties[0].split(/[;\n\r]/); + for(var i=0; i= 0 || funcname_.indexOf(")") >= 0 ) + { + var info = + { + debug_caller: "CallJSfunction", + caller_name: caller_name_, + error_message: "'" + final.trimmed_code + "' must be a function name, not a function call. Remove parentheses." + } + if( final.alias_found ) + { + info["show-alias-expression"] = true; + info.alias_expression = final.trimmed_code; + } + this.ShowError( info ); + return; + } + var ret = undefined; + try + { + ret = final.end.apply(final.context, funcparams_); + } catch(err) + { + if (err instanceof TypeError && err.message.indexOf("apply") >= 0 && err.message.indexOf("undefined") >= 0 ) + err.message = funcname_ + " is undefined"; + var info = + { + debug_caller: "CallJSfunction", + caller_name: caller_name_, + error_message: err.message + } + if( final.alias_found ) + { + info["show-alias-expression"] = true; + info.alias_expression = MakeCallString(final.trimmed_code, funcparams_); + info["show-code"] = true, + info.code = MakeCallString(this.Aliases[final.alias_name].js + final.alias_trailer, funcparams_); + } + else + { + info["show-code"] = true, + info.code = MakeCallString(final.trimmed_code, funcparams_); + } + this.ShowError( info ); + return; + } + if( store_return_value_ ) + this.returnValue = ret; + return ret; + }, + CallAlias: function(alias_exp_, funcparams_, store_return_value_, caller_name_) + { + if( store_return_value_ === undefined ) + store_return_value_ = true; + if( caller_name_ === undefined ) + caller_name_ = "'Call alias' action"; + var final = this.ParseJS(alias_exp_, true, caller_name_); + /* + if( !final.alias_found ) + { + var info = + { + debug_caller: "CallAlias", + caller_name: caller_name_, + error_message: "No such alias '" + final.trimmed_code + "'" + } + this.ShowError( info ); + return; + } + */ + if( final.error ) + return; + var ret = this.CallJSfunction(this.Aliases[final.alias_name].js + final.alias_trailer, funcparams_, store_return_value_, caller_name_, final ); + return ret; + }, + ShowError: function( info ) + { + var error_str = "ValerypopoffJS plugin: Error in " + info.caller_name + "\n"; + error_str += "--------------------- \n"; + if( __DEBUG__ ) + { + error_str += "DEBUG CALLER: " + info.debug_caller + "\n"; + error_str += "--------------------- \n"; + } + if( info["show-alias-expression"] ) + { + error_str += "Alias expression: " + info.alias_expression + "\n"; + error_str += "--------------------- \n"; + } + if( info["show-code"] ) + { + error_str += "JS code: " + info.code + "\n"; + error_str += "--------------------- \n"; + } + error_str += info.error_message; + console.error( error_str ); + }, + Resolve: function( dotparts_, caller_name_, code_, alias_name_, alias_trailer_ ) + { + var context = window; + var end = context; + var endname = ""; + for( var i=0, dotparts_length=dotparts_.length; i= cache.max_count ) + for( var i in cache.Dotparts ) + { + delete cache.Dotparts[i]; + if( cache.IsAlias[ i ] ) + { + delete cache.AliasNames[ i ]; + delete cache.AliasTrailers[ i ]; + delete cache.IsAlias[ i ]; + } + cache.count--; + if(cache.count <= cache.max_count) + break; + } + cache.Dotparts[ trimmed_code ] = Dotparts; + if( alias_found ) + { + cache.AliasNames[ trimmed_code ] = alias_name; + cache.AliasTrailers[ trimmed_code ] = alias_trailer; + cache.IsAlias[ trimmed_code ] = true; + } + cache.count++; + } + var Result = this.Resolve( Dotparts, caller_name_, trimmed_code, alias_name, alias_trailer ); + return { + error: Result.error, + end: Result.end, + endname: Result.endname, + context: Result.context, + trimmed_code: trimmed_code, + alias_found: alias_found, + alias_name: alias_name, + alias_trailer: alias_trailer + }; + } +} + for( var k in InstanceFunctionsObject ) + { + instanceProto[k] = InstanceFunctionsObject[k]; + } + function Cnds() {}; + var CndsObject = + { + C2CompareFunctionReturnValue: function(value_, cmp_, funcname_, funcparams_) + { + switch( cmp_ ) + { + case 2: cmp_=4; break; + case 3: cmp_=5; break; + case 4: cmp_=2; break; + case 5: cmp_=3; break; + } + return this.CNDS.CompareFunctionReturnValue.call( this, funcname_, funcparams_, cmp_, value_ ); + }, + C2CompareAliasCallReturnValue: function(value_, cmp_, alias_exp_, funcparams_) + { + switch( cmp_ ) + { + case 2: cmp_=4; break; + case 3: cmp_=5; break; + case 4: cmp_=2; break; + case 5: cmp_=3; break; + } + return this.CNDS.CompareAliasCallReturnValue.call( this, alias_exp_, funcparams_, cmp_, value_ ); + }, + C2CompareExecReturnWithParams: function(value_, cmp_, code_, params_) + { + switch( cmp_ ) + { + case 2: cmp_=4; break; + case 3: cmp_=5; break; + case 4: cmp_=2; break; + case 5: cmp_=3; break; + } + return this.CNDS.CompareExecReturnWithParams.call( this, code_, params_, cmp_, value_ ); + }, + C2CompareValue: function(value_, cmp_, alias_exp_, funcparams_) + { + switch( cmp_ ) + { + case 2: cmp_=4; break; + case 3: cmp_=5; break; + case 4: cmp_=2; break; + case 5: cmp_=3; break; + } + return this.CNDS.CompareValue.call(this, alias_exp_, funcparams_, cmp_, value_) + }, + CompareExecReturnWithParams: function(code_, params_, cmp_, value_) + { + var ret = undefined; + var caller_name_ = "'Compare JS code Completion value' condition"; + if( params_.length ) + code_ = HashtagParamsToCode(code_, params_); + try + { + ret = eval(code_); + } catch(err) + { + var info = + { + debug_caller: "CompareExecReturnWithParams", + caller_name: caller_name_, + error_message: err.message, + "show-code": true, + code: code_ + } + this.ShowError( info ); + return; + } + if( typeof ret === "boolean" ) + ret = ret ? 1 : 0; + return cr.do_cmp(ret, cmp_, value_); + }, + CompareFunctionReturnValue: function(funcname_, funcparams_, cmp_, value_) + { + var store_return_value_ = false; + var ret = undefined; + ret = this.CallJSfunction(funcname_, funcparams_, store_return_value_, "'Compare Function return value' condition" ); + if( typeof ret === "boolean" ) + ret = ret ? 1 : 0; + return cr.do_cmp(ret, cmp_, value_); + }, + CompareStoredReturnValue: function(cmp_, value_) + { + var ret = this.returnValue; + if( typeof ret === "boolean" ) + ret = ret ? 1 : 0; + return cr.do_cmp(ret, cmp_, value_); + }, + AllScriptsLoaded: function() + { + return ( this.sciptsToLoad <= 0 ) ? true : false; + }, + CompareValue: function(alias_exp_, funcparams_, cmp_, value_) + { + var ret = undefined; + var caller_name = "'Compare Value' condition"; + ret = this.Value( caller_name, [].concat(alias_exp_, funcparams_) ); + if( typeof ret === "boolean" ) + ret = ret ? 1 : 0; + return cr.do_cmp(ret, cmp_, value_); + }, + CompareAliasValue: function(alias_exp_, cmp_, value_) + { + var caller_name_ = "'Compare alias' condition"; + var store_return_value_ = false; + var final = this.ParseJS(alias_exp_, true, "'Set alias' action"); + if( !final.alias_found ) + { + var info = + { + debug_caller: "CompareAliasValue", + caller_name: caller_name_, + error_message: "No such alias '" + alias_exp_ + "'" + } + this.ShowError( info ); + return; + } + if( final.error ) + { + return; + } + var custom_method = final.context[ this.construct_compare_function_prefix + final.endname ]; + if( custom_method && typeof(final.context) == "object" ) + { + try + { + return custom_method.call( final.context, cmp_, value_ ); + } catch(err) + { + var info = + { + debug_caller: "CompareAliasValue", + caller_name: caller_name_, + "show-alias-expression": true, + alias_expression: final.trimmed_code, + error_message: "Error in user defined '" + this.construct_compare_function_prefix + final.endname + "' function: " + err.message + } + this.ShowError( info ); + return; + } + } else + { + var ret = final.end; + if( typeof ret === "boolean" ) + ret = ret ? 1 : 0; + return cr.do_cmp(ret, cmp_, value_); + } + }, + CompareAliasCallReturnValue: function(alias_exp_, funcparams_, cmp_, value_) + { + var store_return_value_ = false; + var ret = undefined; + ret = this.CallAlias(alias_exp_, funcparams_, store_return_value_, "'Compare Alias Call return value' condition" ); + if( typeof ret === "boolean" ) + ret = ret ? 1 : 0; + return cr.do_cmp(ret, cmp_, value_); + } + }; + for( var k in CndsObject ) + { + Cnds.prototype[k] = CndsObject[k]; + } + pluginProto.cnds = new Cnds(); + function Acts() {}; + var ActsObject = + { + ExecuteJSWithParams: function(code, params_) + { + var caller_name_ = "'Execute JS code' action"; + this.returnValue = undefined; + code = code.replace( /#[0-9]+/g, function(str) + { + var temp = params_[ str.substr(1) ]; + if (typeof temp === "string") + return "'" + temp + "'"; + else + return temp; + } + ); + try + { + this.returnValue = eval(code); + } catch(err) + { + this.ShowError( + { + debug_caller: "ExecuteJSWithParams", + caller_name: caller_name_, + "show-code": true, + code: code, + error_message: err.message + }); + return; + } + }, + CallJSfunction: function(funcname_, funcparams_, store_return_value_, caller_name_, final_) + { + this.CallJSfunction(funcname_, funcparams_, store_return_value_, caller_name_, final_); + }, + SetValue: function(alias_exp_, alias_value_) + { + var caller_name_ = "'Set value' action"; + var final = this.ParseJS(alias_exp_, true, caller_name_); + /* + if( !final.alias_found ) + { + var info = + { + debug_caller: "SetValue", + caller_name: caller_name_, + error_message: "No such alias '" + final.trimmed_code + "'" + } + this.ShowError( info ); + return; + } */ + if( final.error ) + return; + try + { + final.context[final.endname] = alias_value_; + } catch(err) + { + var code = alias_exp_ + "="; + if( typeof alias_value_ == "string" ) + code = code + "'" + alias_value_ + "'"; + else + code = code + alias_value_; + var info = + { + debug_caller: "SetValue", + caller_name: caller_name_, + "show-alias-expression": final.alias_found, + alias_expression: final.trimmed_code, + "show-code": true, + code: code, + error_message: err.message + } + this.ShowError( info ); + return; + } + }, + Call: function(alias_exp_, funcparams_, store_return_value_, caller_name_) + { + this.CallJSfunction(alias_exp_, funcparams_, true, "'Call' action" ); + }, + InitAlias: function(alias_name_, alias_js_) + { + var caller_name_ = "'Init alias' action"; + alias_name_ = alias_name_.trim(); + alias_js_ = alias_js_.trim(); + if( alias_js_.length == 0 ) + { + var info = + { + debug_caller: "InitAlias", + caller_name: caller_name_, + error_message: "Javascript string of alias '" + alias_name_ + "' must not be empty." + } + this.ShowError( info ); + return; + } + if( alias_name_.indexOf(".") >= 0 || alias_name_.indexOf("[") >= 0 || alias_name_.indexOf("]") >= 0 ) + { + var info = + { + debug_caller: "InitAlias", + caller_name: caller_name_, + error_message: "Alias name must not contain '.', '[' or ']' signs: '" + alias_name_ + "'" + } + this.ShowError( info ); + return; + } + if( this.Aliases[alias_name_] != undefined ) + { + var info = + { + debug_caller: "InitAlias", + caller_name: caller_name_, + error_message: "Alias '" + alias_name_ + "' already exists" + } + this.ShowError( info ); + return; + } + var newAlias = new Object(); + newAlias.js = alias_js_; + newAlias.dotstring = alias_js_.split('[').join(".["); + this.Aliases[alias_name_] = newAlias; + }, + SetAlias: function(alias_exp_, alias_value_) + { + var caller_name_ = "'Set alias' action"; + var final = this.ParseJS(alias_exp_, true, "'Set alias' action"); + if( !final.alias_found ) + { + var info = + { + debug_caller: "SetAlias", + caller_name: caller_name_, + error_message: "No such alias '" + final.trimmed_code + "'" + } + this.ShowError( info ); + return; + } + if( final.error ) + return; + try + { + final.context[final.endname] = alias_value_; + } catch(err) + { + var code = alias_exp_ + "="; + if( typeof alias_value_ == "string" ) + code = code + "'" + alias_value_ + "'"; + else + code = code + alias_value_; + var info = + { + debug_caller: "SetAlias", + caller_name: caller_name_, + "show-alias-expression": true, + alias_expression: final.trimmed_code, + "show-code": true, + code: code, + error_message: err.message + } + this.ShowError( info ); + return; + } + }, + CallAlias: function(alias_exp_, funcparams_, store_return_value_, caller_name_) + { + this.CallAlias(alias_exp_, funcparams_, store_return_value_, caller_name_); + } + }; + for( var k in ActsObject ) + { + Acts.prototype[k] = ActsObject[k]; + } + pluginProto.acts = new Acts(); + function Exps() {}; + var ExpsObject = + { + JSCodeValue: function() + { + var params_ = Array.prototype.slice.call(arguments); + var ret; + if( __CONSTRUCT3_RUNTIME3__ ) + ret = {set_int: function(){}, set_float: function(){}, set_string: function(){}, set_any: function(){}}; + else + { + ret = params_[0]; + for( var i=0; i= entry.length){ + console.error("MODEL %s: setting item %s while array only have %s !",this.uid,index,entry.length); + throw "err"; + return; + } + } + /* + if entry[key] is not array or an object (typeof(entry[key]) != "object") + and since typeof(null)= "object" we had to add it in the condition + */ + if ( entry[key] == null || typeof(entry[key]) != "object"){ + entry[key] = {}; + } + entry = entry[key]; + } + return entry; + }; + instanceProto.getValue = function(keys, root) + { + var entry = root || this.hashtable; + if (!keys || keys === "" || keys == "root"|| keys.length == 0) + { + return entry; + } + if (typeof (keys) === "string"){ + keys = keys.split("."); + } + var key; + for (var i=0,l=keys.length; i< l; i++) + { + key = keys[i]; + if (entry.hasOwnProperty(key)){ + entry = entry[key]; + }else{ + return; + } + } + return entry; + }; + /* + keys="" + keys is an object/array + keys is a simple value + keys is a.b... where b dosent exist and a is a simple value + a.b.c + */ + instanceProto.setValue = function(keys, value, root) + { + if (keys === "" || keys.length === 0) + { + if (value !== null && typeof(value) === "object") + { + if (root == null){ + this.hashtable = value; + }else{ + root = value; + } + } + } + else + { + if (root == null){ + root = this.hashtable; + } + if (typeof (keys) === "string"){ + keys = keys.split("."); + } + var lastKey = keys.pop(); + try{ + var entry = this.getEntry(keys, root); + }catch(error){ + throw "err"; + return; + } + if(isArray(entry)){ + var index = parseInt(lastKey); + if(index < 0 || index >= entry.length){ + console.error("MODEL %s: setting item %s while array only have %s !",this.uid,index,entry.length); + return; + } + } + entry[lastKey] = value; + } + }; + instanceProto.removeKey = function (keys) + { + if ((keys === "") || (keys.length === 0)) + { + this.cleanAll(); + } + else + { + if (typeof (keys) === "string") + keys = keys.split("."); + var data = this.getValue(keys); + if (data === undefined) + return; + var lastKey = keys.pop(); + var entry = this.getEntry(keys); + if (!isArray(entry)) + { + delete entry[lastKey]; + } + else + { + if ((lastKey < 0) || (lastKey >= entry.length)) + return; + else if (lastKey === (entry.length-1)) + entry.pop(); + else if (lastKey === 0) + entry.shift(); + else + entry.splice(lastKey, 1); + } + } + }; + var getItemsCount = function (o) + { + if (o == null)// nothing + return (-1); + else if ((typeof o == "number") || (typeof o == "string"))// number/string + return 0; + else if (o.length != null)// list + return o.length; + var key,cnt=0; + for (key in o) + cnt += 1; + return cnt; + }; + var din = function (d, default_value) + { + var o; + if (d === true) + o = 1; + else if (d === false) + o = 0; + else if ((d == null) || (d==undefined)) + { + if ( (default_value != null) && (default_value != undefined) ) + o = default_value; + else + o = 0; + } + else if (typeof(d) == "object") + o = JSON.stringify(d); + else + o = d; + return o; + }; + var isArray = function(o) + { + return (o instanceof Array); + }; + var isObject = function(val) { + if (val === null) { return false;} + return ( (typeof val === 'function') || (typeof val === 'object') ); + } + function isObjectEmpty(obj) { + for(var prop in obj) { + if(obj.hasOwnProperty(prop)) + return false; + } + return true; + } + instanceProto.saveToJSON = function () + { + return { "d": this.hashtable }; + }; + instanceProto.loadFromJSON = function (o) + { + this.hashtable = o["d"]; + }; + instanceProto.onDestroy = function () + { + /* + delete tag from proui + deactivated the binding with all linked elements + */ + }; + function Cnds() {}; + pluginProto.cnds = new Cnds(); + Cnds.prototype.ForEachItem = function (key) + { + var entry = this.getEntry(key); + var current_frame = this.runtime.getCurrentEventStack(); + var current_event = current_frame.current_event; + var solModifierAfterCnds = current_frame.isModifierAfterCnds(); + var key, value; + this.exp_Loopindex = -1; + for (key in entry) + { + if (solModifierAfterCnds) + this.runtime.pushCopySol(current_event.solModifiers); + this.exp_CurKey = key; + this.exp_CurValue = entry[key]; + this.exp_Loopindex ++; + current_event.retrigger(); + if (solModifierAfterCnds) + this.runtime.popSol(current_event.solModifiers); + } + this.exp_CurKey = ""; + this.exp_CurValue = 0; + return false; + }; + Cnds.prototype.KeyExists = function (keys) + { + if (keys == "") + return false; + var data = this.getValue(keys); + return (data !== undefined); + }; + Cnds.prototype.IsEmpty = function (keys) + { + var entry = this.getEntry(keys); + var cnt = getItemsCount(entry); + return (cnt <= 0); + }; + /*Cnds.prototype.OnKeySet = function (key) + { + return cr.equals_nocase(tag, this.curTag); + };*/ + function Acts() {}; + pluginProto.acts = new Acts(); + Acts.prototype.SetValueByKeyString = function (key, value,options) + { + if (key == "" || key == "root"){ + console.error("MODEL %s: You can't set the root to a simple value !",this.tag); + return; + } + try{ + this.setValue(key, value); + }catch(error){ + return; + } + if(!options){ + options = {}; + } + options.op = 4; + options.key = key; + options.value = value; + this.notifyBehaviorModels(key,options); + }; + Acts.prototype.SetJSONByKeyString = function (key, value) + { + if(!isObject(value)){ + try { + value = JSON.parse(value); + } catch(e) { + console.error("MODEL %s: SetJSONByKeyString() **** The json you are trying to set is not valid !"); + console.error("key = %s", key); + console.error("value = %s", value); + console.error("********************* "); + return; + } + } + try{ + this.setValue(key, value); + }catch(error){ + return; + } + this.notifyBehaviorModels(key,{op:2}); //2 for load + }; + Acts.prototype.AddToValueByKeyString = function (key, value,options) + { + if (key === "") + return; + var _key = key.split("."); + var curValue = this.getValue(_key) || 0; + try{ + this.setValue(_key, curValue + value); + }catch(error){ + return; + } + if(!options){ + options = {}; + } + value = this.getValue(key) || 0; + options.op = 4; + options.key = key; + options.value = value; + this.notifyBehaviorModels(key,options); + }; + Acts.prototype.PushValue = function (key, val) + { + var arr = this.getEntry(key); + if (arr == null || isObjectEmpty(arr))//If there's nothing on key then we create a empty array + { + this.setValue(key, []); + arr = this.getEntry(key); + } + if (!isArray(arr)){//if there's something on keys but it's not an array, then we do nothing + console.log("not an array"); + return; + } + arr.push(val); + this.notifyBehaviorModels(key,{op:1}); //1 for push + }; + Acts.prototype.PushJSON = function (keys, val) + { + try { + val = JSON.parse(val); + } catch(e) { + console.error("MODEL PLugin: The json you are trying to push is not valid !"); + return; + } + Acts.prototype.PushValue.call(this, keys, val); + }; + Acts.prototype.InsertValue = function (key, val, index) + { + var array = this.getEntry(key); + if (array == null || isObjectEmpty(array)) + { + this.setValue(key, []); + array = this.getEntry(key); + } + if (!isArray(array)){ + console.log(this.hashtable); + return; + } + if(array.length= array.length)){ + return; + } + if (index === (array.length-1)){ + array.pop(); + } + else if (index === 0){ + array.shift(); + } + else{ + array.splice(index, 1); + } + this.notifyBehaviorModels(key,{op:-1, idx: index}); + }; + Acts.prototype.RemoveByKeyString = function (key) + { + this.removeKey(key); + this.notifyBehaviorModels(key); + }; + Acts.prototype.CleanAll = function () + { + this.cleanAll(); + this.notifyBehaviorModels("root"); + }; + Acts.prototype.StringToHashTable = function (json) + { + if (json != ""){ + try { + this.hashtable = JSON.parse(json); + } catch(e) { + console.error("MODEL PLugin: The json you are trying to load is not valid !",e); + return; + } + this.notifyBehaviorModels("root",{op:2}); + }else{ + this.cleanAll(); + } + }; + Acts.prototype.SetLanguage = function(lang) + { + this.lang_code = lang; + this.updateLabels(); + } + /*Acts.prototype.SetKeyToKey = function (key1,key2) + { + var value = this.getValue(key1); + var entry = this.getEntry(key1, root); + this.notifyBehaviorModels(key1,{op:-1, idx: index}); + };*/ + function Exps() {}; + pluginProto.exps = new Exps(); + Exps.prototype.at = function (ret, keys, default_value) + { + keys = keys.split("."); + var val = din(this.getValue(keys), default_value); + ret.set_any(val); + }; + Exps.prototype.arrayValueByValue = function (ret, arrayKey,idKey,idValue,key2,default_value) + { + var array = this.getValue(arrayKey); + var val = 0; + if (!isArray(array)){ + console.log("not an array"); + ret.set_any(val); + return; + } + for (var i = 0, l=array.length; i < l; i++) { + if(this.getValue(idKey,array[i]) == idValue){ + val = this.getValue(key2,array[i]); + break; + } + } + val = din(val, default_value); + ret.set_any(val); + }; + Exps.prototype.curKey = function (ret) + { + ret.set_string(this.exp_CurKey); + }; + Exps.prototype.curValue = function (ret, subKeys, default_value) + { + var val = this.getValue(subKeys, this.exp_CurValue); + val = din(val, default_value); + ret.set_any(val); + }; + Exps.prototype.loopindex = function (ret) + { + ret.set_int(this.exp_Loopindex); + }; + Exps.prototype.asJSON = function (ret) + { + var json = JSON.stringify(this.hashtable); + ret.set_string(json); + }; + Exps.prototype.makeJSON = function (ret) + { + var object = {}; + if (arguments.length > 1) + { + var i, cnt=arguments.length; + for(i=1; i 1) + { + var i, cnt=arguments.length; + for(i=1; i= + GESTURE_HOLD_THRESHOLD + ) { + this.tooFarForHold = true; + } + }; + var lastTapX = -1000; + var lastTapY = -1000; + var lastTapTime = -10000; + TouchInfo.prototype.maybeTriggerTap = function (inst, index) { + if (this.triggeredHold) return; + var nowtime = cr.performance_now(); + if ( + nowtime - this.starttime <= GESTURE_TAP_TIMEOUT && + !this.tooFarForHold && + cr.distanceTo(this.startx, this.starty, this.x, this.y) < + GESTURE_HOLD_THRESHOLD + ) { + inst.trigger_index = this.startindex; + inst.trigger_id = this["id"]; + inst.getTouchIndex = index; + if ( + nowtime - lastTapTime <= GESTURE_TAP_TIMEOUT * 2 && + cr.distanceTo(lastTapX, lastTapY, this.x, this.y) < + GESTURE_DOUBLETAP_THRESHOLD + ) { + inst.curTouchX = this.x; + inst.curTouchY = this.y; + lastTapX = -1000; + lastTapY = -1000; + lastTapTime = -10000; + } + else { + inst.curTouchX = this.x; + inst.curTouchY = this.y; + lastTapX = this.x; + lastTapY = this.y; + lastTapTime = nowtime; + } + inst.getTouchIndex = 0; + } + }; + instanceProto.onCreate = function () { + theInstance = this; + this.isWindows8 = !!( + typeof window["c2isWindows8"] !== "undefined" && window["c2isWindows8"] + ); + this.curTouchX = 0; + this.curTouchY = 0; + this.trigger_index = 0; + this.trigger_id = 0; + this.getTouchIndex = 0; + this.useMouseInput = true; + var elem = + this.runtime.fullscreen_mode > 0 ? document : this.runtime.canvas; + var elem2 = document; + if (this.runtime.isDirectCanvas) elem2 = elem = window["Canvas"]; + else if (this.runtime.isCocoonJs) elem2 = elem = window; + var self = this; + if (typeof PointerEvent !== "undefined") { + elem.addEventListener( + "pointerdown", + function (info) { + self.onPointerStart(info); + }, + false + ); + elem.addEventListener( + "pointermove", + function (info) { + self.onPointerMove(info); + }, + false + ); + elem2.addEventListener( + "pointerup", + function (info) { + self.onPointerEnd(info, false); + }, + false + ); + elem2.addEventListener( + "pointercancel", + function (info) { + self.onPointerEnd(info, true); + }, + false + ); + if (this.runtime.canvas) { + this.runtime.canvas.addEventListener( + "MSGestureHold", + function (e) { + e.preventDefault(); + }, + false + ); + document.addEventListener( + "MSGestureHold", + function (e) { + e.preventDefault(); + }, + false + ); + this.runtime.canvas.addEventListener( + "gesturehold", + function (e) { + e.preventDefault(); + }, + false + ); + document.addEventListener( + "gesturehold", + function (e) { + e.preventDefault(); + }, + false + ); + } + } + else if (window.navigator["msPointerEnabled"]) { + elem.addEventListener( + "MSPointerDown", + function (info) { + self.onPointerStart(info); + }, + false + ); + elem.addEventListener( + "MSPointerMove", + function (info) { + self.onPointerMove(info); + }, + false + ); + elem2.addEventListener( + "MSPointerUp", + function (info) { + self.onPointerEnd(info, false); + }, + false + ); + elem2.addEventListener( + "MSPointerCancel", + function (info) { + self.onPointerEnd(info, true); + }, + false + ); + if (this.runtime.canvas) { + this.runtime.canvas.addEventListener( + "MSGestureHold", + function (e) { + e.preventDefault(); + }, + false + ); + document.addEventListener( + "MSGestureHold", + function (e) { + e.preventDefault(); + }, + false + ); + } + } + else { + elem.addEventListener( + "touchstart", + function (info) { + self.onTouchStart(info); + }, + false + ); + elem.addEventListener( + "touchmove", + function (info) { + self.onTouchMove(info); + }, + false + ); + elem2.addEventListener( + "touchend", + function (info) { + self.onTouchEnd(info, false); + }, + false + ); + elem2.addEventListener( + "touchcancel", + function (info) { + self.onTouchEnd(info, true); + }, + false + ); + } + if (this.useMouseInput && !this.runtime.isDomFree) { + jQuery(document).mousemove(function (info) { + self.onMouseMove(info); + }); + jQuery(document).mousedown(function (info) { + self.onMouseDown(info); + }); + jQuery(document).mouseup(function (info) { + self.onMouseUp(info); + }); + } + if (!this.runtime.isDomFree) { + var wheelevent = function (info) { + self.onWheel(info); + }; + document.addEventListener("mousewheel", wheelevent, false); + document.addEventListener("DOMMouseScroll", wheelevent, false); + } + this.runtime.tick2Me(this); + this.enable = true; + this.lastTouchX = null; + this.lastTouchY = null; + cr.proui = this; + this.cssURL = this.properties[0]; + this.fontFamily = this.properties[1]; + this.defaultSoundTag = this.properties[2]; + this.useHowler = this.properties[3] === 0; + this.firstFrame = true; + /*The following is to get around not being able to destroy other instance in onDestroy of an instance, + cf onDestroy of radiogroup + */ + var runtime = this.runtime; + this.toBeDestroyed = []; + this.currentDialogs = []; + this.currentDialogs_lastResetTick = 0; + this.tags = {}; + this.tags_lastResetTick = 0; + this.scrollViews = {}; + this.iter = 0; + this.notRegister = false; + this.areInputsActive = true; + }; + instanceProto.getIter = function () { + this.iter++; + return this.iter; + }; + instanceProto.setNoRegister = function () {}; + instanceProto.addTag = function (tag, inst) { + if (!this.runtime.extra) { + this.runtime.extra = {}; + } + if (this.runtime.extra.notRegister || !tag) { + return; + } + /*if(this.runtime.changelayout && this.tags_lastResetTick != this.runtime.tickcount){ + this.tags = {} ; + this.tags_lastResetTick = this.runtime.tickcount; + }*/ + if (this.tags.hasOwnProperty(tag)) { + console.error("PROUI: Tag %s already exist !", tag); + return; + } + this.tags[tag] = inst; + }; + instanceProto.removeTag = function (tag) { + delete this.tags[tag]; + }; + instanceProto.addDialog = function (behavior) { + if ( + this.runtime.changelayout && + this.currentDialogs_lastResetTick != this.runtime.tickcount + ) { + this.currentDialogs.length = 0; + this.currentDialogs_lastResetTick = this.runtime.tickcount; + } + this.currentDialogs.push(behavior); + }; + instanceProto.isModalDialogOpened = function () { + for (var i = 0; i < this.currentDialogs.length; i++) { + if (this.currentDialogs[i].isModal) { + return true; + } + } + return false; + }; + instanceProto.removeDialog = function (behavior) { + this.removeFromArray(this.currentDialogs, behavior); + }; + instanceProto.removeFromArray = function (array, e) { + for (var i = 0, l = array.length; i < l; i++) { + if (array[i] == e) { + array.splice(i, 1); + return; + } + } + }; + instanceProto.clearDestroyList = function () { + var toBeDestroyed = this.toBeDestroyed; + for (var i = 0, l = toBeDestroyed.length; i < l; i++) { + this.runtime.DestroyInstance(toBeDestroyed[i]); + } + toBeDestroyed.length = 0; + }; + instanceProto.playAudio = function (fileName) { + if (this.useHowler) { + this.getDependency(cr.plugins_.skymenhowlerjs, "howler"); + if (this["howler"]) { + cr.plugins_.skymenhowlerjs.prototype.acts.PlayByName.call( + this["howler"], + fileName, + this.defaultSoundTag + ); + } else { + console.error("ProUI: Please add the Howler plugin to the project."); + } + } else { + this.getDependency(cr.plugins_.Audio, "audio"); + if (this["audio"]) { + var ret = { + val: 0, + set_float(val) { + ret.val = val; + }, + }; + cr.plugins_.Audio.prototype.exps.Volume.call( + this["audio"], + ret, + this.defaultSoundTag + ); + var volume = ret.val; + cr.plugins_.Audio.prototype.acts.PlayByName.call( + this["audio"], + 0, + fileName, + 0, + volume, + this.defaultSoundTag + ); + } else { + console.error("ProUI: Please add the Audio plugin to the project."); + } + } + }; + instanceProto.getDependency = function (dependency, dependencyRef) { + if (this[dependencyRef] != null) { + return this[dependencyRef]; + } + if (!dependency) { + console.error("ProUI: Can not find the " + dependencyRef + " object."); + return; + } + var plugins = this.runtime.types; + var name, inst; + for (name in plugins) { + inst = plugins[name].instances[0]; + if (inst instanceof dependency.prototype.Instance) { + this[dependencyRef] = inst; + return this[dependencyRef]; + } + } + if (!this[dependencyRef]) { + console.error("ProUI: Can not find " + dependencyRef + " object."); + } + }; + instanceProto.isTypeValid = function (inst, types, errorMsg) { + var test; + for (var i = 0, l = types.length; i < l; i++) { + test = types[i] ? inst.type.plugin instanceof types[i] : false; + if (test) { + return; + } + } + throw new Error(errorMsg); + }; + /*behinstProto.runCallback = function () + { + if(this.callbackName == ""){ + return; + } + var params = this.callbackParams.split(","); + if(this.callbackName[0]=="$"){ //$41$transitionToLayout + var callback = this.callbackName.split("$"); + console.log(callback); + var inst = this.runtime.getObjectByUID(parseInt(callback[1])); + if(inst){ + console.log(inst.type); + } + }else{ + c2_callFunction(this.callbackName,params); + } + };*/ + instanceProto.runCallback = function (callbackName, callbackParams) { + if (callbackName == "") { + return; + } + var params = callbackParams.split(","); + var callFunction = window["c2_callFunction"]; + if (callFunction) { + callFunction(callbackName, params); + } else { + console.error("ProUI : Please add the Function plugin to the project."); + } + }; + instanceProto.validateSimpleValue = function (value, default_value) { + var o; + if (value === true) { + o = 1; + } else if (value === false) { + o = 0; + } else if ( + value == null || + value == undefined || + typeof value == "object" + ) { + if (default_value != null && default_value != undefined) + o = default_value; + else o = 0; + } else { + o = value; + } + return o; + }; + instanceProto.HookMe = function (obj, types) { + var type; + for (var i = 0, l = types.length; i < l; i++) { + type = types[i]; + this._callbackObjs[type].push(obj); + } + }; + instanceProto.UnHookMe = function (obj, types) { + var type; + for (var i = 0, l = types.length; i < l; i++) { + type = types[i]; + cr.arrayFindRemove(this._callbackObjs[type], obj); + } + }; + function getThisBehavior(inst, behaviorProto) { + var i, len; + for (i = 0, len = inst.behavior_insts.length; i < len; i++) { + if (inst.behavior_insts[i] instanceof behaviorProto.Instance) + return inst.behavior_insts[i]; + } + return null; + } + /*var dispatchTouchStart = function(touchX, touchY) + { + var instances = this.my_instances.valuesRef(); + var instance; + var lx, ly; + var objectInstances = []; + for (var i=0,l=instances.length; i maxZInstance.layer.index) || ( (objectInstances[i].layer.index == maxZInstance.layer.index) && (objectInstances[i].get_zindex() > maxZInstance.get_zindex()) ) ) + { + maxZInstance = objectInstances[i]; + } + } + var maxZInstanceBehavior = getThisBehavior(maxZInstance,this); + if(maxZInstanceBehavior.OnTouchStart){ + maxZInstanceBehavior.OnTouchStart(); + } + objectInstances.length = 0; + };*/ + var dispatchTouchStart = function (touchX, touchY) { + var instances = this.my_instances.valuesRef(); + var instance; + var instanceBehavior; + var lx, ly; + for (var i = 0, l = instances.length; i < l; i++) { + instance = instances[i]; + if (!instance) continue; + if (!instance.layer.visible || !instance.visible) continue; + lx = instance.layer.canvasToLayer(touchX, touchY, true); + ly = instance.layer.canvasToLayer(touchX, touchY, false); + instance.update_bbox(); + instanceBehavior = getThisBehavior(instance, this); + if (instanceBehavior.OnAnyTouchStart) { + instanceBehavior.OnAnyTouchStart(); + } + if (instance.contains_pt(lx, ly)) { + if (instanceBehavior.OnTouchStart) { + instanceBehavior.OnTouchStart(lx, ly); + } + } + } + }; + var dispatchTouchMove = function (touchX, touchY) { + var instances = this.my_instances.valuesRef(); + var instance; + var instanceBehavior; + var lx, ly; + for (var i = 0, l = instances.length; i < l; i++) { + instance = instances[i]; + if (!instance) continue; + if (!instance.layer.visible || !instance.visible) continue; + lx = instance.layer.canvasToLayer(touchX, touchY, true); + ly = instance.layer.canvasToLayer(touchX, touchY, false); + instance.update_bbox(); + instanceBehavior = getThisBehavior(instance, this); + /*if(instanceBehavior.OnAnyTouchStart){ + instanceBehavior.OnAnyTouchStart(); + }*/ + if (instance.contains_pt(lx, ly)) { + if (instanceBehavior.OnTouchMove) { + instanceBehavior.OnTouchMove(lx, ly); + } + } + } + }; + var dispatchTouchEnd = function (touchX, touchY) { + var instances = this.my_instances.valuesRef(); + var instance; + var instanceBehavior; + var tx, ty; + for (var i = 0, l = instances.length; i < l; i++) { + instance = instances[i]; + if (!instance) continue; + /*if(!instance.layer.visible || !instance.visible) + continue;*/ + tx = instance.layer.canvasToLayer(touchX, touchY, true); + ty = instance.layer.canvasToLayer(touchX, touchY, false); + instanceBehavior = getThisBehavior(instance, this); + if (instanceBehavior.OnAnyTouchEnd) { + instanceBehavior.OnAnyTouchEnd(tx, ty); + } + } + }; + var dispatchWheel = function (triggerDir) { + var instances = this.my_instances.valuesRef(); + var instance; + var instanceBehavior; + for (var i = 0, l = instances.length; i < l; i++) { + instance = instances[i]; + if (!instance) continue; + instanceBehavior = getThisBehavior(instance, this); + if (instanceBehavior.OnWheel) { + instanceBehavior.OnWheel(triggerDir); + } + } + }; + instanceProto.onWheel = function (info) { + var delta = info.wheelDelta + ? info.wheelDelta + : info.detail + ? -info.detail + : 0; + this.triggerDir = delta < 0 ? 0 : 1; + this.handled = false; + this.runtime.isInUserInputEvent = true; + for (var i = 0, l = this._callbackObjs["wheel"].length; i < l; i++) { + this.handled = true; + dispatchWheel.call(this._callbackObjs["wheel"][i], this.triggerDir); + } + this.runtime.isInUserInputEvent = false; + if (this.handled && cr.isCanvasInputEvent(info)) info.preventDefault(); + }; + instanceProto.onPointerMove = function (info) { + if (!this.enable) return; + if ( + info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || + info["pointerType"] === "mouse" + ) + return; + if (info.preventDefault) info.preventDefault(); + var i = this.findTouch(info["pointerId"]); + var nowtime = cr.performance_now(); + if (i >= 0) { + var offset = this.runtime.isDomFree + ? dummyoffset + : jQuery(this.runtime.canvas).offset(); + var t = this.touches[i]; + if (nowtime - t.time < 2) return; + t.update( + nowtime, + info.pageX - offset.left, + info.pageY - offset.top, + info.width || 0, + info.height || 0, + info.pressure || 0 + ); + var touchx = info.pageX - offset.left; + var touchy = info.pageY - offset.top; + var cnt = this._callbackObjs["touch"].length, + hooki; + for (hooki = 0; hooki < cnt; hooki++) { + dispatchTouchMove.call( + this._callbackObjs["touch"][hooki], + touchx, + touchy + ); + } + } + }; + instanceProto.onPointerStart = function (info) { + if (!this.enable) return; + if ( + info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || + info["pointerType"] === "mouse" + ) + return; + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + var offset = this.runtime.isDomFree + ? dummyoffset + : jQuery(this.runtime.canvas).offset(); + var touchx = info.pageX - offset.left; + var touchy = info.pageY - offset.top; + var nowtime = cr.performance_now(); + this.trigger_index = this.touches.length; + this.trigger_id = info["pointerId"]; + this.touches.push( + AllocTouchInfo(touchx, touchy, info["pointerId"], this.trigger_index) + ); + this.runtime.isInUserInputEvent = true; + this.curTouchX = touchx; + this.curTouchY = touchy; + var hooki, + cnt = this._callbackObjs["touch"].length; + for (hooki = 0; hooki < cnt; hooki++) { + dispatchTouchStart.call( + this._callbackObjs["touch"][hooki], + this.curTouchX, + this.curTouchY + ); + } + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onPointerEnd = function (info, isCancel) { + if (!this.enable) return; + if ( + info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || + info["pointerType"] === "mouse" + ) + return; + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + var i = this.findTouch(info["pointerId"]); + this.trigger_index = i >= 0 ? this.touches[i].startindex : -1; + this.trigger_id = i >= 0 ? this.touches[i]["id"] : -1; + this.runtime.isInUserInputEvent = true; + if (i >= 0) { + this.lastTouchX = this.touches[i].x; + this.lastTouchY = this.touches[i].y; + } + var cnt = this._callbackObjs["touch"].length, + hooki; + for (hooki = 0; hooki < cnt; hooki++) { + dispatchTouchEnd.call( + this._callbackObjs["touch"][hooki], + this.lastTouchX, + this.lastTouchY + ); + } + if (i >= 0) { + if (!isCancel) this.touches[i].maybeTriggerTap(this, i); + ReleaseTouchInfo(this.touches[i]); + this.touches.splice(i, 1); + } + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onTouchMove = function (info) { + if (!this.enable) return; + if (info.preventDefault) info.preventDefault(); + var nowtime = cr.performance_now(); + var i, len, t, u; + var cnt = this._callbackObjs["touch"].length, + hooki; + for (i = 0, len = info.changedTouches.length; i < len; i++) { + t = info.changedTouches[i]; + var j = this.findTouch(t["identifier"]); + if (j >= 0) { + var offset = this.runtime.isDomFree + ? dummyoffset + : jQuery(this.runtime.canvas).offset(); + u = this.touches[j]; + if (nowtime - u.time < 2) continue; + var touchWidth = + (t.radiusX || t.webkitRadiusX || t.mozRadiusX || t.msRadiusX || 0) * + 2; + var touchHeight = + (t.radiusY || t.webkitRadiusY || t.mozRadiusY || t.msRadiusY || 0) * + 2; + var touchForce = + t.force || t.webkitForce || t.mozForce || t.msForce || 0; + u.update( + nowtime, + t.pageX - offset.left, + t.pageY - offset.top, + touchWidth, + touchHeight, + touchForce + ); + var touchx = t.pageX - offset.left; + var touchy = t.pageY - offset.top; + for (hooki = 0; hooki < cnt; hooki++) { + dispatchTouchMove.call( + this._callbackObjs["touch"][hooki], + touchx, + touchy + ); + } + } + } + }; + instanceProto.onTouchStart = function (info) { + if (!this.enable) return; + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + var offset = this.runtime.isDomFree + ? dummyoffset + : jQuery(this.runtime.canvas).offset(); + var nowtime = cr.performance_now(); + this.runtime.isInUserInputEvent = true; + var i, len, t, j; + var cnt = this._callbackObjs["touch"].length, + hooki; + for (i = 0, len = info.changedTouches.length; i < len; i++) { + t = info.changedTouches[i]; + j = this.findTouch(t["identifier"]); + if (j !== -1) continue; + var touchx = t.pageX - offset.left; + var touchy = t.pageY - offset.top; + this.trigger_index = this.touches.length; + this.trigger_id = t["identifier"]; + this.touches.push( + AllocTouchInfo(touchx, touchy, t["identifier"], this.trigger_index) + ); + for (hooki = 0; hooki < cnt; hooki++) { + dispatchTouchStart.call( + this._callbackObjs["touch"][hooki], + touchx, + touchy + ); + } + } + this.runtime.isInUserInputEvent = false; + }; + instanceProto.onTouchEnd = function (info, isCancel) { + if (!this.enable) return; + if (info.preventDefault && cr.isCanvasInputEvent(info)) + info.preventDefault(); + this.runtime.isInUserInputEvent = true; + var i, len, t, j; + var cnt = this._callbackObjs["touch"].length, + hooki; + for (i = 0, len = info.changedTouches.length; i < len; i++) { + t = info.changedTouches[i]; + j = this.findTouch(t["identifier"]); + if (j >= 0) { + this.trigger_index = this.touches[j].startindex; + this.trigger_id = this.touches[j]["id"]; + this.lastTouchX = this.touches[j].x; + this.lastTouchY = this.touches[j].y; + for (hooki = 0; hooki < cnt; hooki++) { + dispatchTouchEnd.call( + this._callbackObjs["touch"][hooki], + this.lastTouchX, + this.lastTouchY + ); + } + if (!isCancel) this.touches[j].maybeTriggerTap(this, j); + ReleaseTouchInfo(this.touches[j]); + this.touches.splice(j, 1); + } + } + this.runtime.isInUserInputEvent = false; + }; + instanceProto.updateCursor = function (info) { + var offset = this.runtime.isDomFree + ? dummyoffset + : jQuery(this.runtime.canvas).offset(); + this.cursor.x = info.pageX - offset.left; + this.cursor.y = info.pageY - offset.top; + }; + instanceProto.onMouseDown = function (info) { + if (!this.enable) return; + this.updateCursor(info); + this.mouseDown = true; + if ( + info.preventDefault && + this.runtime.had_a_click && + !this.runtime.isMobile + ) + info.preventDefault(); + var index = this.findTouch(0); + if (index !== -1) { + ReleaseTouchInfo(this.touches[index]); + cr.arrayRemove(this.touches, index); + } + var t = { pageX: info.pageX, pageY: info.pageY, identifier: 0 }; + var fakeinfo = { changedTouches: [t] }; + this.onTouchStart(fakeinfo); + }; + instanceProto.onMouseMove = function (info) { + if (!this.enable) return; + this.updateCursor(info); + if (!this.mouseDown) return; + var t = { pageX: info.pageX, pageY: info.pageY, identifier: 0 }; + var fakeinfo = { changedTouches: [t] }; + this.onTouchMove(fakeinfo); + }; + instanceProto.onMouseUp = function (info) { + if (!this.enable) return; + this.updateCursor(info); + this.mouseDown = false; + if ( + info.preventDefault && + this.runtime.had_a_click && + !this.runtime.isMobile + ) + info.preventDefault(); + this.runtime.had_a_click = true; + var t = { pageX: info.pageX, pageY: info.pageY, identifier: 0 }; + var fakeinfo = { changedTouches: [t] }; + this.onTouchEnd(fakeinfo); + }; + instanceProto.tick2 = function () { + if (!this.enable) return; + var i, len, t; + var nowtime = cr.performance_now(); + for (i = 0, len = this.touches.length; i < len; ++i) { + t = this.touches[i]; + if (t.time <= nowtime - 50) t.lasttime = nowtime; + } + this.lastTouchX = null; + this.lastTouchY = null; + /*if(this.firstFrame){ + this.firstFrame = false; + }*/ + }; + function Cnds() {} + Cnds.prototype.IsDialogOpened = function () { + return this.currentDialogs.length; + }; + pluginProto.cnds = new Cnds(); + function Acts() {} + pluginProto.acts = new Acts(); + Acts.prototype.SetInputEnabled = function (en) { + this.enable = en == 1; + }; + function Exps() {} + pluginProto.exps = new Exps(); + instanceProto.TouchCount = function (ret) { + ret.set_int(this.touches.length); + }; + instanceProto.X = function (layerparam) { + var index = this.getTouchIndex; + var result; + if (index < 0 || index >= this.touches.length) { + result = 0; + return result; + } + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + result = layer.canvasToLayer( + this.touches[index].x, + this.touches[index].y, + true + ); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) + result = layer.canvasToLayer( + this.touches[index].x, + this.touches[index].y, + true + ); + else result = 0; + } + return result; + }; + instanceProto.XAt = function (ret, index, layerparam) { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) { + ret.set_float(0); + return; + } + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + ret.set_float( + layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true) + ); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float( + layer.canvasToLayer( + this.touches[index].x, + this.touches[index].y, + true + ) + ); + else ret.set_float(0); + } + }; + instanceProto.XForID = function (ret, id, layerparam) { + var index = this.findTouch(id); + if (index < 0) { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(touch.x, touch.y, true)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) ret.set_float(layer.canvasToLayer(touch.x, touch.y, true)); + else ret.set_float(0); + } + }; + instanceProto.Y = function (layerparam) { + var index = this.getTouchIndex; + var result; + if (index < 0 || index >= this.touches.length) { + result = 0; + return; + } + var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxY = layer.parallaxY; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxY = 1.0; + layer.angle = 0; + result = layer.canvasToLayer( + this.touches[index].x, + this.touches[index].y, + false + ); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxY = oldParallaxY; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) + result = layer.canvasToLayer( + this.touches[index].x, + this.touches[index].y, + false + ); + else result = 0; + } + return result; + }; + instanceProto.YAt = function (ret, index, layerparam) { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) { + ret.set_float(0); + return; + } + var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxY = layer.parallaxY; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxY = 1.0; + layer.angle = 0; + ret.set_float( + layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false) + ); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxY = oldParallaxY; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) + ret.set_float( + layer.canvasToLayer( + this.touches[index].x, + this.touches[index].y, + false + ) + ); + else ret.set_float(0); + } + }; + instanceProto.YForID = function (ret, id, layerparam) { + var index = this.findTouch(id); + if (index < 0) { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxY = layer.parallaxY; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxY = 1.0; + layer.angle = 0; + ret.set_float(layer.canvasToLayer(touch.x, touch.y, false)); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxY = oldParallaxY; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) ret.set_float(layer.canvasToLayer(touch.x, touch.y, false)); + else ret.set_float(0); + } + }; + instanceProto.AbsoluteX = function (ret) { + if (this.touches.length) ret.set_float(this.touches[0].x); + else ret.set_float(0); + }; + instanceProto.AbsoluteXAt = function (ret, index) { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) { + ret.set_float(0); + return; + } + ret.set_float(this.touches[index].x); + }; + instanceProto.AbsoluteXForID = function (ret, id) { + var index = this.findTouch(id); + if (index < 0) { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(touch.x); + }; + instanceProto.AbsoluteY = function (ret) { + if (this.touches.length) ret.set_float(this.touches[0].y); + else ret.set_float(0); + }; + instanceProto.AbsoluteYAt = function (ret, index) { + index = Math.floor(index); + if (index < 0 || index >= this.touches.length) { + ret.set_float(0); + return; + } + ret.set_float(this.touches[index].y); + }; + instanceProto.AbsoluteYForID = function (ret, id) { + var index = this.findTouch(id); + if (index < 0) { + ret.set_float(0); + return; + } + var touch = this.touches[index]; + ret.set_float(touch.y); + }; + instanceProto.IsInTouch = function () { + return this.touches.length > 0; + }; + instanceProto.CursorX = function (layerparam) { + if (this.cursor.x == null) return null; + var x; + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + x = layer.canvasToLayer(this.cursor.x, this.cursor.y, true); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) x = layer.canvasToLayer(this.cursor.x, this.cursor.y, true); + else x = 0; + } + return x; + }; + instanceProto.CursorY = function (layerparam) { + if (this.cursor.y == null) return null; + var y; + var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; + if (cr.is_undefined(layerparam)) { + layer = this.runtime.getLayerByNumber(0); + oldScale = layer.scale; + oldZoomRate = layer.zoomRate; + oldParallaxX = layer.parallaxX; + oldAngle = layer.angle; + layer.scale = 1; + layer.zoomRate = 1.0; + layer.parallaxX = 1.0; + layer.angle = 0; + y = layer.canvasToLayer(this.cursor.x, this.cursor.y, false); + layer.scale = oldScale; + layer.zoomRate = oldZoomRate; + layer.parallaxX = oldParallaxX; + layer.angle = oldAngle; + } else { + if (cr.is_number(layerparam)) + layer = this.runtime.getLayerByNumber(layerparam); + else layer = this.runtime.getLayerByName(layerparam); + if (layer) y = layer.canvasToLayer(this.cursor.x, this.cursor.y, false); + else y = 0; + } + return y; + }; + instanceProto.CursorAbsoluteX = function () { + return this.cursor.x; + }; + instanceProto.CursorAbsoluteY = function () { + return this.cursor.y; + }; +})(); +/** + * flood fill algorithm + * image_data is an array with pixel information as provided in canvas_context.data + * (x, y) is starting point and color is the color used to replace old color + */ +function flood_fill(image_data, canvas_width, canvas_height, x, y, _color) { + if (x<0 || x>canvas_width){ return;} + if (y<0 || y>canvas_height){ return;} + var color = $('
').css('background-color', _color).css('background-color'); + if(color == "transparent") + color="rgb(0,0,0)"; + color=color.slice(4,-1).split(","); + var components = 4; //rgba + var fillColorR = color[0]; + var fillColorG = color[1]; + var fillColorB = color[2]; + var pixel_pos = (y*canvas_width + x) * components; + var startR = image_data[pixel_pos]; + var startG = image_data[pixel_pos + 1]; + var startB = image_data[pixel_pos + 2]; + if(fillColorR==startR && fillColorG==startG && fillColorB==startB) + return; //prevent inf loop. + function matchStartColor(pixel_pos) { + return startR == image_data[pixel_pos] && + startG == image_data[pixel_pos+1] && + startB == image_data[pixel_pos+2]; + } + function colorPixel(pixel_pos) { + image_data[pixel_pos] = fillColorR; + image_data[pixel_pos+1] = fillColorG; + image_data[pixel_pos+2] = fillColorB; + image_data[pixel_pos+3] = 255; + } + function trace(dir) { + if(matchStartColor(pixel_pos + dir*components)) { + if(!sides[dir]) { + pixelStack.push([x + dir, y]); + sides[dir]= true; + } + } + else if(sides[dir]) { + sides[dir]= false; + } + } + var pixelStack = [[x, y]]; + while(pixelStack.length) + { + var newPos, x, y, pixel_pos, reachLeft, reachRight; + newPos = pixelStack.pop(); + x = newPos[0]; + y = newPos[1]; + pixel_pos = (y*canvas_width + x) * components; + while(y-- >= 0 && matchStartColor(pixel_pos)) + { + pixel_pos -= canvas_width * components; + } + pixel_pos += canvas_width * components; + ++y; + var sides = []; + sides[-1] = false; + sides[1] = false; + while(y++ < canvas_height-1 && matchStartColor(pixel_pos)) { + colorPixel(pixel_pos); + if(x > 0) { + trace(-1); + } + if(x < canvas_width-1) { + trace(1); + } + pixel_pos += canvas_width * components; + } + } +} +; +; +cr.plugins_.c2canvas = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.c2canvas.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + if (this.is_family) + return; + this.texture_img = new Image(); + this.texture_img.src = this.texture_file; + this.texture_img.cr_filesize = this.texture_filesize; + this.runtime.wait_for_textures.push(this.texture_img); + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + var fxNames = [ "lighter", + "xor", + "copy", + "destination-over", + "source-in", + "destination-in", + "source-out", + "destination-out", + "source-atop", + "destination-atop"]; + instanceProto.effectToCompositeOp = function(effect) + { + if (effect <= 0 || effect >= 11) + return "source-over"; + return fxNames[effect - 1]; // not including "none" so offset by 1 + }; + instanceProto.updateBlend = function(effect) + { + var gl = this.runtime.gl; + if (!gl) + return; + this.srcBlend = gl.ONE; + this.destBlend = gl.ONE_MINUS_SRC_ALPHA; + switch (effect) { + case 1: // lighter (additive) + this.srcBlend = gl.ONE; + this.destBlend = gl.ONE; + break; + case 2: // xor + break; // todo + case 3: // copy + this.srcBlend = gl.ONE; + this.destBlend = gl.ZERO; + break; + case 4: // destination-over + this.srcBlend = gl.ONE_MINUS_DST_ALPHA; + this.destBlend = gl.ONE; + break; + case 5: // source-in + this.srcBlend = gl.DST_ALPHA; + this.destBlend = gl.ZERO; + break; + case 6: // destination-in + this.srcBlend = gl.ZERO; + this.destBlend = gl.SRC_ALPHA; + break; + case 7: // source-out + this.srcBlend = gl.ONE_MINUS_DST_ALPHA; + this.destBlend = gl.ZERO; + break; + case 8: // destination-out + this.srcBlend = gl.ZERO; + this.destBlend = gl.ONE_MINUS_SRC_ALPHA; + break; + case 9: // source-atop + this.srcBlend = gl.DST_ALPHA; + this.destBlend = gl.ONE_MINUS_SRC_ALPHA; + break; + case 10: // destination-atop + this.srcBlend = gl.ONE_MINUS_DST_ALPHA; + this.destBlend = gl.SRC_ALPHA; + break; + } + }; + instanceProto.onCreate = function() + { + this.visible = (this.properties[0] === 0); // 0=visible, 1=invisible + this.compositeOp = this.effectToCompositeOp(this.properties[1]); + this.updateBlend(this.properties[1]); + this.canvas = document.createElement('canvas'); + this.canvas.width=this.width; + this.canvas.height=this.height; + this.ctx = this.canvas.getContext('2d'); + this.ctx.drawImage(this.type.texture_img,0,0,this.width,this.height); + this.tCanvas = document.createElement('canvas'); + this.tCtx = this.tCanvas.getContext('2d'); + this.update_tex = true; + this.rcTex = new cr.rect(0, 0, 0, 0); + }; + instanceProto.onDestroy = function () + { + }; + instanceProto.saveToJSON = function () + { + return { + "canvas_w":this.canvas.width, + "canvas_h":this.canvas.height, + "image":this.ctx.getImageData(0,0,this.canvas.width,this.canvas.height).data + }; + }; + instanceProto.loadFromJSON = function (o) + { + var canvasWidth = this.canvas.width = o["canvas_w"]; + var canvasHeight = this.canvas.height = o["canvas_h"]; + var data = this.ctx.getImageData(0,0,this.canvas.width,this.canvas.height).data; + for (var y = 0; y < canvasHeight; ++y) { + for (var x = 0; x < canvasWidth; ++x) { + var index = (y * canvasWidth + x)*4; + for (var c = 0; c < 4; ++c) + data[index+c] = o["image"][index+c]; + } + } + }; + instanceProto.draw_instances = function (instances, ctx) + { + for(var x in instances) + { + if(instances[x].visible==false && this.runtime.testOverlap(this, instances[x])== false) + continue; + ctx.save(); + ctx.scale(this.canvas.width/this.width, this.canvas.height/this.height); + ctx.rotate(-this.angle); + ctx.translate(-this.bquad.tlx, -this.bquad.tly); + ctx.globalCompositeOperation = instances[x].compositeOp;//rojo + if (instances[x].type.pattern !== undefined && instances[x].type.texture_img !== undefined) { + instances[x].pattern = ctx.createPattern(instances[x].type.texture_img, "repeat"); + } + instances[x].draw(ctx); + ctx.restore(); + } + }; + instanceProto.draw = function(ctx) + { + ctx.save(); + ctx.globalAlpha = this.opacity; + ctx.globalCompositeOperation = this.compositeOp; + var myx = this.x; + var myy = this.y; + if (this.runtime.pixel_rounding) + { + myx = Math.round(myx); + myy = Math.round(myy); + } + ctx.translate(myx, myy); + ctx.rotate(this.angle); + ctx.drawImage(this.canvas, + 0 - (this.hotspotX * this.width), + 0 - (this.hotspotY * this.height), + this.width, + this.height); + ctx.restore(); + }; + instanceProto.drawGL = function(glw) + { + glw.setBlend(this.srcBlend, this.destBlend); + if (this.update_tex) + { + if (this.tex) + glw.deleteTexture(this.tex); + this.tex=glw.loadTexture(this.canvas, false, this.runtime.linearSampling); + this.update_tex = false; + } + glw.setTexture(this.tex); + glw.setOpacity(this.opacity); + var q = this.bquad; + if (this.runtime.pixel_rounding) + { + var ox = Math.round(this.x) - this.x; + var oy = Math.round(this.y) - this.y; + glw.quad(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy); + } + else + glw.quad(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly); + }; + pluginProto.cnds = {}; + var cnds = pluginProto.cnds; + pluginProto.acts = {}; + var acts = pluginProto.acts; + acts.SetEffect = function (effect) + { + this.compositeOp = this.effectToCompositeOp(effect); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.DrawPoint = function (x,y, color) + { + var ctx=this.ctx; + ctx.fillStyle = color; + ctx.fillRect(x,y,1,1); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.ResizeCanvas = function (width, height) + { + this.canvas.width=width; + this.canvas.height=height; + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.PasteObject = function (object) + { + var ctx=this.ctx; + this.update_bbox(); + var sol = object.getCurrentSol(); + var instances; + if (sol.select_all) + instances = sol.type.instances; + else + instances = sol.instances; + this.draw_instances(instances, ctx); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.PasteLayer = function (layer) + { + if (!layer || !layer.visible) + return false; + var ctx=this.ctx; + this.update_bbox(); + this.tCanvas.width=this.canvas.width; + this.tCanvas.height=this.canvas.height; + var t=this.tCtx; + t.clearRect(0,0,this.tCanvas.width, this.tCanvas.height); + this.draw_instances(layer.instances, t); + ctx.drawImage(this.tCanvas,0,0,this.width,this.height); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.DrawBox = function (x, y, width, height, color) + { + this.ctx.fillStyle = color; + this.ctx.fillRect(x,y,width,height); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.DrawLine = function (x1, y1, x2, y2, color, line_width) + { + var ctx = this.ctx; + ctx.strokeStyle = color; + ctx.lineWidth = line_width; + ctx.beginPath(); + ctx.moveTo(x1,y1); + ctx.lineTo(x2, y2); + ctx.stroke(); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.ClearCanvas = function () + { + this.ctx.clearRect(0,0,this.canvas.width, this.canvas.height); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.FillColor = function (color) + { + this.ctx.fillStyle = color; + this.ctx.fillRect(0,0,this.canvas.width, this.canvas.height); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.fillGradient = function (gradient_style, color1, color2) + { + var ctx = this.ctx; + var w =this.canvas.width; + var h=this.canvas.height; + var gradient; + switch(gradient_style) + { + case 0: //horizontal + gradient = ctx.createLinearGradient(0,0,w,0); + break; + case 1: //vertical + gradient = ctx.createLinearGradient(0,0,0,h); + break; + case 2: //diagonal_down_right + gradient = ctx.createLinearGradient(0,0,w,h); + break; + case 3: //diagonal_down_left + gradient = ctx.createLinearGradient(w,0,0,h); + break; + case 4: //radial + gradient = ctx.createRadialGradient(w/2,h/2,0,w/2,h/2, Math.sqrt(w*w+h*h)/2); + break; + } + try{ + gradient.addColorStop(0, color1); + }catch(e){ + gradient.addColorStop(0, "black"); + } + try{ + gradient.addColorStop(1, color2); + }catch(e){ + gradient.addColorStop(1, "black"); + } + this.ctx.fillStyle = gradient; + this.ctx.fillRect(0, 0, w, h); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.beginPath = function () + { + this.ctx.beginPath(); + }; + acts.drawPath = function (color, line_width) + { + var ctx = this.ctx; + ctx.strokeStyle = color; + ctx.lineWidth = line_width; + ctx.stroke(); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.setLineSettings = function (line_cap, line_joint) + { + var ctx = this.ctx; + ctx.lineCap = ["butt","round","square"][line_cap]; + ctx.lineJoin = ["round","bevel","milet"][line_joint]; + }; + acts.fillPath = function (color) + { + this.ctx.fillStyle = color; + this.ctx.fill(); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.moveTo = function (x, y) + { + this.ctx.moveTo(x, y); + }; + acts.lineTo = function (x, y) + { + this.ctx.lineTo(x, y); + }; + acts.arc = function (x, y, radius, start_angle, end_angle, arc_direction) + { + this.ctx.arc(x, y, radius, cr.to_radians(start_angle), cr.to_radians(end_angle), arc_direction==1); + }; + acts.drawCircle = function (x, y, radius, color, line_width) + { + var ctx = this.ctx; + ctx.strokeStyle = color; + ctx.lineWidth = line_width; + ctx.beginPath(); + ctx.arc(x, y, radius, 0, cr.to_radians(360), true); + ctx.stroke(); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.bezierCurveTo = function (cp1x, cp1y, cp2x, cp2y, x, y) + { + this.ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y); + }; + acts.quadraticCurveTo = function (cpx, cpy, x, y) + { + this.ctx.quadraticCurveTo(cpx, cpy, x, y); + }; + acts.rectPath = function (x, y, width, height) + { + this.ctx.rect(x,y,width,height); + }; + acts.FloodFill= function (x,y,color) + { + var ctx = this.ctx; + var I = ctx.getImageData(0, 0, this.canvas.width, this.canvas.height); + flood_fill(I.data, this.canvas.width, this.canvas.height, x, y, color); + ctx.putImageData(I,0,0); + this.runtime.redraw = true; + this.update_tex = true; + }; + acts.setLineDash = function (dash_width, space_width) + { + var dashArr = [dash_width, space_width]; + this.ctx.setLineDash(dashArr); + }; + pluginProto.exps = {}; + var exps = pluginProto.exps; + exps.rgbaAt = function (ret, x, y) + { + var imageData= this.ctx.getImageData(x,y,1,1); + var data= imageData.data; + ret.set_string("rgba(" + data[0] + "," + data[1] + "," + data[2] + "," + data[3]/255 + ")"); + }; + exps.redAt = function (ret, x, y) + { + var imageData= this.ctx.getImageData(x,y,1,1); + var data= imageData.data; + ret.set_int(data[0]); + }; + exps.greenAt = function (ret, x, y) + { + var imageData= this.ctx.getImageData(x,y,1,1); + var data= imageData.data; + ret.set_int(data[1]); + }; + exps.blueAt = function (ret, x, y) + { + var imageData= this.ctx.getImageData(x,y,1,1); + var data= imageData.data; + ret.set_int(data[2]); + }; + exps.alphaAt = function (ret, x, y) + { + var imageData= this.ctx.getImageData(x,y,1,1); + var data= imageData.data; + ret.set_int(data[3]*100/255); + }; + exps.imageUrl = function (ret) + { + ret.set_string(this.canvas.toDataURL()); + }; + exps.AsJSON = function(ret) + { + ret.set_string( JSON.stringify({ + "c2array": true, + "size": [1, 1, this.canvas.width * this.canvas.height * 4], + "data": [[this.ctx.getImageData(0, 0, this.canvas.width, this.canvas.height).data]] + })); + }; +}()); +; +; +cr.plugins_.filechooser = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.filechooser.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + var c2URL = window["URL"] || window["webkitURL"] || window["mozURL"] || window["msURL"]; + instanceProto.onCreate = function() + { + if (this.runtime.isDomFree) + { + cr.logexport("[Construct 2] File Chooser plugin not supported on this platform - the object will not be created"); + return; + } + this.elem = document.createElement("input"); + this.elem.type = "file"; + this.elem.setAttribute("accept", this.properties[0]); + if (this.properties[1] !== 0) // multiple selection + this.elem.setAttribute("multiple", ""); + this.elem.id = this.properties[3]; + jQuery(this.elem).appendTo(this.runtime.canvasdiv ? this.runtime.canvasdiv : "body"); + this.element_hidden = false; + if (this.properties[2] === 0) + { + jQuery(this.elem).hide(); + this.visible = false; + this.element_hidden = true; + } + var self = this; + this.elem.onchange = function () + { + self.runtime.trigger(cr.plugins_.filechooser.prototype.cnds.OnChanged, self); + }; + this.lastLeft = 0; + this.lastTop = 0; + this.lastRight = 0; + this.lastBottom = 0; + this.lastWinWidth = 0; + this.lastWinHeight = 0; + this.updatePosition(true); + this.runtime.tickMe(this); + }; + instanceProto.onDestroy = function () + { + if (this.runtime.isDomFree) + return; + jQuery(this.elem).remove(); + this.elem = null; + }; + instanceProto.tick = function () + { + this.updatePosition(); + }; + var last_canvas_offset = null; + var last_checked_tick = -1; + instanceProto.updatePosition = function (first) + { + if (this.runtime.isDomFree) + return; + var left = this.layer.layerToCanvas(this.x, this.y, true); + var top = this.layer.layerToCanvas(this.x, this.y, false); + var right = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, true); + var bottom = this.layer.layerToCanvas(this.x + this.width, this.y + this.height, false); + var rightEdge = this.runtime.width / this.runtime.devicePixelRatio; + var bottomEdge = this.runtime.height / this.runtime.devicePixelRatio; + if (!this.visible || !this.layer.visible || right <= 0 || bottom <= 0 || left >= rightEdge || top >= bottomEdge) + { + if (!this.element_hidden) + jQuery(this.elem).hide(); + this.element_hidden = true; + return; + } + if (left < 1) + left = 1; + if (top < 1) + top = 1; + if (right >= rightEdge) + right = rightEdge - 1; + if (bottom >= bottomEdge) + bottom = bottomEdge - 1; + var curWinWidth = window.innerWidth; + var curWinHeight = window.innerHeight; + if (!first && this.lastLeft === left && this.lastTop === top && this.lastRight === right && this.lastBottom === bottom && this.lastWinWidth === curWinWidth && this.lastWinHeight === curWinHeight) + { + if (this.element_hidden) + { + jQuery(this.elem).show(); + this.element_hidden = false; + } + return; + } + this.lastLeft = left; + this.lastTop = top; + this.lastRight = right; + this.lastBottom = bottom; + this.lastWinWidth = curWinWidth; + this.lastWinHeight = curWinHeight; + if (this.element_hidden) + { + jQuery(this.elem).show(); + this.element_hidden = false; + } + var offx = Math.round(left) + jQuery(this.runtime.canvas).offset().left; + var offy = Math.round(top) + jQuery(this.runtime.canvas).offset().top; + jQuery(this.elem).css("position", "absolute"); + jQuery(this.elem).offset({left: offx, top: offy}); + jQuery(this.elem).width(Math.round(right - left)); + jQuery(this.elem).height(Math.round(bottom - top)); + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function(glw) + { + }; + function Cnds() {}; + Cnds.prototype.OnChanged = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetVisible = function (vis) + { + if (this.runtime.isDomFree) + return; + this.visible = (vis !== 0); + }; + Acts.prototype.SetCSSStyle = function (p, v) + { + if (this.runtime.isDomFree) + return; + jQuery(this.elem).css(p, v); + }; + Acts.prototype.ReleaseFile = function (f) + { + if (this.runtime.isDomFree) + return; + if (c2URL && c2URL["revokeObjectURL"]) + c2URL["revokeObjectURL"](f); + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.FileCount = function (ret) + { + ret.set_int(this.runtime.isDomFree ? 0 : (this.elem["files"].length || 0)); + }; + function getFileAt(files, index) + { + if (!files) + return null; + index = Math.floor(index); + if (index < 0 || index >= files.length) + return null; + return files[index]; + }; + Exps.prototype.FileNameAt = function (ret, i) + { + var file = this.runtime.isDomFree ? null : getFileAt(this.elem["files"], i); + ret.set_string(file ? (file["name"] || "") : ""); + }; + Exps.prototype.FileSizeAt = function (ret, i) + { + var file = this.runtime.isDomFree ? null : getFileAt(this.elem["files"], i); + ret.set_int(file ? (file["size"] || 0) : 0); + }; + Exps.prototype.FileTypeAt = function (ret, i) + { + var file = this.runtime.isDomFree ? null : getFileAt(this.elem["files"], i); + ret.set_string(file ? (file["type"] || "") : ""); + }; + Exps.prototype.FileURLAt = function (ret, i) + { + var file = this.runtime.isDomFree ? null : getFileAt(this.elem["files"], i); + if (!file) + { + ret.set_string(""); + } + else if (file["c2url"]) // already created object URL + { + ret.set_string(file["c2url"]); + } + else if (c2URL && c2URL["createObjectURL"]) + { + file["c2url"] = c2URL["createObjectURL"](file); + ret.set_string(file["c2url"]); + } + else + { + ret.set_string(""); + } + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.gamepad = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.gamepad.prototype; + var isSupported = false; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + isSupported = !!(navigator["getGamepads"] || navigator["webkitGetGamepads"] || navigator["mozGetGamepads"] || navigator["gamepads"] || navigator["webkitGamepads"] || navigator["MozGamepads"] || window["cr_getGamepads"]); + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + var gamepadRuntime = null; + var gamepadInstance = null; + var controllers = new Array(16); + var padStates = new Array(16); + var padOldStates = new Array(16); + var osToken = ""; + var browserToken = ""; + function getPadState(i) + { + var j; + if (!padStates[i]) + { + padStates[i] = new Array(20); + for (j = 0; j < 20; ++j) + padStates[i][j] = 0; + } + return padStates[i]; + }; + function getPadOldState(i) + { + var j; + if (!padOldStates[i]) + { + padOldStates[i] = new Array(20); + for (j = 0; j < 20; ++j) + padOldStates[i][j] = 0; + } + return padOldStates[i]; + }; + function updatePadOldState(i) + { + var cur = getPadState(i); + var old = getPadOldState(i); + var j; + for (j = 0; j < 20; ++j) + old[j] = cur[j]; + }; + function clearPadState(i) + { + padStates[i] = null; + padOldStates[i] = null; + }; + var axisOffset = 16; + var curCtrlMap = null; + var ctrlmap = {}; + ctrlmap["windows"] = {}; + ctrlmap["windows"]["firefox"] = {}; + function doControllerMapping(index, isAxis, buttonmap, axismap) + { + if (isAxis) + { + if (index >= axismap.length) + return -1; // unknown axis + if (cr.is_number(axismap[index])) + return axismap[index] + axisOffset; + else + { + return axismap[index]; // returning array + } + } + else + { + if (index >= buttonmap.length) + return -1; // unknown button + return buttonmap[index]; + } + }; + var win_ff_xbox360_buttons = [0, 1, 2, 3, 4, 5, 8, 9, 10, 11]; + var win_ff_xbox360_axes = [0, 1, [7, 6], 2, 3, [14, 15], [12, 13]]; + ctrlmap["windows"]["firefox"]["xbox360"] = function (index, isAxis) + { + return doControllerMapping(index, isAxis, win_ff_xbox360_buttons, win_ff_xbox360_axes); + }; + var win_ff_lda_buttons = [2, 0, 1, 3, 4, 6, 5, 7, 8, 9]; + var win_ff_lda_axes = [0, 1, 2, 3, [14, 15], [12, 13]]; + ctrlmap["windows"]["firefox"]["logitechdualaction"] = function (index, isAxis) + { + return doControllerMapping(index, isAxis, win_ff_lda_buttons, win_ff_lda_axes); + }; + function defaultMap(index, isAxis) + { + if (isAxis) + { + if (index >= 4) + return -1; // unknown axis + return index + axisOffset; + } + else + { + if (index >= 16) + return -1; // unknown button + return index; + } + }; + function getMapper(id_) + { + if (!curCtrlMap) + return defaultMap; + var controllertoken = ""; + var id = id_.toLowerCase(); + if (id.indexOf("xbox 360") > -1) + controllertoken = "xbox360"; + else if (id.indexOf("logitech dual action") > -1) + controllertoken = "logitechdualaction"; + var curmap = curCtrlMap[controllertoken]; + return curmap || defaultMap; + }; + function onConnected(e) + { + controllers[e["gamepad"]["index"]] = e["gamepad"]; + gamepadRuntime.trigger(cr.plugins_.gamepad.prototype.cnds.OnGamepadConnected, gamepadInstance); + }; + function onDisconnected(e) + { + gamepadRuntime.trigger(cr.plugins_.gamepad.prototype.cnds.OnGamepadDisconnected, gamepadInstance); + controllers[e["gamepad"]["index"]] = null; + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + gamepadRuntime = this.runtime; + gamepadInstance = this; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.deadzone = this.properties[0]; + this.lastButton = 0; + var userAgent = navigator.userAgent; + osToken = "windows"; + if (/mac/i.test(userAgent)) + osToken = "mac"; + curCtrlMap = ctrlmap[osToken]; + browserToken = "chrome"; + if (/firefox/i.test(userAgent)) + browserToken = "firefox"; + if (curCtrlMap) + curCtrlMap = curCtrlMap[browserToken]; + window.addEventListener("webkitgamepadconnected", onConnected, false); + window.addEventListener("webkitgamepaddisconnected", onDisconnected, false); + window.addEventListener("MozGamepadConnected", onConnected, false); + window.addEventListener("MozGamepadDisconnected", onDisconnected, false); + window.addEventListener("gamepadconnected", onConnected, false); + window.addEventListener("gamepaddisconnected", onDisconnected, false); + this.runtime.tickMe(this); + this.activeControllers = []; + }; + instanceProto.tick = function () + { + this.activeControllers.length = 0; + var gamepads = null; + var synthetic = false; + if (navigator["getGamepads"]) + gamepads = navigator["getGamepads"](); + else if (navigator["webkitGetGamepads"]) + gamepads = navigator["webkitGetGamepads"](); + else if (navigator["mozGetGamepads"]) + gamepads = navigator["mozGetGamepads"](); + else if (navigator["msGetGamepads"]) + gamepads = navigator["msGetGamepads"](); + else if (this.runtime.isWindows8Capable && window["cr_getGamepads"]) + { + gamepads = window["cr_getGamepads"](); + synthetic = true; + } + else + gamepads = navigator["gamepads"] || navigator["webkitGamepads"] || navigator["MozGamepads"] || controllers; + if (!gamepads) + return; + var i, len, j, lenj, mapfunc, index, value; + for (i = 0, len = gamepads.length; i < len; i++) + { + var pad = gamepads[i]; + if (!pad) + { + clearPadState(i); + continue; + } + var state = getPadState(i); + var oldstate = getPadOldState(i); + updatePadOldState(i); + mapfunc = (synthetic ? defaultMap : getMapper(pad.id)); + for (j = 0, lenj = pad["buttons"].length; j < lenj; j++) + { + if (typeof pad["buttons"][j]["value"] !== "undefined") + value = pad["buttons"][j]["value"]; + else + value = pad["buttons"][j]; + index = mapfunc(j, false, value); + if (index >= 0 && index < 20) + { + state[index] = value * 100; + if (state[index] >= 50 && oldstate[index] < 50) + this.lastButton = index; + } + } + for (j = 0, lenj = pad["axes"].length; j < lenj; j++) + { + value = pad["axes"][j]; + index = mapfunc(j, true, value); + if (cr.is_number(index)) + { + if (index >= 0 && index < 20) + state[index] = value * 100; + } + else + { + state[index[0]] = 0; + state[index[1]] = 0; + if (value <= 0) + state[index[0]] = Math.abs(value * 100); + else + state[index[1]] = Math.abs(value * 100); + } + } + this.activeControllers.push(pad); + } + for ( ; i < 20; ++i) + clearPadState(i); + }; + instanceProto.saveToJSON = function () + { + return { "lastButton": this.lastButton }; + }; + instanceProto.loadFromJSON = function (o) + { + this.lastButton = o["lastButton"]; + }; + function Cnds() {}; + Cnds.prototype.SupportsGamepad = function () + { + return isSupported; + }; + Cnds.prototype.OnGamepadConnected = function () + { + return true; + }; + Cnds.prototype.OnGamepadDisconnected = function () + { + return true; + }; + Cnds.prototype.IsButtonDown = function (gamepad, button) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + if (!state) + return false; + var ret = state[button] >= 50; + if (ret) + this.lastButton = button; + return ret; + }; + Cnds.prototype.OnButtonDown = function (gamepad, button) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + var oldstate = getPadOldState(gamepad); + if (!state || !oldstate) + return false; + var ret = state[button] >= 50 && oldstate[button] < 50; + if (ret) + this.lastButton = button; + return ret; + }; + Cnds.prototype.OnButtonUp = function (gamepad, button) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + var oldstate = getPadOldState(gamepad); + if (!state || !oldstate) + return false; + var ret = state[button] < 50 && oldstate[button] >= 50; + if (ret) + this.lastButton = button; + return ret; + }; + Cnds.prototype.HasGamepads = function () + { + return this.activeControllers.length > 0; + }; + Cnds.prototype.CompareAxis = function (gamepad, axis, comparison, value) + { + gamepad = Math.floor(gamepad); + axis = Math.floor(axis); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + if (!state) + return; + var axisvalue = state[axis + axisOffset]; + var othervalue = 0; + if (axis % 2 === 0) // is X axis + othervalue = state[axis + axisOffset + 1]; // get next axis (Y) + else + othervalue = state[axis + axisOffset - 1]; // get previous axis (X) + if (Math.sqrt(axisvalue * axisvalue + othervalue * othervalue) <= this.deadzone) + axisvalue = 0; + return cr.do_cmp(axisvalue, comparison, value); + }; + Cnds.prototype.OnAnyButtonDown = function (gamepad) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + var oldstate = getPadOldState(gamepad); + if (!state || !oldstate) + return false; + var i, len; + for (i = 0, len = state.length; i < len; i++) + { + if (state[i] >= 50 && oldstate[i] < 50) + { + this.lastButton = i; + return true; + } + } + return false; + }; + Cnds.prototype.OnAnyButtonUp = function (gamepad) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + var oldstate = getPadOldState(gamepad); + if (!state || !oldstate) + return false; + var i, len; + for (i = 0, len = state.length; i < len; i++) + { + if (state[i] < 50 && oldstate[i] >= 50) + { + this.lastButton = i; + return true; + } + } + return false; + }; + Cnds.prototype.IsButtonIndexDown = function (gamepad, button) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + if (!state) + return false; + button = Math.floor(button); + if (button < 0 || button >= state.length) + return false; + var ret = state[button] >= 50; + if (ret) + this.lastButton = button; + return ret; + }; + Cnds.prototype.OnButtonIndexDown = function (gamepad, button) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + var oldstate = getPadOldState(gamepad); + if (!state || !oldstate) + return false; + button = Math.floor(button); + if (button < 0 || button >= state.length) + return false; + var ret = state[button] >= 50 && oldstate[button] < 50; + if (ret) + this.lastButton = button; + return ret; + }; + Cnds.prototype.OnButtonIndexUp = function (gamepad, button) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + return false; + var state = getPadState(gamepad); + var oldstate = getPadOldState(gamepad); + if (!state || !oldstate) + return false; + button = Math.floor(button); + if (button < 0 || button >= state.length) + return false; + var ret = state[button] < 50 && oldstate[button] >= 50; + if (ret) + this.lastButton = button; + return ret; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.GamepadCount = function (ret) + { + ret.set_int(this.activeControllers.length); + }; + Exps.prototype.GamepadID = function (ret, index) + { + if (index < 0 || index >= this.activeControllers.length) + { + ret.set_string(""); + return; + } + ret.set_string(this.activeControllers[index].id); + }; + Exps.prototype.GamepadAxes = function (ret, index) + { + if (index < 0 || index >= this.activeControllers.length) + { + ret.set_string(""); + return; + } + var axes = this.activeControllers[index]["axes"]; + var str = ""; + var i, len; + for (i = 0, len = axes.length; i < len; i++) + { + str += "Axis " + i + ": " + Math.round(axes[i] * 100) + "\n"; + } + ret.set_string(str); + }; + Exps.prototype.GamepadButtons = function (ret, index) + { + if (index < 0 || index >= this.activeControllers.length) + { + ret.set_string(""); + return; + } + var buttons = this.activeControllers[index]["buttons"]; + var str = ""; + var i, len, value; + for (i = 0, len = buttons.length; i < len; i++) + { + if (typeof buttons[i]["value"] !== "undefined") + value = buttons[i]["value"]; + else + value = buttons[i]; + str += "Button " + i + ": " + Math.round(value * 100) + "\n"; + } + ret.set_string(str); + }; + Exps.prototype.RawButton = function (ret, gamepad, index) + { + gamepad = Math.floor(gamepad); + index = Math.floor(index); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + { + ret.set_float(0); + return; + } + var state = this.activeControllers[gamepad]["buttons"]; + if (!state || index < 0 || index >= state.length) + { + ret.set_float(0); + return; + } + if (typeof state[index]["value"] !== "undefined") + ret.set_float(state[index]["value"]); + else + ret.set_float(state[index]); + }; + Exps.prototype.RawAxis = function (ret, gamepad, index) + { + gamepad = Math.floor(gamepad); + index = Math.floor(index); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + { + ret.set_float(0); + return; + } + var state = this.activeControllers[gamepad]["axes"]; + if (!state || index < 0 || index >= state.length) + { + ret.set_float(0); + return; + } + ret.set_float(state[index]); + }; + Exps.prototype.RawButtonCount = function (ret, gamepad) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + { + ret.set_int(0); + return; + } + ret.set_int(this.activeControllers[gamepad]["buttons"].length); + }; + Exps.prototype.RawAxisCount = function (ret, gamepad) + { + gamepad = Math.floor(gamepad); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + { + ret.set_int(0); + return; + } + ret.set_int(this.activeControllers[gamepad]["axes"].length); + }; + Exps.prototype.Button = function (ret, gamepad, index) + { + gamepad = Math.floor(gamepad); + index = Math.floor(index); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + { + ret.set_float(0); + return; + } + var state = getPadState(gamepad); + if (!state || index < 0 || index >= axisOffset) + { + ret.set_float(0); + return; + } + ret.set_float(state[index]); + }; + Exps.prototype.Axis = function (ret, gamepad, index) + { + gamepad = Math.floor(gamepad); + index = Math.floor(index); + if (gamepad < 0 || gamepad >= this.activeControllers.length) + { + ret.set_float(0); + return; + } + var state = getPadState(gamepad); + if (!state || index < 0 || index >= 4) + { + ret.set_float(0); + return; + } + var value = state[index + axisOffset]; + var othervalue = 0; + if (index % 2 === 0) // is X axis + othervalue = state[index + axisOffset + 1]; // get next axis (Y) + else + othervalue = state[index + axisOffset - 1]; // get previous axis (X) + if (Math.sqrt(value * value + othervalue * othervalue) <= this.deadzone) + value = 0; + ret.set_float(value); + }; + Exps.prototype.LastButton = function (ret) + { + ret.set_int(this.lastButton); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.hmmg_layoutTransition_v2 = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.hmmg_layoutTransition_v2.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + var time = this.properties[0] || null; + if(time != null) + if(time >0) + $("head").append(""); + }; + instanceProto.onDestroy = function () + { + }; + instanceProto.saveToJSON = function () + { + return { + }; + }; + instanceProto.loadFromJSON = function (o) + { + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function (glw) + { + }; + function Cnds() {}; + Cnds.prototype.isTransitionReady = function () + { + return true; + }; + Cnds.prototype.didTransitionStart = function () + { + return true; + }; + Cnds.prototype.didTransitionFinish = function () + { + return true; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.prepareTransition = function () + { + var tempcolor = this.properties[1]; + var R = Math.floor(tempcolor/(65536)); + var G = Math.floor(tempcolor/(256)) % 256; + var B = tempcolor % 256; + tempcolor = "rgb(" + R + "," + G + "," + B +")"; + var self = this ; + function prepareCanvas(elem,callback1) + { + self.runtime.doCanvasSnapshot("image/jpeg", 100/100); + setTimeout(function() + { + callback1(self.runtime.snapshotData); + },50); + } + function isCanvasReady(callback) + { + prepareCanvas(self,function(returnedPic) + { + if($("#fakeCanvas")[0] == undefined) + { + var c2canvasdiv = $("#c2canvasdiv") ; + var fakeCanvas = $("
"); + var fakeBody = $("
"); + var marginLeft = parseFloat(c2canvasdiv.css("margin-left")); + fakeBody.css( + { + "top":c2canvasdiv.offset().top, + "left":c2canvasdiv.offset().left, + "width":c2canvasdiv.width(), + "height":c2canvasdiv.height(), + "background-color": tempcolor + }); + c2canvasdiv.addClass("prepared").find(" > :not(canvas)").each(function() + { + $(this).css("left",($(this).offset().left-marginLeft)+"px"); + }); + fakeBody.appendTo(document.body).append(c2canvasdiv).append(fakeCanvas); + if(callback) + callback(); + } + }); + } + isCanvasReady(function() + { + self.runtime.trigger(cr.plugins_.hmmg_layoutTransition_v2.prototype.cnds.isTransitionReady, self); + }); + }; + Acts.prototype.startTransition = function (transID) + { + var fakeBody = $("#fakeBody"); + var c2canvasdiv = fakeBody.find("#c2canvasdiv") ; + var fakeCanvas = fakeBody.find("#fakeCanvas"); + var self = this ; + function darkTheFakeCanvas(callback) + { + setTimeout(function() + { + fakeCanvas.find("div").addClass("darker"); + if(callback) + callback(); + },1); + } + function removeChanges() + { + fakeBody.remove(); + c2canvasdiv.appendTo(document.body).removeClass("prepared"); + self.runtime.trigger(cr.plugins_.hmmg_layoutTransition_v2.prototype.cnds.didTransitionFinish, self) + } + self.runtime.trigger(cr.plugins_.hmmg_layoutTransition_v2.prototype.cnds.didTransitionStart, self) + if(transID == 14) + { + c2canvasdiv.addClass("hidden"); + fakeCanvas.addClass('animated rotateOut').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + fakeCanvas.addClass("hidden"); + }); + c2canvasdiv.removeClass("hidden").addClass('animated rotateIn').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + c2canvasdiv.removeClass("animated rotateIn"); + removeChanges(); + }); + } + else if(transID == 13) + { + fakeCanvas.addClass('animated rollOut').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + fakeCanvas.addClass("hidden"); + }); + c2canvasdiv.addClass('animated rollIn').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + c2canvasdiv.removeClass("animated rollIn"); + removeChanges(); + }); + } + else if(transID == 12) + { + fakeCanvas.addClass('animated zoomOut').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + fakeCanvas.addClass("hidden"); + }); + c2canvasdiv.addClass('animated zoomIn').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + c2canvasdiv.removeClass("animated zoomIn"); + removeChanges(); + }); + } + else if(transID == 11) + { + c2canvasdiv.addClass("hidden"); + fakeCanvas.addClass('animated fadeOut').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + fakeCanvas.addClass("hidden"); + c2canvasdiv.removeClass("hidden").addClass('animated fadeIn').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + c2canvasdiv.removeClass("animated fadeIn"); + removeChanges(); + }); + }); + } + else if(transID == 10) + { + c2canvasdiv.addClass("hidden"); + fakeCanvas.addClass('animated fadeOut').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + fakeCanvas.addClass("hidden"); + }); + c2canvasdiv.removeClass("hidden").addClass('animated fadeIn').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + c2canvasdiv.removeClass("animated fadeIn"); + removeChanges(); + }); + } + else if(transID == 9) + { + c2canvasdiv.addClass("hidden"); + fakeCanvas.addClass('animated flipOutYY').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + fakeCanvas.addClass("hidden"); + c2canvasdiv.removeClass("hidden").addClass('animated flipInYY').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + c2canvasdiv.removeClass("animated flipInYY"); + removeChanges(); + }); + }); + } + else if(transID == 8) + { + c2canvasdiv.addClass("hidden"); + fakeCanvas.addClass('animated flipOutXX').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + fakeCanvas.addClass("hidden"); + c2canvasdiv.removeClass("hidden").addClass('animated flipInXX').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + c2canvasdiv.removeClass("animated flipInXX"); + removeChanges(); + }); + }); + } + else if(transID == 7) + { + c2canvasdiv.addClass('animated slideInRight').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + c2canvasdiv.removeClass("animated slideInRight"); + }); + } + else if(transID == 6) + { + c2canvasdiv.addClass('animated slideInLeft').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + c2canvasdiv.removeClass('animated slideInLeft'); + }); + } + else if(transID == 5) + { + c2canvasdiv.addClass('animated slideInDown').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + c2canvasdiv.removeClass('animated slideInDown'); + }); + } + else if(transID == 4) + { + c2canvasdiv.addClass('animated slideInUp').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + c2canvasdiv.removeClass('animated slideInUp'); + }); + } + else if(transID == 3) + { + c2canvasdiv.addClass('animated slideInRight').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + c2canvasdiv.removeClass("animated slideInRight"); + fakeCanvas.removeClass('animated slideOutLeft'); + }); + fakeCanvas.addClass('animated slideOutLeft'); + } + else if(transID == 2) + { + c2canvasdiv.addClass('animated slideInLeft').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + fakeCanvas.removeClass("animated slideOutRight"); + c2canvasdiv.removeClass('animated slideInLeft'); + }); + fakeCanvas.addClass('animated slideOutRight'); + } + else if(transID == 1) + { + c2canvasdiv.addClass('animated slideInDown').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + fakeCanvas.removeClass("animated slideOutDown"); + c2canvasdiv.removeClass('animated slideInDown'); + }); + fakeCanvas.addClass('animated slideOutDown'); + } + else if(transID == 0) + { + c2canvasdiv.addClass('animated slideInUp').on('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function() + { + removeChanges(); + fakeCanvas.removeClass("animated slideOutUp"); + c2canvasdiv.removeClass('animated slideInUp'); + }); + fakeCanvas.addClass('animated slideOutUp'); + } + }; + pluginProto.acts = new Acts(); + function Exps() {}; + pluginProto.exps = new Exps(); +}()); +; +; +Math.sign = Math.sign || function(x) { + x = +x; // convert to a number + if (x === 0 || isNaN(x)) { + return Number(x); + } + return x > 0 ? 1 : -1; +} +cr.plugins_.jcw_trace = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.jcw_trace.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + this.obstacleTypes = []; + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + function TR() + { + this.x1 = 0; + this.y1 = 0; + this.x2 = 0; + this.y2 = 0; + this.dx = 0; + this.dy = 0; + this.bounds = new cr.rect(0, 0, 0, 0); + this.t = 0; + this.hit = false; + this.hitx = 0; + this.hity = 0; + this.uid = -1; + this.normalang = 0; + cr.seal(this); + } + var TRProto = TR.prototype; + TRProto.CalcHitPos = function(padding) + { + this.hitx = this.x1 + this.dx * this.t; + this.hity = this.y1 + this.dy * this.t; + if (padding === 0) {return;} + var ang = Math.atan2(-this.dy, -this.dx); + this.hitx += Math.cos(ang)*padding; + this.hity += Math.sin(ang)*padding; + }; + TRProto.GetReflectAng = function() + { + return 2*this.normalang - Math.atan2(-this.dy, -this.dx); + }; + function PointOnLineSide(px, py, x1, y1, x2, y2) + { + var dx = x2 - x1; + var dy = y2 - y1; + return (y1 - py) * dx - (x1 - px) * dy >= 0 ? 0 : 1; + } + function SegmentAABB(tr, bbox, padx, pady) + { + var ScaleX = 1.0 / tr.dx; + var ScaleY = 1.0 / tr.dy; + var SignX = Math.sign(ScaleX); + var SignY = Math.sign(ScaleY); + var PosX = (bbox.left + bbox.right) / 2; + var PosY = (bbox.top + bbox.bottom) / 2; + var HalfW = (bbox.right - bbox.left) / 2 + padx; + var HalfH = (bbox.bottom - bbox.top) / 2 + pady; + var NearTimeX = (PosX - SignX * HalfW - tr.x1) * ScaleX; + var NearTimeY = (PosY - SignY * HalfH - tr.y1) * ScaleY; + var FarTimeX = (PosX + SignX * HalfW - tr.x1) * ScaleX; + var FarTimeY = (PosY + SignY * HalfH - tr.y1) * ScaleY; + if (NearTimeX > FarTimeY || NearTimeY > FarTimeX) return false; + var NearTime = NearTimeX > NearTimeY ? NearTimeX : NearTimeY; + var FarTime = FarTimeX < FarTimeY ? FarTimeX : FarTimeY; + if (NearTime >= tr.t || FarTime <= 0) return false; + tr.t = Math.max(NearTime, 0); + tr.hit = true; + if (NearTimeX > NearTimeY) + { + tr.normalang = Math.atan2(0, -SignX); + } + else + { + tr.normalang = Math.atan2(-SignY, 0); + } + return true; + } + function InterceptSegment(s2x1, s2y1, s2x2, s2y2, s1x1, s1y1, s1x2, s1y2) + { + var s1dx = s1x2 - s1x1; + var s1dy = s1y2 - s1y1; + var s2dx = s2x2 - s2x1; + var s2dy = s2y2 - s2y1; + var den = s1dy * s2dx - s1dx * s2dy; + if (den === 0) {return 0;} + var num = (s1x1 - s2x1) * s1dy + (s2y1 - s1y1) * s1dx; + return num / den; + } + function SegmentQuad(tr, bquad) + { + var hit = false; + if (bquad.contains_pt(tr.x1, tr.y1)) + { + tr.t = 0; + tr.hit = true; + tr.normalang = Math.atan2(-tr.dy, -tr.dx); + return true; + } + var i, t; + var px1, py1, px2, py2; + for (i = 0; i < 4; i++) + { + px1 = bquad.at(i, true); + py1 = bquad.at(i, false); + px2 = bquad.at(i + 1, true); + py2 = bquad.at(i + 1, false); + if (!cr.segments_intersect(tr.x1, tr.y1, tr.x2, tr.y2, px1, py1, px2, py2)) continue; + t = InterceptSegment(tr.x1, tr.y1, tr.x2, tr.y2, px1, py1, px2, py2); + if (t < tr.t) + { + hit = true; + tr.t = t; + tr.hit = true; + tr.normalang = Math.atan2(px1 - px2, py2 - py1); + } + } + return hit; + } + function SegmentPolygon(tr, polygon, offx, offy) + { + var points = polygon.pts_cache; + if (polygon.contains_pt(tr.x1 - offx, tr.y1 - offy)) + { + tr.t = 0; + tr.hit = true; + tr.normalang = Math.atan2(-tr.dy, -tr.dx); + return true; + } + var i, leni, i2, imod, t; + var px1, py1, px2, py2; + var hit = false; + for (i = 0, leni = polygon.pts_count; i < leni; i++) + { + i2 = i*2; + imod = ((i+1)%leni)*2; + px1 = points[i2] + offx; + py1 = points[i2+1] + offy; + px2 = points[imod] + offx; + py2 = points[imod+1] + offy; + if (!cr.segments_intersect(tr.x1, tr.y1, tr.x2, tr.y2, px1, py1, px2, py2)) continue; + t = InterceptSegment(tr.x1, tr.y1, tr.x2, tr.y2, px1, py1, px2, py2); + if (t < tr.t) + { + hit = true; + tr.t = t; + tr.hit = true; + if (PointOnLineSide(tr.x1, tr.y1, px1, py1, px2, py2) === 0) + { + tr.normalang = Math.atan2(px1 - px2, py2 - py1); + } + else + { + tr.normalang = Math.atan2(px2 - px1, py1 - py2); + } + } + } + return hit; + } + var collrect_candidates = []; + var tmpRect = new cr.rect(0, 0, 0, 0); + function SegmentTilemap(tr, inst) + { + inst.getCollisionRectCandidates(tr.bounds, collrect_candidates); + var i, len, c, tilerc; + var tmx = inst.x; + var tmy = inst.y; + var hit = false; + for (i = 0, len = collrect_candidates.length; i < len; ++i) + { + c = collrect_candidates[i]; + tilerc = c.rc; + if (!tr.bounds.intersects_rect_off(tilerc, tmx, tmy)) continue; + tmpRect.copy(tilerc); + tmpRect.offset(tmx, tmy); + if (c.poly) + { + if (SegmentPolygon(tr, c.poly, tmpRect.left, tmpRect.top)) hit = true; + } + else + { + if (SegmentAABB(tr, tmpRect, 0, 0)) hit = true; + } + } + cr.clearArray(collrect_candidates); + return hit; + } + function SegmentOverlap(tr, inst) + { + if (!inst || !inst.collisionsEnabled) return; + inst.update_bbox(); + if (!inst.bbox.intersects_rect(tr.bounds)) return; + var hit = false; + if (inst.tilemap_exists) + { + hit = SegmentTilemap(tr, inst); + } + else if (inst.collision_poly && !inst.collision_poly.is_empty()) + { + var polygon = inst.collision_poly; + polygon.cache_poly(inst.width, inst.height, inst.angle); + hit = SegmentPolygon(tr, polygon, inst.x, inst.y); + } + else + { + if (inst.angle === 0) hit = SegmentAABB(tr, inst.bbox, 0, 0); else hit = SegmentQuad(tr, inst.bquad); + } + if (hit) tr.uid = inst.uid; + } + function AABBOverlap(tr, inst, halfw, halfh) + { + if (!inst || !inst.collisionsEnabled) return; + inst.update_bbox(); + if (!inst.bbox.intersects_rect(tr.bounds)) return; + var hit = false; + if (inst.tilemap_exists) + { + } + else if (inst.collision_poly && !inst.collision_poly.is_empty()) + { + var polygon = inst.collision_poly; + polygon.cache_poly(inst.width, inst.height, inst.angle); + } + else + { + if (inst.angle === 0) hit = SegmentAABB(tr, inst.bbox, halfw, halfh); // else hit = SegmentQuad(tr, inst.bquad); + } + if (hit) tr.uid = inst.uid; + } + instanceProto.onCreate = function() + { + this.obstacleMode = this.properties[0]; + this.useCollisionCells = (this.properties[1] !== 0); + this.padding = cr.clamp(this.properties[2], 0, 1); + this.tr = new TR(); + }; + instanceProto.onDestroy = function () + { + }; + instanceProto.saveToJSON = function () + { + return { + }; + }; + instanceProto.loadFromJSON = function (o) + { + }; + var candidates = []; + instanceProto.GetOverlapCandidates = function() + { + var tr = this.tr; + var i, leni; + if (this.obstacleMode === 0) + { + if (this.useCollisionCells) + { + this.runtime.getSolidCollisionCandidates(null, tr.bounds, candidates); + } + else + { + var solid = this.runtime.getSolidBehavior(); + if (solid) cr.appendArray(candidates, solid.my_instances.valuesRef()); + } + } + else + { + if (this.useCollisionCells) + { + this.runtime.getTypesCollisionCandidates(null, this.type.obstacleTypes, tr.bounds, candidates); + } + else + { + for (i = 0, leni = this.type.obstacleTypes.length; i < leni; ++i) + { + cr.appendArray(candidates, this.type.obstacleTypes[i].instances); + } + } + } + }; + function Cnds() {} + Cnds.prototype.Hit = function () { return this.tr.hit; }; + pluginProto.cnds = new Cnds(); + function Acts() {} + Acts.prototype.AddObstacle = function (obj_) + { + var obstacleTypes = this.type.obstacleTypes; + if (obstacleTypes.indexOf(obj_) !== -1) return; + var i, len, t; + for (i = 0, len = obstacleTypes.length; i < len; i++) + { + t = obstacleTypes[i]; + if (t.is_family && t.members.indexOf(obj_) !== -1) return; + } + obstacleTypes.push(obj_); + }; + Acts.prototype.ClearObstacles = function () + { + cr.clearArray(this.type.obstacleTypes); + }; + Acts.prototype.TraceLine = function (x1, y1, x2, y2) + { + var tr = this.tr; + tr.x1 = x1; + tr.y1 = y1; + tr.x2 = x2; + tr.y2 = y2; + tr.dx = x2 - x1; + tr.dy = y2 - y1; + tr.bounds.set(x1, y1, x2, y2); + tr.bounds.normalize(); + tr.t = 1; + tr.hit = false; + var i, leni, rinst; + this.GetOverlapCandidates(); + if (this.obstacleMode === 0) + { + for (i = 0, leni = candidates.length; i < leni; ++i) + { + rinst = candidates[i]; + if (!rinst.extra["solidEnabled"]) continue; + SegmentOverlap(tr, rinst); + } + } + else + { + for (i = 0, leni = candidates.length; i < leni; ++i) + { + rinst = candidates[i]; + SegmentOverlap(tr, rinst); + } + } + cr.clearArray(candidates); + if (tr.hit) + { + tr.CalcHitPos(this.padding); + } + else + { + tr.hitx = x2; + tr.hity = y2; + tr.uid = -1; + tr.normalang = Math.atan2(-tr.dy, -tr.dx); + } + }; + Acts.prototype.TraceBox = function (x1, y1, x2, y2, w, h) + { + var halfw = w / 2; + var halfh = h / 2; + var tr = this.tr; + tr.x1 = x1; + tr.y1 = y1; + tr.x2 = x2; + tr.y2 = y2; + tr.dx = x2 - x1; + tr.dy = y2 - y1; + tr.bounds.set(x1, y1, x2, y2); + tr.bounds.normalize(); + tr.bounds.left -= halfw; + tr.bounds.right += halfw; + tr.bounds.top -= halfh; + tr.bounds.bottom += halfh; + tr.t = 1; + tr.hit = false; + var i, leni, rinst; + this.GetOverlapCandidates() + if (this.obstacleMode === 0) + { + for (i = 0, leni = candidates.length; i < leni; ++i) + { + rinst = candidates[i]; + if (!rinst.extra["solidEnabled"]) continue; + AABBOverlap(tr, rinst, halfw, halfh); + } + } + else + { + for (i = 0, leni = candidates.length; i < leni; ++i) + { + rinst = candidates[i]; + AABBOverlap(tr, rinst, halfw, halfh); + } + } + cr.clearArray(candidates); + if (tr.hit) + { + tr.CalcHitPos(this.padding); + } + else + { + tr.hitx = x2; + tr.hity = y2; + tr.uid = -1; + tr.normalang = Math.atan2(-tr.dy, -tr.dx); + } + }; + pluginProto.acts = new Acts(); + function Exps() {} + Exps.prototype.HitUID = function (ret) { ret.set_int(this.tr.uid); }; + Exps.prototype.HitX = function (ret) { ret.set_float(this.tr.hitx); }; + Exps.prototype.HitY = function (ret) { ret.set_float(this.tr.hity); }; + Exps.prototype.NormalAngle = function (ret) { ret.set_float(cr.to_degrees(this.tr.normalang)); }; + Exps.prototype.ReflectAngle = function (ret) { ret.set_float(cr.to_degrees(this.tr.GetReflectAng())); }; + Exps.prototype.HitFrac = function (ret) { ret.set_float(this.tr.t); }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.rojoPaster = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.rojoPaster.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.visible = (this.properties[0] === 0); // 0=visible, 1=invisible + this.resx = this.width; + this.resy = this.height; + this.verts = [{x:0,y:0,u:0,v:0}, + {x:0,y:0,u:0,v:0}, + {x:0,y:0,u:0,v:0}, + {x:0,y:0,u:0,v:0}]; + this.points=null; + this.canvas2textureNextTick = 0; + var glw = this.runtime.glwrap; + if(glw) + { +; + this.texture = glw.createEmptyTexture(this.resx, this.resy, this.runtime.linearSampling, false); + this.temp_texture = glw.createEmptyTexture(this.resx, this.resy, this.runtime.linearSampling, false); + this.quadtex = glw.createEmptyTexture(1, 1, this.runtime.linearSampling, false); + glw.setTexture(null); + glw.setRenderingToTexture(this.quadtex); + glw.clear(0,0,0,1); + glw.setRenderingToTexture(null); + this.quadblend = new Object(); + this.quadblend.srcBlend = glw.gl.ONE; + this.quadblend.destBlend = glw.gl.ONE_MINUS_SRC_ALPHA; + } + else + { + this.canvas = document.createElement('canvas'); + this.canvas.width=this.resx; + this.canvas.height=this.resy; + this.ctx = this.canvas.getContext('2d'); + if (!this.runtime.linearSampling) + { + this.ctx.mozImageSmoothingEnabled = false; + this.ctx.webkitImageSmoothingEnabled = false; + this.ctx.msImageSmoothingEnabled = false; + this.ctx.imageSmoothingEnabled = false; + } + this.fill="black"; + } + }; + instanceProto.onDestroy = function () + { + if(this.texture) + { + this.runtime.glwrap.deleteTexture(this.texture); + this.runtime.glwrap.deleteTexture(this.quadtex); + this.runtime.glwrap.deleteTexture(this.temp_texture); + } + this.texture=null; + this.quadtex=null; + this.temp_texture=null; + this.canvas=null; + this.ctx=null; + }; + instanceProto.saveToJSON = function () + { + return { + }; + }; + instanceProto.loadFromJSON = function (o) + { + }; + instanceProto.grabCanvas = function() + { + var glw = this.runtime.glwrap; + var img = this.runtime.canvas; + if(glw) + { + if (this.type.plugin.canvasflip == null) + { + var canvas = document.createElement('canvas'); + canvas.width = 1; + canvas.height = 2; + var gl = canvas.getContext("experimental-webgl"); + gl.clearColor(1, 1, 1, 1); + gl.clear(gl.COLOR_BUFFER_BIT); + var prog = gl.createProgram(); + var vss = gl.createShader(gl.VERTEX_SHADER); + gl.shaderSource(vss, "attribute vec3 pos;void main() {gl_Position = vec4(pos, 1.0);}"); + gl.compileShader(vss); + gl.attachShader(prog, vss); + var fss = gl.createShader(gl.FRAGMENT_SHADER); + gl.shaderSource(fss, "void main() {gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);}"); + gl.compileShader(fss); + gl.attachShader(prog, fss); + gl.linkProgram(prog); + gl.useProgram(prog); + gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer()); + gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([-1, -1, 0, 1, -1, 0, -1, 0, 0, 1, 0, 0]), gl.STATIC_DRAW); + var attr = gl.getAttribLocation(prog, "pos"); + gl.enableVertexAttribArray(attr); + gl.vertexAttribPointer(attr, 3, gl.FLOAT, false, 0, 0); + gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4); + var tex_small = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, tex_small); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, gl.canvas); + gl.bindTexture(gl.TEXTURE_2D, null); + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex_small, 0); + var pixels = new Uint8Array(1 * 2 * 4); + gl.readPixels( 0, 0, 1, 2, gl.RGBA, gl.UNSIGNED_BYTE, pixels); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + this.type.plugin.canvasflip = pixels[0] == 0; + gl.deleteTexture(tex_small); + } + var gl = glw.gl; + if(this.texture.c2width != img.width || this.texture.c2height != img.height) + { + glw.deleteTexture(this.texture); + this.texture = null; + } + if ( this.texture == null) + this.texture = glw.createEmptyTexture(img.width, img.height, this.runtime.linearSampling, this.runtime.isMobile); + if(this.type.plugin.canvasflip) + { + glw.gl.pixelStorei(glw.gl.UNPACK_FLIP_Y_WEBGL, true); + } + glw.videoToTexture(img, this.texture, this.runtime.isMobile); + glw.gl.pixelStorei(glw.gl.UNPACK_FLIP_Y_WEBGL, false); + } + else + { + this.canvas.width = img.width; + this.canvas.height = img.height; + this.ctx.drawImage(img, 0, 0, img.width, img.height); + } + }; +/* instanceProto.tick = function() + { + this.canvas2textureNextTick--; + if(this.canvas2textureNextTick > 0) + { + this.canvas2textureNextTick = 0; + this.runtime.redraw = true; + this.grabCanvas(); + } + }; +*/ + instanceProto.draw = function(ctx) + { + ctx.globalAlpha = this.opacity; + ctx.save(); + ctx.translate(this.x, this.y); + var widthfactor = this.width > 0 ? 1 : -1; + var heightfactor = this.height > 0 ? 1 : -1; + if (widthfactor !== 1 || heightfactor !== 1) + ctx.scale(widthfactor, heightfactor); + ctx.rotate(this.angle * widthfactor * heightfactor); + ctx.drawImage(this.canvas, + 0 - (this.hotspotX * cr.abs(this.width)), + 0 - (this.hotspotY * cr.abs(this.height)), + cr.abs(this.width), + cr.abs(this.height)); + ctx.restore(); + }; + instanceProto.drawGL = function (glw) + { + glw.setTexture(this.texture); + glw.setOpacity(this.opacity); + var q = this.bquad; + glw.quad(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly); + }; + function Cnds() {}; +/* Cnds.prototype.MyCondition = function (myparam) + { + return myparam >= 0; + };*/ + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEffect = function (effect) + { + this.compositeOp = cr.effectToCompositeOp(effect); + cr.setGLBlend(this, effect, this.runtime.gl); + this.runtime.redraw = true; + }; + Acts.prototype.PasteObject = function (object) + { + var sol = object.getCurrentSol(); + var instances; + if (sol.select_all) + instances = sol.type.instances; + else + instances = sol.instances; + this.update_bbox(); + var inst, i, len; + var glw = this.runtime.glwrap; + if(glw) //webgl + { + if(!this.texture) //bad tex + return; + var old_width = glw.width; + var old_height = glw.height; + glw.setSize(this.resx,this.resy); + glw.setTexture(null); + glw.setRenderingToTexture(this.texture); + glw.resetModelView(); + glw.scale(this.resx/this.width, -this.resy/this.height); + glw.rotateZ(-this.angle); + glw.translate((this.bbox.left + this.bbox.right) / -2, (this.bbox.top + this.bbox.bottom) / -2); + glw.updateModelView(); + var shaderindex = 0, etindex = 0; + var e, elen; + for (i = 0, len = instances.length; i < len; i++) + { + inst = instances[i]; + if (this == inst || !inst.visible || inst.width === 0 || inst.height === 0) + continue; + inst.update_bbox(); + if( !this.bbox.intersects_rect(inst.bbox)) + continue; + if (inst.uses_shaders) + { + for(e=0, elen=inst.active_effect_types.length; e3) + return; + this.verts[index].x = x; + this.verts[index].y = y; + this.verts[index].u = u; + this.verts[index].v = v; + }; + Acts.prototype.DrawSubTexQuad = function (blend, opacity, object_type) + { + var obj = object_type.getFirstPicked(); + if(!obj) + return; //no obj picked + var x1 = this.verts[0].x; + var y1 = this.verts[0].y; + var u1 = this.verts[0].u; + var v1 = this.verts[0].v; + var x2 = this.verts[1].x; + var y2 = this.verts[1].y; + var u2 = this.verts[1].u; + var v2 = this.verts[1].v; + var x3 = this.verts[2].x; + var y3 = this.verts[2].y; + var u3 = this.verts[2].u; + var v3 = this.verts[2].v; + var x4 = this.verts[3].x; + var y4 = this.verts[3].y; + var u4 = this.verts[3].u; + var v4 = this.verts[3].v; + var sprite = obj.curFrame; + var texture_2d = null; + var texture_webgl= null; + if(!sprite) + { + if(obj.canvas) + texture_2d = obj.canvas; + if(obj.tex) + texture_webgl = obj.tex; + if(obj.texture) + texture_webgl = obj.texture; + if(obj.texture_img) + { + texture_2d = obj.texture_img; + texture_webgl = obj.webGL_texture; + } + } + this.update_bbox(); + var glw = this.runtime.glwrap; + if(glw && (sprite || texture_webgl)) + { + glw.setTexture(null); + glw.setRenderingToTexture(this.texture); + var old_width = glw.width; + var old_height = glw.height; + glw.setSize(this.resx,this.resy); + glw.resetModelView(); + glw.scale(this.resx/this.width, -this.resy/this.height); + glw.rotateZ(-this.angle); + glw.translate((this.bbox.left + this.bbox.right) / -2, (this.bbox.top + this.bbox.bottom) / -2); + glw.updateModelView(); + glw.setOpacity(opacity/100); + cr.setGLBlend(this.quadblend, blend, glw.gl); + glw.setBlend(this.quadblend.srcBlend, this.quadblend.destBlend); + if(sprite) + { + glw.setTexture(obj.curWebGLTexture); + if (sprite.spritesheeted) + { + var bbox = sprite.sheetTex; + bbox.width = bbox.right - bbox.left; + bbox.height = bbox.bottom - bbox.top; + glw.quadTexUV(x1,y1,x2,y2,x3,y3,x4,y4, + bbox.left + u1*bbox.width, + bbox.top + v1*bbox.height, + bbox.left + u2*bbox.width, + bbox.top + v2*bbox.height, + bbox.left + u3*bbox.width, + bbox.top + v3*bbox.height, + bbox.left + u4*bbox.width, + bbox.top + v4*bbox.height); + } + else + { + glw.quadTexUV(x1,y1,x2,y2,x3,y3,x4,y4,u1,v1,u2,v2,u3,v3,u4,v4); + } + } + else + { + glw.setTexture(texture_webgl); + glw.quadTexUV(x1,y1,x2,y2,x3,y3,x4,y4,u1,v1,u2,v2,u3,v3,u4,v4); + } + glw.setRenderingToTexture(null); + glw.setSize(old_width, old_height); + } + else if (sprite || texture_2d) + { + var ctx = this.ctx; + var img = null; + ctx.save(); + ctx.scale(this.canvas.width/this.width, this.canvas.height/this.height); + ctx.rotate(-this.angle); + ctx.translate(-this.bquad.tlx, -this.bquad.tly); + ctx.globalCompositeOperation = cr.effectToCompositeOp(blend); + ctx.globalAlpha = opacity/100; + if(!this.points) + { + this.points=[new Object(),new Object(),new Object(),new Object()]; + } + if(sprite) + img = sprite.texture_img; + else + img = texture_2d; + if (sprite && sprite.spritesheeted) + { + this.points[0].x=x1; + this.points[0].y=y1; + this.points[0].u=sprite.offx + u1*sprite.width; + this.points[0].v=sprite.offy + v1*sprite.height; + this.points[1].x=x2; + this.points[1].y=y2; + this.points[1].u=sprite.offx + u2*sprite.width; + this.points[1].v=sprite.offy + v2*sprite.height; + this.points[2].x=x3; + this.points[2].y=y3; + this.points[2].u=sprite.offx + u3*sprite.width; + this.points[2].v=sprite.offy + v3*sprite.height; + this.points[3].x=x4; + this.points[3].y=y4; + this.points[3].u=sprite.offx + u4*sprite.width; + this.points[3].v=sprite.offy + v4*sprite.height; + } + else + { + this.points[0].x=x1; + this.points[0].y=y1; + this.points[0].u=u1*img.width; + this.points[0].v=v1*img.height; + this.points[1].x=x2; + this.points[1].y=y2; + this.points[1].u=u2*img.width; + this.points[1].v=v2*img.height; + this.points[2].x=x3; + this.points[2].y=y3; + this.points[2].u=u3*img.width; + this.points[2].v=v3*img.height; + this.points[3].x=x4; + this.points[3].y=y4; + this.points[3].u=u4*img.width; + this.points[3].v=v4*img.height; + } + textureMap(ctx, img, this.points) + ctx.restore(); + } + this.runtime.redraw = true; + }; + Acts.prototype.LoadImage = function (url_, resize_) + { + var self = this; + var img = new Image(); + img.onload = function() + { + self.resx = img.width; + self.resy = img.height; + var glw = self.runtime.glwrap; + if(glw) + { + glw.deleteTexture(this.texture); + glw.deleteTexture(this.temp_texture); + self.texture = glw.loadTexture(img, false, self.runtime.linearSampling); + } + else + { + self.canvas.width = img.width; + self.canvas.height = img.height; + self.ctx.drawImage(img, 0, 0, img.width, img.height); + } + if (resize_ === 0) // resize to image size + { + self.width = img.width; + self.height = img.height; + self.set_bbox_changed(); + } + self.runtime.redraw = true; + } + if (url_.substr(0, 5) !== "data:") + img.crossOrigin = 'anonymous'; + img.src = url_; + }; + Acts.prototype.LoadCanvas = function () + { + this.grabCanvas(); + this.runtime.redraw = true; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.imageUrl = function (ret) + { + var glw = this.runtime.glwrap; + if(glw) + { + var gl = glw.gl; + var width = this.resx; + var height = this.resy; + glw.present(); + var framebuffer = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + var dsize=width * height * 4; + var data = new Uint8Array(dsize); + gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, data); + for(var i=0, r,g,b,a; i typeArray.length){ + difference = argArray.length - typeArray.length; + for (var i = 0; i < difference; i++) { + typeArray.push('a'); + } + } + /*else if(argArray.length < typeArray.length){ + difference = typeArray.length - argArray.length; + for (var i = 0; i < difference; i++) { + typeArray.pop(); + } + }*/ + for (var i = 0; i < argArray.length; i++) { + var char = typeArray[i].trim().charAt(0).toLowerCase(); + if(char != 's' && char != 'a' && char != 'n'){ + console.warn("The type of the given number doesn't exist. Please use Number, String or Any. Note that the type only needs to start with n, a or s, and is not case sensitive, so using a single letter is ok."); + } + if(char == 'n'){ + argArray[i] = parseFloat(argArray[i].trim()); + } + } + return argArray; + }; + function Cnds() {}; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Callback = function (name, div, params, types) + { + var args = this.getArgs(params, div, types); + if (c2_callFunction){ + c2_callFunction(name, args); + } + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Callback = function (ret, name_, div, params, types) // 'ret' must always be the first parameter - always return the expression's result through it! + { + var fs = pushFuncStack(); + fs.name = name_.toLowerCase(); + fs.retVal = 0; + cr.clearArray(fs.params); + fs.params = this.getArgs(params, div, types); + var ran = this.runtime.trigger(cr.plugins_.Function.prototype.cnds.OnFunction, this, fs.name); + if (isInPreview && !ran) + { + console.warn("[Construct 2] Function object: expression Function.Call('" + name_ + "' ...) was used, but no event was triggered. Is the function call spelt incorrectly or no longer used?"); + } + popFuncStack(); + ret.set_any(fs.retVal); + }; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.skymen_siteLock = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.skymen_siteLock.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.sites = this.properties[0].split(' '); + this.hash = this.properties[1] === 0; + this.key = this.properties[2]; + this.order = this.properties[3] === 0; + }; + instanceProto.SiteLock = function () { + var key = this.key; + var val = this.getGameSite(); + var temp; + if (this.hash && this.order) { + for (var i = 0; i < this.sites.length; i++) { + var site = this.sites[i]; + key = this.key + i; + temp = this.hex_hmac_md5(key, val); + if (site === temp) return false; + } + return true; + } + if(this.hash){ + temp = this.hex_hmac_md5(key, val); + return !this.sites.includes(temp); + } + return !this.sites.includes(val); + }; + instanceProto.hex_hmac_md5 = function (k, d) { + return this.rstr2hex(rstr_hmac_md5(str2rstr_utf8(k), str2rstr_utf8(d))); + } + function rstr_hmac_md5(key, data) { + var bkey = rstr2binl(key); + if (bkey.length > 16) bkey = binl_md5(bkey, key.length * 8); + var ipad = Array(16), + opad = Array(16); + for (var i = 0; i < 16; i++) { + ipad[i] = bkey[i] ^ 0x36363636; + opad[i] = bkey[i] ^ 0x5C5C5C5C; + } + var hash = binl_md5(ipad.concat(rstr2binl(data)), 512 + data.length * 8); + return binl2rstr(binl_md5(opad.concat(hash), 512 + 128)); + } + function str2rstr_utf8(input) { + var output = ""; + var i = -1; + var x, y; + while (++i < input.length) { + /* Decode utf-16 surrogate pairs */ + x = input.charCodeAt(i); + y = i + 1 < input.length ? input.charCodeAt(i + 1) : 0; + if (0xD800 <= x && x <= 0xDBFF && 0xDC00 <= y && y <= 0xDFFF) { + x = 0x10000 + ((x & 0x03FF) << 10) + (y & 0x03FF); + i++; + } + /* Encode output as utf-8 */ + if (x <= 0x7F) + output += String.fromCharCode(x); + else if (x <= 0x7FF) + output += String.fromCharCode(0xC0 | ((x >>> 6) & 0x1F), + 0x80 | (x & 0x3F)); + else if (x <= 0xFFFF) + output += String.fromCharCode(0xE0 | ((x >>> 12) & 0x0F), + 0x80 | ((x >>> 6) & 0x3F), + 0x80 | (x & 0x3F)); + else if (x <= 0x1FFFFF) + output += String.fromCharCode(0xF0 | ((x >>> 18) & 0x07), + 0x80 | ((x >>> 12) & 0x3F), + 0x80 | ((x >>> 6) & 0x3F), + 0x80 | (x & 0x3F)); + } + return output; + } + function rstr2binl(input) { + var output = Array(input.length >> 2); + for (var i = 0; i < output.length; i++) + output[i] = 0; + for (var i = 0; i < input.length * 8; i += 8) + output[i >> 5] |= (input.charCodeAt(i / 8) & 0xFF) << (i % 32); + return output; + } + function binl2rstr(input) { + var output = ""; + for (var i = 0; i < input.length * 32; i += 8) + output += String.fromCharCode((input[i >> 5] >>> (i % 32)) & 0xFF); + return output; + } + function binl_md5(x, len) { + /* append padding */ + x[len >> 5] |= 0x80 << ((len) % 32); + x[(((len + 64) >>> 9) << 4) + 14] = len; + var a = 1732584193; + var b = -271733879; + var c = -1732584194; + var d = 271733878; + for (var i = 0; i < x.length; i += 16) { + var olda = a; + var oldb = b; + var oldc = c; + var oldd = d; + a = md5_ff(a, b, c, d, x[i + 0], 7, -680876936); + d = md5_ff(d, a, b, c, x[i + 1], 12, -389564586); + c = md5_ff(c, d, a, b, x[i + 2], 17, 606105819); + b = md5_ff(b, c, d, a, x[i + 3], 22, -1044525330); + a = md5_ff(a, b, c, d, x[i + 4], 7, -176418897); + d = md5_ff(d, a, b, c, x[i + 5], 12, 1200080426); + c = md5_ff(c, d, a, b, x[i + 6], 17, -1473231341); + b = md5_ff(b, c, d, a, x[i + 7], 22, -45705983); + a = md5_ff(a, b, c, d, x[i + 8], 7, 1770035416); + d = md5_ff(d, a, b, c, x[i + 9], 12, -1958414417); + c = md5_ff(c, d, a, b, x[i + 10], 17, -42063); + b = md5_ff(b, c, d, a, x[i + 11], 22, -1990404162); + a = md5_ff(a, b, c, d, x[i + 12], 7, 1804603682); + d = md5_ff(d, a, b, c, x[i + 13], 12, -40341101); + c = md5_ff(c, d, a, b, x[i + 14], 17, -1502002290); + b = md5_ff(b, c, d, a, x[i + 15], 22, 1236535329); + a = md5_gg(a, b, c, d, x[i + 1], 5, -165796510); + d = md5_gg(d, a, b, c, x[i + 6], 9, -1069501632); + c = md5_gg(c, d, a, b, x[i + 11], 14, 643717713); + b = md5_gg(b, c, d, a, x[i + 0], 20, -373897302); + a = md5_gg(a, b, c, d, x[i + 5], 5, -701558691); + d = md5_gg(d, a, b, c, x[i + 10], 9, 38016083); + c = md5_gg(c, d, a, b, x[i + 15], 14, -660478335); + b = md5_gg(b, c, d, a, x[i + 4], 20, -405537848); + a = md5_gg(a, b, c, d, x[i + 9], 5, 568446438); + d = md5_gg(d, a, b, c, x[i + 14], 9, -1019803690); + c = md5_gg(c, d, a, b, x[i + 3], 14, -187363961); + b = md5_gg(b, c, d, a, x[i + 8], 20, 1163531501); + a = md5_gg(a, b, c, d, x[i + 13], 5, -1444681467); + d = md5_gg(d, a, b, c, x[i + 2], 9, -51403784); + c = md5_gg(c, d, a, b, x[i + 7], 14, 1735328473); + b = md5_gg(b, c, d, a, x[i + 12], 20, -1926607734); + a = md5_hh(a, b, c, d, x[i + 5], 4, -378558); + d = md5_hh(d, a, b, c, x[i + 8], 11, -2022574463); + c = md5_hh(c, d, a, b, x[i + 11], 16, 1839030562); + b = md5_hh(b, c, d, a, x[i + 14], 23, -35309556); + a = md5_hh(a, b, c, d, x[i + 1], 4, -1530992060); + d = md5_hh(d, a, b, c, x[i + 4], 11, 1272893353); + c = md5_hh(c, d, a, b, x[i + 7], 16, -155497632); + b = md5_hh(b, c, d, a, x[i + 10], 23, -1094730640); + a = md5_hh(a, b, c, d, x[i + 13], 4, 681279174); + d = md5_hh(d, a, b, c, x[i + 0], 11, -358537222); + c = md5_hh(c, d, a, b, x[i + 3], 16, -722521979); + b = md5_hh(b, c, d, a, x[i + 6], 23, 76029189); + a = md5_hh(a, b, c, d, x[i + 9], 4, -640364487); + d = md5_hh(d, a, b, c, x[i + 12], 11, -421815835); + c = md5_hh(c, d, a, b, x[i + 15], 16, 530742520); + b = md5_hh(b, c, d, a, x[i + 2], 23, -995338651); + a = md5_ii(a, b, c, d, x[i + 0], 6, -198630844); + d = md5_ii(d, a, b, c, x[i + 7], 10, 1126891415); + c = md5_ii(c, d, a, b, x[i + 14], 15, -1416354905); + b = md5_ii(b, c, d, a, x[i + 5], 21, -57434055); + a = md5_ii(a, b, c, d, x[i + 12], 6, 1700485571); + d = md5_ii(d, a, b, c, x[i + 3], 10, -1894986606); + c = md5_ii(c, d, a, b, x[i + 10], 15, -1051523); + b = md5_ii(b, c, d, a, x[i + 1], 21, -2054922799); + a = md5_ii(a, b, c, d, x[i + 8], 6, 1873313359); + d = md5_ii(d, a, b, c, x[i + 15], 10, -30611744); + c = md5_ii(c, d, a, b, x[i + 6], 15, -1560198380); + b = md5_ii(b, c, d, a, x[i + 13], 21, 1309151649); + a = md5_ii(a, b, c, d, x[i + 4], 6, -145523070); + d = md5_ii(d, a, b, c, x[i + 11], 10, -1120210379); + c = md5_ii(c, d, a, b, x[i + 2], 15, 718787259); + b = md5_ii(b, c, d, a, x[i + 9], 21, -343485551); + a = safe_add(a, olda); + b = safe_add(b, oldb); + c = safe_add(c, oldc); + d = safe_add(d, oldd); + } + return Array(a, b, c, d); + } + function md5_cmn(q, a, b, x, s, t) { + return safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b); + } + function md5_ff(a, b, c, d, x, s, t) { + return md5_cmn((b & c) | ((~b) & d), a, b, x, s, t); + } + function md5_gg(a, b, c, d, x, s, t) { + return md5_cmn((b & d) | (c & (~d)), a, b, x, s, t); + } + function md5_hh(a, b, c, d, x, s, t) { + return md5_cmn(b ^ c ^ d, a, b, x, s, t); + } + function md5_ii(a, b, c, d, x, s, t) { + return md5_cmn(c ^ (b | (~d)), a, b, x, s, t); + } + function safe_add(x, y) { + var lsw = (x & 0xFFFF) + (y & 0xFFFF); + var msw = (x >> 16) + (y >> 16) + (lsw >> 16); + return (msw << 16) | (lsw & 0xFFFF); + } + function bit_rol(num, cnt) { + return (num << cnt) | (num >>> (32 - cnt)); + } + instanceProto.rstr2hex = function (input) { + try { + this.hexcase + } catch (e) { + this.hexcase = 0; + } + var hex_tab = this.hexcase ? "0123456789ABCDEF" : "0123456789abcdef"; + var output = ""; + var x; + for (var i = 0; i < input.length; i++) { + x = input.charCodeAt(i); + output += hex_tab.charAt((x >>> 4) & 0x0F) + + hex_tab.charAt(x & 0x0F); + } + return output; + } + instanceProto.getGameSite = function () { + try { + return new URL(document.referrer).hostname; + } catch (e) { + return new URL(document.location).hostname; + } + }; + function Cnds() {}; + Cnds.prototype.SiteLock = function () { + return this.SiteLock(); + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + pluginProto.acts = new Acts(); + function Exps() {}; + pluginProto.exps = new Exps(); +}()); +; +; +cr.plugins_.skymen_skinsCore = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var pluginProto = cr.plugins_.skymen_skinsCore.prototype; + pluginProto.Type = function(plugin) + { + this.plugin = plugin; + this.runtime = plugin.runtime; + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function() + { + }; + pluginProto.Instance = function(type) + { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function() + { + this.skins = {}; + this.lastSkin; + this.lastSubSkin; + this.curSkin; + this.curSubSkin; + this.tag = this.properties[0]; + this.instances = []; + this.init = false; + if(cr.SkymenSkinCore == undefined){ + cr.SkymenSkinCore = {} + } + cr.SkymenSkinCore[this.tag] = this; + }; + instanceProto.draw = function(ctx) + { + }; + instanceProto.drawGL = function (glw) + { + }; + instanceProto.addInstance = function (inst) + { + this.instances.push(inst); + } + function Cnds() {}; + Cnds.prototype.IsEmpty = function () + { + return Object.keys(this.skins).length === 0 && this.skins.constructor === Object; + }; + Cnds.prototype.HasSkin = function (skin) + { + return this.skins[skin] != undefined; + }; + Cnds.prototype.HasSubSkin = function (skin, subskin) + { + return this.skins[skin] != undefined && this.skins[skin][subskin] != undefined; + }; + Cnds.prototype.OnSkin = function (skin) + { + return skin == this.lastSkin; + }; + Cnds.prototype.OnSubSkin = function (skin, subskin) + { + return skin == this.lastSkin && subskin == this.lastSubskin; + }; + Cnds.prototype.OnAnySkin = function () + { + return true; + }; + Cnds.prototype.OnAnySubSkin = function (skin) + { + return skin == this.lastSkin; + }; + Cnds.prototype.OnAnySubAnySkin = function () + { + return true; + }; + instanceProto.doForEachTrigger = function (current_event) + { + this.runtime.pushCopySol(current_event.solModifiers); + current_event.retrigger(); + this.runtime.popSol(current_event.solModifiers); + }; + Cnds.prototype.ForEachSkin = function () + { + var current_event = this.runtime.getCurrentEventStack().current_event; + self = this; + Object.keys(this.skins).forEach(function (k) { + self.curSkin = k; + self.doForEachTrigger(current_event); + }) + return false; + }; + Cnds.prototype.ForEachSubSkin = function (skin) + { + var current_event = this.runtime.getCurrentEventStack().current_event; + self = this; + if(this.skins[skin] == undefined) return false; + Object.keys(this.skins[skin]).forEach(function (k) { + self.curSubSkin = k; + self.doForEachTrigger(current_event); + }) + return false; + }; + pluginProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.AddSkin = function (obj, skin, mode, anim, subskin) + { + if(this.skins[skin] == undefined){ + this.skins[skin] = {}; + } + if(mode == 0){ + for (var i = 0; i < obj.animations.length; i++) { + var anim = obj.animations[i].name; + this.skins[skin][anim] = { + "type": obj, + "anim": anim + } + } + } + else{ + this.skins[skin][subskin] = { + "type": obj, + "anim": anim + } + } + }; + Acts.prototype.AddSubSkin = function (obj, skin, subskin, anim) + { + if(this.skins[skin] == undefined){ + this.skins[skin] = {}; + } + this.skins[skin][subskin] = { + "type": obj, + "anim": anim + } + }; + Acts.prototype.RemoveSkin = function (skin) + { + if (this.skins[skin] != undefined) { + delete this.skins[skin]; + } + }; + Acts.prototype.RemoveSubSkin = function (skin, subskin) + { + if (this.skins[skin] != undefined && this.skins[skin][subskin] != undefined) { + delete this.skins[skin][subskin]; + } + }; + Acts.prototype.Init = function () + { + if(this.init) return; + for (var i = 0; i < this.instances.length; i++) { + this.instances[i].updateSkin(); + } + this.init = true; + }; + pluginProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.CurSkin = function (ret) + { + ret.set_string(this.curSkin); + }; + Exps.prototype.CurSubSkin = function (ret) + { + ret.set_string(this.curSubSkin); + }; + Exps.prototype.LastSkin = function (ret) + { + ret.set_string(this.lastSkin); + }; + Exps.prototype.LastSubSkin = function (ret) + { + ret.set_string(this.lastSubSkin); + }; + Exps.prototype.RandomSkin = function (ret) + { + var keys = Object.keys(this.skins) + var res = keys[ keys.length * Math.random() << 0]; + if(typeof res == "string") + ret.set_string(res); + else + ret.set_string(""); + }; + Exps.prototype.RandomSubSkin = function (ret,skin) + { + if(this.skins[skin]){ + var keys = Object.keys(this.skins[skin]) + var res = keys[ keys.length * Math.random() << 0]; + if (typeof res == "string") + ret.set_string(res); + else + ret.set_string(""); + } + else{ + console.warn("The skin " + skin + " doesn't exist") + ret.set_string("") + } + }; + pluginProto.exps = new Exps(); +}()); +; +; +var HowlerAudioPlayer = globalThis.HowlerAudioPlayer; +cr.plugins_.skymenhowlerjs = function (runtime) { + this.runtime = runtime; +}; +(function () { + var pluginProto = cr.plugins_.skymenhowlerjs.prototype; + pluginProto.Type = function (plugin) { + this.plugin = plugin; + this.runtime = plugin.runtime; + HowlerAudioPlayer.init(this.runtime); + }; + var typeProto = pluginProto.Type.prototype; + typeProto.onCreate = function () {}; + pluginProto.Instance = function (type) { + this.type = type; + this.runtime = type.runtime; + }; + var instanceProto = pluginProto.Instance.prototype; + instanceProto.onCreate = function () {}; + instanceProto.saveToJSON = function () {}; + instanceProto.loadFromJSON = function (o) {}; + instanceProto.onDestroy = function () {}; + instanceProto.tick = function () {}; + instanceProto.draw = function (ctx) {}; + instanceProto.drawGL = function (glw) {}; + function Cnds() {} + Cnds.prototype.IsPlaying = function (group) { + if (group.trim() === "") { + return HowlerAudioPlayer.isPlaying(); + } + return HowlerAudioPlayer.isPlaying(group); + }; + pluginProto.cnds = new Cnds(); + function Acts() {} + Acts.prototype.Play = function (file, group) { + if (group.trim() === "") { + HowlerAudioPlayer.play(file[0]); + } else { + HowlerAudioPlayer.play(file[0], group); + } + }; + Acts.prototype.PlayByName = function (file, group) { + if (group.trim() === "") { + HowlerAudioPlayer.play(file); + } else { + HowlerAudioPlayer.play(file, group); + } + }; + Acts.prototype.Stop = function (group) { + if (group.trim() === "") { + HowlerAudioPlayer.stop(); + } else { + HowlerAudioPlayer.stop(group); + } + }; + Acts.prototype.Mute = function (group) { + if (group.trim() === "") { + HowlerAudioPlayer.setMuted(true); + } else { + HowlerAudioPlayer.setMuted(true, group); + } + }; + Acts.prototype.Unmute = function (group) { + if (group.trim() === "") { + HowlerAudioPlayer.setMuted(false); + } else { + HowlerAudioPlayer.setMuted(false, group); + } + }; + Acts.prototype.Volume = function (volume, group) { + if (group.trim() === "") { + HowlerAudioPlayer.setVolume(volume); + } else { + HowlerAudioPlayer.setVolume(volume, group); + } + }; + Acts.prototype.LinearVolume = function (volume, group) { + if (group.trim() === "") { + HowlerAudioPlayer.setLinearVolume(volume); + } else { + HowlerAudioPlayer.setLinearVolume(volume, group); + } + }; + Acts.prototype.Load = function (file, group) { + if (group.trim() === "") { + HowlerAudioPlayer.load(file[0]); + } else { + HowlerAudioPlayer.load(file[0], group); + } + }; + Acts.prototype.Unload = function (file, group) { + if (group.trim() === "") { + HowlerAudioPlayer.unload(file[0]); + } else { + HowlerAudioPlayer.unload(file[0], group); + } + }; + Acts.prototype.LoadByName = function (file, group) { + if (group.trim() === "") { + HowlerAudioPlayer.load(file); + } else { + HowlerAudioPlayer.load(file, group); + } + }; + Acts.prototype.UnloadByName = function (file, group) { + if (group.trim() === "") { + HowlerAudioPlayer.unload(file); + } else { + HowlerAudioPlayer.unload(file, group); + } + }; + pluginProto.acts = new Acts(); + function Exps() {} + Exps.prototype.Volume = function (ret, group) { + if (group.trim() === "") { + ret.set_float(HowlerAudioPlayer.getVolume()); + } else { + ret.set_float(HowlerAudioPlayer.getVolume(group)); + } + }; + Exps.prototype.MasterVolume = function (ret) { + ret.set_float(HowlerAudioPlayer.getVolume(group)); + }; + Exps.prototype.LinearVolume = function (ret, group) { + if (group.trim() === "") { + ret.set_float(HowlerAudioPlayer.getLinearVolume()); + } else { + ret.set_float(HowlerAudioPlayer.getLinearVolume(group)); + } + }; + Exps.prototype.MasterVolume = function (ret) { + ret.set_float(HowlerAudioPlayer.getLinearVolume(group)); + }; + pluginProto.exps = new Exps(); +})(); +; +; +cr.behaviors.Anchor = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Anchor.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.anch_left = this.properties[0]; // 0 = left, 1 = right, 2 = none + this.anch_top = this.properties[1]; // 0 = top, 1 = bottom, 2 = none + this.anch_right = this.properties[2]; // 0 = none, 1 = right + this.anch_bottom = this.properties[3]; // 0 = none, 1 = bottom + this.inst.update_bbox(); + this.xleft = this.inst.bbox.left; + this.ytop = this.inst.bbox.top; + this.xright = this.runtime.original_width - this.inst.bbox.left; + this.ybottom = this.runtime.original_height - this.inst.bbox.top; + this.rdiff = this.runtime.original_width - this.inst.bbox.right; + this.bdiff = this.runtime.original_height - this.inst.bbox.bottom; + this.enabled = (this.properties[4] !== 0); + }; + behinstProto.saveToJSON = function () + { + return { + "xleft": this.xleft, + "ytop": this.ytop, + "xright": this.xright, + "ybottom": this.ybottom, + "rdiff": this.rdiff, + "bdiff": this.bdiff, + "enabled": this.enabled + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.xleft = o["xleft"]; + this.ytop = o["ytop"]; + this.xright = o["xright"]; + this.ybottom = o["ybottom"]; + this.rdiff = o["rdiff"]; + this.bdiff = o["bdiff"]; + this.enabled = o["enabled"]; + }; + behinstProto.tick = function () + { + if (!this.enabled) + return; + var n; + var layer = this.inst.layer; + var inst = this.inst; + var bbox = this.inst.bbox; + if (this.anch_left === 0) + { + inst.update_bbox(); + n = (layer.viewLeft + this.xleft) - bbox.left; + if (n !== 0) + { + inst.x += n; + inst.set_bbox_changed(); + } + } + else if (this.anch_left === 1) + { + inst.update_bbox(); + n = (layer.viewRight - this.xright) - bbox.left; + if (n !== 0) + { + inst.x += n; + inst.set_bbox_changed(); + } + } + if (this.anch_top === 0) + { + inst.update_bbox(); + n = (layer.viewTop + this.ytop) - bbox.top; + if (n !== 0) + { + inst.y += n; + inst.set_bbox_changed(); + } + } + else if (this.anch_top === 1) + { + inst.update_bbox(); + n = (layer.viewBottom - this.ybottom) - bbox.top; + if (n !== 0) + { + inst.y += n; + inst.set_bbox_changed(); + } + } + if (this.anch_right === 1) + { + inst.update_bbox(); + n = (layer.viewRight - this.rdiff) - bbox.right; + if (n !== 0) + { + inst.width += n; + if (inst.width < 0) + inst.width = 0; + inst.set_bbox_changed(); + } + } + if (this.anch_bottom === 1) + { + inst.update_bbox(); + n = (layer.viewBottom - this.bdiff) - bbox.bottom; + if (n !== 0) + { + inst.height += n; + if (inst.height < 0) + inst.height = 0; + inst.set_bbox_changed(); + } + } + }; + function Cnds() {}; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEnabled = function (e) + { + if (this.enabled && e === 0) + this.enabled = false; + else if (!this.enabled && e !== 0) + { + this.inst.update_bbox(); + this.xleft = this.inst.bbox.left; + this.ytop = this.inst.bbox.top; + this.xright = this.runtime.original_width - this.inst.bbox.left; + this.ybottom = this.runtime.original_height - this.inst.bbox.top; + this.rdiff = this.runtime.original_width - this.inst.bbox.right; + this.bdiff = this.runtime.original_height - this.inst.bbox.bottom; + this.enabled = true; + } + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.Bullet = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Bullet.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + var speed = this.properties[0]; + this.acc = this.properties[1]; + this.g = this.properties[2]; + this.bounceOffSolid = (this.properties[3] !== 0); + this.setAngle = (this.properties[4] !== 0); + this.dx = Math.cos(this.inst.angle) * speed; + this.dy = Math.sin(this.inst.angle) * speed; + this.lastx = this.inst.x; + this.lasty = this.inst.y; + this.lastKnownAngle = this.inst.angle; + this.travelled = 0; + this.enabled = (this.properties[5] !== 0); + }; + behinstProto.saveToJSON = function () + { + return { + "acc": this.acc, + "g": this.g, + "dx": this.dx, + "dy": this.dy, + "lx": this.lastx, + "ly": this.lasty, + "lka": this.lastKnownAngle, + "t": this.travelled, + "e": this.enabled + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.acc = o["acc"]; + this.g = o["g"]; + this.dx = o["dx"]; + this.dy = o["dy"]; + this.lastx = o["lx"]; + this.lasty = o["ly"]; + this.lastKnownAngle = o["lka"]; + this.travelled = o["t"]; + this.enabled = o["e"]; + }; + behinstProto.tick = function () + { + if (!this.enabled) + return; + var dt = this.runtime.getDt(this.inst); + var s, a; + var bounceSolid, bounceAngle; + if (this.inst.angle !== this.lastKnownAngle) + { + if (this.setAngle) + { + s = cr.distanceTo(0, 0, this.dx, this.dy); + this.dx = Math.cos(this.inst.angle) * s; + this.dy = Math.sin(this.inst.angle) * s; + } + this.lastKnownAngle = this.inst.angle; + } + if (this.acc !== 0) + { + s = cr.distanceTo(0, 0, this.dx, this.dy); + if (this.dx === 0 && this.dy === 0) + a = this.inst.angle; + else + a = cr.angleTo(0, 0, this.dx, this.dy); + s += this.acc * dt; + if (s < 0) + s = 0; + this.dx = Math.cos(a) * s; + this.dy = Math.sin(a) * s; + } + if (this.g !== 0) + this.dy += this.g * dt; + this.lastx = this.inst.x; + this.lasty = this.inst.y; + if (this.dx !== 0 || this.dy !== 0) + { + this.inst.x += this.dx * dt; + this.inst.y += this.dy * dt; + this.travelled += cr.distanceTo(0, 0, this.dx * dt, this.dy * dt) + if (this.setAngle) + { + this.inst.angle = cr.angleTo(0, 0, this.dx, this.dy); + this.inst.set_bbox_changed(); + this.lastKnownAngle = this.inst.angle; + } + this.inst.set_bbox_changed(); + if (this.bounceOffSolid) + { + bounceSolid = this.runtime.testOverlapSolid(this.inst); + if (bounceSolid) + { + this.runtime.registerCollision(this.inst, bounceSolid); + s = cr.distanceTo(0, 0, this.dx, this.dy); + bounceAngle = this.runtime.calculateSolidBounceAngle(this.inst, this.lastx, this.lasty); + this.dx = Math.cos(bounceAngle) * s; + this.dy = Math.sin(bounceAngle) * s; + this.inst.x += this.dx * dt; // move out for one tick since the object can't have spent a tick in the solid + this.inst.y += this.dy * dt; + this.inst.set_bbox_changed(); + if (this.setAngle) + { + this.inst.angle = bounceAngle; + this.lastKnownAngle = bounceAngle; + this.inst.set_bbox_changed(); + } + if (!this.runtime.pushOutSolid(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30))) + this.runtime.pushOutSolidNearest(this.inst, 100); + } + } + } + }; + function Cnds() {}; + Cnds.prototype.CompareSpeed = function (cmp, s) + { + return cr.do_cmp(cr.distanceTo(0, 0, this.dx, this.dy), cmp, s); + }; + Cnds.prototype.CompareTravelled = function (cmp, d) + { + return cr.do_cmp(this.travelled, cmp, d); + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetSpeed = function (s) + { + var a = cr.angleTo(0, 0, this.dx, this.dy); + this.dx = Math.cos(a) * s; + this.dy = Math.sin(a) * s; + }; + Acts.prototype.SetAcceleration = function (a) + { + this.acc = a; + }; + Acts.prototype.SetGravity = function (g) + { + this.g = g; + }; + Acts.prototype.SetAngleOfMotion = function (a) + { + a = cr.to_radians(a); + var s = cr.distanceTo(0, 0, this.dx, this.dy) + this.dx = Math.cos(a) * s; + this.dy = Math.sin(a) * s; + }; + Acts.prototype.Bounce = function (objtype) + { + if (!objtype) + return; + var otherinst = objtype.getFirstPicked(this.inst); + if (!otherinst) + return; + var dt = this.runtime.getDt(this.inst); + var s = cr.distanceTo(0, 0, this.dx, this.dy); + var bounceAngle = this.runtime.calculateSolidBounceAngle(this.inst, this.lastx, this.lasty, otherinst); + this.dx = Math.cos(bounceAngle) * s; + this.dy = Math.sin(bounceAngle) * s; + this.inst.x += this.dx * dt; // move out for one tick since the object can't have spent a tick in the solid + this.inst.y += this.dy * dt; + this.inst.set_bbox_changed(); + if (this.setAngle) + { + this.inst.angle = bounceAngle; + this.lastKnownAngle = bounceAngle; + this.inst.set_bbox_changed(); + } + if (s !== 0) // prevent divide-by-zero + { + if (this.bounceOffSolid) + { + if (!this.runtime.pushOutSolid(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30))) + this.runtime.pushOutSolidNearest(this.inst, 100); + } + else + { + this.runtime.pushOut(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30), otherinst) + } + } + }; + Acts.prototype.SetDistanceTravelled = function (d) + { + this.travelled = d; + }; + Acts.prototype.SetEnabled = function (en) + { + this.enabled = (en === 1); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Speed = function (ret) + { + var s = cr.distanceTo(0, 0, this.dx, this.dy); + s = cr.round6dp(s); + ret.set_float(s); + }; + Exps.prototype.Acceleration = function (ret) + { + ret.set_float(this.acc); + }; + Exps.prototype.AngleOfMotion = function (ret) + { + ret.set_float(cr.to_degrees(cr.angleTo(0, 0, this.dx, this.dy))); + }; + Exps.prototype.DistanceTravelled = function (ret) + { + ret.set_float(this.travelled); + }; + Exps.prototype.Gravity = function (ret) + { + ret.set_float(this.g); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.Fade = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Fade.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.activeAtStart = this.properties[0] === 1; + this.setMaxOpacity = false; // used to retrieve maxOpacity once in first 'Start fade' action if initially inactive + this.fadeInTime = this.properties[1]; + this.waitTime = this.properties[2]; + this.fadeOutTime = this.properties[3]; + this.destroy = this.properties[4]; // 0 = no, 1 = after fade out + this.stage = this.activeAtStart ? 0 : 3; // 0 = fade in, 1 = wait, 2 = fade out, 3 = done + if (this.recycled) + this.stageTime.reset(); + else + this.stageTime = new cr.KahanAdder(); + this.maxOpacity = (this.inst.opacity ? this.inst.opacity : 1.0); + if (this.activeAtStart) + { + if (this.fadeInTime === 0) + { + this.stage = 1; + if (this.waitTime === 0) + this.stage = 2; + } + else + { + this.inst.opacity = 0; + this.runtime.redraw = true; + } + } + }; + behinstProto.saveToJSON = function () + { + return { + "fit": this.fadeInTime, + "wt": this.waitTime, + "fot": this.fadeOutTime, + "s": this.stage, + "st": this.stageTime.sum, + "mo": this.maxOpacity, + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.fadeInTime = o["fit"]; + this.waitTime = o["wt"]; + this.fadeOutTime = o["fot"]; + this.stage = o["s"]; + this.stageTime.reset(); + this.stageTime.sum = o["st"]; + this.maxOpacity = o["mo"]; + }; + behinstProto.tick = function () + { + this.stageTime.add(this.runtime.getDt(this.inst)); + if (this.stage === 0) + { + this.inst.opacity = (this.stageTime.sum / this.fadeInTime) * this.maxOpacity; + this.runtime.redraw = true; + if (this.inst.opacity >= this.maxOpacity) + { + this.inst.opacity = this.maxOpacity; + this.stage = 1; // wait stage + this.stageTime.reset(); + this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnFadeInEnd, this.inst); + } + } + if (this.stage === 1) + { + if (this.stageTime.sum >= this.waitTime) + { + this.stage = 2; // fade out stage + this.stageTime.reset(); + this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnWaitEnd, this.inst); + } + } + if (this.stage === 2) + { + if (this.fadeOutTime !== 0) + { + this.inst.opacity = this.maxOpacity - ((this.stageTime.sum / this.fadeOutTime) * this.maxOpacity); + this.runtime.redraw = true; + if (this.inst.opacity < 0) + { + this.inst.opacity = 0; + this.stage = 3; // done + this.stageTime.reset(); + this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnFadeOutEnd, this.inst); + if (this.destroy === 1) + this.runtime.DestroyInstance(this.inst); + } + } + } + }; + behinstProto.doStart = function () + { + this.stage = 0; + this.stageTime.reset(); + if (this.fadeInTime === 0) + { + this.stage = 1; + if (this.waitTime === 0) + this.stage = 2; + } + else + { + this.inst.opacity = 0; + this.runtime.redraw = true; + } + }; + function Cnds() {}; + Cnds.prototype.OnFadeOutEnd = function () + { + return true; + }; + Cnds.prototype.OnFadeInEnd = function () + { + return true; + }; + Cnds.prototype.OnWaitEnd = function () + { + return true; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.StartFade = function () + { + if (!this.activeAtStart && !this.setMaxOpacity) + { + this.maxOpacity = (this.inst.opacity ? this.inst.opacity : 1.0); + this.setMaxOpacity = true; + } + if (this.stage === 3) + this.doStart(); + }; + Acts.prototype.RestartFade = function () + { + this.doStart(); + }; + Acts.prototype.SetFadeInTime = function (t) + { + if (t < 0) + t = 0; + this.fadeInTime = t; + }; + Acts.prototype.SetWaitTime = function (t) + { + if (t < 0) + t = 0; + this.waitTime = t; + }; + Acts.prototype.SetFadeOutTime = function (t) + { + if (t < 0) + t = 0; + this.fadeOutTime = t; + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.FadeInTime = function (ret) + { + ret.set_float(this.fadeInTime); + }; + Exps.prototype.WaitTime = function (ret) + { + ret.set_float(this.waitTime); + }; + Exps.prototype.FadeOutTime = function (ret) + { + ret.set_float(this.fadeOutTime); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.LOS = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.LOS.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + this.obstacleTypes = []; // object types to check for as obstructions + }; + behtypeProto.findLosBehavior = function (inst) + { + var i, len, b; + for (i = 0, len = inst.behavior_insts.length; i < len; ++i) + { + b = inst.behavior_insts[i]; + if (b instanceof cr.behaviors.LOS.prototype.Instance && b.type === this) + return b; + } + return null; + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.obstacleMode = this.properties[0]; // 0 = solids, 1 = custom + this.range = this.properties[1]; + this.cone = cr.to_radians(this.properties[2]); + this.useCollisionCells = (this.properties[3] !== 0); + }; + behinstProto.onDestroy = function () + { + }; + behinstProto.saveToJSON = function () + { + var o = { + "r": this.range, + "c": this.cone, + "t": [] + }; + var i, len; + for (i = 0, len = this.type.obstacleTypes.length; i < len; i++) + { + o["t"].push(this.type.obstacleTypes[i].sid); + } + return o; + }; + behinstProto.loadFromJSON = function (o) + { + this.range = o["r"]; + this.cone = o["c"]; + cr.clearArray(this.type.obstacleTypes); + var i, len, t; + for (i = 0, len = o["t"].length; i < len; i++) + { + t = this.runtime.getObjectTypeBySid(o["t"][i]); + if (t) + this.type.obstacleTypes.push(t); + } + }; + behinstProto.tick = function () + { + }; + var candidates = []; + var tmpRect = new cr.rect(0, 0, 0, 0); + behinstProto.hasLOSto = function (x_, y_) + { + var startx = this.inst.x; + var starty = this.inst.y; + var myangle = this.inst.angle; + if (this.inst.width < 0) + myangle += Math.PI; + if (cr.distanceTo(startx, starty, x_, y_) > this.range) + return false; // too far away + var a = cr.angleTo(startx, starty, x_, y_); + if (cr.angleDiff(myangle, a) > this.cone / 2) + return false; // outside cone of view + var i, leni, rinst, solid; + tmpRect.set(startx, starty, x_, y_); + tmpRect.normalize(); + if (this.obstacleMode === 0) + { + if (this.useCollisionCells) + { + this.runtime.getSolidCollisionCandidates(this.inst.layer, tmpRect, candidates); + } + else + { + solid = this.runtime.getSolidBehavior(); + if (solid) + cr.appendArray(candidates, solid.my_instances.valuesRef()); + } + for (i = 0, leni = candidates.length; i < leni; ++i) + { + rinst = candidates[i]; + if (!rinst.extra["solidEnabled"] || rinst === this.inst) + continue; + if (this.runtime.testSegmentOverlap(startx, starty, x_, y_, rinst)) + { + cr.clearArray(candidates); + return false; + } + } + } + else + { + if (this.useCollisionCells) + { + this.runtime.getTypesCollisionCandidates(this.inst.layer, this.type.obstacleTypes, tmpRect, candidates); + } + else + { + for (i = 0, leni = this.type.obstacleTypes.length; i < leni; ++i) + { + cr.appendArray(candidates, this.type.obstacleTypes[i].instances); + } + } + for (i = 0, leni = candidates.length; i < leni; ++i) + { + rinst = candidates[i]; + if (rinst === this.inst) + continue; + if (this.runtime.testSegmentOverlap(startx, starty, x_, y_, rinst)) + { + cr.clearArray(candidates); + return false; + } + } + } + cr.clearArray(candidates); + return true; + }; + function Cnds() {}; + var ltopick = new cr.ObjectSet(); + var rtopick = new cr.ObjectSet(); + Cnds.prototype.HasLOSToObject = function (obj_) + { + if (!obj_) + return false; + var i, j, leni, lenj, linst, losbeh, rinst, pick; + var lsol = this.runtime.getCurrentConditionObjectType().getCurrentSol(); + var rsol = obj_.getCurrentSol(); + var linstances = lsol.getObjects(); + var rinstances = rsol.getObjects(); + if (lsol.select_all) + cr.clearArray(lsol.else_instances); + if (rsol.select_all) + cr.clearArray(rsol.else_instances); + var inverted = this.runtime.getCurrentCondition().inverted; + for (i = 0, leni = linstances.length; i < leni; ++i) + { + linst = linstances[i]; + pick = false; + losbeh = this.findLosBehavior(linst); +; + for (j = 0, lenj = rinstances.length; j < lenj; ++j) + { + rinst = rinstances[j]; + if (linst !== rinst && cr.xor(losbeh.hasLOSto(rinst.x, rinst.y), inverted)) + { + pick = true; + rtopick.add(rinst); + } + } + if (pick) + ltopick.add(linst); + } + var lpicks = ltopick.valuesRef(); + var rpicks = rtopick.valuesRef(); + lsol.select_all = false; + rsol.select_all = false; + cr.shallowAssignArray(lsol.instances, lpicks); + cr.shallowAssignArray(rsol.instances, rpicks); + ltopick.clear(); + rtopick.clear(); + return lsol.hasObjects(); + }; + Cnds.prototype.HasLOSToPosition = function (x_, y_) + { + return this.hasLOSto(x_, y_); + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetRange = function (r) + { + this.range = r; + }; + Acts.prototype.SetCone = function (c) + { + this.cone = cr.to_radians(c); + }; + Acts.prototype.AddObstacle = function (obj_) + { + var obstacleTypes = this.type.obstacleTypes; + if (obstacleTypes.indexOf(obj_) !== -1) + return; + var i, len, t; + for (i = 0, len = obstacleTypes.length; i < len; i++) + { + t = obstacleTypes[i]; + if (t.is_family && t.members.indexOf(obj_) !== -1) + return; + } + obstacleTypes.push(obj_); + }; + Acts.prototype.ClearObstacles = function () + { + cr.clearArray(this.type.obstacleTypes); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Range = function (ret) + { + ret.set_float(this.range); + }; + Exps.prototype.ConeOfView = function (ret) + { + ret.set_float(cr.to_degrees(this.cone)); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.Persist = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Persist.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.myProperty = this.properties[0]; + }; + behinstProto.onDestroy = function () + { + }; + behinstProto.tick = function () + { + var dt = this.runtime.getDt(this.inst); + }; + function Cnds() {}; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + behaviorProto.acts = new Acts(); + function Exps() {}; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.Platform = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Platform.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + var ANIMMODE_STOPPED = 0; + var ANIMMODE_MOVING = 1; + var ANIMMODE_JUMPING = 2; + var ANIMMODE_FALLING = 3; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + this.leftkey = false; + this.rightkey = false; + this.jumpkey = false; + this.jumped = false; // prevent bunnyhopping + this.doubleJumped = false; + this.canDoubleJump = false; + this.ignoreInput = false; + this.simleft = false; + this.simright = false; + this.simjump = false; + this.lastFloorObject = null; + this.loadFloorObject = -1; + this.lastFloorX = 0; + this.lastFloorY = 0; + this.floorIsJumpthru = false; + this.animMode = ANIMMODE_STOPPED; + this.fallthrough = 0; // fall through jump-thru. >0 to disable, lasts a few ticks + this.firstTick = true; + this.dx = 0; + this.dy = 0; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.updateGravity = function() + { + this.downx = Math.cos(this.ga); + this.downy = Math.sin(this.ga); + this.rightx = Math.cos(this.ga - Math.PI / 2); + this.righty = Math.sin(this.ga - Math.PI / 2); + this.downx = cr.round6dp(this.downx); + this.downy = cr.round6dp(this.downy); + this.rightx = cr.round6dp(this.rightx); + this.righty = cr.round6dp(this.righty); + this.g1 = this.g; + if (this.g < 0) + { + this.downx *= -1; + this.downy *= -1; + this.g = Math.abs(this.g); + } + }; + behinstProto.onCreate = function() + { + this.maxspeed = this.properties[0]; + this.acc = this.properties[1]; + this.dec = this.properties[2]; + this.jumpStrength = this.properties[3]; + this.g = this.properties[4]; + this.g1 = this.g; + this.maxFall = this.properties[5]; + this.enableDoubleJump = (this.properties[6] !== 0); // 0=disabled, 1=enabled + this.jumpSustain = (this.properties[7] / 1000); // convert ms to s + this.defaultControls = (this.properties[8] === 1); // 0=no, 1=yes + this.enabled = (this.properties[9] !== 0); + this.wasOnFloor = false; + this.wasOverJumpthru = this.runtime.testOverlapJumpThru(this.inst); + this.loadOverJumpthru = -1; + this.sustainTime = 0; // time of jump sustain remaining + this.ga = cr.to_radians(90); + this.updateGravity(); + var self = this; + if (this.defaultControls && !this.runtime.isDomFree) + { + jQuery(document).keydown(function(info) { + self.onKeyDown(info); + }); + jQuery(document).keyup(function(info) { + self.onKeyUp(info); + }); + } + if (!this.recycled) + { + this.myDestroyCallback = function(inst) { + self.onInstanceDestroyed(inst); + }; + } + this.runtime.addDestroyCallback(this.myDestroyCallback); + this.inst.extra["isPlatformBehavior"] = true; + }; + behinstProto.saveToJSON = function () + { + return { + "ii": this.ignoreInput, + "lfx": this.lastFloorX, + "lfy": this.lastFloorY, + "lfo": (this.lastFloorObject ? this.lastFloorObject.uid : -1), + "am": this.animMode, + "en": this.enabled, + "fall": this.fallthrough, + "ft": this.firstTick, + "dx": this.dx, + "dy": this.dy, + "ms": this.maxspeed, + "acc": this.acc, + "dec": this.dec, + "js": this.jumpStrength, + "g": this.g, + "g1": this.g1, + "mf": this.maxFall, + "wof": this.wasOnFloor, + "woj": (this.wasOverJumpthru ? this.wasOverJumpthru.uid : -1), + "ga": this.ga, + "edj": this.enableDoubleJump, + "cdj": this.canDoubleJump, + "dj": this.doubleJumped, + "sus": this.jumpSustain + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.ignoreInput = o["ii"]; + this.lastFloorX = o["lfx"]; + this.lastFloorY = o["lfy"]; + this.loadFloorObject = o["lfo"]; + this.animMode = o["am"]; + this.enabled = o["en"]; + this.fallthrough = o["fall"]; + this.firstTick = o["ft"]; + this.dx = o["dx"]; + this.dy = o["dy"]; + this.maxspeed = o["ms"]; + this.acc = o["acc"]; + this.dec = o["dec"]; + this.jumpStrength = o["js"]; + this.g = o["g"]; + this.g1 = o["g1"]; + this.maxFall = o["mf"]; + this.wasOnFloor = o["wof"]; + this.loadOverJumpthru = o["woj"]; + this.ga = o["ga"]; + this.enableDoubleJump = o["edj"]; + this.canDoubleJump = o["cdj"]; + this.doubleJumped = o["dj"]; + this.jumpSustain = o["sus"]; + this.leftkey = false; + this.rightkey = false; + this.jumpkey = false; + this.jumped = false; + this.simleft = false; + this.simright = false; + this.simjump = false; + this.sustainTime = 0; + this.updateGravity(); + }; + behinstProto.afterLoad = function () + { + if (this.loadFloorObject === -1) + this.lastFloorObject = null; + else + this.lastFloorObject = this.runtime.getObjectByUID(this.loadFloorObject); + if (this.loadOverJumpthru === -1) + this.wasOverJumpthru = null; + else + this.wasOverJumpthru = this.runtime.getObjectByUID(this.loadOverJumpthru); + }; + behinstProto.onInstanceDestroyed = function (inst) + { + if (this.lastFloorObject == inst) + this.lastFloorObject = null; + }; + behinstProto.onDestroy = function () + { + this.lastFloorObject = null; + this.runtime.removeDestroyCallback(this.myDestroyCallback); + }; + behinstProto.onKeyDown = function (info) + { + switch (info.which) { + case 38: // up + info.preventDefault(); + this.jumpkey = true; + break; + case 37: // left + info.preventDefault(); + this.leftkey = true; + break; + case 39: // right + info.preventDefault(); + this.rightkey = true; + break; + } + }; + behinstProto.onKeyUp = function (info) + { + switch (info.which) { + case 38: // up + info.preventDefault(); + this.jumpkey = false; + this.jumped = false; + break; + case 37: // left + info.preventDefault(); + this.leftkey = false; + break; + case 39: // right + info.preventDefault(); + this.rightkey = false; + break; + } + }; + behinstProto.onWindowBlur = function () + { + this.leftkey = false; + this.rightkey = false; + this.jumpkey = false; + }; + behinstProto.getGDir = function () + { + if (this.g < 0) + return -1; + else + return 1; + }; + behinstProto.isOnFloor = function () + { + var ret = null; + var ret2 = null; + var i, len, j; + var oldx = this.inst.x; + var oldy = this.inst.y; + this.inst.x += this.downx; + this.inst.y += this.downy; + this.inst.set_bbox_changed(); + if (this.lastFloorObject && this.runtime.testOverlap(this.inst, this.lastFloorObject) && + (!this.runtime.typeHasBehavior(this.lastFloorObject.type, cr.behaviors.solid) || this.lastFloorObject.extra["solidEnabled"])) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + return this.lastFloorObject; + } + else + { + ret = this.runtime.testOverlapSolid(this.inst); + if (!ret && this.fallthrough === 0) + ret2 = this.runtime.testOverlapJumpThru(this.inst, true); + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + if (ret) // was overlapping solid + { + if (this.runtime.testOverlap(this.inst, ret)) + return null; + else + { + this.floorIsJumpthru = false; + return ret; + } + } + if (ret2 && ret2.length) + { + for (i = 0, j = 0, len = ret2.length; i < len; i++) + { + ret2[j] = ret2[i]; + if (!this.runtime.testOverlap(this.inst, ret2[i])) + j++; + } + if (j >= 1) + { + this.floorIsJumpthru = true; + return ret2[0]; + } + } + return null; + } + }; + behinstProto.tick = function () + { + }; + behinstProto.posttick = function () + { + var dt = this.runtime.getDt(this.inst); + var mx, my, obstacle, mag, allover, i, len, j, oldx, oldy; + if (!this.jumpkey && !this.simjump) + this.jumped = false; + var left = this.leftkey || this.simleft; + var right = this.rightkey || this.simright; + var jumpkey = (this.jumpkey || this.simjump); + var jump = jumpkey && !this.jumped; + this.simleft = false; + this.simright = false; + this.simjump = false; + if (!this.enabled) + return; + if (this.ignoreInput) + { + left = false; + right = false; + jumpkey = false; + jump = false; + } + if (!jumpkey) + this.sustainTime = 0; + var lastFloor = this.lastFloorObject; + var floor_moved = false; + if (this.firstTick) + { + if (this.runtime.testOverlapSolid(this.inst) || this.runtime.testOverlapJumpThru(this.inst)) + { + this.runtime.pushOutSolid(this.inst, -this.downx, -this.downy, 4, true); + } + this.firstTick = false; + } + if (lastFloor && this.dy === 0 && (lastFloor.y !== this.lastFloorY || lastFloor.x !== this.lastFloorX)) + { + mx = (lastFloor.x - this.lastFloorX); + my = (lastFloor.y - this.lastFloorY); + this.inst.x += mx; + this.inst.y += my; + this.inst.set_bbox_changed(); + this.lastFloorX = lastFloor.x; + this.lastFloorY = lastFloor.y; + floor_moved = true; + if (this.runtime.testOverlapSolid(this.inst)) + { + this.runtime.pushOutSolid(this.inst, -mx, -my, Math.sqrt(mx * mx + my * my) * 2.5); + } + } + var floor_ = this.isOnFloor(); + var collobj = this.runtime.testOverlapSolid(this.inst); + if (collobj) + { + var instWidth = Math.abs(this.inst.width); + var instHeight = Math.abs(this.inst.height); + if (this.inst.extra["inputPredicted"]) + { + this.runtime.pushOutSolid(this.inst, -this.downx, -this.downy, 10, false); + } + else if (this.runtime.pushOutSolidAxis(this.inst, -this.downx, -this.downy, instHeight / 8)) + { + this.runtime.registerCollision(this.inst, collobj); + } + else if (this.runtime.pushOutSolidAxis(this.inst, this.rightx, this.righty, instWidth / 2)) + { + this.runtime.registerCollision(this.inst, collobj); + } + else if (this.runtime.pushOutSolidAxis(this.inst, this.downx, this.downy, instHeight / 2)) + { + this.runtime.registerCollision(this.inst, collobj); + } + else if (this.runtime.pushOutSolidNearest(this.inst, Math.max(instWidth, instHeight) / 2)) + { + this.runtime.registerCollision(this.inst, collobj); + } + else + return; + } + if (floor_) + { + this.doubleJumped = false; // reset double jump flags for next jump + this.canDoubleJump = false; + if (this.dy > 0) + { + if (!this.wasOnFloor) + { + this.runtime.pushInFractional(this.inst, -this.downx, -this.downy, floor_, 16); + this.wasOnFloor = true; + } + this.dy = 0; + } + if (lastFloor != floor_) + { + this.lastFloorObject = floor_; + this.lastFloorX = floor_.x; + this.lastFloorY = floor_.y; + this.runtime.registerCollision(this.inst, floor_); + } + else if (floor_moved) + { + collobj = this.runtime.testOverlapSolid(this.inst); + if (collobj) + { + this.runtime.registerCollision(this.inst, collobj); + if (mx !== 0) + { + if (mx > 0) + this.runtime.pushOutSolid(this.inst, -this.rightx, -this.righty); + else + this.runtime.pushOutSolid(this.inst, this.rightx, this.righty); + } + this.runtime.pushOutSolid(this.inst, -this.downx, -this.downy); + } + } + } + else + { + if (!jumpkey) + this.canDoubleJump = true; + } + if ((floor_ && jump) || (!floor_ && this.enableDoubleJump && jumpkey && this.canDoubleJump && !this.doubleJumped)) + { + oldx = this.inst.x; + oldy = this.inst.y; + this.inst.x -= this.downx; + this.inst.y -= this.downy; + this.inst.set_bbox_changed(); + if (!this.runtime.testOverlapSolid(this.inst)) + { + this.sustainTime = this.jumpSustain; + this.runtime.trigger(cr.behaviors.Platform.prototype.cnds.OnJump, this.inst); + this.animMode = ANIMMODE_JUMPING; + this.dy = -this.jumpStrength; + jump = true; // set in case is double jump + if (floor_) + this.jumped = true; + else + this.doubleJumped = true; + } + else + jump = false; + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + } + if (!floor_) + { + if (jumpkey && this.sustainTime > 0) + { + this.dy = -this.jumpStrength; + this.sustainTime -= dt; + } + else + { + this.lastFloorObject = null; + this.dy += this.g * dt; + if (this.dy > this.maxFall) + this.dy = this.maxFall; + } + if (jump) + this.jumped = true; + } + this.wasOnFloor = !!floor_; + if (left == right) // both up or both down + { + if (this.dx < 0) + { + this.dx += this.dec * dt; + if (this.dx > 0) + this.dx = 0; + } + else if (this.dx > 0) + { + this.dx -= this.dec * dt; + if (this.dx < 0) + this.dx = 0; + } + } + if (left && !right) + { + if (this.dx > 0) + this.dx -= (this.acc + this.dec) * dt; + else + this.dx -= this.acc * dt; + } + if (right && !left) + { + if (this.dx < 0) + this.dx += (this.acc + this.dec) * dt; + else + this.dx += this.acc * dt; + } + if (this.dx > this.maxspeed) + this.dx = this.maxspeed; + else if (this.dx < -this.maxspeed) + this.dx = -this.maxspeed; + var landed = false; + if (this.dx !== 0) + { + oldx = this.inst.x; + oldy = this.inst.y; + mx = this.dx * dt * this.rightx; + my = this.dx * dt * this.righty; + this.inst.x += this.rightx * (this.dx > 1 ? 1 : -1) - this.downx; + this.inst.y += this.righty * (this.dx > 1 ? 1 : -1) - this.downy; + this.inst.set_bbox_changed(); + var is_jumpthru = false; + var slope_too_steep = this.runtime.testOverlapSolid(this.inst); + /* + if (!slope_too_steep && floor_) + { + slope_too_steep = this.runtime.testOverlapJumpThru(this.inst); + is_jumpthru = true; + if (slope_too_steep) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + if (this.runtime.testOverlap(this.inst, slope_too_steep)) + { + slope_too_steep = null; + is_jumpthru = false; + } + } + } + */ + this.inst.x = oldx + mx; + this.inst.y = oldy + my; + this.inst.set_bbox_changed(); + obstacle = this.runtime.testOverlapSolid(this.inst); + if (!obstacle && floor_) + { + obstacle = this.runtime.testOverlapJumpThru(this.inst); + if (obstacle) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + if (this.runtime.testOverlap(this.inst, obstacle)) + { + obstacle = null; + is_jumpthru = false; + } + else + is_jumpthru = true; + this.inst.x = oldx + mx; + this.inst.y = oldy + my; + this.inst.set_bbox_changed(); + } + } + if (obstacle) + { + var push_dist = Math.abs(this.dx * dt) + 2; + if (slope_too_steep || !this.runtime.pushOutSolid(this.inst, -this.downx, -this.downy, push_dist, is_jumpthru, obstacle)) + { + this.runtime.registerCollision(this.inst, obstacle); + push_dist = Math.max(Math.abs(this.dx * dt * 2.5), 30); + if (!this.runtime.pushOutSolid(this.inst, this.rightx * (this.dx < 0 ? 1 : -1), this.righty * (this.dx < 0 ? 1 : -1), push_dist, false)) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + } + else if (floor_ && !is_jumpthru && !this.floorIsJumpthru) + { + oldx = this.inst.x; + oldy = this.inst.y; + this.inst.x += this.downx; + this.inst.y += this.downy; + if (this.runtime.testOverlapSolid(this.inst)) + { + if (!this.runtime.pushOutSolid(this.inst, -this.downx, -this.downy, 3, false)) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + } + } + else + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + } + } + if (!is_jumpthru) + this.dx = 0; // stop + } + else if (!slope_too_steep && !jump && (Math.abs(this.dy) < Math.abs(this.jumpStrength / 4))) + { + this.dy = 0; + if (!floor_) + landed = true; + } + } + else + { + var newfloor = this.isOnFloor(); + if (floor_ && !newfloor) + { + mag = Math.ceil(Math.abs(this.dx * dt)) + 2; + oldx = this.inst.x; + oldy = this.inst.y; + this.inst.x += this.downx * mag; + this.inst.y += this.downy * mag; + this.inst.set_bbox_changed(); + if (this.runtime.testOverlapSolid(this.inst) || this.runtime.testOverlapJumpThru(this.inst)) + this.runtime.pushOutSolid(this.inst, -this.downx, -this.downy, mag + 2, true); + else + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + } + } + else if (newfloor) + { + if (!floor_ && this.floorIsJumpthru) + { + this.lastFloorObject = newfloor; + this.lastFloorX = newfloor.x; + this.lastFloorY = newfloor.y; + this.dy = 0; + landed = true; + } + if (this.dy === 0) + { + this.runtime.pushInFractional(this.inst, -this.downx, -this.downy, newfloor, 16); + } + } + } + } + if (this.dy !== 0) + { + oldx = this.inst.x; + oldy = this.inst.y; + this.inst.x += this.dy * dt * this.downx; + this.inst.y += this.dy * dt * this.downy; + var newx = this.inst.x; + var newy = this.inst.y; + this.inst.set_bbox_changed(); + collobj = this.runtime.testOverlapSolid(this.inst); + var fell_on_jumpthru = false; + if (!collobj && (this.dy > 0) && !floor_) + { + allover = this.fallthrough > 0 ? null : this.runtime.testOverlapJumpThru(this.inst, true); + if (allover && allover.length) + { + if (this.wasOverJumpthru) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + for (i = 0, j = 0, len = allover.length; i < len; i++) + { + allover[j] = allover[i]; + if (!this.runtime.testOverlap(this.inst, allover[i])) + j++; + } + allover.length = j; + this.inst.x = newx; + this.inst.y = newy; + this.inst.set_bbox_changed(); + } + if (allover.length >= 1) + collobj = allover[0]; + } + fell_on_jumpthru = !!collobj; + } + if (collobj) + { + this.runtime.registerCollision(this.inst, collobj); + this.sustainTime = 0; + var push_dist = (fell_on_jumpthru ? Math.abs(this.dy * dt * 2.5 + 10) : Math.max(Math.abs(this.dy * dt * 2.5 + 10), 30)); + if (!this.runtime.pushOutSolid(this.inst, this.downx * (this.dy < 0 ? 1 : -1), this.downy * (this.dy < 0 ? 1 : -1), push_dist, fell_on_jumpthru, collobj)) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + this.wasOnFloor = true; // prevent adjustment for unexpected floor landings + if (!fell_on_jumpthru) + this.dy = 0; // stop + } + else + { + this.lastFloorObject = collobj; + this.lastFloorX = collobj.x; + this.lastFloorY = collobj.y; + this.floorIsJumpthru = fell_on_jumpthru; + if (fell_on_jumpthru) + landed = true; + this.dy = 0; // stop + } + } + } + if (this.animMode !== ANIMMODE_FALLING && this.dy > 0 && !floor_) + { + this.runtime.trigger(cr.behaviors.Platform.prototype.cnds.OnFall, this.inst); + this.animMode = ANIMMODE_FALLING; + } + if ((floor_ || landed) && this.dy >= 0) + { + if (this.animMode === ANIMMODE_FALLING || landed || (jump && this.dy === 0)) + { + this.runtime.trigger(cr.behaviors.Platform.prototype.cnds.OnLand, this.inst); + if (this.dx === 0 && this.dy === 0) + this.animMode = ANIMMODE_STOPPED; + else + this.animMode = ANIMMODE_MOVING; + } + else + { + if (this.animMode !== ANIMMODE_STOPPED && this.dx === 0 && this.dy === 0) + { + this.runtime.trigger(cr.behaviors.Platform.prototype.cnds.OnStop, this.inst); + this.animMode = ANIMMODE_STOPPED; + } + if (this.animMode !== ANIMMODE_MOVING && (this.dx !== 0 || this.dy !== 0) && !jump) + { + this.runtime.trigger(cr.behaviors.Platform.prototype.cnds.OnMove, this.inst); + this.animMode = ANIMMODE_MOVING; + } + } + } + if (this.fallthrough > 0) + this.fallthrough--; + this.wasOverJumpthru = this.runtime.testOverlapJumpThru(this.inst); + }; + function Cnds() {}; + Cnds.prototype.IsMoving = function () + { + return this.dx !== 0 || this.dy !== 0; + }; + Cnds.prototype.CompareSpeed = function (cmp, s) + { + var speed = Math.sqrt(this.dx * this.dx + this.dy * this.dy); + return cr.do_cmp(speed, cmp, s); + }; + Cnds.prototype.IsOnFloor = function () + { + if (this.dy !== 0) + return false; + var ret = null; + var ret2 = null; + var i, len, j; + var oldx = this.inst.x; + var oldy = this.inst.y; + this.inst.x += this.downx; + this.inst.y += this.downy; + this.inst.set_bbox_changed(); + ret = this.runtime.testOverlapSolid(this.inst); + if (!ret && this.fallthrough === 0) + ret2 = this.runtime.testOverlapJumpThru(this.inst, true); + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + if (ret) // was overlapping solid + { + return !this.runtime.testOverlap(this.inst, ret); + } + if (ret2 && ret2.length) + { + for (i = 0, j = 0, len = ret2.length; i < len; i++) + { + ret2[j] = ret2[i]; + if (!this.runtime.testOverlap(this.inst, ret2[i])) + j++; + } + if (j >= 1) + return true; + } + return false; + }; + Cnds.prototype.IsByWall = function (side) + { + var ret = false; + var oldx = this.inst.x; + var oldy = this.inst.y; + if (side === 0) // left + { + this.inst.x -= this.rightx * 2; + this.inst.y -= this.righty * 2; + } + else + { + this.inst.x += this.rightx * 2; + this.inst.y += this.righty * 2; + } + this.inst.set_bbox_changed(); + if (!this.runtime.testOverlapSolid(this.inst)) + { + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + return false; + } + this.inst.x -= this.downx * 3; + this.inst.y -= this.downy * 3; + this.inst.set_bbox_changed(); + ret = this.runtime.testOverlapSolid(this.inst); + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + return ret; + }; + Cnds.prototype.IsJumping = function () + { + return this.dy < 0; + }; + Cnds.prototype.IsFalling = function () + { + return this.dy > 0; + }; + Cnds.prototype.OnJump = function () + { + return true; + }; + Cnds.prototype.OnFall = function () + { + return true; + }; + Cnds.prototype.OnStop = function () + { + return true; + }; + Cnds.prototype.OnMove = function () + { + return true; + }; + Cnds.prototype.OnLand = function () + { + return true; + }; + Cnds.prototype.IsDoubleJumpEnabled = function () + { + return this.enableDoubleJump; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetIgnoreInput = function (ignoring) + { + this.ignoreInput = ignoring; + }; + Acts.prototype.SetMaxSpeed = function (maxspeed) + { + this.maxspeed = maxspeed; + if (this.maxspeed < 0) + this.maxspeed = 0; + }; + Acts.prototype.SetAcceleration = function (acc) + { + this.acc = acc; + if (this.acc < 0) + this.acc = 0; + }; + Acts.prototype.SetDeceleration = function (dec) + { + this.dec = dec; + if (this.dec < 0) + this.dec = 0; + }; + Acts.prototype.SetJumpStrength = function (js) + { + this.jumpStrength = js; + if (this.jumpStrength < 0) + this.jumpStrength = 0; + }; + Acts.prototype.SetGravity = function (grav) + { + if (this.g1 === grav) + return; // no change + this.g = grav; + this.updateGravity(); + if (this.runtime.testOverlapSolid(this.inst)) + { + this.runtime.pushOutSolid(this.inst, this.downx, this.downy, 10); + this.inst.x += this.downx * 2; + this.inst.y += this.downy * 2; + this.inst.set_bbox_changed(); + } + this.lastFloorObject = null; + }; + Acts.prototype.SetMaxFallSpeed = function (mfs) + { + this.maxFall = mfs; + if (this.maxFall < 0) + this.maxFall = 0; + }; + Acts.prototype.SimulateControl = function (ctrl) + { + switch (ctrl) { + case 0: this.simleft = true; break; + case 1: this.simright = true; break; + case 2: this.simjump = true; break; + } + }; + Acts.prototype.SetVectorX = function (vx) + { + this.dx = vx; + }; + Acts.prototype.SetVectorY = function (vy) + { + this.dy = vy; + }; + Acts.prototype.SetGravityAngle = function (a) + { + a = cr.to_radians(a); + a = cr.clamp_angle(a); + if (this.ga === a) + return; // no change + this.ga = a; + this.updateGravity(); + this.lastFloorObject = null; + }; + Acts.prototype.SetEnabled = function (en) + { + if (this.enabled !== (en === 1)) + { + this.enabled = (en === 1); + if (!this.enabled) + this.lastFloorObject = null; + } + }; + Acts.prototype.FallThrough = function () + { + var oldx = this.inst.x; + var oldy = this.inst.y; + this.inst.x += this.downx; + this.inst.y += this.downy; + this.inst.set_bbox_changed(); + var overlaps = this.runtime.testOverlapJumpThru(this.inst, false); + this.inst.x = oldx; + this.inst.y = oldy; + this.inst.set_bbox_changed(); + if (!overlaps) + return; + this.fallthrough = 3; // disable jumpthrus for 3 ticks (1 doesn't do it, 2 does, 3 to be on safe side) + this.lastFloorObject = null; + }; + Acts.prototype.SetDoubleJumpEnabled = function (e) + { + this.enableDoubleJump = (e !== 0); + }; + Acts.prototype.SetJumpSustain = function (s) + { + this.jumpSustain = s / 1000; // convert to ms + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Speed = function (ret) + { + ret.set_float(Math.sqrt(this.dx * this.dx + this.dy * this.dy)); + }; + Exps.prototype.MaxSpeed = function (ret) + { + ret.set_float(this.maxspeed); + }; + Exps.prototype.Acceleration = function (ret) + { + ret.set_float(this.acc); + }; + Exps.prototype.Deceleration = function (ret) + { + ret.set_float(this.dec); + }; + Exps.prototype.JumpStrength = function (ret) + { + ret.set_float(this.jumpStrength); + }; + Exps.prototype.Gravity = function (ret) + { + ret.set_float(this.g); + }; + Exps.prototype.GravityAngle = function (ret) + { + ret.set_float(cr.to_degrees(this.ga)); + }; + Exps.prototype.MaxFallSpeed = function (ret) + { + ret.set_float(this.maxFall); + }; + Exps.prototype.MovingAngle = function (ret) + { + ret.set_float(cr.to_degrees(Math.atan2(this.dy, this.dx))); + }; + Exps.prototype.VectorX = function (ret) + { + ret.set_float(this.dx); + }; + Exps.prototype.VectorY = function (ret) + { + ret.set_float(this.dy); + }; + Exps.prototype.JumpSustain = function (ret) + { + ret.set_float(this.jumpSustain * 1000); // convert back to ms + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.Rex_Zigzag = function (runtime) { + this.runtime = runtime; +}; +(function () { + var behaviorProto = cr.behaviors.Rex_Zigzag.prototype; + behaviorProto.Type = function (behavior, objtype) { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function () { + }; + behaviorProto.Instance = function (type, inst) { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + var transferCmd = function (name, param) { + switch (name) { + case "F": + name = "M"; // move + break; + case "B": + name = "M"; // move + param = -param; + break; + case "R": + name = "R"; // rotate + break; + case "L": + name = "R"; // rotate + param = -param; + break; + case "W": + break; + default: + return null; // no matched command + break; + } + return ({ + "cmd": name, + "param": param + }); + }; + var parseSpeed = function (speedString) { + var newSpeedValue = (speedString != "") ? + eval("(" + speedString + ")") : null; + return newSpeedValue; + }; + var parsingRresult = [null, null]; + var parseCmd1 = function (cmd) // split cmd string and speed setting + { + var startIndex = cmd.indexOf("["); + var retCmd; + var speedString; + if (startIndex != (-1)) { + speedString = cmd.slice(startIndex); + retCmd = cmd.slice(0, startIndex); + } else { + speedString = ""; + retCmd = cmd; + } + parsingRresult[0] = retCmd; + parsingRresult[1] = speedString; + return parsingRresult; + }; + var parseCmdString = function (cmdString) { + var ret_cmds = []; + var cmds = cmdString.split(/;|\n/); + var i; + var cmd_length = cmds.length; + var cmd, cmd_slices, cmd_name, cmd_param, cmd_parsed; + var tmp; + for (i = 0; i < cmd_length; i++) { + tmp = parseCmd1(cmds[i]); + cmd = tmp[0]; + cmd = cmd.replace(/(^\s*)|(\s*$)/g, ""); + cmd = cmd.replace(/(\s+)/g, " "); + cmd_slices = cmd.split(" "); + if (cmd_slices.length == 2) { + cmd_name = cmd_slices[0].toUpperCase(); + cmd_param = parseFloat(cmd_slices[1]); + cmd_parsed = transferCmd(cmd_name, cmd_param); + if (cmd_parsed) { + cmd_parsed["speed"] = parseSpeed(tmp[1]); + ret_cmds.push(cmd_parsed); + } else { +; + continue; + } + } else { +; + continue; + } + } + return ret_cmds; + }; + behinstProto.onCreate = function () { + this.activated = this.properties[0]; + this.isRun = (this.properties[1] == 1); + var isRotatable = (this.properties[2] == 1); + var preciseMode = (this.properties[12] == 1); + var continuedMode = (this.properties[13] == 1); + var absoluteMode = (this.properties[14] == 1); + this.currentCmd = null; + this.inst.xOffset = 0; + this.inst.yOffset = 0; + this.isMyCall = false; + var initAngle = (isRotatable) ? + this.inst.angle : + cr.to_clamped_radians(this.properties[11]); + this.inst.angleOffset = initAngle; + if (!this.recycled) { + this.positionData = { + "x": 0, + "y": 0, + "a": 0 + }; + } + this.positionData["x"] = absoluteMode ? 0 : this.inst.x; + this.positionData["y"] = absoluteMode ? 0 : this.inst.y; + this.positionData["a"] = initAngle; + if (!this.recycled) { + this.CmdQueue = new CmdQueue(this.properties[3]); + } else { + this.CmdQueue.Init(this.properties[3]); + } + if (!this.recycled) { + this.CmdMove = new CmdMoveKlass(this.inst, + this.properties[5], + this.properties[6], + this.properties[7], + preciseMode, + continuedMode, + absoluteMode); + } else { + this.CmdMove.Init(this.inst, + this.properties[5], + this.properties[6], + this.properties[7], + preciseMode, + continuedMode, + absoluteMode); + } + if (!this.recycled) { + this.CmdRotate = new CmdRotateKlass(this.inst, + isRotatable, + this.properties[8], + this.properties[9], + this.properties[10], + preciseMode, + continuedMode, + absoluteMode); + } else { + this.CmdRotate.Init(this.inst, + isRotatable, + this.properties[8], + this.properties[9], + this.properties[10], + preciseMode, + continuedMode, + absoluteMode); + } + if (!this.recycled) { + this.CmdWait = new CmdWaitKlass(continuedMode); + } else { + this.CmdWait.Init(continuedMode); + } + if (!this.recycled) { + this.cmdMap = { + "M": this.CmdMove, + "R": this.CmdRotate, + "W": this.CmdWait + }; + } + this.AddCommandString(this.properties[4]); + }; + behinstProto.tick = function () { + if ((this.activated == 0) || (!this.isRun)) + return; + var dt = this.runtime.getDt(this.inst); + var cmd; + while (dt) { + if (this.currentCmd == null) // try to get new cmd + { + this.currentCmd = this.CmdQueue.GetCmd(); + if (this.currentCmd != null) { + cmd = this.cmdMap[this.currentCmd["cmd"]]; + cmd.CmdInit(this.positionData, this.currentCmd["param"], this.currentCmd["speed"]); + this.isMyCall = true; + this.runtime.trigger(cr.behaviors.Rex_Zigzag.prototype.cnds.OnCmdStart, this.inst); + this.isMyCall = false; + } else { + this.isRun = false; + this.isMyCall = true; + this.runtime.trigger(cr.behaviors.Rex_Zigzag.prototype.cnds.OnCmdQueueFinish, this.inst); + this.isMyCall = false; + break; + } + } else { + cmd = this.cmdMap[this.currentCmd["cmd"]]; + } + dt = cmd.Tick(dt); + if (cmd.isDone) { + this.isMyCall = true; + this.runtime.trigger(cr.behaviors.Rex_Zigzag.prototype.cnds.OnCmdFinish, this.inst); + this.isMyCall = false; + this.currentCmd = null; + } + } + }; + behinstProto.AddCommand = function (cmd, param) { + this.CmdQueue.Push(transferCmd(cmd, param)); + }; + behinstProto.AddCommandString = function (cmdString) { + if (cmdString != "") + this.CmdQueue.PushList(parseCmdString(cmdString)); + }; + behinstProto.saveToJSON = function () { + return { + "en": this.activated, + "ir": this.isRun, + "ps": this.positionData, + "cq": this.CmdQueue.saveToJSON(), + "cc": this.currentCmd, + "cm": this.CmdMove.saveToJSON(), + "cr": this.CmdRotate.saveToJSON(), + "cw": this.CmdWait.saveToJSON(), + }; + }; + behinstProto.loadFromJSON = function (o) { + this.activated = o["en"]; + this.isRun = o["ir"]; + this.positionData = o["ps"]; + this.CmdQueue.loadFromJSON(o["cq"]); + this.currentCmd = o["cc"]; + this.CmdMove.loadFromJSON(o["cm"]); + this.CmdRotate.loadFromJSON(o["cr"]); + this.CmdWait.loadFromJSON(o["cw"]); + if (this.currentCmd != null) // link to cmd object + { + var cmd = this.cmdMap[this.currentCmd["cmd"]]; + cmd.target = this.positionData; + } + }; + function Cnds() {}; + behaviorProto.cnds = new Cnds(); + Cnds.prototype.CompareMovSpeed = function (cmp, s) { + return cr.do_cmp(this.CmdMove.currentSpeed, cmp, s); + }; + Cnds.prototype.CompareRotSpeed = function (cmp, s) { + return cr.do_cmp(this.CmdRotate.currentSpeed, cmp, s); + }; + var isValidCmd = function (currentCmd, _cmd) { + if (currentCmd == null) + return false; + var ret; + switch (_cmd) { + case 0: //"F" + ret = ((currentCmd["cmd"] == "M") && (currentCmd["param"] >= 0)); + break; + case 1: //"B" + ret = ((currentCmd["cmd"] == "M") && (currentCmd["param"] < 0)); + break; + case 2: //"R" + ret = ((currentCmd["cmd"] == "R") && (currentCmd["param"] >= 0)); + break; + case 3: //"L" + ret = ((currentCmd["cmd"] == "R") && (currentCmd["param"] < 0)); + break; + case 4: //"W" + ret = (currentCmd["cmd"] == "W"); + break; + default: // any + ret = true; + } + return ret; + } + Cnds.prototype.IsCmd = function (_cmd) { + return isValidCmd(this.currentCmd, _cmd); + }; + Cnds.prototype.OnCmdQueueFinish = function () { + return (this.isMyCall); + }; + Cnds.prototype.OnCmdStart = function (_cmd) { + return (isValidCmd(this.currentCmd, _cmd) && this.isMyCall); + }; + Cnds.prototype.OnCmdFinish = function (_cmd) { + return (isValidCmd(this.currentCmd, _cmd) && this.isMyCall); + }; + function Acts() {}; + behaviorProto.acts = new Acts(); + Acts.prototype.SetActivated = function (s) { + this.activated = s; + }; + Acts.prototype.Start = function () { + this.currentCmd = null; + this.isRun = true; + this.CmdQueue.Reset(); + this.positionData["x"] = this.CmdMove.absoluteMode ? 0 : this.inst.x; + this.positionData["y"] = this.CmdMove.absoluteMode ? 0 : this.inst.y; + if (this.CmdRotate.rotatable) + this.positionData["a"] = this.inst.angle; + }; + Acts.prototype.Stop = function () { + this.currentCmd = null; + this.isRun = false; + }; + Acts.prototype.SetMaxMovSpeed = function (s) { + this.CmdMove.move["max"] = s; + }; + Acts.prototype.SetMovAcceleration = function (s) { + this.CmdMove.move["acc"] = s; + }; + Acts.prototype.SetMovDeceleration = function (s) { + this.CmdMove.move["dec"] = s; + }; + Acts.prototype.SetMaxRotSpeed = function (s) { + this.CmdRotate.move["max"] = s; + }; + Acts.prototype.SetRotAcceleration = function (s) { + this.CmdRotate.move["acc"] = s; + }; + Acts.prototype.SetRotDeceleration = function (s) { + this.CmdRotate.move["dec"] = s; + }; + Acts.prototype.SetRepeatCount = function (s) { + this.CmdQueue.repeatCount = s; + this.CmdQueue.repeatCountSave = s; + }; + Acts.prototype.CleanCmdQueue = function () { + this.CmdQueue.CleanAll(); + }; + var index2NameMap = ["F", "B", "R", "L", "W"]; + Acts.prototype.AddCmd = function (_cmd, param) { + this.AddCommand(index2NameMap[_cmd], param); + }; + Acts.prototype.AddCmdString = function (cmdString) { + this.AddCommandString(cmdString); + }; + Acts.prototype.SetRotatable = function (s) { + this.CmdRotate.rotatable = (s == 1); + }; + Acts.prototype.SetMovingAngle = function (s) { + var _angle = cr.to_clamped_radians(s); + if (this.CmdMove.absoluteMode) { + this.inst.angleOffset = _angle; + } + else { + this.positionData["a"] = _angle; + if (this.CmdRotate.rotatable) { + this.inst.angle = _angle; + this.inst.set_bbox_changed(); + } + } + }; + Acts.prototype.SetPrecise = function (s) { + var preciseMode = (s == 1); + this.CmdMove.preciseMode = preciseMode; + this.CmdRotate.preciseMode = preciseMode; + }; + Acts.prototype.SetAbsolute = function (s) { + var absoluteMode = (s == 1); + this.CmdMove.absoluteMode = absoluteMode; + this.CmdRotate.absoluteMode = absoluteMode; + }; + function Exps() {}; + behaviorProto.exps = new Exps(); + Exps.prototype.Activated = function (ret) { + ret.set_int(this.activated); + }; + Exps.prototype.MovSpeed = function (ret) { + ret.set_float(this.CmdMove.currentSpeed); + }; + Exps.prototype.MaxMovSpeed = function (ret) { + ret.set_float(this.CmdMove.move["max"]); + }; + Exps.prototype.MovAcc = function (ret) { + ret.set_float(this.CmdMove.move["acc"]); + }; + Exps.prototype.MovDec = function (ret) { + ret.set_float(this.CmdMove.move["dec"]); + }; + Exps.prototype.RotSpeed = function (ret) { + ret.set_float(this.CmdRotate.currentSpeed); + }; + Exps.prototype.MaxRotSpeed = function (ret) { + ret.set_float(this.CmdRotate.move["max"]); + }; + Exps.prototype.RotAcc = function (ret) { + ret.set_float(this.CmdRotate.move["acc"]); + }; + Exps.prototype.RotDec = function (ret) { + ret.set_float(this.CmdRotate.move["dec"]); + }; + Exps.prototype.Rotatable = function (ret) { + ret.set_int(this.CmdRotate.rotatable); + }; + Exps.prototype.RepCnt = function (ret) { + ret.set_int(this.CmdQueue.repeatCountSave); + }; + Exps.prototype.CmdIndex = function (ret) { + ret.set_int(this.CmdQueue.currentCmdQueueIndex); + }; + Exps.prototype.MovAngle = function (ret) { + var angle; + if (isValidCmd(this.currentCmd, 2) || isValidCmd(this.currentCmd, 3)) { + angle = this.CmdRotate.currentAngleDeg; + if (angle < 0) + angle = 360 + angle; + } else + angle = cr.to_clamped_degrees(this.positionData["a"]); + ret.set_float(angle); + }; + Exps.prototype.OffAngle = function (ret) { + var off = this.CmdRotate.rotatable? cr.to_clamped_degrees(this.inst.angleOffset) : 0; + if(typeof off == "number") + ret.set_float(off); + else + ret.set_float(0); + }; + Exps.prototype.OffX = function (ret) { + var off = this.inst.xOffset; + if(typeof off == "number") + ret.set_float(off); + else + ret.set_float(0); + }; + Exps.prototype.OffY = function (ret) { + var off = this.inst.yOffset; + if(typeof off == "number") + ret.set_float(off); + else + ret.set_float(0); + }; + var CmdQueue = function (repeatCount) { + this.Init(repeatCount); + }; + var CmdQueueProto = CmdQueue.prototype; + CmdQueueProto.Init = function (repeatCount) { + this.CleanAll(); + this.repeatCount = repeatCount; + this.repeatCountSave = repeatCount; + }; + CmdQueueProto.CleanAll = function () { + this.queueIndex = 0; + this.currentCmdQueueIndex = -1; + this.queue = []; + }; + CmdQueueProto.Reset = function () { + this.repeatCount = this.repeatCountSave; + this.queueIndex = 0; + this.currentCmdQueueIndex = -1; + }; + CmdQueueProto.Push = function (item) { + this.queue.push(item); + }; + CmdQueueProto.PushList = function (items) { + this.queue.push.apply(this.queue, items); + }; + CmdQueueProto.GetCmd = function () { + var cmd; + cmd = this.queue[this.queueIndex]; + this.currentCmdQueueIndex = this.queueIndex; + var index = this.queueIndex + 1; + if (index >= this.queue.length) { + if (this.repeatCount != 1) // repeat + { + this.queueIndex = 0; + this.repeatCount -= 1; + } else { + this.queueIndex = (-1); // finish + } + } else + this.queueIndex = index; + return cmd; + }; + CmdQueueProto.saveToJSON = function () { + return { + "i": this.queueIndex, + "cci": this.currentCmdQueueIndex, + "q": this.queue, + "rptsv": this.repeatCountSave, + "rpt": this.repeatCount + }; + }; + CmdQueueProto.loadFromJSON = function (o) { + this.queueIndex = o["i"]; + this.currentCmdQueueIndex = o["cci"]; + this.queue = o["q"]; + this.repeatCountSave = o["rptsv"]; + this.repeatCount = o["rpt"]; + }; + var CmdMoveKlass = function (inst, + maxSpeed, acc, dec, + preciseMode, continuedMode, absoluteMode) { + this.Init(inst, + maxSpeed, acc, dec, + preciseMode, continuedMode, absoluteMode); + }; + var CmdMoveKlassProto = CmdMoveKlass.prototype; + CmdMoveKlassProto.Init = function (inst, + maxSpeed, acc, dec, + preciseMode, continuedMode, absoluteMode) { + this.inst = inst; + this.move = { + "max": maxSpeed, + "acc": acc, + "dec": dec + }; + this.isDone = true; + this.preciseMode = preciseMode; + this.continuedMode = continuedMode; + this.absoluteMode = absoluteMode; + this.currentSpeed = 0; + }; + CmdMoveKlassProto.CmdInit = function (positionData, distance, + newSpeedValue) { + this.target = positionData; + this.dir = (distance >= 0); + this.remainDistance = Math.abs(distance); + this.isDone = false; + var angle; + if(this.absoluteMode) + angle = this.inst.angleOffset; + else + angle = positionData["a"]; + positionData["x"] += (distance * Math.cos(angle)); + positionData["y"] += (distance * Math.sin(angle)); + if (newSpeedValue) + speedReset.apply(this, newSpeedValue); + setCurrentSpeed.call(this, null); + }; + CmdMoveKlassProto.Tick = function (dt) { + var remainDt; + var distance = getMoveDistance.call(this, dt); + this.remainDistance -= distance; + if ((this.remainDistance <= 0) || (this.currentSpeed <= 0)) { + this.isDone = true; + if (this.preciseMode) // precise mode + { + if(this.absoluteMode){ + this.inst.xOffset = this.target["x"]; + this.inst.yOffset = this.target["y"]; + } + else { + this.inst.x = this.target["x"]; + this.inst.y = this.target["y"]; + } + } else // non-precise mode + { + var angle = this.target["a"]; + distance += this.remainDistance; + if (!this.dir) { + distance = -distance; + } + if (this.absoluteMode) { + this.inst.xOffset += (distance * Math.cos(angle)); + this.inst.yOffset += (distance * Math.sin(angle)); + this.target["x"] = this.inst.xOffset; + this.target["y"] = this.inst.yOffset; + } else { + this.inst.x += (distance * Math.cos(angle)); + this.inst.y += (distance * Math.sin(angle)); + this.target["x"] = this.inst.x; + this.target["y"] = this.inst.y; + } + } + remainDt = (this.continuedMode) ? getRemaindDt.call(this) : 0; + } else { + var angle; + if (this.absoluteMode) + angle = this.inst.angleOffset; + else + angle = this.target["a"]; + if (!this.dir) { + distance = -distance; + } + if(this.absoluteMode) { + this.inst.xOffset += (distance * Math.cos(angle)); + this.inst.yOffset += (distance * Math.sin(angle)); + } + else { + this.inst.x += (distance * Math.cos(angle)); + this.inst.y += (distance * Math.sin(angle)); + } + remainDt = 0; + } + if(!this.absoluteMode){ + this.inst.set_bbox_changed(); + } + return remainDt; + }; + CmdMoveKlassProto.saveToJSON = function () { + return { + "v": this.move, + "id": this.isDone, + "pm": this.preciseMode, + "cspd": this.currentSpeed, + "offx": this.inst.xOffset, + "offy": this.inst.yOffset, + "abs": this.absoluteMode, + "dir": this.dir, + "rd": this.remainDistance, + }; + }; + CmdMoveKlassProto.loadFromJSON = function (o) { + this.move = o["v"]; + this.isDone = o["id"]; + this.preciseMode = o["pm"]; + this.currentSpeed = o["cspd"]; + this.dir = o["dir"]; + this.remainDistance = o["rd"]; + this.absoluteMode = o["abs"]; + this.inst.xOffset = o["offx"]; + this.inst.yOffset = o["offy"]; + }; + var CmdRotateKlass = function (inst, + rotatable, + maxSpeed, acc, dec, + preciseMode, continuedMode, absoluteMode) { + this.Init(inst, + rotatable, + maxSpeed, acc, dec, + preciseMode, continuedMode, absoluteMode); + }; + var CmdRotateKlassProto = CmdRotateKlass.prototype; + CmdRotateKlassProto.Init = function (inst, + rotatable, + maxSpeed, acc, dec, + preciseMode, continuedMode, absoluteMode) { + this.inst = inst; + this.rotatable = rotatable; + this.move = { + "max": maxSpeed, + "acc": acc, + "dec": dec + }; + this.isDone = true; + this.isZeroDtMode = ((maxSpeed >= 36000) && (acc == 0) && (dec == 0)); + this.preciseMode = preciseMode; + this.continuedMode = continuedMode; + this.absoluteMode = absoluteMode; + this.currentAngleDeg = (rotatable) ? cr.to_clamped_degrees(inst.angle) : 0; + this.currentSpeed = 0; + }; + CmdRotateKlassProto.CmdInit = function (positionData, distance, + newSpeedValue) { + this.target = positionData; + this.currentAngleDeg = cr.to_clamped_degrees(positionData["a"]); + this.targetAngleDeg = this.currentAngleDeg + distance; + this.dir = (distance >= 0); + var angle = cr.to_clamped_radians(this.targetAngleDeg); + this.remainDistance = Math.abs(distance); + this.isDone = false; + positionData["a"] = angle; + if (newSpeedValue) + speedReset.apply(this, newSpeedValue); + setCurrentSpeed.call(this, null); + }; + CmdRotateKlassProto.Tick = function (dt) { + var remainDt; + var targetAngleRad; + if (this.isZeroDtMode) { + remainDt = dt; + this.isDone = true; + targetAngleRad = this.target["a"]; + this.currentAngleDeg = this.targetAngleDeg; + } else { + var distance = getMoveDistance.call(this, dt); + this.remainDistance -= distance; + if ((this.remainDistance <= 0) || (this.currentSpeed <= 0)) { + this.isDone = true; + if (this.preciseMode) // precise mode + { + targetAngleRad = this.target["a"]; + this.currentAngleDeg = this.targetAngleDeg; + } else // non-precise mode + { + distance += this.remainDistance; + this.currentAngleDeg += ((this.dir) ? distance : (-distance)); + targetAngleRad = cr.to_clamped_radians(this.currentAngleDeg); + this.target["a"] = targetAngleRad; + } + remainDt = (this.continuedMode == 1) ? getRemaindDt.call(this) : 0; + } else { + this.currentAngleDeg += ((this.dir) ? distance : (-distance)); + targetAngleRad = cr.to_clamped_radians(this.currentAngleDeg); + remainDt = 0; + } + } + if (this.absoluteMode) { + this.inst.angleOffset = targetAngleRad; + } + else { + if (this.rotatable) { + this.inst.angle = targetAngleRad; + this.inst.set_bbox_changed(); + } + } + return remainDt; + }; + CmdRotateKlassProto.saveToJSON = function () { + return { + "ra": this.rotatable, + "v": this.move, + "id": this.isDone, + "izm": this.isZeroDtMode, + "pm": this.preciseMode, + "cad": this.currentAngleDeg, + "cspd": this.currentSpeed, + "abs": this.absoluteMode, + "offa": this.inst.angleOffset, + "tad": this.targetAngleDeg, + "dir": this.dir, + "rd": this.remainDistance, + }; + }; + CmdRotateKlassProto.loadFromJSON = function (o) { + this.rotatable = o["ra"]; + this.move = o["v"]; + this.isDone = o["id"]; + this.isZeroDtMode = o["izm"]; + this.preciseMode = o["pm"]; + this.currentAngleDeg = o["cad"]; + this.currentSpeed = o["cspd"]; + this.absoluteMode = o["abs"]; + this.inst.angleOffset = o["offa"] + this.targetAngleDeg = o["tad"]; + this.dir = o["dir"]; + this.remainDistance = o["rd"]; + }; + var setCurrentSpeed = function (speed) { + var move = this.move; + if (speed != null) { + this.currentSpeed = (speed > move["max"]) ? + move["max"] : speed; + } else if (move["acc"] > 0) { + this.currentSpeed = 0; + } else { + this.currentSpeed = move["max"]; + } + }; + var getMoveDistance = function (dt) { + var move = this.move; + var isSlowDown = false; + if (move["dec"] != 0) { + var _distance = (this.currentSpeed * this.currentSpeed) / (2 * move["dec"]); // (v*v)/(2*a) + isSlowDown = (_distance >= this.remainDistance); + } + var acc = (isSlowDown) ? (-move["dec"]) : move["acc"]; + if (acc != 0) { + setCurrentSpeed.call(this, this.currentSpeed + (acc * dt)); + } + var distance = this.currentSpeed * dt; + return distance; + }; + var getRemaindDt = function () { + var remainDt; + if ((this.move["acc"] > 0) || (this.move["dec"] > 0)) { + setCurrentSpeed.call(this, 0); // stop in point + remainDt = 0; + } else { + remainDt = (-this.remainDistance) / this.currentSpeed; + } + return remainDt; + }; + var speedReset = function (max, acc, dec) { + if (max != null) + this.move["max"] = max; + if (acc != null) + this.move["acc"] = acc; + if (dec != null) + this.move["dec"] = dec; + }; + var CmdWaitKlass = function (continuedMode) { + this.Init(continuedMode); + }; + var CmdWaitKlassProto = CmdWaitKlass.prototype; + CmdWaitKlassProto.Init = function (continuedMode) { + this.isDone = true; + this.continuedMode = continuedMode; + }; + CmdWaitKlassProto.CmdInit = function (positionData, distance) { + this.remainDistance = distance; + this.isDone = false; + this.target = positionData; + }; + CmdWaitKlassProto.Tick = function (dt) { + this.remainDistance -= dt; + var remainDt; + if (this.remainDistance <= 0) { + remainDt = (this.continuedMode) ? (-this.remainDistance) : 0; + this.isDone = true; + } else { + remainDt = 0; + } + return remainDt; + }; + CmdWaitKlassProto.saveToJSON = function () { + return { + "id": this.isDone, + "rd": this.remainDistance, + }; + }; + CmdWaitKlassProto.loadFromJSON = function (o) { + this.isDone = o["id"]; + this.remainDistance = o["rd"]; + }; +}()); +; +; +cr.behaviors.Rex_pushOutSolid = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Rex_pushOutSolid.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + this.obstacleTypes = []; // object types to check for as obstructions + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.enabled = (this.properties[0] === 1); + this.obstacleMode = this.properties[1]; // 0 = solids, 1 = custom + this.maxDist = 100; + }; + behinstProto.onDestroy = function() + { + }; + behinstProto.tick = function () + { + if (!this.enabled) + return; + this.pushOutNearest( this.getCandidates() , this.maxDist); + }; + var __candidates = []; + behinstProto.getCandidates = function () + { + __candidates.length = 0; + if (this.obstacleMode === 0) // use solids + { + var solid = this.runtime.getSolidBehavior(); + if (solid) + cr.appendArray(__candidates, solid.my_instances.valuesRef()); + } + else + { + var types = this.type.obstacleTypes; + var i, cnt=types.length; + for (i=0; i 1) + this.inst.opacity = 1; + break; + case 8: // forwards/backwards + if (this.inst.x !== this.lastKnownValue) + this.initialValue += this.inst.x - this.lastKnownValue; + if (this.inst.y !== this.lastKnownValue2) + this.initialValue2 += this.inst.y - this.lastKnownValue2; + this.inst.x = this.initialValue + Math.cos(this.inst.angle) * this.waveFunc(this.i) * this.mag; + this.inst.y = this.initialValue2 + Math.sin(this.inst.angle) * this.waveFunc(this.i) * this.mag; + this.lastKnownValue = this.inst.x; + this.lastKnownValue2 = this.inst.y; + break; + } + this.inst.set_bbox_changed(); + }; + behinstProto.onSpriteFrameChanged = function (prev_frame, next_frame) + { + switch (this.movement) { + case 2: // size + this.initialValue *= (next_frame.width / prev_frame.width); + this.ratio = next_frame.height / next_frame.width; + break; + case 3: // width + this.initialValue *= (next_frame.width / prev_frame.width); + break; + case 4: // height + this.initialValue *= (next_frame.height / prev_frame.height); + break; + } + }; + function Cnds() {}; + Cnds.prototype.IsActive = function () + { + return this.active; + }; + Cnds.prototype.CompareMovement = function (m) + { + return this.movement === m; + }; + Cnds.prototype.ComparePeriod = function (cmp, v) + { + return cr.do_cmp(this.period, cmp, v); + }; + Cnds.prototype.CompareMagnitude = function (cmp, v) + { + if (this.movement === 5) + return cr.do_cmp(this.mag, cmp, cr.to_radians(v)); + else + return cr.do_cmp(this.mag, cmp, v); + }; + Cnds.prototype.CompareWave = function (w) + { + return this.wave === w; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetActive = function (a) + { + this.active = (a === 1); + }; + Acts.prototype.SetPeriod = function (x) + { + this.period = x; + }; + Acts.prototype.SetMagnitude = function (x) + { + this.mag = x; + if (this.movement === 5) // angle + this.mag = cr.to_radians(this.mag); + }; + Acts.prototype.SetMovement = function (m) + { + if (this.movement === 5 && m !== 5) + this.mag = cr.to_degrees(this.mag); + this.movement = m; + this.init(); + }; + Acts.prototype.SetWave = function (w) + { + this.wave = w; + }; + Acts.prototype.SetPhase = function (x) + { + this.i = (x * _2pi) % _2pi; + this.updateFromPhase(); + }; + Acts.prototype.UpdateInitialState = function () + { + this.init(); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.CyclePosition = function (ret) + { + ret.set_float(this.i / _2pi); + }; + Exps.prototype.Period = function (ret) + { + ret.set_float(this.period); + }; + Exps.prototype.Magnitude = function (ret) + { + if (this.movement === 5) // angle + ret.set_float(cr.to_degrees(this.mag)); + else + ret.set_float(this.mag); + }; + Exps.prototype.Value = function (ret) + { + ret.set_float(this.waveFunc(this.i) * this.mag); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.SkymenPin = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.SkymenPin.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.pinObject = null; + this.pinObjectUid = -1; // for loading + this.pinAngle = 0; + this.pinDist = 0; + this.myStartAngle = 0; + this.theirStartAngle = 0; + this.lastKnownAngle = 0; + this.mode = 0; // 0 = position & angle; 1 = position; 2 = angle; 3 = rope; 4 = bar + this.runOnTick = this.properties[0] == 0; + var self = this; + if (!this.recycled) + { + this.myDestroyCallback = (function(inst) { + self.onInstanceDestroyed(inst); + }); + } + this.runtime.addDestroyCallback(this.myDestroyCallback); + }; + behinstProto.saveToJSON = function () + { + return { + "uid": this.pinObject ? this.pinObject.uid : -1, + "pa": this.pinAngle, + "pd": this.pinDist, + "msa": this.myStartAngle, + "tsa": this.theirStartAngle, + "lka": this.lastKnownAngle, + "m": this.mode + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.pinObjectUid = o["uid"]; // wait until afterLoad to look up + this.pinAngle = o["pa"]; + this.pinDist = o["pd"]; + this.myStartAngle = o["msa"]; + this.theirStartAngle = o["tsa"]; + this.lastKnownAngle = o["lka"]; + this.mode = o["m"]; + }; + behinstProto.afterLoad = function () + { + if (this.pinObjectUid === -1) + this.pinObject = null; + else + { + this.pinObject = this.runtime.getObjectByUID(this.pinObjectUid); +; + } + this.pinObjectUid = -1; + }; + behinstProto.onInstanceDestroyed = function (inst) + { + if (this.pinObject == inst) + this.pinObject = null; + }; + behinstProto.onDestroy = function() + { + this.pinObject = null; + this.runtime.removeDestroyCallback(this.myDestroyCallback); + }; + behinstProto.tick = function () + { + if (!this.pinObject || !this.runOnTick) + return; + if (this.lastKnownAngle !== this.inst.angle) + this.myStartAngle = cr.clamp_angle(this.myStartAngle + (this.inst.angle - this.lastKnownAngle)); + var newx = this.inst.x; + var newy = this.inst.y; + if (this.mode === 3 || this.mode === 4) // rope mode or bar mode + { + var dist = cr.distanceTo(this.inst.x, this.inst.y, this.pinObject.x, this.pinObject.y); + if ((dist > this.pinDist) || (this.mode === 4 && dist < this.pinDist)) { + var a = cr.angleTo(this.pinObject.x, this.pinObject.y, this.inst.x, this.inst.y); + newx = this.pinObject.x + Math.cos(a) * this.pinDist; + newy = this.pinObject.y + Math.sin(a) * this.pinDist; + } + } else { + newx = this.pinObject.x + Math.cos(this.pinObject.angle + this.pinAngle) * this.pinDist; + newy = this.pinObject.y + Math.sin(this.pinObject.angle + this.pinAngle) * this.pinDist; + } + var newangle = cr.clamp_angle(this.myStartAngle + (this.pinObject.angle - this.theirStartAngle)); + this.lastKnownAngle = newangle; + if ((this.mode === 0 || this.mode === 1 || this.mode === 3 || this.mode === 4) && + (this.inst.x !== newx || this.inst.y !== newy)) { + this.inst.x = newx; + this.inst.y = newy; + this.inst.set_bbox_changed(); + } + if ((this.mode === 0 || this.mode === 2) && (this.inst.angle !== newangle)) { + this.inst.angle = newangle; + this.inst.set_bbox_changed(); + } + }; + behinstProto.tick2 = function () + { + if (!this.pinObject || this.runOnTick) + return; + if (this.lastKnownAngle !== this.inst.angle) + this.myStartAngle = cr.clamp_angle(this.myStartAngle + (this.inst.angle - this.lastKnownAngle)); + var newx = this.inst.x; + var newy = this.inst.y; + if (this.mode === 3 || this.mode === 4) // rope mode or bar mode + { + var dist = cr.distanceTo(this.inst.x, this.inst.y, this.pinObject.x, this.pinObject.y); + if ((dist > this.pinDist) || (this.mode === 4 && dist < this.pinDist)) + { + var a = cr.angleTo(this.pinObject.x, this.pinObject.y, this.inst.x, this.inst.y); + newx = this.pinObject.x + Math.cos(a) * this.pinDist; + newy = this.pinObject.y + Math.sin(a) * this.pinDist; + } + } + else + { + newx = this.pinObject.x + Math.cos(this.pinObject.angle + this.pinAngle) * this.pinDist; + newy = this.pinObject.y + Math.sin(this.pinObject.angle + this.pinAngle) * this.pinDist; + } + var newangle = cr.clamp_angle(this.myStartAngle + (this.pinObject.angle - this.theirStartAngle)); + this.lastKnownAngle = newangle; + if ((this.mode === 0 || this.mode === 1 || this.mode === 3 || this.mode === 4) + && (this.inst.x !== newx || this.inst.y !== newy)) + { + this.inst.x = newx; + this.inst.y = newy; + this.inst.set_bbox_changed(); + } + if ((this.mode === 0 || this.mode === 2) && (this.inst.angle !== newangle)) + { + this.inst.angle = newangle; + this.inst.set_bbox_changed(); + } + }; + function Cnds() {}; + Cnds.prototype.IsPinned = function () + { + return !!this.pinObject; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Pin = function (obj, mode_) + { + if (!obj) + return; + var otherinst = obj.getFirstPicked(this.inst); + if (!otherinst) + return; + this.pinObject = otherinst; + this.pinAngle = cr.angleTo(otherinst.x, otherinst.y, this.inst.x, this.inst.y) - otherinst.angle; + this.pinDist = cr.distanceTo(otherinst.x, otherinst.y, this.inst.x, this.inst.y); + this.myStartAngle = this.inst.angle; + this.lastKnownAngle = this.inst.angle; + this.theirStartAngle = otherinst.angle; + this.mode = mode_; + }; + Acts.prototype.Unpin = function () + { + this.pinObject = null; + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.PinnedUID = function (ret) + { + ret.set_int(this.pinObject ? this.pinObject.uid : -1); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.SkymenPolarCoordinates = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.SkymenPolarCoordinates.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.Enabled = this.properties[4] == 0; + this.Radius = this.properties[2]; + this.Angle = this.properties[3]; + this.OriginX = this.properties[0]; + this.OriginY = this.properties[1]; + this.ud = false + if(this.Enabled){ + this.update(); + } + }; + behinstProto.onDestroy = function () + { + }; + behinstProto.saveToJSON = function () + { + return { + "DX": this.Radius, + "DY": this.Angle, + "OX": this.OriginX, + "OY": this.OriginY, + "Enabled": this.Enabled + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.Radius = o["DX"]; + this.Angle = o["DY"]; + this.OriginX = o["OX"]; + this.OriginY = o["OY"]; + this.Enabled = o["Enabled"] + this.update(); + }; + behinstProto.update = function(mode = 1) { + if(mode === 0){ + this.Radius = this.inst.x; + this.Angle = this.inst.y; + } + this.ud = true; + } + behinstProto.tick = function () + { + if(this.Angle > 359){ + this.Angle = this.Angle%360 + } + if(this.ud){ + this.inst.x = this.OriginX + Math.cos(this.Angle * Math.PI / 180) * this.Radius; + this.inst.y = this.OriginY + Math.sin(this.Angle * Math.PI / 180) * this.Radius; + this.inst.set_bbox_changed(); + this.ud = false; + } + }; + behinstProto.tick2 = function () + { + }; + function Cnds() {}; + Cnds.prototype.IsEnabled = function () + { + return this.Enabled; + }; + Cnds.prototype.CompareRadius = function (cmp, v) + { + return cr.do_cmp(this.Radius, cmp, v); + }; + Cnds.prototype.CompareAngle = function (cmp, v) + { + return cr.do_cmp(this.Angle, cmp, v); + }; + Cnds.prototype.CompareOriginX = function (cmp, v) + { + return cr.do_cmp(this.OriginX, cmp, v); + }; + Cnds.prototype.CompareOriginY = function (cmp, v) + { + return cr.do_cmp(this.OriginY, cmp, v); + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEnabled = function (value) + { + if(value === 0){ + this.Enabled = true; + this.update(); + } + else + this.Enabled = false; + }; + Acts.prototype.SetRadius = function (value) + { + var en = this.Enabled; + if(en){ + this.Radius = value; + this.update(); + } + }; + Acts.prototype.SetAngle = function (value) + { + var en = this.Enabled; + if(en){ + this.Angle = value; + this.update(); + } + }; + Acts.prototype.SetDeltaPos = function (v1,v2) + { + var en = this.Enabled; + if(en){ + this.Radius = v1; + this.Angle = v2; + this.update(); + } + }; + Acts.prototype.SetOriginX = function (value) + { + var en = this.Enabled; + if(en){ + this.OriginX = value; + this.update(); + } + }; + Acts.prototype.SetOriginY = function (value) + { + var en = this.Enabled; + if(en){ + this.OriginY = value; + this.update(); + } + }; + Acts.prototype.SetOriginPos = function (v1,v2) + { + var en = this.Enabled; + if(en){ + this.OriginX = v1; + this.OriginY = v2; + this.update(); + } + }; + Acts.prototype.Update = function (mode) + { + this.update(mode); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Radius = function (ret) // 'ret' must always be the first parameter - always return the expression's result through it! + { + ret.set_float(this.Radius); + }; + Exps.prototype.Angle = function (ret) // 'ret' must always be the first parameter - always return the expression's result through it! + { + ret.set_float(this.Angle); + }; + Exps.prototype.DeltaX = function (ret) // 'ret' must always be the first parameter - always return the expression's result through it! + { + ret.set_float(this.Radius); + }; + Exps.prototype.DeltaY = function (ret) // 'ret' must always be the first parameter - always return the expression's result through it! + { + ret.set_float(this.Angle); + }; + Exps.prototype.OriginX = function (ret) // 'ret' must always be the first parameter - always return the expression's result through it! + { + ret.set_float(this.OriginX); + }; + Exps.prototype.OriginY = function (ret) // 'ret' must always be the first parameter - always return the expression's result through it! + { + ret.set_float(this.OriginY); + }; + Exps.prototype.CarToPolRad = function (ret,X,Y,OX,OY) // 'ret' must always be the first parameter - always return the expression's result through it! + { + X = X - OX; + Y = Y - OY; + var Dist = Math.sqrt(Math.pow(X,2) + Math.pow(Y,2)); + ret.set_float(Dist); + }; + Exps.prototype.CarToPolAngle = function (ret,X,Y,OX,OY) // 'ret' must always be the first parameter - always return the expression's result through it! + { + X = X - OX; + Y = Y - OY; + var Angle = Math.atan2(Y,X)*180/Math.PI; + ret.set_float(Angle); + }; + Exps.prototype.PolToCarX = function (ret,Dist,Angle,OX) // 'ret' must always be the first parameter - always return the expression's result through it! + { + var X = OX + Math.cos(Angle * Math.PI / 180) * Dist; + var X = Math.floor(X * 1000)/1000; + ret.set_float(X); + }; + Exps.prototype.PolToCarY = function (ret,Dist,Angle,OY) // 'ret' must always be the first parameter - always return the expression's result through it! + { + var Y = OY + Math.sin(Angle * Math.PI / 180) * Dist; + var Y = Math.floor(Y * 1000)/1000; + ret.set_float(Y); + }; + Exps.prototype.Status = function (ret) // 'ret' must always be the first parameter - always return the expression's result through it! + { + if(this.Enabled) + ret.set_string("Enabled"); + else + ret.set_string("Disabled"); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.SkymenSkin = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.SkymenSkin.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.skinBaseTag = this.properties[0]; + if(cr.SkymenSkinCore == undefined){ + alert("Skin base plugin needed, please create it."); + } + else if(cr.SkymenSkinCore[this.skinBaseTag] == undefined){ + alert("Skin base with tag " + this.skinBaseTag + " cannot be found."); + } + else{ + this.skinBase = cr.SkymenSkinCore[this.skinBaseTag]; + this.skinBase.addInstance(this); + } + this.skinTag = this.properties[1]; + this.subSkinTag = this.properties[2]; + this.oldSkinTag = this.properties[1]; + this.oldSubSkinTag = this.properties[2]; + this.syncWithAnim = this.properties[3] === 0 ||this.properties[3] === 2; + this.syncWithFrame = this.properties[3] === 1 ||this.properties[3] === 2; + this.default = this.properties[4] === 0; //0 = Yes, 1 = No + this.hideDefault = this.properties[5] === 0; //0 = Yes, 1 = No + this.imagePoint = this.properties[6]; + this.syncZOrder = this.properties[7] === 0; //0 = Yes, 1 = No + this.syncSize = this.properties[8] === 1; + this.syncScale = this.properties[8] === 2; + this.firstFrame = true; + this.widthRatio = 1; + this.heightRatio = 1; + this.lastLayout = this.runtime.running_layout + this.object = null; + if(!this.inst.behaviorSkins){ + this.inst.behaviorSkins = []; + } + var found = false + for (let index = 0; index < this.inst.behaviorSkins.length; index++) { + const behavior = this.inst.behaviorSkins[index]; + if (this === behavior) { + found = true + this.behaviorId = index + } + } + if (!found){ + this.behaviorId = this.inst.behaviorSkins.length; + this.inst.behaviorSkins.push(this); + } + if(this.skinBase.init){ + this.updateSkin(); + } + }; + behinstProto.onDestroy = function () { + this.destroy(); + }; + behinstProto.saveToJSON = function () { + return { + "skinTag": this.skinTag, + "subSkinTag": this.subSkinTag, + "oldSkinTag": this.oldSkinTag, + "oldSubSkinTag": this.oldSubSkinTag, + "syncWithAnim": this.syncWithAnim, + "syncWithFrame": this.syncWithFrame, + "default": this.default, + "hideDefault": this.hideDefault, + "imagePoint": this.imagePoint, + "syncZOrder": this.syncZOrder, + "syncSize": this.syncSize, + "syncScale": this.syncScale, + "firstFrame": this.firstFrame, + "skinBaseTag": this.skinBaseTag, + "behaviorId": this.behaviorId + }; + }; + behinstProto.loadFromJSON = function (o) { + this.skinTag = o["skinTag"]; + this.subSkinTag = o["subSkinTag"]; + this.oldSkinTag = o["oldSkinTag"]; + this.oldSubSkinTag = o["oldSubSkinTag"]; + this.syncWithAnim = o["syncWithAnim"]; + this.syncWithFrame = o["syncWithFrame"]; + this.default = o["default"]; + this.hideDefault = o["hideDefault"]; + this.imagePoint = o["imagePoint"]; + this.syncZOrder = o["syncZOrder"]; + this.firstFrame = o["firstFrame"]; + this.skinBaseTag = o["skinBaseTag"]; + this.behaviorId = o["behaviorId"]; + this.syncSize = o["syncSize"]; + this.syncScale = o["syncScale"]; + /* if (o["object"] === "null"){ + this.object = null + } + else{ + } */ + }; + behinstProto.tick = function () + { + if(this.firstFrame){ + if(this.syncWithAnim){ + this.subSkinTag = this.inst.cur_animation.name; + this.oldsubSkinTag = this.inst.cur_animation.name; + } + this.firstFrame = false; + } + /* if (this.object != null && this.lastLayout !== this.runtime.running_layout) { + this.lastLayout = this.runtime.running_layout + this.runtime.DestroyInstance(this.object) + this.object = this.inst.runtime.createInstance(this.object.type, this.inst.layer) + this.updateSkin() + } + if (this.lastLayout !== this.runtime.running_layout) { + this.lastLayout = this.runtime.running_layout + } */ + } + behinstProto.tick2 = function () + { + if(this.object == null) return; + var newx = this.inst.getImagePoint(this.imagePoint, true); + var newy = this.inst.getImagePoint(this.imagePoint, false); + var angle = this.inst.angle; + var anim = this.inst.cur_animation.name; + if (this.syncSize || this.syncScale) { + if (this.object.width != this.inst.width * this.widthRatio) { + this.object.width = this.inst.width * this.widthRatio + } + if (this.object.height != this.inst.height * this.heightRatio) { + this.object.height = this.inst.height * this.heightRatio + } + } else { + var mirrorred = (this.inst.width < 0); + var selfMirrorred = (this.object.width < 0); + var flipped = (this.inst.height < 0); + var selfFlipped = (this.object.height < 0); + if(mirrorred != selfMirrorred){ + this.object.width = cr.abs(this.object.width) * (mirrorred ? -1 : 1); + } + if(flipped != selfFlipped){ + this.object.height = cr.abs(this.object.height) * (flipped? -1 : 1); + } + } + var other = this.inst; + if (this.behaviorId != 0) { + var i = this.behaviorId - 1; + while (i >= 0 && this.inst.behaviorSkins[i].object == null) { + i--; + } + if (i >= 0) { + other = this.inst.behaviorSkins[i].object; + } + } + if (this.syncZOrder && this.object.get_zindex() !== other.get_zindex() + 1) { + this.setZorder(); + } + if(this.object.x != newx){ + this.object.x = newx; + } + if(this.object.y != newy){ + this.object.y = newy; + } + if(this.object.angle != angle){ + this.object.angle = angle; + } + this.object.set_bbox_changed(); + if(this.syncWithAnim && this.subSkinTag != anim){ + this.subSkinTag = anim; + } + if(this.syncWithFrame && this.inst.cur_frame != this.object.cur_frame){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.call(this.object, this.inst.cur_frame); + } + if(this.skinTag != this.oldSkinTag || this.subSkinTag != this.oldSubSkinTag){ + this.oldSkinTag = this.skinTag; + this.oldSubSkinTag = this.subSkinTag; + this.updateSkin(); + } + }; + behinstProto.updateSkin = function() + { + if(this.default){ + if(this.object != null){ + this.destroy(); + } + if(this.hideDefault && !this.inst.visible){ + this.inst.visible = true; + this.runtime.redraw = true; + } + return; + } + else{ + if(this.hideDefault && this.inst.visible){ + this.inst.visible = false; + this.runtime.redraw = true; + } + } + if(this.object == null){ + if(this.inst && this.inst.cur_animation){ + var anim = this.inst.cur_animation.name; + if (this.syncWithAnim && this.subSkinTag != anim) { + this.subSkinTag = anim; + } + } + var type = this.getType(this.skinTag, this.subSkinTag); + if(type == null){ + console.warn("Cannot assign subskin " + this.subSkinTag + " of skin " + this.skinTag + " because it doesn't exist. Reverting back to default."); + this.default = true; + this.updateSkin(); + return + } + if(this.syncWithAnim){ + this.subSkinTag = this.inst.cur_animation.name; + } + this.object = this.inst.runtime.createInstance(type, this.inst.layer) + var anim = this.getAnim(this.skinTag, this.subSkinTag); + cr.plugins_.Sprite.prototype.acts.SetAnim.call(this.object, anim, 0); + if(this.syncWithFrame){ + cr.plugins_.Sprite.prototype.acts.SetAnimSpeed.call(this.object, 0); + } + this.setZorder(); + cr.plugins_.Sprite.prototype.acts.SetCollisions.call(this.object, 0); + if (this.syncScale) { + let defaultAnim = this.object.type.animations.find(x => x.name === this.object.type.default_instance[5][4]) + defaultAnim = defaultAnim || this.object.type.animations[0]; + this.widthRatio = this.inst.width / Math.abs(this.inst.width) //Sign in case object is mirrorred + * this.object.type.default_instance[0][3] / defaultAnim.frames[0].width //Ratio of image size to default size + * this.object.cur_animation.frames[0].width / this.inst.width; //Ratio of frame size to object size + this.heightRatio = this.inst.height / Math.abs(this.inst.height) + * this.object.type.default_instance[0][4] / defaultAnim.frames[0].height + * this.object.cur_animation.frames[0].height / this.inst.height; + } else if (this.syncSize) { + this.widthRatio = 1; + this.heightRatio = 1; + this.object.width = this.inst.width; + this.object.height = this.inst.height; + } + } + else{ + if(this.object.type == this.getType(this.skinTag, this.subSkinTag)){ + if(this.syncWithAnim){ + this.subSkinTag = this.inst.cur_animation.name; + } + anim = this.getAnim(this.skinTag, this.subSkinTag); + cr.plugins_.Sprite.prototype.acts.SetAnim.call(this.object, anim, 0); + if(this.syncWithFrame){ + cr.plugins_.Sprite.prototype.acts.SetAnimSpeed.call(this.object, 0); + } + if(this.syncZOrder) this.setZorder(); + cr.plugins_.Sprite.prototype.acts.SetCollisions.call(this.object, 0); + } + else{ + this.destroy(); + this.updateSkin(); + return + } + } + }; + behinstProto.destroy = function () { + if(this.object === null)return; + if(this.object.behaviorSkins){ + for (var i = 0; i < this.object.behaviorSkins.length; i++) { + this.object.behaviorSkins[i].destroy(); + } + } + this.runtime.DestroyInstance(this.object); + this.object = null; + } + behinstProto.setZorder = function () { + var other = this.inst; + if(this.behaviorId != 0){ + var i = this.behaviorId-1; + while(i >= 0 && this.inst.behaviorSkins[i].object == null){ + i--; + } + if(i >= 0){ + other = this.inst.behaviorSkins[i].object; + } + } + if (this.object.layer.index !== other.layer.index) + { + this.object.layer.removeFromInstanceList(this.object, true); + this.object.layer = other.layer; + other.layer.appendToInstanceList(this.object, true); + } + this.object.layer.moveInstanceAdjacent(this.object, other, true); + this.runtime.redraw = true; + } + behinstProto.getType = function (skin, subSkin) + { + if(this.skinBase.skins[skin] == undefined || this.skinBase.skins[skin][subSkin] == undefined){ + return null; + } + return this.skinBase.skins[skin][subSkin].type; + } + behinstProto.getAnim = function (skin, subSkin) + { + if(this.skinBase.skins[skin] == undefined || this.skinBase.skins[skin][subSkin] == undefined){ + return null; + } + return this.skinBase.skins[skin][subSkin].anim; + } + function Cnds() {}; + Cnds.prototype.IsDefault = function () + { + return this.default; + }; + Cnds.prototype.IsSkin = function (skin) + { + return this.skinTag == skin; + }; + Cnds.prototype.IsSubSkin = function (subSkin) + { + return this.subSkinTag == subSkin; + }; + Cnds.prototype.IsDefaultHidden = function () + { + return this.hideDefault; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetSkin = function (skin) + { + if(this.default){ + this.default = false; + } + this.skinTag = skin; + this.updateSkin(); + }; + Acts.prototype.SetSubSkin = function (subSkin) + { + this.subSkinTag = subSkin; + this.updateSkin(); + }; + Acts.prototype.Setup = function (skin, subSkin) + { + this.default = false; + this.skinTag = skin; + this.subSkinTag = subSkin; + this.updateSkin(); + }; + Acts.prototype.UseDefault = function () + { + this.default = true; + this.updateSkin(); + }; + Acts.prototype.HideDefault = function (hide) + { + this.hideDefault = hide === 1; //0 = No, 1 = Yes + this.updateSkin(); + }; + Acts.prototype.SetImagePoint = function (ip) + { + this.imagePoint = ip; + }; + Acts.prototype.SyncMode = function (mode) { + this.syncWithAnim = mode === 0 || mode === 2; + this.syncWithFrame = mode === 1 || mode === 2; + if (this.syncWithAnim) { + this.subSkinTag = this.inst.cur_animation.name; + } + }; + Acts.prototype.SyncZOrder = function (mode) { + this.syncZOrder = mode === 0; + }; + Acts.prototype.UpdateZOrder = function () { + if(this.object){ + this.setZorder(); + } + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Skin = function (ret) + { + ret.set_string(this.skinTag); + }; + Exps.prototype.SubSkin = function (ret) + { + ret.set_string(this.subSkinTag); + }; + Exps.prototype.SkinBaseTag = function (ret) + { + ret.set_string(this.skinBaseTag); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.Timer = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Timer.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.timers = {}; + }; + behinstProto.onDestroy = function () + { + cr.wipe(this.timers); + }; + behinstProto.saveToJSON = function () + { + var o = {}; + var p, t; + for (p in this.timers) + { + if (this.timers.hasOwnProperty(p)) + { + t = this.timers[p]; + o[p] = { + "c": t.current.sum, + "t": t.total.sum, + "d": t.duration, + "r": t.regular + }; + } + } + return o; + }; + behinstProto.loadFromJSON = function (o) + { + this.timers = {}; + var p; + for (p in o) + { + if (o.hasOwnProperty(p)) + { + this.timers[p] = { + current: new cr.KahanAdder(), + total: new cr.KahanAdder(), + duration: o[p]["d"], + regular: o[p]["r"] + }; + this.timers[p].current.sum = o[p]["c"]; + this.timers[p].total.sum = o[p]["t"]; + } + } + }; + behinstProto.tick = function () + { + var dt = this.runtime.getDt(this.inst); + var p, t; + for (p in this.timers) + { + if (this.timers.hasOwnProperty(p)) + { + t = this.timers[p]; + t.current.add(dt); + t.total.add(dt); + } + } + }; + behinstProto.tick2 = function () + { + var p, t; + for (p in this.timers) + { + if (this.timers.hasOwnProperty(p)) + { + t = this.timers[p]; + if (t.current.sum >= t.duration) + { + if (t.regular) + t.current.sum -= t.duration; + else + delete this.timers[p]; + } + } + } + }; + function Cnds() {}; + Cnds.prototype.OnTimer = function (tag_) + { + tag_ = tag_.toLowerCase(); + var t = this.timers[tag_]; + if (!t) + return false; + return t.current.sum >= t.duration; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.StartTimer = function (duration_, type_, tag_) + { + this.timers[tag_.toLowerCase()] = { + current: new cr.KahanAdder(), + total: new cr.KahanAdder(), + duration: duration_, + regular: (type_ === 1) + }; + }; + Acts.prototype.StopTimer = function (tag_) + { + tag_ = tag_.toLowerCase(); + if (this.timers.hasOwnProperty(tag_)) + delete this.timers[tag_]; + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.CurrentTime = function (ret, tag_) + { + var t = this.timers[tag_.toLowerCase()]; + ret.set_float(t ? t.current.sum : 0); + }; + Exps.prototype.TotalTime = function (ret, tag_) + { + var t = this.timers[tag_.toLowerCase()]; + ret.set_float(t ? t.total.sum : 0); + }; + Exps.prototype.Duration = function (ret, tag_) + { + var t = this.timers[tag_.toLowerCase()]; + ret.set_float(t ? t.duration : 0); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.Turret = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.Turret.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + this.targetTypes = []; // object types to check for as targets + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.range = this.properties[0]; + this.rateOfFire = this.properties[1]; + this.rotateEnabled = (this.properties[2] !== 0); + this.rotateSpeed = cr.to_radians(this.properties[3]); + this.targetMode = this.properties[4]; // 0 = first, 1 = nearest + this.predictiveAim = (this.properties[5] !== 0); + this.projectileSpeed = this.properties[6]; + this.enabled = (this.properties[7] !== 0); + this.useCollisionCells = (this.properties[8] !== 0); + this.lastCheckTime = 0; // last time checked for targets in range + this.fireTimeCount = this.rateOfFire; // counts up to rate of fire before shooting. starts in fully reloaded state + this.currentTarget = null; // current target object + this.loadTargetUid = -1; + this.oldTargetX = 0; + this.oldTargetY = 0; + this.lastSpeeds = [0, 0, 0, 0]; + this.speedsCount = 0; + this.firstTickWithTarget = true; + var self = this; + if (!this.recycled) + { + this.myDestroyCallback = function(inst) { + self.onInstanceDestroyed(inst); + }; + } + this.runtime.addDestroyCallback(this.myDestroyCallback); + }; + behinstProto.saveToJSON = function () + { + var o = { + "r": this.range, + "rof": this.rateOfFire, + "re": this.rotateEnabled, + "rs": this.rotateSpeed, + "tm": this.targetMode, + "pa": this.predictiveAim, + "ps": this.projectileSpeed, + "en": this.enabled, + "lct": this.lastCheckTime, + "ftc": this.fireTimeCount, + "target": (this.currentTarget ? this.currentTarget.uid : -1), + "ox": this.oldTargetX, + "oy": this.oldTargetY, + "ls": this.lastSpeeds, + "sc": this.speedsCount, + "targs": [] + }; + var i, len; + for (i = 0, len = this.type.targetTypes.length; i < len; i++) + { + o["targs"].push(this.type.targetTypes[i].sid); + } + return o; + }; + behinstProto.loadFromJSON = function (o) + { + this.range = o["r"]; + this.rateOfFire = o["rof"]; + this.rotateEnabled = o["re"]; + this.rotateSpeed = o["rs"]; + this.targetMode = o["tm"]; + this.predictiveAim = o["pa"]; + this.projectileSpeed = o["ps"]; + this.enabled = o["en"]; + this.lastCheckTime = o["lct"]; + this.fireTimeCount = o["ftc"] || 0; // not in = this.lastCheckTime + 0.1) + { + this.lastCheckTime = nowtime; + if (this.targetMode === 0 && !this.currentTarget) + { + this.lookForFirstTarget(); + if (this.currentTarget) + { + this.speedsCount = 0; + this.firstTickWithTarget = true; + this.oldTargetX = this.currentTarget.x; + this.oldTargetY = this.currentTarget.y; + this.runtime.trigger(cr.behaviors.Turret.prototype.cnds.OnTargetAcquired, this.inst); + } + } + else if (this.targetMode === 1) + { + var oldTarget = this.currentTarget; + this.lookForNearestTarget(); + if (this.currentTarget && this.currentTarget !== oldTarget) + { + this.speedsCount = 0; + this.firstTickWithTarget = true; + this.oldTargetX = this.currentTarget.x; + this.oldTargetY = this.currentTarget.y; + this.runtime.trigger(cr.behaviors.Turret.prototype.cnds.OnTargetAcquired, this.inst); + } + } + } + this.fireTimeCount += dt; + if (this.currentTarget) + { + var targetAngle = cr.angleTo(inst.x, inst.y, this.currentTarget.x, this.currentTarget.y); + if (this.predictiveAim) + { + var Gx = inst.x; + var Gy = inst.y; + var Px = this.currentTarget.x; + var Py = this.currentTarget.y; + var h = cr.angleTo(Px, Py, this.oldTargetX, this.oldTargetY); + if (!this.firstTickWithTarget) + this.addSpeed(cr.distanceTo(Px, Py, this.oldTargetX, this.oldTargetY) / dt); + var s = this.getSpeed(); + var q = Py - Gy; + var r = Px - Gx; + var w = (s * Math.sin(h) * (Gx - Px) - s * Math.cos(h) * (Gy - Py)) / this.projectileSpeed; + var a = (Math.asin(w / Math.sqrt(q * q + r * r)) - Math.atan2(q, -r)) + Math.PI; + if (!isNaN(a)) + targetAngle = a; + } + if (this.rotateEnabled) + { + inst.angle = cr.angleRotate(inst.angle, targetAngle, this.rotateSpeed * dt); + inst.set_bbox_changed(); + } + if ((this.fireTimeCount >= this.rateOfFire) && + (!this.rotateEnabled || cr.to_degrees(cr.angleDiff(inst.angle, targetAngle)) <= 0.1) && + (!this.predictiveAim || this.speedsCount >= 4)) + { + this.fireTimeCount -= this.rateOfFire; + if (this.fireTimeCount >= this.rateOfFire) + this.fireTimeCount = 0; + this.runtime.trigger(cr.behaviors.Turret.prototype.cnds.OnShoot, this.inst); + } + if (this.currentTarget) + { + this.oldTargetX = this.currentTarget.x; + this.oldTargetY = this.currentTarget.y; + } + this.firstTickWithTarget = false; + } + if (this.fireTimeCount > this.rateOfFire) + this.fireTimeCount = this.rateOfFire; + }; + function Cnds() {}; + Cnds.prototype.HasTarget = function () + { + return !!this.currentTarget; + }; + Cnds.prototype.OnShoot = function () + { + return true; + }; + Cnds.prototype.OnTargetAcquired = function () + { + return true; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.AcquireTarget = function (obj_) + { + if (!obj_) + return; + var instances = obj_.getCurrentSol().getObjects(); + var i, len, inst; + for (i = 0, len = instances.length; i < len; ++i) + { + inst = instances[i]; + if (this.currentTarget !== inst && this.isInRange(inst)) + { + this.currentTarget = inst; + this.speedsCount = 0; + this.firstTickWithTarget = true; + this.oldTargetX = this.currentTarget.x; + this.oldTargetY = this.currentTarget.y; + this.runtime.trigger(cr.behaviors.Turret.prototype.cnds.OnTargetAcquired, this.inst); + break; + } + } + }; + Acts.prototype.AddTarget = function (obj_) + { + var targetTypes = this.type.targetTypes; + if (targetTypes.indexOf(obj_) !== -1) + return; + var i, len, t; + for (i = 0, len = targetTypes.length; i < len; i++) + { + t = targetTypes[i]; + if (t.is_family && t.members.indexOf(obj_) !== -1) + return; + } + targetTypes.push(obj_); + }; + Acts.prototype.ClearTargets = function () + { + cr.clearArray(this.type.targetTypes); + }; + Acts.prototype.UnacquireTarget = function () + { + this.currentTarget = null; + this.speedsCount = 0; + this.firstTickWithTarget = true; + }; + Acts.prototype.SetEnabled = function (e) + { + this.enabled = (e !== 0); + }; + Acts.prototype.SetRange = function (r) + { + this.range = r; + }; + Acts.prototype.SetRateOfFire = function (r) + { + this.rateOfFire = r; + }; + Acts.prototype.SetRotate = function (r) + { + this.rotateEnabled = (r !== 0); + }; + Acts.prototype.SetRotateSpeed = function (r) + { + this.rotateSpeed = cr.to_radians(r); + }; + Acts.prototype.SetTargetMode = function (s) + { + this.targetMode = s; + }; + Acts.prototype.SetPredictiveAim = function (s) + { + this.predictiveAim = (s !== 0); + }; + Acts.prototype.SetProjectileSpeed = function (s) + { + this.projectileSpeed = s; + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.TargetUID = function (ret) + { + ret.set_int(this.currentTarget ? this.currentTarget.uid : 0); + }; + Exps.prototype.Range = function (ret) + { + ret.set_float(this.range); + }; + Exps.prototype.RateOfFire = function (ret) + { + ret.set_float(this.rateOfFire); + }; + Exps.prototype.RotateSpeed = function (ret) + { + ret.set_float(cr.to_degrees(this.rotateSpeed)); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_bind = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_bind.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + return; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.isInstanceOfText = cr.plugins_.Text ? (this.inst.type.plugin instanceof cr.plugins_.Text) : false; + this.isInstanceOfSpriteFont = cr.plugins_.Spritefont2 ? (this.inst.type.plugin instanceof cr.plugins_.Spritefont2) : false; + this.isInstanceOfSpriteFontPlus = cr.plugins_.SkymenSFPlusPLus ? (this.inst.type.plugin instanceof cr.plugins_.SkymenSFPlusPLus) : false; + this.isInstanceOfSprite = cr.plugins_.Sprite?(this.inst.type.plugin instanceof cr.plugins_.Sprite):false; + this.isInstanceOfPaster = cr.plugins_.rojoPaster?(this.inst.type.plugin instanceof cr.plugins_.rojoPaster):false; + this.bind_key = this.properties[0]; + this.bind_property = this.properties[1]; + this.firstFrame = true; + this.inst.proui_bind = this; + this.index = -1 ; //index of the item this sub-item belong to + this.deepKey = ""; + this.model = null; + }; + behinstProto.updateGridViewModel = function (value,options){ + if(this.model && this.deepKey){ + console.log(this.deepKey+"***"+value); + cr.plugins_.aekiro_model.prototype.acts.SetValueByKeyString.call(this.model,this.deepKey,value,options); + } + }; + behinstProto.setValue = function (value){ + if(!this.bind_key){ + return; + } + if(this.bind_property==0 && this.inst._proui && this.inst._proui._setValue){//Value + this.inst._proui._setValue(value); + }else if(this.bind_property==1 && (this.isInstanceOfText || this.isInstanceOfSpriteFont || this.isInstanceOfSpriteFontPlus) ){ //Text + this.inst.type.plugin.acts.SetText.call(this.inst,value); + }else if(this.bind_property==2 && this.isInstanceOfSprite){//Frame + var frame = 0; + if (!isNaN(value)){ + frame = parseInt(value); + } + this.inst.type.plugin.acts.SetAnimFrame.apply(this.inst, [frame]); + }else if(this.bind_property==3 && this.isInstanceOfSprite){//Animation + var anim = String(value); + this.inst.type.plugin.acts.SetAnim.apply(this.inst, [anim]); + }else if(this.bind_property==4 && (this.isInstanceOfSprite || this.isInstanceOfPaster) ){//URL + this.inst.type.plugin.acts.LoadImage.call(this.inst,value, 1); + } + }; + behinstProto.tick = function () + { + }; + behinstProto.onDestroy = function () + { + }; + behinstProto.saveToJSON = function () + { + return { + "bind_key" : this.bind_key, + "bind_property" : this.bind_property + } + }; + behinstProto.loadFromJSON = function (o) + { + this.bind_key = o["bind_key"]; + this.bind_property = o["bind_property"]; + }; + function Cnds() {}; + Cnds.prototype.IsIndex = function (index){ + return (index == this.index); + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.index = function (ret) + { + ret.set_int(this.index); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_button = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_button.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + } + if(!this.behavior.isHooked){ + cr.proui.HookMe(this.behavior,["touch"]); + this.behavior.isHooked = true; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + var NORMAL = 0, HOVER = 1, CLICKED = 2; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.proui.isTypeValid(this.inst,[cr.plugins_.Sprite,cr.plugins_.NinePatch,cr.plugins_.TiledBg],"Pro UI: Button behavior is only applicable to Sprite, 9-patch or tiled backgrounds objects."); + this.isInstanceOfSprite = cr.plugins_.Sprite?(this.inst.type.plugin instanceof cr.plugins_.Sprite):false; + this.isEnabled = this.properties[0]; + this.frame_hover = isNaN(parseInt(this.properties[1]))?-1:parseInt(this.properties[1]); + this.frame_clicked = isNaN(parseInt(this.properties[2]))?-1:parseInt(this.properties[2]); + this.frame_disabled = isNaN(parseInt(this.properties[3]))?-1:parseInt(this.properties[3]); + this.clickSound = this.properties[4]; + this.clickAnimation = this.properties[5]; + this.hoverSound = this.properties[6]; + this.hoverAnimation = this.properties[7]; + this.callbackName = this.properties[8]; + this.callbackParams = this.properties[9]; + this.firstFrame = true; + this.uiType = "button"; + this.inst.uiType = "button"; + this.inst._proui = this; + this.state = NORMAL; + this.onTouchStarted = false; + this.onMouseEnterFlag = false; + this.callbacks = []; + this.onCreateInit(); + }; + behinstProto.onCreateInit = function (){ + this.setClickAnimations(); + this.setHoverAnimations(); + this.useStates = true; + if(this.frame_hover<0 && this.frame_clicked<0 && this.frame_disabled<0){ + this.useStates = false; + } + }; + behinstProto.setClickAnimations = function (){ + this.tween = new TWEEN["Tween"](this.inst); + if(this.clickAnimation == 1){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ width: this.inst.width*1.2, height:this.inst.height*1.2 }, 200); + }else if(this.clickAnimation == 2){ + this.tween["easing"](TWEEN["Easing"]["Elastic"]["Out"])["to"]({ width: this.inst.width*1.2, height:this.inst.height*1.2 }, 500); + }else if(this.clickAnimation == 3){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y+this.inst.height/10 }, 100); + }else if(this.clickAnimation == 4){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y-this.inst.height/10 }, 100); + }else if(this.clickAnimation == 5){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x-this.inst.width/10 }, 100); + }else if(this.clickAnimation == 6){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x+this.inst.width/10 }, 100); + } + }; + behinstProto.setHoverAnimations = function (){ + this.tween_hover = new TWEEN["Tween"](this.inst); + if(this.hoverAnimation == 1){ + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ width: this.inst.width*1.1, height:this.inst.height*1.1 }, 200); + }else if(this.hoverAnimation == 2){ + this.tween_hover["easing"](TWEEN["Easing"]["Elastic"]["Out"])["to"]({ width: this.inst.width*1.1, height:this.inst.height*1.1 }, 500); + }else if(this.hoverAnimation == 3){ + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y+this.inst.height/10 }, 100); + }else if(this.hoverAnimation == 4){ + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y-this.inst.height/10 }, 100); + }else if(this.hoverAnimation == 5){//Left + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x-this.inst.width/13 }, 100); + }else if(this.hoverAnimation == 6){//Right + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x+this.inst.width/13 }, 100); + } + }; + behinstProto.updateView = function (){ + if(!this.useStates){ + return; + } + if(!this.isInstanceOfSprite){ + return; + } + if(this.isEnabled){ + if(this.state == CLICKED && this.frame_clicked >= 0){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.call(this.inst, this.frame_clicked); + } + else if(this.state == HOVER && this.frame_hover >= 0){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.call(this.inst, this.frame_hover); + } + else if(this.state == NORMAL && this.frame_normal >= 0){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.call(this.inst, this.frame_normal); + } + } + else if(this.frame_disabled >= 0){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.call(this.inst, this.frame_disabled); + } + else if(!this.isInsideScrollView){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.call(this.inst, this.frame_normal); + } + }; + /*Does not get called if: + - instance is invisible + - instance layer is + - under an opened dialog + cf dispatchTouchStart in proui plugin + */ + behinstProto.OnTouchStart = function () + { + if(!this.isClickable() || !this.isInsideScrollView() || this.onTouchStarted)return; + /*var scrollView = this.proui.scrollViews["l"+this.inst.layer.index]; + if(scrollView && (Math.abs(scrollView.contentDpos.dy)>1 || Math.abs(scrollView.contentDpos.dx)>1 ) ){ + return; + }*/ + var scrollView = this.proui.scrollViews["l"+this.inst.layer.index]; + if(scrollView && Math.sqrt(Math.pow(scrollView.scroll.dx, 2) + Math.pow(scrollView.scroll.dy, 2)) > 5) return; + this.onTouchStarted = true; + if(this.state != CLICKED && this.clickAnimation>0){ + this.tween["start"](); + } + this.state = CLICKED; + this.updateView(); + if(this.clickSound){ + this.proui.playAudio(this.clickSound); + } + }; + behinstProto.OnAnyTouchEnd = function (touchX, touchY) + { + if(this.onTouchStarted){ + this.OnTouchEnd(touchX, touchY); + } + this.onTouchStarted = false; + }; + behinstProto.OnTouchEnd = function (touchX, touchY) + { + this.inst.update_bbox(); + if(this.inst.contains_pt(touchX,touchY)){ + if(this.runtime.isMobile){ + this.state = NORMAL; + }else{ + this.state = HOVER; + } + this.updateView(); + this.proui.runCallback(this.callbackName,this.callbackParams); + for (var i = 0, l= this.callbacks.length; i < l; i++) { + this.callbacks[i](); + } + this.runtime.trigger(cr.behaviors.aekiro_button.prototype.cnds.OnClicked, this.inst); + }else{ + this.state = NORMAL; + this.updateView(); + } + if(this.clickAnimation>0){ + this.tween["reverse"](); + } + }; + behinstProto.isMouseOver = function () + { + if(this.onTouchStarted){ + var scrollView = this.proui.scrollViews["l"+this.inst.layer.index]; + if(scrollView && Math.sqrt(Math.pow(scrollView.scroll.dx, 2) + Math.pow(scrollView.scroll.dy, 2)) > 5) { + this.onTouchStarted = false; + this.state = NORMAL; + this.updateView(); + if(this.clickAnimation>0){ + this.tween["reverse"](); + } + }; + } + var mouse_x = this.proui.CursorX(this.inst.layer.index); + var mouse_y = this.proui.CursorY(this.inst.layer.index); + this.inst.update_bbox(); + return this.inst.contains_pt(mouse_x, mouse_y); + }; + behinstProto.OnMouseEnter = function () + { + if(!this.isClickable())return; + this.state = HOVER; + this.updateView(); + if(this.hoverAnimation>0){ + this.tween_hover["start"](); + } + if(this.hoverSound){ + this.proui.playAudio(this.hoverSound); + } + this.runtime.trigger(cr.behaviors.aekiro_button.prototype.cnds.OnMouseEnter, this.inst); + }; + behinstProto.OnMouseLeave = function () + { + this.state = NORMAL; + this.updateView(); + if(this.hoverAnimation>0){ + this.tween_hover["reverse"](); + } + this.runtime.trigger(cr.behaviors.aekiro_button.prototype.cnds.OnMouseLeave, this.inst); + }; + behinstProto.isInTouch = function () + { + var touch_x = this.proui.X(this.inst.layer.index); + var touch_y = this.proui.Y(this.inst.layer.index); + this.inst.update_bbox(); + return this.inst.contains_pt(touch_x, touch_y); + }; + behinstProto.setEnabled = function (isEnabled) + { + this.isEnabled = isEnabled; + this.updateView(); + } + behinstProto.isInsideScrollView = function(){ + var insideScrollView = true; + var scrollView = this.proui.scrollViews["l"+this.inst.layer.index]; + if(scrollView){ + var touch_x, touch_y; + if(this.runtime.isMobile){ + touch_x = this.proui.X(this.inst.layer.index); + touch_y = this.proui.Y(this.inst.layer.index); + } + else{ + touch_x = this.proui.CursorX(this.inst.layer.index); + touch_y = this.proui.CursorY(this.inst.layer.index); + } + scrollView.inst.update_bbox(); + insideScrollView = scrollView.inst.contains_pt(touch_x, touch_y); + } + return insideScrollView; + }; + behinstProto.isClickable = function() + { + var isVisible = (this.inst.layer.visible && this.inst.visible); + /***************/ + var isUnder = false; + for (var i = 0,l=this.proui.currentDialogs.length; i < l; i++) { + if(this.inst.layer.index10 || Math.abs(this.lastX-this.proui.CursorX(this.inst.layer.index))>10 ) ){ + this.onMouseEnterFlag = true; + this.OnMouseEnter(); + this.lastY = this.proui.CursorY(this.inst.layer.index); + this.lastX = this.proui.CursorX(this.inst.layer.index); + } + }else{ + if(this.onMouseEnterFlag && (!this.isInsideScrollView() || Math.abs(this.lastY-this.proui.CursorY(this.inst.layer.index))>10 || Math.abs(this.lastX-this.proui.CursorX(this.inst.layer.index))>10)) { + this.onMouseEnterFlag = false; + this.OnMouseLeave(); + this.lastY = this.proui.CursorY(this.inst.layer.index); + this.lastX = this.proui.CursorX(this.inst.layer.index); + } + } + } + }; + behinstProto.onDestroy = function () + { + }; + behinstProto.saveToJSON = function () + { + return { + "isEnabled" : this.isEnabled, + "clickSound" : this.clickSound, + "clickAnimation" : this.clickAnimation, + "hoverSound":this.hoverSound, + "hoverAnimation":this.hoverAnimation, + "callbackName" : this.callbackName, + "callbackParams" : this.callbackParams, + "frame_hover" : this.frame_hover, + "frame_clicked" : this.frame_clicked, + "frame_disabled" : this.frame_disabled + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.isEnabled = o["isEnabled"]; + this.clickSound = o["clickSound"]; + this.clickAnimation = o["clickAnimation"]; + this.hoverSound = o["hoverSound"]; + this.hoverAnimation = o["hoverAnimation"]; + this.callbackName = o["callbackName"]; + this.callbackParams = o["callbackParams"]; + this.frame_hover = o["frame_hover"]; + this.frame_clicked = o["frame_clicked"]; + this.frame_disabled = o["frame_disabled"]; + this.onCreateInit(); + }; + function Cnds() {}; + Cnds.prototype.OnMouseEnter = function (){ + return true; + }; + Cnds.prototype.OnMouseLeave = function (){ + return true; + }; + Cnds.prototype.OnClicked = function (){ + return true; + }; + Cnds.prototype.IsEnabled = function (){ + return this.isEnabled; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.setEnabled = function (isEnabled){ + this.setEnabled(isEnabled); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_checkbox = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_checkbox.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + } + if(!this.behavior.isHooked){ + cr.proui.HookMe(this.behavior,["touch"]); + this.behavior.isHooked = true; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + var NORMAL = 0, HOVER = 1, CLICKED = 2; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.proui.isTypeValid(this.inst,[cr.plugins_.Sprite],"Pro UI: Checkbox behavior is only applicable to Sprite objects."); + this.isEnabled = this.properties[0]; + this.value = this.properties[1]; + this.frames_normal = this.properties[2]; + this.frames_hover = this.properties[3]; + this.frames_disabled = this.properties[4]; + this.clickSound = this.properties[5]; + this.clickAnimation = this.properties[6]; + this.hoverSound = this.properties[7]; + this.hoverAnimation = this.properties[8]; + this.callbackName = this.properties[9]; + this.callbackParams = this.properties[10]; + this.firstFrame = true; + this.uiType = "checkbox"; + this.inst.uiType = "checkbox"; + this.inst._proui = this; + this.firstSetValue = false; + this.state = NORMAL; + this.onTouchStarted = false; + this.onMouseEnterFlag = false; + /*If this elements is part of a composed ui element like a gridview, then upon creation of this element, the parent (gridview) will set this value to itself, + and it is passed in options.except (cf behinstProto.setValue ) to notifyBehaviorModels of themodel so that it wont notify the gridview + */ + this.compParent = this; + this.onCreateInit(); + }; + behinstProto.onCreateInit = function (){ + this.setFrames(); + this.setClickAnimations(); + this.setHoverAnimations(); + }; + behinstProto.setFrames = function (){ + var normalFrames = this.frames_normal.split(','); + this.frame_normal_uncheck = isNaN(parseInt(normalFrames[0]))?-1:parseInt(normalFrames[0]); + this.frame_normal_check = isNaN(parseInt(normalFrames[1]))?-1:parseInt(normalFrames[1]); + var hoverFrames = this.frames_hover.split(','); + this.frame_hover_uncheck = isNaN(parseInt(hoverFrames[0]))?-1:parseInt(hoverFrames[0]); + this.frame_hover_check = isNaN(parseInt(hoverFrames[1]))?-1:parseInt(hoverFrames[1]); + var disabledFrames = this.frames_disabled.split(','); + this.frame_disabled_uncheck = isNaN(parseInt(disabledFrames[0]))?-1:parseInt(disabledFrames[0]); + this.frame_disabled_check = isNaN(parseInt(disabledFrames[1]))?-1:parseInt(disabledFrames[1]); + }; + behinstProto.setClickAnimations = function (){ + this.tween = new TWEEN["Tween"](this.inst); + if(this.clickAnimation == 1){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ width: this.inst.width*1.2, height:this.inst.height*1.2 }, 200); + }else if(this.clickAnimation == 2){ + this.tween["easing"](TWEEN["Easing"]["Elastic"]["Out"])["to"]({ width: this.inst.width*1.2, height:this.inst.height*1.2 }, 500); + }else if(this.clickAnimation == 3){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y+this.inst.height/10 }, 100); + }else if(this.clickAnimation == 4){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y-this.inst.height/10 }, 100); + }else if(this.clickAnimation == 5){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x-this.inst.width/10 }, 100); + }else if(this.clickAnimation == 6){ + this.tween["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x+this.inst.width/10 }, 100); + } + }; + behinstProto.setHoverAnimations = function (){ + this.tween_hover = new TWEEN["Tween"](this.inst); + if(this.hoverAnimation == 1){ + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ width: this.inst.width*1.1, height:this.inst.height*1.1 }, 200); + }else if(this.hoverAnimation == 2){ + this.tween_hover["easing"](TWEEN["Easing"]["Elastic"]["Out"])["to"]({ width: this.inst.width*1.1, height:this.inst.height*1.1 }, 500); + }else if(this.hoverAnimation == 3){ + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y+this.inst.height/10 }, 100); + }else if(this.hoverAnimation == 4){ + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ y:this.inst.y-this.inst.height/10 }, 100); + }else if(this.hoverAnimation == 5){//Left + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x-this.inst.width/13 }, 100); + }else if(this.hoverAnimation == 6){//Right + this.tween_hover["easing"](TWEEN["Easing"]["Quadratic"]["Out"])["to"]({ x:this.inst.x+this.inst.width/13 }, 100); + } + }; + behinstProto.setValue = function (value){ + this.firstSetValue = true; + if(this._setValue(value)){ + var modelB = this.inst.proui_model; + if(modelB){ + modelB.setModelValue(value,{except:this.compParent}); + } + if(this.inst.proui_bind){ + this.inst.proui_bind.updateGridViewModel(value,{except:this.compParent}); + } + } + }; + behinstProto._setValue = function (value){ + if(value == null){ + return false; + } + value = this.proui.validateSimpleValue(value,0); + value = cr.clamp(value,0,1); + if(this.value!=value){ + this.value = value; + this.updateView(); + return true; + }else{ + return false; + } + }; + behinstProto.updateFromModel = function (){ + var modelB = this.inst.proui_model; + if(modelB){ + var value = modelB.getFromModel(); + if(value == null){ + return; + } + value = this.proui.validateSimpleValue(value,0); + value = cr.clamp(value,0,1); + if(this.value!=value){ + this.value = value; + } + } + }; + behinstProto.updateView = function (){ + if(this.value){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.apply(this.inst, [this.frame_normal_check]); + if(this.isEnabled){ + if(this.state == HOVER && this.frame_hover_check>=0){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.apply(this.inst, [this.frame_hover_check]); + } + }else{ + if(this.frame_disabled_check>=0) + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.apply(this.inst, [this.frame_disabled_check]); + } + }else{ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.apply(this.inst, [this.frame_normal_uncheck]); + if(this.isEnabled){ + if(this.state == HOVER && this.frame_hover_uncheck>=0){ + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.apply(this.inst, [this.frame_hover_uncheck]); + } + }else{ + if(this.frame_disabled_uncheck>=0) + cr.plugins_.Sprite.prototype.acts.SetAnimFrame.apply(this.inst, [this.frame_disabled_uncheck]); + } + } + }; + behinstProto.setEnabled = function (isEnabled) + { + this.isEnabled = isEnabled; + this.updateView(); + } + behinstProto.OnTouchStart = function () + { + if(!this.isClickable() || !this.isInsideScrollView() || this.onTouchStarted)return; + var scrollView = this.proui.scrollViews["l"+this.inst.layer.index]; + if(scrollView && Math.sqrt(Math.pow(scrollView.scroll.dx, 2) + Math.pow(scrollView.scroll.dy, 2)) > 5) return; + this.onTouchStarted = true; + if(this.state != CLICKED && this.clickAnimation>0){ + this.tween["start"](); + } + this.state = CLICKED; + if(this.clickSound){ + this.proui.playAudio(this.clickSound); + } + }; + behinstProto.OnAnyTouchEnd = function (touchX, touchY) + { + if(this.onTouchStarted){ + this.OnTouchEnd(touchX, touchY); + } + this.onTouchStarted = false; + }; + behinstProto.OnTouchEnd = function (touchX, touchY) + { + this.inst.update_bbox(); + if(this.inst.contains_pt(touchX,touchY)){ + if(this.runtime.isMobile){ + this.state = NORMAL; + }else{ + this.state = HOVER; + } + this.setValue(1-this.value); + this.updateView(); + this.proui.runCallback(this.callbackName,this.callbackParams); + this.runtime.trigger(cr.behaviors.aekiro_checkbox.prototype.cnds.OnClicked, this.inst); + }else{ + this.state = NORMAL; + this.updateView(); + } + if(this.clickAnimation>0){ + this.tween["reverse"](); + } + }; + behinstProto.isMouseOver = function () + { + if(this.onTouchStarted){ + var scrollView = this.proui.scrollViews["l"+this.inst.layer.index]; + if(scrollView && Math.sqrt(Math.pow(scrollView.scroll.dx, 2) + Math.pow(scrollView.scroll.dy, 2)) > 5) { + this.onTouchStarted = false; + this.state = NORMAL; + this.updateView(); + if(this.clickAnimation>0){ + this.tween["reverse"](); + } + }; + } + var mouse_x = this.proui.CursorX(this.inst.layer.index); + var mouse_y = this.proui.CursorY(this.inst.layer.index); + this.inst.update_bbox(); + return this.inst.contains_pt(mouse_x, mouse_y); + }; + behinstProto.OnMouseEnter = function () + { + if(!this.isClickable())return; + this.state = HOVER; + this.updateView(); + if(this.hoverAnimation>0){ + this.tween_hover["start"](); + } + if(this.hoverSound){ + this.proui.playAudio(this.hoverSound); + } + this.runtime.trigger(cr.behaviors.aekiro_checkbox.prototype.cnds.OnMouseEnter, this.inst); + }; + behinstProto.OnMouseLeave = function () + { + this.state = NORMAL; + this.updateView(); + if(this.hoverAnimation>0){ + this.tween_hover["reverse"](); + } + this.runtime.trigger(cr.behaviors.aekiro_checkbox.prototype.cnds.OnMouseLeave, this.inst); + }; + behinstProto.isInTouch = function () + { + var touch_x = this.proui.X(this.inst.layer.index); + var touch_y = this.proui.Y(this.inst.layer.index); + this.inst.update_bbox(); + return this.inst.contains_pt(touch_x, touch_y); + }; + behinstProto.isInsideScrollView = function(){ + var insideScrollView = true; + var scrollView = this.proui.scrollViews["l"+this.inst.layer.index]; + if(scrollView){ + var touch_x, touch_y; + if(this.runtime.isMobile){ + touch_x = this.proui.X(this.inst.layer.index); + touch_y = this.proui.Y(this.inst.layer.index); + } + else{ + touch_x = this.proui.CursorX(this.inst.layer.index); + touch_y = this.proui.CursorY(this.inst.layer.index); + } + scrollView.inst.update_bbox(); + insideScrollView = scrollView.inst.contains_pt(touch_x, touch_y); + } + return insideScrollView; + }; + behinstProto.isClickable = function() + { + var isVisible = (this.inst.layer.visible && this.inst.visible); + var isUnder = false; + for (var i = 0,l=this.proui.currentDialogs.length; i < l; i++) { + if(this.inst.layer.index10 || Math.abs(this.lastX-this.proui.CursorX(this.inst.layer.index))>10 ) ){ + this.onMouseEnterFlag = true; + this.OnMouseEnter(); + this.lastY = this.proui.CursorY(this.inst.layer.index); + this.lastX = this.proui.CursorX(this.inst.layer.index); + } + }else{ + if(this.onMouseEnterFlag && (!this.isInsideScrollView() || Math.abs(this.lastY-this.proui.CursorY(this.inst.layer.index))>10 || Math.abs(this.lastX-this.proui.CursorX(this.inst.layer.index))>10 ) ){ + this.onMouseEnterFlag = false; + this.OnMouseLeave(); + this.lastY = this.proui.CursorY(this.inst.layer.index); + this.lastX = this.proui.CursorX(this.inst.layer.index); + } + } + } + }; + behinstProto.onDestroy = function () + { + }; + behinstProto.saveToJSON = function () + { + return { + "isEnabled" : this.isEnabled, + "clickSound" : this.clickSound, + "clickAnimation" : this.clickAnimation, + "hoverSound":this.hoverSound, + "hoverAnimation":this.hoverAnimation, + "callbackName" : this.callbackName, + "callbackParams" : this.callbackParams, + "frames_normal" : this.frames_normal, + "frames_hover" : this.frames_hover, + "disabledFrames" : this.frames_disabled, + "value" : this.value + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.isEnabled = o["isEnabled"]; + this.clickSound = o["clickSound"]; + this.clickAnimation = o["clickAnimation"]; + this.hoverSound = o["hoverSound"]; + this.hoverAnimation = o["hoverAnimation"]; + this.callbackName = o["callbackName"]; + this.callbackParams = o["callbackParams"]; + this.frames_normal = o["frames_normal"]; + this.frames_hover = o["frames_hover"]; + this.frames_disabled = o["disabledFrames"]; + this.value = o["value"]; + this.onCreateInit(); + }; + function Cnds() {}; + Cnds.prototype.OnMouseEnter = function (){ + return true; + }; + Cnds.prototype.OnMouseLeave = function (){ + return true; + }; + Cnds.prototype.IsEnabled = function (){ + return this.isEnabled; + }; + Cnds.prototype.OnClicked = function (){ + return true; + }; + Cnds.prototype.IsChecked = function (){ + return this.value; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.setEnabled = function (isEnabled){ + this.setEnabled(isEnabled); + }; + Acts.prototype.setValue = function (value){ + this.setValue(value); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.value = function (ret) + { + ret.set_int(this.value); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_dialog = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_dialog.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + return; + } + this.tweenFunctions =[ + TWEEN["Easing"]["Linear"]["None"], + TWEEN["Easing"]["Quadratic"]["Out"], + TWEEN["Easing"]["Quartic"]["Out"], + TWEEN["Easing"]["Exponential"]["Out"], + TWEEN["Easing"]["Circular"]["Out"], + TWEEN["Easing"]["Back"]["Out"], + TWEEN["Easing"]["Elastic"]["Out"], + TWEEN["Easing"]["Bounce"]["Out"], + ]; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.proui.isTypeValid(this.inst,[cr.plugins_.Sprite,cr.plugins_.NinePatch,cr.plugins_.TiledBg],"Pro UI: dialog behavior is only applicable to Sprite, 9-patch or tiled backgrounds objects."); + this.openAnimation = this.properties[0]; + this.openAnimTweenFunction = this.tweenFunctions[this.properties[1]]; + this.openSound = this.properties[2]; + this.openAnimDuration = this.properties[3]; + this.closeAnimation = this.properties[4]; + this.closeAnimTweenFunction = this.tweenFunctions[this.properties[5]]; + this.closeSound = this.properties[6]; + this.closeAnimDuration = this.properties[7]; + this.overlayUID = this.properties[8]; + this.pauseOnOpen = this.properties[9]; + this.closeButtonUID = this.properties[10]; + this.isModal = this.properties[11]; + this.isLayerContainer = this.properties[12]; + this.firstFrame = true; + this.inst.uiType = "dialog"; + this.uiType = "dialog"; + this.inst._proui = this; + this.dpos = {}; + this.isInit = false; + this.isOpen = false; + this.outLayerChildren = {}; //list of scrollviews on the dialog + this.tween = new TWEEN["Tween"](); + this.tween["onReverseComplete"](this.postClose,this); + this.tween["onComplete"](this.postOpen,this); + this.tween_close = new TWEEN["Tween"](); + this.tween_close["onComplete"](this.postClose,this); + this.tween_opacity = new TWEEN["Tween"](); //a separate tween for opacity: we don't want the opacity to be tweened by elastic + }; + behinstProto.setCloseButton = function (){ + this.closeButton = this.proui.tags[this.closeButtonUID]; + if(this.closeButton){ + if(this.closeButton.uiType != "button"){ + console.error("ProUI-Dialog uid=%s: the close button needs to have a button behavior !",this.inst.uid); + return; + } + var self = this; + this.closeButton._proui.callbacks.push(function(){ + self.close(); + }); + } + }; + behinstProto.setOverlay = function (){ + this.overlay = this.proui.tags[this.overlayUID]; + if(this.overlay){ + this.proui.isTypeValid(this.overlay,[cr.plugins_.Sprite,cr.plugins_.NinePatch,cr.plugins_.TiledBg],"ProUI-Dialog: The overlay of a dialog can only be a Sprite, 9-patch Or Tiled Background object."); + this.overlay.uiType = "overlay"; + this.tween_overlay = new TWEEN["Tween"](); + this.tween_overlay["easing"](TWEEN["Easing"]["Quartic"]["Out"]); + } + }; + behinstProto.showOverlay = function (){ + if(this.overlay){ + this.overlay.my_timescale = 1; + this.overlay.type.plugin.acts.MoveToLayer.call(this.overlay, this.inst.layer); + this.overlay.type.plugin.acts.MoveToBottom.call(this.overlay); + this.overlay.width = this.inst.layer.viewRight - this.inst.layer.viewLeft; + this.overlay.height = this.inst.layer.viewBottom - this.inst.layer.viewTop; + this.overlay.set_bbox_changed(); + this.overlay.update_bbox(); + this.overlay.x = this.inst.layer.viewLeft + (this.overlay.x - this.overlay.bbox.left); + this.overlay.y = this.inst.layer.viewTop + (this.overlay.y - this.overlay.bbox.top); + this.overlay.set_bbox_changed(); + this.overlay.visible = true; + this.overlay.opacity = 0; + this.tween_overlay["setObject"](this.overlay); + this.tween_overlay["to"]({ opacity:0.3 }, 300); + this.tween_overlay["start"](); + } + }; + behinstProto.setDialogTimeScale = function (){ + var inst; + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + inst.my_timescale = 1; + } + }; + behinstProto.setOutLayerChildrenVisible = function (isVisible) + { + var layerInsts, self = this; + Object.keys(this.outLayerChildren).forEach(function(key) { + layerInsts = self.outLayerChildren[key]; + for (var i = 0, l= layerInsts.length; i < l; i++) { + cr.system_object.prototype.acts.SetLayerVisible.call(self.runtime.system,layerInsts[i].layer,isVisible); + } + }); + }; + behinstProto.init = function () + { + if(this.isInit) + return; + cr.system_object.prototype.acts.SetLayerVisible.call(this.runtime.system,this.inst.layer,false); + this.setOutLayerChildrenVisible(false); + /*if(this.inst.aekiro_gameobject){ + this.inst.aekiro_gameobject.init(); + }*/ + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + this.dpos.dx = 0; + this.dpos.dy = 0; + this.inst.x = this.inst.layer.viewLeft - this.inst.width - 100; + this.inst.set_bbox_changed(); + this.setOverlay(); + this.setCloseButton(); + this.isInit = true; + }; + behinstProto.tick = function () + { + if(this.firstFrame){ + this.firstFrame = false; + this.init(); + } + /*if(this.isOpen && this.runtime.timescale == 0){ + this.resetDialogTimeScale(); + }*/ + var dt; + if(this.tween["isPlaying"]){ + dt = this.runtime.getDt(this.inst)*1000; + this.tween["update"](dt); + if(this.openAnimation == 5 || this.openAnimation == 6){ //ScaleDown|ScaleUp + var layerInsts, self = this; + Object.keys(this.outLayerChildren).forEach(function(key) { + layerInsts = self.outLayerChildren[key]; + for (var i = 0, l= layerInsts.length; i < l; i++) { + layerInsts[i].layer.scale = self.inst.layer.scale; + } + }); + this.runtime.redraw = true; + }else{ + this.inst.set_bbox_changed(); + } + } + if(this.tween_close["isPlaying"]){ + dt = this.runtime.getDt(this.inst)*1000; + this.tween_close["update"](dt); + if(this.closeAnimation == 6 || this.closeAnimation == 7){ //ScaleDown|ScaleUp + var layerInsts, self = this; + Object.keys(this.outLayerChildren).forEach(function(key) { + layerInsts = self.outLayerChildren[key]; + for (var i = 0, l= layerInsts.length; i < l; i++) { + layerInsts[i].layer.scale = self.inst.layer.scale; + } + }); + this.runtime.redraw = true; + }else{ + this.inst.set_bbox_changed(); + } + } + if(this.tween_opacity["isPlaying"]){ + dt = this.runtime.getDt(this.inst)*1000; + this.tween_opacity["update"](dt); + var layerInsts, self = this; + Object.keys(this.outLayerChildren).forEach(function(key) { + layerInsts = self.outLayerChildren[key]; + for (var i = 0, l= layerInsts.length; i < l; i++) { + layerInsts[i].layer.opacity = self.inst.layer.opacity; + } + }); + this.runtime.redraw = true; + } + if(this.tween_overlay && this.tween_overlay["isPlaying"]){ + dt = this.runtime.getDt(this.inst)*1000; + this.tween_overlay["update"](dt); + this.runtime.redraw = true; + } + }; + behinstProto.updateChildren = function () + { + if(!this.isLayerContainer){ + return; + } + if(isNaN(this.dpos.prev_x)){ + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + } + this.dpos.dx = this.inst.x - this.dpos.prev_x; + this.dpos.dy = this.inst.y - this.dpos.prev_y; + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + var inst; + if( (this.dpos.dx != 0) || (this.dpos.dy != 0) ){ + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if ( inst.uiType == "dialog" || inst.uiType == "overlay" || inst.isSubComp===true) + continue; + inst.x += this.dpos.dx; + inst.y += this.dpos.dy; + inst.set_bbox_changed(); + if ( inst.uiType == "radiogroup" || inst.uiType =="discreteProgress" || inst.uiType =="sliderbar"){ + inst._proui.updateChildren(); + } + /*if(inst.aekiro_gameobject){ + inst.aekiro_gameobject.updateChildren(); + }*/ + } + var layerInsts; + var self = this; + Object.keys(this.outLayerChildren).forEach(function(key,index) { + layerInsts = self.outLayerChildren[key]; + for (var i = 0, l= layerInsts.length; i < l; i++) { + inst = layerInsts[i]; + inst.x += self.dpos.dx; + inst.y += self.dpos.dy; + inst.set_bbox_changed(); + } + }); + } + }; + behinstProto.tick2 = function () + { + this.updateChildren(); + }; + behinstProto.setInitialPosition = function (targetX,targetY,center){ + var initX,initY; + if(this.openAnimation == 0 || this.openAnimation == 5 || this.openAnimation == 6){ //None/ ScaleDown|ScaleUp + initX = targetX; + initY = targetY; + if(center){ + initY = (this.inst.layer.viewTop+this.inst.layer.viewBottom)/2; + initX = (this.inst.layer.viewLeft+this.inst.layer.viewRight)/2; + } + }else if(this.openAnimation == 1){ //SlideDown + initY = this.inst.layer.viewTop - (this.inst.height/2) - 100; + if(center){ + initX = (this.inst.layer.viewLeft+this.inst.layer.viewRight)/2; + }else{ + initX = targetX; + } + }else if(this.openAnimation == 2){ //SlideUp + initY = this.inst.layer.viewBottom + (this.inst.height/2) + 100; + if(center){ + initX = (this.inst.layer.viewLeft+this.inst.layer.viewRight)/2; + }else{ + initX = targetX; + } + }else if(this.openAnimation == 3){ //SlideLeft + initX = this.inst.layer.viewRight + (this.inst.width/2) + 100; + if(center){ + initY = (this.inst.layer.viewTop+this.inst.layer.viewBottom)/2; + }else{ + initY = targetY; + } + }else if(this.openAnimation == 4){ //SlideRight + initX = this.inst.layer.viewLeft - (this.inst.width/2) - 100; + if(center){ + initY = (this.inst.layer.viewTop+this.inst.layer.viewBottom)/2; + }else{ + initY = targetY; + } + } + this.inst.x = initX; + this.inst.y = initY; + this.inst.set_bbox_changed(); + this.updateChildren(); + }; + behinstProto.open = function (_targetX,_targetY,center) + { + this.init(); + if(this.isOpen || this.tween["isPlaying"]){//|| this.tween_close["isPlaying"] + return; + } + if(this.proui.isModalDialogOpened()){ + console.log("ProUI-Dialog: Can not open dialog because modal dialog is already opened"); + return; + } + if(this.tween_close["isPlaying"]){ + this.tween_close["isPlaying"] = false; + this.postClose(); + } + this.proui.addDialog(this); + this.isOpen = true; + this.runtime.trigger(cr.behaviors.aekiro_dialog.prototype.cnds.onDialogOpened, this.inst); + if(this.pauseOnOpen){ + this.prevTimescale = this.runtime.timescale; + cr.system_object.prototype.acts.SetTimescale.call(this.runtime.system,0); + } + if(this.runtime.timescale != 1){ + this.setDialogTimeScale(1); + } + this.setInitialPosition(_targetX,_targetY,center); + cr.system_object.prototype.acts.SetLayerVisible.call(this.runtime.system,this.inst.layer,true); + var layerInsts, self = this; + Object.keys(this.outLayerChildren).forEach(function(key) { + layerInsts = self.outLayerChildren[key]; + for (var i = 0, l= layerInsts.length; i < l; i++) { + cr.system_object.prototype.acts.SetLayerVisible.call(self.runtime.system,layerInsts[i].layer,true); + } + }); + var targetX = _targetX; + var targetY = _targetY; + if(center){ + targetX = (this.inst.layer.viewLeft+this.inst.layer.viewRight)/2; + targetY = (this.inst.layer.viewTop+this.inst.layer.viewBottom)/2; + } + if(this.openAnimDuration == 0){ //If anim duration = 0 then we set animation to "no animation", otherwise wierd bug emerge + this.openAnimation = 0 + } + if(this.openAnimation==1 || this.openAnimation == 2){ //SlideDown|SlideUp + this.tween["setObject"](this.inst); + this.tween["easing"](this.openAnimTweenFunction); + this.tween["to"]({y: targetY }, this.openAnimDuration); + }else if(this.openAnimation == 3 || this.openAnimation == 4){ //SlideLeft|SlideRight + this.tween["setObject"](this.inst); + this.tween["easing"](this.openAnimTweenFunction); + this.tween["to"]({x: targetX }, this.openAnimDuration); + }else if(this.openAnimation == 5 || this.openAnimation == 6){ //ScaleDown|ScaleUp + this.tween["setObject"](this.inst.layer); + this.tween["easing"](this.openAnimTweenFunction); + if(this.openAnimation == 5){ //ScaleDown + this.inst.layer.scale = 2; + }else{ //ScaleUp + this.inst.layer.scale = 0.2; + } + this.inst.layer.opacity = 0; + this.runtime.redraw = true; + this.tween["to"]({ scale: 1 }, this.openAnimDuration); + this.tween_opacity["setObject"](this.inst.layer); + this.tween_opacity["to"]({ opacity: 1 }, 300); + this.tween_opacity["easing"](TWEEN["Easing"]["Quartic"]["Out"]); + } + if(this.openAnimation>0){ + this.tween["start"](); + if(this.openAnimation == 5 || this.openAnimation == 6){ //ScaleDown|ScaleUp + this.tween_opacity["start"](); + } + }else{ + this.inst.x = targetX; + this.inst.y = targetY; + this.inst.set_bbox_changed(); + this.updateChildren(); + } + if(this.openSound){ + this.proui.playAudio(this.openSound); + } + }; + behinstProto.postOpen = function (){ + this.showOverlay(); + }; + behinstProto.getCloseTargetPosition = function (){ + var X = this.inst.x; + var Y = this.inst.y; + if(this.closeAnimation == 2){ //SlideDown + Y = this.inst.layer.viewBottom + (this.inst.height/2) + 100; + X = this.inst.x; + }else if(this.closeAnimation == 3){ //SlideUp + Y = this.inst.layer.viewTop - (this.inst.height/2) - 100; + X = this.inst.x; + }else if(this.closeAnimation == 4){ //SlideLeft + X = this.inst.layer.viewLeft - (this.inst.width/2) - 100; + Y = this.inst.y; + }else if(this.closeAnimation == 5){ //SlideRight + X = this.inst.layer.viewRight + (this.inst.width/2) + 100; + Y = this.inst.y; + } + return {x:X,y:Y}; + }; + behinstProto.close = function () + { + if(!this.isOpen || this.tween["isPlaying"] || this.tween_close["isPlaying"]){ + return; + } + this.isOpen = false; + this.runtime.trigger(cr.behaviors.aekiro_dialog.prototype.cnds.onDialogClosed, this.inst); + if(this.overlay){ + this.overlay.visible = false; + } + this.proui.removeDialog(this); + var target = this.getCloseTargetPosition(); + var targetX = target.x; + var targetY = target.y; + if(this.closeAnimDuration == 0){ //If anim duration = 0 then we set animation to "no animation", otherwise wierd bug emerge + this.closeAnimation = 0 + } + if(this.closeAnimation==2 || this.closeAnimation==3){ //SlideDown|SlideUp + this.tween_close["setObject"](this.inst); + this.tween_close["easing"](this.closeAnimTweenFunction); + this.tween_close["to"]({ y: targetY }, this.closeAnimDuration); + }else if(this.closeAnimation == 4 || this.closeAnimation == 5){ //SlideLeft|SlideRight + this.tween_close["setObject"](this.inst); + this.tween_close["easing"](this.closeAnimTweenFunction); + this.tween_close["to"]({ x: targetX }, this.closeAnimDuration); + }else if(this.closeAnimation == 6 || this.closeAnimation == 7){ //ScaleDown|ScaleUp + this.tween_close["setObject"](this.inst.layer); + this.tween_close["easing"](this.closeAnimTweenFunction); + if(this.closeAnimation == 6){ //ScaleDown + this.tween_close["to"]({ scale: 0.2 }, this.closeAnimDuration); + }else{ //ScaleUp + this.tween_close["to"]({ scale: 2 }, this.closeAnimDuration); + } + this.tween_opacity["setObject"](this.inst.layer); + this.tween_opacity["to"]({ opacity: 0 }, 300); + this.tween_opacity["easing"](TWEEN["Easing"]["Quartic"]["Out"]); + } + if(this.closeAnimation==1){//Reverse + this.tween["reverse"](); + if(this.openAnimation == 5 || this.openAnimation == 6){ //ScaleDown|ScaleUp + this.tween_opacity["reverse"](); + } + }else if(this.closeAnimation==0){//None + this.postClose(); + }else{ //SlideDown|SlideUp|SlideLeft|SlideRight|ScaleDown|ScaleUp + this.tween_close["start"](); + if(this.closeAnimation == 6 || this.closeAnimation == 7){ //ScaleDown|ScaleUp + this.tween_opacity["start"](); + } + } + if(this.closeSound){ + this.proui.playAudio(this.closeSound); + } + }; + behinstProto.postClose = function (){ + cr.system_object.prototype.acts.SetLayerVisible.call(this.runtime.system,this.inst.layer,false); + var layerInsts, self = this; + Object.keys(this.outLayerChildren).forEach(function(key) { + layerInsts = self.outLayerChildren[key]; + for (var i = 0, l= layerInsts.length; i < l; i++) { + cr.system_object.prototype.acts.SetLayerVisible.call(self.runtime.system,layerInsts[i].layer,false); + } + }); + this.inst.layer.scale = 1; + this.inst.layer.opacity = 1; + this.runtime.redraw = true; + var targetX = (this.inst.layer.viewLeft+this.inst.layer.viewRight)/2; + var targetY = this.inst.layer.viewTop - (this.inst.height/2) -100; + this.inst.x = targetX; + this.inst.y = targetY; + this.inst.set_bbox_changed(); + this.updateChildren(); + if(this.pauseOnOpen){ + cr.system_object.prototype.acts.SetTimescale.call(this.runtime.system,this.prevTimescale); + } + if(this.runtime.timescale != 0){ + this.setDialogTimeScale(-1); //-1 indicate game time (cf RestoreObjectTimescale in system.js) + } + }; + behinstProto.onDestroy = function () + { + this.proui.removeDialog(this); + }; + behinstProto.saveToJSON = function () + { + return { + }; + }; + behinstProto.loadFromJSON = function (o) + { + }; + function Cnds() {}; + Cnds.prototype.onDialogOpened = function () + { + return true; + }; + Cnds.prototype.onDialogClosed = function () + { + return true; + }; + Cnds.prototype.isOpened = function () + { + return this.isOpen; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Open = function (targetX,targetY,center) + { + this.open(targetX,targetY,center); + }; + Acts.prototype.Close = function () + { + this.close(); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_gameobject2 = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_gameobject2.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.goManager){ + var runtime = this.runtime; + cr.goManager = { + gos : {}, + toBeDestroyed : [], + addGO : function(inst){ + if(!inst)return; + if(!inst.aekiro_gameobject2.name){ + inst.aekiro_gameobject2.name = "o"+inst.uid; + } + /*if(!name){ + console.error("Aekiro Hierarchy: object of uid=%s has no name !",inst.uid); + return; + }*/ + var name = inst.aekiro_gameobject2.name; + if(this.gos.hasOwnProperty(name)){ + console.error("Aekiro Hierarchy: GameObject already exist with name: %s !",name); + return; + } + this.gos[name] = inst; + }, + removeGO : function(name){ + delete this.gos[name]; + }, + clearDestroyList : function (){ + var toBeDestroyed = this.toBeDestroyed; + for (var i = 0,l=toBeDestroyed.length; i < l; i++) { + runtime.DestroyInstance(toBeDestroyed[i]); + } + toBeDestroyed.length = 0; + }, + createInst : function (objtype,_layer,x,y) + { + var layer = (typeof _layer == "number")?this.runtime.getLayerByNumber(_layer):(typeof _layer == "string")?this.runtime.getLayerByName(_layer):_layer; + var inst = runtime.createInstance(objtype,layer); + /*var sol = objtype.getCurrentSol(); + sol.select_all = false; + cr.clearArray(sol.instances); + sol.instances[0] = inst;*/ + return inst; + }, + clone : function (t_node,parent,layer, x, y){ + cr.haltNext = true; + var inst = this.createInst(t_node.parent.type, layer); + cr.haltNext = false; + inst.type.plugin.acts.LoadFromJsonString.call(inst,t_node.parent.json); + inst.x = x; + inst.y = y; + inst.set_bbox_changed(); + inst.update_bbox(); + inst.aekiro_gameobject2.name = ""; + inst.aekiro_gameobject2.onCreateInit(); + if(parent){ + inst.aekiro_gameobject2.parentName = parent.aekiro_gameobject2.name; + } + for (var i = 0, l= t_node.children.length; i < l; i++) { + this.clone(t_node.children[i], inst, layer, inst.bbox.left+t_node.children[i].parent.relX, inst.bbox.top+t_node.children[i].parent.relY); + } + inst.aekiro_gameobject2.init(); + return inst; + } + } + } + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.goManager = cr.goManager; + this.name = this.properties[0]; + this.parentName = this.properties[1]; + this.firstFrame = true; + this.inst.aekiro_gameobject2 = this; + this.isInit = false; + this.areChildrenRegistred = false; + this.children = []; + if(!cr.haltNext){ + this.onCreateInit(); + } + }; + behinstProto.onCreateInit = function(){ + this.goManager.addGO(this.inst); + this.local = {x:0,y:0,angle:0}; + this.inst.update_bbox(); + this.prev = { + x : this.inst.x, + y : this.inst.y, + angle : this.inst.angle, + width: this.inst.width, + height: this.inst.height, + }; + var set_bbox_changed_old = this.inst.set_bbox_changed; + this.inst.set_bbox_changed_old = this.inst.set_bbox_changed; + this.inst.set_bbox_changed = function(){ + this.aekiro_gameobject2.local_update(); + this.aekiro_gameobject2.children_update(); + set_bbox_changed_old.call(this); + }; + }; + behinstProto.local_update = function(){ + this.parent = this.parent_get(); + if(this.parent){ + var res = this.globalToLocal(this.inst,this.parent); + this.local.x = res.x; + this.local.y = res.y + this.local.angle = res.angle; + } + }; + behinstProto.local_set = function(x,y,angle){ + this.parent = this.parent_get(); + if(this.parent){ + var inst = this.inst; + if(x!=undefined)this.local.x = x; + if(y!=undefined)this.local.y = y; + if(angle!=undefined)this.local.angle = angle; + inst.x = this.parent.x + this.local.x*Math.cos(this.parent.angle) - this.local.y*Math.sin(this.parent.angle); + inst.y = this.parent.y + this.local.x*Math.sin(this.parent.angle) + this.local.y*Math.cos(this.parent.angle); + inst.angle = this.parent.angle + this.local.angle; + this.prev.x = inst.x; + this.prev.y = inst.y; + this.prev.angle = inst.angle; + this.children_update(); + this.inst.set_bbox_changed_old(); + } + }; + behinstProto.children_add = function(inst){ + var name,aekiro_gameobject2; + if (typeof inst === 'string'){ //add by child name + name = inst; + inst = null; + }else{ + aekiro_gameobject2 = inst.aekiro_gameobject2; + if(!aekiro_gameobject2){ + console.error("Aekiro GameObject: You're adding a child (uid=%s) without a gameobject behavior on it.",inst.uid); + return; + } + name = inst.aekiro_gameobject2.name; + } + inst = this.goManager.gos[name]; + if(!inst){ + console.error("Aekiro GameObject: Object of name : %s not found !",name); + return; + } + if(name == this.parentName){ + console.error("Aekiro GameObject: Cannot add %s as a child of %s, because %s is its parent !",name,this.name,name); + return; + } + if(this.children.indexOf(inst) > -1){ + console.error("Aekiro GameObject: Object %s already have a child named %s !",this.name,name); + return; + } + aekiro_gameobject2 = inst.aekiro_gameobject2; + aekiro_gameobject2.removeFromParent(); //if inst is already a child of another parent then remove it from its parent. + aekiro_gameobject2.parentName = this.name; + /*initial local.x should be computed using x of parent as it is in the editor + we use self.prev.x instead of self.inst.x otherwise and in case of a "set x" action that happens on "on start of layout" + the local.x will be computed used the new value set by "set x" + */ + /*aekiro_gameobject2.local.x = inst.x - this.prev.x ; + aekiro_gameobject2.local.y = inst.y - this.prev.y ; + aekiro_gameobject2.local.angle = inst.angle - this.prev.angle;*/ + var res = this.globalToLocal2(inst,this.prev.x,this.prev.y,this.prev.angle); + aekiro_gameobject2.local.x = res.x; + aekiro_gameobject2.local.y = res.y + aekiro_gameobject2.local.angle = res.angle; + this.children.push(inst); + }; + behinstProto.children_remove = function(inst){ + var index = -1; + if (typeof inst === 'string'){ //remove by child name + for (var i = 0, l= this.children.length; i < l; i++) { + if(this.children[i].aekiro_gameobject2.name==inst){ + index = i; + break; + } + } + }else{ + index = this.children.indexOf(inst); + } + if(index!=-1){ + this.children[index].aekiro_gameobject2.parentName = ""; + this.children[index].aekiro_gameobject2.parent = null; + this.children.splice(index, 1); + } + }; + behinstProto.children_update = function () + { + if(!this.areChildrenRegistred) + this.registerChildren(); + this.prev.x = this.inst.x; + this.prev.y = this.inst.y; + this.prev.angle = this.inst.angle; + if(!this.children.length) + return; + var parent_inst = this.inst; + parent_inst.width = parent_inst.width==0?0.1:parent_inst.width; + parent_inst.height = parent_inst.height==0?0.1:parent_inst.height; + var wf = parent_inst.width/this.prev.width; + var hf = parent_inst.height/this.prev.height; + this.prev.width = parent_inst.width; + this.prev.height = parent_inst.height; + var inst, goManager = this.goManager; + for (var i = 0, l= this.children.length; i < l; i++) { + inst = this.children[i]; + if(wf!=1){ + inst.width *= wf; + inst.aekiro_gameobject2.local.x *=wf; + } + if(hf!=1){ + inst.height *= hf; + inst.aekiro_gameobject2.local.y *=hf; + } + inst.x = parent_inst.x + inst.aekiro_gameobject2.local.x*Math.cos(parent_inst.angle) - inst.aekiro_gameobject2.local.y*Math.sin(parent_inst.angle); + inst.y = parent_inst.y + inst.aekiro_gameobject2.local.x*Math.sin(parent_inst.angle) + inst.aekiro_gameobject2.local.y*Math.cos(parent_inst.angle); + inst.angle = parent_inst.angle + inst.aekiro_gameobject2.local.angle; + inst.aekiro_gameobject2.prev.x = inst.x; + inst.aekiro_gameobject2.prev.y = inst.y; + inst.aekiro_gameobject2.prev.angle = inst.angle; + inst.set_bbox_changed_old(); + inst.aekiro_gameobject2.children_update(); + } + }; + behinstProto.scopeToParent = function (local,parent_inst){ + var res = {}; + res.x = parent_inst.x + local.x*Math.cos(parent_inst.angle) - local.y*Math.sin(parent_inst.angle); + res.y = parent_inst.y + local.x*Math.sin(parent_inst.angle) + local.y*Math.cos(parent_inst.angle); + res.angle = parent_inst.angle + local.angle; + return res; + }; + behinstProto.localToGlobal = function (){ + let parent = this.parent_get(); + var local = this.local; + var res = {}; + if (!parent) { + return { + x: this.inst.x, + y: this.inst.y, + angle: this.inst.angle + } + } + while (parent) { + res.x = parent.x + local.x*Math.cos(parent.angle) - local.y*Math.sin(parent.angle); + res.y = parent.y + local.x*Math.sin(parent.angle) + local.y*Math.cos(parent.angle); + res.angle = parent.angle + local.angle; + local = { + x: res.x, + y: res.y, + angle: res.angle + } + parent = parent.aekiro_gameobject2.parent_get(); + } + return res; + }; + behinstProto.globalToLocal = function (inst,parent_inst){ + var res = {}; + res.x = (inst.x-parent_inst.x)*Math.cos(parent_inst.angle) + (inst.y-parent_inst.y)*Math.sin(parent_inst.angle); + res.y = -(inst.x-parent_inst.x)*Math.sin(parent_inst.angle) + (inst.y-parent_inst.y)*Math.cos(parent_inst.angle); + res.angle = inst.angle - parent_inst.angle; + return res; + }; + behinstProto.globalToLocal2 = function (inst,p_x,p_y,p_angle){ + var res = {}; + res.x = (inst.x-p_x)*Math.cos(p_angle) + (inst.y-p_y)*Math.sin(p_angle); + res.y = -(inst.x-p_x)*Math.sin(p_angle) + (inst.y-p_y)*Math.cos(p_angle); + res.angle = inst.angle - p_angle; + return res; + }; + behinstProto.registerChildren = function (){ + if(this.areChildrenRegistred) + return; + var gos = this.goManager.gos; + var go; + var self = this; + if(this.name){ + Object.keys(gos).forEach(function(key) { + go = gos[key]; + if(go.aekiro_gameobject2.parentName == self.name){ + self.children_add(go); + go.aekiro_gameobject2.registerChildren(); + } + }); + } + this.areChildrenRegistred = true; + console.log("registerChildren"); + }; + behinstProto.init = function (){ + if(this.isInit){ + return; + } + this.registerChildren(); + this.children_update(); + this.isInit = true; + this.setVisible(this.inst.visible); + }; + behinstProto.tick = function () + { + if(this.firstFrame){ + this.firstFrame = false; + this.init(); + } + }; + behinstProto.tick2 = function () + { + }; + behinstProto.setVisible = function (isVisible){ + this.init(); + this.inst.type.plugin.acts.SetVisible.call(this.inst,isVisible); + var children = this.children; + for (var i = 0, l= children.length; i < l; i++) { + children[i].aekiro_gameobject2.setVisible(isVisible); + } + }; + behinstProto.setOpacity = function (v){ + this.init(); + var SetOpacity = this.inst.type.plugin.acts.SetOpacity; + SetOpacity.call(this.inst,v); + var children = this.children; + for (var i = 0, l= children.length; i < l; i++) { + children[i].aekiro_gameobject2.setOpacity(v); + } + }; + behinstProto.getTemplate = function (node,parent,template){ + this.init(); + if(!node){ + node = this.inst; + } + if(!template){ + template = []; + } + if(parent){ + parent.update_bbox(); + } + template.push({ + parent:{ + type: node.type, + relX: parent?node.x - parent.bbox.left:null, + relY: parent?node.y - parent.bbox.top:null, + json:JSON.stringify(this.runtime.saveInstanceToJSON(node, true)) + }, + children:[] + }); + var children = node.aekiro_gameobject2.children; + for (var i = 0, l= children.length; i < l; i++) { + this.getTemplate(children[i],node,template[template.length-1].children); + } + return template[0]; + }; + behinstProto.parent_get = function () + { + if(!this.parent && this.parentName && this.name){ + this.parent = this.goManager.gos[this.parentName]; + } + return this.parent; + }; + behinstProto.removeFromParent = function () + { + this.parent = this.parent_get(); + if(this.parent){ + this.parent.aekiro_gameobject2.children_remove(this.inst); + } + }; + behinstProto.onDestroy = function () + { + var goManager = this.goManager; + if(!this.runtime.changelayout){ + for (var i = 0,l=this.children.length; i < l; i++) { + goManager.toBeDestroyed.push(this.children[i]); + } + setTimeout(function(){ goManager.clearDestroyList(); }, 0); + } + this.children.length = 0; + goManager.removeGO(this.name); + this.inst.set_bbox_changed = this.inst.set_bbox_changed_old; + this.removeFromParent(); + }; + behinstProto.saveToJSON = function () + { + return { + }; + }; + behinstProto.loadFromJSON = function (o) + { + }; + function Cnds() {}; + Cnds.prototype.IsName = function (name){ + return (name == this.name); + }; + Cnds.prototype.IsParent = function (name){ + return (name == this.parentName); + }; + Cnds.prototype.OnCloned = function () + { + return true; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Clone = function (layer,x,y) + { + var template = []; + template = this.getTemplate(this.inst); + var inst = this.goManager.clone(template,null,layer,x,y); + this.runtime.trigger(cr.behaviors.aekiro_gameobject2.prototype.cnds.OnCloned, inst); + /*var sol = inst.type.getCurrentSol(); + sol.select_all = false; + cr.clearArray(sol.instances); + sol.instances[0] = inst;*/ + }; + Acts.prototype.SetVisible = function (isVisible) + { + this.setVisible(isVisible); + }; + Acts.prototype.SetOpacity = function (v) + { + this.setOpacity(v); + }; + Acts.prototype.AddChildrenFromLayer = function (_layer) + { + this.init(); + var layer = (typeof _layer == "number")?this.runtime.getLayerByNumber(_layer):(typeof _layer == "string")?this.runtime.getLayerByName(_layer):_layer; + var inst, name; + for (var i = 0, l= layer.instances.length; i < l; i++) { + this.children_add(layer.instances[i]); + } + }; + Acts.prototype.AddChildrenFromType = function (type) + { + if (!type) + return; + var instances = type.getCurrentSol().getObjects(); + for (var i = 0, l= instances.length; i < l; i++) { + this.children_add(instances[i]); + } + }; + Acts.prototype.AddChildByName = function (name) + { + this.children_add(name); + }; + Acts.prototype.SetLocalPosition = function (x,y) + { + this.local_set(x,y); + }; + Acts.prototype.SetLocal = function (prop,value) + { + if(prop==0){ + this.local_set(value);//x + }else if(prop==1){ + this.local_set(null,value);//y + }else if(prop==2){ + this.local_set(null,null,value);//angle + } + }; + Acts.prototype.RemoveChildByName = function (name) + { + this.children_remove(name); + }; + Acts.prototype.RemoveChildByType = function (type) + { + if (!type) + return; + var instances = type.getCurrentSol().getObjects(); + for (var i = 0, l= instances.length; i < l; i++) { + this.children_remove(instances[i]); + } + }; + Acts.prototype.RemoveFromParent = function () + { + this.removeFromParent(); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.name = function (ret) + { + ret.set_string(this.name); + }; + Exps.prototype.parent = function (ret) + { + ret.set_string(this.parentName); + }; + Exps.prototype.local = function (ret,prop) + { + if(!this.parent_get()){ + ret.set_float(0); + }else{ + if(prop=="x"){ + ret.set_float(this.local.x); + }else if(prop=="y"){ + ret.set_float(this.local.y); + }else if(prop=="angle"){ + ret.set_float(this.local.angle); + }else{ + ret.set_float(0); + } + } + }; + Exps.prototype.global = function (ret,prop) + { + var parent = this.parent_get(); + if(!parent){ + if(prop === "x") { + ret.set_float(this.inst.x); + } else if(prop === "y") { + ret.set_float(this.inst.y); + } else if(prop === "angle") { + ret.set_float(this.inst.angle); + } else { + ret.set_float(0); + } + }else{ + let global = this.localToGlobal(); + if(prop === "x") { + ret.set_float(global.x); + } else if(prop === "y") { + ret.set_float(global.y); + } else if(prop === "angle") { + ret.set_float(global.angle); + } else { + ret.set_float(0); + } + } + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_gridView = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_gridView.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + return; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.proui.isTypeValid(this.inst,[cr.plugins_.Sprite,cr.plugins_.NinePatch,cr.plugins_.TiledBg],"ProUI-GRIDVIEW: GridView behavior is only applicable to Sprite Or 9-patch objects."); + this.itemUID = this.properties[0]; + this.columns = this.properties[1]; + this.rows = this.properties[2]; + this.vspace = this.properties[3]; + this.hspace = this.properties[4]; + this.VPadding = this.properties[5]; + this.HPadding = this.properties[6]; + this.dialogUID = this.properties[7]; + this.firstFrame = true; + this.inst.uiType = "gridView"; + this.uiType = "gridView"; + this.inst._proui = this; + this.dpos = {}; + this.template = {}; + this.isTemplateSet = false; + this.value = []; + this.items = []; + this.isViewBuilt = false; + this.it_column = 0; //column iterator + this.it_row = 0; //row iterator + this.firstUpdateView = false; + this.scrollView = null; + this.isScrollViewInit = false; + this.triggerRenderTickCt = 0; + this.triggerRenderTickMax = 4; + }; + behinstProto.updateFromModel = function (){ + var modelB = this.inst.proui_model; + if(modelB){ + var value = modelB.getFromModel(); + if(value == null){ + return; + } + if(!isArray(value)){ + console.error("ProUI-GRIDVIEW: The value at the key %s of the model of uid= %s, is not an array !",modelB.modelKey,modelB.modelUID); + return; + } + this.value = value; + } + }; + behinstProto._setValue = function (value, options){ + if(value == null){ + value = []; + } + if(!isArray(value)){ + var modelB = this.inst.proui_model; + console.error("ProUI-GRIDVIEW: The value at the key %s of the model of uid= %s, is not an array !",modelB.modelKey,modelB.modelUID); + return; + } + this.value = value; + this.updateView(options); + }; + behinstProto.setItemTemplate = function (){ + if(this.isTemplateSet){ + return; + } + this.setTemplateVisible(true); + var item = this.proui.tags[this.itemUID]; + if(!item){ + throw new Error("ProUI-GRIDVIEW: Grid item not found, please check gridItem uid"); + return; + } + this.proui.isTypeValid(item,[cr.plugins_.Sprite,cr.plugins_.NinePatch,cr.plugins_.TiledBg],"ProUI-GRIDVIEW: Grid item can only be a Sprite Or 9-patch object."); + item.uiType = "gridItem"; + item.update_bbox(); + this.template.item = {}; + this.template.item.type = item.type; + this.template.item.width = item.width; + this.template.item.height = item.height; + this.template.item.uiType = "gridItem"; + this.template.item.offsetX = item.x - item.bbox.left; + this.template.item.offsetY = item.y - item.bbox.top; + this.template.item.json = JSON.stringify(this.runtime.saveInstanceToJSON(item, true)); + this.template.subs = []; //subitems + var inst, inst_template; + /* on firstframe the gridview update its view. the issue is that setTemplate might happens before the sliderbar set the slider button + with isSubComp == true and then get saved in the template. + */ + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if (inst.uiType == "discreteProgress" || inst.uiType == "sliderbar" || inst.uiType == "progress" || inst.uiType == "scrollView"){ + inst._proui.init(); + } + } + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if ( inst.uiType == "gridView" || inst.uiType == "gridItem" || inst.uiType == "dialog" || inst.uiType == "scrollView" || inst.uiType == "radiobutton" || inst.uiType == "scrollBar" || inst.uiType == "slider") + continue; + if(inst.isSubComp === true){ + continue; + } + inst_template = null; + if(inst.uiType == "radiogroup" || inst.uiType == "discreteProgress" || inst.uiType == "sliderbar"){ + inst_template = inst._proui.getTemplate(); + } + this.template.subs.push({ + type : inst.type, + relX: inst.x - item.bbox.left, + relY: inst.y - item.bbox.top, + json: JSON.stringify(this.runtime.saveInstanceToJSON(inst, true)), + bindkey: inst.proui_bind?inst.proui_bind.bind_key:"", + template: inst_template + }); + } + this.isTemplateSet = true; + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if ( inst.uiType == "gridView" || inst.uiType == "dialog" || inst.uiType == "scrollView" || inst.uiType == "radiobutton" || inst.uiType == "scrollBar" || inst.uiType == "slider" || inst.isSubComp === true) + continue; + this.runtime.DestroyInstance(inst); + } + }; + behinstProto.initScrollView = function (){ + if(this.isScrollViewInit){ + return; + } + var inst; + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if ( inst.uiType == "scrollView"){ + inst._proui.init(); + this.isScrollViewInit = true; + return; + } + } + }; + behinstProto.updateView = function (options){ + if(this.rows<=0 && this.columns<=0){ + console.error("ProUI-GRIDVIEW: max rows and max columns can't be both -1 or 0"); + return; + } + this.initScrollView(); + this.setItemTemplate(); + this.inst.update_bbox(); + this.initBboxTop = this.inst.bbox.top; + this.initBboxLeft = this.inst.bbox.left; + if(this.value.length == 0){ + this.clear(); + }else if(options.op == 2){ //load + this.build(); + }else if(options.op == 1){//push + if(this.rows>0 && this.columns>0 && this.it_row==this.rows){ + return; + } + this.add(this.value.length-1); + this.nextRowColumn(); + this.resize(); + }else if(options.op == -1){ //remove + this.remove(options.idx); + }else if(options.op == 3){ //insert + this.build(); + }else if(options.op == 4){ //edit + this.edit(options.key,options.value); + } + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + this.dpos.dx = 0; + this.dpos.dy = 0; + if(this.scrollView){ + this.scrollView.postGridviewUpdate(); + } + if(this.firstUpdateView){ + this.runtime.trigger(cr.behaviors.aekiro_gridView.prototype.cnds.OnRender, this.inst); + } + this.firstUpdateView = true; + }; + behinstProto.edit = function (key,value){ + var modelB = this.inst.proui_model; + var modelKey = modelB.modelKey; + var itemIndex = 0; + var subKey; + if(key.slice(0, modelKey.length+1) == (modelKey+".") ){ //make sure that key is a subkey of this.modelKey and not the opposite + var keys = key.slice(modelKey.length+1);//extract the part after the modelkey (0.coinValue) + var keysArray = keys.split("."); + if(keysArray.length>1){ + itemIndex = keysArray[0]; + subKey = keys.slice(itemIndex.length+1); + var item = this.items[itemIndex]; + if(!item){ + return; + } + for (var j = 0,m=item.subs.length; j < m; j++) { + var subItem = item.subs[j]; + if(subItem.proui_bind && subItem.proui_bind.bind_key == subKey){ + subItem.proui_bind.setValue(value); + } + } + } + } + }; + behinstProto.clear = function (){ + for (var i = 0,l=this.items.length; i < l; i++) { + this.runtime.DestroyInstance(this.items[i].parent); + for (var j = 0,m=this.items[i].subs.length; j < m; j++) { + this.runtime.DestroyInstance(this.items[i].subs[j]); + } + } + this.items.length = 0; + this.it_column = 0; //column iterator + this.it_row = 0; //row iterator + this.inst.width = 5; + this.inst.height = 5; + this.inst.set_bbox_changed(); + this.inst.update_bbox(); + this.inst.x = this.initBboxLeft + (this.inst.x-this.inst.bbox.left); + this.inst.y = this.initBboxTop + (this.inst.y-this.inst.bbox.top); + this.inst.set_bbox_changed(); + }; + behinstProto.resize = function (){ + var row = Math.ceil(this.value.length/this.columns); + var column = Math.ceil(this.value.length/this.rows); + if(this.rows<0){ + column = this.columns; + if(this.value.length0 && this.columns>0){ + var itemsCount = this.rows * this.columns; + if(this.value.length>=itemsCount){ + this.add(itemsCount-1); + this.nextRowColumn(); + this.resize(); + } + } + }; + behinstProto.setTemplateVisible = function (isVisible){ + if(this.isTemplateSet) + return; + var inst; + /* on firstframe the gridview update its view. the issue is that setTemplate might happens before the sliderbar set the slider button + with isSubComp == true and then get saved in the template. + */ + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if (inst.uiType == "discreteProgress" || inst.uiType == "sliderbar" || inst.uiType == "progress" || inst.uiType == "scrollView"){ + inst._proui.init(); + } + } + /*for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if ( inst && (inst.uiType == "gridView" || inst.uiType == "dialog" || inst.uiType == "scrollView" || inst.uiType == "scrollBar" || inst.uiType == "slider") ) + continue; + inst.visible = isVisible; + }*/ + }; + behinstProto.tick = function () + { + if(this.firstFrame){ + this.firstFrame = false; + this.setTemplateVisible(false); + var dialog = this.proui.tags[this.dialogUID]; + if(dialog && (dialog.uiType == "dialog") && dialog._proui){ + if(!dialog._proui.outLayerChildren[this.inst.layer.name]){ + dialog._proui.outLayerChildren[this.inst.layer.name] = []; + } + dialog._proui.outLayerChildren[this.inst.layer.name].push(this.inst); + } + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + this.dpos.dx = 0; + this.dpos.dy = 0; + this.updateFromModel(); + if(!this.firstUpdateView){ + this.updateView({op:2}); + } + } + /*if(this.triggerRenderTickCt != 0){ + this.triggerRenderTickCt++; + if(this.triggerRenderTickCt == this.triggerRenderTickMax){ + this.triggerRenderTickCt = 0; + this.runtime.trigger(cr.behaviors.aekiro_gridView.prototype.cnds.OnRender, this.inst); + console.log("trigger render"); + } + }*/ + }; + behinstProto.updateChildren = function () + { + if(isNaN(this.dpos.prev_x)){ + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + } + this.dpos.dx = this.inst.x - this.dpos.prev_x; + this.dpos.dy = this.inst.y - this.dpos.prev_y; + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + var inst; + if( (this.dpos.dx != 0) || (this.dpos.dy != 0) ){ + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if ( inst.isSubComp===true || (inst.uiType == "gridView") || (inst.uiType == "dialog") || (inst.uiType == "scrollView") || (inst.uiType == "scrollBar") || (inst.uiType == "slider")) + continue; + inst.x += this.dpos.dx; + inst.y += this.dpos.dy; + inst.set_bbox_changed(); + } + } + }; + behinstProto.tick2 = function () + { + this.updateChildren(); + }; + behinstProto.onDestroy = function () + { + }; + behinstProto.saveToJSON = function () + { + return { + }; + }; + behinstProto.loadFromJSON = function (o) + { + }; + var isObject = function(a) { + return (!!a) && (a.constructor === Object); + }; + var isArray = function(a) { + return (!!a) && (a.constructor === Array); + }; + var getValueByKeyString = function(o, s) { + s = s.replace(/\[(\w+)\]/g, '.$1'); // convert indexes to properties + s = s.replace(/^\./, ''); // strip a leading dot + var a = s.split('.'); + for (var i = 0, n = a.length; i < n; ++i) { + var k = a[i]; + if (k in o) { + o = o[k]; + } else { + return; + } + } + return o; + }; + function Cnds() {}; + Cnds.prototype.OnRender = function (){ + return true; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + behaviorProto.acts = new Acts(); + function Exps() {}; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_modelB = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_modelB.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + return; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.modelUID = this.properties[0]; + this.modelKey = this.properties[1]; + this.model = this.proui.tags[this.modelUID]; + this.model = (!!this.model && this.model.uiType == "model")?this.model:null; + this.firstFrame = true; + this.inst.proui_model = this; + if(this.model && this.modelKey){ + this.model.registerBehavior(this); + } + }; + behinstProto.setModelValue = function (value,options){ + if(this.model && this.modelKey){ + cr.plugins_.aekiro_model.prototype.acts.SetValueByKeyString.call(this.model,this.modelKey,value,options); + } + }; + behinstProto.setElementValue = function (value,options){ + var inst = this.inst; + if(inst._proui && inst._proui._setValue){ + inst._proui._setValue(value,options); + } + }; + behinstProto.getFromModel = function (){ + var value = null; + if(this.model && this.modelKey){ + value = this.model.getValue(this.modelKey); + } + return value; + }; + behinstProto.tick = function () + { + /*if(this.firstFrame){ + this.firstFrame = false; + }*/ + }; + behinstProto.onDestroy = function () + { + if(this.model){ + this.model.unregisterBehavior(this); + } + this.modelUID = 0; + this.modelKey = ""; + this.model = null; + }; + behinstProto.saveToJSON = function () + { + }; + behinstProto.loadFromJSON = function (o) + { + }; + function Cnds() {}; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.Reset = function () + { + if(this.model){ + this.model.unregisterBehavior(this); + } + this.modelUID = ""; + this.modelKey = ""; + this.model = null; + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_scrollView = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_scrollView.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + return; + } + if(!this.behavior.isHooked){ + cr.proui.HookMe(this.behavior,["touch","wheel"]); + this.behavior.isHooked = true; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.proui.isTypeValid(this.inst,[cr.plugins_.Sprite,cr.plugins_.NinePatch,cr.plugins_.TiledBg],"Pro UI: ScrollView behavior is only applicable to Sprite Or 9-patch objects."); + this.scrolling = this.properties[0]; + this.isSwipeScroll = this.properties[1]; + this.isMouseScroll = this.properties[2]; + this.contentUID = this.properties[3]; + this.vSliderUID = this.properties[4]; + this.vScrollBarUID = this.properties[5]; + this.hSliderUID = this.properties[6]; + this.hScrollBarUID = this.properties[7]; + this.inertia = this.properties[8]; + this.movement = this.properties[9]; //0:clamped; 1:elastic + this.dialogUID = this.properties[10]; + if(!this.inertia){ //If there's no inertia, then the movement can't be elastic. + this.movement = 0; + } + this.elasticF = 1; + if(this.movement){ + this.elasticF = 0.4; + } + this.firstFrame = true; + this.uiType = "scrollView"; + this.inst.uiType = "scrollView"; + this.inst._proui = this; + this.dpos = {}; + this.proui.scrollViews["l"+this.inst.layer.index] = this; + this.onTouchStarted = false; + this.isTouchMoving = false; + this.onSliderTouchStarted = false; + this.onvSliderTouchStarted = false; + this.onhSliderTouchStarted = false; + this.content = null; + this.vSlider = null; + this.vScrollBar = null; + this.hSlider = null; + this.hScrollBar = null; + this.contentPrevWidth = 0; + this.contentPrevHeight = 0; + this.contentDpos = {}; + this.isInit = false; + this.isContentGridView = false; + this.scroll = { + isEnabled:false, + prevTouchX : 0, + dx:0, + prevTouchY : 0, + dy:0, + scrollRatio:0, + vScrolling: (this.scrolling == 0) || (this.scrolling == 2), + hScrolling: (this.scrolling == 1) || (this.scrolling == 2), + isSwipeScroll: this.isSwipeScroll, + isMouseScroll:this.isMouseScroll, + vSliderDy:0, + hSliderDx:0, + scrollToTargetY:null, + scrollToTargetX:null, + scrollToX:false, + scrollToY:false, + scrollToSmooth : 0.3 + }; + }; + behinstProto.scrollTo = function (targetX,targetY,targetType,smooth){ + this.inst.update_bbox(); + this.content.update_bbox(); + this.scroll.scrollToSmooth = smooth; + this.scroll.scrollToTargetY = null; + this.scroll.scrollToTargetX = null; + this.scroll.scrollToX = false; + this.scroll.scrollToY = false; + this.onScrollToStarted = false; + if(targetY>=0 && this.scroll.vScrolling ){ + var viewportCenterY = (this.inst.bbox.top+this.inst.bbox.bottom)/2; + if(targetType){//Percentage + targetY = cr.clamp(targetY,0,1); + targetY = this.content.bbox.top + targetY*this.content.height; + }else{ + targetY = this.content.bbox.top + targetY; + } + this.scroll.scrollToTargetY = this.content.y + (viewportCenterY-targetY); + this.scroll.scrollToY = true; + this.scroll.isEnabled = true; + this.onScrollToStarted = true; + } + if(targetX>=0 && this.scroll.hScrolling){ + var viewportCenterX = (this.inst.bbox.left+this.inst.bbox.right)/2; + if(targetType){//Percentage + targetX = cr.clamp(targetX,0,1); + targetX = this.content.bbox.left + targetX*this.content.width; + }else{ + targetX = this.content.bbox.left + targetX; + } + this.scroll.scrollToTargetX = this.content.x + (viewportCenterX-targetX); + this.scroll.scrollToX = true; + this.scroll.isEnabled = true; + this.onScrollToStarted = true; + } + this.content.set_bbox_changed(); + }; + behinstProto.OnWheel = function (dir){ + if(!this.isInteractible()){ + return; + } + if(this.scroll.isMouseScroll && this.scroll.vScrolling && this.isMouseOver()){ + this.scroll.scrollToX = false; + this.scroll.scrollToY = false; + this.scroll.isEnabled = true; + this.onWheelStarted = true; + dir = (dir == 0 ? -1 : 1); + this.scroll.dy = dir*0.026*this.content.height; + } + }; + behinstProto.OnAnyTouchStart = function () + { + if(this.vSlider && this.isInTouch(this.vSlider) && this.scroll.vScrolling){ + this.OnSliderTouchStart(); + this.onvSliderTouchStarted = true; + } + if(this.hSlider && this.isInTouch(this.hSlider) && this.scroll.hScrolling){ + this.OnSliderTouchStart(); + this.onhSliderTouchStarted = true; + } + }; + behinstProto.isInteractible = function () + { + var isInteractible = true; + for (var i = 0,l=this.proui.currentDialogs.length; i < l; i++) { + if(this.inst.layer.index0 || diff_bottomY>0){ + if(this.scroll.scrollToY){ + this.content.y = cr.clamp(this.content.y,this.content.y+diff_bottomY,this.content.y - diff_topY); + this.scroll.scrollToTargetY = this.content.y; + this.scroll.scrollToY = false; + }else{ + this.content.y = cr.clamp(this.content.y,cr.lerp(this.content.y,this.content.y+diff_bottomY,this.elasticF),cr.lerp(this.content.y,this.content.y - diff_topY,this.elasticF)); + } + } + this.content.set_bbox_changed(); + } + if(this.scroll.hScrolling){ + diff_rightX = this.inst.bbox.right-this.content.bbox.right; + diff_leftX = this.content.bbox.left-this.inst.bbox.left; + if(diff_rightX>0 || diff_leftX>0){ + if(this.scroll.scrollToX){ + this.content.x = cr.clamp(this.content.x,this.content.x + diff_rightX,this.content.x - diff_leftX); + this.scroll.scrollToTargetX = this.content.x; + this.scroll.scrollToX = false; + }else{ + this.content.x = cr.clamp(this.content.x,cr.lerp(this.content.x,this.content.x + diff_rightX,this.elasticF),cr.lerp(this.content.x,this.content.x - diff_leftX,this.elasticF)); + } + } + this.content.set_bbox_changed(); + } + if(!this.inertia && this.onWheelStarted){ + this.scroll.isEnabled = false; + this.onWheelStarted = false; + } + if(this.onScrollToStarted && !this.scroll.scrollToX && !this.scroll.scrollToY){ + this.scroll.isEnabled = false; + this.onScrollToStarted = false; + } + if( this.inertia && Math.abs(this.scroll.dx)<0.1 && Math.abs(this.scroll.dy)<0.1 && !this.scroll.scrollToX && !this.scroll.scrollToY ){ + this.scroll.isEnabled = false; + console.log("Scroll disabled"); + } + } + }; + behinstProto.updateContentChildren = function () + { + if(!this.content)return; + /*this.contentDpos.dx = this.content.x - this.contentDpos.prev_x; + this.contentDpos.dy = this.content.y - this.contentDpos.prev_y; + this.contentDpos.prev_x = this.content.x; + this.contentDpos.prev_y = this.content.y;*/ + var inst; + if( (this.contentDpos.dx != 0) || (this.contentDpos.dy != 0) ){ + for (var i = 0, l= this.inst.layer.instances.length; i < l; i++) { + inst = this.inst.layer.instances[i]; + if(!inst)continue; + if ( inst==this.content || inst.isSubComp===true || inst.uiType == "dialog" || inst.uiType == "scrollView" || inst.uiType == "scrollBar" || inst.uiType == "slider") + continue; + inst.x += this.contentDpos.dx; + inst.y += this.contentDpos.dy; + inst.set_bbox_changed(); + } + } + }; + behinstProto.updateChildren = function () + { + if(isNaN(this.dpos.prev_x)){ + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + } + this.dpos.dx = this.inst.x - this.dpos.prev_x; + this.dpos.dy = this.inst.y - this.dpos.prev_y; + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + var parts = [this.content, this.vScrollBar,this.vSlider,this.hScrollBar,this.hSlider]; + var inst; + if( (this.dpos.dx != 0) || (this.dpos.dy != 0) ){ + for (var i = 0, l= parts.length; i < l; i++) { + inst = parts[i]; + if(inst){ + inst.x += this.dpos.dx; + inst.y += this.dpos.dy; + inst.set_bbox_changed(); + } + } + } + }; + behinstProto.tick2 = function () + { + if(!this.isContentGridView){ + this.updateContentChildren(); + } + this.updateChildren(); + }; + behinstProto.onDestroy = function () + { + this.proui.scrollViews["l"+this.inst.layer.index] = null; + }; + behinstProto.saveToJSON = function () + { + return { + }; + }; + behinstProto.loadFromJSON = function (o) + { + }; + function Cnds() {}; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.ScrollTo = function (targetX,targetY,targetType,smooth) + { + this.scrollTo(targetX,targetY,targetType,smooth); + } + behaviorProto.acts = new Acts(); + function Exps() {}; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_sliderbar = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_sliderbar.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + return; + } + if(!this.behavior.isHooked){ + cr.proui.HookMe(this.behavior,["touch"]); + this.behavior.isHooked = true; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.proui.isTypeValid(this.inst,[cr.plugins_.Sprite,cr.plugins_.NinePatch],"Pro UI: SliderBar behavior is only applicable to Sprite Or 9-patch objects."); + this.isEnabled = this.properties[0]; + this.value = this.properties[1]; + this.sliderButtonUID = this.properties[2]; + this.minValue = this.properties[3]; + this.maxValue = this.properties[4]; + this.step = this.properties[5]; + this.firstFrame = true; + this.inst.uiType = "sliderbar"; + this.uiType = "sliderbar"; + this.inst._proui = this; + this.firstSetValue = false; + this.compParent = this; + this.isInit = false; + this.dpos = {}; + this.onSliderTouchStarted = false; + this.onValueChanged = false; + this.value = this.validateValue(this.value); //needs to be after step + }; + behinstProto.getTemplate = function (){ + this.sliderButton = this.proui.tags[this.sliderButtonUID]; + if(!this.sliderButton){ + console.error("SLIDERBAR %d : Slider button not found",this.inst.uid); + return; + } + var template = { + sliderTag:this.sliderButtonUID, + type: this.sliderButton.type, + json: JSON.stringify(this.runtime.saveInstanceToJSON(this.sliderButton, true)) + }; + return template; + }; + behinstProto.clone = function (template){ + if(!template){ + return; + } + var sliderButton = this.runtime.createInstance(template.type, this.inst.layer); + sliderButton.type.plugin.acts.LoadFromJsonString.call(sliderButton,template.json); + var sliderTag = template.sliderTag + this.proui.getIter(); + sliderButton.aekiro_tag.tag = sliderTag; + var prevRegister = this.runtime.extra.notRegister; + this.runtime.extra.notRegister = false; + this.proui.addTag(sliderTag,sliderButton); + this.runtime.extra.notRegister = prevRegister; + this.sliderButtonUID = sliderTag; + this.init(); + }; + behinstProto.setValue = function (value){ + this.firstSetValue = true; + if(this._setValue(value)){ + var modelB = this.inst.proui_model; + if(modelB){ + modelB.setModelValue(value,{except:this.compParent}); + } + if(this.inst.proui_bind){ + this.inst.proui_bind.updateGridViewModel(value,{except:this.compParent}); + } + } + }; + behinstProto.validateValue = function (value){ + value = this.proui.validateSimpleValue(value,0); + value = Math.round(value/this.step)*this.step; + value = cr.clamp(value,this.minValue,this.maxValue); + return value; + }; + behinstProto._setValue = function (value){ + if(value == null){ + return false; + } + value = this.validateValue(value); + this.value = value; + this.updateView(); + return true; + /*}else{ + return false; + }*/ + }; + behinstProto.updateFromModel = function (){ + var modelB = this.inst.proui_model; + if(modelB){ + var value = modelB.getFromModel(); + if(value == null){ + return; + } + value = this.validateValue(value); + this.value = value; + } + }; + behinstProto.OnAnyTouchStart = function () + { + if(this.sliderButton && this.isInTouch(this.sliderButton) && this.isEnabled){ + this.OnSliderTouchStart(); + this.onSliderTouchStarted = true; + this.onValueChanged = true; + } + }; + behinstProto.OnTouchStart = function (){ + if( (this.sliderButton && this.isInTouch(this.sliderButton)) || !this.isEnabled){ + return; + } + this.onX(this.proui.X(this.inst.layer.index)); + this.onValueChanged = true; + }; + behinstProto.OnSliderTouchStart = function (){ + }; + behinstProto.OnAnyTouchEnd = function (touchX, touchY) + { + if(this.onSliderTouchStarted){ + this.OnTouchEnd(touchX, touchY); + } + this.onSliderTouchStarted = false; + this.onValueChanged = false; + }; + behinstProto.OnTouchEnd = function (touchX, touchY){ + this.setValue(this.value); + }; + behinstProto.updateView = function (){ + if(!this.isInit){ + return; + } + this.inst.update_bbox(); + this.sliderButton.x = cr.clamp(this.inst.bbox.left+((this.value-this.minValue)/this.step)*this.widthStep,this.inst.bbox.left,this.inst.bbox.right); + this.sliderButton.y = (this.inst.bbox.bottom+this.inst.bbox.top)/2; + this.sliderButton.set_bbox_changed(); + this.lastStop = this.sliderButton.x; + }; + behinstProto.setEnabled = function (isEnabled) + { + this.isEnabled = isEnabled; + } + behinstProto.init = function (){ + if(this.isInit){ + return; + } + this.sliderButton = this.proui.tags[this.sliderButtonUID]; + if(!this.sliderButton){ + console.error("SLIDERBAR %d : Slider button not found",this.inst.uid); + return; + } + this.sliderButton.uiType = "sliderbutton"; + this.inst.update_bbox(); + this.sliderButton.x = this.inst.bbox.left; + this.sliderButton.y = (this.inst.bbox.bottom+this.inst.bbox.top)/2; + this.sliderButton.set_bbox_changed(); + this.sliderButton.isSubComp = true; + this.widthStep = (this.step/(this.maxValue-this.minValue))* this.inst.width; + this.thres = this.step/(this.maxValue-this.minValue); + this.lastStop = this.inst.bbox.left; + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + this.dpos.dx = 0; + this.dpos.dy = 0; + this.isInit = true; + }; + behinstProto.onX = function (touchX){ + this.inst.update_bbox(); + var diff = touchX-this.lastStop; + if(this.thres>0.04){ + if(this.sign(diff)>0 && (this.maxValue-this.value < this.step) ){ + return; + } + if( (Math.abs(diff) > this.widthStep*2/3)){ + this.lastStop = this.lastStop + this.sign(diff)*this.widthStep; + this.sliderButton.x = cr.clamp(this.lastStop,this.inst.bbox.left,this.inst.bbox.right); + this.sliderButton.set_bbox_changed(); + this.value = this.value + this.sign(diff)*this.step; + this.value = cr.clamp(this.value,this.minValue,this.maxValue); + } + }else{ + this.sliderButton.x = cr.clamp(touchX,this.inst.bbox.left,this.inst.bbox.right); + this.sliderButton.set_bbox_changed(); + this.value = ((this.sliderButton.x-this.inst.bbox.left)/this.inst.width)*(this.maxValue-this.minValue); + this.value = this.minValue+Math.round(this.value/this.step)*this.step; + this.value = cr.clamp(this.value,this.minValue,this.maxValue); + } + }; + behinstProto.isInTouch = function (inst) + { + var touch_x = this.proui.X(this.inst.layer.index); + var touch_y = this.proui.Y(this.inst.layer.index); + inst.update_bbox(); + return inst.contains_pt(touch_x, touch_y); + }; + behinstProto.sign = function(value_){ + if (isNaN(parseFloat(value_))) return NaN; + if (value_ === 0) return 0; + if (value_ === -0) return -0; + return value_ > 0 ? 1 : -1; + }; + behinstProto.tick = function () + { + if(this.firstFrame){ + this.firstFrame = false; + this.init(); + if(!this.firstSetValue){ + this.updateFromModel(); + } + this.updateView(); + } + if(this.onSliderTouchStarted){ + this.onX(this.proui.X(this.inst.layer.index)); + } + }; + behinstProto.updateChildren = function () + { + if(!this.sliderButton){ + return; + } + if(isNaN(this.dpos.prev_x)){ + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + } + this.dpos.dx = this.inst.x - this.dpos.prev_x; + this.dpos.dy = this.inst.y - this.dpos.prev_y; + this.dpos.prev_x = this.inst.x; + this.dpos.prev_y = this.inst.y; + var inst = this.sliderButton; + if( (this.dpos.dx != 0) || (this.dpos.dy != 0) ){ + inst.x += this.dpos.dx; + inst.y += this.dpos.dy; + inst.set_bbox_changed(); + } + }; + behinstProto.tick2 = function () + { + this.updateChildren(); + }; + behinstProto.onDestroy = function () + { + if(this.runtime.changelayout){ + return; + } + this.proui.toBeDestroyed.push(this.sliderButton); + var proui = this.proui; + setTimeout(function(){ proui.clearDestroyList(); }, 0); + }; + behinstProto.saveToJSON = function () + { + return { + "isEnabled" : this.isEnabled, + "value": this.value, + "minValue": this.minValue, + "maxValue": this.maxValue, + "step": this.step + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.isEnabled = o["isEnabled"]; + this.value = o["value"]; + this.minValue = o["minValue"]; + this.maxValue = o["maxValue"]; + this.step = o["step"]; + }; + var getValueByKeyString = function(o, s) { + s = s.replace(/\[(\w+)\]/g, '.$1'); // convert indexes to properties + s = s.replace(/^\./, ''); // strip a leading dot + var a = s.split('.'); + for (var i = 0, n = a.length; i < n; ++i) { + var k = a[i]; + if (k in o) { + o = o[k]; + } else { + return; + } + } + return o; + }; + function Cnds() {}; + behaviorProto.cnds = new Cnds(); + Cnds.prototype.IsSliding = function (){ + return this.onValueChanged; + }; + function Acts() {}; + Acts.prototype.setValue = function (value){ + this.setValue(value); + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.value = function (ret) + { + ret.set_float(this.value); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.aekiro_tag = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.aekiro_tag.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; + this.runtime = type.runtime; + if(!cr.proui){ + throw new Error("ProUI Plugin not found. Please add it to the project."); + return; + } + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.proui = cr.proui; + this.tag = this.properties[0]; + this.inst.proui_tag = this.tag; + this.inst.aekiro_tag = this; + this.proui.addTag(this.tag,this.inst); + }; + behinstProto.tick = function () + { + }; + behinstProto.onDestroy = function () + { + this.proui.removeTag(this.tag); + }; + behinstProto.saveToJSON = function () + { + return { + }; + }; + behinstProto.loadFromJSON = function (o) + { + }; + function Cnds() {}; + Cnds.prototype.IsTag = function (tag){ + return (tag == this.tag); + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.tag = function (ret) + { + ret.set_string(this.tag); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.jumpthru = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.jumpthru.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.inst.extra["jumpthruEnabled"] = (this.properties[0] !== 0); + }; + behinstProto.tick = function () + { + }; + function Cnds() {}; + Cnds.prototype.IsEnabled = function () + { + return this.inst.extra["jumpthruEnabled"]; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEnabled = function (e) + { + this.inst.extra["jumpthruEnabled"] = !!e; + }; + behaviorProto.acts = new Acts(); +}()); +var easeOutBounceArray = []; +var easeInElasticArray = []; +var easeOutElasticArray = []; +var easeInOutElasticArray = []; +var easeInCircle = []; +var easeOutCircle = []; +var easeInOutCircle = []; +var easeInBack = []; +var easeOutBack = []; +var easeInOutBack = []; +var litetween_precision = 10000; +var updateLimit = 0; //0.0165; +function easeOutBouncefunc(t) { + var b=0.0; + var c=1.0; + var d=1.0; + if ((t/=d) < (1/2.75)) { + result = c*(7.5625*t*t) + b; + } else if (t < (2/2.75)) { + result = c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; + } else if (t < (2.5/2.75)) { + result = c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; + } else { + result = c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; + } + return result; +} +function integerize(t, d) +{ + return Math.round(t/d*litetween_precision); +} +function easeFunc(easing, t, b, c, d, flip, param) +{ + var ret_ease = 0; + switch (easing) { + case 0: // linear + ret_ease = c*t/d + b; + break; + case 1: // easeInQuad + ret_ease = c*(t/=d)*t + b; + break; + case 2: // easeOutQuad + ret_ease = -c *(t/=d)*(t-2) + b; + break; + case 3: // easeInOutQuad + if ((t/=d/2) < 1) + ret_ease = c/2*t*t + b + else + ret_ease = -c/2 * ((--t)*(t-2) - 1) + b; + break; + case 4: // easeInCubic + ret_ease = c*(t/=d)*t*t + b; + break; + case 5: // easeOutCubic + ret_ease = c*((t=t/d-1)*t*t + 1) + b; + break; + case 6: // easeInOutCubic + if ((t/=d/2) < 1) + ret_ease = c/2*t*t*t + b + else + ret_ease = c/2*((t-=2)*t*t + 2) + b; + break; + case 7: // easeInQuart + ret_ease = c*(t/=d)*t*t*t + b; + break; + case 8: // easeOutQuart + ret_ease = -c * ((t=t/d-1)*t*t*t - 1) + b; + break; + case 9: // easeInOutQuart + if ((t/=d/2) < 1) + ret_ease = c/2*t*t*t*t + b + else + ret_ease = -c/2 * ((t-=2)*t*t*t - 2) + b; + break; + case 10: // easeInQuint + ret_ease = c*(t/=d)*t*t*t*t + b; + break; + case 11: // easeOutQuint + ret_ease = c*((t=t/d-1)*t*t*t*t + 1) + b; + break; + case 12: // easeInOutQuint + if ((t/=d/2) < 1) + ret_ease = c/2*t*t*t*t*t + b + else + ret_ease = c/2*((t-=2)*t*t*t*t + 2) + b; + break; + case 13: // easeInCircle + if (param.optimized) { + ret_ease = easeInCircle[integerize(t,d)]; + } else { + ret_ease = -(Math.sqrt(1-t*t) - 1); + } + break; + case 14: // easeOutCircle + if (param.optimized) { + ret_ease = easeOutCircle[integerize(t,d)]; + } else { + ret_ease = Math.sqrt(1 - ((t-1)*(t-1))); + } + break; + case 15: // easeInOutCircle + if (param.optimized) { + ret_ease = easeInOutCircle[integerize(t,d)]; + } else { + if ((t/=d/2) < 1) ret_ease = -c/2 * (Math.sqrt(1 - t*t) - 1) + b + else ret_ease = c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; + } + break; + case 16: // easeInBack + if (param.optimized) { + ret_ease = easeInBack[integerize(t,d)]; + } else { + var s = param.s; + ret_ease = c*(t/=d)*t*((s+1)*t - s) + b; + } + break; + case 17: // easeOutBack + if (param.optimized) { + ret_ease = easeOutBack[integerize(t,d)]; + } else { + var s = param.s; + ret_ease = c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; + } + break; + case 18: // easeInOutBack + if (param.optimized) { + ret_ease = easeInOutBack[integerize(t,d)]; + } else { + var s = param.s + if ((t/=d/2) < 1) + ret_ease = c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b + else + ret_ease = c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; + } + break; + case 19: //easeInElastic + if (param.optimized) { + ret_ease = easeInElasticArray[integerize(t, d)]; + } else { + var a = param.a; + var p = param.p; + var s = 0; + if (t==0) ret_ease = b; if ((t/=d)==1) ret_ease = b+c; + if (p==0) p=d*.3; if (a==0 || a < Math.abs(c)) { a=c; s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + ret_ease = -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; + } + break; + case 20: //easeOutElastic + if (param.optimized) { + ret_ease = easeOutElasticArray[integerize(t,d)]; + } else { + var a = param.a; + var p = param.p; + var s = 0; + if (t==0) ret_ease= b; if ((t/=d)==1) ret_ease= b+c; if (p == 0) p=d*.3; + if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + ret_ease= (a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b); + } + break; + case 21: //easeInOutElastic + if (param.optimized) { + ret_ease = easeInOutElasticArray[integerize(t,d)]; + } else { + var a = param.a; + var p = param.p; + var s = 0; + if (t==0) ret_ease = b; + if ((t/=d/2)==2) ret_ease = b+c; + if (p==0) p=d*(.3*1.5); + if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + if (t < 1) + ret_ease = -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b + else + ret_ease = a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; + } + break; + case 22: //easeInBounce + if (param.optimized) { + ret_ease = c - easeOutBounceArray[integerize(d-t, d)] + b; + } else { + ret_ease = c - easeOutBouncefunc(d-t/d) + b; + } + break; + case 23: //easeOutBounce + if (param.optimized) { + ret_ease = easeOutBounceArray[integerize(t, d)]; + } else { + ret_ease = easeOutBouncefunc(t/d); + } + break; + case 24: //easeInOutBounce + if (param.optimized) { + if (t < d/2) + ret_ease = (c - easeOutBounceArray[integerize(d-(t*2), d)] + b) * 0.5 +b; + else + ret_ease = easeOutBounceArray[integerize(t*2-d, d)] * .5 + c*.5 + b; + } else { + if (t < d/2) + ret_ease = (c - easeOutBouncefunc(d-(t*2)) + b) * 0.5 +b; + else + ret_ease = easeOutBouncefunc((t*2-d)/d) * .5 + c *.5 + b; + } + break; + case 25: //easeInSmoothstep + var mt = (t/d) / 2; + ret_ease = (2*(mt * mt * (3 - 2*mt))); + break; + case 26: //easeOutSmoothstep + var mt = ((t/d) + 1) / 2; + ret_ease = ((2*(mt * mt * (3 - 2*mt))) - 1); + break; + case 27: //easeInOutSmoothstep + var mt = (t / d); + ret_ease = (mt * mt * (3 - 2*mt)); + break; + }; + if (flip) + return (c - b) - ret_ease + else + return ret_ease; +}; +(function preCalculateArray() { + var d = 1.0; + var b = 0.0; + var c = 1.0; + var result = 0.0; + var a = 0.0; + var p = 0.0; + var t = 0.0; + var s = 0.0; + for (var ti = 0; ti <= litetween_precision; ti++) { + t = ti/litetween_precision; + if ((t/=d) < (1/2.75)) { + result = c*(7.5625*t*t) + b; + } else if (t < (2/2.75)) { + result = c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; + } else if (t < (2.5/2.75)) { + result = c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; + } else { + result = c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; + } + easeOutBounceArray[ti] = result; + t = ti/litetween_precision; a = 0; p = 0; + if (t==0) result = b; if ((t/=d)==1) result = b+c; + if (p==0) p=d*.3; if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + result = -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; + easeInElasticArray[ti] = result; + t = ti/litetween_precision; a = 0; p = 0; + if (t==0) result= b; if ((t/=d)==1) result= b+c; if (p == 0) p=d*.3; + if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + result= (a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b); + easeOutElasticArray[ti] = result; + t = ti/litetween_precision; a = 0; p = 0; + if (t==0) result = b; + if ((t/=d/2)==2) result = b+c; + if (p==0) p=d*(.3*1.5); + if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + if (t < 1) + result = -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b + else + result = a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; + easeInOutElasticArray[ti] = result; + t = ti/litetween_precision; easeInCircle[ti] = -(Math.sqrt(1-t*t) - 1); + t = ti/litetween_precision; easeOutCircle[ti] = Math.sqrt(1 - ((t-1)*(t-1))); + t = ti/litetween_precision; + if ((t/=d/2) < 1) result = -c/2 * (Math.sqrt(1 - t*t) - 1) + b + else result = c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; + easeInOutCircle[ti] = result; + t = ti/litetween_precision; s = 0; + if (s==0) s = 1.70158; + result = c*(t/=d)*t*((s+1)*t - s) + b; + easeInBack[ti] = result; + t = ti/litetween_precision; s = 0; + if (s==0) s = 1.70158; + result = c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; + easeOutBack[ti] = result; + t = ti/litetween_precision; s = 0; if (s==0) s = 1.70158; + if ((t/=d/2) < 1) + result = c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b + else + result = c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; + easeInOutBack[ti] = result; + } +}()); +var TweenObject = function() +{ + var constructor = function (tname, tweened, easefunc, initial, target, duration, enforce) + { + this.name = tname; + this.value = 0; + this.setInitial(initial); + this.setTarget(target); + this.easefunc = easefunc; + this.tweened = tweened; + this.duration = duration; + this.progress = 0; + this.state = 0; + this.onStart = false; + this.onEnd = false; + this.onReverseStart = false; + this.onReverseEnd = false; + this.lastKnownValue = 0; + this.lastKnownValue2 = 0; + this.enforce = enforce; + this.pingpong = 1.0; + this.flipEase = false; + this.easingparam = []; + this.lastState = 1; + for (var i=0; i<28; i++) { + this.easingparam[i] = {}; + this.easingparam[i].a = 0.0; + this.easingparam[i].p = 0.0; + this.easingparam[i].t = 0.0; + this.easingparam[i].s = 0.0; + this.easingparam[i].optimized = true; + } + } + return constructor; +}(); +(function () { + TweenObject.prototype = { + }; + TweenObject.prototype.flipTarget = function () + { + var x1 = this.initialparam1; + var x2 = this.initialparam2; + this.initialparam1 = this.targetparam1; + this.initialparam2 = this.targetparam2; + this.targetparam1 = x1; + this.targetparam2 = x2; + this.lastKnownValue = 0; + this.lastKnownValue2 = 0; + } + TweenObject.prototype.setInitial = function (initial) + { + this.initialparam1 = parseFloat(initial.split(",")[0]); + this.initialparam2 = parseFloat(initial.split(",")[1]); + this.lastKnownValue = 0; + this.lastKnownValue2 = 0; + } + TweenObject.prototype.setTarget = function (target) + { + this.targetparam1 = parseFloat(target.split(",")[0]); + this.targetparam2 = parseFloat(target.split(",")[1]); + if (isNaN(this.targetparam2)) this.targetparam2 = this.targetparam1; + } + TweenObject.prototype.OnTick = function(dt) + { + if (this.state === 0) return -1.0; + if (this.state === 1) + this.progress += dt; + if (this.state === 2) + this.progress -= dt; + if (this.state === 3) { + this.state = 0; + } + if ((this.state === 4) || (this.state === 6)) { + this.progress += dt * this.pingpong; + } + if (this.state === 5) { + this.progress += dt * this.pingpong; + } + if (this.progress < 0) { + this.progress = 0; + if (this.state === 4) { + this.pingpong = 1; + } else if (this.state === 6) { + this.pingpong = 1; + this.flipEase = false; + } else { + this.state = 0; + } + this.onReverseEnd = true; + return 0.0; + } else if (this.progress > this.duration) { + this.progress = this.duration; + if (this.state === 4) { + this.pingpong = -1; + } else if (this.state === 6) { + this.pingpong = -1; + this.flipEase = true; + } else if (this.state === 5) { + this.progress = 0.0; + } else { + this.state = 0; + } + this.onEnd = true; + return 1.0; + } else { + if (this.flipEase) { + var factor = easeFunc(this.easefunc, this.duration - this.progress, 0, 1, this.duration, this.flipEase, this.easingparam[this.easefunc]); + } else { + var factor = easeFunc(this.easefunc, this.progress, 0, 1, this.duration, this.flipEase, this.easingparam[this.easefunc]); + } + return factor; + } + }; +}()); +; +; +function trim (str) { + return str.replace(/^\s\s*/, '').replace(/\s\s*$/, ''); +} +cr.behaviors.lunarray_LiteTween = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.lunarray_LiteTween.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + this.i = 0; // progress + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.playmode = this.properties[0]; + this.active = (this.playmode == 1) || (this.playmode == 2) || (this.playmode == 3) || (this.playmode == 4); + this.tweened = this.properties[1]; // 0=Position|1=Size|2=Width|3=Height|4=Angle|5=Opacity|6=Value only|7=Horizontal|8=Vertical|9=Scale + this.easing = this.properties[2]; + this.target = this.properties[3]; + this.targetmode = this.properties[4]; + this.useCurrent = false; + if (this.targetmode === 1) this.target = "relative("+this.target+")"; + this.duration = this.properties[5]; + this.enforce = (this.properties[6] === 1); + this.value = 0; + this.tween_list = {}; + this.addToTweenList("default", this.tweened, this.easing, "current", this.target, this.duration, this.enforce); + if (this.properties[0] === 1) this.startTween(0) + if (this.properties[0] === 2) this.startTween(2) + if (this.properties[0] === 3) this.startTween(3) + if (this.properties[0] === 4) this.startTween(4) + }; + behinstProto.parseCurrent = function(tweened, parseText) + { + if (parseText === undefined) parseText = "current"; + var parsed = trim(parseText); + parseText = trim(parseText); + var value = this.value; + if (parseText === "current") { + switch (tweened) { + case 0: parsed = this.inst.x + "," + this.inst.y; break; + case 1: parsed = this.inst.width + "," + this.inst.height; break; + case 2: parsed = this.inst.width + "," + this.inst.height; break; + case 3: parsed = this.inst.width + "," + this.inst.height; break; + case 4: parsed = cr.to_degrees(this.inst.angle) + "," + cr.to_degrees(this.inst.angle); break; + case 5: parsed = (this.inst.opacity*100) + "," + (this.inst.opacity*100); break; + case 6: parsed = value + "," + value; break; + case 7: parsed = this.inst.x + "," + this.inst.y; break; + case 8: parsed = this.inst.x + "," + this.inst.y; break; + case 9: + if (this.inst.curFrame !== undefined) + parsed = (this.inst.width/this.inst.curFrame.width) + "," +(this.inst.height/this.inst.curFrame.height) + else + parsed = "1,1"; + break; + default: break; + } + } + if (parseText.substring(0,8) === "relative") { + var param1 = parseText.match(/\((.*?)\)/); + if (param1) { + var relativex = parseFloat(param1[1].split(",")[0]); + var relativey = parseFloat(param1[1].split(",")[1]); + } + if (isNaN(relativex)) relativex = 0; + if (isNaN(relativey)) relativey = 0; + switch (tweened) { + case 0: parsed = (this.inst.x+relativex) + "," + (this.inst.y+relativey); break; + case 1: parsed = (this.inst.width+relativex) + "," + (this.inst.height+relativey); break; + case 2: parsed = (this.inst.width+relativex) + "," + (this.inst.height+relativey); break; + case 3: parsed = (this.inst.width+relativex) + "," + (this.inst.height+relativey); break; + case 4: parsed = (cr.to_degrees(this.inst.angle)+relativex) + "," + (cr.to_degrees(this.inst.angle)+relativey); break; + case 5: parsed = (this.inst.opacity*100+relativex) + "," + (this.inst.opacity*100+relativey); break; + case 6: parsed = value+relativex + "," + value+relativex; break; + case 7: parsed = (this.inst.x+relativex) + "," + (this.inst.y); break; + case 8: parsed = (this.inst.x) + "," + (this.inst.y+relativex); break; + case 9: parsed = (relativex) + "," + (relativey); break; + default: break; + } + } + return parsed; + }; + behinstProto.addToTweenList = function(tname, tweened, easing, init, targ, duration, enforce) + { + init = this.parseCurrent(tweened, init); + targ = this.parseCurrent(tweened, targ); + if (this.tween_list[tname] !== undefined) { + delete this.tween_list[tname] + } + this.tween_list[tname] = new TweenObject(tname, tweened, easing, init, targ, duration, enforce); + this.tween_list[tname].dt = 0; + }; + behinstProto.saveToJSON = function () + { + var v = JSON.stringify(this.tween_list["default"]); + return { + "playmode": this.playmode, + "active": this.active, + "tweened": this.tweened, + "easing": this.easing, + "target": this.target, + "targetmode": this.targetmode, + "useCurrent": this.useCurrent, + "duration": this.duration, + "enforce": this.enforce, + "value": this.value, + "tweenlist": JSON.stringify(this.tween_list["default"]) + }; + }; + TweenObject.Load = function(rawObj, tname, tweened, easing, init, targ, duration, enforce) + { + var obj = new TweenObject(tname, tweened, easing, init, targ, duration, enforce); + for(var i in rawObj) + obj[i] = rawObj[i]; + return obj; + }; + behinstProto.loadFromJSON = function (o) + { + var x = JSON.parse(o["tweenlist"]); + var tempObj = TweenObject.Load(x, x.name, x.tweened, x.easefunc, x.initialparam1+","+x.initialparam2, x.targetparam1+","+x.targetparam2, x.duration, x.enforce); + this.tween_list["default"] = tempObj; + this.playmode = o["playmode"]; + this.active = o["active"]; + this.movement = o["tweened"]; + this.easing = o["easing"]; + this.target = o["target"]; + this.targetmode = o["targetmode"]; + this.useCurrent = o["useCurrent"]; + this.duration = o["duration"]; + this.enforce = o["enforce"]; + this.value = o["value"]; + }; + behinstProto.setProgressTo = function (mark) + { + if (mark > 1.0) mark = 1.0; + if (mark < 0.0) mark = 0.0; + for (var i in this.tween_list) { + var inst = this.tween_list[i]; + inst.lastKnownValue = 0; + inst.lastKnownValue2 = 0; + inst.state = 3; + inst.progress = mark * inst.duration; + var factor = inst.OnTick(0); + this.updateTween(inst, factor); + } + } + behinstProto.startTween = function (startMode) + { + for (var i in this.tween_list) { + var inst = this.tween_list[i]; + if (this.useCurrent) { + var init = this.parseCurrent(inst.tweened, "current"); + var target = this.parseCurrent(inst.tweened, this.target); + inst.setInitial(init); + inst.setTarget(target); + } + if (startMode === 0) { + inst.progress = 0.000001; + inst.lastKnownValue = 0; + inst.lastKnownValue2 = 0; + inst.onStart = true; + inst.state = 1; + } + if (startMode === 1) { + inst.state = inst.lastState; + } + if ((startMode === 2) || (startMode === 4)) { + inst.progress = 0.000001; + inst.lastKnownValue = 0; + inst.lastKnownValue2 = 0; + inst.onStart = true; + if (startMode == 2) inst.state = 4; //state ping pong + if (startMode == 4) inst.state = 6; //state flip flop + } + if (startMode === 3) { + inst.progress = 0.000001; + inst.lastKnownValue = 0; + inst.lastKnownValue2 = 0; + inst.onStart = true; + inst.state = 5; + } + } + } + behinstProto.stopTween = function (stopMode) + { + for (var i in this.tween_list) { + var inst = this.tween_list[i]; + if ((inst.state != 3) && (inst.state != 0)) //don't save paused/seek state + inst.lastState = inst.state; + if (stopMode === 1) inst.progress = 0.0; + if (stopMode === 2) inst.progress = inst.duration; + inst.state = 3; + var factor = inst.OnTick(0); + this.updateTween(inst, factor); + } + } + behinstProto.reverseTween = function(reverseMode) + { + for (var i in this.tween_list) { + var inst = this.tween_list[i]; + if (reverseMode === 1) { + inst.progress = inst.duration; + inst.lastKnownValue = 0; + inst.lastKnownValue2 = 0; + inst.onReverseStart = true; + } + inst.state = 2; + } + } + behinstProto.updateTween = function (inst, factor) + { + if (inst.tweened === 0) { + if (inst.enforce) { + this.inst.x = inst.initialparam1 + (inst.targetparam1 - inst.initialparam1) * factor; + this.inst.y = inst.initialparam2 + (inst.targetparam2 - inst.initialparam2) * factor; + } else { + this.inst.x += ((inst.targetparam1 - inst.initialparam1) * factor) - inst.lastKnownValue; + this.inst.y += ((inst.targetparam2 - inst.initialparam2) * factor) - inst.lastKnownValue2; + inst.lastKnownValue = ((inst.targetparam1 - inst.initialparam1) * factor); + inst.lastKnownValue2 = ((inst.targetparam2 - inst.initialparam2) * factor); + } + } else if (inst.tweened === 1) { + if (inst.enforce) { + this.inst.width = (inst.initialparam1 + ((inst.targetparam1 - inst.initialparam1) * (factor))); + this.inst.height = (inst.initialparam2 + ((inst.targetparam2 - inst.initialparam2) * (factor))); + } else { + this.inst.width += ((inst.targetparam1 - inst.initialparam1) * factor) - inst.lastKnownValue; + this.inst.height += ((inst.targetparam2 - inst.initialparam2) * factor) - inst.lastKnownValue2; + inst.lastKnownValue = ((inst.targetparam1 - inst.initialparam1) * factor); + inst.lastKnownValue2 = ((inst.targetparam2 - inst.initialparam2) * factor); + } + } else if (inst.tweened === 2) { + if (inst.enforce) { + this.inst.width = (inst.initialparam1 + ((inst.targetparam1 - inst.initialparam1) * (factor))); + } else { + this.inst.width += ((inst.targetparam1 - inst.initialparam1) * factor) - inst.lastKnownValue; + inst.lastKnownValue = ((inst.targetparam1 - inst.initialparam1) * factor); + } + } else if (inst.tweened === 3) { + if (inst.enforce) { + this.inst.height = (inst.initialparam2 + ((inst.targetparam2 - inst.initialparam2) * (factor))); + } else { + this.inst.height += ((inst.targetparam2 - inst.initialparam2) * factor) - inst.lastKnownValue2; + inst.lastKnownValue2 = ((inst.targetparam2 - inst.initialparam2) * factor); + } + } else if (inst.tweened === 4) { + if (inst.enforce) { + var tangle = inst.initialparam1 + (inst.targetparam1 - inst.initialparam1) * factor; + this.inst.angle = cr.clamp_angle(cr.to_radians(tangle)); + } else { + var tangle = ((inst.targetparam1 - inst.initialparam1) * factor) - inst.lastKnownValue; + this.inst.angle = cr.clamp_angle(this.inst.angle + cr.to_radians(tangle)); + inst.lastKnownValue = (inst.targetparam1 - inst.initialparam1) * factor; + } + } else if (inst.tweened === 5) { + if (inst.enforce) { + this.inst.opacity = (inst.initialparam1 + (inst.targetparam1 - inst.initialparam1) * factor) / 100; + } else { + this.inst.opacity += (((inst.targetparam1 - inst.initialparam1) * factor) - inst.lastKnownValue) / 100; + inst.lastKnownValue = ((inst.targetparam1 - inst.initialparam1) * factor); + } + } else if (inst.tweened === 6) { + if (inst.enforce) { + this.value = (inst.initialparam1 + (inst.targetparam1 - inst.initialparam1) * factor); + } else { + this.value += (((inst.targetparam1 - inst.initialparam1) * factor) - inst.lastKnownValue); + inst.lastKnownValue = ((inst.targetparam1 - inst.initialparam1) * factor); + } + } else if (inst.tweened === 7) { + if (inst.enforce) { + this.inst.x = inst.initialparam1 + (inst.targetparam1 - inst.initialparam1) * factor; + } else { + this.inst.x += ((inst.targetparam1 - inst.initialparam1) * factor) - inst.lastKnownValue; + inst.lastKnownValue = ((inst.targetparam1 - inst.initialparam1) * factor); + } + } else if (inst.tweened === 8) { + if (inst.enforce) { + this.inst.y = inst.initialparam2 + (inst.targetparam2 - inst.initialparam2) * factor; + } else { + this.inst.y += ((inst.targetparam2 - inst.initialparam2) * factor) - inst.lastKnownValue2; + inst.lastKnownValue2 = ((inst.targetparam2 - inst.initialparam2) * factor); + } + } else if (inst.tweened === 9) { + var scalex = inst.initialparam1 + (inst.targetparam1 - inst.initialparam1) * factor; + var scaley = inst.initialparam2 + (inst.targetparam2 - inst.initialparam2) * factor; + if (this.inst.width < 0) scalex = inst.initialparam1 + (inst.targetparam1 + inst.initialparam1) * -factor; + if (this.inst.height < 0) scaley = inst.initialparam2 + (inst.targetparam2 + inst.initialparam2) * -factor; + if (inst.enforce) { + this.inst.width = this.inst.curFrame.width * scalex; + this.inst.height = this.inst.curFrame.height * scaley; + } else { + if (this.inst.width < 0) { + this.inst.width = scalex * (this.inst.width / (-1+inst.lastKnownValue)); + inst.lastKnownValue = scalex + 1 + } else { + this.inst.width = scalex * (this.inst.width / (1+inst.lastKnownValue)); + inst.lastKnownValue = scalex - 1; + } + if (this.inst.height < 0) { + this.inst.height = scaley * (this.inst.height / (-1+inst.lastKnownValue2)); + inst.lastKnownValue2 = scaley + 1 + } else { + this.inst.height = scaley * (this.inst.height / (1+inst.lastKnownValue2)); + inst.lastKnownValue2 = scaley - 1; + } + } + } + this.inst.set_bbox_changed(); + } + behinstProto.tick = function () + { + var dt = this.runtime.getDt(this.inst); + var inst = this.tween_list["default"]; + if (inst.state !== 0) { + if (inst.onStart) { + this.runtime.trigger(cr.behaviors.lunarray_LiteTween.prototype.cnds.OnStart, this.inst); + inst.onStart = false; + } + if (inst.onReverseStart) { + this.runtime.trigger(cr.behaviors.lunarray_LiteTween.prototype.cnds.OnReverseStart, this.inst); + inst.onReverseStart = false; + } + this.active = (inst.state == 1) || (inst.state == 2) || (inst.state == 4) || (inst.state == 5) || (inst.state == 6); + var factor = inst.OnTick(dt); + this.updateTween(inst, factor); + if (inst.onEnd) { + this.runtime.trigger(cr.behaviors.lunarray_LiteTween.prototype.cnds.OnEnd, this.inst); + inst.onEnd = false; + } + if (inst.onReverseEnd) { + this.runtime.trigger(cr.behaviors.lunarray_LiteTween.prototype.cnds.OnReverseEnd, this.inst); + inst.onReverseEnd = false; + } + } + }; + behaviorProto.cnds = {}; + var cnds = behaviorProto.cnds; + cnds.IsActive = function () + { + return (this.tween_list["default"].state !== 0); + }; + cnds.IsReversing = function () + { + return (this.tween_list["default"].state == 2); + }; + cnds.CompareProgress = function (cmp, v) + { + var inst = this.tween_list["default"]; + return cr.do_cmp((inst.progress / inst.duration), cmp, v); + }; + cnds.OnThreshold = function (cmp, v) + { + var inst = this.tween_list["default"]; + this.threshold = (cr.do_cmp((inst.progress / inst.duration), cmp, v)); + var ret = (this.oldthreshold != this.threshold) && (this.threshold); + if (ret) { + this.oldthreshold = this.threshold; + } + return ret; + }; + cnds.OnStart = function () + { + if (this.tween_list["default"] === undefined) + return false; + return this.tween_list["default"].onStart; + }; + cnds.OnReverseStart = function () + { + if (this.tween_list["default"] === undefined) + return false; + return this.tween_list["default"].onReverseStart; + }; + cnds.OnEnd = function () + { + if (this.tween_list["default"] === undefined) + return false; + return this.tween_list["default"].onEnd; + }; + cnds.OnReverseEnd = function () + { + if (this.tween_list["default"] === undefined) + return false; + return this.tween_list["default"].onReverseEnd; + }; + behaviorProto.acts = {}; + var acts = behaviorProto.acts; + acts.Start = function (startmode, current) + { + this.threshold = false; + this.oldthreshold = false; + this.useCurrent = (current == 1); + this.startTween(startmode); + }; + acts.Stop = function (stopmode) + { + this.stopTween(stopmode); + }; + acts.Reverse = function (revMode) + { + this.threshold = false; + this.oldthreshold = false; + this.reverseTween(revMode); + }; + acts.ProgressTo = function (progress) + { + this.setProgressTo(progress); + }; + acts.SetDuration = function (x) + { + if (isNaN(x)) return; + if (x < 0) return; + if (this.tween_list["default"] === undefined) return; + this.tween_list["default"].duration = x; + }; + acts.SetEnforce = function (x) + { + if (this.tween_list["default"] === undefined) return; + this.tween_list["default"].enforce = (x===1); + }; + acts.SetInitial = function (x) + { + if (this.tween_list["default"] === undefined) return; + var init = this.parseCurrent(this.tween_list["default"].tweened, x); + this.tween_list["default"].setInitial(init); + }; + acts.SetTarget = function (targettype, absrel, x) + { + if (this.tween_list["default"] === undefined) return; + if (isNaN(x)) return; + var inst = this.tween_list["default"]; + var parsed = x + ""; + this.targetmode = absrel; + var x1 = ""; + var x2 = ""; + if (absrel === 1) { + this.target = "relative(" + parsed + ")"; + switch (targettype) { + case 0: x1 = (this.inst.x + x); x2 = inst.targetparam2; break; + case 1: x1 = inst.targetparam1; x2 = (this.inst.y + x); break; + case 2: x1 = "" + cr.to_degrees(this.inst.angle + cr.to_radians(x)); x2 = x1; break; //angle + case 3: x1 = "" + (this.inst.opacity*100) + x; x2 = x1; break; //opacity + case 4: x1 = (this.inst.width + x); x2 = inst.targetparam2; break; //width + case 5: x1 = inst.targetparam1; x2 = (this.inst.height + x); break; //height + case 6: x1 = x; x2 = x; break; //value + default: break; + } + parsed = x1 + "," + x2; + } else { + switch (targettype) { + case 0: x1 = x; x2 = inst.targetparam2; break; + case 1: x1 = inst.targetparam1; x2 = x; break; + case 2: x1 = x; x2 = x; break; //angle + case 3: x1 = x; x2 = x; break; //opacity + case 4: x1 = x; x2 = inst.targetparam2; break; //width + case 5: x1 = inst.targetparam1; x2 = x; break; //height + case 6: x1 = x; x2 = x; break; //value + default: break; + } + parsed = x1 + "," + x2; + this.target = parsed; + } + var init = this.parseCurrent(this.tween_list["default"].tweened, "current"); + var targ = this.parseCurrent(this.tween_list["default"].tweened, parsed); + inst.setInitial(init); + inst.setTarget(targ); + }; + acts.SetTweenedProperty = function (x) + { + if (this.tween_list["default"] === undefined) return; + this.tween_list["default"].tweened = x; + }; + acts.SetEasing = function (x) + { + if (this.tween_list["default"] === undefined) return; + this.tween_list["default"].easefunc = x; + }; + acts.SetEasingParam = function (x, a, p, t, s) + { + if (this.tween_list["default"] === undefined) return; + this.tween_list["default"].easingparam[x].optimized = false; + this.tween_list["default"].easingparam[x].a = a; + this.tween_list["default"].easingparam[x].p = p; + this.tween_list["default"].easingparam[x].t = t; + this.tween_list["default"].easingparam[x].s = s; + }; + acts.ResetEasingParam = function () + { + if (this.tween_list["default"] === undefined) return; + this.tween_list["default"].optimized = true; + }; + acts.SetValue = function (x) + { + var inst = this.tween_list["default"]; + this.value = x; + if (inst.tweened === 6) + inst.setInitial( this.parseCurrent(inst.tweened, "current") ); + }; + acts.SetParameter = function (tweened, easefunction, target, duration, enforce) + { + if (this.tween_list["default"] === undefined) { + this.addToTweenList("default", tweened, easefunction, initial, target, duration, enforce, 0); + } else { + var inst = this.tween_list["default"]; + inst.tweened = tweened; + inst.easefunc = easefunction; + inst.setInitial( this.parseCurrent(tweened, "current") ); + inst.setTarget( this.parseCurrent(tweened, target) ); + inst.duration = duration; + inst.enforce = (enforce === 1); + } + }; + behaviorProto.exps = {}; + var exps = behaviorProto.exps; + exps.State = function (ret) + { + var parsed = "N/A"; + switch (this.tween_list["default"].state) { + case 0: parsed = "paused"; break; + case 1: parsed = "playing"; break; + case 2: parsed = "reversing"; break; + case 3: parsed = "seeking"; break; + default: break; + } + ret.set_string(parsed); + }; + exps.Progress = function (ret) + { + var progress = this.tween_list["default"].progress/this.tween_list["default"].duration; + ret.set_float(progress); + }; + exps.Duration = function (ret) + { + ret.set_float(this.tween_list["default"].duration); + }; + exps.Target = function (ret) + { + var inst = this.tween_list["default"]; + var parsed = "N/A"; + switch (inst.tweened) { + case 0: parsed = inst.targetparam1; break; + case 1: parsed = inst.targetparam2; break; + case 2: parsed = inst.targetparam1; break; + case 3: parsed = inst.targetparam1; break; + case 4: parsed = inst.targetparam1; break; + case 5: parsed = inst.targetparam2; break; + case 6: parsed = inst.targetparam1; break; + default: break; + } + ret.set_float(parsed); + }; + exps.Value = function (ret) + { + var tval = this.value; + ret.set_float(tval); + }; + exps.Tween = function (ret, a_, b_, x_, easefunc_) + { + var currX = (x_>1.0?1.0:x_); + var factor = easeFunc(easefunc_, currX<0.0?0.0:currX, 0.0, 1.0, 1.0, false, false); + ret.set_float(a_ + factor * (b_-a_)); + }; +}()); +; +; +function trim (str) { + return str.replace(/^\s\s*/, '').replace(/\s\s*$/, ''); +} +cr.behaviors.lunarray_Tween = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.lunarray_Tween.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + this.i = 0; // progress + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.groupUpdateProgress = function(v) + { + if (v > 1) v = 1; + if (cr.lunarray_tweenProgress[this.group] = -1) cr.lunarray_tweenProgress[this.group] = v; + if (cr.lunarray_tweenProgress[this.group] >= v) cr.lunarray_tweenProgress[this.group] = v; + } + behinstProto.groupSync = function() + { + if (this.group != "") { + if (typeof cr.lunarray_tweenGroup === "undefined") { + cr.lunarray_tweenGroup = {}; + cr.lunarray_tweenProgress = {}; + } + if (typeof cr.lunarray_tweenGroup[this.group] === "undefined") { + cr.lunarray_tweenGroup[this.group] = []; + cr.lunarray_tweenProgress[this.group] = -1; + } + if (cr.lunarray_tweenGroup[this.group].indexOf(this) == -1) { + cr.lunarray_tweenGroup[this.group].push(this); + } + } + } + behinstProto.saveState = function() + { + this.tweenSaveWidth = this.inst.width; + this.tweenSaveHeight = this.inst.height; + this.tweenSaveAngle = this.inst.angle; + this.tweenSaveOpacity = this.inst.opacity; + this.tweenSaveX = this.inst.x; + this.tweenSaveY = this.inst.y; + this.tweenSaveValue = this.value; + } + behinstProto.onCreate = function() + { + this.active = (this.properties[0] === 1); + this.tweened = this.properties[1]; // 0=Position|1=Size|2=Width|3=Height|4=Angle|5=Opacity|6=Value only|7=Pixel Size + this.easing = this.properties[2]; + this.initial = this.properties[3]; + this.target = this.properties[4]; + this.duration = this.properties[5]; + this.wait = this.properties[6]; + this.playmode = this.properties[7]; //0=Play Once|1=Repeat|2=Ping Pong|3=Play once and destroy|4=Loop|5=Ping Pong Stop|6=Play and stop + this.value = this.properties[8]; + this.coord_mode = this.properties[9]; //0=Absolute|1=Relative + this.forceInit = (this.properties[10] === 1); + this.group = this.properties[11]; + this.targetObject = null; + this.pingpongCounter = 0; + if (this.playmode == 5) this.pingpongCounter = 1; + this.groupSync(); + this.isPaused = false; + this.initialX = this.inst.x; + this.initialY = this.inst.y; + this.targetX = parseFloat(this.target.split(",")[0]); + this.targetY = parseFloat(this.target.split(",")[1]); + this.saveState(); + this.tweenInitialX = 0; + this.tweenInitialY = 0; + this.tweenTargetX = 0; + this.tweenTargetY = 0; + this.tweenTargetAngle = 0; + this.ratio = this.inst.height / this.inst.width; + this.reverse = false; + this.rewindMode = false; + this.doTweenX = true; + this.doTweenY = true; + this.loop = false; + this.initiating = 0; + this.cooldown = 0; + this.lastPlayMode = this.playmode; + this.lastKnownValue = this.tweenInitialX; + this.lastKnownX = this.tweenInitialX; + this.lastKnownY = this.tweenInitialY; + if (this.forceInit) this.init(); + if (this.initial == "") this.initial = "current"; + this.onStarted = false; + this.onStartedDone = false; + this.onWaitEnd = false; + this.onWaitEndDone = false; + this.onEnd = false; + this.onEndDone = false; + this.onCooldown = false; + this.onCooldownDone = false; + if (this.active) { + this.init(); + } + }; + behinstProto.init = function () + { + this.onStarted = false; + if (this.initial === "") this.initial = "current"; + if (this.target === "") this.target = "current"; + var isCurrent = (this.initial === "current"); + var targetIsCurrent = (this.target === "current"); + var isTargettingObject = (this.target === "OBJ"); + if (this.target === "OBJ") { + if (this.targetObject != null) { + if (this.tweened == 0) { + if (this.coord_mode == 1) //relative mode + this.target = (this.targetObject.x-this.inst.x) + "," + (this.targetObject.y-this.inst.y); + else //absolute mode + this.target = (this.targetObject.x) + "," + (this.targetObject.y); + } else if ((this.tweened == 1) || (this.tweened == 2) || (this.tweened == 3) || (this.tweened == 7)) { + if (this.coord_mode == 1) { //relative mode + this.target = ((this.tweened==2)?1:(this.targetObject.width)) + "," + ((this.tweened==3)?1:(this.targetObject.height)); + } else { + this.target = ((this.tweened==2)?1:(this.targetObject.width/this.tweenSaveWidth)) + "," + ((this.tweened==3)?1:(this.targetObject.height/this.tweenSaveHeight)); + } + } else if (this.tweened == 4) { + if (this.coord_mode == 1) //relative mode + this.target = cr.to_degrees(this.targetObject.angle-this.inst.angle) + ""; + else //absolute mode + this.target = cr.to_degrees(this.targetObject.angle) + ""; + } else if (this.tweened == 5) { + if (this.coord_mode == 1) //relative mode + this.target = ((this.targetObject.opacity-this.inst.opacity)*100) + ""; + else //absolute mode + this.target = (this.targetObject.opacity*100) + ""; + } + } + } + if (this.tweened == 0) { + if (targetIsCurrent) this.target = this.inst.x + "," + this.inst.y; + if (!isCurrent) { + if (!this.reverse) { + if (this.playmode != 1) { + this.inst.x = parseFloat(this.initial.split(",")[0]); + this.inst.y = parseFloat(this.initial.split(",")[1]); + } + } + } else { + if (this.coord_mode == 1) { + this.initial = this.inst.x + "," + this.inst.y; + } else { + this.initial = this.tweenSaveX + "," + this.tweenSaveY; + } + } + if (this.coord_mode == 1) { + if (this.loop) { + this.inst.x = this.tweenSaveX; + this.inst.y = this.tweenSaveY; + } + this.initialX = this.inst.x; + this.initialY = this.inst.y; + if (!this.reverse) { + this.targetX = parseFloat(this.target.split(",")[0]); + this.targetY = parseFloat(this.target.split(",")[1]); + } else { + this.targetX = -parseFloat(this.target.split(",")[0]); + this.targetY = -parseFloat(this.target.split(",")[1]); + } + this.tweenInitialX = this.initialX; + this.tweenInitialY = this.initialY; + this.tweenTargetX = this.tweenInitialX + this.targetX; + this.tweenTargetY = this.tweenInitialY + this.targetY; + } else { + if (!this.reverse) { + this.inst.x = this.tweenSaveX; + this.inst.y = this.tweenSaveY; + this.targetX = parseFloat(this.target.split(",")[0]); + this.targetY = parseFloat(this.target.split(",")[1]); + } else { + this.inst.x = parseFloat(this.target.split(",")[0]); + this.inst.y = parseFloat(this.target.split(",")[1]); + this.targetX = this.tweenSaveX; + this.targetY = this.tweenSaveY; + } + this.initialX = this.inst.x; + this.initialY = this.inst.y; + this.tweenInitialX = this.initialX; + this.tweenInitialY = this.initialY; + this.tweenTargetX = this.targetX; + this.tweenTargetY = this.targetY; + if (this.playmode == -6) { + this.tweenTargetX = this.tweenSaveX; + this.tweenTargetY = this.tweenSaveY; + } + } + } else if ((this.tweened == 1) || (this.tweened == 2) || (this.tweened == 3)) { + if (targetIsCurrent) this.target = "1,1"; + if (this.initial == "current") this.initial = "1,1"; + this.initial = "" + this.initial; + this.target = "" + this.target; + if (this.tweened == 2) { + if (this.initial.indexOf(',') == -1) this.initial = parseFloat(this.initial) + ",1"; + if (this.target.indexOf(',') == -1) this.target = parseFloat(this.target) + ",1"; + } else if (this.tweened == 3) { + if (this.initial.indexOf(',') == -1) this.initial = "1," + parseFloat(this.initial); + if (this.target.indexOf(',') == -1) this.target = "1," + parseFloat(this.target); + } else { + if (this.initial.indexOf(',') == -1) this.initial = parseFloat(this.initial) + "," + parseFloat(this.initial); + if (this.target.indexOf(',') == -1) this.target = parseFloat(this.target) + "," + parseFloat(this.target); + } + var ix = parseFloat(this.initial.split(",")[0]); + var iy = parseFloat(this.initial.split(",")[1]); + this.doTweenX = true; + var tx = parseFloat(this.target.split(",")[0]); + if ((tx == 0) || (isNaN(tx))) this.doTweenX = false; + if (this.tweened == 3) this.doTweenX = false; + this.doTweenY = true; + var ty = parseFloat(this.target.split(",")[1]); + if ((ty == 0) || (isNaN(ty))) this.doTweenY = false; + if (this.tweened == 2) this.doTweenY = false; + if (this.coord_mode == 1) { + if (this.loop) { + this.inst.width = this.tweenSaveWidth; + this.inst.height = this.tweenSaveHeight; + } + if (!isCurrent) { + if (!this.reverse) { + this.inst.width = this.inst.width * ix; + this.inst.height = this.inst.height * iy; + } else { + this.inst.width = this.inst.width * tx; + this.inst.height = this.inst.height * ty; + } + } + this.initialX = this.inst.width; + this.initialY = this.inst.height; + this.tweenInitialX = this.initialX; + this.tweenInitialY = this.initialY; + if (!this.reverse) { + this.targetX = this.initialX * tx; + this.targetY = this.initialY * ty; + } else { + this.targetX = this.initialX * ix/tx; + this.targetY = this.initialY * iy/ty; + } + this.tweenTargetX = this.targetX; + this.tweenTargetY = this.targetY; + } else { + if (!isCurrent) { + if (!this.reverse) { + this.inst.width = this.tweenSaveWidth * ix; + this.inst.height = this.tweenSaveHeight * iy; + } else { + this.inst.width = this.tweenSaveWidth * tx; + this.inst.height = this.tweenSaveHeight * ty; + } + } + this.initialX = this.inst.width; + this.initialY = this.inst.height; + this.tweenInitialX = this.initialX; + this.tweenInitialY = this.initialY; + if (!this.reverse) { + this.targetX = this.tweenSaveWidth * tx; + this.targetY = this.tweenSaveHeight * ty; + } else { + this.targetX = this.tweenSaveWidth * ix; + this.targetY = this.tweenSaveHeight * iy; + } + this.tweenTargetX = this.targetX; + this.tweenTargetY = this.targetY; + } + if (this.playmode == -6) { + this.tweenTargetX = this.tweenSaveWidth * ix; + this.tweenTargetY = this.tweenSaveHeight * iy; + } + } else if (this.tweened == 4) { + if (targetIsCurrent) this.target = cr.to_degrees(this.inst.angle); + if (this.initial != "current") { + if (!this.reverse) { + if (this.playmode != 1) { //if repeat, don't initialize + this.inst.angle = cr.to_radians(parseFloat(this.initial.split(",")[0])); + } + } + } + if (this.coord_mode == 1) { + if (this.loop) { + this.inst.angle = this.tweenSaveAngle; + } + this.initialX = this.inst.angle; + if (this.reverse) { + this.targetX = this.inst.angle - cr.to_radians(parseFloat(this.target.split(",")[0])); + } else { + this.targetX = this.inst.angle + cr.to_radians(parseFloat(this.target.split(",")[0])); + } + this.tweenInitialX = this.initialX; + this.tweenTargetX = cr.to_degrees(this.targetX); + } else { + if (this.reverse) { + this.inst.angle = cr.to_radians(parseFloat(this.target.split(",")[0]));; + this.initialX = this.inst.angle; + this.targetX = this.tweenSaveAngle; + this.tweenInitialX = this.initialX; + this.tweenTargetX = cr.to_degrees(this.targetX); + } else { + this.inst.angle = this.tweenSaveAngle; + this.initialX = this.inst.angle; + this.targetX = cr.to_radians(parseFloat(this.target.split(",")[0])); + this.tweenInitialX = this.initialX; + this.tweenTargetX = cr.to_degrees(this.targetX); + } + } + if (this.playmode == -6) { + this.tweenTargetX = cr.to_degrees(this.tweenSaveAngle); + } + this.tweenTargetAngle = cr.to_radians(this.tweenTargetX); + } else if (this.tweened == 5) { + if (this.initial == "current") this.initial = this.inst.opacity; + if (targetIsCurrent) this.target = ""+this.inst.opacity; + if (!isCurrent) { + if (!this.reverse) { + if (this.playmode != 1) { //if repeat, don't initialize + this.inst.opacity = parseFloat(this.initial.split(",")[0]) / 100; + } + } + } + if (this.coord_mode == 1) { + if (this.loop) { + this.inst.opacity = this.tweenSaveOpacity; + } + this.initialX = this.inst.opacity; + this.tweenInitialX = this.initialX; + if (!this.reverse) { + this.targetX = parseFloat(this.target.split(",")[0]) / 100; + } else { + this.targetX = -parseFloat(this.target.split(",")[0]) / 100; + } + this.tweenTargetX = this.tweenInitialX + this.targetX; + } else { + this.initialX = this.inst.opacity; + if (!this.reverse) { + this.tweenInitialX = this.initialX; + this.targetX = parseFloat(this.target.split(",")[0]) / 100; + } else { + this.tweenInitialX = parseFloat(this.target.split(",")[0]) / 100; + this.targetX = parseFloat(this.initial.split(",")[0]) / 100; + } + this.tweenTargetX = this.targetX; + } + if (this.playmode == -6) { + this.tweenTargetX = this.tweenSaveOpacity; + } + } else if (this.tweened == 6) { + if (isNaN(this.value)) this.value = 0; + if (this.initial == "current") this.initial = ""+this.value; + if (targetIsCurrent) this.target = ""+this.value; + if (!isCurrent) { + if (!this.reverse) { + if (this.playmode != 1) { //if repeat, don't initialize + this.value = parseFloat(this.initial.split(",")[0]); + } + } + } + if (this.coord_mode == 1) { + if (this.loop) { + this.value = this.tweenSaveValue; + } + if (!isCurrent) { + if (!this.reverse) { + this.value = parseFloat(this.initial.split(",")[0]); + } else { + this.value = parseFloat(this.target.split(",")[0]); + } + } + this.initialX = this.value; + if (!this.reverse) { + this.targetX = this.initialX + parseFloat(this.target.split(",")[0]); + } else { + this.targetX = this.initialX - parseFloat(this.target.split(",")[0]); + } + this.tweenInitialX = this.initialX; + this.tweenTargetX = this.targetX; + } else { + if (!isCurrent) { + if (!this.reverse) { + this.value = parseFloat(this.initial.split(",")[0]); + } else { + this.value = parseFloat(this.target.split(",")[0]); + } + } + this.initialX = this.value; + if (!this.reverse) { + this.targetX = parseFloat(this.target.split(",")[0]); + } else { + this.targetX = parseFloat(this.initial.split(",")[0]); + } + this.tweenInitialX = this.initialX; + this.tweenTargetX = this.targetX; + } + if (this.playmode == -6) { + this.tweenTargetX = this.tweenSaveValue; + } + } else if (this.tweened == 7) { + if (targetIsCurrent) this.target = this.inst.width + "," + this.inst.height; + if (this.initial != "current") { + if (!this.reverse) { + if (this.playmode != 1) { //if repeat, don't initialize + this.inst.width = parseFloat(this.initial.split(",")[0]); + this.inst.height = parseFloat(this.initial.split(",")[1]); + } + } + } + this.doTweenX = true; + var tx = parseFloat(this.target.split(",")[0]); + if ((tx < 0) || (isNaN(tx))) this.doTweenX = false; + this.doTweenY = true; + var ty = parseFloat(this.target.split(",")[1]); + if ((ty < 0) || (isNaN(ty))) this.doTweenY = false; + if (this.coord_mode == 1) { + if (this.loop) { + this.inst.width = this.tweenSaveWidth; + this.inst.height = this.tweenSaveHeight; + } + this.initialX = this.inst.width; + this.initialY = this.inst.height; + if (!this.reverse) { + this.targetX = this.initialX + parseFloat(this.target.split(",")[0]); + this.targetY = this.initialY + parseFloat(this.target.split(",")[1]); + } else { + this.targetX = this.initialX - parseFloat(this.target.split(",")[0]); + this.targetY = this.initialY - parseFloat(this.target.split(",")[1]); + } + this.tweenInitialX = this.initialX; + this.tweenInitialY = this.initialY; + this.tweenTargetX = this.targetX; + this.tweenTargetY = this.targetY; + } else { + if (!isCurrent) { + if (!this.reverse) { + this.inst.width = this.tweenSaveWidth; + this.inst.height = this.tweenSaveHeight; + } else { + this.inst.width = parseFloat(this.target.split(",")[0]); + this.inst.height = parseFloat(this.target.split(",")[1]); + } + } + this.initialX = this.inst.width; + this.initialY = this.inst.height; + if (!this.reverse) { + this.targetX = parseFloat(this.target.split(",")[0]); + this.targetY = parseFloat(this.target.split(",")[1]); + } else { + this.targetX = this.tweenSaveWidth; + this.targetY = this.tweenSaveHeight; + } + this.tweenInitialX = this.initialX; + this.tweenInitialY = this.initialY; + this.tweenTargetX = this.targetX; + this.tweenTargetY = this.targetY; + } + if (this.playmode == -6) { + this.tweenTargetX = this.tweenSaveWidth; + this.tweenTargetY = this.tweenSaveHeight; + } + } else { +; + } + this.lastKnownValue = this.tweenInitialX; + this.lastKnownX = this.tweenInitialX; + this.lastKnownY = this.tweenInitialY; + this.initiating = parseFloat(this.wait.split(",")[0]); + this.cooldown = parseFloat(this.wait.split(",")[1]); + if ((this.initiating < 0) || (isNaN(this.initiating))) this.initiating = 0; + if ((this.cooldown < 0) || (isNaN(this.cooldown))) this.cooldown = 0; + if (isCurrent) this.initial = "current"; + if (targetIsCurrent) this.target = "current"; + if (isTargettingObject) this.target = "OBJ"; + }; + function easeOutBounce(t,b,c,d) { + if ((t/=d) < (1/2.75)) { + return c*(7.5625*t*t) + b; + } else if (t < (2/2.75)) { + return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; + } else if (t < (2.5/2.75)) { + return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; + } else { + return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; + } + } + behinstProto.easeFunc = function (t, b, c, d) + { + switch (this.easing) { + case 0: // linear + return c*t/d + b; + case 1: // easeInQuad + return c*(t/=d)*t + b; + case 2: // easeOutQuad + return -c *(t/=d)*(t-2) + b; + case 3: // easeInOutQuad + if ((t/=d/2) < 1) return c/2*t*t + b; + return -c/2 * ((--t)*(t-2) - 1) + b; + case 4: // easeInCubic + return c*(t/=d)*t*t + b; + case 5: // easeOutCubic + return c*((t=t/d-1)*t*t + 1) + b; + case 6: // easeInOutCubic + if ((t/=d/2) < 1) + return c/2*t*t*t + b; + return c/2*((t-=2)*t*t + 2) + b; + case 7: // easeInQuart + return c*(t/=d)*t*t*t + b; + case 8: // easeOutQuart + return -c * ((t=t/d-1)*t*t*t - 1) + b; + case 9: // easeInOutQuart + if ((t/=d/2) < 1) return c/2*t*t*t*t + b; + return -c/2 * ((t-=2)*t*t*t - 2) + b; + case 10: // easeInQuint + return c*(t/=d)*t*t*t*t + b; + case 11: // easeOutQuint + return c*((t=t/d-1)*t*t*t*t + 1) + b; + case 12: // easeInOutQuint + if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b; + return c/2*((t-=2)*t*t*t*t + 2) + b; + case 13: // easeInCircle + return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b; + case 14: // easeOutCircle + return c * Math.sqrt(1 - (t=t/d-1)*t) + b; + case 15: // easeInOutCircle + if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b; + return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; + case 16: // easeInBack + var s = 0; + if (s==0) s = 1.70158; + return c*(t/=d)*t*((s+1)*t - s) + b; + case 17: // easeOutBack + var s = 0; + if (s==0) s = 1.70158; + return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; + case 18: // easeInOutBack + var s = 0; + if (s==0) s = 1.70158; + if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b; + return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; + case 19: //easeInElastic + var a = 0; + var p = 0; + if (t==0) return b; if ((t/=d)==1) return b+c; if (p==0) p=d*.3; + if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; + case 20: //easeOutElastic + var a = 0; + var p = 0; + if (t==0) return b; if ((t/=d)==1) return b+c; if (p == 0) p=d*.3; + if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + return (a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b); + case 21: //easeInOutElastic + var a = 0; + var p = 0; + if (t==0) return b; + if ((t/=d/2)==2) return b+c; + if (p==0) p=d*(.3*1.5); + if (a==0 || a < Math.abs(c)) { a=c; var s=p/4; } + else var s = p/(2*Math.PI) * Math.asin (c/a); + if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; + return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; + case 22: //easeInBounce + return c - easeOutBounce(d-t, 0, c, d) + b; + case 23: //easeOutBounce + return easeOutBounce(t,b,c,d); + case 24: //easeInOutBounce + if (t < d/2) return (c - easeOutBounce(d-(t*2), 0, c, d) + b) * 0.5 +b; + else return easeOutBounce(t*2-d, 0, c, d) * .5 + c*.5 + b; + case 25: //easeInSmoothstep + var mt = (t/d) / 2; + return (2*(mt * mt * (3 - 2*mt))); + case 26: //easeOutSmoothstep + var mt = ((t/d) + 1) / 2; + return ((2*(mt * mt * (3 - 2*mt))) - 1); + case 27: //easeInOutSmoothstep + var mt = (t / d); + return (mt * mt * (3 - 2*mt)); + }; + return 0; + }; + behinstProto.saveToJSON = function () + { + return { + "i": this.i, + "active": this.active, + "tweened": this.tweened, + "easing": this.easing, + "initial": this.initial, + "target": this.target, + "duration": this.duration, + "wait": this.wait, + "playmode": this.playmode, + "value": this.value, + "coord_mode": this.coord_mode, + "forceInit": this.forceInit, + "group": this.group, + "targetObject": this.targetObject, + "pingpongCounter": this.pingpongCounter, + "isPaused": this.isPaused, + "initialX": this.initialX, + "initialY": this.initialY, + "targetX": this.targetX, + "targetY": this.targetY, + "tweenSaveWidth": this.tweenSaveWidth, + "tweenSaveHeight": this.tweenSaveHeight, + "tweenSaveAngle": this.tweenSaveAngle, + "tweenSaveX": this.tweenSaveX, + "tweenSaveY": this.tweenSaveY, + "tweenSaveValue": this.tweenSaveValue, + "tweenInitialX": this.tweenInitialX, + "tweenInitialY": this.tweenInitialY, + "tweenTargetX": this.tweenTargetX, + "tweenTargetY": this.tweenTargetY, + "tweenTargetAngle": this.tweenTargetAngle, + "ratio": this.ratio, + "reverse": this.reverse, + "rewindMode": this.rewindMode, + "doTweenX": this.doTweenX, + "doTweenY": this.doTweenY, + "loop": this.loop, + "initiating": this.initiating, + "cooldown": this.cooldown, + "lastPlayMode": this.lastPlayMode, + "lastKnownValue": this.lastKnownValue, + "lastKnownX": this.lastKnownX, + "lastKnownY": this.lastKnownY, + "onStarted": this.onStarted, + "onStartedDone": this.onStartedDone, + "onWaitEnd": this.onWaitEnd, + "onWaitEndDone": this.onWaitEndDone, + "onEnd": this.onEnd, + "onEndDone": this.onEndDone, + "onCooldown": this.onCooldown, + "onCooldownDone": this.onCooldownDone + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.i = o["i"]; + this.active = o["active"]; + this.tweened = o["tweened"]; + this.easing = o["easing"]; + this.initial = o["initial"]; + this.target = o["target"]; + this.duration = o["duration"]; + this.wait = o["wait"]; + this.playmode = o["playmode"]; + this.value = o["value"]; + this.coord_mode = o["coord_mode"]; + this.forceInit = o["forceInit"]; + this.group = o["group"]; + this.targetObject = o["targetObject"]; + this.pingpongCounter = o["pingpongCounter"]; + this.isPaused = o["isPaused"]; + this.initialX = o["initialX"]; + this.initialY = o["initialY"]; + this.targetX = o["targetX"]; + this.targetY = o["targetY"]; + this.tweenSaveWidth = o["tweenSaveWidth"]; + this.tweenSaveHeight = o["tweenSaveHeight"]; + this.tweenSaveAngle = o["tweenSaveAngle"]; + this.tweenSaveX = o["tweenSaveX"]; + this.tweenSaveY = o["tweenSaveY"]; + this.tweenSaveValue = o["tweenSaveValue"]; + this.tweenInitialX = o["tweenInitialX"]; + this.tweenInitialY = o["tweenInitialY"]; + this.tweenTargetX = o["tweenTargetX"]; + this.tweenTargetY = o["tweenTargetY"]; + this.tweenTargetAngle = o["tweenTargetAngle"]; + this.ratio = o["ratio"]; + this.reverse = o["reverse"]; + this.rewindMode = o["rewindMode"]; + this.doTweenX = o["doTweenX"]; + this.doTweenY = o["doTweenY"]; + this.loop = o["loop"]; + this.initiating = o["initiating"]; + this.cooldown = o["cooldown"]; + this.lastPlayMode = o["lastPlayMode"]; + this.lastKnownValue = o["lastKnownValue"]; + this.lastKnownX = o["lastKnownX"]; + this.lastKnownY = o["lastKnownY"]; + this.onStarted = o["onStarted"]; + this.onStartedDone = o["onStartedDone"]; + this.onWaitEnd = o["onWaitEnd"]; + this.onWaitEndDone = o["onWaitEndDone"] + this.onEnd = o["onEnd"]; + this.onEndDone = o["onEndDone"]; + this.onCooldown = o["onCooldown"]; + this.onCooldownDone = o["onCooldownDone"]; + this.groupSync(); + }; + behinstProto.tick = function () + { + var dt = this.runtime.getDt(this.inst); + var isForceStop = (this.i == -1); + if (!this.active || dt === 0) + return; + if (this.i == 0) { + if (!this.onStarted) { + this.onStarted = true; + this.onStartedDone = false; + this.onWaitEnd = false; + this.onWaitEndDone = false; + this.onEnd = false; + this.onEndDone = false; + this.onCooldown = false; + this.onCooldownDone = false; + this.runtime.trigger(cr.behaviors.lunarray_Tween.prototype.cnds.OnStart, this.inst); + this.onStartedDone = true; + } + } + if (this.i == -1) { + this.i = this.initiating + this.duration + this.cooldown; + } else { + this.i += dt; + } + if (this.i <= this.initiating) { + return; + } else { + if (this.onWaitEnd == false) { + this.onWaitEnd = true; + this.runtime.trigger(cr.behaviors.lunarray_Tween.prototype.cnds.OnWaitEnd, this.inst); + this.onWaitEndDone = true; + } + } + if (this.i <= (this.duration + this.initiating)) { + var factor = this.easeFunc(this.i-this.initiating, 0, 1, this.duration); + if (this.tweened == 0) { + if (this.coord_mode == 1) { + if (this.inst.x !== this.lastKnownX) { + this.tweenInitialX += (this.inst.x - this.lastKnownX); + this.tweenTargetX += (this.inst.x - this.lastKnownX); + } + if (this.inst.y !== this.lastKnownY) { + this.tweenInitialY += (this.inst.y - this.lastKnownY); + this.tweenTargetY += (this.inst.y - this.lastKnownY); + } + } else { + if (this.inst.x !== this.lastKnownX) + this.tweenInitialX += (this.inst.x - this.lastKnownX); + if (this.inst.y !== this.lastKnownY) + this.tweenInitialY += (this.inst.y - this.lastKnownY); + } + this.inst.x = this.tweenInitialX + (this.tweenTargetX - this.tweenInitialX) * factor; + this.inst.y = this.tweenInitialY + (this.tweenTargetY - this.tweenInitialY) * factor; + this.lastKnownX = this.inst.x; + this.lastKnownY = this.inst.y; + } else if ((this.tweened == 1) || (this.tweened == 2) || (this.tweened == 3)) { + if (this.inst.width !== this.lastKnownX) + this.tweenInitialX = this.inst.width; + if (this.inst.height !== this.lastKnownY) + this.tweenInitialY = this.inst.height; + if (this.doTweenX) { + this.inst.width = this.tweenInitialX + (this.tweenTargetX - this.tweenInitialX) * factor; + } + if (this.doTweenY) { + this.inst.height = this.tweenInitialY + (this.tweenTargetY - this.tweenInitialY) * factor; + } else { + if (this.tweened == 1) { + this.inst.height = this.inst.width * this.ratio; + } + } + this.lastKnownX = this.inst.width; + this.lastKnownY = this.inst.height; + } else if (this.tweened == 4) { + var tangle = this.tweenInitialX + (this.tweenTargetAngle - this.tweenInitialX) * factor; + if (this.i >= (this.duration + this.initiating)) + tangle = this.tweenTargetAngle; + this.inst.angle = cr.clamp_angle(tangle); + } else if (this.tweened == 5) { + if (this.coord_mode == 1) { + if (this.inst.opacity !== this.lastKnownX) + this.tweenInitialX = this.inst.opacity; + } + this.inst.opacity = this.tweenInitialX + (this.tweenTargetX - this.tweenInitialX) * factor; + this.lastKnownX = this.inst.opacity; + } else if (this.tweened == 6) { + this.value = this.tweenInitialX + (this.tweenTargetX - this.tweenInitialX) * factor; + } else if (this.tweened == 7) { + if (this.coord_mode == 1) { + if (this.inst.width !== this.lastKnownX) + this.tweenInitialX = this.inst.width; + if (this.inst.height !== this.lastKnownY) + this.tweenInitialY = this.inst.height; + } + if (this.doTweenX) this.inst.width = this.tweenInitialX + (this.tweenTargetX - this.tweenInitialX) * factor; + if (this.doTweenY) this.inst.height = this.tweenInitialY + (this.tweenTargetY - this.tweenInitialY) * factor; + this.lastKnownX = this.inst.width; + this.lastKnownY = this.inst.height; + } + this.inst.set_bbox_changed(); + } + if (this.i >= this.duration + this.initiating) { + this.doEndFrame(isForceStop); + this.inst.set_bbox_changed(); + if (this.onEnd == false) { + this.onEnd = true; + this.runtime.trigger(cr.behaviors.lunarray_Tween.prototype.cnds.OnEnd, this.inst); + this.onEndDone = true; + } + }; + }; + behinstProto.doEndFrame = function (isForceStop) + { + switch (this.tweened) { + case 0: // position + this.inst.x = this.tweenTargetX; + this.inst.y = this.tweenTargetY; + break; + case 1: // size + if (this.doTweenX) this.inst.width = this.tweenTargetX; + if (this.doTweenY) { + this.inst.height = this.tweenTargetY; + } else { + this.inst.height = this.inst.width * this.ratio; + } + break; + case 2: // width + this.inst.width = this.tweenTargetX; + break; + case 3: // height + this.inst.height = this.tweenTargetY; + break; + case 4: // angle + var tangle = this.tweenTargetAngle; + this.inst.angle = cr.clamp_angle(tangle); + this.lastKnownValue = this.inst.angle; + break; + case 5: // opacity + this.inst.opacity = this.tweenTargetX; + break; + case 6: // value + this.value = this.tweenTargetX; + break; + case 7: // size + if (this.doTweenX) this.inst.width = this.tweenTargetX; + if (this.doTweenY) this.inst.height = this.tweenTargetY; + break; + } + if (this.i >= this.duration + this.initiating + this.cooldown) { + if (this.playmode == 0) { + this.active = false; + this.reverse = false; + this.i = this.duration + this.initiating + this.cooldown; + } else if (this.playmode == 1) { + this.i = 0; + this.init(); + this.active = true; + } else if (this.playmode == 2) { + if (isForceStop) { + this.reverse = false; + this.init(); + } else { + this.reverse = !this.reverse; + this.i = 0; + this.init(); + this.active = true; + } + } else if (this.playmode == 3) { + this.runtime.DestroyInstance(this.inst); + } else if (this.playmode == 4) { + this.loop = true; + this.i = 0; + this.init(); + this.active = true; + } else if (this.playmode == 5) { + if (isForceStop) { + this.reverse = false; + this.init(); + } else { + if (this.pingpongCounter <= 0) { + this.i = this.duration + this.initiating + this.cooldown; + this.active = false; + } else { + if (!this.reverse) { + this.pingpongCounter -= 1; + this.reverse = true; + this.i = 0; + this.init(); + this.active = true; + } else { + this.pingpongCounter -= 1; + this.reverse = false; + this.i = 0; + this.init(); + this.active = true; + } + } + } + } else if (this.playmode == -6) { + this.playmode = this.lastPlayMode; + this.reverse = false; + this.i = 0; + this.active = false; + } else if (this.playmode == 6) { + this.reverse = false; + this.i = this.duration + this.initiating + this.cooldown; + this.active = false; + } + } + if (this.onCooldown == false) { + this.onCooldown = true; + this.runtime.trigger(cr.behaviors.lunarray_Tween.prototype.cnds.OnCooldownEnd, this.inst); + this.onCooldownDone = true; + } + } + behaviorProto.cnds = {}; + var cnds = behaviorProto.cnds; + cnds.IsActive = function () + { + return this.active; + }; + cnds.CompareGroupProgress = function (cmp, v) + { + var x = []; + cr.lunarray_tweenGroup[this.group].forEach(function (value) { + x.push((value.i / (value.duration + value.initiating + value.cooldown))); + } ); + return cr.do_cmp( Math.min.apply(null, x), cmp, v ); + } + cnds.CompareProgress = function (cmp, v) + { + return cr.do_cmp((this.i / (this.duration + this.initiating + this.cooldown)), cmp, v); + }; + cnds.OnStart = function () + { + if (this.onStartedDone === false) { + return this.onStarted; + } + }; + cnds.OnWaitEnd = function () + { + if (this.onWaitEndDone === false) { + return this.onWaitEnd; + } + }; + cnds.OnEnd = function (a, b, c) + { + if (this.onEndDone === false) { + return this.onEnd; + } + }; + cnds.OnCooldownEnd = function () + { + if (this.onCooldownDone === false) { + return this.onCooldown; + } + }; + behaviorProto.acts = {}; + var acts = behaviorProto.acts; + acts.SetActive = function (a) + { + this.active = (a === 1); + }; + acts.StartGroup = function (force, sgroup) + { + if (sgroup === "") sgroup = this.group; + var groupReady = (force === 1) || cr.lunarray_tweenGroup[sgroup].every(function(value2) { return !value2.active; } ); + if ( groupReady ) { + cr.lunarray_tweenGroup[sgroup].forEach( + function(value) { + if (force === 1) { + acts.Force.apply(value); + } else { + acts.Start.apply(value); + } + } + ); + } + } + acts.StopGroup = function (stopmode, sgroup) + { + if (sgroup === "") sgroup = this.group; + cr.lunarray_tweenGroup[sgroup].forEach( function(value) { + acts.Stop.apply(value, [stopmode]); + } ); + } + acts.ReverseGroup = function (force, rewindMode, sgroup) + { + if (sgroup === "") sgroup = this.group; + var groupReady = (force === 1) || cr.lunarray_tweenGroup[sgroup].every(function(value2) { return !value2.active; } ); + if ( groupReady ) { + cr.lunarray_tweenGroup[sgroup].forEach( + function(value) { + if (force === 1) { + acts.ForceReverse.apply(value, [rewindMode]); + } else { + acts.Reverse.apply(value, [rewindMode]); + } + } + ); + } + } + acts.Force = function () + { + this.loop = (this.playmode === 4); + if (this.playmode == 5) this.pingpongCounter = 1; + if ((this.playmode == 6) || (this.playmode == -6)) { + if (this.i < this.duration + this.cooldown + this.initiating) { + this.reverse = false; + this.init(); + this.active = true; + } + } else { + this.reverse = false; + this.i = 0; + this.init(); + this.active = true; + } + }; + acts.ForceReverse = function (rewindMode) + { + this.rewindMode = (rewindMode == 1); + this.loop = (this.playmode === 4); + if (this.playmode == 5) this.pingpongCounter = 1; + if ((this.playmode == 6) || (this.playmode == -6)) { + if (this.i < this.duration + this.cooldown + this.initiating) { + this.reverse = true; + this.init(); + this.active = true; + } + } else { + if (rewindMode) { + if (this.pingpongCounter == 1) { + if (this.i >= this.duration + this.cooldown + this.initiating) { + this.reverse = true; + this.i = 0; + this.pingpongCounter = 2; + this.init(); + this.active = true; + } + } + } else { + this.reverse = true; + this.i = 0; + this.init(); + this.active = true; + } + } + }; + acts.Start = function () + { + if (!this.active) { + this.loop = (this.playmode === 4); + if (this.playmode == 5) this.pingpongCounter = 1; + if ((this.playmode == 6) || (this.playmode == -6)) { + if (this.i < this.duration + this.cooldown + this.initiating) { + this.reverse = false; + this.init(); + this.active = true; + } + } else { + this.pingpongCounter = 1; + this.reverse = false; + this.i = 0; + this.init(); + this.active = true; + } + } + }; + acts.Stop = function (stopmode) + { + if (this.active) { + if ((this.playmode == 2) || (this.playmode == 4)) { + if (this.reverse) { + this.i = 0; + } else { + this.i = -1; + } + } else { + if (stopmode == 1) { + this.saveState(); + } else if (stopmode == 0) { + this.i = this.initiating + this.cooldown + this.duration; + } else { + this.i = 0; + } + } + this.tick(); + this.active = false; + } + }; + acts.Pause = function () { + if (this.active) { + this.isPaused = true; + this.active = false; + } + } + acts.Resume = function () { + if (this.isPaused) { + this.active = true; + this.isPaused = false; + } else { + if (!this.active) { + this.reverse = false; + this.i = 0; + this.init(); + this.active = true; + } + } + } + acts.Reverse = function (rewindMode) + { + this.rewindMode = (rewindMode == 1); + if (!this.active) { + this.loop = (this.playmode === 4); + if (this.playmode == 5) this.pingpongCounter = 1; + if ((this.playmode == 6) || (this.playmode == -6)) { + if (this.i < this.duration + this.cooldown + this.initiating) { + this.reverse = true; + this.init(); + this.active = true; + } + } else { + if (rewindMode) { + if (this.pingpongCounter == 1) { + if (this.i >= this.duration + this.cooldown + this.initiating) { + this.reverse = true; + this.i = 0; + this.pingpongCounter = 2; + this.init(); + this.active = true; + } + } + } else { + this.reverse = true; + this.i = 0; + this.init(); + this.active = true; + } + } + } + }; + acts.SetDuration = function (x) + { + this.duration = x; + }; + acts.SetWait = function (x) + { + this.wait = x; + this.initiating = parseFloat(this.wait.split(",")[0]); + this.cooldown = parseFloat(this.wait.split(",")[1]); + if ((this.initiating < 0) || (isNaN(this.initiating))) this.initiating = 0; + if ((this.cooldown < 0) || (isNaN(this.cooldown))) this.cooldown = 0; + }; + acts.SetTarget = function (x) + { + if (typeof(x) == "string") { + this.target = x; + this.targetX = parseFloat(x.split(",")[0]); + this.targetY = parseFloat(x.split(",")[1]); + } else { + this.target = x; + this.targetX = x; + } + if (!this.active) { + this.init(); + } else { + } + }; + acts.SetTargetObject = function (obj) + { + if (!obj) + return; + var otherinst = obj.getFirstPicked(); + if (!otherinst) + return; + this.targetObject = otherinst; + this.target = "OBJ"; + }; + acts.SetTargetX = function (x) + { + if ((this.tweened == 2) || (this.tweened == 3) || (this.tweened == 4) || (this.tweened == 5) || (this.tweened == 6)) { + if (typeof(x) == "string") { + this.target = parseFloat(x.split(",")[0]); + } else { + this.target = ""+x+","+this.targetY; + } + this.targetX = this.target; + } else { + var currY = this.target.split(",")[1]; + this.target = String(x) + "," + currY; + this.targetX = parseFloat(this.target.split(",")[0]); + this.targetY = parseFloat(this.target.split(",")[1]); + } + if (!this.active) { + this.saveState(); + this.init(); + } else { + } + }; + acts.SetTargetY = function (x) + { + if ((this.tweened == 2) || (this.tweened == 3) || (this.tweened == 4) || (this.tweened == 5) || (this.tweened == 6)) { + if (typeof(x) == "string") { + this.target = parseFloat(x)+""; + } else { + this.target = this.targetX+","+x; + } + this.targetX = this.target; + } else { + var currX = this.target.split(",")[0]; + this.target = currX + "," + String(x); + this.targetX = parseFloat(this.target.split(",")[0]); + this.targetY = parseFloat(this.target.split(",")[1]); + } + if (!this.active) { + this.saveState(); + this.init(); + } else { + } + }; + acts.SetInitial = function (x) + { + if (typeof(x) == "string") { + this.initial = x; + this.initialX = parseFloat(x.split(",")[0]); + this.initialY = parseFloat(x.split(",")[1]); + } else { + this.initial = ""+x; + this.initialX = x; + } + if (this.tweened == 6) { + this.value = this.initialX; + } + if (!this.active) { + this.saveState(); + this.init(); + } else { + } + }; + acts.SetInitialX = function (x) + { + if ((this.tweened == 2) || (this.tweened == 3) || (this.tweened == 4) || (this.tweened == 5) || (this.tweened == 6)) { + if (typeof(x) == "string") { + this.initial = parseFloat(x); + } else { + this.initial = ""+x+","+this.initialY; + } + this.initialX = this.initial; + } else { + if (this.initial == "") this.initial = "current"; + if (this.initial == "current") { + var currY = this.tweenSaveY; + } else { + var currY = this.initial.split(",")[1]; + } + this.initial = String(x) + "," + currY; + this.initialX = parseFloat(this.initial.split(",")[0]); + this.initialY = parseFloat(this.initial.split(",")[1]); + } + if (this.tweened == 6) { + this.value = this.initialX; + } + if (!this.active) { + this.saveState(); + this.init(); + } else { + } + }; + acts.SetInitialY = function (x) + { + if ((this.tweened == 2) || (this.tweened == 3) || (this.tweened == 4) || (this.tweened == 5) || (this.tweened == 6)) { + if (typeof(x) == "string") { + this.initial = parseFloat(x); + } else { + this.initial = ""+this.initialX+","+x; + } + this.initialX = this.initial; + } else { + if (this.initial == "") this.initial = "current"; + if (this.initial == "current") { + var currX = this.tweenSaveX; + } else { + var currX = this.initial.split(",")[0]; + } + this.initial = currX + "," + String(x); + this.initialX = parseFloat(this.initial.split(",")[0]); + this.initialY = parseFloat(this.initial.split(",")[1]); + } + if (!this.active) { + this.saveState(); + this.init(); + } else { + } + }; + acts.SetValue = function (x) + { + this.value = x; + }; + acts.SetTweenedProperty = function (m) + { + this.tweened = m; + }; + acts.SetEasing = function (w) + { + this.easing = w; + }; + acts.SetPlayback = function (x) + { + this.playmode = x; + }; + acts.SetParameter = function (tweened, playmode, easefunction, initial, target, duration, wait, cmode) + { + this.tweened = tweened; + this.playmode = playmode; + this.easing = easefunction; + acts.SetInitial.apply(this, [initial]); + acts.SetTarget.apply(this, [target]); + acts.SetDuration.apply(this, [duration]); + acts.SetWait.apply(this, [wait]); + this.coord_mode = cmode; + this.saveState(); + }; + behaviorProto.exps = {}; + var exps = behaviorProto.exps; + exps.Progress = function (ret) + { + ret.set_float(this.i / (this.duration + this.initiating + this.cooldown)); + }; + exps.ProgressTime = function (ret) + { + ret.set_float(this.i); + }; + exps.Duration = function (ret) + { + ret.set_float(this.duration); + }; + exps.Initiating = function (ret) + { + ret.set_float(this.initiating); + }; + exps.Cooldown = function (ret) + { + ret.set_float(this.cooldown); + }; + exps.Target = function (ret) + { + ret.set_string(this.target); + }; + exps.Value = function (ret) + { + ret.set_float(this.value); + }; + exps.isPaused = function (ret) + { + ret.set_int(this.isPaused ? 1: 0); + }; +}()); +; +; +cr.behaviors.scrollto = function(runtime) +{ + this.runtime = runtime; + this.shakeMag = 0; + this.shakeStart = 0; + this.shakeEnd = 0; + this.shakeMode = 0; +}; +(function () +{ + var behaviorProto = cr.behaviors.scrollto.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.enabled = (this.properties[0] !== 0); + }; + behinstProto.saveToJSON = function () + { + return { + "smg": this.behavior.shakeMag, + "ss": this.behavior.shakeStart, + "se": this.behavior.shakeEnd, + "smd": this.behavior.shakeMode + }; + }; + behinstProto.loadFromJSON = function (o) + { + this.behavior.shakeMag = o["smg"]; + this.behavior.shakeStart = o["ss"]; + this.behavior.shakeEnd = o["se"]; + this.behavior.shakeMode = o["smd"]; + }; + behinstProto.tick = function () + { + }; + function getScrollToBehavior(inst) + { + var i, len, binst; + for (i = 0, len = inst.behavior_insts.length; i < len; ++i) + { + binst = inst.behavior_insts[i]; + if (binst.behavior instanceof cr.behaviors.scrollto) + return binst; + } + return null; + }; + behinstProto.tick2 = function () + { + if (!this.enabled) + return; + var all = this.behavior.my_instances.valuesRef(); + var sumx = 0, sumy = 0; + var i, len, binst, count = 0; + for (i = 0, len = all.length; i < len; i++) + { + binst = getScrollToBehavior(all[i]); + if (!binst || !binst.enabled) + continue; + sumx += all[i].x; + sumy += all[i].y; + ++count; + } + var layout = this.inst.layer.layout; + var now = this.runtime.kahanTime.sum; + var offx = 0, offy = 0; + if (now >= this.behavior.shakeStart && now < this.behavior.shakeEnd) + { + var mag = this.behavior.shakeMag * Math.min(this.runtime.timescale, 1); + if (this.behavior.shakeMode === 0) + mag *= 1 - (now - this.behavior.shakeStart) / (this.behavior.shakeEnd - this.behavior.shakeStart); + var a = Math.random() * Math.PI * 2; + var d = Math.random() * mag; + offx = Math.cos(a) * d; + offy = Math.sin(a) * d; + } + layout.scrollToX(sumx / count + offx); + layout.scrollToY(sumy / count + offy); + }; + function Acts() {}; + Acts.prototype.Shake = function (mag, dur, mode) + { + this.behavior.shakeMag = mag; + this.behavior.shakeStart = this.runtime.kahanTime.sum; + this.behavior.shakeEnd = this.behavior.shakeStart + dur; + this.behavior.shakeMode = mode; + }; + Acts.prototype.SetEnabled = function (e) + { + this.enabled = (e !== 0); + }; + behaviorProto.acts = new Acts(); +}()); +; +; +cr.behaviors.shadowcaster = function(runtime) +{ + this.runtime = runtime; + this.myTypes = []; +}; +(function () +{ + var behaviorProto = cr.behaviors.shadowcaster.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + if (this.behavior.myTypes.indexOf(objtype) === -1) + this.behavior.myTypes.push(objtype); + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.inst.extra["shadowcasterEnabled"] = (this.properties[0] !== 0); + this.inst.extra["shadowcasterHeight"] = this.properties[1]; + this.inst.extra["shadowcasterTag"] = this.properties[2]; + }; + behinstProto.tick = function () + { + }; + function Cnds() {}; + Cnds.prototype.IsEnabled = function () + { + return this.inst.extra["shadowcasterEnabled"]; + }; + Cnds.prototype.CompareHeight = function (cmp, x) + { + var h = this.inst.extra["shadowcasterHeight"]; + return cr.do_cmp(h, cmp, x); + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEnabled = function (e) + { + this.inst.extra["shadowcasterEnabled"] = !!e; + }; + Acts.prototype.SetHeight = function (h) + { + if (this.inst.extra["shadowcasterHeight"] !== h) + { + this.inst.extra["shadowcasterHeight"] = h; + this.runtime.redraw = true; + } + }; + Acts.prototype.SetTag = function (tag) + { + if (this.inst.extra["shadowcasterTag"] !== tag) + { + this.inst.extra["shadowcasterTag"] = tag; + this.runtime.redraw = true; + } + }; + behaviorProto.acts = new Acts(); + function Exps() {}; + Exps.prototype.Height = function (ret) + { + ret.set_float(this.inst.extra["shadowcasterHeight"]); + }; + Exps.prototype.Tag = function (ret) + { + ret.set_string(this.inst.extra["shadowcasterTag"]); + }; + behaviorProto.exps = new Exps(); +}()); +; +; +cr.behaviors.solid = function(runtime) +{ + this.runtime = runtime; +}; +(function () +{ + var behaviorProto = cr.behaviors.solid.prototype; + behaviorProto.Type = function(behavior, objtype) + { + this.behavior = behavior; + this.objtype = objtype; + this.runtime = behavior.runtime; + }; + var behtypeProto = behaviorProto.Type.prototype; + behtypeProto.onCreate = function() + { + }; + behaviorProto.Instance = function(type, inst) + { + this.type = type; + this.behavior = type.behavior; + this.inst = inst; // associated object instance to modify + this.runtime = type.runtime; + }; + var behinstProto = behaviorProto.Instance.prototype; + behinstProto.onCreate = function() + { + this.inst.extra["solidEnabled"] = (this.properties[0] !== 0); + }; + behinstProto.tick = function () + { + }; + function Cnds() {}; + Cnds.prototype.IsEnabled = function () + { + return this.inst.extra["solidEnabled"]; + }; + behaviorProto.cnds = new Cnds(); + function Acts() {}; + Acts.prototype.SetEnabled = function (e) + { + this.inst.extra["solidEnabled"] = !!e; + }; + behaviorProto.acts = new Acts(); +}()); +cr.getObjectRefTable = function () { return [ + cr.plugins_.NinePatch, + cr.plugins_.AJAX, + cr.plugins_.Arr, + cr.plugins_.Audio, + cr.plugins_.Browser, + cr.plugins_.Button, + cr.plugins_.filechooser, + cr.plugins_.Function, + cr.plugins_.Particles, + cr.plugins_.LocalStorage, + cr.plugins_.Mouse, + cr.plugins_.gamepad, + cr.plugins_.Keyboard, + cr.plugins_.NodeWebkit, + cr.plugins_.aekiro_model, + cr.plugins_.Touch, + cr.plugins_.Text, + cr.plugins_.TextBox, + cr.plugins_.aekiro_proui2, + cr.plugins_.Sprite, + cr.plugins_.TiledBg, + cr.plugins_.c2canvas, + cr.plugins_.Globals, + cr.plugins_.hmmg_layoutTransition_v2, + cr.plugins_.JSON, + cr.plugins_.CSS_import, + cr.plugins_.jcw_trace, + cr.plugins_.GameAnalytics, + cr.plugins_.HTML_Div_Pode, + cr.plugins_.rojoPaster, + cr.plugins_.MagiCam, + cr.plugins_.sirg_notifications, + cr.plugins_.skymen_skinsCore, + cr.plugins_.ValerypopoffJSPlugin, + cr.plugins_.TR_AdBlockDetector, + cr.plugins_.skymen_minifunctioncallback, + cr.plugins_.skymen_siteLock, + cr.plugins_.SkymenSFPlusPLus, + cr.plugins_.TextModded, + cr.plugins_.SyncStorage, + cr.plugins_.TR_ClockParser, + cr.plugins_.skymenhowlerjs, + cr.behaviors.Platform, + cr.behaviors.Timer, + cr.behaviors.Rex_pushOutSolid, + cr.behaviors.LOS, + cr.behaviors.jumpthru, + cr.behaviors.solid, + cr.behaviors.Persist, + cr.behaviors.Rex_Zigzag, + cr.behaviors.SkymenPolarCoordinates, + cr.behaviors.shadowcaster, + cr.behaviors.Bullet, + cr.behaviors.Turret, + cr.behaviors.Fade, + cr.behaviors.Anchor, + cr.behaviors.aekiro_button, + cr.behaviors.aekiro_tag, + cr.behaviors.aekiro_gameobject2, + cr.behaviors.Sin, + cr.behaviors.aekiro_bind, + cr.behaviors.aekiro_gridView, + cr.behaviors.aekiro_modelB, + cr.behaviors.aekiro_scrollView, + cr.behaviors.aekiro_dialog, + cr.behaviors.aekiro_checkbox, + cr.behaviors.aekiro_sliderbar, + cr.behaviors.lunarray_Tween, + cr.behaviors.scrollto, + cr.behaviors.lunarray_LiteTween, + cr.behaviors.SkymenSkin, + cr.behaviors.SkymenPin, + cr.system_object.prototype.cnds.IsGroupActive, + cr.plugins_.Sprite.prototype.cnds.CompareInstanceVar, + cr.behaviors.solid.prototype.acts.SetEnabled, + cr.system_object.prototype.cnds.Else, + cr.plugins_.Sprite.prototype.cnds.IsOverlapping, + cr.plugins_.Sprite.prototype.cnds.IsBoolInstanceVarSet, + cr.plugins_.Sprite.prototype.acts.AddInstanceVar, + cr.system_object.prototype.exps.dt, + cr.plugins_.Function.prototype.acts.CallFunction, + cr.plugins_.Sprite.prototype.acts.Destroy, + cr.plugins_.Sprite.prototype.acts.SetInstanceVar, + cr.plugins_.Sprite.prototype.cnds.OnCollision, + cr.behaviors.Platform.prototype.acts.SetVectorY, + cr.behaviors.Platform.prototype.exps.Gravity, + cr.system_object.prototype.exps.sin, + cr.plugins_.Sprite.prototype.exps.Angle, + cr.behaviors.Platform.prototype.acts.SetMaxSpeed, + cr.system_object.prototype.exps.max, + cr.system_object.prototype.exps.cos, + cr.behaviors.Platform.prototype.acts.SetVectorX, + cr.behaviors.Platform.prototype.exps.VectorX, + cr.plugins_.skymenhowlerjs.prototype.acts.Play, + cr.behaviors.Platform.prototype.acts.SetDeceleration, + cr.behaviors.Bullet.prototype.acts.SetAngleOfMotion, + cr.behaviors.Bullet.prototype.acts.SetSpeed, + cr.behaviors.Bullet.prototype.exps.Gravity, + cr.system_object.prototype.cnds.OnLayoutStart, + cr.system_object.prototype.acts.Wait, + cr.system_object.prototype.cnds.CompareVar, + cr.system_object.prototype.acts.SetVar, + cr.system_object.prototype.cnds.TriggerOnce, + cr.plugins_.GameAnalytics.prototype.acts.addProgressionEvent, + cr.system_object.prototype.exps.layoutname, + cr.system_object.prototype.exps["int"], + cr.system_object.prototype.exps.tokenat, + cr.plugins_.Globals.prototype.cnds.IsBoolInstanceVarSet, + cr.plugins_.Globals.prototype.cnds.CompareInstanceVar, + cr.system_object.prototype.cnds.IsPreview, + cr.system_object.prototype.cnds.IsOnPlatform, + cr.plugins_.SyncStorage.prototype.acts.SetData, + cr.plugins_.SyncStorage.prototype.exps.Get, + cr.plugins_.SyncStorage.prototype.acts.SaveData, + cr.plugins_.Sprite.prototype.acts.SetBoolInstanceVar, + cr.plugins_.Sprite.prototype.acts.SetAnimFrame, + cr.plugins_.Sprite.prototype.cnds.IsVisible, + cr.system_object.prototype.cnds.ForEach, + cr.behaviors.SkymenPin.prototype.acts.Pin, + cr.behaviors.Rex_Zigzag.prototype.acts.Start, + cr.plugins_.Sprite.prototype.acts.SetPos, + cr.plugins_.Sprite.prototype.exps.X, + cr.plugins_.Sprite.prototype.exps.Y, + cr.plugins_.Sprite.prototype.acts.SetAngle, + cr.plugins_.Sprite.prototype.exps.UID, + cr.system_object.prototype.cnds.PickAll, + cr.plugins_.Sprite.prototype.cnds.PickByUID, + cr.system_object.prototype.cnds.Compare, + cr.behaviors.Rex_Zigzag.prototype.acts.SetAbsolute, + cr.behaviors.SkymenPolarCoordinates.prototype.acts.SetEnabled, + cr.plugins_.Sprite.prototype.cnds.PickInstVarHiLow, + cr.behaviors.SkymenPolarCoordinates.prototype.acts.SetOriginPos, + cr.system_object.prototype.exps.distance, + cr.system_object.prototype.exps.angle, + cr.behaviors.SkymenPolarCoordinates.prototype.acts.SetDeltaPos, + cr.behaviors.Rex_Zigzag.prototype.exps.OffX, + cr.behaviors.Rex_Zigzag.prototype.exps.OffY, + cr.behaviors.Rex_Zigzag.prototype.exps.OffAngle, + cr.behaviors.jumpthru.prototype.acts.SetEnabled, + cr.behaviors.Turret.prototype.acts.AddTarget, + cr.behaviors.Turret.prototype.cnds.OnShoot, + cr.plugins_.Sprite.prototype.acts.Spawn, + cr.plugins_.Sprite.prototype.exps.LayerName, + cr.behaviors.Bullet.prototype.exps.Speed, + cr.behaviors.LOS.prototype.cnds.HasLOSToObject, + cr.behaviors.Turret.prototype.acts.SetEnabled, + cr.system_object.prototype.cnds.EveryTick, + cr.plugins_.Sprite.prototype.acts.RotateTowardPosition, + cr.plugins_.Sprite.prototype.cnds.OnDestroyed, + cr.plugins_.SyncStorage.prototype.cnds.HasData, + cr.plugins_.Sprite.prototype.acts.SetOpacity, + cr.behaviors.Bullet.prototype.cnds.CompareTravelled, + cr.behaviors.Bullet.prototype.acts.SetEnabled, + cr.behaviors.Fade.prototype.acts.StartFade, + cr.system_object.prototype.cnds.PickByComparison, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetText, + cr.plugins_.Sprite.prototype.acts.SetMirrored, + cr.plugins_.Sprite.prototype.cnds.IsOverlappingOffset, + cr.behaviors.Platform.prototype.exps.VectorY, + cr.plugins_.Sprite.prototype.cnds.PickDistance, + cr.plugins_.Function.prototype.exps.Call, + cr.plugins_.Sprite.prototype.acts.SetCollisions, + cr.behaviors.Platform.prototype.exps.Speed, + cr.behaviors.Platform.prototype.exps.MovingAngle, + cr.plugins_.Sprite.prototype.exps.ImagePointX, + cr.plugins_.Sprite.prototype.exps.ImagePointY, + cr.plugins_.Sprite.prototype.acts.SetY, + cr.behaviors.Bullet.prototype.exps.AngleOfMotion, + cr.plugins_.Sprite.prototype.cnds.IsCollisionEnabled, + cr.plugins_.Function.prototype.cnds.OnFunction, + cr.plugins_.Function.prototype.exps.Param, + cr.plugins_.Function.prototype.acts.SetReturnValue, + cr.behaviors.Timer.prototype.cnds.OnTimer, + cr.behaviors.Platform.prototype.exps.GravityAngle, + cr.behaviors.Platform.prototype.acts.SetGravityAngle, + cr.plugins_.TiledBg.prototype.exps.Angle, + cr.system_object.prototype.exps.anglediff, + cr.behaviors.Timer.prototype.acts.StartTimer, + cr.plugins_.Sprite.prototype.acts.SetSize, + cr.plugins_.Sprite.prototype.acts.SetTowardPosition, + cr.system_object.prototype.exps.lerp, + cr.plugins_.Sprite.prototype.exps.Opacity, + cr.system_object.prototype.cnds.ForEachOrdered, + cr.plugins_.Sprite.prototype.acts.ZMoveToObject, + cr.behaviors.SkymenSkin.prototype.acts.UseDefault, + cr.behaviors.SkymenSkin.prototype.acts.SetSkin, + cr.behaviors.SkymenSkin.prototype.acts.HideDefault, + cr.plugins_.Sprite.prototype.exps.Width, + cr.plugins_.Sprite.prototype.exps.ImageWidth, + cr.plugins_.Sprite.prototype.exps.Height, + cr.plugins_.Sprite.prototype.exps.ImageHeight, + cr.system_object.prototype.exps.find, + cr.plugins_.MagiCam.prototype.acts.CreateLocalCamera, + cr.plugins_.MagiCam.prototype.acts.FollowObject, + cr.plugins_.MagiCam.prototype.acts.EnableFollowing, + cr.plugins_.MagiCam.prototype.acts.SetFollowLag, + cr.system_object.prototype.acts.Scroll, + cr.system_object.prototype.exps.windowwidth, + cr.system_object.prototype.exps.windowheight, + cr.plugins_.Globals.prototype.acts.SetBoolInstanceVar, + cr.plugins_.Sprite.prototype.cnds.IsOutsideLayout, + cr.behaviors.Bullet.prototype.acts.SetAcceleration, + cr.behaviors.Fade.prototype.exps.FadeOutTime, + cr.behaviors.Platform.prototype.acts.SetEnabled, + cr.system_object.prototype.acts.RestartLayout, + cr.behaviors.Platform.prototype.cnds.IsFalling, + cr.behaviors.Platform.prototype.cnds.IsByWall, + cr.behaviors.Platform.prototype.cnds.OnJump, + cr.behaviors.Platform.prototype.exps.MaxSpeed, + cr.behaviors.Platform.prototype.exps.JumpStrength, + cr.behaviors.Platform.prototype.cnds.IsOnFloor, + cr.behaviors.Platform.prototype.acts.SetIgnoreInput, + cr.system_object.prototype.exps.time, + cr.behaviors.Platform.prototype.cnds.IsMoving, + cr.system_object.prototype.acts.AddVar, + cr.behaviors.Platform.prototype.cnds.IsJumping, + cr.behaviors.solid.prototype.cnds.IsEnabled, + cr.behaviors.Rex_pushOutSolid.prototype.acts.SetEnabled, + cr.behaviors.Rex_pushOutSolid.prototype.acts.PushOutNearest, + cr.plugins_.jcw_trace.prototype.acts.TraceLine, + cr.plugins_.jcw_trace.prototype.cnds.Hit, + cr.plugins_.jcw_trace.prototype.exps.NormalAngle, + cr.system_object.prototype.cnds.CompareBetween, + cr.plugins_.Text.prototype.acts.SetText, + cr.behaviors.Platform.prototype.cnds.CompareSpeed, + cr.system_object.prototype.exps.abs, + cr.system_object.prototype.exps.anglelerp, + cr.system_object.prototype.exps.timescale, + cr.plugins_.Keyboard.prototype.cnds.OnKeyCode, + cr.plugins_.Touch.prototype.cnds.OnTouchObject, + cr.plugins_.gamepad.prototype.cnds.OnButtonDown, + cr.system_object.prototype.cnds.IsMobile, + cr.plugins_.Browser.prototype.acts.Vibrate, + cr.plugins_.Touch.prototype.cnds.IsTouchingObject, + cr.plugins_.gamepad.prototype.cnds.CompareAxis, + cr.plugins_.Keyboard.prototype.cnds.OnKeyCodeReleased, + cr.plugins_.gamepad.prototype.cnds.OnButtonUp, + cr.plugins_.Arr.prototype.cnds.CompareSize, + cr.system_object.prototype.cnds.Repeat, + cr.plugins_.Arr.prototype.acts.Push, + cr.plugins_.Arr.prototype.acts.SetSize, + cr.behaviors.Platform.prototype.acts.SimulateControl, + cr.system_object.prototype.cnds.Every, + cr.plugins_.Arr.prototype.exps.At, + cr.plugins_.Arr.prototype.acts.Pop, + cr.system_object.prototype.acts.CreateObject, + cr.plugins_.Sprite.prototype.exps.BBoxLeft, + cr.plugins_.Sprite.prototype.exps.BBoxTop, + cr.plugins_.c2canvas.prototype.acts.SetSize, + cr.plugins_.Sprite.prototype.exps.BBoxRight, + cr.plugins_.Sprite.prototype.exps.BBoxBottom, + cr.behaviors.SkymenSkin.prototype.cnds.IsDefault, + cr.plugins_.c2canvas.prototype.acts.PasteObject, + cr.plugins_.c2canvas.prototype.acts.SetOpacity, + cr.plugins_.c2canvas.prototype.acts.ZMoveToObject, + cr.behaviors.Sin.prototype.acts.SetPhase, + cr.behaviors.Timer.prototype.acts.StopTimer, + cr.plugins_.Sprite.prototype.acts.SetAnim, + cr.plugins_.Sprite.prototype.cnds.IsAnimPlaying, + cr.behaviors.Platform.prototype.acts.SetMaxFallSpeed, + cr.plugins_.MagiCam.prototype.acts.ShakeCamera, + cr.plugins_.Sprite.prototype.cnds.IsBetweenAngles, + cr.behaviors.Platform.prototype.cnds.OnLand, + cr.plugins_.Arr.prototype.exps.Width, + cr.system_object.prototype.cnds.While, + cr.system_object.prototype.acts.SubVar, + cr.plugins_.Sprite.prototype.cnds.CompareX, + cr.plugins_.Sprite.prototype.cnds.CompareY, + cr.plugins_.Sprite.prototype.cnds.OnCreated, + cr.plugins_.Arr.prototype.acts.JSONLoad, + cr.plugins_.Arr.prototype.cnds.CompareXY, + cr.plugins_.Sprite.prototype.acts.SetPosToObject, + cr.plugins_.Sprite.prototype.acts.SetHeight, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.MoveToBottom, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetOpacity, + cr.behaviors.Platform.prototype.acts.SetDoubleJumpEnabled, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.Count, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.LayerName, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.X, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.BBoxBottom, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetSize, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.Width, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetPos, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.MoveToLayer, + cr.system_object.prototype.acts.SetGroupActive, + cr.plugins_.TiledBg.prototype.acts.SetSize, + cr.system_object.prototype.exps.layoutwidth, + cr.plugins_.TiledBg.prototype.acts.MoveToBottom, + cr.plugins_.TiledBg.prototype.acts.SetOpacity, + cr.system_object.prototype.exps.layoutheight, + cr.plugins_.TiledBg.prototype.acts.SetAngle, + cr.plugins_.Browser.prototype.exps.Domain, + cr.plugins_.ValerypopoffJSPlugin.prototype.exps.JSCodeValue, + cr.plugins_.Browser.prototype.acts.ExecJs, + cr.plugins_.Keyboard.prototype.cnds.OnKey, + cr.plugins_.Browser.prototype.acts.ConsoleLog, + cr.plugins_.SkymenSFPlusPLus.prototype.cnds.OnCreated, + cr.plugins_.Browser.prototype.cnds.OnPageHidden, + cr.plugins_.ValerypopoffJSPlugin.prototype.acts.ExecuteJSWithParams, + cr.plugins_.Browser.prototype.cnds.OnPageVisible, + cr.plugins_.skymenhowlerjs.prototype.cnds.IsPlaying, + cr.plugins_.skymenhowlerjs.prototype.acts.PlayByName, + cr.plugins_.skymenhowlerjs.prototype.acts.Mute, + cr.plugins_.SyncStorage.prototype.cnds.IsLoaded, + cr.plugins_.skymenhowlerjs.prototype.acts.LinearVolume, + cr.plugins_.SyncStorage.prototype.cnds.CompareData, + cr.plugins_.skymenhowlerjs.prototype.acts.Unmute, + cr.system_object.prototype.exps.choose, + cr.system_object.prototype.exps.str, + cr.system_object.prototype.exps.floor, + cr.system_object.prototype.exps.random, + cr.plugins_.skymenhowlerjs.prototype.acts.Stop, + cr.plugins_.Sprite.prototype.cnds.AngleWithin, + cr.plugins_.JSON.prototype.cnds.IsEmpty, + cr.plugins_.AJAX.prototype.acts.RequestFile, + cr.plugins_.AJAX.prototype.cnds.OnComplete, + cr.plugins_.JSON.prototype.acts.LoadJSON, + cr.plugins_.AJAX.prototype.exps.LastData, + cr.plugins_.aekiro_model.prototype.acts.SetJSONByKeyString, + cr.plugins_.skymen_minifunctioncallback.prototype.acts.Callback, + cr.plugins_.JSON.prototype.exps.Value, + cr.plugins_.ValerypopoffJSPlugin.prototype.acts.Call, + cr.plugins_.ValerypopoffJSPlugin.prototype.exps.StoredReturnValue, + cr.plugins_.SyncStorage.prototype.acts.LoadData, + cr.plugins_.skymenhowlerjs.prototype.acts.Load, + cr.system_object.prototype.acts.WaitForSignal, + cr.plugins_.Globals.prototype.acts.SetInstanceVar, + cr.plugins_.Globals.prototype.exps.GetVariablesAsJSON, + cr.plugins_.ValerypopoffJSPlugin.prototype.acts.SetValue, + cr.plugins_.AJAX.prototype.cnds.OnError, + cr.plugins_.SyncStorage.prototype.cnds.OnDataMissing, + cr.plugins_.SyncStorage.prototype.cnds.OnLoaded, + cr.plugins_.Globals.prototype.acts.LoadVariables, + cr.plugins_.skymenhowlerjs.prototype.acts.Volume, + cr.plugins_.skymenhowlerjs.prototype.exps.LinearVolume, + cr.plugins_.Browser.prototype.acts.RequestFullScreen, + cr.plugins_.SyncStorage.prototype.cnds.OnLoadError, + cr.plugins_.SyncStorage.prototype.exps.ErrorMsg, + cr.system_object.prototype.cnds.OnLayoutEnd, + cr.plugins_.SyncStorage.prototype.acts.ClearData, + cr.system_object.prototype.cnds.For, + cr.plugins_.SyncStorage.prototype.acts.RemoveData, + cr.system_object.prototype.exps.loopindex, + cr.plugins_.SyncStorage.prototype.acts.AddValue, + cr.plugins_.Browser.prototype.cnds.OnOfflineReady, + cr.plugins_.Browser.prototype.cnds.OnUpdateFound, + cr.plugins_.Browser.prototype.cnds.OnUpdateReady, + cr.plugins_.sirg_notifications.prototype.cnds.OnNotificationClicked, + cr.plugins_.Browser.prototype.acts.Reload, + cr.plugins_.Browser.prototype.acts.GoToURLWindow, + cr.plugins_.hmmg_layoutTransition_v2.prototype.cnds.didTransitionStart, + cr.plugins_.sirg_notifications.prototype.acts.AddSimpleNotification, + cr.plugins_.sirg_notifications.prototype.acts.AddNotification, + cr.plugins_.sirg_notifications.prototype.acts.AddNotificationClickable, + cr.plugins_.sirg_notifications.prototype.acts.DeleteAllNotifications, + cr.plugins_.skymen_skinsCore.prototype.acts.AddSkin, + cr.plugins_.skymen_skinsCore.prototype.acts.Init, + cr.system_object.prototype.exps.clamp, + cr.plugins_.Keyboard.prototype.cnds.OnAnyKey, + cr.plugins_.Keyboard.prototype.exps.LastKeyCode, + cr.plugins_.Sprite.prototype.exps.Count, + cr.plugins_.NodeWebkit.prototype.acts.SetWindowTitle, + cr.plugins_.Arr.prototype.acts.SetXY, + cr.plugins_.Sprite.prototype.exps.AnimationFrame, + cr.plugins_.NodeWebkit.prototype.acts.SetClipboardText, + cr.plugins_.Arr.prototype.exps.AsJSON, + cr.plugins_.Sprite.prototype.acts.SetVisible, + cr.plugins_.skymen_skinsCore.prototype.exps.RandomSkin, + cr.plugins_.Globals.prototype.acts.ToggleBoolInstanceVar, + cr.plugins_.SyncStorage.prototype.exps.AsString, + cr.plugins_.TextModded.prototype.cnds.OnCreated, + cr.plugins_.TextModded.prototype.acts.SetInstanceVar, + cr.plugins_.TextModded.prototype.exps.FaceSize, + cr.plugins_.TextModded.prototype.exps.Width, + cr.plugins_.TextModded.prototype.exps.Height, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetInstanceVar, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.CharacterScale, + cr.plugins_.TextModded.prototype.acts.SetWebFont, + cr.plugins_.SkymenSFPlusPLus.prototype.cnds.IsBoolInstanceVarSet, + cr.plugins_.SkymenSFPlusPLus.prototype.cnds.IsVisible, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetVisible, + cr.plugins_.ValerypopoffJSPlugin.prototype.cnds.CompareStoredReturnValue, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.Text, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.LayerNumber, + cr.behaviors.aekiro_gameobject2.prototype.exps.global, + cr.plugins_.TextModded.prototype.acts.SetSize, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.Height, + cr.plugins_.TextModded.prototype.acts.SetText, + cr.plugins_.TextModded.prototype.acts.SetFontSize, + cr.plugins_.TextModded.prototype.acts.SetHorAl, + cr.plugins_.TextModded.prototype.acts.SetVerAl, + cr.plugins_.TextModded.prototype.acts.SetHeight, + cr.plugins_.TextModded.prototype.acts.SetY, + cr.plugins_.TextModded.prototype.exps.Y, + cr.plugins_.TextModded.prototype.acts.SetWidth, + cr.plugins_.TextModded.prototype.acts.SetX, + cr.plugins_.TextModded.prototype.exps.X, + cr.plugins_.TextModded.prototype.acts.SetAngle, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.Angle, + cr.plugins_.TextModded.prototype.acts.SetOpacity, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.Opacity, + cr.plugins_.TextModded.prototype.acts.ZMoveToObject, + cr.plugins_.SkymenSFPlusPLus.prototype.cnds.CompareInstanceVar, + cr.plugins_.TextModded.prototype.acts.SetFontColor, + cr.system_object.prototype.exps.rgb, + cr.plugins_.TextModded.prototype.acts.SetBoolInstanceVar, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.UID, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.Destroy, + cr.system_object.prototype.acts.Signal, + cr.system_object.prototype.exps.lowercase, + cr.plugins_.Sprite.prototype.exps.AnimationName, + cr.plugins_.Sprite.prototype.exps.LayerNumber, + cr.plugins_.TextModded.prototype.acts.SetPos, + cr.plugins_.TextModded.prototype.exps.UID, + cr.behaviors.aekiro_gameobject2.prototype.acts.AddChildrenFromType, + cr.plugins_.TextModded.prototype.cnds.IsBoolInstanceVarSet, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetScale, + cr.plugins_.SkymenSFPlusPLus.prototype.cnds.PickByUID, + cr.plugins_.TextModded.prototype.cnds.PickByUID, + cr.plugins_.aekiro_model.prototype.acts.StringToHashTable, + cr.plugins_.TR_ClockParser.prototype.exps.MMSS, + cr.system_object.prototype.exps.round, + cr.system_object.prototype.exps.zeropad, + cr.behaviors.aekiro_button.prototype.acts.setEnabled, + cr.plugins_.aekiro_model.prototype.cnds.IsEmpty, + cr.plugins_.Sprite.prototype.acts.SetX, + cr.plugins_.Sprite.prototype.acts.SetWidth, + cr.behaviors.aekiro_gameobject2.prototype.exps.parent, + cr.system_object.prototype.exps.replace, + cr.plugins_.AJAX.prototype.acts.Request, + cr.plugins_.Text.prototype.cnds.OnCreated, + cr.plugins_.Text.prototype.acts.SetWebFont, + cr.behaviors.aekiro_dialog.prototype.cnds.onDialogOpened, + cr.system_object.prototype.acts.SetObjectTimescale, + cr.behaviors.aekiro_dialog.prototype.acts.Close, + cr.behaviors.aekiro_button.prototype.cnds.OnClicked, + cr.behaviors.aekiro_bind.prototype.exps.index, + cr.behaviors.aekiro_dialog.prototype.acts.Open, + cr.plugins_.TR_AdBlockDetector.prototype.cnds.IsBlocking, + cr.plugins_.GameAnalytics.prototype.acts.addDesignEvent, + cr.plugins_.Function.prototype.exps.ParamCount, + cr.system_object.prototype.acts.GoToLayoutByName, + cr.system_object.prototype.acts.SetTimescale, + cr.plugins_.hmmg_layoutTransition_v2.prototype.acts.prepareTransition, + cr.plugins_.hmmg_layoutTransition_v2.prototype.cnds.isTransitionReady, + cr.plugins_.hmmg_layoutTransition_v2.prototype.acts.startTransition, + cr.system_object.prototype.acts.SetLayerVisible, + cr.behaviors.lunarray_LiteTween.prototype.cnds.OnEnd, + cr.behaviors.aekiro_button.prototype.cnds.IsEnabled, + cr.plugins_.Sprite.prototype.cnds.CompareFrame, + cr.plugins_.Sprite.prototype.cnds.CompareWidth, + cr.plugins_.JSON.prototype.exps.Size, + cr.behaviors.lunarray_LiteTween.prototype.acts.SetParameter, + cr.behaviors.lunarray_LiteTween.prototype.acts.Start, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetPosToObject, + cr.system_object.prototype.exps.viewportright, + cr.system_object.prototype.exps.viewportleft, + cr.system_object.prototype.exps.viewportbottom, + cr.system_object.prototype.exps.viewporttop, + cr.system_object.prototype.acts.SetLayerOpacity, + cr.system_object.prototype.exps.unlerp, + cr.plugins_.Particles.prototype.acts.SetRate, + cr.system_object.prototype.exps.canvastolayerx, + cr.plugins_.Touch.prototype.exps.AbsoluteX, + cr.plugins_.Touch.prototype.exps.AbsoluteY, + cr.system_object.prototype.exps.canvastolayery, + cr.plugins_.Mouse.prototype.cnds.OnObjectClicked, + cr.plugins_.Mouse.prototype.exps.AbsoluteX, + cr.plugins_.Mouse.prototype.exps.AbsoluteY, + cr.plugins_.Mouse.prototype.cnds.IsOverObject, + cr.behaviors.Sin.prototype.acts.SetMagnitude, + cr.behaviors.Sin.prototype.exps.Magnitude, + cr.behaviors.Sin.prototype.acts.SetPeriod, + cr.behaviors.Sin.prototype.exps.Period, + cr.behaviors.aekiro_dialog.prototype.cnds.onDialogClosed, + cr.plugins_.TextModded.prototype.cnds.CompareInstanceVar, + cr.plugins_.Keyboard.prototype.exps.StringFromKeyCode, + cr.behaviors.aekiro_sliderbar.prototype.acts.setValue, + cr.behaviors.aekiro_checkbox.prototype.acts.setValue, + cr.plugins_.Browser.prototype.cnds.IsFullscreen, + cr.behaviors.aekiro_checkbox.prototype.cnds.OnClicked, + cr.behaviors.aekiro_checkbox.prototype.cnds.IsChecked, + cr.plugins_.Browser.prototype.acts.CancelFullScreen, + cr.behaviors.aekiro_sliderbar.prototype.cnds.IsSliding, + cr.behaviors.aekiro_sliderbar.prototype.exps.value, + cr.plugins_.rojoPaster.prototype.cnds.OnCreated, + cr.plugins_.rojoPaster.prototype.acts.LoadImage, + cr.plugins_.SkymenSFPlusPLus.prototype.exps.Y, + cr.plugins_.TextModded.prototype.acts.Destroy, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetBoolInstanceVar, + cr.plugins_.SyncStorage.prototype.acts.SubtractValue, + cr.plugins_.Touch.prototype.cnds.OnDoubleTapGestureObject, + cr.plugins_.Arr.prototype.acts.SetXYZ, + cr.plugins_.Keyboard.prototype.cnds.IsKeyDown, + cr.system_object.prototype.acts.GoToLayout, + cr.system_object.prototype.acts.ResetPersisted, + cr.behaviors.aekiro_dialog.prototype.cnds.isOpened, + cr.plugins_.Function.prototype.cnds.CompareParam, + cr.plugins_.HTML_Div_Pode.prototype.acts.MoveToLayer, + cr.plugins_.Browser.prototype.cnds.IsPortraitLandscape, + cr.plugins_.HTML_Div_Pode.prototype.acts.SetPos, + cr.system_object.prototype.exps.originalwindowwidth, + cr.plugins_.HTML_Div_Pode.prototype.acts.SetWidth, + cr.plugins_.HTML_Div_Pode.prototype.acts.SetVisible, + cr.plugins_.filechooser.prototype.acts.ReleaseFile, + cr.plugins_.filechooser.prototype.exps.FileURLAt, + cr.plugins_.Browser.prototype.acts.InvokeDownloadString, + cr.plugins_.filechooser.prototype.cnds.OnChanged, + cr.plugins_.TextBox.prototype.cnds.OnClicked, + cr.plugins_.TextBox.prototype.acts.SetBlur, + cr.plugins_.Button.prototype.cnds.OnClicked, + cr.plugins_.Button.prototype.cnds.CompareInstanceVar, + cr.plugins_.TextBox.prototype.cnds.CompareInstanceVar, + cr.plugins_.TextBox.prototype.exps.Text, + cr.plugins_.Button.prototype.cnds.IsChecked, + cr.plugins_.SyncStorage.prototype.acts.AppendValue, + cr.behaviors.Fade.prototype.acts.RestartFade, + cr.plugins_.hmmg_layoutTransition_v2.prototype.cnds.didTransitionFinish, + cr.behaviors.lunarray_Tween.prototype.cnds.OnEnd, + cr.behaviors.lunarray_Tween.prototype.acts.SetParameter, + cr.behaviors.lunarray_Tween.prototype.acts.Start, + cr.behaviors.lunarray_Tween.prototype.exps.isPaused, + cr.behaviors.lunarray_Tween.prototype.exps.Target, + cr.behaviors.lunarray_Tween.prototype.exps.Value, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.SetCharPos, + cr.plugins_.SkymenSFPlusPLus.prototype.acts.Redraw, + cr.system_object.prototype.exps.loadingprogress, + cr.plugins_.TiledBg.prototype.exps.Opacity, + cr.plugins_.HTML_Div_Pode.prototype.acts.Destroy, + cr.plugins_.sirg_notifications.prototype.acts.SetPosition, + cr.plugins_.GameAnalytics.prototype.acts.initialize, + cr.plugins_.skymen_siteLock.prototype.cnds.SiteLock, + cr.plugins_.Browser.prototype.acts.GoToURL +];}; diff --git a/ovo/cmg.png b/ovo/cmg.png new file mode 100644 index 00000000..098fa83a Binary files /dev/null and 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b/ovo/community.png differ diff --git a/ovo/data.js b/ovo/data.js new file mode 100644 index 00000000..2eeefd47 --- /dev/null +++ b/ovo/data.js @@ -0,0 +1 @@ +{"project": 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next to the wall",1,0,50,0,0,0,0,0,"",-1,0]],[[1088,224,0,160,9,0,1.570796370506287,1,0,0,0,0,[]],51,2995,[],[[0],[1],[1,100,""]],[0,0]],[[1096,312,0,152,64,0,0,1,0,0,0,0,[]],46,2998,[[1],[1],[""],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0]],[[1],["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","And jump 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ground!",1,0,50,0,0,0,0,0,"",-1,0]],[[1520,360,0,256,64,0,0,1,0,0,0,0,[]],46,3132,[[1],[1],[""],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0]],[[1],["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","Jump after a Smash",1,0,50,0,0,0,0,0,"",-1,0]],[[1432,224,0,96,8,0,0,1,0,0,0,0,[]],45,3133,[],[[0],[1]],[0,0]],[[1080,224,0,352,9,0,0,1,0,0,0,0,[]],51,3134,[],[[0],[1],[1,100,""]],[0,0]],[[1432,224,0,320,9,0,1.570796370506287,1,0,0,0,0,[]],51,3135,[],[[0],[1],[1,100,""]],[0,0]],[[1536,-6,0,238,9,0,1.570796370506287,1,0,0,0,0,[]],51,3143,[],[[0],[1],[1,100,""]],[0,0]],[[1800,448,0,256,64,0,0,1,0,0,0,0,[]],46,3149,[[1],[1],[""],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0]],[[1],["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","To jump higher!",1,0,50,0,0,0,0,0,"",-1,0]],[[1392,184,0,137,39.66987609863281,0,0,1,0,0,0,0,[]],46,3150,[[1],[1],[""],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0]],[[1],["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","(You can smash this)",0.7,0,50,0,0,0,0,0,"",-1,0]],[[2360,120,0,416,9,0,1.570796370506287,1,0,0,0,0,[]],51,3151,[],[[0],[1],[1,100,""]],[0,0]],[[1431,-9,0,105,9,0,0,1,0,0,0,0,[]],51,3245,[],[[0],[1],[1,100,""]],[0,0]],[[1574,193,0,64,64,0,0,1,0.5,0.5,0,0,[]],60,3247,[["level2"]],[[1],[400,-200,800,0,0,0],[0,0,0,1,1]],[0,"Default",0,1]]],[]],["UI",1,172414048555365,true,[255,255,255],true,0,0,1,false,false,0,0,0,[[[240,640,0,160,640,0,0,1,0.5,1,0,0,[]],69,3097,[["right"]],[[0,1,0,1,1]],[0,"Default",0,1]],[[80,640,0,160,640,0,0,1,0.5,1,0,0,[]],69,3098,[["left"]],[[0,1,0,1,1]],[0,"Default",1,1]],[[560,640,0,160,640,0,0,1,0.5,1,0,0,[]],69,3099,[["up"]],[[1,1,1,1,1]],[0,"Default",3,1]],[[400,640,0,160,640,0,0,1,0.5,1,0,0,[]],69,3100,[["down"]],[[1,1,1,1,1]],[0,"Default",2,1]]],[]],["End Card",2,345522667736064,true,[255,255,255],true,0,0,1,false,false,0,0,0,[[[320,320,0,616,266,0,0,1,0.5,0.5,0,0,[]],78,2607,[],[[6,1,"Hover",300,1,1,"Hover",300,"overlay",1,"",1,1]],[0,"Default",0,1]],[[12.04449462890625,194,0,615.9109497070313,67,0,0,1,0,0,0,0,[]],79,2608,[[1],[1],["yourfinaltime"],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0]],[["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","Timer for this level",2.5,0,0,0,0,0,-10,0,"",-1,0]],[[17.546875,248,0,604.90625,105,0,0,1,0,0,0,0,[]],80,2610,[[0],[0],[""],["en-us"],[0],[1],[1],[""],[0],[1],[0],[0],[0]],[["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","13:40:40",4,0,63,50,0,0,-10,0,"",-1,0]],[[115.5,396,0,192,96,0,0,1,0.5,0.5,0,0,[]],70,2611,[[0],[1],[0],[0],["replay"],["{\"size\": 24, \"alignY\": 59}"],[1],[1],[0],[0]],[[1,"1","2","","Click",1,"Hover",4,"Menu > Replay",""],[""],[2,2,0,0,0],["",""]],[0,"Replay",0,1]],[[524.5,396,0,192,96,0,0,1,0.5,0.5,0,0,[]],70,3086,[[0],[1],[0],[0],["next"],["{\"size\": 24, \"alignY\": 59}"],[1],[1],[0],[0]],[[1,"1","2","","Click",1,"Hover",4,"Menu > Next",""],[""],[2,2,0,0,0],["",""]],[0,"Next",0,1]],[[320.5,396,0,192,96,0,0,1,0.5,0.5,0,0,[]],70,3087,[[0],[1],[0],[0],["back"],["{\"size\": 24, \"alignY\": 59}"],[1],[1],[0],[0]],[[1,"1","2","","Return",1,"Hover",4,"Menu > Back","Level Menu"],[""],[2,2,0,0,0],["",""]],[0,"Back",0,1]],[[320.75,521.8050537109375,0,384,96,0,0,1,0.5,0.5,0,0,[]],70,3088,[[1],[1],[0],[0],[""],["{\"size\": 22, \"left\": 70, \"right\": 18, \"alignY\": 60}"],[1],[1],[0],[0]],[[1,"1","2","","Click",1,"Hover",4,"Menu > DownloadReplay",""],[""],[2,2,0,0,0],["",""]],[0,"DownloadReplay",0,1]]],[]],["Pause",3,779036946589126,true,[255,255,255],true,0,0,1,false,false,0,0,0,[[[-310,678,0,274,31,0,0,1,0,0,0,0,[]],167,3089,[],[],[".ovo",0,1,"file"]],[[320,320,0,425,250,0,0,1,0.5,0.5,0,0,[]],82,3090,[],[[6,1,"",300,1,1,"",300,"overlay",1,"PauseClose",1,1]],[0,"Default",0,1]],[[214,385,0,192,96,0,0,1,0.5,0.5,0,0,[]],70,3091,[[0],[1],[0],[0],["back"],["{\"size\": 24, \"alignY\": 59}"],[1],[1],[0],[0]],[[1,"1","2","","Return",1,"Hover",4,"",""],["PauseClose"],[2,2,0,0,0],["",""]],[0,"Back",0,1]],[[426,385,0,192,96,0,0,1,0.5,0.5,0,0,[]],70,3092,[[0],[1],[0],[0],["quit"],["{\"size\": 24, \"alignY\": 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Toggle",""],[""],[2,2,0,0,0],["",""]],[0,"ToggleDebug",0,1]],[[78,448,0,484,134,0,0,1,0,0,0,0,[]],192,3096,[],[],[0,"Default",0,1]]],[]],["Overlay",4,675014630919668,true,[255,255,255],true,0,0,1,false,false,0,0,0,[[[432,4,0,203.0009155273438,64,0,0,1,0,0,0,0,[]],107,5488,[],[[1,0,1,0,1]],[2,2,2,2,0,1,0,0,1]],[[432,4,0,203,64,0,0,1,0,0,0,0,[]],84,3101,[[0],[0],[""],["en-us"],[0],[1],[1],["{\"alignY\": 85, \"alignX\": 45, \"size\": 28}"],[0],[1],[0],[0],[0]],[["",""],[1,0,1,0,1]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","03:03:03",2,0,100,50,0,0,-10,0,"",-1,0]],[[88,38,0,64,64,0,0,1,0.5,0.5,0,0,[]],70,3102,[[0],[1],[0],[0],[""],[""],[0],[0],[0],[0]],[[1,"1","2","","Click",1,"Hover",1,"Menu > Pause",""],[""],[0,0,0,0,1],["",""]],[0,"Pause",0,1]],[[158,38,0,64,64,0,0,1,0.5,0.5,0,0,[]],70,3103,[[0],[1],[0],[0],[""],[""],[0],[0],[0],[0]],[[1,"1","2","","Click",1,"Hover",1,"Menu > Replay","1"],[""],[0,0,0,0,1],["",""]],[0,"Reload",0,1]]],[]],["End Game",5,223101367766163,true,[255,255,255],true,0,0,1,false,false,0,0,0,[[[320,320,0,616,266,0,0,1,0.5,0.5,0,0,[]],85,3104,[],[[6,1,"Hover",300,1,1,"Hover",300,"overlay",1,"",1,1]],[0,"Default",0,1]],[[73,194,0,494,72,0,0,1,0,0,0,0,[]],86,3105,[[1],[1],["yourfinaltime"],["en-us"],[0],[0],[0],["{alignY:50}"],[0],[1],[0],[0],[0],[0]],[["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","Your final time",2.5,0,50,50,0,0,-10,0,"",-1,0]],[[320,403,0,192,96,0,0,1,0.5,0.5,0,0,[]],70,3106,[[0],[1],[0],[0],[""],["{\"size\": 24, \"alignY\": 59}"],[1],[1],[0],[0]],[[1,"1","2","","Click",1,"Hover",4,"Menu > Quit",""],[""],[2,2,0,0,0],["",""]],[0,"Quit",0,1]],[[73,243,0,494,85,0,0,1,0,0,0,0,[]],87,3108,[[0],[1],[""],["en-us"],[0],[1],[1],[""],[0],[1],[0],[0],[0]],[["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","03:03:03",3,0,50,50,0,0,-10,0,"",-1,0]],[[73,318,0,494,25,0,0,1,0,0,0,0,[]],86,5480,[[1],[1],["tryagainhardmode"],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0],[1]],[["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","Try again in hard mode!",1,0,50,50,0,0,-2,0,"",-1,0]]],[]],["Banner",6,154411690991124,true,[255,255,255],true,0,0,1,false,false,0,0,0,[[[-237,-189,0,62.27638626098633,62.27638626098633,0,0,1,0.5,0.5,0,0,[]],109,3109,[],[["overlay"]],[0,"Default",0,1]]],[]],["AdPlaying",7,709842045150745,true,[255,255,255],true,0,0,1,false,false,0,0,0,[[[320,-203.5,0,250,97,0,0,1,0.5,0.5,0,0,[]],125,390,[],[[6,1,"",300,1,1,"",300,"overlay",1,"",1,1],[]],[0,"Default",0,1]],[[209,-275,0,222,139,0,0,1,0,0,0,0,[]],86,391,[[1],[1],["adplaying"],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0],[1]],[["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","An ad is playing right now...",1.2,0,50,50,0,0,-2,0,"",-1,0]],[[-154.5756988525391,-294.3137512207031,0,62.27638626098633,62.27638626098633,0,0,1,0.5,0.5,0,0,[]],109,5508,[],[["overlay"]],[0,"Default",0,1]]],[]]],[],[]],["Level 3",1280,640,true,"Levels",167329134242466,[["Layer 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walls",1,0,50,0,0,0,0,0,"",-1,0]],[[415.9999694824219,232,0,317,9,0,1.570796370506287,1,0,0,0,0,[]],51,200,[],[[0],[1],[1,100,""]],[0,0]],[[352,387,0,247,9,0,1.570796370506287,1,0,0,0,0,[]],51,201,[],[[0],[1],[1,100,""]],[0,0]],[[704,384,0,169,9,0,1.570796370506287,1,0,0,0,0,[]],51,167,[],[[0],[1],[1,100,""]],[0,0]],[[580,320,0,312,9,0,1.570796370506287,1,0,0,0,0,[]],51,168,[],[[0],[1],[1,100,""]],[0,0]],[[368,560,0,208,64,0,0,1,0,0,0,0,[]],46,169,[[1],[1],[""],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0]],[[1],["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","Jump while sliding to wall 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Program!",1,0,50,0,0,0,0,0,"",-1,0]],[[320,728,0,272,9,0,0,1,0,0,0,0,[]],51,381,[],[[0],[1],[1,100,""]],[0,0]],[[528,896,0,72,9,0,0,1,0,0,0,0,[]],51,382,[],[[0],[1],[1,100,""]],[0,0]],[[312,896,0,64,9,0,0,1,0,0,0,0,[]],51,399,[],[[0],[1],[1,100,""]],[0,0]],[[320,728,0,176,9,0,1.570796370506287,1,0,0,0,0,[]],51,400,[],[[0],[1],[1,100,""]],[0,0]],[[600,728,0,176,9,0,1.570796370506287,1,0,0,0,0,[]],51,421,[],[[0],[1],[1,100,""]],[0,0]],[[360,2736,0,231,64,0,0,1,0,0,0,0,[]],46,423,[[1],[1],[""],["en-us"],[0],[0],[0],[""],[0],[1],[0],[0],[0]],[[1],["",""]],[16,16,"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#\"'&()[]|`\\/@°+=*$£€<>ÄäÀàÂâÁáÃãÅ寿ÈèÊêÉéÇçĞğÎîÍíİıÑñÖöÒòÔôÓóÕõŒœØøŞşÜüÙùÛûÚúŸÿ¿¡ß","This way ---->",1,0,50,0,0,0,0,0,"",-1,0]],[[424,2728,0,56,16,0,-1.570796489715576,1,0.5,0.5,0,0,[]],50,424,[[-1],[0],[0],[0],[0],[1],[0]],[[0],[1,0,1,1,"F 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ROCKEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETS!",2.5,0,50,0,0,0,0,0,"",-1,0]],[[1080,4544,0,50,50,0,-1.570796489715576,1,0.5,0.5,0,0,[]],50,2723,[[-1],[0],[0],[0],[0],[4],[0]],[[0],[1,0,1,1,"F 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/dev/null +++ b/ovo/howler.js @@ -0,0 +1,1987 @@ +/*! howler.js v2.2.3 | (c) 2013-2020, James Simpson of GoldFire Studios | MIT License | howlerjs.com */ +!(function () { + "use strict"; + var e = function () { + this.init(); + }; + e.prototype = { + init: function () { + var e = this || n; + return ( + (e._counter = 1e3), + (e._html5AudioPool = []), + (e.html5PoolSize = 10), + (e._codecs = {}), + (e._howls = []), + (e._muted = !1), + (e._volume = 1), + (e._canPlayEvent = "canplaythrough"), + (e._navigator = + "undefined" != typeof window && window.navigator + ? window.navigator + : null), + (e.masterGain = null), + (e.noAudio = !1), + (e.usingWebAudio = !0), + (e.autoSuspend = !0), + (e.ctx = null), + (e.autoUnlock = !0), + e._setup(), + e + ); + }, + volume: function (e) { + var o = this || n; + if ( + ((e = parseFloat(e)), o.ctx || _(), void 0 !== e && e >= 0 && e <= 1) + ) { + if (((o._volume = e), o._muted)) return o; + o.usingWebAudio && + o.masterGain.gain.setValueAtTime(e, n.ctx.currentTime); + for (var t = 0; t < o._howls.length; t++) + if (!o._howls[t]._webAudio) + for (var r = o._howls[t]._getSoundIds(), a = 0; a < r.length; a++) { + var u = o._howls[t]._soundById(r[a]); + u && u._node && (u._node.volume = u._volume * e); + } + return o; + } + return o._volume; + }, + mute: function (e) { + var o = this || n; + o.ctx || _(), + (o._muted = e), + o.usingWebAudio && + o.masterGain.gain.setValueAtTime( + e ? 0 : o._volume, + n.ctx.currentTime + ); + for (var t = 0; t < o._howls.length; t++) + if (!o._howls[t]._webAudio) + for (var r = o._howls[t]._getSoundIds(), a = 0; a < r.length; a++) { + var u = o._howls[t]._soundById(r[a]); + u && u._node && (u._node.muted = !!e || u._muted); + } + return o; + }, + stop: function () { + for (var e = this || n, o = 0; o < e._howls.length; o++) + e._howls[o].stop(); + return e; + }, + unload: function () { + for (var e = this || n, o = e._howls.length - 1; o >= 0; o--) + e._howls[o].unload(); + return ( + e.usingWebAudio && + e.ctx && + void 0 !== e.ctx.close && + (e.ctx.close(), (e.ctx = null), _()), + e + ); + }, + codecs: function (e) { + return (this || n)._codecs[e.replace(/^x-/, "")]; + }, + _setup: function () { + var e = this || n; + if ( + ((e.state = e.ctx ? e.ctx.state || "suspended" : "suspended"), + e._autoSuspend(), + !e.usingWebAudio) + ) + if ("undefined" != typeof Audio) + try { + var o = new Audio(); + void 0 === o.oncanplaythrough && (e._canPlayEvent = "canplay"); + } catch (n) { + e.noAudio = !0; + } + else e.noAudio = !0; + try { + var o = new Audio(); + o.muted && (e.noAudio = !0); + } catch (e) {} + return e.noAudio || e._setupCodecs(), e; + }, + _setupCodecs: function () { + var e = this || n, + o = null; + try { + o = "undefined" != typeof Audio ? new Audio() : null; + } catch (n) { + return e; + } + if (!o || "function" != typeof o.canPlayType) return e; + var t = o.canPlayType("audio/mpeg;").replace(/^no$/, ""), + r = e._navigator ? e._navigator.userAgent : "", + a = r.match(/OPR\/([0-6].)/g), + u = a && parseInt(a[0].split("/")[1], 10) < 33, + d = -1 !== r.indexOf("Safari") && -1 === r.indexOf("Chrome"), + i = r.match(/Version\/(.*?) /), + _ = d && i && parseInt(i[1], 10) < 15; + return ( + (e._codecs = { + mp3: !(u || (!t && !o.canPlayType("audio/mp3;").replace(/^no$/, ""))), + mpeg: !!t, + opus: !!o.canPlayType('audio/ogg; codecs="opus"').replace(/^no$/, ""), + ogg: !!o + .canPlayType('audio/ogg; codecs="vorbis"') + .replace(/^no$/, ""), + oga: !!o + .canPlayType('audio/ogg; codecs="vorbis"') + .replace(/^no$/, ""), + wav: !!( + o.canPlayType('audio/wav; codecs="1"') || o.canPlayType("audio/wav") + ).replace(/^no$/, ""), + aac: !!o.canPlayType("audio/aac;").replace(/^no$/, ""), + caf: !!o.canPlayType("audio/x-caf;").replace(/^no$/, ""), + m4a: !!( + o.canPlayType("audio/x-m4a;") || + o.canPlayType("audio/m4a;") || + o.canPlayType("audio/aac;") + ).replace(/^no$/, ""), + m4b: !!( + o.canPlayType("audio/x-m4b;") || + o.canPlayType("audio/m4b;") || + o.canPlayType("audio/aac;") + ).replace(/^no$/, ""), + mp4: !!( + o.canPlayType("audio/x-mp4;") || + o.canPlayType("audio/mp4;") || + o.canPlayType("audio/aac;") + ).replace(/^no$/, ""), + weba: !( + _ || + !o.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, "") + ), + webm: !( + _ || + !o.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, "") + ), + dolby: !!o + .canPlayType('audio/mp4; codecs="ec-3"') + .replace(/^no$/, ""), + flac: !!( + o.canPlayType("audio/x-flac;") || o.canPlayType("audio/flac;") + ).replace(/^no$/, ""), + }), + e + ); + }, + _unlockAudio: function () { + var e = this || n; + if (!e._audioUnlocked && e.ctx) { + (e._audioUnlocked = !1), + (e.autoUnlock = !1), + e._mobileUnloaded || + 44100 === e.ctx.sampleRate || + ((e._mobileUnloaded = !0), e.unload()), + (e._scratchBuffer = e.ctx.createBuffer(1, 1, 22050)); + var o = function (n) { + for (; e._html5AudioPool.length < e.html5PoolSize; ) + try { + var t = new Audio(); + (t._unlocked = !0), e._releaseHtml5Audio(t); + } catch (n) { + e.noAudio = !0; + break; + } + for (var r = 0; r < e._howls.length; r++) + if (!e._howls[r]._webAudio) + for ( + var a = e._howls[r]._getSoundIds(), u = 0; + u < a.length; + u++ + ) { + var d = e._howls[r]._soundById(a[u]); + d && + d._node && + !d._node._unlocked && + ((d._node._unlocked = !0), d._node.load()); + } + e._autoResume(); + var i = e.ctx.createBufferSource(); + (i.buffer = e._scratchBuffer), + i.connect(e.ctx.destination), + void 0 === i.start ? i.noteOn(0) : i.start(0), + "function" == typeof e.ctx.resume && e.ctx.resume(), + (i.onended = function () { + i.disconnect(0), + (e._audioUnlocked = !0), + document.removeEventListener("touchstart", o, !0), + document.removeEventListener("touchend", o, !0), + document.removeEventListener("click", o, !0), + document.removeEventListener("keydown", o, !0); + for (var n = 0; n < e._howls.length; n++) + e._howls[n]._emit("unlock"); + }); + }; + return ( + document.addEventListener("touchstart", o, !0), + document.addEventListener("touchend", o, !0), + document.addEventListener("click", o, !0), + document.addEventListener("keydown", o, !0), + e + ); + } + }, + _obtainHtml5Audio: function () { + var e = this || n; + if (e._html5AudioPool.length) return e._html5AudioPool.pop(); + var o = new Audio().play(); + return ( + o && + "undefined" != typeof Promise && + (o instanceof Promise || "function" == typeof o.then) && + o.catch(function () { + console.warn( + "HTML5 Audio pool exhausted, returning potentially locked audio object." + ); + }), + new Audio() + ); + }, + _releaseHtml5Audio: function (e) { + var o = this || n; + return e._unlocked && o._html5AudioPool.push(e), o; + }, + _autoSuspend: function () { + var e = this; + if ( + e.autoSuspend && + e.ctx && + void 0 !== e.ctx.suspend && + n.usingWebAudio + ) { + for (var o = 0; o < e._howls.length; o++) + if (e._howls[o]._webAudio) + for (var t = 0; t < e._howls[o]._sounds.length; t++) + if (!e._howls[o]._sounds[t]._paused) return e; + return ( + e._suspendTimer && clearTimeout(e._suspendTimer), + (e._suspendTimer = setTimeout(function () { + if (e.autoSuspend) { + (e._suspendTimer = null), (e.state = "suspending"); + var n = function () { + (e.state = "suspended"), + e._resumeAfterSuspend && + (delete e._resumeAfterSuspend, e._autoResume()); + }; + e.ctx.suspend().then(n, n); + } + }, 3e4)), + e + ); + } + }, + _autoResume: function () { + var e = this; + if (e.ctx && void 0 !== e.ctx.resume && n.usingWebAudio) + return ( + "running" === e.state && + "interrupted" !== e.ctx.state && + e._suspendTimer + ? (clearTimeout(e._suspendTimer), (e._suspendTimer = null)) + : "suspended" === e.state || + ("running" === e.state && "interrupted" === e.ctx.state) + ? (e.ctx.resume().then(function () { + e.state = "running"; + for (var n = 0; n < e._howls.length; n++) + e._howls[n]._emit("resume"); + }), + e._suspendTimer && + (clearTimeout(e._suspendTimer), (e._suspendTimer = null))) + : "suspending" === e.state && (e._resumeAfterSuspend = !0), + e + ); + }, + }; + var n = new e(), + o = function (e) { + var n = this; + if (!e.src || 0 === e.src.length) + return void console.error( + "An array of source files must be passed with any new Howl." + ); + n.init(e); + }; + o.prototype = { + init: function (e) { + var o = this; + return ( + n.ctx || _(), + (o._autoplay = e.autoplay || !1), + (o._format = "string" != typeof e.format ? e.format : [e.format]), + (o._html5 = e.html5 || !1), + (o._muted = e.mute || !1), + (o._loop = e.loop || !1), + (o._pool = e.pool || 5), + (o._preload = + ("boolean" != typeof e.preload && "metadata" !== e.preload) || + e.preload), + (o._rate = e.rate || 1), + (o._sprite = e.sprite || {}), + (o._src = "string" != typeof e.src ? e.src : [e.src]), + (o._volume = void 0 !== e.volume ? e.volume : 1), + (o._xhr = { + method: e.xhr && e.xhr.method ? e.xhr.method : "GET", + headers: e.xhr && e.xhr.headers ? e.xhr.headers : null, + withCredentials: + !(!e.xhr || !e.xhr.withCredentials) && e.xhr.withCredentials, + }), + (o._duration = 0), + (o._state = "unloaded"), + (o._sounds = []), + (o._endTimers = {}), + (o._queue = []), + (o._playLock = !1), + (o._onend = e.onend ? [{ fn: e.onend }] : []), + (o._onfade = e.onfade ? [{ fn: e.onfade }] : []), + (o._onload = e.onload ? [{ fn: e.onload }] : []), + (o._onloaderror = e.onloaderror ? [{ fn: e.onloaderror }] : []), + (o._onplayerror = e.onplayerror ? [{ fn: e.onplayerror }] : []), + (o._onpause = e.onpause ? [{ fn: e.onpause }] : []), + (o._onplay = e.onplay ? [{ fn: e.onplay }] : []), + (o._onstop = e.onstop ? [{ fn: e.onstop }] : []), + (o._onmute = e.onmute ? [{ fn: e.onmute }] : []), + (o._onvolume = e.onvolume ? [{ fn: e.onvolume }] : []), + (o._onrate = e.onrate ? [{ fn: e.onrate }] : []), + (o._onseek = e.onseek ? [{ fn: e.onseek }] : []), + (o._onunlock = e.onunlock ? [{ fn: e.onunlock }] : []), + (o._onresume = []), + (o._webAudio = n.usingWebAudio && !o._html5), + void 0 !== n.ctx && n.ctx && n.autoUnlock && n._unlockAudio(), + n._howls.push(o), + o._autoplay && + o._queue.push({ + event: "play", + action: function () { + o.play(); + }, + }), + o._preload && "none" !== o._preload && o.load(), + o + ); + }, + load: function () { + var e = this, + o = null; + if (n.noAudio) + return void e._emit("loaderror", null, "No audio support."); + "string" == typeof e._src && (e._src = [e._src]); + for (var r = 0; r < e._src.length; r++) { + var u, d; + if (e._format && e._format[r]) u = e._format[r]; + else { + if ("string" != typeof (d = e._src[r])) { + e._emit( + "loaderror", + null, + "Non-string found in selected audio sources - ignoring." + ); + continue; + } + (u = /^data:audio\/([^;,]+);/i.exec(d)), + u || (u = /\.([^.]+)$/.exec(d.split("?", 1)[0])), + u && (u = u[1].toLowerCase()); + } + if ( + (u || + console.warn( + 'No file extension was found. Consider using the "format" property or specify an extension.' + ), + u && n.codecs(u)) + ) { + o = e._src[r]; + break; + } + } + return o + ? ((e._src = o), + (e._state = "loading"), + "https:" === window.location.protocol && + "http:" === o.slice(0, 5) && + ((e._html5 = !0), (e._webAudio = !1)), + new t(e), + e._webAudio && a(e), + e) + : void e._emit( + "loaderror", + null, + "No codec support for selected audio sources." + ); + }, + play: function (e, o) { + var t = this, + r = null; + if ("number" == typeof e) (r = e), (e = null); + else { + if ("string" == typeof e && "loaded" === t._state && !t._sprite[e]) + return null; + if (void 0 === e && ((e = "__default"), !t._playLock)) { + for (var a = 0, u = 0; u < t._sounds.length; u++) + t._sounds[u]._paused && + !t._sounds[u]._ended && + (a++, (r = t._sounds[u]._id)); + 1 === a ? (e = null) : (r = null); + } + } + var d = r ? t._soundById(r) : t._inactiveSound(); + if (!d) return null; + if ((r && !e && (e = d._sprite || "__default"), "loaded" !== t._state)) { + (d._sprite = e), (d._ended = !1); + var i = d._id; + return ( + t._queue.push({ + event: "play", + action: function () { + t.play(i); + }, + }), + i + ); + } + if (r && !d._paused) return o || t._loadQueue("play"), d._id; + t._webAudio && n._autoResume(); + var _ = Math.max(0, d._seek > 0 ? d._seek : t._sprite[e][0] / 1e3), + s = Math.max(0, (t._sprite[e][0] + t._sprite[e][1]) / 1e3 - _), + l = (1e3 * s) / Math.abs(d._rate), + c = t._sprite[e][0] / 1e3, + f = (t._sprite[e][0] + t._sprite[e][1]) / 1e3; + (d._sprite = e), (d._ended = !1); + var p = function () { + (d._paused = !1), + (d._seek = _), + (d._start = c), + (d._stop = f), + (d._loop = !(!d._loop && !t._sprite[e][2])); + }; + if (_ >= f) return void t._ended(d); + var m = d._node; + if (t._webAudio) { + var v = function () { + (t._playLock = !1), p(), t._refreshBuffer(d); + var e = d._muted || t._muted ? 0 : d._volume; + m.gain.setValueAtTime(e, n.ctx.currentTime), + (d._playStart = n.ctx.currentTime), + void 0 === m.bufferSource.start + ? d._loop + ? m.bufferSource.noteGrainOn(0, _, 86400) + : m.bufferSource.noteGrainOn(0, _, s) + : d._loop + ? m.bufferSource.start(0, _, 86400) + : m.bufferSource.start(0, _, s), + l !== 1 / 0 && + (t._endTimers[d._id] = setTimeout(t._ended.bind(t, d), l)), + o || + setTimeout(function () { + t._emit("play", d._id), t._loadQueue(); + }, 0); + }; + "running" === n.state && "interrupted" !== n.ctx.state + ? v() + : ((t._playLock = !0), t.once("resume", v), t._clearTimer(d._id)); + } else { + var h = function () { + (m.currentTime = _), + (m.muted = d._muted || t._muted || n._muted || m.muted), + (m.volume = d._volume * n.volume()), + (m.playbackRate = d._rate); + try { + var r = m.play(); + if ( + (r && + "undefined" != typeof Promise && + (r instanceof Promise || "function" == typeof r.then) + ? ((t._playLock = !0), + p(), + r + .then(function () { + (t._playLock = !1), + (m._unlocked = !0), + o ? t._loadQueue() : t._emit("play", d._id); + }) + .catch(function () { + (t._playLock = !1), + t._emit( + "playerror", + d._id, + "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction." + ), + (d._ended = !0), + (d._paused = !0); + })) + : o || ((t._playLock = !1), p(), t._emit("play", d._id)), + (m.playbackRate = d._rate), + m.paused) + ) + return void t._emit( + "playerror", + d._id, + "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction." + ); + "__default" !== e || d._loop + ? (t._endTimers[d._id] = setTimeout(t._ended.bind(t, d), l)) + : ((t._endTimers[d._id] = function () { + t._ended(d), + m.removeEventListener("ended", t._endTimers[d._id], !1); + }), + m.addEventListener("ended", t._endTimers[d._id], !1)); + } catch (e) { + t._emit("playerror", d._id, e); + } + }; + "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA" === + m.src && ((m.src = t._src), m.load()); + var y = + (window && window.ejecta) || + (!m.readyState && n._navigator.isCocoonJS); + if (m.readyState >= 3 || y) h(); + else { + (t._playLock = !0), (t._state = "loading"); + var g = function () { + (t._state = "loaded"), + h(), + m.removeEventListener(n._canPlayEvent, g, !1); + }; + m.addEventListener(n._canPlayEvent, g, !1), t._clearTimer(d._id); + } + } + return d._id; + }, + pause: function (e) { + var n = this; + if ("loaded" !== n._state || n._playLock) + return ( + n._queue.push({ + event: "pause", + action: function () { + n.pause(e); + }, + }), + n + ); + for (var o = n._getSoundIds(e), t = 0; t < o.length; t++) { + n._clearTimer(o[t]); + var r = n._soundById(o[t]); + if ( + r && + !r._paused && + ((r._seek = n.seek(o[t])), + (r._rateSeek = 0), + (r._paused = !0), + n._stopFade(o[t]), + r._node) + ) + if (n._webAudio) { + if (!r._node.bufferSource) continue; + void 0 === r._node.bufferSource.stop + ? r._node.bufferSource.noteOff(0) + : r._node.bufferSource.stop(0), + n._cleanBuffer(r._node); + } else + (isNaN(r._node.duration) && r._node.duration !== 1 / 0) || + r._node.pause(); + arguments[1] || n._emit("pause", r ? r._id : null); + } + return n; + }, + stop: function (e, n) { + var o = this; + if ("loaded" !== o._state || o._playLock) + return ( + o._queue.push({ + event: "stop", + action: function () { + o.stop(e); + }, + }), + o + ); + for (var t = o._getSoundIds(e), r = 0; r < t.length; r++) { + o._clearTimer(t[r]); + var a = o._soundById(t[r]); + a && + ((a._seek = a._start || 0), + (a._rateSeek = 0), + (a._paused = !0), + (a._ended = !0), + o._stopFade(t[r]), + a._node && + (o._webAudio + ? a._node.bufferSource && + (void 0 === a._node.bufferSource.stop + ? a._node.bufferSource.noteOff(0) + : a._node.bufferSource.stop(0), + o._cleanBuffer(a._node)) + : (isNaN(a._node.duration) && a._node.duration !== 1 / 0) || + ((a._node.currentTime = a._start || 0), + a._node.pause(), + a._node.duration === 1 / 0 && o._clearSound(a._node))), + n || o._emit("stop", a._id)); + } + return o; + }, + mute: function (e, o) { + var t = this; + if ("loaded" !== t._state || t._playLock) + return ( + t._queue.push({ + event: "mute", + action: function () { + t.mute(e, o); + }, + }), + t + ); + if (void 0 === o) { + if ("boolean" != typeof e) return t._muted; + t._muted = e; + } + for (var r = t._getSoundIds(o), a = 0; a < r.length; a++) { + var u = t._soundById(r[a]); + u && + ((u._muted = e), + u._interval && t._stopFade(u._id), + t._webAudio && u._node + ? u._node.gain.setValueAtTime(e ? 0 : u._volume, n.ctx.currentTime) + : u._node && (u._node.muted = !!n._muted || e), + t._emit("mute", u._id)); + } + return t; + }, + volume: function () { + var e, + o, + t = this, + r = arguments; + if (0 === r.length) return t._volume; + if (1 === r.length || (2 === r.length && void 0 === r[1])) { + t._getSoundIds().indexOf(r[0]) >= 0 + ? (o = parseInt(r[0], 10)) + : (e = parseFloat(r[0])); + } else + r.length >= 2 && ((e = parseFloat(r[0])), (o = parseInt(r[1], 10))); + var a; + if (!(void 0 !== e && e >= 0 && e <= 1)) + return (a = o ? t._soundById(o) : t._sounds[0]), a ? a._volume : 0; + if ("loaded" !== t._state || t._playLock) + return ( + t._queue.push({ + event: "volume", + action: function () { + t.volume.apply(t, r); + }, + }), + t + ); + void 0 === o && (t._volume = e), (o = t._getSoundIds(o)); + for (var u = 0; u < o.length; u++) + (a = t._soundById(o[u])) && + ((a._volume = e), + r[2] || t._stopFade(o[u]), + t._webAudio && a._node && !a._muted + ? a._node.gain.setValueAtTime(e, n.ctx.currentTime) + : a._node && !a._muted && (a._node.volume = e * n.volume()), + t._emit("volume", a._id)); + return t; + }, + fade: function (e, o, t, r) { + var a = this; + if ("loaded" !== a._state || a._playLock) + return ( + a._queue.push({ + event: "fade", + action: function () { + a.fade(e, o, t, r); + }, + }), + a + ); + (e = Math.min(Math.max(0, parseFloat(e)), 1)), + (o = Math.min(Math.max(0, parseFloat(o)), 1)), + (t = parseFloat(t)), + a.volume(e, r); + for (var u = a._getSoundIds(r), d = 0; d < u.length; d++) { + var i = a._soundById(u[d]); + if (i) { + if ((r || a._stopFade(u[d]), a._webAudio && !i._muted)) { + var _ = n.ctx.currentTime, + s = _ + t / 1e3; + (i._volume = e), + i._node.gain.setValueAtTime(e, _), + i._node.gain.linearRampToValueAtTime(o, s); + } + a._startFadeInterval(i, e, o, t, u[d], void 0 === r); + } + } + return a; + }, + _startFadeInterval: function (e, n, o, t, r, a) { + var u = this, + d = n, + i = o - n, + _ = Math.abs(i / 0.01), + s = Math.max(4, _ > 0 ? t / _ : t), + l = Date.now(); + (e._fadeTo = o), + (e._interval = setInterval(function () { + var r = (Date.now() - l) / t; + (l = Date.now()), + (d += i * r), + (d = Math.round(100 * d) / 100), + (d = i < 0 ? Math.max(o, d) : Math.min(o, d)), + u._webAudio ? (e._volume = d) : u.volume(d, e._id, !0), + a && (u._volume = d), + ((o < n && d <= o) || (o > n && d >= o)) && + (clearInterval(e._interval), + (e._interval = null), + (e._fadeTo = null), + u.volume(o, e._id), + u._emit("fade", e._id)); + }, s)); + }, + _stopFade: function (e) { + var o = this, + t = o._soundById(e); + return ( + t && + t._interval && + (o._webAudio && t._node.gain.cancelScheduledValues(n.ctx.currentTime), + clearInterval(t._interval), + (t._interval = null), + o.volume(t._fadeTo, e), + (t._fadeTo = null), + o._emit("fade", e)), + o + ); + }, + loop: function () { + var e, + n, + o, + t = this, + r = arguments; + if (0 === r.length) return t._loop; + if (1 === r.length) { + if ("boolean" != typeof r[0]) + return !!(o = t._soundById(parseInt(r[0], 10))) && o._loop; + (e = r[0]), (t._loop = e); + } else 2 === r.length && ((e = r[0]), (n = parseInt(r[1], 10))); + for (var a = t._getSoundIds(n), u = 0; u < a.length; u++) + (o = t._soundById(a[u])) && + ((o._loop = e), + t._webAudio && + o._node && + o._node.bufferSource && + ((o._node.bufferSource.loop = e), + e && + ((o._node.bufferSource.loopStart = o._start || 0), + (o._node.bufferSource.loopEnd = o._stop), + t.playing(a[u]) && (t.pause(a[u], !0), t.play(a[u], !0))))); + return t; + }, + rate: function () { + var e, + o, + t = this, + r = arguments; + if (0 === r.length) o = t._sounds[0]._id; + else if (1 === r.length) { + var a = t._getSoundIds(), + u = a.indexOf(r[0]); + u >= 0 ? (o = parseInt(r[0], 10)) : (e = parseFloat(r[0])); + } else + 2 === r.length && ((e = parseFloat(r[0])), (o = parseInt(r[1], 10))); + var d; + if ("number" != typeof e) + return (d = t._soundById(o)), d ? d._rate : t._rate; + if ("loaded" !== t._state || t._playLock) + return ( + t._queue.push({ + event: "rate", + action: function () { + t.rate.apply(t, r); + }, + }), + t + ); + void 0 === o && (t._rate = e), (o = t._getSoundIds(o)); + for (var i = 0; i < o.length; i++) + if ((d = t._soundById(o[i]))) { + t.playing(o[i]) && + ((d._rateSeek = t.seek(o[i])), + (d._playStart = t._webAudio ? n.ctx.currentTime : d._playStart)), + (d._rate = e), + t._webAudio && d._node && d._node.bufferSource + ? d._node.bufferSource.playbackRate.setValueAtTime( + e, + n.ctx.currentTime + ) + : d._node && (d._node.playbackRate = e); + var _ = t.seek(o[i]), + s = (t._sprite[d._sprite][0] + t._sprite[d._sprite][1]) / 1e3 - _, + l = (1e3 * s) / Math.abs(d._rate); + (!t._endTimers[o[i]] && d._paused) || + (t._clearTimer(o[i]), + (t._endTimers[o[i]] = setTimeout(t._ended.bind(t, d), l))), + t._emit("rate", d._id); + } + return t; + }, + seek: function () { + var e, + o, + t = this, + r = arguments; + if (0 === r.length) t._sounds.length && (o = t._sounds[0]._id); + else if (1 === r.length) { + var a = t._getSoundIds(), + u = a.indexOf(r[0]); + u >= 0 + ? (o = parseInt(r[0], 10)) + : t._sounds.length && + ((o = t._sounds[0]._id), (e = parseFloat(r[0]))); + } else + 2 === r.length && ((e = parseFloat(r[0])), (o = parseInt(r[1], 10))); + if (void 0 === o) return 0; + if ("number" == typeof e && ("loaded" !== t._state || t._playLock)) + return ( + t._queue.push({ + event: "seek", + action: function () { + t.seek.apply(t, r); + }, + }), + t + ); + var d = t._soundById(o); + if (d) { + if (!("number" == typeof e && e >= 0)) { + if (t._webAudio) { + var i = t.playing(o) ? n.ctx.currentTime - d._playStart : 0, + _ = d._rateSeek ? d._rateSeek - d._seek : 0; + return d._seek + (_ + i * Math.abs(d._rate)); + } + return d._node.currentTime; + } + var s = t.playing(o); + s && t.pause(o, !0), + (d._seek = e), + (d._ended = !1), + t._clearTimer(o), + t._webAudio || + !d._node || + isNaN(d._node.duration) || + (d._node.currentTime = e); + var l = function () { + s && t.play(o, !0), t._emit("seek", o); + }; + if (s && !t._webAudio) { + var c = function () { + t._playLock ? setTimeout(c, 0) : l(); + }; + setTimeout(c, 0); + } else l(); + } + return t; + }, + playing: function (e) { + var n = this; + if ("number" == typeof e) { + var o = n._soundById(e); + return !!o && !o._paused; + } + for (var t = 0; t < n._sounds.length; t++) + if (!n._sounds[t]._paused) return !0; + return !1; + }, + duration: function (e) { + var n = this, + o = n._duration, + t = n._soundById(e); + return t && (o = n._sprite[t._sprite][1] / 1e3), o; + }, + state: function () { + return this._state; + }, + unload: function () { + for (var e = this, o = e._sounds, t = 0; t < o.length; t++) + o[t]._paused || e.stop(o[t]._id), + e._webAudio || + (e._clearSound(o[t]._node), + o[t]._node.removeEventListener("error", o[t]._errorFn, !1), + o[t]._node.removeEventListener(n._canPlayEvent, o[t]._loadFn, !1), + o[t]._node.removeEventListener("ended", o[t]._endFn, !1), + n._releaseHtml5Audio(o[t]._node)), + delete o[t]._node, + e._clearTimer(o[t]._id); + var a = n._howls.indexOf(e); + a >= 0 && n._howls.splice(a, 1); + var u = !0; + for (t = 0; t < n._howls.length; t++) + if ( + n._howls[t]._src === e._src || + e._src.indexOf(n._howls[t]._src) >= 0 + ) { + u = !1; + break; + } + return ( + r && u && delete r[e._src], + (n.noAudio = !1), + (e._state = "unloaded"), + (e._sounds = []), + (e = null), + null + ); + }, + on: function (e, n, o, t) { + var r = this, + a = r["_on" + e]; + return ( + "function" == typeof n && + a.push(t ? { id: o, fn: n, once: t } : { id: o, fn: n }), + r + ); + }, + off: function (e, n, o) { + var t = this, + r = t["_on" + e], + a = 0; + if (("number" == typeof n && ((o = n), (n = null)), n || o)) + for (a = 0; a < r.length; a++) { + var u = o === r[a].id; + if ((n === r[a].fn && u) || (!n && u)) { + r.splice(a, 1); + break; + } + } + else if (e) t["_on" + e] = []; + else { + var d = Object.keys(t); + for (a = 0; a < d.length; a++) + 0 === d[a].indexOf("_on") && Array.isArray(t[d[a]]) && (t[d[a]] = []); + } + return t; + }, + once: function (e, n, o) { + var t = this; + return t.on(e, n, o, 1), t; + }, + _emit: function (e, n, o) { + for (var t = this, r = t["_on" + e], a = r.length - 1; a >= 0; a--) + (r[a].id && r[a].id !== n && "load" !== e) || + (setTimeout( + function (e) { + e.call(this, n, o); + }.bind(t, r[a].fn), + 0 + ), + r[a].once && t.off(e, r[a].fn, r[a].id)); + return t._loadQueue(e), t; + }, + _loadQueue: function (e) { + var n = this; + if (n._queue.length > 0) { + var o = n._queue[0]; + o.event === e && (n._queue.shift(), n._loadQueue()), e || o.action(); + } + return n; + }, + _ended: function (e) { + var o = this, + t = e._sprite; + if ( + !o._webAudio && + e._node && + !e._node.paused && + !e._node.ended && + e._node.currentTime < e._stop + ) + return setTimeout(o._ended.bind(o, e), 100), o; + var r = !(!e._loop && !o._sprite[t][2]); + if ( + (o._emit("end", e._id), + !o._webAudio && r && o.stop(e._id, !0).play(e._id), + o._webAudio && r) + ) { + o._emit("play", e._id), + (e._seek = e._start || 0), + (e._rateSeek = 0), + (e._playStart = n.ctx.currentTime); + var a = (1e3 * (e._stop - e._start)) / Math.abs(e._rate); + o._endTimers[e._id] = setTimeout(o._ended.bind(o, e), a); + } + return ( + o._webAudio && + !r && + ((e._paused = !0), + (e._ended = !0), + (e._seek = e._start || 0), + (e._rateSeek = 0), + o._clearTimer(e._id), + o._cleanBuffer(e._node), + n._autoSuspend()), + o._webAudio || r || o.stop(e._id, !0), + o + ); + }, + _clearTimer: function (e) { + var n = this; + if (n._endTimers[e]) { + if ("function" != typeof n._endTimers[e]) clearTimeout(n._endTimers[e]); + else { + var o = n._soundById(e); + o && + o._node && + o._node.removeEventListener("ended", n._endTimers[e], !1); + } + delete n._endTimers[e]; + } + return n; + }, + _soundById: function (e) { + for (var n = this, o = 0; o < n._sounds.length; o++) + if (e === n._sounds[o]._id) return n._sounds[o]; + return null; + }, + _inactiveSound: function () { + var e = this; + e._drain(); + for (var n = 0; n < e._sounds.length; n++) + if (e._sounds[n]._ended) return e._sounds[n].reset(); + return new t(e); + }, + _drain: function () { + var e = this, + n = e._pool, + o = 0, + t = 0; + if (!(e._sounds.length < n)) { + for (t = 0; t < e._sounds.length; t++) e._sounds[t]._ended && o++; + for (t = e._sounds.length - 1; t >= 0; t--) { + if (o <= n) return; + e._sounds[t]._ended && + (e._webAudio && + e._sounds[t]._node && + e._sounds[t]._node.disconnect(0), + e._sounds.splice(t, 1), + o--); + } + } + }, + _getSoundIds: function (e) { + var n = this; + if (void 0 === e) { + for (var o = [], t = 0; t < n._sounds.length; t++) + o.push(n._sounds[t]._id); + return o; + } + return [e]; + }, + _refreshBuffer: function (e) { + var o = this; + return ( + (e._node.bufferSource = n.ctx.createBufferSource()), + (e._node.bufferSource.buffer = r[o._src]), + e._panner + ? e._node.bufferSource.connect(e._panner) + : e._node.bufferSource.connect(e._node), + (e._node.bufferSource.loop = e._loop), + e._loop && + ((e._node.bufferSource.loopStart = e._start || 0), + (e._node.bufferSource.loopEnd = e._stop || 0)), + e._node.bufferSource.playbackRate.setValueAtTime( + e._rate, + n.ctx.currentTime + ), + o + ); + }, + _cleanBuffer: function (e) { + var o = this, + t = n._navigator && n._navigator.vendor.indexOf("Apple") >= 0; + if ( + n._scratchBuffer && + e.bufferSource && + ((e.bufferSource.onended = null), e.bufferSource.disconnect(0), t) + ) + try { + e.bufferSource.buffer = n._scratchBuffer; + } catch (e) {} + return (e.bufferSource = null), o; + }, + _clearSound: function (e) { + /MSIE |Trident\//.test(n._navigator && n._navigator.userAgent) || + (e.src = + "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"); + }, + }; + var t = function (e) { + (this._parent = e), this.init(); + }; + t.prototype = { + init: function () { + var e = this, + o = e._parent; + return ( + (e._muted = o._muted), + (e._loop = o._loop), + (e._volume = o._volume), + (e._rate = o._rate), + (e._seek = 0), + (e._paused = !0), + (e._ended = !0), + (e._sprite = "__default"), + (e._id = ++n._counter), + o._sounds.push(e), + e.create(), + e + ); + }, + create: function () { + var e = this, + o = e._parent, + t = n._muted || e._muted || e._parent._muted ? 0 : e._volume; + return ( + o._webAudio + ? ((e._node = + void 0 === n.ctx.createGain + ? n.ctx.createGainNode() + : n.ctx.createGain()), + e._node.gain.setValueAtTime(t, n.ctx.currentTime), + (e._node.paused = !0), + e._node.connect(n.masterGain)) + : n.noAudio || + ((e._node = n._obtainHtml5Audio()), + (e._errorFn = e._errorListener.bind(e)), + e._node.addEventListener("error", e._errorFn, !1), + (e._loadFn = e._loadListener.bind(e)), + e._node.addEventListener(n._canPlayEvent, e._loadFn, !1), + (e._endFn = e._endListener.bind(e)), + e._node.addEventListener("ended", e._endFn, !1), + (e._node.src = o._src), + (e._node.preload = !0 === o._preload ? "auto" : o._preload), + (e._node.volume = t * n.volume()), + e._node.load()), + e + ); + }, + reset: function () { + var e = this, + o = e._parent; + return ( + (e._muted = o._muted), + (e._loop = o._loop), + (e._volume = o._volume), + (e._rate = o._rate), + (e._seek = 0), + (e._rateSeek = 0), + (e._paused = !0), + (e._ended = !0), + (e._sprite = "__default"), + (e._id = ++n._counter), + e + ); + }, + _errorListener: function () { + var e = this; + e._parent._emit( + "loaderror", + e._id, + e._node.error ? e._node.error.code : 0 + ), + e._node.removeEventListener("error", e._errorFn, !1); + }, + _loadListener: function () { + var e = this, + o = e._parent; + (o._duration = Math.ceil(10 * e._node.duration) / 10), + 0 === Object.keys(o._sprite).length && + (o._sprite = { __default: [0, 1e3 * o._duration] }), + "loaded" !== o._state && + ((o._state = "loaded"), o._emit("load"), o._loadQueue()), + e._node.removeEventListener(n._canPlayEvent, e._loadFn, !1); + }, + _endListener: function () { + var e = this, + n = e._parent; + n._duration === 1 / 0 && + ((n._duration = Math.ceil(10 * e._node.duration) / 10), + n._sprite.__default[1] === 1 / 0 && + (n._sprite.__default[1] = 1e3 * n._duration), + n._ended(e)), + e._node.removeEventListener("ended", e._endFn, !1); + }, + }; + var r = {}, + a = function (e) { + var n = e._src; + if (r[n]) return (e._duration = r[n].duration), void i(e); + if (/^data:[^;]+;base64,/.test(n)) { + for ( + var o = atob(n.split(",")[1]), t = new Uint8Array(o.length), a = 0; + a < o.length; + ++a + ) + t[a] = o.charCodeAt(a); + d(t.buffer, e); + } else { + var _ = new XMLHttpRequest(); + _.open(e._xhr.method, n, !0), + (_.withCredentials = e._xhr.withCredentials), + (_.responseType = "arraybuffer"), + e._xhr.headers && + Object.keys(e._xhr.headers).forEach(function (n) { + _.setRequestHeader(n, e._xhr.headers[n]); + }), + (_.onload = function () { + var n = (_.status + "")[0]; + if ("0" !== n && "2" !== n && "3" !== n) + return void e._emit( + "loaderror", + null, + "Failed loading audio file with status: " + _.status + "." + ); + d(_.response, e); + }), + (_.onerror = function () { + e._webAudio && + ((e._html5 = !0), + (e._webAudio = !1), + (e._sounds = []), + delete r[n], + e.load()); + }), + u(_); + } + }, + u = function (e) { + try { + e.send(); + } catch (n) { + e.onerror(); + } + }, + d = function (e, o) { + var t = function () { + o._emit("loaderror", null, "Decoding audio data failed."); + }, + a = function (e) { + e && o._sounds.length > 0 ? ((r[o._src] = e), i(o, e)) : t(); + }; + "undefined" != typeof Promise && 1 === n.ctx.decodeAudioData.length + ? n.ctx.decodeAudioData(e).then(a).catch(t) + : n.ctx.decodeAudioData(e, a, t); + }, + i = function (e, n) { + n && !e._duration && (e._duration = n.duration), + 0 === Object.keys(e._sprite).length && + (e._sprite = { __default: [0, 1e3 * e._duration] }), + "loaded" !== e._state && + ((e._state = "loaded"), e._emit("load"), e._loadQueue()); + }, + _ = function () { + if (n.usingWebAudio) { + try { + "undefined" != typeof AudioContext + ? (n.ctx = new AudioContext()) + : "undefined" != typeof webkitAudioContext + ? (n.ctx = new webkitAudioContext()) + : (n.usingWebAudio = !1); + } catch (e) { + n.usingWebAudio = !1; + } + n.ctx || (n.usingWebAudio = !1); + var e = /iP(hone|od|ad)/.test(n._navigator && n._navigator.platform), + o = + n._navigator && + n._navigator.appVersion.match(/OS (\d+)_(\d+)_?(\d+)?/), + t = o ? parseInt(o[1], 10) : null; + if (e && t && t < 9) { + var r = /safari/.test( + n._navigator && n._navigator.userAgent.toLowerCase() + ); + n._navigator && !r && (n.usingWebAudio = !1); + } + n.usingWebAudio && + ((n.masterGain = + void 0 === n.ctx.createGain + ? n.ctx.createGainNode() + : n.ctx.createGain()), + n.masterGain.gain.setValueAtTime( + n._muted ? 0 : n._volume, + n.ctx.currentTime + ), + n.masterGain.connect(n.ctx.destination)), + n._setup(); + } + }; + "function" == typeof define && + define.amd && + define([], function () { + return { Howler: n, Howl: o }; + }), + "undefined" != typeof exports && ((exports.Howler = n), (exports.Howl = o)), + "undefined" != typeof global + ? ((global.HowlerGlobal = e), + (global.Howler = n), + (global.Howl = o), + (global.Sound = t)) + : "undefined" != typeof window && + ((window.HowlerGlobal = e), + (window.Howler = n), + (window.Howl = o), + (window.Sound = t)); +})(); +/*! Spatial Plugin */ +!(function () { + "use strict"; + (HowlerGlobal.prototype._pos = [0, 0, 0]), + (HowlerGlobal.prototype._orientation = [0, 0, -1, 0, 1, 0]), + (HowlerGlobal.prototype.stereo = function (e) { + var n = this; + if (!n.ctx || !n.ctx.listener) return n; + for (var t = n._howls.length - 1; t >= 0; t--) n._howls[t].stereo(e); + return n; + }), + (HowlerGlobal.prototype.pos = function (e, n, t) { + var r = this; + return r.ctx && r.ctx.listener + ? ((n = "number" != typeof n ? r._pos[1] : n), + (t = "number" != typeof t ? r._pos[2] : t), + "number" != typeof e + ? r._pos + : ((r._pos = [e, n, t]), + void 0 !== r.ctx.listener.positionX + ? (r.ctx.listener.positionX.setTargetAtTime( + r._pos[0], + Howler.ctx.currentTime, + 0.1 + ), + r.ctx.listener.positionY.setTargetAtTime( + r._pos[1], + Howler.ctx.currentTime, + 0.1 + ), + r.ctx.listener.positionZ.setTargetAtTime( + r._pos[2], + Howler.ctx.currentTime, + 0.1 + )) + : r.ctx.listener.setPosition(r._pos[0], r._pos[1], r._pos[2]), + r)) + : r; + }), + (HowlerGlobal.prototype.orientation = function (e, n, t, r, o, i) { + var a = this; + if (!a.ctx || !a.ctx.listener) return a; + var s = a._orientation; + return ( + (n = "number" != typeof n ? s[1] : n), + (t = "number" != typeof t ? s[2] : t), + (r = "number" != typeof r ? s[3] : r), + (o = "number" != typeof o ? s[4] : o), + (i = "number" != typeof i ? s[5] : i), + "number" != typeof e + ? s + : ((a._orientation = [e, n, t, r, o, i]), + void 0 !== a.ctx.listener.forwardX + ? (a.ctx.listener.forwardX.setTargetAtTime( + e, + Howler.ctx.currentTime, + 0.1 + ), + a.ctx.listener.forwardY.setTargetAtTime( + n, + Howler.ctx.currentTime, + 0.1 + ), + a.ctx.listener.forwardZ.setTargetAtTime( + t, + Howler.ctx.currentTime, + 0.1 + ), + a.ctx.listener.upX.setTargetAtTime( + r, + Howler.ctx.currentTime, + 0.1 + ), + a.ctx.listener.upY.setTargetAtTime( + o, + Howler.ctx.currentTime, + 0.1 + ), + a.ctx.listener.upZ.setTargetAtTime( + i, + Howler.ctx.currentTime, + 0.1 + )) + : a.ctx.listener.setOrientation(e, n, t, r, o, i), + a) + ); + }), + (Howl.prototype.init = (function (e) { + return function (n) { + var t = this; + return ( + (t._orientation = n.orientation || [1, 0, 0]), + (t._stereo = n.stereo || null), + (t._pos = n.pos || null), + (t._pannerAttr = { + coneInnerAngle: + void 0 !== n.coneInnerAngle ? n.coneInnerAngle : 360, + coneOuterAngle: + void 0 !== n.coneOuterAngle ? n.coneOuterAngle : 360, + coneOuterGain: void 0 !== n.coneOuterGain ? n.coneOuterGain : 0, + distanceModel: + void 0 !== n.distanceModel ? n.distanceModel : "inverse", + maxDistance: void 0 !== n.maxDistance ? n.maxDistance : 1e4, + panningModel: void 0 !== n.panningModel ? n.panningModel : "HRTF", + refDistance: void 0 !== n.refDistance ? n.refDistance : 1, + rolloffFactor: void 0 !== n.rolloffFactor ? n.rolloffFactor : 1, + }), + (t._onstereo = n.onstereo ? [{ fn: n.onstereo }] : []), + (t._onpos = n.onpos ? [{ fn: n.onpos }] : []), + (t._onorientation = n.onorientation ? [{ fn: n.onorientation }] : []), + e.call(this, n) + ); + }; + })(Howl.prototype.init)), + (Howl.prototype.stereo = function (n, t) { + var r = this; + if (!r._webAudio) return r; + if ("loaded" !== r._state) + return ( + r._queue.push({ + event: "stereo", + action: function () { + r.stereo(n, t); + }, + }), + r + ); + var o = void 0 === Howler.ctx.createStereoPanner ? "spatial" : "stereo"; + if (void 0 === t) { + if ("number" != typeof n) return r._stereo; + (r._stereo = n), (r._pos = [n, 0, 0]); + } + for (var i = r._getSoundIds(t), a = 0; a < i.length; a++) { + var s = r._soundById(i[a]); + if (s) { + if ("number" != typeof n) return s._stereo; + (s._stereo = n), + (s._pos = [n, 0, 0]), + s._node && + ((s._pannerAttr.panningModel = "equalpower"), + (s._panner && s._panner.pan) || e(s, o), + "spatial" === o + ? void 0 !== s._panner.positionX + ? (s._panner.positionX.setValueAtTime( + n, + Howler.ctx.currentTime + ), + s._panner.positionY.setValueAtTime( + 0, + Howler.ctx.currentTime + ), + s._panner.positionZ.setValueAtTime( + 0, + Howler.ctx.currentTime + )) + : s._panner.setPosition(n, 0, 0) + : s._panner.pan.setValueAtTime(n, Howler.ctx.currentTime)), + r._emit("stereo", s._id); + } + } + return r; + }), + (Howl.prototype.pos = function (n, t, r, o) { + var i = this; + if (!i._webAudio) return i; + if ("loaded" !== i._state) + return ( + i._queue.push({ + event: "pos", + action: function () { + i.pos(n, t, r, o); + }, + }), + i + ); + if ( + ((t = "number" != typeof t ? 0 : t), + (r = "number" != typeof r ? -0.5 : r), + void 0 === o) + ) { + if ("number" != typeof n) return i._pos; + i._pos = [n, t, r]; + } + for (var a = i._getSoundIds(o), s = 0; s < a.length; s++) { + var p = i._soundById(a[s]); + if (p) { + if ("number" != typeof n) return p._pos; + (p._pos = [n, t, r]), + p._node && + ((p._panner && !p._panner.pan) || e(p, "spatial"), + void 0 !== p._panner.positionX + ? (p._panner.positionX.setValueAtTime( + n, + Howler.ctx.currentTime + ), + p._panner.positionY.setValueAtTime(t, Howler.ctx.currentTime), + p._panner.positionZ.setValueAtTime(r, Howler.ctx.currentTime)) + : p._panner.setPosition(n, t, r)), + i._emit("pos", p._id); + } + } + return i; + }), + (Howl.prototype.orientation = function (n, t, r, o) { + var i = this; + if (!i._webAudio) return i; + if ("loaded" !== i._state) + return ( + i._queue.push({ + event: "orientation", + action: function () { + i.orientation(n, t, r, o); + }, + }), + i + ); + if ( + ((t = "number" != typeof t ? i._orientation[1] : t), + (r = "number" != typeof r ? i._orientation[2] : r), + void 0 === o) + ) { + if ("number" != typeof n) return i._orientation; + i._orientation = [n, t, r]; + } + for (var a = i._getSoundIds(o), s = 0; s < a.length; s++) { + var p = i._soundById(a[s]); + if (p) { + if ("number" != typeof n) return p._orientation; + (p._orientation = [n, t, r]), + p._node && + (p._panner || + (p._pos || (p._pos = i._pos || [0, 0, -0.5]), e(p, "spatial")), + void 0 !== p._panner.orientationX + ? (p._panner.orientationX.setValueAtTime( + n, + Howler.ctx.currentTime + ), + p._panner.orientationY.setValueAtTime( + t, + Howler.ctx.currentTime + ), + p._panner.orientationZ.setValueAtTime( + r, + Howler.ctx.currentTime + )) + : p._panner.setOrientation(n, t, r)), + i._emit("orientation", p._id); + } + } + return i; + }), + (Howl.prototype.pannerAttr = function () { + var n, + t, + r, + o = this, + i = arguments; + if (!o._webAudio) return o; + if (0 === i.length) return o._pannerAttr; + if (1 === i.length) { + if ("object" != typeof i[0]) + return ( + (r = o._soundById(parseInt(i[0], 10))), + r ? r._pannerAttr : o._pannerAttr + ); + (n = i[0]), + void 0 === t && + (n.pannerAttr || + (n.pannerAttr = { + coneInnerAngle: n.coneInnerAngle, + coneOuterAngle: n.coneOuterAngle, + coneOuterGain: n.coneOuterGain, + distanceModel: n.distanceModel, + maxDistance: n.maxDistance, + refDistance: n.refDistance, + rolloffFactor: n.rolloffFactor, + panningModel: n.panningModel, + }), + (o._pannerAttr = { + coneInnerAngle: + void 0 !== n.pannerAttr.coneInnerAngle + ? n.pannerAttr.coneInnerAngle + : o._coneInnerAngle, + coneOuterAngle: + void 0 !== n.pannerAttr.coneOuterAngle + ? n.pannerAttr.coneOuterAngle + : o._coneOuterAngle, + coneOuterGain: + void 0 !== n.pannerAttr.coneOuterGain + ? n.pannerAttr.coneOuterGain + : o._coneOuterGain, + distanceModel: + void 0 !== n.pannerAttr.distanceModel + ? n.pannerAttr.distanceModel + : o._distanceModel, + maxDistance: + void 0 !== n.pannerAttr.maxDistance + ? n.pannerAttr.maxDistance + : o._maxDistance, + refDistance: + void 0 !== n.pannerAttr.refDistance + ? n.pannerAttr.refDistance + : o._refDistance, + rolloffFactor: + void 0 !== n.pannerAttr.rolloffFactor + ? n.pannerAttr.rolloffFactor + : o._rolloffFactor, + panningModel: + void 0 !== n.pannerAttr.panningModel + ? n.pannerAttr.panningModel + : o._panningModel, + })); + } else 2 === i.length && ((n = i[0]), (t = parseInt(i[1], 10))); + for (var a = o._getSoundIds(t), s = 0; s < a.length; s++) + if ((r = o._soundById(a[s]))) { + var p = r._pannerAttr; + p = { + coneInnerAngle: + void 0 !== n.coneInnerAngle ? n.coneInnerAngle : p.coneInnerAngle, + coneOuterAngle: + void 0 !== n.coneOuterAngle ? n.coneOuterAngle : p.coneOuterAngle, + coneOuterGain: + void 0 !== n.coneOuterGain ? n.coneOuterGain : p.coneOuterGain, + distanceModel: + void 0 !== n.distanceModel ? n.distanceModel : p.distanceModel, + maxDistance: + void 0 !== n.maxDistance ? n.maxDistance : p.maxDistance, + refDistance: + void 0 !== n.refDistance ? n.refDistance : p.refDistance, + rolloffFactor: + void 0 !== n.rolloffFactor ? n.rolloffFactor : p.rolloffFactor, + panningModel: + void 0 !== n.panningModel ? n.panningModel : p.panningModel, + }; + var c = r._panner; + c + ? ((c.coneInnerAngle = p.coneInnerAngle), + (c.coneOuterAngle = p.coneOuterAngle), + (c.coneOuterGain = p.coneOuterGain), + (c.distanceModel = p.distanceModel), + (c.maxDistance = p.maxDistance), + (c.refDistance = p.refDistance), + (c.rolloffFactor = p.rolloffFactor), + (c.panningModel = p.panningModel)) + : (r._pos || (r._pos = o._pos || [0, 0, -0.5]), e(r, "spatial")); + } + return o; + }), + (Sound.prototype.init = (function (e) { + return function () { + var n = this, + t = n._parent; + (n._orientation = t._orientation), + (n._stereo = t._stereo), + (n._pos = t._pos), + (n._pannerAttr = t._pannerAttr), + e.call(this), + n._stereo + ? t.stereo(n._stereo) + : n._pos && t.pos(n._pos[0], n._pos[1], n._pos[2], n._id); + }; + })(Sound.prototype.init)), + (Sound.prototype.reset = (function (e) { + return function () { + var n = this, + t = n._parent; + return ( + (n._orientation = t._orientation), + (n._stereo = t._stereo), + (n._pos = t._pos), + (n._pannerAttr = t._pannerAttr), + n._stereo + ? t.stereo(n._stereo) + : n._pos + ? t.pos(n._pos[0], n._pos[1], n._pos[2], n._id) + : n._panner && + (n._panner.disconnect(0), + (n._panner = void 0), + t._refreshBuffer(n)), + e.call(this) + ); + }; + })(Sound.prototype.reset)); + var e = function (e, n) { + (n = n || "spatial"), + "spatial" === n + ? ((e._panner = Howler.ctx.createPanner()), + (e._panner.coneInnerAngle = e._pannerAttr.coneInnerAngle), + (e._panner.coneOuterAngle = e._pannerAttr.coneOuterAngle), + (e._panner.coneOuterGain = e._pannerAttr.coneOuterGain), + (e._panner.distanceModel = e._pannerAttr.distanceModel), + (e._panner.maxDistance = e._pannerAttr.maxDistance), + (e._panner.refDistance = e._pannerAttr.refDistance), + (e._panner.rolloffFactor = e._pannerAttr.rolloffFactor), + (e._panner.panningModel = e._pannerAttr.panningModel), + void 0 !== e._panner.positionX + ? (e._panner.positionX.setValueAtTime( + e._pos[0], + Howler.ctx.currentTime + ), + e._panner.positionY.setValueAtTime( + e._pos[1], + Howler.ctx.currentTime + ), + e._panner.positionZ.setValueAtTime( + e._pos[2], + Howler.ctx.currentTime + )) + : e._panner.setPosition(e._pos[0], e._pos[1], e._pos[2]), + void 0 !== e._panner.orientationX + ? (e._panner.orientationX.setValueAtTime( + e._orientation[0], + Howler.ctx.currentTime + ), + e._panner.orientationY.setValueAtTime( + e._orientation[1], + Howler.ctx.currentTime + ), + e._panner.orientationZ.setValueAtTime( + e._orientation[2], + Howler.ctx.currentTime + )) + : e._panner.setOrientation( + e._orientation[0], + e._orientation[1], + e._orientation[2] + )) + : ((e._panner = Howler.ctx.createStereoPanner()), + e._panner.pan.setValueAtTime(e._stereo, Howler.ctx.currentTime)), + e._panner.connect(e._node), + e._paused || e._parent.pause(e._id, !0).play(e._id, !0); + }; +})(); + +globalThis.HowlerAudioPlayer = { + audioStore: {}, + loadedAudio: {}, + paused: {}, + volumes: {}, + muted: {}, + init(runtime) { + this.runtime = runtime; + }, + + dbToLinear(x) { + var v = this.dbToLinear_nocap(x); + + if (!isFinite(v)) + // accidentally passing a string can result in NaN; set volume to 0 if so + v = 0; + + if (v <= 0.0011) v = 0; + if (v > 1) v = 1; + return v; + }, + + linearToDb(x) { + if (x < 0.001) x = 0.001; + if (x > 1) x = 1; + return this.linearToDb_nocap(x); + }, + + dbToLinear_nocap(x) { + return Math.pow(10, x / 20); + }, + + linearToDb_nocap(x) { + return (Math.log(x) / Math.log(10)) * 20; + }, + + play(name, group = "sounds") { + //if sound has already been played before, reuse it, else create new Howler. + let howler; + this.audioStore[group] = this.audioStore[group] || {}; + if (this.audioStore[group][name]) howler = this.audioStore[group][name]; + else if (this.loadedAudio[name]) { + howler = this.audioStore[group][name] = this.loadedAudio[name]; + delete this.loadedAudio[name]; + } else howler = this.load(name, group); + + howler.volume(this.volumes[group] || 1); + howler.mute(!!this.muted[group]); + howler.play(); + }, + setPaused(paused = true, group) { + if (group) { + if (paused) { + if (!this.audioStore.hasOwnProperty(group)) return; + this.paused[group] = this.paused[group] || {}; + Object.keys(this.audioStore[group]).forEach((name) => { + this.paused[group][name] = this.paused[group][name] || []; + let self = this.audioStore[group][name]; + for (var i = 0; i < self._sounds.length; i++) { + let sound = self._sounds[i]; + if (!sound._paused && !sound._ended) { + this.paused[group][name].push(sound._id); + self.pause(sound._id); + } + } + }); + } else { + if (!this.paused.hasOwnProperty(group)) return; + if (!this.audioStore.hasOwnProperty(group)) return; + Object.keys(this.paused[group]).forEach((name) => { + if (!this.audioStore[group].hasOwnProperty(name)) return; + let ids = this.paused[group][name]; + ids.forEach((id) => { + this.audioStore[group][name].play(id); + }); + this.paused[group][name] = []; + }); + } + } else { + if (paused) { + let arr = Object.keys(this.audioStore); + for (let i = 0; i < arr.length; i++) { + const groupName = arr[i]; + this.setPaused(true, groupName); + } + } else { + let arr = Object.keys(this.paused); + for (let i = 0; i < arr.length; i++) { + const groupName = arr[i]; + this.setPaused(false, groupName); + } + } + } + }, + setMuted(muted = true, group) { + if (group) { + if (!this.audioStore.hasOwnProperty(group)) return; + this.muted[group] = muted; + Object.values(this.audioStore[group]).forEach((howl) => { + howl.mute(muted); + }); + } else { + Howler.mute(muted); + } + }, + setLooping(looping = true, group) { + if (group) { + if (!this.audioStore.hasOwnProperty(group)) return; + Object.values(this.audioStore[group]).forEach((howl) => { + howl.loop(looping); + }); + } else { + let arr = Object.keys(this.audioStore); + for (let i = 0; i < arr.length; i++) { + const groupName = arr[i]; + this.setLooping(looping, groupName); + } + } + }, + setVolume(volume, group) { + volume = this.dbToLinear(volume); + this.setLinearVolume(volume, group); + }, + setLinearVolume(volume, group) { + if (group) { + if (!this.audioStore.hasOwnProperty(group)) return; + this.volumes[group] = volume; + Object.values(this.audioStore[group]).forEach((howl) => { + howl.volume(volume); + }); + } else { + Howler.volume(volume); + } + }, + stop(group) { + if (group) { + if (!this.audioStore.hasOwnProperty(group)) return; + + if (this.paused.hasOwnProperty(group)) { + this.paused[group] = {}; + } + + Object.values(this.audioStore[group]).forEach((howl) => { + howl.stop(); + }); + } else { + this.paused = {}; + Howler.stop(); + } + }, + unload(name, group) { + if (name) { + if (group) { + if (this.audioStore[group] && this.audioStore[group][name]) + this.audioStore[group][name].unload(); + } else { + Object.values(this.audioStore).forEach((group) => { + if (group[name]) group[name].unload(); + }); + } + } else { + Howler.unload(); + } + }, + load(name, group) { + let fullName = this.runtime.files_subfolder + name.toLowerCase(); + if (group) { + this.audioStore[group] = this.audioStore[group] || {}; + if (!this.audioStore[group][name]) { + this.audioStore[group][name] = new Howl({ + src: [fullName + ".ogg", fullName + ".m4a"], + }); + } + return this.audioStore[group][name]; + } else { + if (this.loadedAudio[name]) return; + this.loadedAudio[name] = new Howl({ + src: [fullName + ".ogg", fullName + ".m4a"], + }); + } + }, + isPlaying(group) { + if (group) { + if (!this.audioStore.hasOwnProperty(group)) return false; + let arr = Object.values(this.audioStore[group]); + for (let i = 0; i < arr.length; i++) { + const howl = arr[i]; + if (howl.playing()) return true; + } + return false; + } else { + let arr = Object.keys(this.audioStore); + for (let i = 0; i < arr.length; i++) { + const groupName = arr[i]; + if (this.isPlaying(groupName)) return true; + } + return false; + } + }, + getVolume(group) { + if (group) { + return this.linearToDb(this.volumes[group] || 1); + } else { + return this.linearToDb(Howler.volume()); + } + }, + getLinearVolume(group) { + if (group) { + return this.volumes[group] || 1; + } else { + return Howler.volume(); + } + }, +}; diff --git 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e=.01*parseFloat(a,10);if(isNaN(e))break;0===b?(this.y0=e,this.y1=1-this.y0):(this.x0=e,this.x1=1-this.x0)}},this):(this.y0=0,this.y1=1),this.colorStops=a.args.slice(b?1:0).map(function(a){var b=a.match(e.REGEXP_COLORSTOP),c=+b[2],d=0===c?"%":b[3];return{color:new f(b[1]),stop:"%"===d?c/100:null}}),null===this.colorStops[0].stop&&(this.colorStops[0].stop=0),null===this.colorStops[this.colorStops.length-1].stop&&(this.colorStops[this.colorStops.length-1].stop=1),this.colorStops.forEach(function(a,b){null===a.stop&&this.colorStops.slice(b).some(function(c,d){return null!==c.stop?(a.stop=(c.stop-this.colorStops[b-1].stop)/(d+1)+this.colorStops[b-1].stop,!0):!1},this)},this)}var 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U("#A5A5A5")),a.node.checked&&this.renderer.circle(Math.ceil(b.left+c/4)+1,Math.ceil(b.top+c/4)+1,Math.floor(c/2),new U("#424242"))},this)},d.prototype.paintFormValue=function(a){var b=a.getValue();if(b.length>0){var c=a.node.ownerDocument,d=c.createElement("html2canvaswrapper"),e=["lineHeight","textAlign","fontFamily","fontWeight","fontSize","color","paddingLeft","paddingTop","paddingRight","paddingBottom","width","height","borderLeftStyle","borderTopStyle","borderLeftWidth","borderTopWidth","boxSizing","whiteSpace","wordWrap"];e.forEach(function(b){try{d.style[b]=a.css(b)}catch(c){O("html2canvas: Parse: Exception caught in renderFormValue: "+c.message)}});var f=a.parseBounds();d.style.position="fixed",d.style.left=f.left+"px",d.style.top=f.top+"px",d.textContent=b,c.body.appendChild(d),this.paintText(new R(d.firstChild,a)),c.body.removeChild(d)}},d.prototype.paintText=function(a){a.applyTextTransform();var b=P.ucs2.decode(a.node.data),c=this.options.letterRendering&&!t(a)||N(a.node.data)?b.map(function(a){return P.ucs2.encode([a])}):L(b),d=a.parent.fontWeight(),e=a.parent.css("fontSize"),f=a.parent.css("fontFamily"),g=a.parent.parseTextShadows();this.renderer.font(a.parent.color("color"),a.parent.css("fontStyle"),a.parent.css("fontVariant"),d,e,f),g.length?this.renderer.fontShadow(g[0].color,g[0].offsetX,g[0].offsetY,g[0].blur):this.renderer.clearShadow(),this.renderer.clip(a.parent.clip,function(){c.map(this.parseTextBounds(a),this).forEach(function(b,d){b&&(this.renderer.text(c[d],b.left,b.bottom),this.renderTextDecoration(a.parent,b,this.fontMetrics.getMetrics(f,e)))},this)},this)},d.prototype.renderTextDecoration=function(a,b,c){switch(a.css("textDecoration").split(" ")[0]){case"underline":this.renderer.rectangle(b.left,Math.round(b.top+c.baseline+c.lineWidth),b.width,1,a.color("color"));break;case"overline":this.renderer.rectangle(b.left,Math.round(b.top),b.width,1,a.color("color"));break;case"line-through":this.renderer.rectangle(b.left,Math.ceil(b.top+c.middle+c.lineWidth),b.width,1,a.color("color"))}};var _={inset:[["darken",.6],["darken",.1],["darken",.1],["darken",.6]]};d.prototype.parseBorders=function(a){var b=a.parseBounds(),c=u(a),d=["Top","Right","Bottom","Left"].map(function(b,c){var d=a.css("border"+b+"Style"),e=a.color("border"+b+"Color");"inset"===d&&e.isBlack()&&(e=new U([255,255,255,e.a]));var f=_[d]?_[d][c]:null;return{width:a.cssInt("border"+b+"Width"),color:f?e[f[0]](f[1]):e,args:null}}),e=j(b,c,d);return{clip:this.parseBackgroundClip(a,e,d,c,b),borders:h(d,b,e,c)}},d.prototype.parseBackgroundClip=function(a,b,c,d,e){var f=a.css("backgroundClip"),g=[];switch(f){case"content-box":case"padding-box":m(g,d[0],d[1],b.topLeftInner,b.topRightInner,e.left+c[3].width,e.top+c[0].width),m(g,d[1],d[2],b.topRightInner,b.bottomRightInner,e.left+e.width-c[1].width,e.top+c[0].width),m(g,d[2],d[3],b.bottomRightInner,b.bottomLeftInner,e.left+e.width-c[1].width,e.top+e.height-c[2].width),m(g,d[3],d[0],b.bottomLeftInner,b.topLeftInner,e.left+c[3].width,e.top+e.height-c[2].width);break;default:m(g,d[0],d[1],b.topLeftOuter,b.topRightOuter,e.left,e.top),m(g,d[1],d[2],b.topRightOuter,b.bottomRightOuter,e.left+e.width,e.top),m(g,d[2],d[3],b.bottomRightOuter,b.bottomLeftOuter,e.left+e.width,e.top+e.height),m(g,d[3],d[0],b.bottomLeftOuter,b.topLeftOuter,e.left,e.top+e.height)}return g},b.exports=d},{"./color":3,"./fontmetrics":7,"./log":13,"./nodecontainer":14,"./pseudoelementcontainer":18,"./stackingcontext":21,"./textcontainer":25,"./utils":26,punycode:1}],16:[function(a,b,c){function d(a,b,c){var d="withCredentials"in new XMLHttpRequest;if(!b)return Promise.reject("No proxy configured");var e=g(d),i=h(b,a,e);return d?k(i):f(c,i,e).then(function(a){return o(a.content)})}function e(a,b,c){var d="crossOrigin"in new Image,e=g(d),i=h(b,a,e);return d?Promise.resolve(i):f(c,i,e).then(function(a){return"data:"+a.type+";base64,"+a.content})}function f(a,b,c){return new Promise(function(d,e){var f=a.createElement("script"),g=function(){delete window.html2canvas.proxy[c],a.body.removeChild(f)};window.html2canvas.proxy[c]=function(a){g(),d(a)},f.src=b,f.onerror=function(a){g(),e(a)},a.body.appendChild(f)})}function g(a){return a?"":"html2canvas_"+Date.now()+"_"+ ++p+"_"+Math.round(1e5*Math.random())}function h(a,b,c){return a+"?url="+encodeURIComponent(b)+(c.length?"&callback=html2canvas.proxy."+c:"")}function i(a){return function(b){var c,d=new DOMParser;try{c=d.parseFromString(b,"text/html")}catch(e){m("DOMParser not supported, falling back to createHTMLDocument"),c=document.implementation.createHTMLDocument("");try{c.open(),c.write(b),c.close()}catch(f){m("createHTMLDocument write not supported, falling back to document.body.innerHTML"),c.body.innerHTML=b}}var g=c.querySelector("base");if(!g||!g.href.host){var h=c.createElement("base");h.href=a,c.head.insertBefore(h,c.head.firstChild)}return c}}function j(a,b,c,e,f,g){return new d(a,b,window.document).then(i(a)).then(function(a){return n(a,c,e,f,g,0,0)})}var k=a("./xhr"),l=a("./utils"),m=a("./log"),n=a("./clone"),o=l.decode64,p=0;c.Proxy=d,c.ProxyURL=e,c.loadUrlDocument=j},{"./clone":2,"./log":13,"./utils":26,"./xhr":28}],17:[function(a,b,c){function d(a,b){var c=document.createElement("a");c.href=a,a=c.href,this.src=a,this.image=new Image;var d=this;this.promise=new Promise(function(c,f){d.image.crossOrigin="Anonymous",d.image.onload=c,d.image.onerror=f,new e(a,b,document).then(function(a){d.image.src=a})["catch"](f)})}var e=a("./proxy").ProxyURL;b.exports=d},{"./proxy":16}],18:[function(a,b,c){function d(a,b,c){e.call(this,a,b),this.isPseudoElement=!0,this.before=":before"===c}var e=a("./nodecontainer");d.prototype.cloneTo=function(a){d.prototype.cloneTo.call(this,a),a.isPseudoElement=!0,a.before=this.before},d.prototype=Object.create(e.prototype),d.prototype.appendToDOM=function(){this.before?this.parent.node.insertBefore(this.node,this.parent.node.firstChild):this.parent.node.appendChild(this.node),this.parent.node.className+=" "+this.getHideClass()},d.prototype.cleanDOM=function(){this.node.parentNode.removeChild(this.node),this.parent.node.className=this.parent.node.className.replace(this.getHideClass(),"")},d.prototype.getHideClass=function(){return this["PSEUDO_HIDE_ELEMENT_CLASS_"+(this.before?"BEFORE":"AFTER")]},d.prototype.PSEUDO_HIDE_ELEMENT_CLASS_BEFORE="___html2canvas___pseudoelement_before",d.prototype.PSEUDO_HIDE_ELEMENT_CLASS_AFTER="___html2canvas___pseudoelement_after",b.exports=d},{"./nodecontainer":14}],19:[function(a,b,c){function d(a,b,c,d,e){this.width=a,this.height=b,this.images=c,this.options=d,this.document=e}var e=a("./log");d.prototype.renderImage=function(a,b,c,d){var e=a.cssInt("paddingLeft"),f=a.cssInt("paddingTop"),g=a.cssInt("paddingRight"),h=a.cssInt("paddingBottom"),i=c.borders,j=b.width-(i[1].width+i[3].width+e+g),k=b.height-(i[0].width+i[2].width+f+h);this.drawImage(d,0,0,d.image.width||j,d.image.height||k,b.left+e+i[3].width,b.top+f+i[0].width,j,k)},d.prototype.renderBackground=function(a,b,c){b.height>0&&b.width>0&&(this.renderBackgroundColor(a,b),this.renderBackgroundImage(a,b,c))},d.prototype.renderBackgroundColor=function(a,b){var c=a.color("backgroundColor");c.isTransparent()||this.rectangle(b.left,b.top,b.width,b.height,c)},d.prototype.renderBorders=function(a){a.forEach(this.renderBorder,this)},d.prototype.renderBorder=function(a){a.color.isTransparent()||null===a.args||this.drawShape(a.args,a.color)},d.prototype.renderBackgroundImage=function(a,b,c){var d=a.parseBackgroundImages();d.reverse().forEach(function(d,f,g){switch(d.method){case"url":var h=this.images.get(d.args[0]);h?this.renderBackgroundRepeating(a,b,h,g.length-(f+1),c):e("Error loading background-image",d.args[0]);break;case"linear-gradient":case"gradient":var i=this.images.get(d.value);i?this.renderBackgroundGradient(i,b,c):e("Error loading background-image",d.args[0]);break;case"none":break;default:e("Unknown background-image type",d.args[0])}},this)},d.prototype.renderBackgroundRepeating=function(a,b,c,d,e){var f=a.parseBackgroundSize(b,c.image,d),g=a.parseBackgroundPosition(b,c.image,d,f),h=a.parseBackgroundRepeat(d);switch(h){case"repeat-x":case"repeat no-repeat":this.backgroundRepeatShape(c,g,f,b,b.left+e[3],b.top+g.top+e[0],99999,f.height,e);break;case"repeat-y":case"no-repeat repeat":this.backgroundRepeatShape(c,g,f,b,b.left+g.left+e[3],b.top+e[0],f.width,99999,e);break;case"no-repeat":this.backgroundRepeatShape(c,g,f,b,b.left+g.left+e[3],b.top+g.top+e[0],f.width,f.height,e);break;default:this.renderBackgroundRepeat(c,g,f,{top:b.top,left:b.left},e[3],e[0])}},b.exports=d},{"./log":13}],20:[function(a,b,c){function d(a,b){f.apply(this,arguments),this.canvas=this.options.canvas||this.document.createElement("canvas"),this.options.canvas||(this.canvas.width=a,this.canvas.height=b),this.ctx=this.canvas.getContext("2d"),this.taintCtx=this.document.createElement("canvas").getContext("2d"),this.ctx.textBaseline="bottom",this.variables={},h("Initialized CanvasRenderer with size",a,"x",b)}function e(a){return a.length>0}var f=a("../renderer"),g=a("../lineargradientcontainer"),h=a("../log");d.prototype=Object.create(f.prototype),d.prototype.setFillStyle=function(a){return this.ctx.fillStyle="object"==typeof a&&a.isColor?a.toString():a,this.ctx},d.prototype.rectangle=function(a,b,c,d,e){this.setFillStyle(e).fillRect(a,b,c,d)},d.prototype.circle=function(a,b,c,d){this.setFillStyle(d),this.ctx.beginPath(),this.ctx.arc(a+c/2,b+c/2,c/2,0,2*Math.PI,!0),this.ctx.closePath(),this.ctx.fill()},d.prototype.circleStroke=function(a,b,c,d,e,f){this.circle(a,b,c,d),this.ctx.strokeStyle=f.toString(),this.ctx.stroke()},d.prototype.drawShape=function(a,b){this.shape(a),this.setFillStyle(b).fill()},d.prototype.taints=function(a){if(null===a.tainted){this.taintCtx.drawImage(a.image,0,0);try{this.taintCtx.getImageData(0,0,1,1),a.tainted=!1}catch(b){this.taintCtx=document.createElement("canvas").getContext("2d"),a.tainted=!0}}return a.tainted},d.prototype.drawImage=function(a,b,c,d,e,f,g,h,i){(!this.taints(a)||this.options.allowTaint)&&this.ctx.drawImage(a.image,b,c,d,e,f,g,h,i)},d.prototype.clip=function(a,b,c){this.ctx.save(),a.filter(e).forEach(function(a){this.shape(a).clip()},this),b.call(c),this.ctx.restore()},d.prototype.shape=function(a){return this.ctx.beginPath(),a.forEach(function(a,b){"rect"===a[0]?this.ctx.rect.apply(this.ctx,a.slice(1)):this.ctx[0===b?"moveTo":a[0]+"To"].apply(this.ctx,a.slice(1))},this),this.ctx.closePath(),this.ctx},d.prototype.font=function(a,b,c,d,e,f){this.setFillStyle(a).font=[b,c,d,e,f].join(" 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j=[["line",Math.round(e),Math.round(f)],["line",Math.round(e+g),Math.round(f)],["line",Math.round(e+g),Math.round(h+f)],["line",Math.round(e),Math.round(h+f)]];this.clip([j],function(){this.renderBackgroundRepeat(a,b,c,d,i[3],i[0])},this)},d.prototype.renderBackgroundRepeat=function(a,b,c,d,e,f){var g=Math.round(d.left+b.left+e),h=Math.round(d.top+b.top+f);this.setFillStyle(this.ctx.createPattern(this.resizeImage(a,c),"repeat")),this.ctx.translate(g,h),this.ctx.fill(),this.ctx.translate(-g,-h)},d.prototype.renderBackgroundGradient=function(a,b){if(a instanceof g){var c=this.ctx.createLinearGradient(b.left+b.width*a.x0,b.top+b.height*a.y0,b.left+b.width*a.x1,b.top+b.height*a.y1);a.colorStops.forEach(function(a){c.addColorStop(a.stop,a.color.toString())}),this.rectangle(b.left,b.top,b.width,b.height,c)}},d.prototype.resizeImage=function(a,b){var c=a.image;if(c.width===b.width&&c.height===b.height)return c;var d,e=document.createElement("canvas");return 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'gritter-with-image' : 'gritter-without-image'; + + // String replacements on the template + if(title){ + title = this._str_replace('[[title]]',title,this._tpl_title); + }else{ + title = ''; + } + + tmp = this._str_replace( + ['[[title]]', '[[text]]', '[[close]]', '[[image]]', '[[number]]', '[[class_name]]', '[[item_class]]'], + [title, text, this._tpl_close, image_str, number, class_name, item_class], tmp + ); + + // If it's false, don't show another gritter message + if(this['_before_open_' + number]() === false){ + return false; + } + + $('#gritter-notice-wrapper').addClass(position).append(tmp); + + var item = $('#gritter-item-' + number); + + item.fadeIn(this.fade_in_speed, function(){ + Gritter['_after_open_' + number]($(this)); + }); + + if(!sticky){ + this._setFadeTimer(item, number); + } + + // Add on_click listener + $(item).click(function(){ + Gritter['_' + 'on_click' + '_' + number]($(this)); + if(widget_click_close) { + Gritter.removeSpecific(number, {}, $(item), true); + } + }); + + /** + * In order to avoid conflicts between on_click and before/after_close + * Disable on_click event when hover over close button + * Enable on_click event on mouse leave + */ + $(item).find('.gritter-close').bind('mouseenter mouseleave', function(event){ + if(event.type == 'mouseenter'){ + $(item).off("click"); + } else { + $(item).on("click",function(){ + Gritter['_' + 'on_click' + '_' + number]($(this)); + if(widget_click_close) { + Gritter.removeSpecific(number, {}, $(item), true); + } + }); + } + }); + + // Bind the hover/unhover states + $(item).bind('mouseenter mouseleave', function(event){ + if(event.type === 'mouseenter'){ + if(!sticky){ + Gritter._restoreItemIfFading($(this), number); + } + } + else { + if(!sticky){ + Gritter._setFadeTimer($(this), number); + } + } + /*Gritter._hoverState($(this), event.type);*/ + }); + + // Clicking (X) makes the perdy thing close + $(item).find('.gritter-close').click(function(){ + Gritter.removeSpecific(number, {}, null, true); + return false; + }); + }, + + /** + * If we don't have any more gritter notifications, get rid of the wrapper using this check + * @private + * @param {Integer} unique_id The ID of the element that was just deleted, use it for a callback + * @param {Object} e The jQuery element that we're going to perform the remove() action on + * @param {Boolean} manual_close Did we close the gritter dialog with the (X) button + */ + _countRemoveWrapper: function(unique_id, e, manual_close){ + + // Remove it then run the callback function + e.remove(); + this['_after_close_' + unique_id](e, manual_close); + + // Check if the wrapper is empty, if it is.. remove the wrapper + if($('.gritter-item-wrapper').length === 0){ + $('#gritter-notice-wrapper').remove(); + } + + }, + + + /** + * Fade out an element after it's been on the screen for x amount of time + * @private + * @param {Object} e The jQuery element to get rid of + * @param {Integer} unique_id The id of the element to remove + * @param {Object} [params] An optional list of params to set fade speeds etc. + * @param {Boolean} [unbind_events] Unbind the mouseenter/mouseleave events if they click (X) + */ + _fade: function(e, unique_id /*, params, unbind_events */){ + + var params = arguments[2] || {}, + unbind_events = arguments[3] || false, + fade = (typeof(params.fade) !== 'undefined') ? params.fade : true, + fade_out_speed = params.speed || this.fade_out_speed, + manual_close = unbind_events; + + this['_before_close_' + unique_id](e, manual_close); + + // If this is true, then we are coming from clicking the (X) + if(unbind_events){ + e.unbind('mouseenter mouseleave'); + } + + // Fade it out or remove it + if(fade){ + + e.animate({ + opacity: 0 + }, fade_out_speed, function(){ + e.animate({ height: 0 }, 300, function(){ + Gritter._countRemoveWrapper(unique_id, e, manual_close); + }); + }); + + } else { + + this._countRemoveWrapper(unique_id, e); + + } + + }, + + /** + * Remove a specific notification based on an ID + * @param {Integer} unique_id The ID used to delete a specific notification + * @param {Object} params A set of options passed in to determine how to get rid of it + * @param {Object} [e] The optional jQuery element that we're "fading" then removing + * @param {Boolean} [unbind_events] If we clicked on the (X) we set this to true to unbind mouseenter/mouseleave + */ + removeSpecific: function(unique_id, params /*, e, unbind_events */){ + + var e = arguments[2] || false, + unbind_events = arguments[3] || false; + + if(!e){ + e = $('#gritter-item-' + unique_id); + } + + // We set the fourth param to let the _fade function know to + // unbind the "mouseleave" event. Once you click (X) there's no going back! + this._fade(e, unique_id, params || {}, unbind_events); + + }, + + /** + * If the item is fading out and we hover over it, restore it! + * @private + * @param {Object} e The HTML element to remove + * @param {Integer} unique_id The ID of the element + */ + _restoreItemIfFading: function(e, unique_id){ + + clearTimeout(this['_int_id_' + unique_id]); + e.stop().css({ opacity: '', height: '' }); + + }, + + /** + * Setup the global options - only once + * @private + */ + _runSetup: function(){ + + for(var opt in $.gritter.options){ + this[opt] = $.gritter.options[opt]; + } + this._is_setup = 1; + + }, + + /** + * Set the notification to fade out after a certain amount of time + * @private + * @param {Object} item The HTML element we're dealing with + * @param {Integer} unique_id The ID of the element + */ + _setFadeTimer: function(e, unique_id){ + + var timer_str = (this._custom_timer) ? this._custom_timer : this.time; + this['_int_id_' + unique_id] = setTimeout(function(){ + Gritter._fade(e, unique_id); + }, timer_str); + + }, + + /** + * Bring everything to a halt + * @param {Object} params A list of callback functions to pass when all notifications are removed + */ + stop: function(params){ + + // callbacks (if passed) + var before_close = ($.isFunction(params.before_close)) ? params.before_close : function(){}; + var after_close = ($.isFunction(params.after_close)) ? params.after_close : function(){}; + + var wrap = $('#gritter-notice-wrapper'); + before_close(wrap); + wrap.fadeOut(function(){ + $(this).remove(); + after_close(); + }); + + }, + + /** + * An extremely handy PHP function ported to JS, works well for templating + * @private + * @param {String/Array} search A list of things to search for + * @param {String/Array} replace A list of things to replace the searches with + * @return {String} sa The output + */ + _str_replace: function(search, replace, subject, count){ + + var i = 0, j = 0, temp = '', repl = '', sl = 0, fl = 0, + f = [].concat(search), + r = [].concat(replace), + s = subject, + ra = r instanceof Array, sa = s instanceof Array; + s = [].concat(s); + + if(count){ + this.window[count] = 0; + } + + for(i = 0, sl = s.length; i < sl; i++){ + + if(s[i] === ''){ + continue; + } + + for (j = 0, fl = f.length; j < fl; j++){ + + temp = s[i] + ''; + repl = ra ? 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Reload or click here to load the new version", + "extra": [""] + }, + "tip1": { + "text": "Did you know you can play this game on mobile ?", + "extra": [""] + }, + "tip2": { + "text": "============== Want to speedrun this game? ============== Join the community at discord.gg/ hTNX225Njt", + "extra": [""] + }, + "tip3": { + "text": "Pressing R restarts the level. Ctrl + R resets the whole run in Play mode", + "extra": [""] + }, + "tip4": { + "text": "Activate hard mode in the options if you're a tough player", + "extra": [""] + }, + "tip5": { + "text": "Activate advanced mode in the options to get level replays", + "extra": [""] + }, + "tip6": { + "text": "In advanced mode, you can toggle debug mode in the pause menu or using F2", + "extra": [""] + }, + "selectlang": { + "text": "Select language", + "extra": [""] + }, + "ad1": { + "text": "No ad available", + "extra": [""] + }, + "ad2": { + "text": "Midrolls are no more", + "extra": [""] + }, + "ad3": { + "text": "Midrolls ads will no longer appear in the game", + "extra": [""] + }, + "tip7": { + "text": "On desktop you can change the keys you wish to use for movement in the options", + "extra": [""] + }, + "default": { + "text": "Default", + "extra": [""] + }, + "electrical": { + "text": "Electrical", + "extra": [""] + }, + "pole": { + "text": "Pole", + "extra": [""] + }, + "pinkguy": { + "text": "Pink guy", + "extra": [""] + }, + "ovoplus": { + "text": "OvO+", + "extra": [""] + }, + "knight": { + "text": "Knight", + "extra": [""] + }, + "dknight": { + "text": "Dark Knight", + "extra": [""] + }, + "lknight": { + "text": "Light Knight", + "extra": [""] + }, + "astronaut": { + "text": "Astronaut", + "extra": [""] + }, + "alien": { + "text": "Alien", + "extra": [""] + }, + "erigato": { + "text": "Erigato", + "extra": [""] + }, + "batter": { + "text": "Batter", + "extra": [""] + }, + "adalich": { + "text": "Adalich", + "extra": [""] + }, + "fallen": { + "text": "Fallen", + "extra": [""] + }, + "pulse": { + "text": "Pulse", + "extra": [""] + }, + "materwelon": { + "text": "MaterWelon", + "extra": [""] + }, + "flickd": { + "text": "Fl1ckd", + "extra": [""] + }, + "theliljoker": { + "text": "TheLil Joker", + "extra": [""] + }, + "amogus": { + "text": "Among us", + "extra": [""] + }, + "french": { + "text": "French", + "extra": [""] + }, + "english": { + "text": "English", + "extra": [""] + }, + "spanish": { + "text": "Spanish", + "extra": [""] + }, + "brazilian": { + "text": "Brazilian", + "extra": [""] + }, + "cmg": { + "text": "Cool Math Games", + "extra": [""] + }, + "shyguy": { + "text": "ShyGuy", + "extra": [""] + }, + "hidden": { + "text": "Hidden", + "extra": [""] + }, + "choose": { + "text": "Choose", + "extra": [""] + }, + "chosen": { + "text": "Chosen", + "extra": [""] + }, + "price": { + "text": "Price: {0}", + "extra": [""] + }, + "achievement": { + "text": "Achievement: {0}", + "extra": [""] + }, + "buy": { + "text": "Buy", + "extra": [""] + }, + "acquired": { + "text": "Acquired", + "extra": [""] + }, + "back": { + "text": "BACK", + "extra": [""] + }, + "a1t": { + "text": "OvO", + "extra": [""] + }, + "a1d": { + "text": "What's this?", + "extra": [""] + }, + "a2t": { + "text": "Hittin da head", + "extra": [""] + }, + "a2d": { + "text": "Stop it please", + "extra": [""] + }, + "a3t": { + "text": "Hurting da head", + "extra": [""] + }, + "a3d": { + "text": ":(", + "extra": [""] + }, + "a4t": { + "text": "Tutorials", + "extra": [""] + }, + "a4d": { + "text": "Finish the tutorial section", + "extra": [""] + }, + "a5t": { + "text": "Getting serious", + "extra": [""] + }, + "a5d": { + "text": "Finish the Getting serious section", + "extra": [""] + }, + "a6t": { + "text": "Mechanics", + "extra": [""] + }, + "a6d": { + "text": "Finish the Mechanics section", + "extra": [""] + }, + "a7t": { + "text": "Higher Order", + "extra": [""] + }, + "a7d": { + "text": "Finish the higher order section", + "extra": [""] + }, + "a8t": { + "text": "OvO Space Program", + "extra": [""] + }, + "a8d": { + "text": "Finish the OvO Space Program section", + "extra": [""] + }, + "a9t": { + "text": "A mystical Journey", + "extra": [""] + }, + "a9d": { + "text": "Finish the journey through the portal section", + "extra": [""] + }, + "a10t": { + "text": "Community work", + "extra": [""] + }, + "a10d": { + "text": "Finish the community levels", + "extra": [""] + }, + "a11t": { + "text": "Purified", + "extra": [""] + }, + "a11d": { + "text": "Finish every level", + "extra": [""] + }, + "a12t": { + "text": "Coins !", + "extra": [""] + }, + "a12d": { + "text": "Collect a coin", + "extra": [""] + }, + "a13t": { + "text": "Coin Enthusiast", + "extra": [""] + }, + "a13d": { + "text": "Collect 5 coins", + "extra": [""] + }, + "a14t": { + "text": "Coin Connoiseur", + "extra": [""] + }, + "a14d": { + "text": "Collect 10 coins", + "extra": [""] + }, + "a15t": { + "text": "Coin Hunter", + "extra": [""] + }, + "a15d": { + "text": "Collect 30 coins", + "extra": [""] + }, + "a16t": { + "text": "Coin God", + "extra": [""] + }, + "a16d": { + "text": "Collect 4O coins", + "extra": [""] + }, + "a17t": { + "text": "Secret coin", + "extra": [""] + }, + "a17d": { + "text": "Collect the secret coin", + "extra": [""] + }, + "a18t": { + "text": "Runner", + "extra": [""] + }, + "a18d": { + "text": "Finish the game in less than 30mn", + "extra": [""] + }, + "a19t": { + "text": "Speedrunner", + "extra": [""] + }, + "a19d": { + "text": "Finish the game in less than 20mn", + "extra": [""] + }, + "a20t": { + "text": "Velocity Master", + "extra": [""] + }, + "a20d": { + "text": "Finish the game in less than 15mn", + "extra": [""] + }, + "a21t": { + "text": "Top Charts", + "extra": [""] + }, + "a21d": { + "text": "Finish the game in less than 12mn", + "extra": [""] + }, + "a22t": { + "text": "Light Speed", + "extra": [""] + }, + "a22d": { + "text": "Finish the game in less than 10mn", + "extra": [""] + }, + "likemagic": { + "text": "Like magic", + "extra": [""] + }, + "unlockall": { + "text": "You unlocked every level!", + "extra": [""] + }, + "achievementunlocked": { + "text": "Achievement unlocked !", + "extra": [""] + }, + "skinunlocked": { + "text": "Skin Unlocked !", + "extra": [""] + }, + "goldearned": { + "text": "Gold earned !", + "extra": [""] + }, + "xgoldearned": { + "text": "{0} Gold earned", + "extra": [""] + }, + "locked": { + "text": "Locked", + "extra": [""] + }, + "music": { + "text": "Music", + "extra": [""] + }, + "sounds": { + "text": "Sounds", + "extra": [""] + }, + "hard": { + "text": "Hard mode", + "extra": [""] + }, + "advanced": { + "text": "Advanced mode", + "extra": [""] + }, + "inputs": { + "text": "Inputs", + "extra": [""] + }, + "savedata": { + "text": "Data", + "extra": [""] + }, + "savedatatext": { + "text": "Save Data", + "extra": [""] + }, + "mobilemode": { + "text": "Device", + "extra": [""] + }, + "up": { + "text": "Up", + "extra": [""] + }, + "down": { + "text": "Down", + "extra": [""] + }, + "left": { + "text": "Left", + "extra": [""] + }, + "right": { + "text": "Right", + "extra": [""] + }, + "setkey": { + "text": "Set a key…", + "extra": [""] + }, + "collectedcoins": { + "text": "Collected Coins", + "extra": [""] + }, + "clearsave": { + "text": "Clear Save", + "extra": [""] + }, + "clearcoins": { + "text": "Clear Coins", + "extra": [""] + }, + "autodetectinput": { + "text": "Auto detect", + "extra": [""] + }, + "forcemobile": { + "text": "Force mobile", + "extra": [""] + }, + "forcedesktop": { + "text": "Force desktop", + "extra": [""] + }, + "whatdeviceinput": { + "text": "What is your device?", + "extra": [""] + }, + "madebydedra": { + "text": "Made by Dedra", + "extra": [""] + }, + "poweredby": { + "text": "Powered by Construct 2", + "extra": [""] + }, + "runsection": { + "text": "Run Section", + "extra": [""] + }, + "basics": { + "text": "Basics", + "extra": [""] + }, + "gettingserious": { + "text": "Getting serious", + "extra": [""] + }, + "higherorder": { + "text": "Higher Order", + "extra": [""] + }, + "mechanicis": { + "text": "Mechanics", + "extra": [""] + }, + "ovospaceprogram": { + "text": "OvO Space Program", + "extra": [""] + }, + "jttp": { + "text": "Journey Through the portal", + "extra": [""] + }, + "community": { + "text": "Community levels", + "extra": [""] + }, + "besttime": { + "text": "Best time", + "extra": [""] + }, + "individuallevels": { + "text": "Individual levels", + "extra": [""] + }, + "loadreplay": { + "text": "Load Replay", + "extra": [""] + }, + "adplaying": { + "text": "An ad should be playing right now", + "extra": [""] + }, + "toggledebug": { + "text": "Toggle debug", + "extra": [""] + }, + "downloadreplay": { + "text": "Download Replay", + "extra": [""] + }, + "next": { + "text": "NEXT", + "extra": [""] + }, + "replay": { + "text": "REPLAY", + "extra": [""] + }, + "pause": { + "text": "PAUSE", + "extra": [""] + }, + "quit": { + "text": "QUIT", + "extra": [""] + }, + "lvltxt1-1": { + "text": "Hello, and welcome to OvO", + "extra": [""] + }, + "lvltxt1-2": { + "text": "Use arrow keys to move", + "extra": [""] + }, + "lvltxt1-3": { + "text": "Press Up to jump", + "extra": [""] + }, + "lvltxt1-4": { + "text": "This is the end of the level", + "extra": [""] + }, + "lvltxt2-1": { + "text": "Jump", + "extra": [""] + }, + "lvltxt2-2": { + "text": "Go next to the wall", + "extra": [""] + }, + "lvltxt2-3": { + "text": "And jump higher", + "extra": [""] + }, + "lvltxt2-4": { + "text": "Jump on place and press down to smash the ground", + "extra": [""] + }, + "lvltxt2-5": { + "text": "(you can smash this)", + "extra": [""] + }, + "lvltxt2-6": { + "text": "Jump after a smash", + "extra": [""] + }, + "lvltxt2-7": { + "text": "To jump higher", + "extra": [""] + }, + "lvltxt3-1": { + "text": "You can slide down walls", + "extra": [""] + }, + "lvltxt3-2": { + "text": "Jump while sliding to wall jump", + "extra": [""] + }, + "lvltxt4-1": { + "text": "You can even slide!", + "extra": [""] + }, + "lvltxt4-2": { + "text": "Press the down key", + "extra": [""] + }, + "lvltxt4-3": { + "text": "Jump while sliding to dive", + "extra": [""] + }, + "lvltxt4-4": { + "text": "Be careful not to hit your head", + "extra": [""] + }, + "lvltxt5-1": { + "text": "Those are bad guys", + "extra": [""] + }, + "lvltxt5-2": { + "text": "Try to do a smash while going right to Dive", + "extra": [""] + }, + "lvltxt6-1": { + "text": "Now dive again", + "extra": [""] + }, + "lvltxt6-2": { + "text": "And jump", + "extra": [""] + }, + "lvltxt6-3": { + "text": "Those are good guys", + "extra": [""] + }, + "lvltxt7-2": { + "text": "Smashing the jumpers won't activate them", + "extra": [""] + }, + "lvltxt8-1": { + "text": "Jump", + "extra": [""] + }, + "lvltxt8-2": { + "text": "Dive", + "extra": [""] + }, + "lvltxt8-3": { + "text": "Re-jump", + "extra": [""] + }, + "lvltxt9-1": { + "text": "Hey... This is", + "extra": [""] + }, + "lvltxt9-2": { + "text": "SMASH!", + "extra": [""] + }, + "lvltxt9-3": { + "text": "\"Getting SERIOUS\"", + "extra": [""] + }, + "lvltxt10-1": { + "text": "Strong", + "extra": [""] + }, + "lvltxt10-2": { + "text": "Normal", + "extra": [""] + }, + "lvltxt10-3": { + "text": "Weak", + "extra": [""] + }, + "lvltct10-4": { + "text": "(Sliding increases velocity)", + "extra": [""] + }, + "lvltxt10-4": { + "text": "Trust", + "extra": [""] + }, + "lvltxt14-1": { + "text": "Here !", + "extra": [""] + }, + "lvltxt17-1": { + "text": "Slow down!", + "extra": [""] + }, + "lvltxt19-1": { + "text": "Press Up and Down", + "extra": [""] + }, + "lvltxt23-1": { + "text": "Believe and Dive", + "extra": [""] + }, + "lvltxt28-1": { + "text": "Wrong way :)", + "extra": [""] + }, + "lvltxt25-1": { + "text": "Sorry, nothing here...", + "extra": [""] + }, + "lvltxt25-2": { + "text": "This can be opened somehow...", + "extra": [""] + }, + "lvltxt51-1": { + "text": "By Leetle Toady", + "extra": [""] + }, + "lvltxt33-1": { + "text": "Take part in the OvO space Program!", + "extra": [""] + }, + "lvltxt33-2": { + "text": "This way ---->", + "extra": [""] + }, + "lvltxt33-3": { + "text": "Step 1 is...", + "extra": [""] + }, + "lvltxt33-4": { + "text": "ROCKETS!", + "extra": [""] + }, + "lvltxt33-5": { + "text": "MORE ROCKETS!", + "extra": [""] + }, + "lvltxt33-6": { + "text": "MORE ROCKEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETS!", + "extra": [""] + }, + "lvltxt34-1": { + "text": "You will have to outrange rockets however you can", + "extra": [""] + }, + "lvltxt38-1": { + "text": "Move", + "extra": [""] + }, + "lvltxt41-1": { + "text": "Quickly", + "extra": [""] + }, + "lvltxt41-2": { + "text": "Through", + "extra": [""] + }, + "lvltxt41-3": { + "text": "The", + "extra": [""] + }, + "lvltxt41-4": { + "text": "Portal!", + "extra": [""] + }, + "": { + "text": "", + "extra": [""] + }, + "lvltxt40-1": { + "text": "<--- Dive", + "extra": [""] + }, + "level1": { + "text": "Start", + "extra": [""] + }, + "level2": { + "text": "Hard", + "extra": [""] + }, + "level3": { + "text": "Harder", + "extra": [""] + }, + "level4": { + "text": "Hardest", + "extra": [""] + }, + "level5": { + "text": "Hellish", + "extra": [""] + }, + "level6": { + "text": "Impossible", + "extra": [""] + }, + "level7": { + "text": "Godlike", + "extra": [""] + }, + "level8": { + "text": "Jump & Dive", + "extra": [""] + }, + "level9": { + "text": "A wise Decision", + "extra": [""] + }, + "level10": { + "text": "A matter of strength", + "extra": [""] + }, + "level11": { + "text": "Reactivity", + "extra": [""] + }, + "level12": { + "text": "A little wall maze", + "extra": [""] + }, + "level13": { + "text": "A matter of speed", + "extra": [""] + }, + "level14": { + "text": "Timing", + "extra": [""] + }, + "level15": { + "text": "Deadly contraption I", + "extra": [""] + }, + "level16": { + "text": "A way down", + "extra": [""] + }, + "level17": { + "text": "Take it slow", + "extra": [""] + }, + "level18": { + "text": "Mirrored Room I", + "extra": [""] + }, + "level19": { + "text": "Little Spikehouse", + "extra": [""] + }, + "level20": { + "text": "Dormant contraption", + "extra": [""] + }, + "level21": { + "text": "A way up", + "extra": [""] + }, + "level22": { + "text": "Iterations", + "extra": [""] + }, + "level23": { + "text": "Leap of faith", + "extra": [""] + }, + "level24": { + "text": "Maelstrom", + "extra": [""] + }, + "level25": { + "text": "Simple Mechanics", + "extra": [""] + }, + "level26": { + "text": "Three doors", + "extra": [""] + }, + "level27": { + "text": "Awake contraption", + "extra": [""] + }, + "level28": { + "text": "Deadly contraption II", + "extra": [""] + }, + "level29": { + "text": "Friendly little platform I", + "extra": [""] + }, + "level30": { + "text": "Friendly little platform II", + "extra": [""] + }, + "level31": { + "text": "Hilarious Quadrilateral", + "extra": [""] + }, + "level32": { + "text": "Run for your life", + "extra": [""] + }, + "level33": { + "text": "Selection Exam", + "extra": [""] + }, + "level34": { + "text": "Test of intelligence", + "extra": [""] + }, + "level35": { + "text": "Test of instinct", + "extra": [""] + }, + "level36": { + "text": "Test of speed", + "extra": [""] + }, + "level37": { + "text": "Test of accuracy", + "extra": [""] + }, + "level38": { + "text": "Test of adaptation", + "extra": [""] + }, + "level39": { + "text": "Graduation?", + "extra": [""] + }, + "level40": { + "text": "Final Exam", + "extra": [""] + }, + "level41": { + "text": "Initialization", + "extra": [""] + }, + "level42": { + "text": "Procedural", + "extra": [""] + }, + "level43": { + "text": "Hysterical Quadrilatral", + "extra": [""] + }, + "level44": { + "text": "Back-propagation", + "extra": [""] + }, + "level45": { + "text": "Arithmetic", + "extra": [""] + }, + "level46": { + "text": "Recursion", + "extra": [""] + }, + "level47": { + "text": "Rocket Science", + "extra": [""] + }, + "level48": { + "text": "Binary", + "extra": [""] + }, + "level49": { + "text": "The Iron maiden", + "extra": [""] + }, + "level50": { + "text": "Threading the needle", + "extra": [""] + }, + "level51": { + "text": "The twin towers", + "extra": [""] + }, + "level52": { + "text": "Andromeda", + "extra": [""] + }, + "level53": { + "text": "Welcome to Spikeland !", + "extra": [""] + }, + "level54": { + "text": "The Rocket", + "extra": [""] + }, + "level55": { + "text": "Deadly Contraption III", + "extra": [""] + }, + "level56": { + "text": "Alternating Sequence", + "extra": [""] + }, + "level57": { + "text": "Motion Blur", + "extra": [""] + }, + "level58": { + "text": "Spikeland", + "extra": [""] + }, + "level59": { + "text": "The Spiral of Death", + "extra": [""] + }, + "level60": { + "text": "TOWER OF PAIN", + "extra": [""] + }, + "yourfinaltime": { + "text": "Your Final Time", + "extra": [""] + }, + "timerforthislevel": { + "text": "Timer for this level", + "extra": [""] + }, + "tryagainhardmode": { + "text": "Try again in Hard mode !", + "extra": [""] + } + }, + "fr-fr": { + "play": { + "text": "JOUER", + "extra": [""] + }, + "playlevelmenu": { + "text": "JOUER", + "extra": [""] + }, + "resume": { + "text": "CONTINUER", + "extra": [], + "size": 12, + "alignY": 62 + }, + "restart": { + "text": "RECOMMENCER", + "extra": [], + "size": 10, + "alignY": 62 + }, + "levels": { + "text": "NIVEAUX", + "extra": [], + "size": 12, + "alignY": 62 + }, + "credits": { + "text": "CREDITS", + "extra": [], + "size": 12, + "alignY": 62 + }, + "removemidrollads": { + "text": "RETIRER PUB MID-ROLL", + "extra": [], + "size": 9, + "alignX": 85 + }, + "randomskin": { + "text": "SKIN ALEATOIRE", + "extra": [], + "size": 10, + "alignX": 82 + }, + "adblocktitle": { + "text": "Adblock détecté", + "extra": [""] + }, + "adblockdescription": { + "text": "Désactivez l'adblock et réessayez", + "extra": [""] + }, + "offlineready": { + "text": "Mode hors-ligne prêt !", + "extra": [""] + }, + "offlinereadydesc": { + "text": "Vous pouvez désormais jouer en mode hors-ligne !", + "extra": [""] + }, + "updatefound": { + "text": "Mise à jour détectée !", + "extra": [""] + }, + "updatefounddesc": { + "text": "Une mise à jour est en cours d'installation", + "extra": [""] + }, + "updateready": { + "text": "Mise à jour terminée !", + "extra": [""] + }, + "updatereadydesc": { + "text": "Une mise à jour a été téléchargée ! Rechargez la page ou cliquez ici.", + "extra": [""] + }, + "tip1": { + "text": "Le saviez-vous? Vous pouvez jouer à OvO sur mobile !", + "extra": [""] + }, + "tip2": { + "text": "============== Tu veux speedrunner OvO? ============== Rejoins la communauté ici discord.gg/ hTNX225Njt", + "extra": [""] + }, + "tip3": { + "text": "Appuyer sur R recommence le niveau. Ctrl+R recommence toute une partie en mode jouer", + "extra": [""] + }, + "tip4": { + "text": "Active le mode difficile dans les options si tu en es capable !", + "extra": [""] + }, + "tip5": { + "text": "Active le mode avancé dans les options pour générer les replays des niveaux", + "extra": [""] + }, + "tip6": { + "text": "En mode Avancé, active le mode Debug depuis le menu pause ou en appuyant sur F2", + "extra": [""] + }, + "selectlang": { + "text": "Choisir la langue", + "extra": [""] + }, + "ad1": { + "text": "Pas de pub disponible", + "extra": [""] + }, + "ad2": { + "text": "les pubs sont vaincues", + "extra": [""] + }, + "ad3": { + "text": "les pubs n'apparaîtront plus en jeu", + "extra": [""] + }, + "tip7": { + "text": "Sur PC, tu peux changer les touches de déplacement dans les options.", + "extra": [""] + }, + "default": { + "text": "Defaut", + "extra": [""] + }, + "electrical": { + "text": "Electrique", + "extra": [""] + }, + "pole": { + "text": "Pole", + "extra": [""] + }, + "pinkguy": { + "text": "Pink guy", + "extra": [""] + }, + "ovoplus": { + "text": "OvO+", + "extra": [""] + }, + "knight": { + "text": "Chevalier", + "extra": [""] + }, + "dknight": { + "text": "Chevalier sombre", + "extra": [""] + }, + "lknight": { + "text": "Chevalier lumineux", + "extra": [""] + }, + "astronaut": { + "text": "Astronaute", + "extra": [""] + }, + "alien": { + "text": "Alien", + "extra": [""] + }, + "erigato": { + "text": "Erigato", + "extra": [""] + }, + "batter": { + "text": "Batteur", + "extra": [""] + }, + "adalich": { + "text": "Adalich", + "extra": [""] + }, + "fallen": { + "text": "Déchu", + "extra": [""] + }, + "pulse": { + "text": "Pulse", + "extra": [""] + }, + "materwelon": { + "text": "MaterWelon", + "extra": [""] + }, + "flickd": { + "text": "Fl1ckd", + "extra": [""] + }, + "theliljoker": { + "text": "TheLilJoker", + "extra": [""] + }, + "amogus": { + "text": "PARMI NOUS", + "extra": [""] + }, + "french": { + "text": "Français", + "extra": [""] + }, + "english": { + "text": "Anglais", + "extra": [""] + }, + "spanish": { + "text": "Espagnol", + "extra": [""] + }, + "brazilian": { + "text": "Brésilien", + "extra": [""] + }, + "cmg": { + "text": "Cool Math Games", + "extra": [""] + }, + "shyguy": { + "text": "ShyGuy", + "extra": [""] + }, + "hidden": { + "text": "Caché", + "extra": [""] + }, + "choose": { + "text": "Choisir", + "extra": [""] + }, + "chosen": { + "text": "Séléctionné", + "extra": [""] + }, + "price": { + "text": "Prix: {0}", + "extra": [""] + }, + "achievement": { + "text": "Succès: {0}", + "extra": [""] + }, + "buy": { + "text": "Acheter", + "extra": [""] + }, + "acquired": { + "text": "Obtenu", + "extra": [""] + }, + "back": { + "text": "RETOUR", + "extra": [""] + }, + "a1t": { + "text": "OvO", + "extra": [""] + }, + "a1d": { + "text": "Qu'est-ce que…?", + "extra": [""] + }, + "a2t": { + "text": "Toucher la tête", + "extra": [""] + }, + "a2d": { + "text": "Arrête ca !", + "extra": [""] + }, + "a3t": { + "text": "Frapper la tête", + "extra": [""] + }, + "a3d": { + "text": ":(", + "extra": [""] + }, + "a4t": { + "text": "Tutoriel", + "extra": [""] + }, + "a4d": { + "text": "Terminer la section tutoriel", + "extra": [""] + }, + "a5t": { + "text": "Les choses sérieuses", + "extra": [""] + }, + "a5d": { + "text": "Terminer la section les choses sérieuses", + "extra": [""] + }, + "a6t": { + "text": "Méchaniques", + "extra": [""] + }, + "a6d": { + "text": "Terminer la section méchaniques", + "extra": [""] + }, + "a7t": { + "text": "Ordre supérieur", + "extra": [""] + }, + "a7d": { + "text": "Terminer la section order supérieur", + "extra": [""] + }, + "a8t": { + "text": "Programme Spatial OvO", + "extra": [""] + }, + "a8d": { + "text": "Terminer la section Programme spatial OvO", + "extra": [""] + }, + "a9t": { + "text": "Un voyage mystique", + "extra": [""] + }, + "a9d": { + "text": "Terminer la section Le Voyage au travers du portail", + "extra": [""] + }, + "a10t": { + "text": "Travaux communautaires", + "extra": [""] + }, + "a10d": { + "text": "Terminer les niveaux de la communauté", + "extra": [""] + }, + "a11t": { + "text": "Purifié", + "extra": [""] + }, + "a11d": { + "text": "Terminer tous les niveaux", + "extra": [""] + }, + "a12t": { + "text": "Des pièces !", + "extra": [""] + }, + "a12d": { + "text": "Collecter une pièce", + "extra": [""] + }, + "a13t": { + "text": "Amateur de pièces", + "extra": [""] + }, + "a13d": { + "text": "Collecter 5 pièces", + "extra": [""] + }, + "a14t": { + "text": "Connaisseur de pièces", + "extra": [""] + }, + "a14d": { + "text": "Collecter 10 pièces", + "extra": [""] + }, + "a15t": { + "text": "Chasseur de pièces", + "extra": [""] + }, + "a15d": { + "text": "Collecter 30 pièces", + "extra": [""] + }, + "a16t": { + "text": "Dieu de la pièce", + "extra": [""] + }, + "a16d": { + "text": "Collecter 40 pièces", + "extra": [""] + }, + "a17t": { + "text": "Pièce secrète", + "extra": [""] + }, + "a17d": { + "text": "Trouver la pièce secrète", + "extra": [""] + }, + "a18t": { + "text": "Runner", + "extra": [""] + }, + "a18d": { + "text": "Terminer le jeu en moins de 30mn", + "extra": [""] + }, + "a19t": { + "text": "Speedrunner", + "extra": [""] + }, + "a19d": { + "text": "Terminer le jeu en moins de 20mn", + "extra": [""] + }, + "a20t": { + "text": "Maitrise de la vitesse", + "extra": [""] + }, + "a20d": { + "text": "Terminer le jeu en moins de 15mn", + "extra": [""] + }, + "a21t": { + "text": "Le podium", + "extra": [""] + }, + "a21d": { + "text": "Terminer le jeu en moins de 12mn", + "extra": [""] + }, + "a22t": { + "text": "Vitesse lumière", + "extra": [""] + }, + "a22d": { + "text": "Terminer le jeu en moins de 10mn", + "extra": [""] + }, + "likemagic": { + "text": "Comme par magie !", + "extra": [""] + }, + "unlockall": { + "text": "Tu as débloqué tous les niveaux !", + "extra": [""] + }, + "achievementunlocked": { + "text": "Succès débloqué !", + "extra": [""] + }, + "skinunlocked": { + "text": "Costume débloqué !", + "extra": [""] + }, + "goldearned": { + "text": "Pièce obtenue", + "extra": [""] + }, + "xgoldearned": { + "text": "{0} Pièces obtenues", + "extra": [""] + }, + "locked": { + "text": "Verrouillé", + "extra": [""] + }, + "music": { + "text": "Musique", + "extra": [""] + }, + "sounds": { + "text": "Sons", + "extra": [""] + }, + "hard": { + "text": "Mode difficile", + "extra": [""] + }, + "advanced": { + "text": "Mode avancé", + "extra": [""] + }, + "inputs": { + "text": "Touches", + "extra": [], + "size": 22 + }, + "savedata": { + "text": "Données", + "extra": [], + "size": 22 + }, + "savedatatext": { + "text": "Données de sauvegarde", + "extra": [""] + }, + "mobilemode": { + "text": "Appareil", + "extra": [], + "size": 22 + }, + "up": { + "text": "Haut", + "extra": [""] + }, + "down": { + "text": "Bas", + "extra": [""] + }, + "left": { + "text": "Gauche", + "extra": [""] + }, + "right": { + "text": "Droite", + "extra": [""] + }, + "setkey": { + "text": "Choisis…", + "extra": [""] + }, + "collectedcoins": { + "text": "Pièces collectées", + "extra": [""] + }, + "clearsave": { + "text": "Suppr. données", + "extra": [], + "size": 10, + "alignY": 65 + }, + "clearcoins": { + "text": "Suppr. pièces", + "extra": [], + "size": 10, + "alignY": 65 + }, + "autodetectinput": { + "text": "Automatique", + "extra": [""] + }, + "forcemobile": { + "text": "Mobile", + "extra": [""] + }, + "forcedesktop": { + "text": "Ordinateur", + "extra": [""] + }, + "whatdeviceinput": { + "text": "Quel est ton appareil?", + "extra": [""] + }, + "madebydedra": { + "text": "Créé par Dedra", + "extra": [""] + }, + "poweredby": { + "text": "Fait avec Construct 2", + "extra": [""] + }, + "runsection": { + "text": "Jouer la section", + "extra": [""] + }, + "basics": { + "text": "Tutoriel", + "extra": [""] + }, + "gettingserious": { + "text": "Les choses sérieuses", + "extra": [""] + }, + "higherorder": { + "text": "Ordre supérieur", + "extra": [""] + }, + "mechanicis": { + "text": "Méchaniques", + "extra": [""] + }, + "ovospaceprogram": { + "text": "Programme Spatial OvO", + "extra": [""] + }, + "jttp": { + "text": "Le Voyage au travers du portail", + "extra": [""] + }, + "community": { + "text": "Niveaux de la communauté", + "extra": [""] + }, + "besttime": { + "text": "Meilleur temps", + "extra": [""] + }, + "individuallevels": { + "text": "Niveaux individuels", + "extra": [""] + }, + "loadreplay": { + "text": "Charger un replay", + "extra": [], + "size": 12 + }, + "adplaying": { + "text": "Une pub devrait être affichée", + "extra": [""] + }, + "toggledebug": { + "text": "Mode debug", + "extra": [""] + }, + "downloadreplay": { + "text": "Télécharger le replay", + "extra": [], + "size": 17 + }, + "next": { + "text": "SUIVANT", + "extra": [""] + }, + "replay": { + "text": "REPLAY", + "extra": [""] + }, + "pause": { + "text": "PAUSE", + "extra": [""] + }, + "quit": { + "text": "QUITTER", + "extra": [""] + }, + "lvltxt1-1": { + "text": "Bienvenue dans OvO", + "extra": [""] + }, + "lvltxt1-2": { + "text": "Utilise les flèches pour te déplacer", + "extra": [""] + }, + "lvltxt1-3": { + "text": "Appuie sur Haut pour sauter", + "extra": [""] + }, + "lvltxt1-4": { + "text": "Fin du niveau", + "extra": [""] + }, + "lvltxt2-1": { + "text": "Saute", + "extra": [""] + }, + "lvltxt2-2": { + "text": "Reste près du mur", + "extra": [""] + }, + "lvltxt2-3": { + "text": "Pour sauter plus haut", + "extra": [""] + }, + "lvltxt2-4": { + "text": "Saute sur place et appuie sur bas pour smasher", + "extra": [""] + }, + "lvltxt2-5": { + "text": "Tu peux smasher ça", + "extra": [""] + }, + "lvltxt2-6": { + "text": "Saute après un Smash", + "extra": [""] + }, + "lvltxt2-7": { + "text": "Pour sauter plus haut", + "extra": [""] + }, + "lvltxt3-1": { + "text": "Tu peux descendre des murs", + "extra": [""] + }, + "lvltxt3-2": { + "text": "Saute en descendant pour faire un saut mural", + "extra": [""] + }, + "lvltxt4-1": { + "text": "Tu peux aussi glisser !", + "extra": [""] + }, + "lvltxt4-2": { + "text": "Appuie sur Bas", + "extra": [""] + }, + "lvltxt4-3": { + "text": "Saute en glissant pour plonger", + "extra": [""] + }, + "lvltxt4-4": { + "text": "Attention la tête…", + "extra": [""] + }, + "lvltxt5-1": { + "text": "Eux, ils sont méchants", + "extra": [""] + }, + "lvltxt5-2": { + "text": "Essaie de smasher en restant appuyé sur Droite pour faire un plongeon", + "extra": [""] + }, + "lvltxt6-1": { + "text": "Plonge encore", + "extra": [""] + }, + "lvltxt6-2": { + "text": "Puis saute !", + "extra": [""] + }, + "lvltxt6-3": { + "text": "Eux, ils sont cools", + "extra": [""] + }, + "lvltxt7-2": { + "text": "Smasher les boosters ne les active pas", + "extra": [""] + }, + "lvltxt8-1": { + "text": "Saute", + "extra": [""] + }, + "lvltxt8-2": { + "text": "Plonge", + "extra": [""] + }, + "lvltxt8-3": { + "text": "Re-saute!", + "extra": [""] + }, + "lvltxt9-1": { + "text": "Hé... on a dit", + "extra": [""] + }, + "lvltxt9-2": { + "text": "SMASH!", + "extra": [""] + }, + "lvltxt9-3": { + "text": "\"Les choses Sérieuses\"", + "extra": [""] + }, + "lvltxt10-1": { + "text": "Puissant", + "extra": [""] + }, + "lvltxt10-2": { + "text": "Normal", + "extra": [""] + }, + "lvltxt10-3": { + "text": "Faible", + "extra": [""] + }, + "lvltct10-4": { + "text": "(Glisser augmente ta vitesse)", + "extra": [""] + }, + "lvltxt10-4": { + "text": "Aie foi", + "extra": [""] + }, + "lvltxt14-1": { + "text": "Ici !", + "extra": [""] + }, + "lvltxt17-1": { + "text": "Ralentis !", + "extra": [""] + }, + "lvltxt19-1": { + "text": "Appuies sur Haut et Bas", + "extra": [""] + }, + "lvltxt23-1": { + "text": "Prie et Plonge !", + "extra": [""] + }, + "lvltxt28-1": { + "text": "Mauvais sens :)", + "extra": [""] + }, + "lvltxt25-1": { + "text": "Y'a rien à voir, désolé…", + "extra": [""] + }, + "lvltxt25-2": { + "text": "Tu dois pouvoir activer ça…", + "extra": [""] + }, + "lvltxt51-1": { + "text": "Par Leetle Toady", + "extra": [""] + }, + "lvltxt33-1": { + "text": "Bienvenue dans Le programme spatial OvO !", + "extra": [""] + }, + "lvltxt33-2": { + "text": "Par ici ---->", + "extra": [""] + }, + "lvltxt33-3": { + "text": "Etape 1 :", + "extra": [""] + }, + "lvltxt33-4": { + "text": "ROCKETS!", + "extra": [""] + }, + "lvltxt33-5": { + "text": "PLUS DE ROCKETS!", + "extra": [""] + }, + "lvltxt33-6": { + "text": "PLUS DE ROCKEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETS!", + "extra": [""] + }, + "lvltxt34-1": { + "text": "Sois inventif pour éviter les rockets", + "extra": [""] + }, + "lvltxt38-1": { + "text": "Bouge", + "extra": [""] + }, + "lvltxt41-1": { + "text": "Vite", + "extra": [""] + }, + "lvltxt41-2": { + "text": "Dans", + "extra": [""] + }, + "lvltxt41-3": { + "text": "Le", + "extra": [""] + }, + "lvltxt41-4": { + "text": "Portail!", + "extra": [""] + }, + "": { + "text": "", + "extra": [""] + }, + "lvltxt40-1": { + "text": "<--- Plonge", + "extra": [""] + }, + "level1": { + "text": "Départ", + "extra": [""] + }, + "level2": { + "text": "Dur", + "extra": [""] + }, + "level3": { + "text": "Super dur", + "extra": [""] + }, + "level4": { + "text": "Trop dur", + "extra": [""] + }, + "level5": { + "text": "Dangereux", + "extra": [""] + }, + "level6": { + "text": "Impossible", + "extra": [""] + }, + "level7": { + "text": "Agréable", + "extra": [""] + }, + "level8": { + "text": "Saute & plonge", + "extra": [""] + }, + "level9": { + "text": "Une sage décision", + "extra": [""] + }, + "level10": { + "text": "Une question de force", + "extra": [""] + }, + "level11": { + "text": "Réactivité", + "extra": [""] + }, + "level12": { + "text": "Le petit labyrinthe", + "extra": [""] + }, + "level13": { + "text": "Une question de vitesse", + "extra": [""] + }, + "level14": { + "text": "Timing", + "extra": [""] + }, + "level15": { + "text": "Piège mortel I", + "extra": [""] + }, + "level16": { + "text": "La descente", + "extra": [""] + }, + "level17": { + "text": "Vas-y doucement", + "extra": [""] + }, + "level18": { + "text": "Pièce symétrique I", + "extra": [""] + }, + "level19": { + "text": "Petite maison de piques", + "extra": [""] + }, + "level20": { + "text": "Piège endormi", + "extra": [""] + }, + "level21": { + "text": "La montée", + "extra": [""] + }, + "level22": { + "text": "Itérations", + "extra": [""] + }, + "level23": { + "text": "Saut de la foi", + "extra": [""] + }, + "level24": { + "text": "Maelstrom", + "extra": [""] + }, + "level25": { + "text": "Méchaniques de base", + "extra": [""] + }, + "level26": { + "text": "Trois portes", + "extra": [""] + }, + "level27": { + "text": "Piège éveillé", + "extra": [""] + }, + "level28": { + "text": "Piège mortel II", + "extra": [""] + }, + "level29": { + "text": "Petite plateforme sympathique I", + "extra": [""] + }, + "level30": { + "text": "Petite plateforme sympathique II", + "extra": [""] + }, + "level31": { + "text": "Quadrilatère Hilarant", + "extra": [""] + }, + "level32": { + "text": "Fuis pour ta vie", + "extra": [""] + }, + "level33": { + "text": "Examen séléctif", + "extra": [""] + }, + "level34": { + "text": "Test d'intelligence", + "extra": [""] + }, + "level35": { + "text": "Test d'instinct", + "extra": [""] + }, + "level36": { + "text": "Test de vitesse", + "extra": [""] + }, + "level37": { + "text": "Test de visée", + "extra": [""] + }, + "level38": { + "text": "Test d'adaptation", + "extra": [""] + }, + "level39": { + "text": "Le diplôme ?", + "extra": [""] + }, + "level40": { + "text": "Examen final", + "extra": [""] + }, + "level41": { + "text": "Initialisation", + "extra": [""] + }, + "level42": { + "text": "Procédural", + "extra": [""] + }, + "level43": { + "text": "Quadrilatère Hystérique", + "extra": [""] + }, + "level44": { + "text": "Propagation arrière", + "extra": [""] + }, + "level45": { + "text": "Arithmétique", + "extra": [""] + }, + "level46": { + "text": "Recursion", + "extra": [""] + }, + "level47": { + "text": "Fuséologie avancée", + "extra": [""] + }, + "level48": { + "text": "Binaire", + "extra": [""] + }, + "level49": { + "text": "La vierge de fer", + "extra": [""] + }, + "level50": { + "text": "Au travers de l'aiguille", + "extra": [""] + }, + "level51": { + "text": "Les deux tours", + "extra": [""] + }, + "level52": { + "text": "Andromède", + "extra": [""] + }, + "level53": { + "text": "Bienvenue à Spikeland !", + "extra": [""] + }, + "level54": { + "text": "Le missile", + "extra": [""] + }, + "level55": { + "text": "Piège mortel III", + "extra": [""] + }, + "level56": { + "text": "Séquence alternée", + "extra": [""] + }, + "level57": { + "text": "Flou animé", + "extra": [""] + }, + "level58": { + "text": "Spikeland", + "extra": [""] + }, + "level59": { + "text": "La spirale de la mort", + "extra": [""] + }, + "level60": { + "text": "TOUR DE LA DOULEUR", + "extra": [""] + }, + "yourfinaltime": { + "text": "Temps final", + "extra": [""] + }, + "timerforthislevel": { + "text": "Temps du niveau", + "extra": [""] + }, + "tryagainhardmode": { + "text": "Essaie en mode difficile maintenant !", + "extra": [""] + } + }, + "pt-br": { + "play": { + "text": "JOGAR", + "extra": [""] + }, + "playlevelmenu": { + "text": "JOGAR", + "extra": [""] + }, + "resume": { + "text": "CONTINUAR", + "extra": [], + "size": 12, + "alignY": 62 + }, + "restart": { + "text": "REINICIAR", + "extra": [], + "size": 12, + "alignY": 62 + }, + "levels": { + "text": "NÍVEIS", + "extra": [], + "size": 12, + "alignY": 62 + }, + "credits": { + "text": "CRÉDITOS", + "extra": [], + "size": 12, + "alignY": 62 + }, + "removemidrollads": { + "text": "REMOVER ANÚNCIOS", + "extra": [""] + }, + "randomskin": { + "text": "SKIN ALEATÓRIA", + "extra": [], + "size": 10, + "alignX": 82 + }, + "adblocktitle": { + "text": "Adblock detectado", + "extra": [""] + }, + "adblockdescription": { + "text": "Desative seu adblock e tente denovo", + "extra": [""] + }, + "offlineready": { + "text": "Modo Offline pronto!", + "extra": [""] + }, + "offlinereadydesc": { + "text": "Você agora pode jogar offline!", + "extra": [""] + }, + "updatefound": { + "text": "Atualização encontrada!", + "extra": [""] + }, + "updatefounddesc": { + "text": "Uma nova atualização foi encontrada e está sendo baixada em segundo plano", + "extra": [""] + }, + "updateready": { + "text": "Atualização pronta!", + "extra": [""] + }, + "updatereadydesc": { + "text": "Uma nova atualização foi baixada! Recarrege ou clique aqui para carregar a nova versão.", + "extra": [""] + }, + "tip1": { + "text": "Você sabia que é possível jogar também pelo seu celular?", + "extra": [""] + }, + "tip2": { + "text": "============== Você quer fazer um speedrun desse jogo? ============== Entre para a nossa comunidade em discord.gg/ hTNX225Njt", + "extra": [""] + }, + "tip3": { + "text": "A tecla R reinicia o nível, enquanto que Ctrl + R reinicia toda a run ao jogar", + "extra": [""] + }, + "tip4": { + "text": "Ative o modo difícil nas opções se você já é um expert", + "extra": [""] + }, + "tip5": { + "text": "Ative o modo avançado nas opções para ter replays de níveis", + "extra": [""] + }, + "tip6": { + "text": "No modo avançado, você pode ativar o modo debug no menu de pausa ou pressionando F2", + "extra": [""] + }, + "selectlang": { + "text": "Selecione o idioma", + "extra": [""] + }, + "ad1": { + "text": "Nenhum anúncio disponível", + "extra": [""] + }, + "ad2": { + "text": "Sem mais anúncios no meio do jogo", + "extra": [""] + }, + "ad3": { + "text": "Os anúncios não irão mais aparecer no meio do jogo", + "extra": [""] + }, + "tip7": { + "text": "Você pode mudar a qualquer hora os controles de movimento nas opções, caso esteja jogando pelo computador", + "extra": [""] + }, + "default": { + "text": "Padrão", + "extra": [""] + }, + "electrical": { + "text": "Elétrico", + "extra": [""] + }, + "pole": { + "text": "Pólo", + "extra": [""] + }, + "pinkguy": { + "text": "Pink Guy", + "extra": [""] + }, + "ovoplus": { + "text": "OvO+", + "extra": [""] + }, + "knight": { + "text": "Cavaleiro", + "extra": [""] + }, + "dknight": { + "text": "Cavaleiro das Trevas", + "extra": [""] + }, + "lknight": { + "text": "Cavaleiro da Luz", + "extra": [""] + }, + "astronaut": { + "text": "Astronauta", + "extra": [""] + }, + "alien": { + "text": "Alien", + "extra": [""] + }, + "erigato": { + "text": "Erigato", + "extra": [""] + }, + "batter": { + "text": "Batter", + "extra": [""] + }, + "adalich": { + "text": "Adalich", + "extra": [""] + }, + "fallen": { + "text": "Ancestral", + "extra": [""] + }, + "pulse": { + "text": "Pulse", + "extra": [""] + }, + "materwelon": { + "text": "MaterWelon", + "extra": [""] + }, + "flickd": { + "text": "Fl1ckd", + "extra": [""] + }, + "theliljoker": { + "text": "TheLilJoker", + "extra": [""] + }, + "amogus": { + "text": "amungokkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk", + "extra": [""] + }, + "french": { + "text": "Francês", + "extra": [""] + }, + "english": { + "text": "Inglês", + "extra": [""] + }, + "spanish": { + "text": "Espanhol", + "extra": [""] + }, + "brazilian": { + "text": "Brasileiro", + "extra": [""] + }, + "cmg": { + "text": "Cool Math Games", + "extra": [""] + }, + "shyguy": { + "text": "ShyGuy", + "extra": [""] + }, + "hidden": { + "text": "Secreto", + "extra": [""] + }, + "choose": { + "text": "Escolher", + "extra": [""] + }, + "chosen": { + "text": "Selecionado", + "extra": [""] + }, + "price": { + "text": "Preço: {0}", + "extra": [""] + }, + "achievement": { + "text": "Conquista: {0}", + "extra": [""] + }, + "buy": { + "text": "Comprar", + "extra": [""] + }, + "acquired": { + "text": "Obtido", + "extra": [""] + }, + "back": { + "text": "VOLTAR", + "extra": [""] + }, + "a1t": { + "text": "OvO", + "extra": [""] + }, + "a1d": { + "text": "Que isso?", + "extra": [""] + }, + "a2t": { + "text": "Paulada na cabeça", + "extra": [""] + }, + "a2d": { + "text": "Pare com isso, por favor", + "extra": [""] + }, + "a3t": { + "text": "Dor de cabeça", + "extra": [""] + }, + "a3d": { + "text": ":(", + "extra": [""] + }, + "a4t": { + "text": "Tutorial", + "extra": [""] + }, + "a4d": { + "text": "Termine o Tutorial", + "extra": [""] + }, + "a5t": { + "text": "Ficando Tenso", + "extra": [""] + }, + "a5d": { + "text": "Termine a seção \"Ficando Tenso\"", + "extra": [""] + }, + "a6t": { + "text": "Mecânicas", + "extra": [""] + }, + "a6d": { + "text": "Termine a seção \"Mecânicas\"", + "extra": [""] + }, + "a7t": { + "text": "A Grande Ordem", + "extra": [""] + }, + "a7d": { + "text": "Termine a seção \"A Grande Ordem\"", + "extra": [""] + }, + "a8t": { + "text": "Programa Espacial OvO", + "extra": [""] + }, + "a8d": { + "text": "Termine a seção \"Programa Espacial OvO\"", + "extra": [""] + }, + "a9t": { + "text": "Uma Jornada Mística", + "extra": [""] + }, + "a9d": { + "text": "Termine a seção \"Uma Jornada Mística\"", + "extra": [""] + }, + "a10t": { + "text": "Níveis da Comunidade", + "extra": [""] + }, + "a10d": { + "text": "Termine os Níveis da Comunidade", + "extra": [""] + }, + "a11t": { + "text": "Purificado", + "extra": [""] + }, + "a11d": { + "text": "Termine todos os níveis", + "extra": [""] + }, + "a12t": { + "text": "Moedas!", + "extra": [""] + }, + "a12d": { + "text": "Pegue uma moeda", + "extra": [""] + }, + "a13t": { + "text": "Entusiasta de Moedas", + "extra": [""] + }, + "a13d": { + "text": "Pegue 5 moedas", + "extra": [""] + }, + "a14t": { + "text": "Apreciador de Moedas", + "extra": [""] + }, + "a14d": { + "text": "Pegue 10 moedas", + "extra": [""] + }, + "a15t": { + "text": "Caçador de Moedas", + "extra": [""] + }, + "a15d": { + "text": "Pegue 30 moedas", + "extra": [""] + }, + "a16t": { + "text": "Deus da Moeda", + "extra": [""] + }, + "a16d": { + "text": "Pegue 40 moedas", + "extra": [""] + }, + "a17t": { + "text": "Moeda Secreta?", + "extra": [""] + }, + "a17d": { + "text": "Pegue a moeda secreta", + "extra": [""] + }, + "a18t": { + "text": "Corredor", + "extra": [""] + }, + "a18d": { + "text": "Termine o jogo em menos de 30 minutos", + "extra": [""] + }, + "a19t": { + "text": "Speedrunner", + "extra": [""] + }, + "a19d": { + "text": "Termine o jogo em menos de 20 minutos", + "extra": [""] + }, + "a20t": { + "text": "Mestre da velocidade", + "extra": [""] + }, + "a20d": { + "text": "Termine o jogo em menos de 10 minutos", + "extra": [""] + }, + "a21t": { + "text": "Top 10 Melhores", + "extra": [""] + }, + "a21d": { + "text": "Termine o jogo em menos de 12 minutos", + "extra": [""] + }, + "a22t": { + "text": "Velocidade da Luz", + "extra": [""] + }, + "a22d": { + "text": "Termine o jogo em menos de 10 minutos", + "extra": [""] + }, + "likemagic": { + "text": "Como mágica!", + "extra": [""] + }, + "unlockall": { + "text": "Você desbloqueou todos os níveis!", + "extra": [""] + }, + "achievementunlocked": { + "text": "Conquista desbloqueada!", + "extra": [""] + }, + "skinunlocked": { + "text": "Nova skin desbloqueada!", + "extra": [""] + }, + "goldearned": { + "text": "Ganhou umas moedas!", + "extra": [""] + }, + "xgoldearned": { + "text": "{0} Dinheiro ganho", + "extra": [""] + }, + "locked": { + "text": "Bloqueado", + "extra": [""] + }, + "music": { + "text": "Música", + "extra": [""] + }, + "sounds": { + "text": "Sons", + "extra": [""] + }, + "hard": { + "text": "Modo difícil", + "extra": [""] + }, + "advanced": { + "text": "Modo avançado", + "extra": [""] + }, + "inputs": { + "text": "Entradas", + "extra": [], + "size": 21 + }, + "savedata": { + "text": "Data", + "extra": [], + "size": 21 + }, + "savedatatext": { + "text": "Salvar Dados", + "extra": [""] + }, + "mobilemode": { + "text": "Aparelho", + "extra": [], + "size": 21 + }, + "up": { + "text": "Cima", + "extra": [""] + }, + "down": { + "text": "Baixo", + "extra": [""] + }, + "left": { + "text": "Esquerda", + "extra": [""] + }, + "right": { + "text": "Direita", + "extra": [""] + }, + "setkey": { + "text": "Pressione uma tecla...", + "extra": [""] + }, + "collectedcoins": { + "text": "Moedas Coletadas", + "extra": [""] + }, + "clearsave": { + "text": "Deletar Dados", + "extra": [], + "size": 10, + "alignY": 65 + }, + "clearcoins": { + "text": "Deletar Moedas", + "extra": [], + "size": 10, + "alignY": 65 + }, + "autodetectinput": { + "text": "Auto detectar", + "extra": [""] + }, + "forcemobile": { + "text": "Dispositivo Móvel", + "extra": [""] + }, + "forcedesktop": { + "text": "Computador", + "extra": [""] + }, + "whatdeviceinput": { + "text": "Qual é o seu aparelho?", + "extra": [""] + }, + "madebydedra": { + "text": "Criado por Dedra", + "extra": [""] + }, + "poweredby": { + "text": "Feito no Construct 2", + "extra": [""] + }, + "runsection": { + "text": "Sessões da Run", + "extra": [""] + }, + "basics": { + "text": "Tutorial", + "extra": [""] + }, + "gettingserious": { + "text": "Ficando Tenso", + "extra": [""] + }, + "higherorder": { + "text": "A Grande Ordem", + "extra": [""] + }, + "mechanicis": { + "text": "Mecânicas", + "extra": [""] + }, + "ovospaceprogram": { + "text": "Programa Espacial OvO", + "extra": [""] + }, + "jttp": { + "text": "Uma Jornada Mística Por Portais", + "extra": [""] + }, + "community": { + "text": "Níveis da Comunidade", + "extra": [""] + }, + "besttime": { + "text": "Melhor tempo", + "extra": [""] + }, + "individuallevels": { + "text": "Níveis Individuais", + "extra": [""] + }, + "loadreplay": { + "text": "Carregar um Replay", + "extra": [], + "size": 12 + }, + "adplaying": { + "text": "Um anúncio irá ser reproduzido", + "extra": [""] + }, + "toggledebug": { + "text": "Modo Debug", + "extra": [""] + }, + "downloadreplay": { + "text": "Baixar Replay", + "extra": [""] + }, + "next": { + "text": "PRÓXIMO", + "extra": [""] + }, + "replay": { + "text": "REPLAY", + "extra": [""] + }, + "pause": { + "text": "PAUSA", + "extra": [""] + }, + "quit": { + "text": "SAIR", + "extra": [""] + }, + "lvltxt1-1": { + "text": "Olá! Bem-vindo à OvO", + "extra": [""] + }, + "lvltxt1-2": { + "text": "Use as setas para se mover", + "extra": [""] + }, + "lvltxt1-3": { + "text": "Pressione Cima para pular", + "extra": [""] + }, + "lvltxt1-4": { + "text": "Esse é o final do nível", + "extra": [""] + }, + "lvltxt2-1": { + "text": "Pule", + "extra": [""] + }, + "lvltxt2-2": { + "text": "Vá para à parede", + "extra": [""] + }, + "lvltxt2-3": { + "text": "E pule mais alto", + "extra": [""] + }, + "lvltxt2-4": { + "text": "Pule no lugar e pressione Baixo para dar uma pézada", + "extra": [""] + }, + "lvltxt2-5": { + "text": "(Você pode Atravessar com a pézada aqui)", + "extra": [""] + }, + "lvltxt2-6": { + "text": "Pule após dar uma pézada", + "extra": [""] + }, + "lvltxt2-7": { + "text": "Para pular bem mais alto", + "extra": [""] + }, + "lvltxt3-1": { + "text": "Você pode deslizar nas paredes", + "extra": [""] + }, + "lvltxt3-2": { + "text": "Pule enquanto deslize nas paredes para fazer um Pulo De Parede", + "extra": [], + "size": 8 + }, + "lvltxt4-1": { + "text": "Você pode até deslizar no chão!", + "extra": [""] + }, + "lvltxt4-2": { + "text": "Pressione a tecla Baixo", + "extra": [""] + }, + "lvltxt4-3": { + "text": "Pule enquanto desliza para Mergulhar", + "extra": [""] + }, + "lvltxt4-4": { + "text": "Tome cuidado para não bater a cabeça...", + "extra": [""] + }, + "lvltxt5-1": { + "text": "Esse são os caras maus", + "extra": [""] + }, + "lvltxt5-2": { + "text": "Tente dar uma pézada enquanto anda pra direita para Mergulhar", + "extra": [""] + }, + "lvltxt6-1": { + "text": "Mergulhe denovo...", + "extra": [""] + }, + "lvltxt6-2": { + "text": "E Pule!", + "extra": [""] + }, + "lvltxt6-3": { + "text": "Esse são os caras bons", + "extra": [""] + }, + "lvltxt7-2": { + "text": "Dar uma pézada nas molas não irá ativar-las", + "extra": [""] + }, + "lvltxt8-1": { + "text": "Pule", + "extra": [""] + }, + "lvltxt8-2": { + "text": "Mergulhe denovo...", + "extra": [""] + }, + "lvltxt8-3": { + "text": "Pule denovo!", + "extra": [""] + }, + "lvltxt9-1": { + "text": "Ei... isso está", + "extra": [""] + }, + "lvltxt9-2": { + "text": "KABUM!", + "extra": [""] + }, + "lvltxt9-3": { + "text": "\"ficando tenso\"", + "extra": [""] + }, + "lvltxt10-1": { + "text": "Forte", + "extra": [""] + }, + "lvltxt10-2": { + "text": "Normal", + "extra": [""] + }, + "lvltxt10-3": { + "text": "Fraco", + "extra": [""] + }, + "lvltct10-4": { + "text": "(O deslizamento aumenta a velocidade)", + "extra": [""] + }, + "lvltxt10-4": { + "text": "Confie", + "extra": [""] + }, + "lvltxt14-1": { + "text": "Aqui!", + "extra": [""] + }, + "lvltxt17-1": { + "text": "Desacelere!", + "extra": [""] + }, + "lvltxt19-1": { + "text": "Pressione Cima e Baixo", + "extra": [""] + }, + "lvltxt23-1": { + "text": "Confie e Mergulhe!", + "extra": [""] + }, + "lvltxt28-1": { + "text": "Caminho errado :)", + "extra": [""] + }, + "lvltxt25-1": { + "text": "Nada aqui, foi mal!", + "extra": [""] + }, + "lvltxt25-2": { + "text": "Deve ter alguma forma de abrir isso...", + "extra": [""] + }, + "lvltxt51-1": { + "text": "Por Leetle Toady", + "extra": [""] + }, + "lvltxt33-1": { + "text": "Bem-vindo ao Programa Espacial OvO!", + "extra": [""] + }, + "lvltxt33-2": { + "text": "Por aqui ---->", + "extra": [""] + }, + "lvltxt33-3": { + "text": "Passo 1 :", + "extra": [""] + }, + "lvltxt33-4": { + "text": "FOGUETES!", + "extra": [""] + }, + "lvltxt33-5": { + "text": "MAIS FOGUETES!", + "extra": [""] + }, + "lvltxt33-6": { + "text": "MAIS FOGUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETES!", + "extra": [""] + }, + "lvltxt34-1": { + "text": "Seja criativo para evitar foguetes", + "extra": [""] + }, + "lvltxt38-1": { + "text": "Mover", + "extra": [""] + }, + "lvltxt41-1": { + "text": "Rapido", + "extra": [""] + }, + "lvltxt41-2": { + "text": "Atravès", + "extra": [""] + }, + "lvltxt41-3": { + "text": "A", + "extra": [""] + }, + "lvltxt41-4": { + "text": "Portal!", + "extra": [""] + }, + "": { + "text": "", + "extra": [""] + }, + "lvltxt40-1": { + "text": "<--- Mergulhe", + "extra": [""] + }, + "level1": { + "text": "Começo", + "extra": [""] + }, + "level2": { + "text": "Difícil", + "extra": [""] + }, + "level3": { + "text": "Muito Difícil", + "extra": [""] + }, + "level4": { + "text": "Super Dificil", + "extra": [""] + }, + "level5": { + "text": "Perigoso", + "extra": [""] + }, + "level6": { + "text": "Impossível", + "extra": [""] + }, + "level7": { + "text": "Prazeroso", + "extra": [""] + }, + "level8": { + "text": "Pule e Mergulhe", + "extra": [""] + }, + "level9": { + "text": "Uma Decisão Sábia", + "extra": [""] + }, + "level10": { + "text": "Uma Questão de Força", + "extra": [""] + }, + "level11": { + "text": "Reatividade", + "extra": [""] + }, + "level12": { + "text": "Um Pequeno Labirinto de Paredes", + "extra": [""] + }, + "level13": { + "text": "Uma Questão de Velocidade", + "extra": [""] + }, + "level14": { + "text": "Tempo", + "extra": [""] + }, + "level15": { + "text": "Engenhoca Mortal I", + "extra": [""] + }, + "level16": { + "text": "Ladeira Abaixo", + "extra": [""] + }, + "level17": { + "text": "Pegue Leve", + "extra": [""] + }, + "level18": { + "text": "Sala Espelhada I", + "extra": [""] + }, + "level19": { + "text": "Pequena Sala Pontiaguda", + "extra": [""] + }, + "level20": { + "text": "Engenhoca Adormecida", + "extra": [""] + }, + "level21": { + "text": "Ladeira Acima", + "extra": [""] + }, + "level22": { + "text": "Iterações", + "extra": [""] + }, + "level23": { + "text": "Salto de Fé", + "extra": [""] + }, + "level24": { + "text": "Redemoinho", + "extra": [""] + }, + "level25": { + "text": "Mecânicas Simples", + "extra": [""] + }, + "level26": { + "text": "Três Portas", + "extra": [""] + }, + "level27": { + "text": "Engenhoca Acordada", + "extra": [""] + }, + "level28": { + "text": "Engenhoca Mortal II", + "extra": [""] + }, + "level29": { + "text": "Pequena Plataforma Amigável I", + "extra": [""] + }, + "level30": { + "text": "Pequena Plataforma Amigável II", + "extra": [""] + }, + "level31": { + "text": "Quadrilátero Hilário", + "extra": [""] + }, + "level32": { + "text": "Corra Por Sua Vida", + "extra": [""] + }, + "level33": { + "text": "Exame De Seleção", + "extra": [""] + }, + "level34": { + "text": "Teste de Inteligência", + "extra": [""] + }, + "level35": { + "text": "Teste de Instinto", + "extra": [""] + }, + "level36": { + "text": "Teste de Velocidade", + "extra": [""] + }, + "level37": { + "text": "Teste de Precisão", + "extra": [""] + }, + "level38": { + "text": "Teste de Adaptação", + "extra": [""] + }, + "level39": { + "text": "O Diploma...?", + "extra": [""] + }, + "level40": { + "text": "O Exame Final", + "extra": [""] + }, + "level41": { + "text": "Inicialização", + "extra": [""] + }, + "level42": { + "text": "Procedural", + "extra": [""] + }, + "level43": { + "text": "Quadrilátero Histérico", + "extra": [""] + }, + "level44": { + "text": "Retropropagação", + "extra": [""] + }, + "level45": { + "text": "Aritmética", + "extra": [""] + }, + "level46": { + "text": "Recursão", + "extra": [""] + }, + "level47": { + "text": "Ciência de Foguetes", + "extra": [""] + }, + "level48": { + "text": "Binário", + "extra": [""] + }, + "level49": { + "text": "A Donzela De Ferro", + "extra": [""] + }, + "level50": { + "text": "Linha Na Agulha", + "extra": [""] + }, + "level51": { + "text": "As Torres Gêmeas", + "extra": [""] + }, + "level52": { + "text": "Andrômeda", + "extra": [""] + }, + "level53": { + "text": "Bem-vindos a Spikeland !", + "extra": [""] + }, + "level54": { + "text": "O foguete", + "extra": [""] + }, + "level55": { + "text": "Engenhoca Mortal III", + "extra": [""] + }, + "level56": { + "text": "Sequência alternada", + "extra": [""] + }, + "level57": { + "text": "Borrão de movimento", + "extra": [""] + }, + "level58": { + "text": "Spikeland", + "extra": [""] + }, + "level59": { + "text": "Espiral da morte", + "extra": [""] + }, + "level60": { + "text": "TORRE DE DOR", + "extra": [""] + }, + "yourfinaltime": { + "text": "Seu tempo final:", + "extra": [""] + }, + "timerforthislevel": { + "text": "Tempo de niveis", + "extra": [""] + }, + "tryagainhardmode": { + "text": "Tente denovo no Modo Difícil!", + "extra": [""] + } + }, + "es-es": { + "play": { + "text": "JUGAR", + "extra": [""] + }, + "playlevelmenu": { + "text": "JUGAR", + "extra": [""] + }, + "resume": { + "text": "SEGUIR", + "extra": [], + "size": 14, + "alignX": 48 + }, + "restart": { + "text": "REINICIAR", + "extra": [], + "size": 12, + "alignX": 48 + }, + "levels": { + "text": "NIVELES", + "extra": [], + "size": 14, + "alignX": 48 + }, + "credits": { + "text": "CREDITOS", + "extra": [], + "size": 14, + "alignX": 48 + }, + "removemidrollads": { + "text": "ELIMINAR ANUNCIOS", + "extra": [""] + }, + "randomskin": { + "text": "SKIN ALEATORIA", + "extra": [], + "size": 10, + "alignX": 82 + }, + "adblocktitle": { + "text": "Adblock detectado", + "extra": [""] + }, + "adblockdescription": { + "text": "Deshabilite su adblock y vuelva a intentarlo", + "extra": [""] + }, + "offlineready": { + "text": "¡Modo Offline listo!", + "extra": [""] + }, + "offlinereadydesc": { + "text": "¡Ahora puedes jugar Offline!", + "extra": [""] + }, + "updatefound": { + "text": "¡Actualizacion encontrada!", + "extra": [""] + }, + "updatefounddesc": { + "text": "Se ha encontrado una nueva actualización y se está descargando en segundo plano", + "extra": [""] + }, + "updateready": { + "text": "¡Actualización lista!", + "extra": [""] + }, + "updatereadydesc": { + "text": "¡Se ha descargado una nueva actualización! Vuelva a cargar o haga clic aquí para cargar la nueva versión.", + "extra": [""] + }, + "tip1": { + "text": "¿Sabías que es posible jugar también en tu teléfono móvil?", + "extra": [""] + }, + "tip2": { + "text": "============== ¿Haces speedrun? ============== Únase a nuestra comunidad en discord.gg/ hTNX225Njt", + "extra": [""] + }, + "tip3": { + "text": "La tecla R reinicia el nivel, mientras que Ctrl + R reinicia todo el juego mientras se juega", + "extra": [""] + }, + "tip4": { + "text": "Activa el modo difícil en las opciones si ya eres un experto", + "extra": [""] + }, + "tip5": { + "text": "Activar el modo avanzado en las opciones para tener repeticiones de nivel", + "extra": [""] + }, + "tip6": { + "text": "En el modo avanzado, puede activar el modo de depuración en el menú de pausa o presionando F2", + "extra": [""] + }, + "selectlang": { + "text": "Seleccione el idioma", + "extra": [""] + }, + "ad1": { + "text": "No hay anuncios disponibles", + "extra": [""] + }, + "ad2": { + "text": "No más anuncios en medio del juego", + "extra": [""] + }, + "ad3": { + "text": "Los anuncios ya no aparecerán en medio del juego", + "extra": [""] + }, + "tip7": { + "text": "Puede cambiar los controles de movimiento en las opciones en cualquier momento", + "extra": [""] + }, + "default": { + "text": "Estándar", + "extra": [""] + }, + "electrical": { + "text": "Eléctrico", + "extra": [""] + }, + "pole": { + "text": "Polo", + "extra": [""] + }, + "pinkguy": { + "text": "Pink Guy", + "extra": [""] + }, + "ovoplus": { + "text": "OvO+", + "extra": [""] + }, + "knight": { + "text": "Caballero", + "extra": [""] + }, + "dknight": { + "text": "Caballero Oscuro", + "extra": [""] + }, + "lknight": { + "text": "Caballero de la Luz", + "extra": [""] + }, + "astronaut": { + "text": "Astronauta", + "extra": [""] + }, + "alien": { + "text": "Alien", + "extra": [""] + }, + "erigato": { + "text": "Erigato", + "extra": [""] + }, + "batter": { + "text": "Bateador", + "extra": [""] + }, + "adalich": { + "text": "Adalich", + "extra": [""] + }, + "fallen": { + "text": "Ancestral", + "extra": [""] + }, + "pulse": { + "text": "Pulse", + "extra": [""] + }, + "materwelon": { + "text": "MaterWelon", + "extra": [""] + }, + "flickd": { + "text": "Fl1ckd", + "extra": [""] + }, + "theliljoker": { + "text": "TheLilJoker", + "extra": [""] + }, + "amogus": { + "text": "AMUNGO", + "extra": [""] + }, + "french": { + "text": "Francés", + "extra": [""] + }, + "english": { + "text": "Inglés", + "extra": [""] + }, + "spanish": { + "text": "Español", + "extra": [""] + }, + "brazilian": { + "text": "Brasileño", + "extra": [""] + }, + "cmg": { + "text": "Cool Math Games", + "extra": [""] + }, + "shyguy": { + "text": "ShyGuy", + "extra": [""] + }, + "hidden": { + "text": "Secreto", + "extra": [""] + }, + "choose": { + "text": "Escoger", + "extra": [""] + }, + "chosen": { + "text": "Seleccionado", + "extra": [""] + }, + "price": { + "text": "Precio: {0}", + "extra": [""] + }, + "achievement": { + "text": "Logro: {0}", + "extra": [""] + }, + "buy": { + "text": "Compra", + "extra": [""] + }, + "acquired": { + "text": "Adquirido", + "extra": [""] + }, + "back": { + "text": "VUELVE", + "extra": [""] + }, + "a1t": { + "text": "OvO", + "extra": [""] + }, + "a1d": { + "text": "¿Que es eso?", + "extra": [""] + }, + "a2t": { + "text": "Paulada en la cabeza", + "extra": [""] + }, + "a2d": { + "text": "Detente, porfavor", + "extra": [""] + }, + "a3t": { + "text": "Dolor de cabeza", + "extra": [""] + }, + "a3d": { + "text": ":(", + "extra": [""] + }, + "a4t": { + "text": "Tutorial", + "extra": [""] + }, + "a4d": { + "text": "Termina el tutorial", + "extra": [""] + }, + "a5t": { + "text": "Ponerse tenso", + "extra": [""] + }, + "a5d": { + "text": "Termina la sección \"Ponerse tenso\"", + "extra": [""] + }, + "a6t": { + "text": "Mecánica", + "extra": [""] + }, + "a6d": { + "text": "Termina la sección \"Mecánica\"", + "extra": [""] + }, + "a7t": { + "text": "La Gran Orden", + "extra": [""] + }, + "a7d": { + "text": "Termina la sección \"La Gran Orden\"", + "extra": [""] + }, + "a8t": { + "text": "Programa espacial OvO", + "extra": [""] + }, + "a8d": { + "text": "Termina la sección \"Programa espacial OvO\"", + "extra": [""] + }, + "a9t": { + "text": "Un viaje místico", + "extra": [""] + }, + "a9d": { + "text": "Termina la sección \"Un viaje místico\"", + "extra": [""] + }, + "a10t": { + "text": "Niveles comunitarios", + "extra": [""] + }, + "a10d": { + "text": "Termina los niveles de la comunidad", + "extra": [""] + }, + "a11t": { + "text": "Purificado", + "extra": [""] + }, + "a11d": { + "text": "Termina todos los niveles", + "extra": [""] + }, + "a12t": { + "text": "¡Monedas!", + "extra": [""] + }, + "a12d": { + "text": "Toma una moneda", + "extra": [""] + }, + "a13t": { + "text": "Entusiasta de las monedas", + "extra": [""] + }, + "a13d": { + "text": "Toma 5 monedas", + "extra": [""] + }, + "a14t": { + "text": "Tasador de monedas", + "extra": [""] + }, + "a14d": { + "text": "Toma 10 monedas", + "extra": [""] + }, + "a15t": { + "text": "Cazador de monedas", + "extra": [""] + }, + "a15d": { + "text": "Toma 30 monedas", + "extra": [""] + }, + "a16t": { + "text": "Dios de las monedas", + "extra": [""] + }, + "a16d": { + "text": "Toma 30 monedas", + "extra": [""] + }, + "a17t": { + "text": "¿Moneda secreta?", + "extra": [""] + }, + "a17d": { + "text": "Toma la moneda secreta", + "extra": [""] + }, + "a18t": { + "text": "corredor", + "extra": [""] + }, + "a18d": { + "text": "Termina el juego en menos de 30 minutos", + "extra": [""] + }, + "a19t": { + "text": "Speedrunner", + "extra": [""] + }, + "a19d": { + "text": "Termina el juego en menos de 20 minutos", + "extra": [""] + }, + "a20t": { + "text": "Maestro de la velocidad", + "extra": [""] + }, + "a20d": { + "text": "Termina el juego en menos de 10 minutos", + "extra": [""] + }, + "a21t": { + "text": "Top 10 mejores", + "extra": [""] + }, + "a21d": { + "text": "Termina el juego en menos de 12 minutos", + "extra": [""] + }, + "a22t": { + "text": "Velocidad de la luz", + "extra": [""] + }, + "a22d": { + "text": "Termina el juego en menos de 10 minutos", + "extra": [""] + }, + "likemagic": { + "text": "¡Como magia!", + "extra": [""] + }, + "unlockall": { + "text": "¡Has desbloqueado todos los niveles!", + "extra": [""] + }, + "achievementunlocked": { + "text": "Los anuncios no aparecerán en medio del juego", + "extra": [""] + }, + "skinunlocked": { + "text": "¡Nueva skin desbloqueada!", + "extra": [""] + }, + "goldearned": { + "text": "¡Ganaste algunas monedas!", + "extra": [""] + }, + "xgoldearned": { + "text": "{0} Dinero ganado", + "extra": [""] + }, + "locked": { + "text": "Obstruido", + "extra": [""] + }, + "music": { + "text": "Canción", + "extra": [""] + }, + "sounds": { + "text": "Sonidos", + "extra": [""] + }, + "hard": { + "text": "Modo difícil", + "extra": [""] + }, + "advanced": { + "text": "Modo avanzado", + "extra": [""] + }, + "inputs": { + "text": "Aperitivo", + "extra": [], + "size": 18 + }, + "savedata": { + "text": "Datos", + "extra": [], + "size": 18 + }, + "savedatatext": { + "text": "Guardar datos", + "extra": [""] + }, + "mobilemode": { + "text": "Dispositivo", + "extra": [], + "size": 18 + }, + "up": { + "text": "Arriba", + "extra": [""] + }, + "down": { + "text": "Bajo", + "extra": [""] + }, + "left": { + "text": "Izquierda", + "extra": [""] + }, + "right": { + "text": "Derecha", + "extra": [""] + }, + "setkey": { + "text": "Presione una tecla ...", + "extra": [""] + }, + "collectedcoins": { + "text": "Monedas colectadas", + "extra": [""] + }, + "clearsave": { + "text": "Borrar datos", + "extra": [], + "size": 10, + "alignY": 65 + }, + "clearcoins": { + "text": "Borrar monedas", + "extra": [], + "size": 10, + "alignY": 65 + }, + "autodetectinput": { + "text": "Detección automática", + "extra": [""] + }, + "forcemobile": { + "text": "Móvil", + "extra": [""] + }, + "forcedesktop": { + "text": "Ordenador", + "extra": [""] + }, + "whatdeviceinput": { + "text": "¿Cuál es tu dispositivo?", + "extra": [""] + }, + "madebydedra": { + "text": "Creado por Dedra", + "extra": [""] + }, + "poweredby": { + "text": "Hecho en Construct 2", + "extra": [""] + }, + "runsection": { + "text": "Sesiones del Run", + "extra": [""] + }, + "basics": { + "text": "Tutorial", + "extra": [""] + }, + "gettingserious": { + "text": "Ponerse tenso", + "extra": [""] + }, + "higherorder": { + "text": "La Gran Orden", + "extra": [""] + }, + "mechanicis": { + "text": "Mecánica", + "extra": [""] + }, + "ovospaceprogram": { + "text": "Programa espacial OvO", + "extra": [""] + }, + "jttp": { + "text": "Un viaje místico a través de portales", + "extra": [""] + }, + "community": { + "text": "Niveles comunitarios", + "extra": [""] + }, + "besttime": { + "text": "Mejor tiempo", + "extra": [""] + }, + "individuallevels": { + "text": "Niveles individuales", + "extra": [""] + }, + "loadreplay": { + "text": "Subir una repetición", + "extra": [], + "size": 12 + }, + "adplaying": { + "text": "Se reproducirá un anuncio", + "extra": [""] + }, + "toggledebug": { + "text": "Modo de depuración", + "extra": [], + "size": 12 + }, + "downloadreplay": { + "text": "Descargar Replay", + "extra": [], + "size": 20 + }, + "next": { + "text": "SIGUIENTE", + "extra": [], + "size": 18 + }, + "replay": { + "text": "REPETIR", + "extra": [], + "size": 22 + }, + "pause": { + "text": "PAUSA", + "extra": [""] + }, + "quit": { + "text": "SALIR", + "extra": [""] + }, + "lvltxt1-1": { + "text": "¡Hola! Bienvenido a OvO", + "extra": [""] + }, + "lvltxt1-2": { + "text": "Usa las flechas para moverte", + "extra": [""] + }, + "lvltxt1-3": { + "text": "Presiona Arriba para saltar", + "extra": [""] + }, + "lvltxt1-4": { + "text": "Este es el final del nivel", + "extra": [""] + }, + "lvltxt2-1": { + "text": "Saltar", + "extra": [""] + }, + "lvltxt2-2": { + "text": "Vete al muro", + "extra": [""] + }, + "lvltxt2-3": { + "text": "Y saltar más alto", + "extra": [""] + }, + "lvltxt2-4": { + "text": "Salta en tu lugar y presiona Abajo para aplastar", + "extra": [""] + }, + "lvltxt2-5": { + "text": "(Puedes cruzar con el aplastar aquí)", + "extra": [""] + }, + "lvltxt2-6": { + "text": "Saltar tras aplastar", + "extra": [""] + }, + "lvltxt2-7": { + "text": "Para saltar mucho mas alto", + "extra": [""] + }, + "lvltxt3-1": { + "text": "Puedes deslizarte por las paredes", + "extra": [""] + }, + "lvltxt3-2": { + "text": "Salta mientras te deslizas por las paredes para hacer un salto de pared", + "extra": [""] + }, + "lvltxt4-1": { + "text": "¡Incluso puedes deslizarte por el suelo!", + "extra": [""] + }, + "lvltxt4-2": { + "text": "Presione la tecla Abajo", + "extra": [""] + }, + "lvltxt4-3": { + "text": "Salta mientras te deslizas para sumergirte", + "extra": [""] + }, + "lvltxt4-4": { + "text": "Tenga cuidado de no golpearse la cabeza ...", + "extra": [""] + }, + "lvltxt5-1": { + "text": "Estos son los malos", + "extra": [""] + }, + "lvltxt5-2": { + "text": "Intenta aplastar mientras caminas directamente a bucear", + "extra": [""] + }, + "lvltxt6-1": { + "text": "Bucea de nuevo ...", + "extra": [""] + }, + "lvltxt6-2": { + "text": "¡Y salta!", + "extra": [""] + }, + "lvltxt6-3": { + "text": "Estos son los buenos", + "extra": [""] + }, + "lvltxt7-2": { + "text": "Aplastar los resortes no los activará", + "extra": [""] + }, + "lvltxt8-1": { + "text": "Saltar", + "extra": [""] + }, + "lvltxt8-2": { + "text": "Bucea de nuevo ...", + "extra": [""] + }, + "lvltxt8-3": { + "text": "¡Salta de nuevo!", + "extra": [""] + }, + "lvltxt9-1": { + "text": "Oye, esto se está", + "extra": [""] + }, + "lvltxt9-2": { + "text": "SMASH!", + "extra": [""] + }, + "lvltxt9-3": { + "text": "\"Poniendo tenso\"", + "extra": [""] + }, + "lvltxt10-1": { + "text": "Fuerte", + "extra": [""] + }, + "lvltxt10-2": { + "text": "Normal", + "extra": [""] + }, + "lvltxt10-3": { + "text": "Débil", + "extra": [""] + }, + "lvltct10-4": { + "text": "(El deslizamiento aumenta la velocidad)", + "extra": [""] + }, + "lvltxt10-4": { + "text": "Confía", + "extra": [""] + }, + "lvltxt14-1": { + "text": "¡Aqui!", + "extra": [""] + }, + "lvltxt17-1": { + "text": "¡Reduzca la velocidad!", + "extra": [""] + }, + "lvltxt19-1": { + "text": "Presione Arriba y Abajo", + "extra": [""] + }, + "lvltxt23-1": { + "text": "¡Confía y bucea!", + "extra": [""] + }, + "lvltxt28-1": { + "text": "Camino equivocado :)", + "extra": [""] + }, + "lvltxt25-1": { + "text": "¡Nada aquí, lo siento!", + "extra": [""] + }, + "lvltxt25-2": { + "text": "Debe haber alguna forma de abrir esto ...", + "extra": [""] + }, + "lvltxt51-1": { + "text": "Por Leetle Toady", + "extra": [""] + }, + "lvltxt33-1": { + "text": "¡Bienvenido al programa espacial OvO!", + "extra": [""] + }, + "lvltxt33-2": { + "text": "por aquí ---->", + "extra": [""] + }, + "lvltxt33-3": { + "text": "Paso 1 :", + "extra": [""] + }, + "lvltxt33-4": { + "text": "¡COHETES!", + "extra": [""] + }, + "lvltxt33-5": { + "text": "¡MÁS COHETES!", + "extra": [""] + }, + "lvltxt33-6": { + "text": "¡MÁS COHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETES!", + "extra": [""] + }, + "lvltxt34-1": { + "text": "Sea inventivo para evitar los cohetes", + "extra": [""] + }, + "lvltxt38-1": { + "text": "Moverse", + "extra": [""] + }, + "lvltxt41-1": { + "text": "Ràpidamente", + "extra": [""] + }, + "lvltxt41-2": { + "text": "Mediante", + "extra": [""] + }, + "lvltxt41-3": { + "text": "El", + "extra": [""] + }, + "lvltxt41-4": { + "text": "Portal", + "extra": [""] + }, + "": { + "text": "", + "extra": [""] + }, + "lvltxt40-1": { + "text": "<--- Bucea", + "extra": [""] + }, + "level1": { + "text": "Comienzo", + "extra": [""] + }, + "level2": { + "text": "Difícil", + "extra": [""] + }, + "level3": { + "text": "Muito Difícil", + "extra": [""] + }, + "level4": { + "text": "Extremadamente Difícil", + "extra": [""] + }, + "level5": { + "text": "Peligroso", + "extra": [""] + }, + "level6": { + "text": "Imposible", + "extra": [""] + }, + "level7": { + "text": "Agradable", + "extra": [""] + }, + "level8": { + "text": "Saltar y bucear", + "extra": [""] + }, + "level9": { + "text": "Una sabia decisión", + "extra": [""] + }, + "level10": { + "text": "Una cuestión de fuerza", + "extra": [""] + }, + "level11": { + "text": "Reactividad", + "extra": [""] + }, + "level12": { + "text": "Un pequeño laberinto de muros", + "extra": [""] + }, + "level13": { + "text": "Una cuestión de velocidad", + "extra": [""] + }, + "level14": { + "text": "Momento", + "extra": [""] + }, + "level15": { + "text": "Artilugio mortal I", + "extra": [""] + }, + "level16": { + "text": "Cuesta abajo", + "extra": [""] + }, + "level17": { + "text": "Con calma", + "extra": [""] + }, + "level18": { + "text": "Habitación con espejos I", + "extra": [""] + }, + "level19": { + "text": "Habitación pequeña puntiaguda", + "extra": [""] + }, + "level20": { + "text": "Artilugio durmiente", + "extra": [""] + }, + "level21": { + "text": "Cuesta arriba", + "extra": [""] + }, + "level22": { + "text": "Iteraciones", + "extra": [""] + }, + "level23": { + "text": "Salto de fe", + "extra": [""] + }, + "level24": { + "text": "Remolino", + "extra": [""] + }, + "level25": { + "text": "Mecánica simple", + "extra": [""] + }, + "level26": { + "text": "Tres puertas", + "extra": [""] + }, + "level27": { + "text": "Artilugio despierto", + "extra": [""] + }, + "level28": { + "text": "Artilugio mortal II", + "extra": [""] + }, + "level29": { + "text": "Pequeña plataforma amigable I", + "extra": [""] + }, + "level30": { + "text": "Pequeña plataforma amigable II", + "extra": [""] + }, + "level31": { + "text": "Cuadrilátero hilarante", + "extra": [""] + }, + "level32": { + "text": "Corre por tu vida", + "extra": [""] + }, + "level33": { + "text": "Examen de selección", + "extra": [""] + }, + "level34": { + "text": "Prueba de inteligencia", + "extra": [""] + }, + "level35": { + "text": "Prueba de instinto", + "extra": [""] + }, + "level36": { + "text": "Prueba de velocidad", + "extra": [""] + }, + "level37": { + "text": "Prueba de precisión", + "extra": [""] + }, + "level38": { + "text": "Prueba de adaptación", + "extra": [""] + }, + "level39": { + "text": "El diploma ...?", + "extra": [""] + }, + "level40": { + "text": "El examen final", + "extra": [""] + }, + "level41": { + "text": "Puesta en marcha", + "extra": [""] + }, + "level42": { + "text": "Procesal", + "extra": [""] + }, + "level43": { + "text": "Cuadrilátero histérico", + "extra": [""] + }, + "level44": { + "text": "Retropropagación", + "extra": [""] + }, + "level45": { + "text": "Aritmética", + "extra": [""] + }, + "level46": { + "text": "Recursividad", + "extra": [""] + }, + "level47": { + "text": "Ciencia espacial", + "extra": [""] + }, + "level48": { + "text": "Binario", + "extra": [""] + }, + "level49": { + "text": "La doncella de hierro", + "extra": [""] + }, + "level50": { + "text": "Hilo de aguja", + "extra": [""] + }, + "level51": { + "text": "Las torres Gemelas", + "extra": [""] + }, + "level52": { + "text": "Andrómeda", + "extra": [""] + }, + "level53": { + "text": "Bienvenido a Spikeland", + "extra": [""] + }, + "level54": { + "text": "El choete", + "extra": [""] + }, + "level55": { + "text": "Artilugio mortal III", + "extra": [""] + }, + "level56": { + "text": "Secuencia Alterna", + "extra": [""] + }, + "level57": { + "text": "Desenfoque de movimento", + "extra": [""] + }, + "level58": { + "text": "Spikeland", + "extra": [""] + }, + "level59": { + "text": "Espiral de la muerte", + "extra": [""] + }, + "level60": { + "text": "TORRE DEL DOLOR", + "extra": [""] + }, + "yourfinaltime": { + "text": "Tu tiempo final:", + "extra": [""] + }, + "timerforthislevel": { + "text": "Tiempo de niveles", + "extra": [""] + }, + "tryagainhardmode": { + "text": "¡Vuelve a intentarlo en modo difícil!", + "extra": [""] + } + }, + "it-it": { + "play": { + "text": "GIOCA", + "extra": [""] + }, + "playlevelmenu": { + "text": "GIOCA", + "extra": [""] + }, + "resume": { + "text": "RIPRENDI", + "extra": [], + "size": 12, + "alignY": 62 + }, + "restart": { + "text": "RICOMINCIA", + "extra": [], + "size": 12, + "alignY": 62 + }, + "levels": { + "text": "LIVELLI", + "extra": [], + "size": 12, + "alignY": 62 + }, + "credits": { + "text": "CREDITI", + "extra": [], + "size": 12, + "alignY": 62 + }, + "removemidrollads": { + "text": "Riumuovi pubblicità", + "extra": [""] + }, + "randomskin": { + "text": "SKIN CASUALE", + "extra": [], + "size": 10, + "alignX": 82 + }, + "adblocktitle": { + "text": "ADBLOCK RILEVATO", + "extra": [""] + }, + "adblockdescription": { + "text": "Disabilita adblock e riprova", + "extra": [""] + }, + "offlineready": { + "text": "Modalità offline pronta!", + "extra": [""] + }, + "offlinereadydesc": { + "text": "Ora puoi giocare offline!", + "extra": [""] + }, + "updatefound": { + "text": "Aggiornamento rilevato!", + "extra": [""] + }, + "updatefounddesc": { + "text": "Un nuovo aggiornamento è stato rilevato e si sta scaricando nel background", + "extra": [""] + }, + "updateready": { + "text": "Aggiornamento completato!", + "extra": [""] + }, + "updatereadydesc": { + "text": "Un nuovo aggiornamento è stato scaricato! ricarica il gioco o clicca QUI per caricare la nuova versione ", + "extra": [""] + }, + "tip1": { + "text": "Sapevi che puoi giocare ad OvO anche su mobile ?", + "extra": [""] + }, + "tip2": { + "text": "============== Vuoi diventare uno speedrunner di ovo? ============== Unisciti alla nostra community su discord.gg/ hTNX225Njt", + "extra": [""] + }, + "tip3": { + "text": "Premi R per ricominciare il livello, premi Ctrl + R per ricominciare la partita in modalità Gioca", + "extra": [""] + }, + "tip4": { + "text": "Attiva la modalità esperta se ne hai il coraggio", + "extra": [""] + }, + "tip5": { + "text": "Attiva la modalità avanzata per scaricare i replay dei livelli", + "extra": [""] + }, + "tip6": { + "text": "In modalità avanzata puoi attivare il debug nel menu di pausa o usando F2", + "extra": [""] + }, + "selectlang": { + "text": "Seleziona la lingua ", + "extra": [""] + }, + "ad1": { + "text": "Nessuna pubblicità disponibile", + "extra": [""] + }, + "ad2": { + "text": "Niente più pubblicità tra i livelli", + "extra": [""] + }, + "ad3": { + "text": "Le pubblicità non appariranno più tra i livelli", + "extra": [""] + }, + "tip7": { + "text": "Sul desktop puoi configurare i comandi che preferisci dalle opzioni ", + "extra": [""] + }, + "default": { + "text": "Classica", + "extra": [""] + }, + "electrical": { + "text": "Elettrica", + "extra": [""] + }, + "pole": { + "text": "Poligono ", + "extra": [""] + }, + "pinkguy": { + "text": "Pink Guy", + "extra": [""] + }, + "ovoplus": { + "text": "OvO+", + "extra": [""] + }, + "knight": { + "text": "Cavaliere", + "extra": [""] + }, + "dknight": { + "text": "Cavaliere oscuro", + "extra": [""] + }, + "lknight": { + "text": "Cavaliere della luce", + "extra": [""] + }, + "astronaut": { + "text": "Astronauta", + "extra": [""] + }, + "alien": { + "text": "Alieno", + "extra": [""] + }, + "erigato": { + "text": "Erigato", + "extra": [""] + }, + "batter": { + "text": "Battitore", + "extra": [""] + }, + "adalich": { + "text": "Adalich", + "extra": [""] + }, + "fallen": { + "text": "Ancestrale", + "extra": [""] + }, + "pulse": { + "text": "Pulsante ", + "extra": [""] + }, + "materwelon": { + "text": "Cocomero", + "extra": [""] + }, + "flickd": { + "text": "Fl1ckd", + "extra": [""] + }, + "theliljoker": { + "text": "TheLil Joker", + "extra": [""] + }, + "amogus": { + "text": "Amogus ", + "extra": [""] + }, + "french": { + "text": "Francese", + "extra": [""] + }, + "english": { + "text": "Inglese", + "extra": [""] + }, + "spanish": { + "text": "Spagnolo", + "extra": [""] + }, + "brazilian": { + "text": "Brasiliano", + "extra": [""] + }, + "cmg": { + "text": "Cool Math Games", + "extra": [""] + }, + "shyguy": { + "text": "ShyGuy", + "extra": [""] + }, + "hidden": { + "text": "Nascosto", + "extra": [""] + }, + "choose": { + "text": "Seleziona ", + "extra": [""] + }, + "chosen": { + "text": "Prescelto", + "extra": [""] + }, + "price": { + "text": "Prezzo: {0}", + "extra": [""] + }, + "achievement": { + "text": "Obbiettivi: {0}", + "extra": [""] + }, + "buy": { + "text": "Compra ", + "extra": [""] + }, + "acquired": { + "text": "Ottenuto", + "extra": [""] + }, + "back": { + "text": "INDIETRO", + "extra": [""] + }, + "a1t": { + "text": "OvO", + "extra": [""] + }, + "a1d": { + "text": "Cos'è questo?", + "extra": [""] + }, + "a2t": { + "text": "Oh no la mia testa", + "extra": [""] + }, + "a2d": { + "text": "Smettila per favore!", + "extra": [""] + }, + "a3t": { + "text": "Mi fai male alla testa", + "extra": [""] + }, + "a3d": { + "text": ":(", + "extra": [""] + }, + "a4t": { + "text": "Tutorial", + "extra": [""] + }, + "a4d": { + "text": "Finisci la sezione tutorial", + "extra": [""] + }, + "a5t": { + "text": "La cosa si fa seria", + "extra": [""] + }, + "a5d": { + "text": "Finisci la sezione seria", + "extra": [""] + }, + "a6t": { + "text": "Meccaniche", + "extra": [""] + }, + "a6d": { + "text": "Finisci la sezione meccaniche", + "extra": [""] + }, + "a7t": { + "text": "Ordine superiore", + "extra": [""] + }, + "a7d": { + "text": "Finisci la sezione ordine superiore", + "extra": [""] + }, + "a8t": { + "text": "Spazio ai programmatori di OvO", + "extra": [""] + }, + "a8d": { + "text": "Finisci la sezione spazio ai programmatori", + "extra": [""] + }, + "a9t": { + "text": "Avventura mistica", + "extra": [""] + }, + "a9d": { + "text": "Finisci l'avventura attraverso il portale", + "extra": [""] + }, + "a10t": { + "text": "Lavoro della community", + "extra": [""] + }, + "a10d": { + "text": "Finisci i livelli della community", + "extra": [""] + }, + "a11t": { + "text": "Purificato", + "extra": [""] + }, + "a11d": { + "text": "Finisci ogni livello", + "extra": [""] + }, + "a12t": { + "text": "Monete !", + "extra": [""] + }, + "a12d": { + "text": "Collezziona una moneta", + "extra": [""] + }, + "a13t": { + "text": "Entusiasmo da denaro", + "extra": [""] + }, + "a13d": { + "text": "Collezziona 5 monete", + "extra": [""] + }, + "a14t": { + "text": "Denaro-sauro", + "extra": [""] + }, + "a14d": { + "text": "Collezziona 10 monete", + "extra": [""] + }, + "a15t": { + "text": "Cacciatore di risparmi", + "extra": [""] + }, + "a15d": { + "text": "Collezziona 30 monete", + "extra": [""] + }, + "a16t": { + "text": "Dio denaro", + "extra": [""] + }, + "a16d": { + "text": "Collezziona 40 monete", + "extra": [""] + }, + "a17t": { + "text": "Moneta segreta", + "extra": [""] + }, + "a17d": { + "text": "Collezziona la moneta segreta", + "extra": [""] + }, + "a18t": { + "text": "Corridore", + "extra": [""] + }, + "a18d": { + "text": "Finisci il gioco in meno di 30 minuti", + "extra": [""] + }, + "a19t": { + "text": "Speedrunner", + "extra": [""] + }, + "a19d": { + "text": "Finisci il gioco in meno di 20 minuti", + "extra": [""] + }, + "a20t": { + "text": "Maestro dello scatto", + "extra": [""] + }, + "a20d": { + "text": "Finisci il gioco in meno di 15 minuti", + "extra": [""] + }, + "a21t": { + "text": "Migliori corridori ", + "extra": [""] + }, + "a21d": { + "text": "Finisci il gioco in meno di 12 minuti", + "extra": [""] + }, + "a22t": { + "text": "Velocità della luce", + "extra": [""] + }, + "a22d": { + "text": "Finisci il gioco in meno di 10 minuti", + "extra": [""] + }, + "likemagic": { + "text": "Magia!", + "extra": [""] + }, + "unlockall": { + "text": "Hai sbloccatp ogni livello!", + "extra": [""] + }, + "achievementunlocked": { + "text": "Obbiettivo sbloccato!", + "extra": [""] + }, + "skinunlocked": { + "text": "Skin sbloccata!", + "extra": [""] + }, + "goldearned": { + "text": "Oro ottenuto!", + "extra": [""] + }, + "xgoldearned": { + "text": "Hai ottenuto {0} di oro", + "extra": [""] + }, + "locked": { + "text": "Bloccato", + "extra": [""] + }, + "music": { + "text": "Musica", + "extra": [""] + }, + "sounds": { + "text": "Suoni", + "extra": [""] + }, + "hard": { + "text": "Modalità difficile", + "extra": [""] + }, + "advanced": { + "text": "Modalità avanzata", + "extra": [""] + }, + "inputs": { + "text": "Comandi", + "extra": [], + "size": 18 + }, + "savedata": { + "text": "Salvataggio", + "extra": [], + "size": 18 + }, + "savedatatext": { + "text": "Salva progressi", + "extra": [""] + }, + "mobilemode": { + "text": "Dispositivo", + "extra": [], + "size": 18 + }, + "up": { + "text": "Su", + "extra": [""] + }, + "down": { + "text": "Giù", + "extra": [""] + }, + "left": { + "text": "Sinistra", + "extra": [""] + }, + "right": { + "text": "Destra", + "extra": [""] + }, + "setkey": { + "text": "Cambia un comando", + "extra": [""] + }, + "collectedcoins": { + "text": "Monete collezionate", + "extra": [""] + }, + "clearsave": { + "text": "Cancella salvataggio", + "extra": [], + "size": 10, + "alignY": 65 + }, + "clearcoins": { + "text": "Resetta le monete", + "extra": [], + "size": 10, + "alignY": 65 + }, + "autodetectinput": { + "text": "Auto rilevazione", + "extra": [""] + }, + "forcemobile": { + "text": "Forza mobile", + "extra": [""] + }, + "forcedesktop": { + "text": "Forza il desktop", + "extra": [""] + }, + "whatdeviceinput": { + "text": "Che dispositivo stai usando?", + "extra": [""] + }, + "madebydedra": { + "text": "Creato da Dedra", + "extra": [""] + }, + "poweredby": { + "text": "Offerto da construct 2", + "extra": [""] + }, + "runsection": { + "text": "Sezione partita", + "extra": [""] + }, + "basics": { + "text": "Le basi", + "extra": [""] + }, + "gettingserious": { + "text": "La cosa si fa seria", + "extra": [""] + }, + "higherorder": { + "text": "Ordine superiore", + "extra": [""] + }, + "mechanicis": { + "text": "Meccaniche", + "extra": [""] + }, + "ovospaceprogram": { + "text": "Spazio ai programmatori di OvO", + "extra": [""] + }, + "jttp": { + "text": "Avventura attraverso il portale", + "extra": [""] + }, + "community": { + "text": "Livelli della community", + "extra": [""] + }, + "besttime": { + "text": "Tempo migliore:", + "extra": [""] + }, + "individuallevels": { + "text": "Livelli individuali", + "extra": [""] + }, + "loadreplay": { + "text": "Carica replay", + "extra": [], + "size": 12 + }, + "adplaying": { + "text": "Una pubblicità dovrebbe essere in corso", + "extra": [""] + }, + "toggledebug": { + "text": "Attiva il debug", + "extra": [], + "size": 12 + }, + "downloadreplay": { + "text": "Scarica replay", + "extra": [], + "size": 20 + }, + "next": { + "text": "PROSSIMO", + "extra": [], + "size": 18 + }, + "replay": { + "text": "REPLAY", + "extra": [], + "size": 22 + }, + "pause": { + "text": "PAUSA", + "extra": [""] + }, + "quit": { + "text": "ESCI", + "extra": [""] + }, + "lvltxt1-1": { + "text": "Ciao, e benvento su OvO", + "extra": [""] + }, + "lvltxt1-2": { + "text": "Usa le frecce per muoverti!", + "extra": [""] + }, + "lvltxt1-3": { + "text": "Premi la freccia SU per saltare ", + "extra": [""] + }, + "lvltxt1-4": { + "text": "Questa è la fine del livello", + "extra": [""] + }, + "lvltxt2-1": { + "text": "SALTA", + "extra": [""] + }, + "lvltxt2-2": { + "text": "Vai vicino al muro", + "extra": [""] + }, + "lvltxt2-3": { + "text": "E salta più in alto", + "extra": [""] + }, + "lvltxt2-4": { + "text": "Fai uno schianto a terra premendo giù mentre sei in volo", + "extra": [""] + }, + "lvltxt2-5": { + "text": "(Puoi rompere questo)", + "extra": [""] + }, + "lvltxt2-6": { + "text": "Salta dopo uno schianto", + "extra": [""] + }, + "lvltxt2-7": { + "text": "Per saltare più in alto", + "extra": [""] + }, + "lvltxt3-1": { + "text": "Puoi scivolare lungo i muri", + "extra": [""] + }, + "lvltxt3-2": { + "text": "Salta mentre scivoli per fare un salto a parete", + "extra": [""] + }, + "lvltxt4-1": { + "text": "Puoi anche scivolare!", + "extra": [""] + }, + "lvltxt4-2": { + "text": "Premi la freccia giù", + "extra": [""] + }, + "lvltxt4-3": { + "text": "Salta mentre scivoli per fare un tuffo nell'aria", + "extra": [""] + }, + "lvltxt4-4": { + "text": "Stai attento a non sbattere la testa", + "extra": [""] + }, + "lvltxt5-1": { + "text": "Questi sono dei cattivoni", + "extra": [""] + }, + "lvltxt5-2": { + "text": "Prova a fare uno schianto poco prima di fare un tuffo", + "extra": [""] + }, + "lvltxt6-1": { + "text": "Fai un altro tuffo", + "extra": [""] + }, + "lvltxt6-2": { + "text": "E salta", + "extra": [""] + }, + "lvltxt6-3": { + "text": "Questi sono bravi ragazzi", + "extra": [""] + }, + "lvltxt7-2": { + "text": "Se fai uno schianto sui trampolini non verranno attivati", + "extra": [""] + }, + "lvltxt8-1": { + "text": "Salta", + "extra": [""] + }, + "lvltxt8-2": { + "text": "Tuffo", + "extra": [""] + }, + "lvltxt8-3": { + "text": "Ri-salta", + "extra": [""] + }, + "lvltxt9-1": { + "text": "Hey questo è...", + "extra": [""] + }, + "lvltxt9-2": { + "text": "SCHANTO!", + "extra": [""] + }, + "lvltxt9-3": { + "text": "\"La cosa si fa SERIA\"", + "extra": [""] + }, + "lvltxt10-1": { + "text": "Forte", + "extra": [""] + }, + "lvltxt10-2": { + "text": "Normale", + "extra": [""] + }, + "lvltxt10-3": { + "text": "Debole", + "extra": [""] + }, + "lvltct10-4": { + "text": "(Scivolare aumenta la velocità)", + "extra": [""] + }, + "lvltxt10-4": { + "text": "Fidati", + "extra": [""] + }, + "lvltxt14-1": { + "text": "QUI!", + "extra": [""] + }, + "lvltxt17-1": { + "text": "RALLENTA!", + "extra": [""] + }, + "lvltxt19-1": { + "text": "Premi su e giù", + "extra": [""] + }, + "lvltxt23-1": { + "text": "Fidati e tuffati", + "extra": [""] + }, + "lvltxt28-1": { + "text": "Psto sbagliato :)", + "extra": [""] + }, + "lvltxt25-1": { + "text": "Mi dispiace, non c'è proprio niente qui...", + "extra": [""] + }, + "lvltxt25-2": { + "text": "Si può aprire in qualche modo....", + "extra": [""] + }, + "lvltxt51-1": { + "text": "Di Leetle Toady", + "extra": [""] + }, + "lvltxt33-1": { + "text": "Prendi parte allo spazio per i programmatori di Ovo!", + "extra": [""] + }, + "lvltxt33-2": { + "text": "Da questa parte ---->", + "extra": [""] + }, + "lvltxt33-3": { + "text": "Il primo passo è...", + "extra": [""] + }, + "lvltxt33-4": { + "text": "RAZZI!", + "extra": [""] + }, + "lvltxt33-5": { + "text": "ALTRI RAZZI!", + "extra": [""] + }, + "lvltxt33-6": { + "text": "ANCORA RAZZIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII!", + "extra": [""] + }, + "lvltxt34-1": { + "text": "Dovrai cercare di stare fuori portata quando possibile", + "extra": [""] + }, + "lvltxt38-1": { + "text": "MUOVITI!", + "extra": [""] + }, + "lvltxt41-1": { + "text": "VELOCE", + "extra": [""] + }, + "lvltxt41-2": { + "text": "ATTRAVERSA", + "extra": [""] + }, + "lvltxt41-3": { + "text": "IL ", + "extra": [""] + }, + "lvltxt41-4": { + "text": "PORTALE!", + "extra": [""] + }, + "": { + "text": "", + "extra": [""] + }, + "lvltxt40-1": { + "text": "<--- Tuffo", + "extra": [""] + }, + "level1": { + "text": "Inizia", + "extra": [""] + }, + "level2": { + "text": "Difficile", + "extra": [""] + }, + "level3": { + "text": "Più difficile", + "extra": [""] + }, + "level4": { + "text": "Il più difficile", + "extra": [""] + }, + "level5": { + "text": "Infernale", + "extra": [""] + }, + "level6": { + "text": "Impossiile", + "extra": [""] + }, + "level7": { + "text": "Celestiale", + "extra": [""] + }, + "level8": { + "text": "Salto & tuffo", + "extra": [""] + }, + "level9": { + "text": "Una decisione saggia", + "extra": [""] + }, + "level10": { + "text": "Questione di forza", + "extra": [""] + }, + "level11": { + "text": "Reattività", + "extra": [""] + }, + "level12": { + "text": "Un piccolo labirinto", + "extra": [""] + }, + "level13": { + "text": "Questione di velocità", + "extra": [""] + }, + "level14": { + "text": "Tempismo", + "extra": [""] + }, + "level15": { + "text": "Aggeggio mortale 1", + "extra": [""] + }, + "level16": { + "text": "Una via giù", + "extra": [""] + }, + "level17": { + "text": "Con calma", + "extra": [""] + }, + "level18": { + "text": "Stanza specchiata 1", + "extra": [""] + }, + "level19": { + "text": "Piccola casa spinosa", + "extra": [""] + }, + "level20": { + "text": "Aggeggio dormiente", + "extra": [""] + }, + "level21": { + "text": "Una via SU", + "extra": [""] + }, + "level22": { + "text": "Iterazioni", + "extra": [""] + }, + "level23": { + "text": "Salto della fede", + "extra": [""] + }, + "level24": { + "text": "Vortice", + "extra": [""] + }, + "level25": { + "text": "Semplici meccaniche", + "extra": [""] + }, + "level26": { + "text": "Tre porte", + "extra": [""] + }, + "level27": { + "text": "Aggeggio risevegliato", + "extra": [""] + }, + "level28": { + "text": "Aggeggio mortale 2", + "extra": [""] + }, + "level29": { + "text": "Piccola piattaforma amichevole 1", + "extra": [""] + }, + "level30": { + "text": "Piccola piattaforma amichevole 2", + "extra": [""] + }, + "level31": { + "text": "Quadrilatero buffo", + "extra": [""] + }, + "level32": { + "text": "Corri se vuoi vivere", + "extra": [""] + }, + "level33": { + "text": "Esame di selezione", + "extra": [""] + }, + "level34": { + "text": "Test di intelligenza", + "extra": [""] + }, + "level35": { + "text": "Test di istinto", + "extra": [""] + }, + "level36": { + "text": "Test di velocità", + "extra": [""] + }, + "level37": { + "text": "Test di accuratezza", + "extra": [""] + }, + "level38": { + "text": "Test di adattazzione", + "extra": [""] + }, + "level39": { + "text": "Sfumature?", + "extra": [""] + }, + "level40": { + "text": "Esame finale", + "extra": [""] + }, + "level41": { + "text": "Inizializzazione", + "extra": [""] + }, + "level42": { + "text": "Procedurale", + "extra": [""] + }, + "level43": { + "text": "Quadrilatero isterico", + "extra": [""] + }, + "level44": { + "text": "Propagazione all'indietro", + "extra": [""] + }, + "level45": { + "text": "Aritmetica", + "extra": [""] + }, + "level46": { + "text": "Ricorsione", + "extra": [""] + }, + "level47": { + "text": "Scienza dei razzi", + "extra": [""] + }, + "level48": { + "text": "Binario", + "extra": [""] + }, + "level49": { + "text": "La sirena d'acciaio", + "extra": [""] + }, + "level50": { + "text": "Infilare l'ago", + "extra": [""] + }, + "level51": { + "text": "Le torri gemelle", + "extra": [""] + }, + "level52": { + "text": "Andromeda", + "extra": [""] + }, + "level53": { + "text": "", + "extra": [""] + }, + "level54": { + "text": "", + "extra": [""] + }, + "level55": { + "text": "", + "extra": [""] + }, + "level56": { + "text": "", + "extra": [""] + }, + "level57": { + "text": "", + "extra": [""] + }, + "level58": { + "text": "", + "extra": [""] + }, + "level59": { + "text": "", + "extra": [""] + }, + "level60": { + "text": "Andromeda", + "extra": [""] + }, + "yourfinaltime": { + "text": "Il tuo tempo finale", + "extra": [""] + }, + "timerforthislevel": { + "text": "Timer per questo livello", + "extra": [""] + }, + "tryagainhardmode": { + "text": "Ora prova in modalità difficile!", + "extra": [""] + } + } + } +} diff --git a/ovo/levels.json b/ovo/levels.json new file mode 100644 index 00000000..876c5975 --- /dev/null +++ b/ovo/levels.json @@ -0,0 +1,56 @@ +[ + { + "name": "Basics", + "lang": "basics", + "textScale": 1, + "levels": [1, 8] + }, + { + "name": "Getting serious", + "lang": "gettingserious", + "textScale": 1, + "levels": [9, 16] + }, + { + "name": "Higher order", + "lang": "higherorder", + "textScale": 1, + "levels": [17, 24] + }, + { + "name": "Mechanics", + "lang": "mechanicis", + "textScale": 1, + "levels": [25, 32] + }, + { + "name": "OvO Space Program", + "lang": "ovospaceprogram", + "textScale": 1, + "levels": [33, 40] + }, + { + "name": "Journey through the portal", + "lang": "jttp", + "textScale": 0.8, + "levels": [41, 48] + }, + { + "name": "Community levels", + "lang": "community", + "textScale": 1, + "levels": [49, 52] + }, + { + "name": "The Gauntlet", + "lang": "gauntlet", + "textScale": 1, + "levels": [53, 60] + }, + { + "name": "Training Level", + "lang": "Training", + "textScale": 1, + "levels": [99, 99] + } +] diff --git a/ovo/lightspeed.png b/ovo/lightspeed.png new file mode 100644 index 00000000..21f6aaa6 Binary files /dev/null and b/ovo/lightspeed.png differ diff --git a/ovo/lknight.png b/ovo/lknight.png new file mode 100644 index 00000000..071fd034 Binary files /dev/null and b/ovo/lknight.png differ diff --git a/ovo/loading-logo.png b/ovo/loading-logo.png new file mode 100644 index 00000000..cc8ab332 Binary files /dev/null and b/ovo/loading-logo.png differ diff --git a/ovo/lzma.js b/ovo/lzma.js new file mode 100644 index 00000000..326c9d4f --- /dev/null +++ b/ovo/lzma.js @@ -0,0 +1,5 @@ +var 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a/ovo/offlineClient.js b/ovo/offlineClient.js new file mode 100644 index 00000000..b8dfe0f4 --- /dev/null +++ b/ovo/offlineClient.js @@ -0,0 +1,53 @@ +"use strict"; + +(function() { + + class OfflineClient + { + constructor() + { + // Create a BroadcastChannel, if supported. + this._broadcastChannel = (typeof BroadcastChannel === "undefined" ? null : new BroadcastChannel("offline")); + + // Queue of messages received before a message callback is set. + this._queuedMessages = []; + + // The message callback. + this._onMessageCallback = null; + + // If BroadcastChannel is supported, listen for messages. + if (this._broadcastChannel) + this._broadcastChannel.onmessage = (e => this._OnBroadcastChannelMessage(e)); + } + + _OnBroadcastChannelMessage(e) + { + // Have a message callback set: just forward the call. + if (this._onMessageCallback) + { + this._onMessageCallback(e); + return; + } + + // Otherwise the app hasn't loaded far enough to set a message callback. + // Buffer the incoming messages to replay when the app sets a callback. + this._queuedMessages.push(e); + } + + SetMessageCallback(f) + { + this._onMessageCallback = f; + + // Replay any queued messages through the handler, then clear the queue. + for (let e of this._queuedMessages) + this._onMessageCallback(e); + + this._queuedMessages.length = 0; + } + }; + + // Create the offline client ASAP so we receive and start queueing any messages the SW broadcasts. + window.OfflineClientInfo = new OfflineClient(); + +}()); + diff --git a/ovo/ovo-level-editor.js b/ovo/ovo-level-editor.js new file mode 100644 index 00000000..b8fce4ca --- /dev/null +++ b/ovo/ovo-level-editor.js @@ -0,0 +1,548 @@ +(() => { + globalThis.ovoLevelEditor = { + init() { + let sdk_runtime = cr_getC2Runtime(); + if (!sdk_runtime) return; + + let setLayout = (name) => { + if (sdk_runtime.layouts.hasOwnProperty(name)) { + sdk_runtime.changelayout = sdk_runtime.layouts[name]; + return sdk_runtime.layouts[name]; + } + }; + + let baseLayoutName = "Level Base"; + let baseLayout = sdk_runtime.layouts[baseLayoutName]; + let oldFn = baseLayout.startRunning.bind(baseLayout); + baseLayout.startRunning = () => { + console.log("start"); + globalThis.ovoLevelEditor.applySetup(); + oldFn(); + globalThis.ovoLevelEditor.applyCurrentLevel(); + }; + + let setLayoutToBase = () => { + sdk_runtime.changelayout = baseLayout; + }; + + const types = { + Solid: sdk_runtime.types_by_index.find( + (x) => + x.name === "Solid" || + (x.plugin instanceof cr.plugins_.TiledBg && + x.texture_file && + x.texture_file.includes("/solid.png") && + x.behs_count === 2) + ), + SolidWhite: sdk_runtime.types_by_index.find( + (x) => + x.name === "SolidWhite" || + (x.plugin instanceof cr.plugins_.TiledBg && + x.texture_file && + x.texture_file.includes("/solidwhite.png")) + ), + SolidRed: sdk_runtime.types_by_index.find( + (x) => + x.name === "SolidMove" || + (x.plugin instanceof cr.plugins_.TiledBg && + x.texture_file && + x.texture_file.includes("/solidmove.png")) + ), + Spike: sdk_runtime.types_by_index.find( + (x) => + x.name === "Spike" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("spike-")) + ), + SpikeWhite: sdk_runtime.types_by_index.find( + (x) => + x.name === "Spike2" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("spike2-")) + ), + Flag: sdk_runtime.types_by_index.find( + (x) => + x.name === "EndFlag" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("endflag")) + ), + JumpThrough: sdk_runtime.types_by_index.find( + (x) => + x.name === "JumpThrough" || + (x.plugin instanceof cr.plugins_.TiledBg && + x.texture_file && + x.texture_file.includes("jumpthrough") && + x.families.length === 2) + ), + GroundPoundSolid: sdk_runtime.types_by_index.find( + (x) => + x.name === "GroundPoundSolid" || + (x.plugin instanceof cr.plugins_.TiledBg && + x.texture_file && + x.texture_file.includes("groundpoundsolid") && + x.families.length === 2) + ), + RocketLauncher: sdk_runtime.types_by_index.find( + (x) => + x.name === "RocketLauncher" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("rocketlauncher")) + ), + JumpBoost: sdk_runtime.types_by_index.find( + (x) => + x.name === "JumpBoost" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("jumpboost")) + ), + Gradient: sdk_runtime.types_by_index.find( + (x) => + x.name === "Gradient" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("gradient")) + ), + LayoutNameHolder: sdk_runtime.types_by_index.find( + (x) => + x.name === "LayoutNameHolder" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("layoutnameholder")) + ), + LayoutNumber: sdk_runtime.types_by_index.find( + (x) => + x.name === "LayoutNumber" || + (x.plugin instanceof cr.plugins_.SkymenSFPlusPLus && + x.texture_file && + x.texture_file.includes("layoutnumber")) + ), + LayoutSubtitle: sdk_runtime.types_by_index.find( + (x) => + x.name === "LayoutSubtitle" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("layoutsubtitle")) + ), + Text: sdk_runtime.types_by_index.find( + (x) => + x.name === "TextAlign" || + (x.plugin instanceof cr.plugins_.TextModded && + x.vars_count === 8 && + !x.is_family) + ), + PlayerRig: sdk_runtime.types_by_index.find( + (x) => + x.name === "PlayerRig" || (x.is_family && x.members.length === 10) + ), + Portal: sdk_runtime.types_by_index.find( + (x) => + x.name === "Portal" || + (x.plugin instanceof cr.plugins_.Sprite && + x.all_frames && + x.all_frames[0].texture_file.includes("portal")) + ), + }; + + const initInstVars = { + RocketLauncher: ( + inst, + { + Range = 300, + RateOfFire = 2, + RotateSpeed = 180, + ProjectileRotateSpeed = 180, + ProjectileSpeed = 150, + PredictiveAim = false, + ConeOfView = 360, + } = {} + ) => { + inst.instance_vars[1] = ProjectileSpeed; + inst.instance_vars[2] = ProjectileRotateSpeed; + let turretBehavior = inst.behavior_insts.find( + (beh) => beh.behavior instanceof cr.behaviors.Turret + ); + turretBehavior.rateOfFire = RateOfFire; + turretBehavior.range = Range; + turretBehavior.rotateSpeed = cr.to_radians(RotateSpeed); + turretBehavior.projectileSpeed = ProjectileSpeed; + turretBehavior.predictiveAim = PredictiveAim; + let losBehavior = inst.behavior_insts.find( + (beh) => beh.behavior instanceof cr.behaviors.LOS + ); + losBehavior.cone = cr.to_radians(ConeOfView); + }, + JumpBoost: ( + inst, + { Force = 0.7, SetDecelerationToZero = false } = {} + ) => { + inst.instance_vars[0] = Force; + inst.instance_vars[1] = SetDecelerationToZero ? 1 : 0; + }, + Portal: ( + inst, + { + ID = 0, + Target = 0, + ForceAngle = false, + ForcedAngle = 0, + ForceSpeed = false, + ForcedSpeed = 0, + InversePortal = false, + } = {}, + { color: [r = 1, g = 1, b = 1] = [] } = {} + ) => { + inst.instance_vars[0] = ID; + inst.instance_vars[1] = Target; + inst.instance_vars[2] = ForceAngle ? 1 : 0; + inst.instance_vars[3] = ForcedAngle; + inst.instance_vars[4] = ForceSpeed ? 1 : 0; + inst.instance_vars[5] = ForcedSpeed; + inst.instance_vars[6] = InversePortal ? 1 : 0; + inst.effect_params[0][3] = r * 255; + inst.effect_params[0][4] = g * 255; + inst.effect_params[0][5] = b * 255; + }, + SolidWhite: (inst, _, { color: [r = 1, g = 1, b = 1] = [] } = {}) => { + inst.effect_params[0][0] = r; + inst.effect_params[0][1] = g; + inst.effect_params[0][2] = b; + }, + Gradient: (inst, _, { color: [r = 1, g = 1, b = 1] = [] } = {}) => { + inst.effect_params[0][0] = r; + inst.effect_params[0][1] = g; + inst.effect_params[0][2] = b; + }, + Text: ( + inst, + _, + { + text, + fontSize, + fontFace, + wordWrapMode, + horizontalAlign, + verticalAlign, + isBold, + isItalic, + fontColor: [r = 0, g = 0, b = 0], + lineHeight, + } = {} + ) => { + inst.facename = fontFace; + inst.text = text; + inst.ptSize = fontSize; + let wrap = ["word", "character"].findIndex((x) => x === wordWrapMode); + inst.wrapbyword = wrap === 0; + inst.nowrap = wrap === 2; + inst.wrap = wrap; // 0=word, 1=character 2=none + inst.halign = + ["left", "center", "right"].findIndex( + (x) => x === horizontalAlign + ) * 50; + inst.valign = + ["top", "center", "bottom"].findIndex((x) => x === verticalAlign) * + 50; + inst.fontStyle = `${isBold && "bold"} ${isItalic && "italic"}`; + inst.line_height_offset = lineHeight; + inst.color = `rgb(${r * 255},${g * 255},${b * 255})`; + inst.updateFont(); + }, + Player: ( + inst, + { SlideTime = 0.8, SlideRefresh = 0.5, Gravity = 1500 } = {} + ) => { + inst.instance_vars[5] = SlideTime; + inst.instance_vars[6] = SlideRefresh; + let platformerBehavior = inst.behavior_insts.find( + (beh) => beh.behavior instanceof cr.behaviors.Platform + ); + cr.behaviors.Platform.prototype.acts.__proto__.SetGravity.call( + platformerBehavior, + Gravity + ); + }, + }; + + const layers = { + "Layer 0": baseLayout.layers.find((x) => x.name === "Layer 0"), + "Layer 1": baseLayout.layers.find((x) => x.name === "Layer 1"), + "Layer 2": baseLayout.layers.find((x) => x.name === "Layer 2"), + "Layer 3": baseLayout.layers.find((x) => x.name === "Layer 3"), + "Layer 4": baseLayout.layers.find((x) => x.name === "Layer 4"), + Background: baseLayout.layers.find((x) => x.name === "Background"), + }; + + let create = ( + type, + layer, + { + x, + y, + visible, + opacity, + collisionsEnabled, + width, + height, + angle, + instVars, + extra, + } + ) => { + if (!types.hasOwnProperty(type)) return; + let inst = sdk_runtime.createInstance(types[type], layers[layer], x, y); + inst.width = width ?? inst.width; + inst.height = height ?? inst.height; + inst.angle = angle ?? inst.angle; + inst.visible = visible ?? inst.visible; + inst.opacity = opacity ?? inst.opacity; + inst.collisionsEnabled = collisionsEnabled ?? inst.collisionsEnabled; + inst.set_bbox_changed(); + if (initInstVars.hasOwnProperty(type)) + initInstVars[type](inst, instVars, extra); + return inst; + }; + + //create("Solid", "Layer 0", {x:100, y:100, angle: 45, height:8, width: 50}) + //create("Spike", "Layer 0", {x:100, y:500}) + + globalThis.ovoLevelEditor = { + startLevel(json) { + sdk_runtime.types_by_index.find( + (x) => + x.name === "Globals" || + (x.plugin instanceof cr.plugins_.Globals && + x.instvar_sids.length > 20) + ).instances[0].instance_vars[3] = 1; + this.curLevel = json; + setLayoutToBase(); + }, + wipeAllInstances() { + Object.values(layers).forEach((layer) => { + if (!layer) return; + console.log("wiping " + layer); + layer.instances + .filter((x) => Object.values(types).includes(x.type)) + .forEach(sdk_runtime.DestroyInstance.bind(sdk_runtime)); + }); + }, + getPlayer() { + return sdk_runtime.types_by_index + .filter( + (x) => + !!x.animations && + x.animations[0].frames[0].texture_file.includes("collider") + )[0] + .instances.filter( + (x) => x.instance_vars[17] === "" && x.behavior_insts[0].enabled + )[0]; + }, + async awaitForPlayer() { + let player = this.getPlayer(); + while (!player) { + await new Promise((resolve) => setTimeout(resolve, 20)); + player = this.getPlayer(); + } + return player; + }, + async setPlayerPosition(x, y, layer) { + let player = this.getPlayer(); + while (!player) { + await new Promise((resolve) => setTimeout(resolve, 20)); + player = this.getPlayer(); + } + if (x) player.x = x; + if (y) player.y = y; + player.type.plugin.acts.MoveToLayer.call(player, layer); + let instances = [...types.PlayerRig.instances]; + instances.sort((a, b) => a.instance_vars[0] - b.instance_vars[0]); + instances.forEach((inst) => { + inst.type.plugin.acts.MoveToLayer.call(inst, layer); + }); + player.set_bbox_changed(); + }, + applySetup() { + if (!this.curLevel) return; + if (this.curLevel.layout) { + if (this.curLevel.layout.width) { + baseLayout.originalWidth = this.curLevel.layout.width; + baseLayout.width = this.curLevel.layout.width; + } + if (this.curLevel.layout.height) { + baseLayout.originalHeight = this.curLevel.layout.height; + baseLayout.height = this.curLevel.layout.height; + } + } + }, + async applyCurrentLevel() { + if (!this.curLevel) return; + this.wipeAllInstances(); + let player = await this.awaitForPlayer(); + let playerInitialised = false; + + // if (this.curLevel.player) { + // initInstVars.Player(player, this.curLevel.player.instVars); + // this.setPlayerPosition( + // this.curLevel.player.x, + // this.curLevel.player.y, + // layers[this.curLevel.player.layer] + // ); + // } + + Object.keys(this.curLevel.layers).forEach((layer) => { + if (!layers[layer]) return; + let allInstances = Object.keys(this.curLevel.layers[layer]) + .map((type) => + this.curLevel.layers[layer][type].map((x) => ({ ...x, type })) + ) + .flat() + .sort((a, b) => (a.zIndex ?? 0) - (b.zIndex ?? 0)); + for (let i = 0; i < allInstances.length; i++) { + const inst = allInstances[i]; + let zIndex = inst.zIndex ?? i; + if ( + !playerInitialised && + this.curLevel.player && + this.curLevel.player.layer === layer && + (this.curLevel.player.zIndex ?? 0) <= zIndex + ) { + playerInitialised = true; + initInstVars.Player(player, this.curLevel.player.instVars); + this.setPlayerPosition( + this.curLevel.player.x, + this.curLevel.player.y, + layers[this.curLevel.player.layer] + ); + } + let newInst = create(inst.type, layer, inst); + sdk_runtime.trigger(newInst.type.plugin.cnds.OnCreated, newInst); + } + // Object.keys(this.curLevel.layers[layer]).forEach((type) => { + // if (!types[type]) return; + // this.curLevel.layers[layer][type].forEach((inst) => { + // let newInst = create(type, layer, inst); + // sdk_runtime.trigger( + // newInst.type.plugin.cnds.OnCreated, + // newInst + // ); + // }); + // }); + }); + if (!playerInitialised && this.curLevel.player) { + initInstVars.Player(player, this.curLevel.player.instVars); + this.setPlayerPosition( + this.curLevel.player.x, + this.curLevel.player.y, + layers[this.curLevel.player.layer] + ); + } + sdk_runtime.trigger(sdk_runtime.system.cnds.OnLayoutStart); + if ( + this.curLevel.layout.holder && + typeof this.curLevel.layout.holder.x === "number" + ) { + let text = create( + "LayoutNumber", + "Layer 0", + this.curLevel.layout.holder + ); + sdk_runtime.trigger(text.type.plugin.cnds.OnCreated, text); + if (typeof this.curLevel.layout.number === "number") + text.text = this.curLevel.layout.number.toString(); + else text.text = "1"; + } + + let holder = create("LayoutNameHolder", "Layer 0", { + x: -500, + y: -500, + }); + holder.instance_vars[0] = this.curLevel.layout.name || ""; + holder.instance_vars[2] = !!this.curLevel.layout.useSlope; + holder.instance_vars[3] = true; + sdk_runtime.trigger(holder.type.plugin.cnds.OnCreated, holder); + }, + handleDrop(ev) { + console.log("File(s) dropped"); + + // Prevent default behavior (Prevent file from being opened) + ev.preventDefault(); + let playFile = (file) => { + console.log(file); + file.text().then((text) => { + console.log(text); + try { + let json = JSON.parse(text); + if (globalThis.ovoLevelEditor.startLevel) + globalThis.ovoLevelEditor.startLevel(json); + } catch (error) { + alert("not a valid level file"); + } + }); + }; + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (var i = 0; i < ev.dataTransfer.items.length; i++) { + // If dropped items aren't files, reject them + if (ev.dataTransfer.items[i].kind === "file") { + var file = ev.dataTransfer.items[i].getAsFile(); + playFile(file); + break; + } + } + } else { + // Use DataTransfer interface to access the file(s) + playFile(ev.dataTransfer.files[0]); + } + }, + }; + sdk_runtime.canvas.setAttribute("ondragover", "event.preventDefault();"); + sdk_runtime.canvas.setAttribute( + "ondrop", + "ovoLevelEditor.handleDrop(event)" + ); + }, + }; + let previewBuffer = 3; + let messageHandler = (event) => { + if (!event.data.isLevelEditor || !event.data.messageType) return; + if (event.data.messageType.toLowerCase() === "isready") { + if (!!globalThis.cr_is_preview) previewBuffer--; + console.log(previewBuffer); + if (previewBuffer <= 0) globalThis.ovoLevelEditor.init(); + event.source.postMessage( + { + isReady: !globalThis.ovoLevelEditor.hasOwnProperty("init"), + isLevelEditor: true, + messageType: event.data.messageType, + }, + event.origin + ); + } + if (event.data.messageType.toLowerCase() === "startlevel") { + if (globalThis.ovoLevelEditor.hasOwnProperty("init")) { + event.source.postMessage( + { + levelStarted: false, + isLevelEditor: true, + messageType: event.data.messageType, + }, + event.origin + ); + return; + } + globalThis.ovoLevelEditor.startLevel(event.data.level); + event.source.postMessage( + { + levelStarted: true, + isLevelEditor: true, + messageType: event.data.messageType, + }, + event.origin + ); + } + }; + globalThis.window.addEventListener("message", messageHandler); +})(); diff --git a/ovo/ovo-multiplayer.js b/ovo/ovo-multiplayer.js new file mode 100644 index 00000000..845bb74f --- /dev/null +++ b/ovo/ovo-multiplayer.js @@ -0,0 +1 @@ +No Content: https://www.coolmathgames.com/sites/default/files/public_games/40021/ovo-multiplayer.js \ No newline at end of file diff --git a/ovo/ovo.png b/ovo/ovo.png new file mode 100644 index 00000000..5cd89b20 Binary files /dev/null and b/ovo/ovo.png differ diff --git a/ovo/ovo2.png b/ovo/ovo2.png new file mode 100644 index 00000000..f43bede4 Binary files /dev/null and b/ovo/ovo2.png differ diff --git a/ovo/ovo3.png b/ovo/ovo3.png new file mode 100644 index 00000000..592661e4 Binary files /dev/null and b/ovo/ovo3.png differ diff --git a/ovo/ovoplus.png b/ovo/ovoplus.png new file mode 100644 index 00000000..17461f26 Binary files /dev/null and b/ovo/ovoplus.png differ diff --git a/ovo/ovospaceprogram.png b/ovo/ovospaceprogram.png new file mode 100644 index 00000000..26cf86b7 Binary files /dev/null and b/ovo/ovospaceprogram.png differ diff --git a/ovo/pole.png b/ovo/pole.png new file mode 100644 index 00000000..df4dac46 Binary files /dev/null and b/ovo/pole.png differ diff --git a/ovo/pulse.png b/ovo/pulse.png new file mode 100644 index 00000000..8130c11b Binary files /dev/null and b/ovo/pulse.png differ diff --git a/ovo/purified.png b/ovo/purified.png new file mode 100644 index 00000000..4bcefe6c Binary files /dev/null and b/ovo/purified.png differ diff --git a/ovo/retron2000.ttf b/ovo/retron2000.ttf new file mode 100644 index 00000000..f30c7e1b Binary files /dev/null and b/ovo/retron2000.ttf differ diff --git a/ovo/runner.png b/ovo/runner.png new file mode 100644 index 00000000..690323f0 Binary files /dev/null and b/ovo/runner.png differ diff --git a/ovo/shyguy.png b/ovo/shyguy.png new file mode 100644 index 00000000..7abd07bc Binary files /dev/null and b/ovo/shyguy.png differ diff --git a/ovo/skins.json b/ovo/skins.json new file mode 100644 index 00000000..97a00fdd --- /dev/null +++ b/ovo/skins.json @@ -0,0 +1,173 @@ +[ + { + "name": "Default", + "hidden": false, + "icon": "default.png", + "skin": "", + "lang": "default", + "price": 0, + "achievement": -1 + }, + { + "name": "Electrical", + "hidden": false, + "icon": "electrical.png", + "skin": "elec", + "lang": "electrical", + "price": -1, + "achievement": 6 + }, + { + "name": "Pole", + "hidden": false, + "icon": "pole.png", + "skin": "pole", + "lang": "pole", + "price": 30, + "achievement": -1 + }, + { + "name": "OvO+", + "hidden": true, + "icon": "ovoplus.png", + "skin": "ovo+", + "lang": "ovoplus", + "price": -1, + "achievement": 5 + }, + { + "name": "Knight", + "hidden": false, + "icon": "knight.png", + "skin": "knight", + "lang": "knight", + "price": 40, + "achievement": -1 + }, + { + "name": "Dark Knight", + "hidden": false, + "icon": "dknight.png", + "skin": "dknight", + "lang": "dknight", + "price": 60, + "achievement": -1 + }, + { + "name": "Light Knight", + "hidden": false, + "icon": "lknight.png", + "skin": "lknight", + "lang": "lknight", + "price": -1, + "achievement": 15 + }, + { + "name": "Astronaut", + "hidden": true, + "icon": "astronaut.png", + "skin": "astronaut", + "lang": "astronaut", + "price": -1, + "achievement": 7 + }, + { + "name": "Alien", + "hidden": false, + "icon": "alien.png", + "skin": "alien", + "lang": "alien", + "price": 70, + "achievement": -1 + }, + { + "name": "Erigato", + "hidden": false, + "icon": "erigato.png", + "skin": "erigato", + "lang": "erigato", + "price": 50, + "achievement": -1 + }, + { + "name": "Batter", + "hidden": true, + "icon": "batter.png", + "skin": "batter", + "lang": "batter", + "price": -1, + "achievement": 10 + }, + { + "name": "Adalich", + "hidden": false, + "icon": "ada.png", + "skin": "ada", + "lang": "adalich", + "price": 0, + "achievement": -1 + }, + { + "name": "The Fallen", + "hidden": true, + "icon": "thefall.png", + "skin": "thefall", + "lang": "fallen", + "price": -1, + "achievement": 20 + }, + { + "name": "Pulse", + "hidden": false, + "icon": "pulse.png", + "skin": "pulse", + "lang": "pulse", + "price": -1, + "achievement": 8 + }, + { + "name": "MaterWelon", + "hidden": false, + "icon": "materwelon.png", + "skin": "materwelon", + "lang": "materwelon", + "price": -1, + "achievement": 9 + }, + { + "name": "Fl1ckd", + "hidden": false, + "icon": "fl1ckd.png", + "skin": "fl1ckd", + "lang": "flickd", + "price": 50, + "achievement": -1 + }, + { + "name": "TheLilJoker", + "hidden": false, + "icon": "theliljoker.png", + "skin": "theliljoker", + "lang": "theliljoker", + "price": 50, + "achievement": -1 + }, + { + "name": "Cool Math Games", + "hidden": false, + "icon": "cmg.png", + "skin": "cmg", + "lang": "cmg", + "price": 0, + "achievement": -1 + }, + { + "name": "ShyGuy", + "hidden": false, + "icon": "shyguy.png", + "skin": "shyguy", + "lang": "shyguy", + "price": 0, + "achievement": -1 + } +] diff --git a/ovo/speedrunner.png b/ovo/speedrunner.png new file mode 100644 index 00000000..ca38363a Binary files /dev/null and b/ovo/speedrunner.png differ diff --git a/ovo/style.css b/ovo/style.css new file mode 100644 index 00000000..71771e5c --- /dev/null +++ b/ovo/style.css @@ -0,0 +1,86 @@ +#button { + background-color: rgb(255, 255, 255); + color: rgb(0, 0, 0); + border: 2px solid #333; + margin: 2px +} + +#button:hover, +#button:focus { + box-shadow: 4px 4px rgba(0, 0, 0, 0.25); + color: #333; +} + +#button:active { + border: 4px solid #333; + color: #333; +} + +#link { + background-color: rgb(255, 255, 255); + color: rgb(122, 122, 122); + border: 0px solid rgb(255, 255, 255); +} + +#link:hover, +#link:focus { + text-decoration: underline; +} + +#link:active { + color: #333; +} + +#textbox { + text-align: center; + background: rgb(255, 255, 255); + color: rgb(0, 0, 0); + box-shadow: inset 4px 4px rgba(0, 0, 0, 0.1); + border: 4px solid #000; +} + +#textbox:hover { + box-shadow: inset 4px 4px rgba(0, 0, 0, 0.25); +} + +#textbox:focus, +#link:focus, +#button:focus { + outline: none; +} + +#check { + -moz-appearance: none; + -webkit-appearance: none; + clip: rect(0 0 0 0); + margin: -1px; + padding: 0; + border: 0; + padding-left: 25px; + background-image: url("check.png"); + -webkit-touch-callout: none; + -webkit-user-select: none; + -khtml-user-select: none; + -moz-user-select: none; + -ms-user-select: none; + user-select: none; + background-repeat: no-repeat; + height: 1em; + display: inline-block; + line-height: 100%; + background-repeat: no-repeat; + background-position: 0 0; + font-size: 25px; + vertical-align: middle; + background-size: 100% 200%; +} + +#check:hover, +#check:focus { + color: rgb(122, 122, 122); + text-decoration: underline; +} + +#check:checked { + background-position: 0 100%; +} \ No newline at end of file diff --git a/ovo/sw.js b/ovo/sw.js new file mode 100644 index 00000000..dfe699a5 --- /dev/null +++ b/ovo/sw.js @@ -0,0 +1,403 @@ +"use strict"; + +const OFFLINE_DATA_FILE = "offline.js"; +const CACHE_NAME_PREFIX = "c2offline"; +const BROADCASTCHANNEL_NAME = "offline"; +const CONSOLE_PREFIX = "[SW] "; +const LAZYLOAD_KEYNAME = ""; + +// Create a BroadcastChannel if supported. +const broadcastChannel = (typeof BroadcastChannel === "undefined" ? null : new BroadcastChannel(BROADCASTCHANNEL_NAME)); + +////////////////////////////////////// +// Utility methods +function PostBroadcastMessage(o) +{ + if (!broadcastChannel) + return; // not supported + + // Impose artificial (and arbitrary!) delay of 3 seconds to make sure client is listening by the time the message is sent. + // Note we could remove the delay on some messages, but then we create a race condition where sometimes messages can arrive + // in the wrong order (e.g. "update ready" arrives before "started downloading update"). So to keep the consistent ordering, + // delay all messages by the same amount. + setTimeout(() => broadcastChannel.postMessage(o), 3000); +}; + +function Broadcast(type) +{ + PostBroadcastMessage({ + "type": type + }); +}; + +function BroadcastDownloadingUpdate(version) +{ + PostBroadcastMessage({ + "type": "downloading-update", + "version": version + }); +} + +function BroadcastUpdateReady(version) +{ + PostBroadcastMessage({ + "type": "update-ready", + "version": version + }); +} + +function IsUrlInLazyLoadList(url, lazyLoadList) +{ + if (!lazyLoadList) + return false; // presumably lazy load list failed to load + + try { + for (const lazyLoadRegex of lazyLoadList) + { + if (new RegExp(lazyLoadRegex).test(url)) + return true; + } + } + catch (err) + { + console.error(CONSOLE_PREFIX + "Error matching in lazy-load list: ", err); + } + + return false; +}; + +function WriteLazyLoadListToStorage(lazyLoadList) +{ + if (typeof localforage === "undefined") + return Promise.resolve(); // bypass if localforage not imported + else + return localforage.setItem(LAZYLOAD_KEYNAME, lazyLoadList) +}; + +function ReadLazyLoadListFromStorage() +{ + if (typeof localforage === "undefined") + return Promise.resolve([]); // bypass if localforage not imported + else + return localforage.getItem(LAZYLOAD_KEYNAME); +}; + +function GetCacheBaseName() +{ + // Include the scope to avoid name collisions with any other SWs on the same origin. + // e.g. "c2offline-https://example.com/foo/" (won't collide with anything under bar/) + return CACHE_NAME_PREFIX + "-" + self.registration.scope; +}; + +function GetCacheVersionName(version) +{ + // Append the version number to the cache name. + // e.g. "c2offline-https://example.com/foo/-v2" + return GetCacheBaseName() + "-v" + version; +}; + +// Return caches.keys() filtered down to just caches we're interested in (with the right base name). +// This filters out caches from unrelated scopes. +async function GetAvailableCacheNames() +{ + const cacheNames = await caches.keys(); + const cacheBaseName = GetCacheBaseName(); + return cacheNames.filter(n => n.startsWith(cacheBaseName)); +}; + +// Identify if an update is pending, which is the case when we have 2 or more available caches. +// One must be an update that is waiting, since the next navigate that does an upgrade will +// delete all the old caches leaving just one currently-in-use cache. +async function IsUpdatePending() +{ + const availableCacheNames = await GetAvailableCacheNames(); + return (availableCacheNames.length >= 2); +}; + +// Automatically deduce the main page URL (e.g. index.html or main.aspx) from the available browser windows. +// This prevents having to hard-code an index page in the file list, implicitly caching it like AppCache did. +async function GetMainPageUrl() +{ + const allClients = await clients.matchAll({ + includeUncontrolled: true, + type: "window" + }); + + for (const c of allClients) + { + // Parse off the scope from the full client URL, e.g. https://example.com/index.html -> index.html + let url = c.url; + if (url.startsWith(self.registration.scope)) + url = url.substring(self.registration.scope.length); + + if (url && url !== "/") // ./ is also implicitly cached so don't bother returning that + { + // If the URL is solely a search string, prefix it with / to ensure it caches correctly. + // e.g. https://example.com/?foo=bar needs to cache as /?foo=bar, not just ?foo=bar. + if (url.startsWith("?")) + url = "/" + url; + + return url; + } + } + + return ""; // no main page URL could be identified +}; + +// Hack to fetch optionally bypassing HTTP cache until fetch cache options are supported in Chrome (crbug.com/453190) +function fetchWithBypass(request, bypassCache) +{ + if (typeof request === "string") + request = new Request(request); + + if (bypassCache) + { + // bypass enabled: add a random search parameter to avoid getting a stale HTTP cache result + const url = new URL(request.url); + url.search += Math.floor(Math.random() * 1000000); + + return fetch(url, { + headers: request.headers, + mode: request.mode, + credentials: request.credentials, + redirect: request.redirect, + cache: "no-store" + }); + } + else + { + // bypass disabled: perform normal fetch which is allowed to return from HTTP cache + return fetch(request); + } +}; + +// Effectively a cache.addAll() that only creates the cache on all requests being successful (as a weak attempt at making it atomic) +// and can optionally cache-bypass with fetchWithBypass in every request +async function CreateCacheFromFileList(cacheName, fileList, bypassCache) +{ + // Kick off all requests and wait for them all to complete + const responses = await Promise.all(fileList.map(url => fetchWithBypass(url, bypassCache))); + + // Check if any request failed. If so don't move on to opening the cache. + // This makes sure we only open a cache if all requests succeeded. + let allOk = true; + + for (const response of responses) + { + if (!response.ok) + { + allOk = false; + console.error(CONSOLE_PREFIX + "Error fetching '" + response.url + "' (" + response.status + " " + response.statusText + ")"); + } + } + + if (!allOk) + throw new Error("not all resources were fetched successfully"); + + // Can now assume all responses are OK. Open a cache and write all responses there. + // TODO: ideally we can do this transactionally to ensure a complete cache is written as one atomic operation. + // This needs either new transactional features in the spec, or at the very least a way to rename a cache + // (so we can write to a temporary name that won't be returned by GetAvailableCacheNames() and then rename it when ready). + const cache = await caches.open(cacheName); + + try { + return await Promise.all(responses.map( + (response, i) => cache.put(fileList[i], response) + )); + } + catch (err) + { + // Not sure why cache.put() would fail (maybe if storage quota exceeded?) but in case it does, + // clean up the cache to try to avoid leaving behind an incomplete cache. + console.error(CONSOLE_PREFIX + "Error writing cache entries: ", err); + caches.delete(cacheName); + throw err; + } +}; + +async function UpdateCheck(isFirst) +{ + try { + // Always bypass cache when requesting offline.js to make sure we find out about new versions. + const response = await fetchWithBypass(OFFLINE_DATA_FILE, true); + + if (!response.ok) + throw new Error(OFFLINE_DATA_FILE + " responded with " + response.status + " " + response.statusText); + + const data = await response.json(); + + const version = data.version; + const fileList = data.fileList; + const lazyLoadList = data.lazyLoad; + const currentCacheName = GetCacheVersionName(version); + + const cacheExists = await caches.has(currentCacheName); + + // Don't recache if there is already a cache that exists for this version. Assume it is complete. + if (cacheExists) + { + // Log whether we are up-to-date or pending an update. + const isUpdatePending = await IsUpdatePending(); + if (isUpdatePending) + { + console.log(CONSOLE_PREFIX + "Update pending"); + Broadcast("update-pending"); + } + else + { + console.log(CONSOLE_PREFIX + "Up to date"); + Broadcast("up-to-date"); + } + return; + } + + // Implicitly add the main page URL to the file list, e.g. "index.html", so we don't have to assume a specific name. + const mainPageUrl = await GetMainPageUrl(); + + // Prepend the main page URL to the file list if we found one and it is not already in the list. + // Also make sure we request the base / which should serve the main page. + fileList.unshift("./"); + + if (mainPageUrl && fileList.indexOf(mainPageUrl) === -1) + fileList.unshift(mainPageUrl); + + console.log(CONSOLE_PREFIX + "Caching " + fileList.length + " files for offline use"); + + if (isFirst) + Broadcast("downloading"); + else + BroadcastDownloadingUpdate(version); + + // Note we don't bypass the cache on the first update check. This is because SW installation and the following + // update check caching will race with the normal page load requests. For any normal loading fetches that have already + // completed or are in-flight, it is pointless and wasteful to cache-bust the request for offline caching, since that + // forces a second network request to be issued when a response from the browser HTTP cache would be fine. + if (lazyLoadList) + await WriteLazyLoadListToStorage(lazyLoadList); // dump lazy load list to local storage# + + await CreateCacheFromFileList(currentCacheName, fileList, !isFirst); + const isUpdatePending = await IsUpdatePending(); + + if (isUpdatePending) + { + console.log(CONSOLE_PREFIX + "All resources saved, update ready"); + BroadcastUpdateReady(version); + } + else + { + console.log(CONSOLE_PREFIX + "All resources saved, offline support ready"); + Broadcast("offline-ready"); + } + } + catch (err) + { + // Update check fetches fail when we're offline, but in case there's any other kind of problem with it, log a warning. + console.warn(CONSOLE_PREFIX + "Update check failed: ", err); + } +}; + +self.addEventListener("install", event => +{ + // On install kick off an update check to cache files on first use. + // If it fails we can still complete the install event and leave the SW running, we'll just + // retry on the next navigate. + event.waitUntil( + UpdateCheck(true) // first update + .catch(() => null) + ); +}); + +async function GetCacheNameToUse(availableCacheNames, doUpdateCheck) +{ + // Prefer the oldest cache available. This avoids mixed-version responses by ensuring that if a new cache + // is created and filled due to an update check while the page is running, we keep returning resources + // from the original (oldest) cache only. + if (availableCacheNames.length === 1 || !doUpdateCheck) + return availableCacheNames[0]; + + // We are making a navigate request with more than one cache available. Check if we can expire any old ones. + const allClients = await clients.matchAll(); + + // If there are other clients open, don't expire anything yet. We don't want to delete any caches they + // might be using, which could cause mixed-version responses. + if (allClients.length > 1) + return availableCacheNames[0]; + + // Identify newest cache to use. Delete all the others. + const latestCacheName = availableCacheNames[availableCacheNames.length - 1]; + console.log(CONSOLE_PREFIX + "Updating to new version"); + + await Promise.all( + availableCacheNames.slice(0, -1) + .map(c => caches.delete(c)) + ); + + return latestCacheName; +}; + +async function HandleFetch(event, doUpdateCheck) +{ + const availableCacheNames = await GetAvailableCacheNames(); + + // No caches available: go to network + if (!availableCacheNames.length) + return fetch(event.request); + + const useCacheName = await GetCacheNameToUse(availableCacheNames, doUpdateCheck); + const cache = await caches.open(useCacheName); + const cachedResponse = await cache.match(event.request); + + if (cachedResponse) + return cachedResponse; // use cached response + + // We need to check if this request is to be lazy-cached. Send the request and load the lazy-load list + // from storage simultaneously. + const result = await Promise.all([fetch(event.request), ReadLazyLoadListFromStorage()]); + const fetchResponse = result[0]; + const lazyLoadList = result[1]; + + if (IsUrlInLazyLoadList(event.request.url, lazyLoadList)) + { + // Handle failure writing to the cache. This can happen if the storage quota is exceeded, which is particularly + // likely in Safari 11.1, which appears to have very tight storage limits. Make sure even in the event of an error + // we continue to return the response from the fetch. + try { + // Note clone response since we also respond with it + await cache.put(event.request, fetchResponse.clone()); + } + catch (err) + { + console.warn(CONSOLE_PREFIX + "Error caching '" + event.request.url + "': ", err); + } + } + + return fetchResponse; +}; + +self.addEventListener("fetch", event => +{ + /** NOTE (iain) + * This check is to prevent a bug with XMLHttpRequest where if its + * proxied with "FetchEvent.prototype.respondWith" no upload progress + * events are triggered. By returning we allow the default action to + * occur instead. Currently all cross-origin requests fall back to default. + */ + if (new URL(event.request.url).origin !== location.origin) + return; + + // Check for an update on navigate requests + const doUpdateCheck = (event.request.mode === "navigate"); + + const responsePromise = HandleFetch(event, doUpdateCheck); + + if (doUpdateCheck) + { + // allow the main request to complete, then check for updates + event.waitUntil( + responsePromise + .then(() => UpdateCheck(false)) // not first check + ); + } + + event.respondWith(responsePromise); +}); \ No newline at end of file diff --git a/ovo/thefall.png b/ovo/thefall.png new file mode 100644 index 00000000..b161da30 Binary files /dev/null and b/ovo/thefall.png differ diff --git a/ovo/theliljoker.png b/ovo/theliljoker.png new file mode 100644 index 00000000..eefc31bf Binary files /dev/null and b/ovo/theliljoker.png differ diff --git a/ovo/tips.json b/ovo/tips.json new file mode 100644 index 00000000..4b3cf568 --- /dev/null +++ b/ovo/tips.json @@ -0,0 +1,29 @@ +[{ + "text": "Did you know you could play this game on mobile?", + "frame": 0 + }, + { + "text": "Pressing R restarts the level. Shift + R resets the whole run in Play mode", + "frame": 0 + }, + { + "text": "Activate hard mode in the options if you're a tough player.", + "frame": 0 + }, + { + "text": "Activate advanced mode in the options to get level replays.", + "frame": 0 + }, + { + "text": "In advanced mode, your can toggle debug mode in the pause menu or using F2.", + "frame": 0 + }, + { + "text": "There is no Level 4C", + "frame": 0 + }, + { + "text": "On Desktop you can change the keys you wish to use for movement in the options", + "frame": 0 + } +] \ No newline at end of file diff --git a/ovo/topcharts.png b/ovo/topcharts.png new file mode 100644 index 00000000..9c4dce66 Binary files /dev/null and b/ovo/topcharts.png differ diff --git a/ovo/tutorials.png b/ovo/tutorials.png new file mode 100644 index 00000000..37a07730 Binary files /dev/null and b/ovo/tutorials.png differ diff --git a/ovo/unlockalllevels.js b/ovo/unlockalllevels.js new file mode 100644 index 00000000..f0f2e587 --- /dev/null +++ b/ovo/unlockalllevels.js @@ -0,0 +1,628 @@ +// ================= CRAZY ADS =================== +// vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv + +function initWebSdkWrapper(debug = false) { + let config = globalThis.adconfig; + + let WebSdkWrapper = globalThis.WebSdkWrapper; + let postInit = () => { + WebSdkWrapper.onUnlockAllLevels(() => { + c2_callFunction("unlockAllLevels"); + }); + WebSdkWrapper.onPause(() => { + c2_callFunction("websdk > pause"); + }); + WebSdkWrapper.onResume(() => { + c2_callFunction("websdk > resume"); + }); + WebSdkWrapper.onMute(() => { + c2_callFunction("muteSounds"); + }); + WebSdkWrapper.onUnmute(() => { + c2_callFunction("unmuteSounds"); + }); + WebSdkWrapper.onAdStarted(() => { + c2_callFunction("adStarted"); + }); + }; + + try { + let json = JSON.parse(config); + if ( + json.hasOwnProperty("removeServiceWorker") && + json.removeServiceWorker + ) { + removeServiceWorker(); + } + if (json.hasOwnProperty("removeSocials")) { + globalThis.adconfigRemoveSocials = json.removeSocials ? 1 : 0; + } else { + globalThis.adconfigRemoveSocials = 0; + } + if (json.hasOwnProperty("stopAudioInBackground")) { + globalThis.adconfigStopAudioInBackground = json.stopAudioInBackground + ? 1 + : 0; + } else { + globalThis.adconfigStopAudioInBackground = 0; + } + if (json.hasOwnProperty("removeMidrollRewarded")) { + globalThis.adconfigRemoveMidrollRewarded = json.removeMidrollRewarded + ? 1 + : 0; + } else { + globalThis.adconfigRemoveMidrollRewarded = 0; + } + if (json.hasOwnProperty("noReligion")) { + globalThis.adconfigNoReligion = json.noReligion ? 1 : 0; + } else { + globalThis.adconfigNoReligion = 0; + } + WebSdkWrapper.init(json.name, !!debug, json).then(postInit); + } catch (e) { + WebSdkWrapper.init("", !!debug).then(postInit); + } +} + +var crazysdk; +window.adblockIsEnabled = false; +function crazyGamesLoaded() { + crazysdk = window.CrazyGames.CrazySDK.getInstance(); //Getting the SDK + crazysdk.init(); + crazysdk.addEventListener("adblockDetectionExecuted", function () { + window.adblockIsEnabled = crazysdk.hasAdblock; + }); + crazysdk.addEventListener("adStarted", function () { + c2_callFunction("muteSounds"); + c2_callFunction("adStarted"); + }); // mute sound + crazysdk.addEventListener("adFinished", function () { + c2_callFunction("adOver"); + }); // reenable sound, enable ui + crazysdk.addEventListener("adError", function () { + c2_callFunction("adOverFail"); + }); // reenable sound, enable ui + crazysdk.addEventListener("bannerRendered", (event) => { + console.log(`Banner for container ${event.containerId} has been + rendered!`); + }); + crazysdk.addEventListener("bannerError", (event) => { + console.log(`Banner render error: ${event.error}`); + }); + // crazyMidRoll(); +} + +function crazyRemoveBanner(id) { + //let div = document.getElementById(id); + //div.innerHTML = ""; +} + +function mobileCheck() { + let check = false; + (function (a) { + if ( + /(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test( + a + ) || + /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test( + a.substr(0, 4) + ) + ) + check = true; + })(navigator.userAgent || navigator.vendor || window.opera); + return check; +} + +function crazyCreateBanner(id) { + let bannerSize = "728x90"; + if (mobileCheck() && window.innerHeight > window.innerWidth) { + bannerSize = "320x100"; + } + if (crazysdk) + crazysdk.requestBanner([ + { + containerId: id, + size: bannerSize, + }, + ]); +} + +function crazyHappyTime() { + globalThis.WebSdkWrapper.happyTime(); +} + +function isLayoutLevel(layoutname) { + let regex = /Level \d+/; + return regex.test(layoutname); +} + +function isLayoutMenu(layoutname) { + return !isLayoutLevel(layoutname); +} + +let lastAdLayoutWasMenu = false; +let lastAdLayout = ""; +function crazyMidRoll() { + let runtime = cr_getC2Runtime(); + if (!runtime) return; + let curLayout = runtime.running_layout.name; + if (isLayoutMenu(curLayout) && lastAdLayoutWasMenu) return; + if (isLayoutMenu(curLayout) && curLayout !== "Main Menu") return; + if (curLayout === lastAdLayout) return; + lastAdLayout = curLayout; + lastAdLayoutWasMenu = isLayoutMenu(curLayout); + console.log("Trying to play ad"); + let globalsInstance = runtime.types_by_index.find( + (x) => x.plugin instanceof cr.plugins_.Globals && x.instvar_sids.length > 20 + ).instances[0]; + let startTIme = globalsInstance.instance_vars[4]; + let now = Date.now(); + globalThis.WebSdkWrapper.interstitial().then((success) => { + let newNow = Date.now(); + let timeDiff = newNow - now; + let timeDiffSeconds = timeDiff / 1000; + startTIme = startTIme + timeDiffSeconds; + globalsInstance.instance_vars[4] = startTIme; + if (success) c2_callFunction("adOver"); + else c2_callFunction("adOverFail"); + }); + // if (crazysdk) crazysdk.requestAd("midgame"); +} + +function crazyRewarded() { + let runtime = cr_getC2Runtime(); + let curLayout = runtime.running_layout.name; + lastAdLayout = curLayout; + lastAdLayoutWasMenu = isLayoutMenu(curLayout); + globalThis.WebSdkWrapper.rewarded().then((success) => { + if (success) c2_callFunction("adOver"); + else c2_callFunction("adOverFail"); + }); + // if (crazysdk) crazysdk.requestAd("rewarded"); +} + +function crazyGameplayStart() { + globalThis.WebSdkWrapper.gameplayStart(); + // if (crazysdk) crazysdk.gameplayStart(); +} + +function crazyGameplayStop() { + globalThis.WebSdkWrapper.gameplayStop(); + // if (crazysdk) crazysdk.gameplayStop(); +} + +// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +// ================= CRAZY ADS =================== + +// =================== DEBUG ===================== +// vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv + +function execCode(code) { + c2_callFunction("execCode", [code]); +} + +function dumpSave() { + c2_callFunction("dumpSave"); +} + +(function () { + function handleAnyTouchEvent() { + c2_callFunction("Save > Auto Update Mobile Mode"); + } + var el = document.getElementsByTagName("canvas")[0]; + el.addEventListener("touchstart", handleAnyTouchEvent, false); + el.addEventListener("touchend", handleAnyTouchEvent, false); + el.addEventListener("touchcancel", handleAnyTouchEvent, false); + el.addEventListener("touchleave", handleAnyTouchEvent, false); + el.addEventListener("touchmove", handleAnyTouchEvent, false); +})(); + +function isIpad() { + const ua = window.navigator.userAgent; + if (ua.indexOf("iPad") > -1) { + return true; + } + + if (ua.indexOf("Macintosh") > -1) { + try { + document.createEvent("TouchEvent"); + return true; + } catch (e) {} + } + + return false; +} + +// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +// =================== DEBUG ===================== + +// ================= LANGUAGES =================== +// vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv + +function tsvToArray(tsv) { + let tempArr = tsv.split(/\r?\n|\r/); + return tempArr.map((x) => x.split("\t")); +} + +function mergeInstanceVars() { + let saved = JSON.parse(globalThis.savedVars); + let real = JSON.parse(globalThis.curVars); + return JSON.stringify( + real.map((val, i) => (i < saved.length ? saved[i] : val)) + ); +} + +function detectLanguage() { + let langs = Object.keys(globalThis.languageJSON.languages); + var userLangs = navigator.language || navigator.userLanguage; + userLangs = navigator.languages || [userLangs]; + let compareLangs = (lang, curLang) => { + if (curLang.toLowerCase() === lang.slice(0, curLang.length).toLowerCase()) { + return true; + } + let subLang = curLang.split("-")[0]; + return ( + subLang.toLowerCase() === lang.slice(0, subLang.length).toLowerCase() + ); + }; + for (let i = 0; i < userLangs.length; i++) { + let curLang = userLangs[i]; + let res = langs.find(compareLangs.bind(null, curLang)); + if (res) return res; + } + return "en-us"; +} + +function translateTips(locale) { + if (!localeExists(locale)) locale = detectLanguage(); + let tips = globalThis.gatheredTips; + let json = JSON.parse(tips); + let res = json.map((tip, index) => { + key = `tip${index + 1}`; + return { + text: getLanguageValue(locale, key, "text", tip.text, ""), + frame: tip.frame, + }; + }); + if (globalThis.adconfigRemoveSocials) { + globalThis.tmptmp = res; + res = res.filter((x) => !x.text.includes("discord")); + } + return JSON.stringify(res); +} + +async function getTranslations() { + let result = await fetch( + "https://docs.google.com/spreadsheets/d/e/2PACX-1vSOU_pMce0njTy64pTFVI7yLN2t5ReGYaRCmJDdj_KRSSbAEL7XPixR80X4Jzm0r8sDL0KHq1QRkVGC/pub?output=tsv" + ); + let data = await result.text(); + let array = tsvToArray(data); + const json = {}; + json.version = array[0][0]; + const length = array[1].length; + json.languages = {}; + + const startX = 4; + const startY = 3; + const colsPerLang = 2; + const idColumn = 2; + const langRow = 1; + const langIdRow = 2; + const rowsPerLine = 1; + for (let i = startX; i < length; i += colsPerLang) { + json.languages[array[langIdRow][i]] = array[langRow][i]; + } + json.data = {}; + for (let i = startY; i < array.length; i += rowsPerLine) { + for (let j = startX; j < length; j += colsPerLang) { + json.data[array[langIdRow][j]] = json.data[array[langIdRow][j]] || {}; + if (json.data[array[langIdRow][j]][array[i][idColumn]]) { + console.warn("key " + array[i][idColumn] + "already exists"); + } + json.data[array[langIdRow][j]][array[i][idColumn]] = { + text: array[i][j], + extra: [], + }; + for (let k = 1; k < colsPerLang; k++) { + try { + let extrajson = JSON.parse(array[i][j + k]); + Object.keys(extrajson).forEach((key) => { + if (key === "text" || key === "extra") return; + json.data[array[langIdRow][j]][array[i][idColumn]][key] = + extrajson[key]; + }); + } catch (e) { + json.data[array[langIdRow][j]][array[i][idColumn]].extra.push( + array[i][j + k] + ); + } + } + } + } + c2_callFunction("Language > LoadLanguageFile", [JSON.stringify(json)]); + globalThis.languageJSON = json; + return json; +} + +function listLanguages() { + return JSON.stringify( + Object.keys(globalThis.languageJSON.languages).map((lang) => ({ + anim: lang.replace("-", ""), + name: globalThis.languageJSON.languages[lang], + })) + ); +} + +function getLocale(index) { + return Object.keys(globalThis.languageJSON.languages)[index]; +} + +function levenshteinDistance(str1 = "", str2 = "") { + const track = Array(str2.length + 1) + .fill(null) + .map(() => Array(str1.length + 1).fill(null)); + for (let i = 0; i <= str1.length; i += 1) { + track[0][i] = i; + } + for (let j = 0; j <= str2.length; j += 1) { + track[j][0] = j; + } + for (let j = 1; j <= str2.length; j += 1) { + for (let i = 1; i <= str1.length; i += 1) { + const indicator = str1[i - 1] === str2[j - 1] ? 0 : 1; + track[j][i] = Math.min( + track[j][i - 1] + 1, // deletion + track[j - 1][i] + 1, // insertion + track[j - 1][i - 1] + indicator // substitution + ); + } + } + return track[str2.length][str1.length]; +} + +function getLocaleName(locale) { + if (!localeExists(locale)) locale = detectLanguage(); + if ( + globalThis.languageJSON && + globalThis.languageJSON.languages.hasOwnProperty(locale) + ) + return globalThis.languageJSON.languages[locale]; + return "Unknown"; +} + +function setLanguageJSON() { + globalThis.languageJSON = JSON.parse(globalThis.tempLanguageJSON); +} + +function languageKeyExists(locale, key) { + if (key.trim() === "") return 0; + if (!localeExists(locale)) locale = detectLanguage(); + return globalThis.languageJSON.data[locale].hasOwnProperty(key) ? 1 : 0; +} + +let cache = {}; + +function findLanguageKey(locale, text) { + if (!localeExists(locale)) locale = detectLanguage(); + if (cache[locale] && cache[locale][text]) return cache[locale][text]; + let localeData = globalThis.languageJSON.data[locale]; + let key = Object.keys(localeData).find( + (key) => + levenshteinDistance( + localeData[key].text.toLowerCase(), + text.toLowerCase() + ) <= Math.min(3, Math.floor(text.length / 5)) + ); + console.log(key); + if (key) { + cache[locale] = cache[locale] || {}; + cache[locale][text] = key; + return key; + } + cache[locale] = cache[locale] || {}; + cache[locale][text] = ""; + return ""; +} + +function processString(string, ...params) { + params.forEach((param, i) => { + string = string.replace(`{${i}}`, param.toString()); + }); + return string; +} + +function removeServiceWorker() { + let attempts = 50; + let stopSWInterval = setInterval(() => { + if (navigator.serviceWorker) { + console.log("try removing"); + attempts--; + navigator.serviceWorker.getRegistrations().then(function (registrations) { + let removed = false; + for (let registration of registrations) { + registration.unregister(); + removed = true; + } + if (removed || attempts <= 0) { + clearInterval(stopSWInterval); + console.log("removed!"); + console.log(attempts); + } + }); + } + }, 500); +} + +function localeExists(locale) { + return ( + globalThis.languageJSON && + globalThis.languageJSON.languages.hasOwnProperty(locale) + ); +} + +var __ovoIsSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent); + +function doGetLanguageValue(locale, key, value, defaultValue, metadata) { + if (!globalThis.languageJSON || !globalThis.languageJSON.languages) + return defaultValue; + if (!localeExists(locale)) locale = detectLanguage(); + if (key !== "" && languageKeyExists(locale, key) === 1) { + let data = globalThis.languageJSON.data[locale][key]; + if (data.hasOwnProperty(value)) return data[value]; + } + if (metadata !== "") { + try { + let obj = JSON.parse(metadata); + if (obj.hasOwnProperty(value)) return obj[value]; + return defaultValue; + } catch (e) {} + } + return defaultValue; +} + +function getLanguageValue(locale, key, value, defaultValue, metadata) { + let ret = doGetLanguageValue(locale, key, value, defaultValue, metadata); + if ( + __ovoIsSafari && + value.trim().toLowerCase() === "aligny" && + ret < 90 && + ret > 10 + ) + return 50; + if (globalThis.adconfigNoReligion === 1) { + if ( + locale === "en-us" && + value.trim().toLowerCase() === "text" && + ret === "Hellish" + ) + return "Dangerous"; + if ( + locale === "en-us" && + value.trim().toLowerCase() === "text" && + ret === "Hellish" + ) + return "Dangerous"; + if ( + locale === "en-us" && + value.trim().toLowerCase() === "text" && + ret === "Coin God" + ) + return "Coin Master"; + } + return ret; +} + +// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +// ================= LANGUAGES =================== + +// =============== LZMA COMPRESS ================= +// vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv + +function compressReplay(replay) { + LZMA_WORKER.compress(replay, "1", function (result, error) { + if (error) console.error(error); + else c2_callFunction("replayCompressed", [convert_to_formated_hex(result)]); + }); +} + +function decompressReplay(replay) { + var byte_arr = convert_formated_hex_to_bytes(replay); + if (byte_arr == false) { + alert("invalid replay file"); + return false; + } + LZMA_WORKER.decompress(byte_arr, function (result, error) { + if (error) console.error(error); + else c2_callFunction("replayDecompressed", [result]); + }); +} + +function convert_formated_hex_to_bytes(hex_str) { + var count = 0, + hex_arr, + hex_data = [], + hex_len, + i; + + if (hex_str.trim() == "") return []; + + /// Check for invalid hex characters. + if (/[^0-9a-fA-F\s]/.test(hex_str)) { + return false; + } + + hex_arr = hex_str.split(/([0-9a-fA-F]+)/g); + hex_len = hex_arr.length; + + for (i = 0; i < hex_len; ++i) { + if (hex_arr[i].trim() == "") { + continue; + } + hex_data[count++] = parseInt(hex_arr[i], 16); + } + + return hex_data; +} + +function convert_formated_hex_to_string(s) { + var byte_arr = convert_formated_hex_to_bytes(s); + var res = ""; + for (var i = 0; i < byte_arr.length; i += 2) { + res += String.fromCharCode(byte_arr[i] | (byte_arr[i + 1] << 8)); + } + return res; +} + +function convert_string_to_hex(s) { + var byte_arr = []; + for (var i = 0; i < s.length; i++) { + var value = s.charCodeAt(i); + byte_arr.push(value & 255); + byte_arr.push((value >> 8) & 255); + } + return convert_to_formated_hex(byte_arr); +} + +function is_array(input) { + return typeof input === "object" && input instanceof Array; +} + +function convert_to_formated_hex(byte_arr) { + var hex_str = "", + i, + len, + tmp_hex; + + if (!is_array(byte_arr)) { + return false; + } + + len = byte_arr.length; + + for (i = 0; i < len; ++i) { + if (byte_arr[i] < 0) { + byte_arr[i] = byte_arr[i] + 256; + } + if (byte_arr[i] === undefined) { + alert("Boom " + i); + byte_arr[i] = 0; + } + tmp_hex = byte_arr[i].toString(16); + + // Add leading zero. + if (tmp_hex.length == 1) tmp_hex = "0" + tmp_hex; + + if ((i + 1) % 16 === 0) { + tmp_hex += "\n"; + } else { + tmp_hex += " "; + } + + hex_str += tmp_hex; + } + + return hex_str.trim(); +} + +// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +// =============== LZMA COMPRESS ================= diff --git a/ovo/velocity.png b/ovo/velocity.png new file mode 100644 index 00000000..239953c5 Binary files /dev/null and b/ovo/velocity.png differ diff --git a/ovo/websdkwrapper.js b/ovo/websdkwrapper.js new file mode 100644 index 00000000..0d30876d --- /dev/null +++ b/ovo/websdkwrapper.js @@ -0,0 +1,559 @@ +globalThis.WebSdkWrapper = (function () { + function addScript(src, id, onload) { + if (document.getElementById(id)) return; + let fjs = document.getElementsByTagName("script")[0]; + let js = document.createElement("script"); + js.id = id; + fjs.parentNode.insertBefore(js, fjs); + js.onload = onload; + js.src = src; + } + + window.addEventListener("keydown", (ev) => { + if (["ArrowDown", "ArrowUp", " "].includes(ev.key)) { + ev.preventDefault(); + } + }); + window.addEventListener("wheel", (ev) => ev.preventDefault(), { + passive: false, + }); + + /* + ============== EVENT DISPATCHER ================= + vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv + */ + const events = {}; + + function listen(event, fn, { once = false } = {}) { + events[event] = events[event] || []; + events[event].push({ + fn, + once, + }); + } + + function listenOnce(event, fn) { + listen(event, fn, { once: true }); + } + + function dispatch(event, ...data) { + (events[event] || []).forEach((fnObj) => { + fnObj.fn(...data); + }); + events[event] = (events[event] || []).filter((fnObj) => !fnObj.once); + } + /* + ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + ============== EVENT DISPATCHER ================= + */ + let sdk; + const sdkContext = {}; + let supportedNetworks = [ + { + name: "Poki", + get sdk() { + return globalThis.PokiSDK; + }, + scriptSrc: "//game-cdn.poki.com/scripts/v2/poki-sdk.js", + hasAds: true, + hasBanner: false, + enableOnlyInProduction: false, + implementation: { + //async preInit(debug = false) {}, + init(debug = false) { + return new Promise((resolve) => { + sdk + .init() + .then(() => { + sdkContext.hasAdblock = false; + resolve(); + }) + .catch(() => { + sdkContext.hasAdblock = true; + resolve(); + }); + sdk.setDebug(debug); + }); + }, + setUpEventListeners() { + listen("loadingStart", () => { + sdk.gameLoadingStart(); + }); + listen("loadingEnd", () => { + sdk.gameLoadingFinished(); + }); + listen("gameplayStart", () => { + if (sdkContext.gameplayStarted) return; + sdkContext.gameplayStarted = true; + sdk.gameplayStart(); + }); + listen("gameplayStop", () => { + if (!sdkContext.gameplayStarted) return; + sdkContext.gameplayStarted = false; + sdk.gameplayStop(); + }); + listen("interstitial", () => { + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk.commercialBreak().then(() => { + dispatch("interstitialEnd", true); + }); + }); + listen("rewarded", () => { + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk.rewardedBreak().then((success) => { + dispatch("rewardedEnd", success); + }); + }); + listen("happyTime", (scale) => { + sdk.happyTime(scale); + }); + }, + hasAdblock() { + return !!sdkContext.hasAdblock; + }, + }, + }, + { + name: "CrazyGames", + get sdk() { + if (!sdkContext.crazysdk) + sdkContext.crazysdk = globalThis?.CrazyGames?.CrazySDK?.getInstance(); + return sdkContext.crazysdk; + }, + scriptSrc: "//sdk.crazygames.com/crazygames-sdk-v1.js", + hasAds: true, + enableOnlyInProduction: false, + hasBanner: true, + implementation: { + //async preInit(debug = false) {}, + init() { + return new Promise((resolve) => { + sdk.addEventListener("adblockDetectionExecuted", (event) => { + sdkContext.hasAdblock = event.hasAdblock; + resolve(); + }); + sdk.init(); + }); + }, + setUpEventListeners() { + sdk.addEventListener("adStarted", () => { + dispatch("adStarted", sdkContext.lastRequestedAd); + }); + sdk.addEventListener("adFinished", () => { + if (sdkContext.lastRequestedAd === "interstitial") + dispatch("interstitialEnd", true); + else dispatch("rewardedEnd", true); + }); + sdk.addEventListener("adFinished", () => { + if (sdkContext.lastRequestedAd === "interstitial") + dispatch("interstitialEnd", true); + else dispatch("rewardedEnd", true); + }); + sdk.addEventListener("adError", () => { + if (sdkContext.lastRequestedAd === "interstitial") + dispatch("interstitialEnd", false); + else dispatch("rewardedEnd", false); + }); + listen("gameplayStart", () => { + if (sdkContext.gameplayStarted) return; + sdkContext.gameplayStarted = true; + sdk.gameplayStart(); + }); + listen("gameplayStop", () => { + if (!sdkContext.gameplayStarted) return; + sdkContext.gameplayStarted = false; + sdk.gameplayStop(); + }); + listen("interstitial", () => { + sdkContext.lastRequestedAd = "interstitial"; + sdk.requestAd("midgame"); + }); + listen("rewarded", () => { + sdkContext.lastRequestedAd = "rewarded"; + sdk.requestAd("rewarded"); + }); + listen("happyTime", () => { + sdk.happytime(); + }); + listen("banner", (data) => { + sdk.requestBanner(data); + }); + }, + hasAdblock() { + return !!sdkContext.hasAdblock; + }, + }, + }, + { + name: "GamePix", + get sdk() { + return globalThis.GamePix; + }, + scriptSrc: "//integration.gamepix.com/sdk/v3/gamepix.sdk.js", + hasAds: true, + enableOnlyInProduction: true, + hasBanner: false, + implementation: { + //async preInit(debug = false) {}, + //init() {}, + setUpEventListeners() { + listen("loadingProgress", (progress) => { + sdk.loading(progress); + }); + listen("loadingEnd", () => { + sdk.loaded(); + }); + sdk.pause = () => { + dispatch("pause"); + }; + sdk.resume = () => { + dispatch("resume"); + }; + listen("levelStart", (level) => { + sdk.updateLevel(level); + }); + listen("score", (score) => { + sdk.updateScore(score); + }); + listen("interstitial", () => { + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk.interstitialAd().then(() => { + dispatch("interstitialEnd", true); + }); + }); + listen("rewarded", () => { + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk.rewardAd().then((res) => { + dispatch("rewardedEnd", res.success); + }); + }); + listen("happyTime", () => { + sdk.happyMoment(); + }); + }, + hasAdblock() { + return false; + }, + }, + }, + { + name: "GameDistribution", + get sdk() { + return globalThis.gdsdk; + }, + scriptSrc: "//html5.api.gamedistribution.com/main.min.js", + hasAds: true, + enableOnlyInProduction: true, + hasBanner: false, + implementation: { + async preInit(debug = false, data) { + sdkContext.errors = 0; + window["GD_OPTIONS"] = { + gameId: data.gameId, + debug, + testing: debug, + onEvent: function (event) { + switch (event.name) { + case "SDK_GAME_START": + sdkContext.errors = 0; + // if (sdkContext.lastRequestedAd === "interstitial") + // dispatch("interstitialEnd", true); + // else dispatch("rewardedEnd", true); + break; + case "SDK_GAME_PAUSE": + dispatch("pause"); + break; + case "SDK_GDPR_TRACKING": + // this event is triggered when your user doesn't want to be tracked + break; + case "SDK_GDPR_TARGETING": + // this event is triggered when your user doesn't want personalised targeting of ads and such + break; + case "AD_ERROR": + sdkContext.errors += 1; + // if (sdkContext.errors >= 2) { + // if (sdkContext.lastRequestedAd === "interstitial") + // dispatch("interstitialEnd", false); + // else dispatch("rewardedEnd", false); + // } else { + // dispatch(sdkContext.lastRequestedAd); + // } + break; + } + }, + }; + }, + //init() {}, + setUpEventListeners() { + listen("interstitial", () => { + sdkContext.lastRequestedAd = "interstitial"; + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk + .showAd() + .then((response) => { + dispatch("interstitialEnd", true); + }) + .catch((error) => { + dispatch("interstitialEnd", false); + }); + }); + listen("rewarded", () => { + sdkContext.lastRequestedAd = "rewarded"; + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk + .showAd("rewarded") + .then((response) => { + dispatch("rewardedEnd", true); + }) + .catch((error) => { + dispatch("rewardedEnd", false); + }); + }); + }, + hasAdblock() { + return false; + }, + }, + }, + { + name: "GameMonetize", + get sdk() { + return globalThis.sdk; + }, + scriptSrc: "//html5.api.gamedistribution.com/main.min.js", + hasAds: true, + enableOnlyInProduction: true, + hasBanner: false, + implementation: { + async preInit(debug = false, data) { + window["SDK_OPTIONS "] = { + gameId: data.gameId, + debug, + testing: debug, + onEvent: function (event) { + switch (event.name) { + case "SDK_GAME_START": + if (sdkContext.lastRequestedAd === "interstitial") + dispatch("interstitialEnd", true); + else dispatch("rewardedEnd", true); + break; + case "SDK_GAME_PAUSE": + dispatch("pause"); + break; + case "SDK_GDPR_TRACKING": + // this event is triggered when your user doesn't want to be tracked + break; + case "SDK_GDPR_TARGETING": + // this event is triggered when your user doesn't want personalised targeting of ads and such + break; + case "AD_ERROR": + sdkContext.errors += 1; + if (sdkContext.errors >= 2) { + if (sdkContext.lastRequestedAd === "interstitial") + dispatch("interstitialEnd", false); + else dispatch("rewardedEnd", false); + } else { + dispatch(sdkContext.lastRequestedAd); + } + break; + } + }, + }; + }, + //init() {}, + setUpEventListeners() { + listen("interstitial", () => { + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk.showBanner(); + }); + listen("rewarded", () => { + dispatch("adStarted", sdkContext.lastRequestedAd); + sdk.showBanner(); + }); + }, + hasAdblock() { + return false; + }, + }, + }, + { + name: "CoolMathGames", + get sdk() { + return null; + }, + scriptSrc: null, + hasAds: false, + enableOnlyInProduction: true, + hasBanner: false, + implementation: { + //async preInit(debug = false, data) {}, + init() {}, + setUpEventListeners() { + listen("replayLevel", (level) => { + parent.cmgGameEvent("replay", level.toString()); + }); + listen("gameplayStart", () => { + parent.cmgGameEvent("start"); + }); + listen("levelStart", (level) => { + parent.cmgGameEvent("start", level.toString()); + }); + }, + hasAdblock() { + return false; + }, + }, + }, + ]; + + let currentSdk = null; + let enabled = false; + const Wrapper = { + get enabled() { + return enabled; + }, + get currentSdk() { + return currentSdk; + }, + async init(name, debug = false, data = {}) { + return new Promise(async (resolve) => { + currentSdk = supportedNetworks.find( + (x) => x.name.toLowerCase() === name.toLowerCase() + ); + if (currentSdk) { + enabled = true; + if (currentSdk.enableOnlyInProduction && debug) { + enabled = false; + resolve(); + } else { + if (currentSdk.implementation.preInit) + await currentSdk.implementation.preInit(debug, data); + if (currentSdk.scriptSrc) { + addScript( + currentSdk.scriptSrc, + currentSdk.name + "-jssdk", + async () => { + sdk = currentSdk.sdk; + currentSdk.implementation.setUpEventListeners(); + if (currentSdk.implementation.init) + await currentSdk.implementation.init(debug, data); + resolve(); + } + ); + } else { + resolve(); + } + } + } else { + resolve(); + } + }); + }, + onPause(fn) { + listen("pause", fn); + }, + pause() { + dispatch("pause"); + }, + onResume(fn) { + listen("resume", fn); + }, + resume() { + dispatch("resume"); + }, + onMute(fn) { + listen("mute", fn); + }, + mute() { + dispatch("mute"); + }, + onUnmute(fn) { + listen("unmute", fn); + }, + unmute() { + dispatch("unmute"); + }, + onUnlockAllLevels(fn) { + window.unlockAllLevels = fn; + }, + hasAdblock() { + if (currentSdk && currentSdk.implementation.hasAdblock) + return currentSdk.implementation.hasAdblock(); + return false; + }, + loadingStart() { + dispatch("loadingStart"); + }, + loadingProgress(progress) { + progress = Math.min(Math.max(0, progress), 100); + dispatch("loadingProgress", progress); + }, + loadingEnd() { + dispatch("loadingEnd"); + }, + gameplayStart() { + dispatch("gameplayStart"); + }, + gameplayStop() { + dispatch("gameplayStop"); + }, + happyTime() { + dispatch("happyTime"); + }, + levelStart(level) { + dispatch("levelStart", level); + }, + replayLevel(level) { + dispatch("replayLevel", level); + }, + score(score) { + dispatch("score", score); + }, + banner(data) { + dispatch("banner", data); + }, + interstitial() { + sdkContext.lastRequestedAd = "interstitial"; + if (!currentSdk || !currentSdk.hasAds) { + dispatch("adStarted", sdkContext.lastRequestedAd); + return Promise.resolve(false); + } + return new Promise((resolve) => { + let gameplayStarted = sdkContext.gameplayStarted; + if (gameplayStarted) Wrapper.gameplayStop(); + Wrapper.mute(); + dispatch("interstitial"); + listenOnce("interstitialEnd", (...args) => { + if (gameplayStarted) Wrapper.gameplayStart(); + Wrapper.unmute(); + resolve(...args); + }); + }); + }, + rewarded() { + sdkContext.lastRequestedAd = "rewarded"; + if (!currentSdk || !currentSdk.hasAds) { + dispatch("adStarted", sdkContext.lastRequestedAd); + return Promise.resolve(false); + } + return new Promise((resolve) => { + let gameplayStarted = sdkContext.gameplayStarted; + if (gameplayStarted) Wrapper.gameplayStop(); + Wrapper.mute(); + dispatch("rewarded"); + listenOnce("rewardedEnd", (...args) => { + if (gameplayStarted) Wrapper.gameplayStart(); + Wrapper.unmute(); + resolve(...args); + }); + }); + }, + onAdStarted(fn) { + listen("adStarted", fn); + }, + hasAds() { + return currentSdk && currentSdk.hasAds ? 1 : 0; + }, + }; + return Wrapper; +})(); diff --git a/settings.html b/settings.html new file mode 100644 index 00000000..110e6e1d --- /dev/null +++ b/settings.html @@ -0,0 +1,106 @@ + + + + + + + + + + + + + + Tab Cloak | Selenite + + + + + + + + + + + + + + + +
+
+ + + + +
+ +

selenite

+
+ +
+
+

Website Name

+
+
+

Website Icon

+
+

+ +
+ +
+

Themes

+ + + +
+
+

Website URL

+
+
+ +
+
+ + diff --git a/sm64/index.html b/sm64/index.html index 2cbb7244..e7e190cf 100644 --- a/sm64/index.html +++ b/sm64/index.html @@ -41,7 +41,7 @@

+ + + ThereIsNoGame + + + + + + + + + + + + + + + + + + + + + + + + +
+ + +
+ + + +

+ Your browser does not appear to support HTML5. Try upgrading your + browser to the latest version. + What is a browser? +

Microsoft Internet Explorer
+ Mozilla Firefox
+ Google Chrome
+ Apple Safari
+ Google Chrome Frame for Internet Explorer
+

+
+
+ + + + + + + + + + + + + diff --git a/thereisnogame/jquery-2.1.1.min.js b/thereisnogame/jquery-2.1.1.min.js new file mode 100644 index 00000000..e5ace116 --- /dev/null +++ b/thereisnogame/jquery-2.1.1.min.js @@ -0,0 +1,4 @@ +/*! jQuery v2.1.1 | (c) 2005, 2014 jQuery Foundation, Inc. | jquery.org/license */ +!function(a,b){"object"==typeof module&&"object"==typeof module.exports?module.exports=a.document?b(a,!0):function(a){if(!a.document)throw new Error("jQuery requires a window with a document");return b(a)}:b(a)}("undefined"!=typeof window?window:this,function(a,b){var c=[],d=c.slice,e=c.concat,f=c.push,g=c.indexOf,h={},i=h.toString,j=h.hasOwnProperty,k={},l=a.document,m="2.1.1",n=function(a,b){return new n.fn.init(a,b)},o=/^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g,p=/^-ms-/,q=/-([\da-z])/gi,r=function(a,b){return b.toUpperCase()};n.fn=n.prototype={jquery:m,constructor:n,selector:"",length:0,toArray:function(){return d.call(this)},get:function(a){return 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