Upload files to "semag/karlson"

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LEGALISE_PIRACY 2024-05-08 02:08:03 +00:00
parent 2fd83f73d1
commit 0df9d0c565
4 changed files with 301 additions and 0 deletions

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// This service worker is required to expose an exported Godot project as a
// Progressive Web App. It provides an offline fallback page telling the user
// that they need an Internet connection to run the project if desired.
// Incrementing CACHE_VERSION will kick off the install event and force
// previously cached resources to be updated from the network.
const CACHE_VERSION = "1706872317|4593737";
const CACHE_PREFIX = "Karlson-sw-cache-";
const CACHE_NAME = CACHE_PREFIX + CACHE_VERSION;
const OFFLINE_URL = "index.offline.html";
// Files that will be cached on load.
const CACHED_FILES = ["index.html","index.js","index.offline.html","index.icon.png","index.apple-touch-icon.png","index.worker.js","index.audio.worklet.js"];
// Files that we might not want the user to preload, and will only be cached on first load.
const CACHABLE_FILES = ["index.wasm","index.pck"];
const FULL_CACHE = CACHED_FILES.concat(CACHABLE_FILES);
self.addEventListener("install", (event) => {
event.waitUntil(caches.open(CACHE_NAME).then(cache => cache.addAll(CACHED_FILES)));
});
self.addEventListener("activate", (event) => {
event.waitUntil(caches.keys().then(
function (keys) {
// Remove old caches.
return Promise.all(keys.filter(key => key.startsWith(CACHE_PREFIX) && key != CACHE_NAME).map(key => caches.delete(key)));
}).then(function() {
// Enable navigation preload if available.
return ("navigationPreload" in self.registration) ? self.registration.navigationPreload.enable() : Promise.resolve();
})
);
});
async function fetchAndCache(event, cache, isCachable) {
// Use the preloaded response, if it's there
let response = await event.preloadResponse;
if (!response) {
// Or, go over network.
response = await self.fetch(event.request);
}
if (isCachable) {
// And update the cache
cache.put(event.request, response.clone());
}
return response;
}
self.addEventListener("fetch", (event) => {
const isNavigate = event.request.mode === "navigate";
const url = event.request.url || "";
const referrer = event.request.referrer || "";
const base = referrer.slice(0, referrer.lastIndexOf("/") + 1);
const local = url.startsWith(base) ? url.replace(base, "") : "";
const isCachable = FULL_CACHE.some(v => v === local) || (base === referrer && base.endsWith(CACHED_FILES[0]));
if (isNavigate || isCachable) {
event.respondWith(async function () {
// Try to use cache first
const cache = await caches.open(CACHE_NAME);
if (event.request.mode === "navigate") {
// Check if we have full cache during HTML page request.
const fullCache = await Promise.all(FULL_CACHE.map(name => cache.match(name)));
const missing = fullCache.some(v => v === undefined);
if (missing) {
try {
// Try network if some cached file is missing (so we can display offline page in case).
return await fetchAndCache(event, cache, isCachable);
} catch (e) {
// And return the hopefully always cached offline page in case of network failure.
console.error("Network error: ", e);
return await caches.match(OFFLINE_URL);
}
}
}
const cached = await cache.match(event.request);
if (cached) {
return cached;
} else {
// Try network if don't have it in cache.
return await fetchAndCache(event, cache, isCachable);
}
}());
}
});
self.addEventListener("message", (event) => {
// No cross origin
if (event.origin != self.origin) {
return;
}
const id = event.source.id || "";
const msg = event.data || "";
// Ensure it's one of our clients.
self.clients.get(id).then(function (client) {
if (!client) {
return; // Not a valid client.
}
if (msg === "claim") {
self.skipWaiting().then(() => self.clients.claim());
} else if (msg === "clear") {
caches.delete(CACHE_NAME);
} else if (msg === "update") {
self.skipWaiting().then(() => self.clients.claim()).then(() => self.clients.matchAll()).then(all => all.forEach(c => c.navigate(c.url)));
} else {
onClientMessage(event);
}
});
});

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/**
* @license
* Copyright 2015 The Emscripten Authors
* SPDX-License-Identifier: MIT
*/
// Pthread Web Worker startup routine:
// This is the entry point file that is loaded first by each Web Worker
// that executes pthreads on the Emscripten application.
'use strict';
var Module = {};
// Thread-local guard variable for one-time init of the JS state
var initializedJS = false;
function assert(condition, text) {
if (!condition) abort('Assertion failed: ' + text);
}
function threadPrintErr() {
var text = Array.prototype.slice.call(arguments).join(' ');
console.error(text);
}
function threadAlert() {
var text = Array.prototype.slice.call(arguments).join(' ');
postMessage({cmd: 'alert', text: text, threadId: Module['_pthread_self']()});
}
// We don't need out() for now, but may need to add it if we want to use it
// here. Or, if this code all moves into the main JS, that problem will go
// away. (For now, adding it here increases code size for no benefit.)
var out = () => { throw 'out() is not defined in worker.js.'; }
var err = threadPrintErr;
self.alert = threadAlert;
Module['instantiateWasm'] = (info, receiveInstance) => {
// Instantiate from the module posted from the main thread.
// We can just use sync instantiation in the worker.
var module = Module['wasmModule'];
// We don't need the module anymore; new threads will be spawned from the main thread.
Module['wasmModule'] = null;
var instance = new WebAssembly.Instance(module, info);
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193,
// the above line no longer optimizes out down to the following line.
// When the regression is fixed, we can remove this if/else.
return receiveInstance(instance);
}
// Turn unhandled rejected promises into errors so that the main thread will be
// notified about them.
self.onunhandledrejection = (e) => {
throw e.reason ?? e;
};
function handleMessage(e) {
try {
if (e.data.cmd === 'load') { // Preload command that is called once per worker to parse and load the Emscripten code.
// Until we initialize the runtime, queue up any further incoming messages.
let messageQueue = [];
self.onmessage = (e) => messageQueue.push(e);
// And add a callback for when the runtime is initialized.
self.startWorker = (instance) => {
Module = instance;
// Notify the main thread that this thread has loaded.
postMessage({ 'cmd': 'loaded' });
// Process any messages that were queued before the thread was ready.
for (let msg of messageQueue) {
handleMessage(msg);
}
// Restore the real message handler.
self.onmessage = handleMessage;
};
// Module and memory were sent from main thread
Module['wasmModule'] = e.data.wasmModule;
// Use `const` here to ensure that the variable is scoped only to
// that iteration, allowing safe reference from a closure.
for (const handler of e.data.handlers) {
Module[handler] = function() {
postMessage({ cmd: 'callHandler', handler, args: [...arguments] });
}
}
Module['wasmMemory'] = e.data.wasmMemory;
Module['buffer'] = Module['wasmMemory'].buffer;
Module['workerID'] = e.data.workerID;
Module['ENVIRONMENT_IS_PTHREAD'] = true;
if (typeof e.data.urlOrBlob == 'string') {
importScripts(e.data.urlOrBlob);
} else {
var objectUrl = URL.createObjectURL(e.data.urlOrBlob);
importScripts(objectUrl);
URL.revokeObjectURL(objectUrl);
}
Godot(Module);
} else if (e.data.cmd === 'run') {
// Pass the thread address to wasm to store it for fast access.
Module['__emscripten_thread_init'](e.data.pthread_ptr, /*isMainBrowserThread=*/0, /*isMainRuntimeThread=*/0, /*canBlock=*/1);
// Await mailbox notifications with `Atomics.waitAsync` so we can start
// using the fast `Atomics.notify` notification path.
Module['__emscripten_thread_mailbox_await'](e.data.pthread_ptr);
assert(e.data.pthread_ptr);
// Also call inside JS module to set up the stack frame for this pthread in JS module scope
Module['establishStackSpace']();
Module['PThread'].receiveObjectTransfer(e.data);
Module['PThread'].threadInitTLS();
if (!initializedJS) {
initializedJS = true;
}
try {
Module['invokeEntryPoint'](e.data.start_routine, e.data.arg);
} catch(ex) {
if (ex != 'unwind') {
// The pthread "crashed". Do not call `_emscripten_thread_exit` (which
// would make this thread joinable). Instead, re-throw the exception
// and let the top level handler propagate it back to the main thread.
throw ex;
}
}
} else if (e.data.cmd === 'cancel') { // Main thread is asking for a pthread_cancel() on this thread.
if (Module['_pthread_self']()) {
Module['__emscripten_thread_exit'](-1);
}
} else if (e.data.target === 'setimmediate') {
// no-op
} else if (e.data.cmd === 'checkMailbox') {
if (initializedJS) {
Module['checkMailbox']();
}
} else if (e.data.cmd) {
// The received message looks like something that should be handled by this message
// handler, (since there is a e.data.cmd field present), but is not one of the
// recognized commands:
err('worker.js received unknown command ' + e.data.cmd);
err(e.data);
}
} catch(ex) {
err('worker.js onmessage() captured an uncaught exception: ' + ex);
if (ex && ex.stack) err(ex.stack);
if (Module['__emscripten_thread_crashed']) {
Module['__emscripten_thread_crashed']();
}
throw ex;
}
};
self.onmessage = handleMessage;